JP2013059469A5 - - Google Patents

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JP2013059469A5
JP2013059469A5 JP2011199383A JP2011199383A JP2013059469A5 JP 2013059469 A5 JP2013059469 A5 JP 2013059469A5 JP 2011199383 A JP2011199383 A JP 2011199383A JP 2011199383 A JP2011199383 A JP 2011199383A JP 2013059469 A5 JP2013059469 A5 JP 2013059469A5
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hit
winning
game
determination
random number
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前記課題を解決し、所期の目的を達成するため、本発明の請求項1に係る発明は、
遊技球が入賞可能な始動入賞手段(31a,31b)と、前記始動入賞手段(31a,31b)への入賞を契機として乱数を取得する乱数取得手段(60a)と、前記乱数取得手段(60a)が取得した乱数を始動保留情報として所定数記憶する保留記憶手段(60a)と、前記乱数取得手段(60a)が取得した乱数に基づいて複数種類の図柄を変動させる図柄変動演出を実行する図柄表示手段(17)と、遊技球が入賞可能な入賞口を有すると共に該入賞口を開閉する開閉手段(43)を有する特別入賞手段(40)とを備え、前記図柄表示手段(17)で実行される図柄変動演出において予め定められた当り表示が表示された場合には、前記開閉手段(43)が前記特別入賞手段(40)の入賞口を開閉する当り遊技を付与して、該当り遊技中における入賞口への遊技球の入賞を許容する遊技機において、
前記図柄変動演出の開始時に、前記乱数取得手段(60a)により取得された当り判定用乱数の値が予め定められた当り判定値と一致するか否かを判定することで、該図柄変動演出が当りになるか否かの当り判定を行なう当り判定手段(60a)と、
前記始動入賞手段(31a,31b)へ遊技球が入賞した時点で前記保留記憶手段(60a)に記憶されている場合に、該始動入賞手段(31a,31b)への入賞を契機として保留記憶手段(60a)に記憶される始動保留情報に関連付けられた乱数の値が予め定められた当り判定値と一致するか否かを判定することで、当該保留記憶手段(60a)に記憶される始動保留情報に基づく図柄変動演出が当りになるかを事前判定する事前当り判定手段(60a)と、
前記事前当り判定手段(60a)の判定結果が肯定の場合に付与される当り遊技の種類を事前判定する事前当り種別判定手段(60a)と、
前記始動入賞手段(31a,31b)へ遊技球が入賞した時点で前記保留記憶手段(60a)に記憶されている場合に、当該保留記憶手段(60a)に記憶されている始動保留情報に基づく図柄変動演出が実行される間に前記事前当り判定手段(60a)の判定結果を示唆する事前当り示唆演出を実行するか否かを決定する事前当り示唆演出決定手段(65a)と、
前記事前当り示唆演出決定手段(65a)の判定結果が肯定の場合に、前記始動入賞手段(31a,31b)へ遊技球が入賞した時点で前記保留記憶手段(60a)に記憶されている始動保留情報の記憶数を最大連続回数として、事前当り示唆演出を実行する前記図柄変動演出の実行回数を当該最大連続回数の範囲内で決定する実行回数決定手段(60a)と、
前記事前当り示唆演出決定手段(65a)の判定結果が肯定の場合に、前記図柄表示手段(17)において前記実行回数決定手段(60a)が決定した実行回数分の図柄変動演出において事前当り示唆演出を実行させる演出実行制御手段(65a)とを備え、
前記当り遊技には、前記開閉手段(43)に短時間開放動作を行なわせると共に、前記当り判定手段(60a)の判定結果が肯定となる確率が通常よりも高確率となる確変状態が当り遊技後に付与される特定当り遊技が設定されて、
前記事前当り示唆演出決定手段(65a)は、前記事前当り種別判定手段(60a)により事前判定された当り遊技が特定当り遊技の場合に、特定当り遊技の専用の事前当り示唆演出を実行することを決定可能に構成されていることを要旨とする。
In order to solve the above-mentioned problem and achieve the intended purpose, the invention according to claim 1 of the present invention provides:
A start winning means (31a, 31b) capable of winning a game ball, a random number acquiring means (60a) for acquiring a random number in response to winning in the start winning means (31a, 31b), and the random number acquiring means (60a) A storage unit (60a) for storing a predetermined number of random numbers acquired as starting suspension information, and a symbol display for executing a symbol variation effect for varying a plurality of types of symbols based on the random numbers acquired by the random number acquisition unit (60a) Means (17) and a special winning means (40) having a winning opening through which the game ball can be won and having an opening / closing means (43) for opening and closing the winning opening, and is executed by the symbol display means (17). When a predetermined winning display is displayed in the symbol variation effect, the opening / closing means (43) gives a winning game for opening and closing the winning opening of the special winning means (40), In a gaming machine that allows a game ball to win a prize in
By determining whether the value of the random number for hit determination acquired by the random number acquisition means (60a) matches the predetermined hit determination value at the start of the symbol change effect, the symbol change effect is Hit determination means (60a) for determining whether or not to hit,
When the game ball is won in the starting winning means (31a, 31b), when stored in the holding storage means (60a), the holding storage means is triggered by winning the starting winning means (31a, 31b) The start hold stored in the hold storage means (60a) is determined by determining whether or not the random number value associated with the start hold information stored in (60a) matches a predetermined hit determination value. Prior hit determination means (60a) for determining in advance whether or not the symbol variation effect based on information is a hit,
