JP2009219926A5 - - Google Patents

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Publication number
JP2009219926A5
JP2009219926A5 JP2009161419A JP2009161419A JP2009219926A5 JP 2009219926 A5 JP2009219926 A5 JP 2009219926A5 JP 2009161419 A JP2009161419 A JP 2009161419A JP 2009161419 A JP2009161419 A JP 2009161419A JP 2009219926 A5 JP2009219926 A5 JP 2009219926A5
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JP
Japan
Prior art keywords
storage
power
storage unit
input
gaming machine
Prior art date
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Application number
JP2009161419A
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Japanese (ja)
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JP4763071B2 (en
JP2009219926A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2009161419A priority Critical patent/JP4763071B2/en
Priority claimed from JP2009161419A external-priority patent/JP4763071B2/en
Publication of JP2009219926A publication Critical patent/JP2009219926A/en
Publication of JP2009219926A5 publication Critical patent/JP2009219926A5/ja
Application granted granted Critical
Publication of JP4763071B2 publication Critical patent/JP4763071B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Claims (1)

所定の遊技を行い、遊技の進行に応じて遊技者に有利な遊技状態に制御可能な遊技機であって、
遊技に供される遊技装置を制御するための遊技装置制御手段
遊技の進行に応じて変動する前記遊技装置制御手段の制御データを記憶するための記憶手段と、
遊技機の電源断時でも制御データを前記記憶手段に保持させるための保持用電源と、
前記保持用電源からの電力を入力する保持用電源入力部と、
前記保持用電源入力部に入力される電圧を安定化する電圧安定化手段と
所定電位電源の電圧低下にもとづいて検出信号を出力する電源監視手段と、
操作に応じて操作信号を出力する操作手段と、
前記操作手段からの前記操作信号が入力される入力ポートと、
複数種類の識別情報の可変表示を行うことが可能な表示装置を制御する表示制御手段とを備え
前記遊技装置制御手段は、
前記電源監視手段からの前記検出信号の入力に応じて、電源断フラグを前記記憶手段に設定する処理と、前記記憶手段に記憶されている複数のデータを対象として前記記憶手段の記憶内容が正常か否かの判定に用いるチェックデータを作成して前記記憶手段に記憶させる処理とを含む電源断時処理を実行し、
電力供給が開始されたときに、前記入力ポートに前記操作手段からの前記操作信号が入力されているか否かを確認し、前記操作信号が入力されていることを確認したときに、前記記憶手段の記憶内容を初期化する初期化処理を実行し、
電力供給が開始されたときに、前記記憶手段に前記電源断フラグが記憶されていたことを条件に、前記記憶手段に記憶されている前記複数のデータを対象とする演算を行い演算結果にもとづいて前記記憶手段に記憶されているチェックデータが正常か否か判定することによって前記記憶手段の記憶内容が正常か否かを判定する処理を実行し、前記記憶手段の記憶内容が正常であったときに制御状態を電源断時の状態に戻すための復旧処理を実行し、前記記憶手段に前記電源断フラグが記憶されていないときには、前記チェックデータにもとづいて前記記憶手段の記憶内容が正常か否かを判定する処理を実行せずに前記記憶手段の記憶内容を初期化する初期化処理を実行し、
前記表示制御手段に対して、識別情報の可変表示を開始するときに識別情報の可変表示時間を特定可能なコマンドを出力し、前記可変表示時間が終了したときに確定コマンドを出力し、
前記表示制御手段は、前記可変表示時間を特定可能なコマンドが出力されたタイミングで可変表示を開始し、前記確定コマンドが出力されたタイミングで前記表示装置に表示結果を導出表示する制御を行う
ことを特徴とする遊技機。
A gaming machine that performs a predetermined game and can be controlled in a gaming state advantageous to the player as the game progresses,
A gaming machine controller for controlling a gaming machine to be used for the game,
Storage means for storing control data of the gaming device control means that varies according to the progress of the game;
A holding power source for holding control data in the storage means even when the gaming machine is powered off;
A holding power input unit for inputting power from the holding power;
Voltage stabilizing means for stabilizing a voltage input to the holding power input unit ;
Power supply monitoring means for outputting a detection signal based on a voltage drop of a predetermined potential power supply;
An operation means for outputting an operation signal according to the operation;
An input port to which the operation signal from the operation means is input;
A display control means for controlling a display device capable of variably displaying a plurality of types of identification information ;
The gaming device control means includes
Processing for setting a power-off flag in the storage unit in response to the detection signal input from the power supply monitoring unit, and the storage content of the storage unit is normal for a plurality of data stored in the storage unit Performing a power-off process including a process of creating check data for use in determining whether or not to store the check data in the storage unit,
When power supply is started, it is confirmed whether or not the operation signal from the operation means is input to the input port, and when it is confirmed that the operation signal is input, the storage means Execute the initialization process to initialize the stored contents of
On the condition that the power-off flag is stored in the storage unit when power supply is started, an operation is performed on the plurality of data stored in the storage unit and based on the calculation result The process of determining whether the storage content of the storage unit is normal by determining whether the check data stored in the storage unit is normal, and the storage content of the storage unit is normal When the restoration process for returning the control state to the state at the time of power-off is executed, and when the power-off flag is not stored in the storage means, whether the storage content of the storage means is normal based on the check data Performing initialization processing for initializing the storage contents of the storage means without executing processing for determining whether or not,
For the display control means, a command capable of specifying the variable display time of the identification information is output when starting the variable display of the identification information, and a confirmation command is output when the variable display time is ended,
The display control means performs control to start variable display at a timing when a command capable of specifying the variable display time is output and derive and display a display result on the display device at a timing when the confirmation command is output. A gaming machine characterized by
JP2009161419A 2009-07-08 2009-07-08 Game machine Expired - Fee Related JP4763071B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009161419A JP4763071B2 (en) 2009-07-08 2009-07-08 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009161419A JP4763071B2 (en) 2009-07-08 2009-07-08 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2007216876A Division JP4762958B2 (en) 2007-08-23 2007-08-23 Game machine

