JP2011041855A - Shoulder joint structure of doll toy, and doll toy - Google Patents

Shoulder joint structure of doll toy, and doll toy Download PDF

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JP2011041855A
JP2011041855A JP2010268658A JP2010268658A JP2011041855A JP 2011041855 A JP2011041855 A JP 2011041855A JP 2010268658 A JP2010268658 A JP 2010268658A JP 2010268658 A JP2010268658 A JP 2010268658A JP 2011041855 A JP2011041855 A JP 2011041855A
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shoulder
scapula
upper body
attachment
shoulder joint
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JP5645624B2 (en
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Tsune Yoshinaga
恒 吉永
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DAISU PROJECT KK
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a shoulder joint structure capable of more real three-dimensional movement of a shoulder joint without damaging reality and beauty in appearance, and a doll toy. <P>SOLUTION: In the shoulder joint structure of a doll toy, arms are turnably connected to shoulder portions of an upper body portion of the doll toy. The structure is provided with: a shoulder portion attaching recess portion in the upper body portion to be a space for a blade bone member entering the shoulder joint position of the upper body portion from a side surface direction; an arm portion attaching joint portion in the blade bone member to be turnably connected to a side surface portion exposed upon the blade bone member entering the recess portion; a pivotal support portion in a part to the breast portion side to be a pivotal support point for the inward/outward turning; and a blade bone attaching member to be turnably connected to the pivotal support portion to turnably attach the blade bone portion to the upper body portion. In the part to the breast side in the shoulder portion attaching recess portion, a blade bone attaching hole for attaching the blade bone attaching member entering from the side surface side is set. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は人形玩具の肩関節構造及び人形玩具に関し、詳しくはよりリアルな立体的な関節動が可能な肩関節構造、及び該肩関節構造を備えた人形玩具に関する。   The present invention relates to a shoulder joint structure of a doll toy and a doll toy, and more particularly to a shoulder joint structure capable of more realistic three-dimensional joint movement and a doll toy provided with the shoulder joint structure.

様々な姿勢や動きを再現可能な人形玩具の各関節部の内、腕部が取り付けられる肩関節構造は、よりリアルな腕及び肩の動きを再現するために、腕部付け根を回動可能に単に接続する構造ではなく、肩部と腕部とを繋ぐ肩甲骨部部材を介在させる構成が提案されている(例えば、特許文献1〜3等)。   Of the joint parts of the doll toy that can reproduce various postures and movements, the shoulder joint structure to which the arm part can be attached can rotate the arm base to reproduce more realistic arm and shoulder movements A structure in which a scapula part member that connects the shoulder part and the arm part is interposed is proposed instead of a structure that merely connects (for example, Patent Documents 1 to 3).

特許文献1又は2に記載の技術は、人形玩具の上体部の肩関節位置に肩甲骨部材が収まる凹部が設けられ、該凹部の底面の略中央に垂設する回動軸に肩甲骨部材を該凹部の上方から差し込むように前記回動軸に軸支させることで肩甲骨部材が内転・外転する構成となっている。   In the technique described in Patent Document 1 or 2, a scapula member is provided on a rotation shaft that is provided at a shoulder joint position of the upper body portion of the doll toy and in which a scapula member is accommodated, and hangs substantially at the center of the bottom surface of the recess. Is supported on the pivot shaft so as to be inserted from above the concave portion, so that the scapula member is rotated inward and outward.

特許文献3に記載の技術は、人形玩具の上体部が前後に分割可能な2分割体として構成され、該上体部の2分割された肩関節位置に凹部が設けられ、該上体部を2分割した状態で、この凹部内の上下に設けられている軸受け孔に肩甲骨部材の上下に設けられた回動軸を軸支させるように該肩甲骨部材を前記凹部内に嵌め込んだ後、該2分割された上体部を接合することで肩甲骨部材が内転・外転する構成となっている。   The technique described in Patent Document 3 is configured as a two-part body in which the upper body part of the doll toy can be divided into front and rear, and a recess is provided at the shoulder joint position of the upper body part which is divided into two parts. The shoulder blade member is fitted into the recess so that the pivot shaft provided at the top and bottom of the shoulder blade member is pivotally supported by the bearing hole provided at the top and bottom of the recess in a state where the shaft is divided into two. Then, the scapula member is configured to addend and abduct by joining the upper body parts divided into two.