Advance hit type determination means (60a) for determining in advance the type of hit game given when the determination result of the advance hit determination means (60a) is affirmative,
When the game ball is won in the start winning means (31a, 31b) and stored in the hold storage means (60a), the design based on the start hold information stored in the hold storage means (60a) Advance suggestion effect determining means (65a) for determining whether or not to execute the advance hit suggestion effect that suggests the determination result of the advance hit determination means (60a) while the variation effect is executed,
The start stored in the holding storage means (60a) at the time when the game ball wins the start winning means (31a, 31b) when the judgment result of the prior suggestion effect determining means (65a) is affirmative With the number of holding information stored as the maximum number of consecutive times, execution number determination means (60a) for determining the number of executions of the symbol variation effect for executing the prior suggestion effect within the range of the maximum continuous number of times,
When the determination result of the advance suggestion effect determining means (65a) is affirmative, the advance indication is suggested in the symbol variation effect for the number of executions determined by the execution number determination means (60a) in the symbol display means (17). Production execution control means (65a) for executing the production,
The said per game, the switching means (43) together with causing a short opening operation, the probability that the determination result is affirmative in the per determination means (60a) abuts the probability variation state also becomes higher probability than normal A specific per game given after the game is set,
The pre-suggesting effect determining means (65a) executes a dedicated pre-suggesting effect for a specific per game when the per game pre-determined by the pre-spot type determining means (60a) is a specific per game. The gist is that it can be determined.

Claims (1)

遊技球が入賞可能な始動入賞手段と、前記始動入賞手段への入賞を契機として乱数を取得する乱数取得手段と、前記乱数取得手段が取得した乱数を始動保留情報として所定数記憶する保留記憶手段と、前記乱数取得手段が取得した乱数に基づいて複数種類の図柄を変動させる図柄変動演出を実行する図柄表示手段と、遊技球が入賞可能な入賞口を有すると共に該入賞口を開閉する開閉手段を有する特別入賞手段とを備え、前記図柄表示手段で実行される図柄変動演出において予め定められた当り表示が表示された場合には、前記開閉手段が前記特別入賞手段の入賞口を開閉する当り遊技を付与して、該当り遊技中における入賞口への遊技球の入賞を許容する遊技機において、
前記図柄変動演出の開始時に、前記乱数取得手段により取得された当り判定用乱数の値が予め定められた当り判定値と一致するか否かを判定することで、該図柄変動演出が当りになるか否かの当り判定を行なう当り判定手段と、
前記始動入賞手段へ遊技球が入賞した時点で前記保留記憶手段に記憶されている場合に、該始動入賞手段への入賞を契機として保留記憶手段に記憶される始動保留情報に関連付けられた乱数の値が予め定められた当り判定値と一致するか否かを判定することで、当該保留記憶手段に記憶される始動保留情報に基づく図柄変動演出が当りになるかを事前判定する事前当り判定手段と、
前記事前当り判定手段の判定結果が肯定の場合に付与される当り遊技の種類を事前判定する事前当り種別判定手段と、
前記始動入賞手段へ遊技球が入賞した時点で前記保留記憶手段に記憶されている場合に、当該保留記憶手段に記憶されている始動保留情報に基づく図柄変動演出が実行される間に前記事前当り判定手段の判定結果を示唆する事前当り示唆演出を実行するか否かを決定する事前当り示唆演出決定手段と、
前記事前当り示唆演出決定手段の判定結果が肯定の場合に、前記始動入賞手段へ遊技球が入賞した時点で前記保留記憶手段に記憶されている始動保留情報の記憶数を最大連続回数として、事前当り示唆演出を実行する前記図柄変動演出の実行回数を当該最大連続回数の範囲内で決定する実行回数決定手段と、
前記事前当り示唆演出決定手段の判定結果が肯定の場合に、前記図柄表示手段において前記実行回数決定手段が決定した実行回数分の図柄変動演出において事前当り示唆演出を実行させる演出実行制御手段とを備え、
前記当り遊技には、前記開閉手段に短時間開放動作を行なわせると共に、前記当り判定手段の判定結果が肯定となる確率が通常よりも高確率となる確変状態が当り遊技後に付与される特定当り遊技が設定されて、
前記事前当り示唆演出決定手段は、前記事前当り種別判定手段により事前判定された当り遊技が特定当り遊技の場合に、特定当り遊技の専用の事前当り示唆演出を実行することを決定可能に構成されている
ことを特徴とする遊技機。