Publications (3)

Publication Number Publication Date
JP2009219926A JP2009219926A (en) 2009-10-01
JP2009219926A5 true JP2009219926A5 (en) 2010-11-11
JP4763071B2 JP4763071B2 (en) 2011-08-31

Family

ID=41237319

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009161419A Expired - Fee Related JP4763071B2 (en) 2009-07-08 2009-07-08 Game machine

Country Status (1)

Country Link
JP (1) JP4763071B2 (en)

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6058186A (en) * 1983-09-09 1985-04-04 オムロン株式会社 Power failure treating apparatus of game machine
JP2757988B2 (en) * 1987-08-20 1998-05-25 株式会社 ソフィア Gaming machine
JP2686278B2 (en) * 1988-04-22 1997-12-08 ダイコク電機株式会社 Centralized control equipment for pachinko halls
JP3003866B2 (en) * 1990-02-23 2000-01-31 株式会社ソフィア Gaming machine
JPH0663231A (en) * 1992-08-12 1994-03-08 Sophia Co Ltd Game machine
JPH07213686A (en) * 1994-01-31 1995-08-15 Sophia Co Ltd Enclosed ball type game machine
JP3710857B2 (en) * 1995-09-22 2005-10-26 株式会社三共 Game machine
JP2796789B2 (en) * 1995-11-10 1998-09-10 株式会社ソフィア Gaming machine
JPH09299567A (en) * 1996-05-13 1997-11-25 Tohoku Oki Denki Kk Picture pattern variation time managing method
JPH1119298A (en) * 1997-07-04 1999-01-26 Sankyo Kk Pachinko game machine
JPH11179010A (en) * 1997-12-16 1999-07-06 Maruhon Ind Co Ltd Pachinko machine
JP3179763B2 (en) * 1999-01-11 2001-06-25 株式会社ソフィア Gaming machine

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