肩関節位置に肩甲骨部材を介在させることによって、腕を単に回動させられるだけでなく、内転によって肩をすぼめる動作(例えば、バレーボールのレシーブの姿勢等)や、外転によって肩を広げる(胸を張る)動作(例えば、バレーボールのトスの姿勢や、頭の後ろで手を組む姿勢等)をとることができ、よりリアルな立体的な関節動が可能となっている。   By interposing the scapula member at the shoulder joint position, not only the arm can be rotated, but also the action of squeezing the shoulder by adduction (for example, volleyball receive posture), and expanding the shoulder by abduction It is possible to take (chest) action (for example, a volleyball toss posture or a posture in which hands are folded behind the head), and more realistic three-dimensional joint movement is possible.

特開2009−000803JP 2009-000803 A 特許第4278747Japanese Patent No. 4278747 特許第3261369Japanese Patent No. 3261369

しかし、特許文献1又は2の技術では、肩甲骨部材が肩関節位置の凹部から露出した状態となるため、外観の点でリアルさを著しく損なうという問題点を有している。   However, the technique of Patent Document 1 or 2 has a problem that the realism is significantly impaired in terms of appearance because the scapula member is exposed from the recess at the shoulder joint position.

また、特許文献3の技術では、2分割構成の上体部の分割線の全周に亘って割線が生じるため、外観上のリアルさと美観を損なうという問題点を有している。   In addition, the technique disclosed in Patent Document 3 has a problem in that since the dividing line is generated over the entire circumference of the dividing line of the upper body part of the two-divided structure, the real appearance and aesthetics are impaired.

そこで本発明の課題は、外観上のリアルさや美観を損なうことなく、よりリアルな立体的な肩関節動が可能な肩関節構造及び人形玩具を提供することにある。   SUMMARY OF THE INVENTION An object of the present invention is to provide a shoulder joint structure and a doll toy that are capable of more realistic three-dimensional shoulder joint movement without deteriorating the realness and appearance of the appearance.

上記課題を解決する本発明は下記構成を有する。   The present invention for solving the above problems has the following configuration.

1.人形玩具の上体部の肩部に、内転・外転する肩甲骨部材を介して腕部を回動可能に接続する構成の人形玩具の肩関節構造において、
前記上体部には、該上体部の肩関節位置に前記肩甲骨部材が側面方向から入り込む空間となる肩部取付凹部が設けられ、
前記肩甲骨部材には、前記肩部取付凹部に入り込んだ際に露出する側面部分に前記腕部が回動可能に接続する腕部取付関節部と、胸部側部分に前記内転・外転の枢支点となる枢支部と、該枢支部に回動可能に接続されて肩甲骨部材を前記上体部に回動可能に取り付ける肩甲骨取付部材と、が各々設けられ、
前記肩部取付凹部の内部の胸部側部分には、側面方向から差し込まれる前記肩甲骨取付部材を取り付ける肩甲骨取付孔部が設けられていること、
を特徴とする人形玩具の肩関節構造。
1. In the shoulder joint structure of the doll toy configured to connect the arm part to the shoulder part of the upper body part of the doll toy via a scapula member that rotates inwardly and outwardly,
The upper body part is provided with a shoulder mounting recess that becomes a space into which the scapula member enters from the lateral direction at the shoulder joint position of the upper body part,
The scapula member includes an arm attachment joint that the arm is rotatably connected to a side surface exposed when entering the shoulder attachment recess, and the adductor and abduction on the chest side. A pivot part serving as a pivot point, and a scapula attachment member that is pivotally connected to the pivot part and pivotally attaches the scapula member to the upper body part.
The scapula attachment hole for attaching the scapula attachment member inserted from the side surface direction is provided on the chest side portion inside the shoulder attachment recess,
The shoulder joint structure of a doll toy characterized by

2.前記肩甲骨取付孔部が、前記肩甲骨取付部材の差込方向と略同軸方向に穿設された凹部、孔部又は溝部のいずれかであることを特徴とする上記1に記載の人形玩具の肩関節構造。 2. 2. The doll toy according to claim 1, wherein the scapula mounting hole is any one of a recess, a hole, or a groove formed in a direction substantially coaxial with the insertion direction of the scapula mounting member. Shoulder joint structure.