A start winning means capable of winning a game ball, a random number acquiring means for acquiring a random number triggered by winning the start winning means, and a hold storage means for storing a predetermined number of random numbers acquired by the random number acquiring means as start hold information And a symbol display means for performing a symbol variation effect for varying a plurality of types of symbols based on the random number acquired by the random number acquisition means, and an opening / closing means for opening and closing the winning opening as well as having a winning opening where a game ball can win a prize And when the predetermined winning display is displayed in the symbol variation effect executed by the symbol display means, the opening / closing means opens and closes the winning opening of the special winning means. In a gaming machine that grants a game and allows the winning of a game ball to the winning opening during the corresponding game,
At the start of the symbol variation effect, it is determined whether or not the value of the random number for hit determination acquired by the random number acquisition means matches a predetermined hit determination value, so that the symbol variation effect becomes a hit. A hit judging means for judging whether or not to hit,
A random number associated with the start hold information stored in the hold storage means when a game ball is stored in the hold storage means when the game ball wins the start win means Prior hit determination means for determining in advance whether or not the symbol variation effect based on the start hold information stored in the hold storage means is a hit by determining whether or not the value matches a predetermined hit determination value. When,
Advance hit type determination means for determining in advance the type of hit game given when the determination result of the advance hit determination means is affirmative;
When the game ball is stored in the holding storage unit at the time when the game ball wins the starting winning unit, the advance is performed while the symbol variation effect based on the start holding information stored in the holding storage unit is executed. A prior hit suggestion effect determining means for determining whether or not to execute a prior hit suggestion effect suggesting a determination result of the hit determination means;
When the determination result of the prior suggestion effect determining means is affirmative, the stored number of start hold information stored in the hold storage means when the game ball wins the start winning means is set as the maximum continuous number of times, Execution number determination means for determining the number of executions of the symbol variation effect for executing the prior suggestion effect within the range of the maximum continuous number of times,
Effect execution control means for executing a prior suggestion effect in the symbol variation effect for the number of executions determined by the execution number determination means in the symbol display means when the determination result of the advance suggestion effect determination means is affirmative; With
The said per game, along with causing the short opening operation to the closing means, the probability that the judgment result of the per determination means is affirmative is granted after the game hit is probability variation state a high probability than normal specific A winning game is set,
The prior hit suggestion effect determining means can determine to execute a dedicated prior hit suggestion effect for a specific hit game when the hit game preliminarily determined by the prior hit type determination means is a specific hit game. A gaming machine characterized by being configured.
JP2011199383A 2011-09-13 2011-09-13 Game machine Active JP5797988B2 (en)

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JP5256531B2 (en) * 2008-07-31 2013-08-07 豊丸産業株式会社 Game machine
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