JP2009165893A5 - - Google Patents
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- JP2009165893A5 JP2009165893A5 JP2009113015A JP2009113015A JP2009165893A5 JP 2009165893 A5 JP2009165893 A5 JP 2009165893A5 JP 2009113015 A JP2009113015 A JP 2009113015A JP 2009113015 A JP2009113015 A JP 2009113015A JP 2009165893 A5 JP2009165893 A5 JP 2009165893A5
- Authority
- JP
- Japan
- Prior art keywords
- variable display
- power supply
- fluctuation data
- data storage
- control
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (1)
遊技の進行を制御する遊技制御手段と、
電力供給が停止しても所定期間は記憶内容を保持することが可能であり、前記遊技制御手段による制御を行う際に発生する変動データを記憶する変動データ記憶手段と、
遊技機に設けられている電気部品としての発光部品、音発生部品および前記可変表示部を制御する演出制御手段と、
所定電源電圧の電圧低下を検出して、電源断の発生を検出したときに検出信号を出力する電源監視手段と、を備え、
前記遊技制御手段は、
前記電源監視手段からの検出信号に応じて、バックアップフラグを前記変動データ記憶手段に設定する処理を含む電力供給停止時処理を実行し、
電力供給が開始されたときに、前記バックアップフラグが前記変動データ記憶手段に設定されているか否かの判定を実行し、
前記バックアップフラグが前記変動データ記憶手段に設定されていないと判定されたときには、前記変動データ記憶手段の記憶内容を初期化し、
前記バックアップフラグが前記変動データ記憶手段に設定されていると判定されたときに、前記変動データ記憶手段に保存されていた記憶内容にもとづいて制御状態を前記電力供給停止時処理を開始したときの状態に復旧させる復旧制御を実行し、
前記発光部品、前記音発生部品および前記可変表示部のうちの複数を制御することを示すコマンドを前記演出制御手段に出力するコマンド出力手段を含み、
前記演出制御手段は、該コマンド出力手段から出力されたコマンドにもとづいて、前記発光部品、前記音発生部品および前記可変表示部のうちの複数を制御可能であり、
前記コマンド出力手段は、識別情報の可変表示を開始させるときにのみ前記可変表示部における識別情報の可変表示を開始してから表示結果を導出表示するまでの可変表示時間を特定可能なコマンドを出力するとともに、前記可変表示時間が経過したときに識別情報の停止を示すコマンドを出力する
ことを特徴とする遊技機。 A specific gaming state that includes a variable display unit that variably displays a plurality of types of identification information that can identify each of them and that derives and displays a display result, and that is advantageous to the player when the specific display result is derived and displayed on the variable display unit A gaming machine to control
Game control means for controlling the progress of the game;
Even if the power supply is stopped, the stored data can be retained for a predetermined period, and the fluctuation data storage means for storing the fluctuation data generated when the control by the game control means is performed;
Production control means for controlling light emitting parts, sound generating parts and the variable display section as electrical parts provided in the gaming machine ;
Power supply monitoring means for detecting a voltage drop of a predetermined power supply voltage and outputting a detection signal when the occurrence of power supply interruption is detected, and
The game control means includes
In response to a detection signal from the power supply monitoring unit, a power supply stop process including a process of setting a backup flag in the fluctuation data storage unit is executed.
When power supply is started, a determination is made as to whether or not the backup flag is set in the fluctuation data storage means,
When it is determined that the backup flag is not set in the fluctuation data storage means, the storage contents of the fluctuation data storage means are initialized,
When it is determined that the backup flag is set in the fluctuation data storage means, the control state is started based on the stored contents stored in the fluctuation data storage means when the power supply stop process is started. Execute recovery control to restore to the state,
Command output means for outputting a command indicating to control a plurality of the light emitting component, the sound generating component and the variable display section to the effect control means ;
The effect control means can control a plurality of the light emitting component, the sound generating component, and the variable display unit based on the command output from the command output means,
The command output means outputs a command that can specify a variable display time from the start of variable display of identification information in the variable display unit to the display of derived display results only when variable display of identification information is started. And a command indicating that the identification information is stopped when the variable display time has elapsed .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009113015A JP4527177B2 (en) | 2009-05-07 | 2009-05-07 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009113015A JP4527177B2 (en) | 2009-05-07 | 2009-05-07 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2008129757A Division JP4527161B2 (en) | 2008-05-16 | 2008-05-16 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2009165893A JP2009165893A (en) | 2009-07-30 |
JP2009165893A5 true JP2009165893A5 (en) | 2010-05-27 |
JP4527177B2 JP4527177B2 (en) | 2010-08-18 |
Family
ID=40967721
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009113015A Expired - Fee Related JP4527177B2 (en) | 2009-05-07 | 2009-05-07 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4527177B2 (en) |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH06246050A (en) * | 1993-02-22 | 1994-09-06 | Sophia Co Ltd | Game machine |
JP3793834B2 (en) * | 1995-02-23 | 2006-07-05 | 株式会社大一商会 | Pachinko machine |
JPH1128278A (en) * | 1997-07-11 | 1999-02-02 | Sankyo Kk | Pachinko game machine |
JPH11300011A (en) * | 1998-04-16 | 1999-11-02 | Sankyo Kk | Game machine |
JP2000051494A (en) * | 1998-08-11 | 2000-02-22 | Sankyo Kk | Game machine |
JP2974674B1 (en) * | 1998-11-16 | 1999-11-10 | 株式会社三共 | Gaming machine |
JP4011773B2 (en) * | 1998-12-28 | 2007-11-21 | サミー株式会社 | Bullet ball machine |
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2009
- 2009-05-07 JP JP2009113015A patent/JP4527177B2/en not_active Expired - Fee Related