JP2010131465A5 - - Google Patents

Download PDF

Info

Publication number
JP2010131465A5
JP2010131465A5 JP2010062721A JP2010062721A JP2010131465A5 JP 2010131465 A5 JP2010131465 A5 JP 2010131465A5 JP 2010062721 A JP2010062721 A JP 2010062721A JP 2010062721 A JP2010062721 A JP 2010062721A JP 2010131465 A5 JP2010131465 A5 JP 2010131465A5
Authority
JP
Japan
Prior art keywords
data storage
power supply
initialization
storage means
determined
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2010062721A
Other languages
Japanese (ja)
Other versions
JP2010131465A (en
JP5090488B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2010062721A priority Critical patent/JP5090488B2/en
Priority claimed from JP2010062721A external-priority patent/JP5090488B2/en
Publication of JP2010131465A publication Critical patent/JP2010131465A/en
Publication of JP2010131465A5 publication Critical patent/JP2010131465A5/ja
Application granted granted Critical
Publication of JP5090488B2 publication Critical patent/JP5090488B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Claims (1)

識別情報を可変表示可能な可変表示装置を備え、前記可変表示装置に表示結果として表示される識別情報が特定の表示態様となったときに遊技者にとって有利な特定遊技状態に制御可能となる遊技機であって、
前記可変表示装置を制御するための表示制御手段と、
遊技機への電力供給が停止しても所定期間は記憶内容を保持することが可能な変動データ記憶手段を有し、遊技の進行を制御するとともに、遊技の進行状況に応じてコマンドを送信する遊技制御手段と
遊技機で用いられる電源電圧の低下にもとづいて検出信号を出力する電源監視手段と、
操作に応じて操作信号を出力する初期化操作手段とを備え、
前記遊技制御手段は、
前記電源監視手段からの前記検出信号の入力に応じて、バックアップフラグを前記変動データ記憶手段に設定する処理と、前記変動データ記憶手段の記憶内容が正常か否かの判定に用いるチェックデータを作成して前記変動データ記憶手段に記憶させる処理とを含む電源断処理を実行し、
電力供給が開始されたときに、前記初期化操作手段からの前記操作信号が入力されている場合には、前記変動データ記憶手段の記憶内容を初期化する初期化処理を実行し、
電力供給が開始されたときに、前記初期化操作手段からの前記操作信号が入力されていない場合には、前記変動データ記憶手段に前記バックアップフラグが設定されているか否かを判定し、前記バックアップフラグが設定されていないと判定した場合には前記初期化処理を実行し、前記変動データ記憶手段に前記バックアップフラグが設定されていると判定した場合には、前記変動データ記憶手段に記憶されているチェックデータにもとづいて前記変動データ記憶手段の記憶内容が正常か否かを判定し、前記変動データ記憶手段の記憶内容が正常でないと判定した場合には前記初期化処理を実行し、前記変動データ記憶手段の記憶内容が正常であると判定した場合には、前記変動データ記憶手段の記憶内容にもとづいて制御状態を電源断時の状態に戻すための復旧処理を実行し、
電力供給開始時に前記復旧処理を実行した場合には復旧コマンドを送信するとともに、
電力供給開始時に前記初期化処理を実行した場合には初期化コマンドを送信する
ことを特徴とする遊技機。
A game having a variable display device capable of variably displaying identification information, and capable of being controlled to a specific gaming state advantageous to the player when the identification information displayed as a display result on the variable display device is in a specific display mode. Machine,
Display control means for controlling the variable display device;
Predetermined period even if power supply is stopped to the gaming machine has a variation data storage means capable of retaining stored contents, transmission controls the progress of a game, the command in accordance with the progress status of the game and game control means for,
Power supply monitoring means for outputting a detection signal based on a decrease in power supply voltage used in the gaming machine;
An initialization operation means for outputting an operation signal according to the operation,
The game control means includes
In response to the input of the detection signal from the power supply monitoring means, a process for setting a backup flag in the fluctuation data storage means and check data used for determining whether or not the stored contents of the fluctuation data storage means are normal And executing a power-off process including the process of storing in the fluctuation data storage means,
When the operation signal from the initialization operation unit is input when power supply is started, an initialization process for initializing the storage contents of the variation data storage unit is performed.
When the operation signal from the initialization operation means is not inputted when power supply is started, it is determined whether or not the backup flag is set in the variation data storage means, and the backup If it is determined that the flag is not set, the initialization process is executed. If it is determined that the backup flag is set in the variable data storage unit, the initialization is stored in the variable data storage unit. Based on the check data that is stored, it is determined whether or not the storage content of the variation data storage means is normal, and if it is determined that the storage content of the variation data storage means is not normal, the initialization process is executed, If it is determined that the storage content of the data storage means is normal, the control state is changed to the power-off state based on the storage content of the fluctuation data storage means. Run the recovery process for returning to the state,
Together to send recovery command when executing the recovery process at the start of power supply,
Gaming machine and transmits the initialization command when executing the initialization process at the start of power supply.
JP2010062721A 2010-03-18 2010-03-18 Game machine Expired - Lifetime JP5090488B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010062721A JP5090488B2 (en) 2010-03-18 2010-03-18 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010062721A JP5090488B2 (en) 2010-03-18 2010-03-18 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2001243042A Division JP5095056B2 (en) 2001-08-09 2001-08-09 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2011098510A Division JP5133441B2 (en) 2011-04-26 2011-04-26 Game machine

Publications (3)

Publication Number Publication Date
JP2010131465A JP2010131465A (en) 2010-06-17
JP2010131465A5 true JP2010131465A5 (en) 2011-06-16
JP5090488B2 JP5090488B2 (en) 2012-12-05

Family

ID=42343348

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2010062721A Expired - Lifetime JP5090488B2 (en) 2010-03-18 2010-03-18 Game machine

Country Status (1)

Country Link
JP (1) JP5090488B2 (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3462820B2 (en) * 1999-12-14 2003-11-05 株式会社三共 Game machine
JP3583335B2 (en) * 1999-12-24 2004-11-04 株式会社三共 Gaming machine
JP2001190743A (en) * 2000-01-13 2001-07-17 Sophia Co Ltd Game machine

Similar Documents

Publication Publication Date Title
JP2011217900A5 (en)
JP2008253826A5 (en)
JP2009189893A5 (en)
JP2011194255A5 (en)
JP2010131465A5 (en)
JP2007289788A5 (en)
JP2010131466A5 (en)
JP2009233464A5 (en)
JP2008253823A5 (en)
JP2011255206A5 (en)
JP2009045502A5 (en)
JP2010234163A5 (en)
JP2010234164A5 (en)
JP2009219922A5 (en)
JP2009219897A5 (en)
JP2009165897A5 (en)
JP2008253834A5 (en)
JP2009219926A5 (en)
JP2008284385A5 (en)
JP2007007476A5 (en)
JP2011078845A5 (en)
JP2010234161A5 (en)
JP2009119300A5 (en)
JP2009119302A5 (en)
JP2009165893A5 (en)