3.前記上体部が、肩関節取付部分を縦方向乃至は横方向に分割する分割構造を有することなく該肩関節取付部分が一体構造の構成であることを特徴とする上記1又は2に記載の人形玩具の肩関節構造。 3. 3. The above 1 or 2, wherein the upper body portion does not have a divided structure that divides the shoulder joint mounting portion in the vertical direction or the horizontal direction, and the shoulder joint mounting portion has a single structure. The shoulder joint structure of a doll toy.

4.上記1〜3のいずれかに記載の肩関節構造を有する構成であることを特徴とする人形玩具。 4). A doll toy comprising the shoulder joint structure according to any one of the above items 1 to 3.

請求項1又は4に示す発明によれば、外観上のリアルさや美観を損なうことなく、よりリアルな立体的な肩関節動が可能な肩関節構造及び人形玩具を提供することができる。   According to the first or fourth aspect of the present invention, it is possible to provide a shoulder joint structure and a doll toy capable of more realistic three-dimensional shoulder joint movement without impairing real appearance and aesthetic appearance.

特に、肩関節位置に配設した肩甲骨部材によって、腕を単に回動させられるだけでなく、内転によって肩をすぼめる動作(例えば、バレーボールのレシーブの姿勢等)や、外転によって肩を広げる(胸を張る)動作(例えば、バレーボールのトスの姿勢や、頭の後ろで手を組む姿勢等)をとることができ、よりリアルな立体的な関節動が可能である。   In particular, the shoulder blades placed at the shoulder joint position not only allow the arm to be rotated, but also the action of squeezing the shoulder by adduction (for example, the posture of a volleyball receive) or the abduction. A widening (chesting) action (for example, a volleyball toss posture, a posture of crossing hands behind the head, etc.) can be taken, and more realistic three-dimensional joint movement is possible.

しかも、内転・外転の関節動を可能とする肩甲骨部材は、上体部の肩部取付凹部に側面方向から入り込むように配設されるので、前記肩部取付凹部から露出した状態となって外観上のリアルさを損なうことがない。   In addition, the scapula member that enables articulation of adduction and abduction is arranged so as to enter the shoulder attachment recess of the upper body part from the side direction, so that it is exposed from the shoulder attachment recess. It does not impair the real appearance.

また、上体部の肩部取付凹部への取付けは側面方向から差し込む構成なので、上体部を2分割構成とすることなく取付けが可能となる。従って、上体部には分割に伴う割線が生じることがないため、外観上のリアルさと美観を損なうことがない。   In addition, since the attachment of the upper body portion to the shoulder attachment recess is a configuration that is inserted from the side surface direction, the upper body portion can be attached without being divided into two parts. Accordingly, the dividing line associated with the division does not occur in the upper body portion, so that the real appearance and aesthetic appearance are not impaired.

請求項2に示す発明によれば、肩甲骨部材を上体部の肩部取付凹部に側面方向から差し込む方向と該肩甲骨取付部材の肩甲骨取付凹部への取付方向とが一致しているので極めて容易に肩甲骨部材の取付けが可能となる。   According to the second aspect of the present invention, the direction in which the scapula member is inserted into the shoulder attachment recess of the upper body portion from the side direction coincides with the direction in which the scapula attachment member is attached to the scapula attachment recess. The scapula member can be attached very easily.

請求項3に示す発明によれば、人形玩具の主要構成部材である上体部に分割に伴う割線が生じることがないので、外観上のリアルさと美観を損なうことがない。従って、衣服等で割線部分を隠す必要が無く、また、パテ埋め等の後処理も不要となる。   According to the third aspect of the present invention, since the dividing line associated with the division does not occur in the upper body part which is the main component of the doll toy, the real appearance and the aesthetic appearance are not impaired. Therefore, it is not necessary to hide the dividing line with clothes or the like, and post-processing such as putty filling is unnecessary.

