JP2009165754A5 - - Google Patents

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Publication number
JP2009165754A5
JP2009165754A5 JP2008009737A JP2008009737A JP2009165754A5 JP 2009165754 A5 JP2009165754 A5 JP 2009165754A5 JP 2008009737 A JP2008009737 A JP 2008009737A JP 2008009737 A JP2008009737 A JP 2008009737A JP 2009165754 A5 JP2009165754 A5 JP 2009165754A5
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Japan
Prior art keywords
decorative symbol
symbol sequence
symbols
decorative
effect
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JP2008009737A
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Japanese (ja)
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JP2009165754A (en
JP5093589B2 (en
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Priority to JP2008009737A priority Critical patent/JP5093589B2/en
Priority claimed from JP2008009737A external-priority patent/JP5093589B2/en
Publication of JP2009165754A publication Critical patent/JP2009165754A/en
Publication of JP2009165754A5 publication Critical patent/JP2009165754A5/ja
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Publication of JP5093589B2 publication Critical patent/JP5093589B2/en
Expired - Fee Related legal-status Critical Current
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Claims (3)

遊技領域内に配置され遊技媒体が入賞可能な始動口と、
該始動口に遊技媒体が入賞したことを検出する入賞状態検出手段と、
該入賞状態検出手段による前記遊技媒体の検出に基づいて抽選を行う抽選手段と、
閉状態から開状態に変化させることで前記遊技媒体が入賞可能となる開閉入賞装置と、
前記抽選手段の抽選結果が当りである場合には、前記開閉入賞装置の開閉動作を行うことで遊技者に利益を付与する利益付与手段と、
遊技の進行に伴う遊技状態および前記抽選手段の抽選結果に関する演出画像を表示する演出表示装置と、
複数種類の装飾図柄が予め定められた順序で配列された装飾図柄列を複数記憶する装飾図柄列記憶手段と、
前記抽選手段の抽選結果が当りである場合には、前記複数種類の装飾図柄のうち特定の装飾図柄の組合せに決定する一方、前記抽選手段の抽選結果が外れである場合には、前記特定の装飾図柄の組合せとはならない装飾図柄の組合せに決定する最終停止図柄決定手段と、
前記複数の装飾図柄列のうち最後に停止される最終停止図柄列が停止するよりも前の段階で、前記特定の装飾図柄の組合せの一部を構成するリーチ状態が前記複数の装飾図柄列にまたがる複数の有効ライン上に停止されるか否かを決定するリーチ状態決定手段と、
前記入賞状態検出手段による前記遊技媒体の検出を契機として、前記演出表示装置の表示領域に一列あたり所定数の装飾図柄が視認可能となるように前記複数の装飾図柄列を変動させるとともに、前記複数の装飾図柄列にまたがる複数の有効ライン上に前記最終停止図柄決定手段及び前記リーチ状態決定手段の決定結果に対応した装飾図柄の停止図柄で変動を順次停止させる装飾図柄列変動制御手段と、
前記演出表示装置の表示領域に視認可能な前記所定数の装飾図柄から、前記特定の装飾図柄の組合せを構成し得ない無効図柄を単数または複数消失させる装飾図柄列演出を実行する装飾図柄列演出実行手段と、を備え、
前記装飾図柄列記憶手段には、前記特定の装飾図柄の組合せを構成し得る有効図柄の集団からなる特定の装飾図柄群と、前記無効図柄が前記有効図柄の間隙に挟まれた集団からなる非特定の装飾図柄群と、から構成される装飾図柄列が前記最終停止図柄列を除いて記憶されており、
前記装飾図柄列演出実行手段は、前記演出表示装置の表示領域に前記非特定の装飾図柄群が視認可能となるように前記最終停止図柄列を除いた少なくとも一の装飾図柄列が仮停止されるのを契機として、前記装飾図柄列演出を実行するにあたり、前記非特定の装飾図柄群に含まれる前記無効図柄を単数または複数消失させるとともに、当該無効図柄に隣接した有効図柄を移動させることを特徴とする遊技機。
A start port that is placed in the game area and where a game medium can be won;
A winning state detecting means for detecting that a game medium has been won at the start opening;
Lottery means for performing lottery based on the detection of the game medium by the winning state detection means;
An open / close prize winning device that allows the game medium to be awarded by changing from a closed state to an open state;
When the lottery result of the lottery means is a win, a profit granting means for giving a profit to the player by performing an opening / closing operation of the opening / closing prize winning device;
An effect display device for displaying an effect image relating to a game state as the game progresses and a lottery result of the lottery means;
Decorative symbol sequence storage means for storing a plurality of decorative symbol sequences in which a plurality of types of decorative symbols are arranged in a predetermined order;
When the lottery result of the lottery means is a win, it is determined to be a combination of specific decorative symbols among the plurality of types of decorative symbols, while when the lottery result of the lottery means is out of the way A final stop symbol determining means for determining a combination of decorative symbols that is not a combination of decorative symbols;
