JP2007275628A5 - - Google Patents
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- JP2007275628A5 JP2007275628A5 JP2007198039A JP2007198039A JP2007275628A5 JP 2007275628 A5 JP2007275628 A5 JP 2007275628A5 JP 2007198039 A JP2007198039 A JP 2007198039A JP 2007198039 A JP2007198039 A JP 2007198039A JP 2007275628 A5 JP2007275628 A5 JP 2007275628A5
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- JP
- Japan
- Prior art keywords
- variable display
- power
- display
- control means
- command
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (1)
遊技の進行を制御するとともに電源断状態から復旧したときに遊技状態を電源断前の状態に復帰させることが可能な遊技制御手段と、
前記遊技制御手段から出力されるコマンドにもとづいて前記可変表示部の表示制御を行う表示制御手段と、
所定電位電源の電圧低下を検出するための電源監視手段とを備え、
前記電源監視手段の検出出力は、前記遊技制御手段に接続され、
前記遊技制御手段は、
遊技進行に応じて生ずる変動データを記憶し、遊技状態復帰のために必要な情報を電源断中でも保持可能な記憶手段を備え、
前記電源監視手段の検出出力にもとづいて、遊技状態復帰のための所定の電源断時処理を実行し、
前記電源断時処理には、電源断フラグを前記記憶手段に設定する処理が含まれ、
前記遊技制御手段は、
電力供給開始時に、前記電源断フラグが前記記憶手段に設定されているか否かを判定し、前記電源断フラグが前記記憶手段に設定されていると判定したことを条件に、遊技状態を電源断前の状態に復帰させるための遊技状態復帰処理を行い、
前記表示制御手段に対して可変表示を開始するときに可変表示時間を特定可能な可変表示パターンを示す可変表示コマンドを出力し、前記可変表示時間が経過したときに確定コマンドを出力し、
前記表示制御手段は、前記可変表示コマンドが出力されたタイミングで可変表示を開始し、前記可変表示コマンドにもとづく可変表示パターンにて可変表示を実行し、前記確定コマンドが出力されたタイミングで前記可変表示を終了させ表示結果を導出表示し、
前記遊技制御手段は、電源断が発生し、当該電源断発生後に電源が復旧したときに前記表示制御手段に対して電源断が発生したことを報知するためのコマンドを出力し、
前記表示制御手段は、前記電源断が発生したことを報知するためのコマンドにもとづいて電源断が発生したことを報知するための表示を行う
ことを特徴とする遊技機。 Includes a variable display unit capable change the display state, the variable display Te on the variable display unit to start in response to the establishment of the condition of the variable display start, derives displays the display results when the variable display time has elapsed, the A gaming machine that can be controlled to a gaming state advantageous to a player when the display result that is derived and displayed is a predetermined specific display mode ,
A game control means for controlling the progress of the game and capable of returning the game state to the state before the power cut off when recovering from the power cut off state;
Display control means for performing display control of the variable display section based on a command output from the game control means ;
Power supply monitoring means for detecting a voltage drop of a predetermined potential power supply ,
The detection output of the power monitoring means is connected to the game control means,
The game control means includes
A memory means is provided for storing variation data generated in accordance with the progress of the game and capable of retaining information necessary for returning to the game state even when the power is off .
Based on the detection output of the power monitoring means, execute a predetermined power-off process for returning to the gaming state,
The power-off process includes a process of setting a power-off flag in the storage unit.
The game control means includes
At the start of power supply, it is determined whether or not the power-off flag is set in the storage means, and the gaming state is turned off on condition that it is determined that the power-off flag is set in the storage means. Perform game state return processing to return to the previous state,
The display variable display time output the variable display command indicating an identifiable variable display pattern at the start of the variable display to the control unit, and outputs the determined command when the variable display time has elapsed,
The display control means starts variable display at a timing when the variable display command is output, executes variable display with a variable display pattern based on the variable display command, and performs the variable display at a timing when the confirmation command is output. End the display and derive the display result,
The game control means outputs a command to notify the display control means that a power interruption has occurred when a power interruption occurs and the power is restored after the power interruption occurs,
The gaming machine according to claim 1, wherein the display control means performs a display for notifying that a power interruption has occurred based on a command for notifying that the power interruption has occurred .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007198039A JP4554650B2 (en) | 2007-07-30 | 2007-07-30 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007198039A JP4554650B2 (en) | 2007-07-30 | 2007-07-30 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006214970A Division JP4001902B2 (en) | 2006-08-07 | 2006-08-07 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2007275628A JP2007275628A (en) | 2007-10-25 |
JP2007275628A5 true JP2007275628A5 (en) | 2010-06-03 |
JP4554650B2 JP4554650B2 (en) | 2010-09-29 |
Family
ID=38677703
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007198039A Expired - Fee Related JP4554650B2 (en) | 2007-07-30 | 2007-07-30 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4554650B2 (en) |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH10234990A (en) * | 1997-02-28 | 1998-09-08 | Amtex Kk | Managing system for pachinko game parlor |
JP4011773B2 (en) * | 1998-12-28 | 2007-11-21 | サミー株式会社 | Bullet ball machine |
JP3608606B2 (en) * | 1999-02-25 | 2005-01-12 | 株式会社高尾 | Game machine |
JP2001046602A (en) * | 1999-08-06 | 2001-02-20 | Heiwa Corp | Game machine and controller for game machine |
JP3677180B2 (en) * | 1999-08-25 | 2005-07-27 | 株式会社三共 | Game machine |
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2007
- 2007-07-30 JP JP2007198039A patent/JP4554650B2/en not_active Expired - Fee Related