本発明に係る人形玩具の肩関節構造の一実施例を説明する拡散分解一部断面平面図Diffusion decomposition partial cross-sectional plan view for explaining one embodiment of the shoulder joint structure of the doll toy according to the present invention 肩甲骨部材の関節動(内転・外転)を説明する一部切欠平面図(上体部の一部のみを断面で示す)Partial cutaway plan view explaining joint movement (internal and external rotation) of the scapula member (only a part of the upper body is shown in cross section) 肩甲骨部材の関節動(内転・外転)を説明する側面図Side view explaining joint movement (addition and abduction) of scapula 肩甲骨部材の関節動(内転・外転)を説明する部分断面図(上体部のみ断面で示す)Partial sectional view explaining joint movement (internal and external rotation) of scapula member (only upper body part is shown in cross section) 肩甲骨部材の一例を示す6面図(正面図、背面図、平面図、底面図、左側面図、右側面図)6-side view showing an example of a scapula member (front view, back view, plan view, bottom view, left side view, right side view)

次に、添付の図面に従って本発明を実施例に基づき詳細に説明する。   Next, the present invention will be described in detail with reference to the accompanying drawings.

本発明に係る人形玩具の肩関節構造(以下、単に肩関節構造という。)は、人形玩具の上体部1の肩部に、内転・外転する肩甲骨部材2を介して腕部(本実施例では上腕部材のみを示す)3を回動可能に接続することで、腕を単に回動させられるだけでなく、内転によって肩をすぼめる動作(例えば、バレーボールのレシーブの姿勢等)や、外転によって肩を広げる(胸を張る)動作(例えば、バレーボールのトスの姿勢や、頭の後ろで手を組む姿勢等)をとることができ、よりリアルな立体的な関節動が可能となるものであり、
その具体的構成としては、図1〜図5に示すように、
前記上体部1には、該上体部1の肩関節位置に前記肩甲骨部材2が側面方向から入り込む空間となる肩部取付凹部11が設けられ、
前記肩甲骨部材2には、前記肩部取付凹部11に入り込んだ際に露出する側面部分に前記腕部3が回動可能に接続する腕部取付関節部21と、胸部1A側部分に前記内転・外転の枢支点となる枢支部22と、該枢支部22に回動可能に接続されて肩甲骨部材2を前記上体部1に回動可能に取り付ける肩甲骨取付部材23と、が各々設けられ、
前記肩部取付凹部11の内部の胸部1A側部分には、側面方向から差し込まれる前記肩甲骨取付部材23を取り付ける肩甲骨取付孔部12が設けられている構成を有している。
The shoulder joint structure (hereinafter simply referred to as the shoulder joint structure) of the doll toy according to the present invention is formed on the shoulder part of the upper body part 1 of the doll toy through the scapula member 2 that rotates inward and outward. (In this embodiment, only the upper arm member is shown.) 3 is connected to be rotatable so that the arm is not only rotated, but the shoulder is shrunk by adduction (for example, a volleyball receive posture) And abduction (stretching) motion (for example, volleyball toss posture, cross-hand posture behind the head, etc.) by abduction, enabling more realistic three-dimensional joint movement And
As its specific configuration, as shown in FIGS.
The upper body portion 1 is provided with a shoulder mounting recess 11 that becomes a space into which the scapula member 2 enters from the side surface at the shoulder joint position of the upper body portion 1.
The scapula member 2 includes an arm attachment joint 21 to which the arm 3 is pivotally connected to a side surface exposed when the shoulder attachment member 11 enters the shoulder attachment recess 11, and the inner portion on the chest 1A side. A pivot portion 22 that serves as a pivot point for rotation and abduction, and a scapula attachment member 23 that is pivotally connected to the pivot portion 22 and pivotally attaches the scapula member 2 to the upper body portion 1. Each provided,
The shoulder portion mounting recess 11 has a configuration in which a scapula mounting hole portion 12 for mounting the scapula mounting member 23 to be inserted from the side surface direction is provided in the chest portion 1A side portion inside the shoulder mounting recess portion 11.

次に、各構成部材について更に詳説する。   Next, each component will be described in further detail.