The reach state that constitutes a part of the combination of the specific decorative symbols is the plurality of decorative symbol sequences at a stage before the last stop symbol sequence that is stopped last among the plurality of decorative symbol sequences is stopped. Reach state determining means for determining whether to stop on a plurality of active lines straddling;
In response to the detection of the game medium by the winning state detection means, the plurality of decorative symbol sequences are changed so that a predetermined number of decorative symbols can be visually recognized per row in the display area of the effect display device, Decorative symbol sequence variation control means for sequentially stopping the variation with the stop symbol of the decorative symbol corresponding to the determination result of the final stop symbol determining means and the reach state determining means on a plurality of effective lines extending over the decorative symbol sequence of
A decorative symbol sequence effect that executes a decorative symbol sequence effect that eliminates one or more invalid symbols that cannot form a combination of the specific decorative symbols from the predetermined number of decorative symbols visible in the display area of the effect display device An execution means,
The decorative symbol string storage means includes a specific decorative symbol group consisting of a group of effective symbols that can constitute a combination of the specific decorative symbols, and a non-single symbol consisting of a group in which the invalid symbol is sandwiched between gaps of the effective symbols. A decorative symbol sequence composed of a specific decorative symbol group is stored except for the final stop symbol sequence,
The decorative symbol sequence effect executing means temporarily stops at least one decorative symbol sequence excluding the final stop symbol sequence so that the non-specific decorative symbol group can be visually recognized in the display area of the effect display device. Triggered by the above, when executing the decorative symbol sequence effect, one or more of the invalid symbols included in the non-specific decorative symbol group are eliminated, and the effective symbols adjacent to the invalid symbol are moved. A gaming machine.
前記装飾図柄列演出実行手段は、前記有効ライン上に前記リーチ状態が仮停止されないのを契機として、前記装飾図柄列演出を実行することを特徴とする請求項1記載の遊技機。The gaming machine according to claim 1, wherein the decorative symbol sequence effect executing unit executes the decorative symbol sequence effect when the reach state is not temporarily stopped on the active line. 前記装飾図柄列変動制御手段は、前記装飾図柄列演出実行手段による前記装飾図柄列演出の実行に伴い、前記有効ライン上に前記リーチ状態を停止させることを特徴とする請求項1または請求項2に記載の遊技機。3. The decorative symbol sequence variation control means stops the reach state on the effective line in accordance with the execution of the decorative symbol sequence effect by the decorative symbol sequence effect executing means. The gaming machine described in 1.
JP2008009737A 2008-01-18 2008-01-18 Game machine Expired - Fee Related JP5093589B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008009737A JP5093589B2 (en) 2008-01-18 2008-01-18 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008009737A JP5093589B2 (en) 2008-01-18 2008-01-18 Game machine

Publications (3)

Publication Number Publication Date
JP2009165754A JP2009165754A (en) 2009-07-30
JP2009165754A5 true JP2009165754A5 (en) 2011-03-03
JP5093589B2 JP5093589B2 (en) 2012-12-12

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008009737A Expired - Fee Related JP5093589B2 (en) 2008-01-18 2008-01-18 Game machine

Country Status (1)

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JP (1) JP5093589B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6081780B2 (en) * 2012-11-19 2017-02-15 株式会社ニューギン Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4671269B2 (en) * 2004-08-24 2011-04-13 サミー株式会社 Bullet ball machine
JP2008246019A (en) * 2007-03-30 2008-10-16 Samii Kk Pinball game machine

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