先ず、上体部1は、首・肩・肘・手首・腰・股関節・膝・足首等の関節部分が動くことで人体と同様の動きや姿勢をリアルに再現できるように構成された人形玩具の上半身を構成するパーツであり、該上体部1は首・頭部及び/又は腰部と一体的に構成されていてもよいし、関節部を介して別体に構成されたものであってもよい。尚、本実施例では、上体部1は人体の臍上方部分から首部分までを含む構成となっており、頭部及び腰部は関節部を介して関節動可能に接続される構成となっている。   First, the upper body part 1 is a doll toy constructed so that movements and postures similar to those of the human body can be realistically reproduced by moving joints such as the neck, shoulders, elbows, wrists, hips, hip joints, knees, and ankles. The upper body part 1 may be configured integrally with the neck / head and / or waist, or may be configured separately through a joint part. Also good. In this embodiment, the upper body portion 1 is configured to include the upper umbilicus portion of the human body to the neck portion, and the head portion and the waist portion are configured to be jointably movable via the joint portions. Yes.

肩部取付凹部11は、前記したように肩甲骨部材2が入り込む空間であり、上体部1の肩部位置の側面方向から穿かれた凹部となっている。かかる構成により、人形玩具の主要構成部材である上体部1として、肩関節取付部分を縦方向乃至は横方向に縦断乃至は横断するように分割する分割構造を有する2以上のパーツ構成とする必要がなく、一体的に形成された一体構造の構成を採用することが可能である。従って、上体部1に、分割に伴う割線が生じることがないので、外観上のリアルさと美観を損なうことがないだけでなく、衣服等で割線部分を隠す必要が無く、また、パテ埋め等の後処理も不要となる。   The shoulder mounting recess 11 is a space into which the scapula member 2 enters as described above, and is a recess that is formed from the side surface direction of the shoulder position of the upper body 1. With this configuration, the upper body portion 1 that is a main component of the doll toy has a two or more parts configuration having a divided structure that divides the shoulder joint attachment portion so as to be longitudinally cut or traversed in the vertical or horizontal direction. There is no need, and it is possible to adopt an integrally formed configuration. Therefore, the dividing line associated with the division does not occur in the upper body part 1, so that the appearance and the appearance are not impaired, and it is not necessary to hide the dividing line part with clothes, etc. No post-processing is required.

肩甲骨取付孔部12は、肩甲骨部材2が肩部取付凹部11内に入り込むように取り付けられる際に該肩甲骨部材2の肩甲骨取付部材23が差し込まれる部分であり、肩甲骨部材2及び肩甲骨取付部材23の差込方向と略同軸方向に穿設された凹部、孔部又は溝部のいずれかであることが好ましい。本実施例では、孔部構成が採られている。   The scapula attachment hole 12 is a portion into which the scapula attachment member 23 of the scapula member 2 is inserted when the scapula member 2 is attached so as to enter the shoulder attachment recess 11. It is preferably one of a recess, a hole, or a groove formed in a direction substantially coaxial with the insertion direction of the scapula attachment member 23. In this embodiment, a hole configuration is adopted.

上体部1に設けられた肩部取付凹部11及び該肩部取付凹部11内に設けられた肩甲骨取付孔部12は、該上体部1の成形時に射出成形等に成形方法により一体的に形成されることが好ましい。   The shoulder attachment recess 11 provided in the upper body portion 1 and the scapula attachment hole portion 12 provided in the shoulder attachment recess 11 are integrally formed by injection molding or the like at the time of molding the upper body portion 1 by a molding method. It is preferable to be formed.

次に、肩甲骨部材2は、前記肩部取付凹部11内に入り込むように、且つ枢支部22を枢支点として内転・外転する関節動が可能に上体部1の肩関節位置に接続されるものであり、図2(A)及び図3(A)では最も外転した状態となっており、図2(B)、図3(B)では最も内転した状態となっている。即ち、最も外転した状態では該肩甲骨部材2はその全体部分が肩部取付凹部11内に最も入り込んだ状態となり、最も内転した状態では該肩甲骨部材2はその背面側部分が肩部取付凹部11から突出した状態となる。   Next, the scapula member 2 is connected to the shoulder joint position of the upper body portion 1 so as to enter into the shoulder mounting recess 11 and to allow joint movement to add and rotate with the pivot portion 22 as a pivot point. 2A and 3A, the outermost state is achieved, and in FIGS. 2B and 3B, the innermost state is achieved. That is, in the most abducted state, the scapula member 2 is in a state where the entire portion thereof is most likely to enter the shoulder mounting recess 11, and in the most inverted state, the scapula member 2 has a back side portion on the shoulder portion. It will be in the state protruded from the attachment recessed part 11. FIG.

肩甲骨部材2が内転した際に、肩部取付凹部11から突出する前記背面側部分の表面に上体部1の背中表面の肩甲骨相当位置と同様の皮膚凹凸模様や彩色等の表面加工を施しておくことで前記背面側部分が突出した場合の違和感が軽減されることになる。   When the scapula member 2 is turned inward, the surface of the back side portion protruding from the shoulder mounting recess 11 is subjected to surface processing such as a skin unevenness pattern or coloring similar to the position corresponding to the scapula on the back surface of the upper body portion 1 By applying this, the uncomfortable feeling when the back side portion protrudes is reduced.

上記したように内転・外転の関節動を可能とする肩甲骨部材2は、上体部1の肩部取付凹部11に側面方向から入り込むように配設されることから、外転時には前記肩部取付凹部11から露出せず、内転した時であっても該肩甲骨部材2の背面側部分が露出する程度なので外観上のリアルさを損なうことがない。   As described above, the scapula member 2 that enables the internal and external rotation of the scapula member 2 is disposed so as to enter the shoulder mounting recess 11 of the upper body 1 from the side surface direction. Even if it is not exposed from the shoulder mounting recess 11 and is turned inward, the rear side portion of the scapula member 2 is exposed so that the real appearance is not impaired.

肩甲骨部材2の枢支部22と肩甲骨取付部材23との接続は本実施例に示すように回動軸・軸受孔の組み合わせから成る回動構成を採ることが好ましい。尚、枢支部22に肩甲骨取付部材23を回動可能に接続できる構成であれば、本実施例の構成に限定されず他の構成を採ってもよく、例えば、ボルト締結、ボルト・ナット締結、針金状部材や紐・糸締結等による接続構成であってよい。   As shown in the present embodiment, the connection between the pivotal support portion 22 of the scapula member 2 and the scapula attachment member 23 preferably employs a rotation configuration comprising a combination of a rotation shaft and a bearing hole. In addition, as long as it is a structure which can connect the scapula attachment member 23 to the pivotal support part 22 so that rotation is possible, you may take other structures, without being limited to the structure of a present Example, for example, a bolt fastening, a bolt nut fastening Further, the connection structure may be a wire-like member or a string / thread fastening.

前記肩甲骨部材2の腕部関節取付部21への腕部3の接続は、本実施例では該腕部関節取付部21を孔部として形成し、腕部3に回動可能に接続されている腕関節軸部31を前記孔部である腕部関節取付部21に嵌入する構成となっている。尚、図3では肩甲骨部材2の内転・外転の関節動を明瞭化するために図面手前位置となってしまう腕部3を省略して示している。   The arm part 3 is connected to the arm joint attaching part 21 of the scapula member 2 in the present embodiment by forming the arm joint attaching part 21 as a hole and being rotatably connected to the arm part 3. The arm joint shaft portion 31 is inserted into the arm joint attachment portion 21 which is the hole portion. In FIG. 3, the arm portion 3 that is positioned in the foreground of the drawing is omitted in order to clarify the articulation of the adduction and abduction of the scapula member 2.

肩甲骨部材2と腕部3との接続構成は本実施例の構成に限定されず、上述の特許文献1〜3に示す先行技術文献に記載の構成や、その他の人形玩具の腕部の取付構成等、公知公用の関節構成を採ることもできる。   The connection configuration of the scapula member 2 and the arm portion 3 is not limited to the configuration of the present embodiment, and the configuration described in the prior art documents shown in the above-mentioned Patent Documents 1 to 3 and the attachment of the arm portion of other doll toys A publicly known joint configuration such as a configuration can also be adopted.

以上説明した本発明の肩関節構造を構成する上体部1・肩甲骨部材2・腕部3の各構成部材の形成素材としては、この種の公知公用の人形玩具の構成素材、例えば、ウレタン樹脂、アクリル樹脂、ABS樹脂、ナイロン樹脂、ポリカーボネート樹脂、ポリプロピレン樹脂、スチロール樹脂、ポリ塩化ビニル樹脂、ポリスチレン樹脂、FRP樹脂等、又はその他の素材を挙げることができる。   As a forming material of each constituent member of the upper body part 1, the scapula member 2 and the arm part 3 constituting the shoulder joint structure of the present invention described above, a constituent material of this kind of publicly known doll toy, for example, urethane Examples thereof include resins, acrylic resins, ABS resins, nylon resins, polycarbonate resins, polypropylene resins, styrene resins, polyvinyl chloride resins, polystyrene resins, FRP resins, and other materials.

以上の構成を有する本発明の肩関節構造を、人形玩具の肩関節構造として採用することで、外観上のリアルさや美観を損なうことなく、よりリアルな立体的な肩関節動が可能な人形玩具を得ることができる。   By adopting the shoulder joint structure of the present invention having the above configuration as the shoulder joint structure of the doll toy, a doll toy capable of more realistic three-dimensional shoulder joint movement without impairing the real appearance and aesthetic appearance. Can be obtained.

1 上体部
1A 胸部
11 肩部取付凹部
12 肩甲骨取付孔部
2 肩甲骨部材
21 腕部取付関節部
22 枢支部
23 肩甲骨取付部材
3 腕部
31 腕関節軸部
DESCRIPTION OF SYMBOLS 1 Upper body part 1A Chest part 11 Shoulder attachment recessed part 12 Scapula attachment hole part 2 Scapula member 21 Arm part attachment joint part 22 Pivoting part 23 Scapula attachment member 3 Arm part 31 Arm joint shaft part

Claims (4)

人形玩具の上体部の肩部に、内転・外転する肩甲骨部材を介して腕部を回動可能に接続する構成の人形玩具の肩関節構造において、
前記上体部には、該上体部の肩関節位置に前記肩甲骨部材が側面方向から入り込む空間となる肩部取付凹部が設けられ、
前記肩甲骨部材には、前記肩部取付凹部に入り込んだ際に露出する側面部分に前記腕部が回動可能に接続する腕部取付関節部と、胸部側部分に前記内転・外転の枢支点となる枢支部と、該枢支部に回動可能に接続されて肩甲骨部材を前記上体部に回動可能に取り付ける肩甲骨取付部材と、が各々設けられ、
前記肩部取付凹部の内部の胸部側部分には、側面方向から差し込まれる前記肩甲骨取付部材を取り付ける肩甲骨取付孔部が設けられていること、
を特徴とする人形玩具の肩関節構造。
In the shoulder joint structure of the doll toy configured to connect the arm part to the shoulder part of the upper body part of the doll toy via a scapula member that rotates inwardly and outwardly,
The upper body part is provided with a shoulder mounting recess that becomes a space into which the scapula member enters from the lateral direction at the shoulder joint position of the upper body part,
The scapula member includes an arm attachment joint that the arm is rotatably connected to a side surface exposed when entering the shoulder attachment recess, and the adductor and abduction on the chest side. A pivot part serving as a pivot point, and a scapula attachment member that is pivotally connected to the pivot part and pivotally attaches the scapula member to the upper body part.
The scapula attachment hole for attaching the scapula attachment member inserted from the side surface direction is provided on the chest side portion inside the shoulder attachment recess,
The shoulder joint structure of a doll toy characterized by
前記肩甲骨取付孔部が、前記肩甲骨取付部材の差込方向と略同軸方向に穿設された凹部、孔部又は溝部のいずれかであることを特徴とする請求項1に記載の人形玩具の肩関節構造。 2. The doll toy according to claim 1, wherein the scapula attachment hole is one of a recess, a hole, or a groove formed in a direction substantially coaxial with the insertion direction of the scapula attachment member. Shoulder joint structure. 前記上体部が、肩関節取付部分を縦方向乃至は横方向に分割する分割構造を有することなく該肩関節取付部分が一体構造の構成であることを特徴とする請求項1又は2に記載の人形玩具の肩関節構造。 The said upper body part does not have a division structure which divides | segments a shoulder joint attachment part into the vertical direction thru | or a horizontal direction, and this shoulder joint attachment part is the structure of a one-piece | unit structure. Doll toy shoulder joint structure. 請求項1〜3のいずれかに記載の肩関節構造を有する構成であることを特徴とする人形玩具。 A doll toy comprising the shoulder joint structure according to claim 1.
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