JP2009022373A5 - - Google Patents

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Publication number
JP2009022373A5
JP2009022373A5 JP2007186123A JP2007186123A JP2009022373A5 JP 2009022373 A5 JP2009022373 A5 JP 2009022373A5 JP 2007186123 A JP2007186123 A JP 2007186123A JP 2007186123 A JP2007186123 A JP 2007186123A JP 2009022373 A5 JP2009022373 A5 JP 2009022373A5
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Prior art keywords
special condition
effect
notification effect
gaming machine
specific
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JP2007186123A
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JP2009022373A (en
JP4607155B2 (en
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Priority to JP2007186123A priority Critical patent/JP4607155B2/en
Priority claimed from JP2007186123A external-priority patent/JP4607155B2/en
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Claims (4)

各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出表示する演出表示装置を備え、前記演出表示装置に特定表示結果が導出表示されたときに遊技者にとって有利なラウンド遊技を複数回実行する特定遊技状態に制御し、特別条件が成立したときに前記特定遊技状態に制御するとともに該特定遊技状態が終了したのちに通常状態であるときに比べて識別情報の可変表示が前記特定表示結果となりやすい特別遊技状態に移行させる遊技機であって、
前記特定遊技状態に制御するか否かと、前記特別条件を成立させるか否かとを、可変表示の表示結果を導出表示する前に決定する事前決定手段と、
識別情報の可変表示を行い、前記事前決定手段の決定結果にもとづく表示結果を導出表示する可変表示実行手段と、
前記事前決定手段により前記特定遊技状態に制御することに決定され、前記可変表示実行手段により前記特定表示結果が導出表示されたときに、前記特定遊技状態に制御する特定遊技状態制御手段と、
前記事前決定手段が前記特別条件を成立させることに決定したときに、前記特定遊技状態における所定のラウンド遊技中に、前記特別条件が成立したことを報知するための特別条件報知演出を開始する特別条件報知演出開始手段と、
前記特別条件報知演出開始手段が前記特別条件報知演出を開始した後、所定期間に亘って該特別条件報知演出を実行する特別条件報知演出実行手段とを備え、
前記特別条件報知演出実行手段が前記特別条件報知演出を開始する前に遊技機への電力供給が停止したときには、電力供給が復旧した後、前記所定のラウンド遊技の次のラウンド遊技以降の期間において、前記特別条件が成立したことを報知するための報知演出を実行する特別条件成立報知手段を備えた
ことを特徴とする遊技機。
Provided with an effect display device that variably displays a plurality of types of identification information that can be distinguished from each other and displays and displays a display result, and a round game that is advantageous to a player when a specific display result is derived and displayed on the effect display device controlled to a specific game state to be executed multiple times, the variable displays the identification information than when the normal state after the specific game state is completed controls in the specific game state when special conditions are satisfied A gaming machine that shifts to a special gaming state that tends to result in a specific display,
Predetermining means for determining whether to control to the specific gaming state and whether to establish the special condition before deriving and displaying a display result of variable display;
Variable display execution means for performing variable display of identification information and deriving and displaying a display result based on the determination result of the prior determination means;
Specific game state control means for controlling to the specific game state when it is decided to control to the specific game state by the prior decision means, and the specific display result is derived and displayed by the variable display execution means;
When the predetermining means decides to establish the special condition, a special condition notification effect for informing that the special condition is satisfied is started during a predetermined round game in the specific gaming state. Special condition notification production start means,
A special condition notification effect executing means for executing the special condition notification effect for a predetermined period after the special condition notification effect starting means starts the special condition notification effect;
When the power supply to the gaming machine is stopped before the special condition notification effect execution means starts the special condition notification effect , after the power supply is restored, the period after the next round game of the predetermined round game A gaming machine characterized by comprising special condition establishment notifying means for executing a notification effect for notifying that the special condition is satisfied.
特定遊技状態が終了したことを報知するための終了演出を実行する終了演出実行手段を備え、
特別条件成立報知手段は、前記終了演出が実行されている期間において特別条件報知演出を実行する
請求項1記載の遊技機。
An end effect executing means for executing an end effect for notifying that the specific gaming state has ended,
The gaming machine according to claim 1, wherein the special condition establishment notifying unit executes the special condition notification effect during a period in which the end effect is being executed.
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段が出力したコマンドにもとづいて、演出表示装置の表示状態を制御する演出制御手段とを備え、
事前決定手段は、前記遊技制御手段に含まれ、
特別条件報知演出開始手段、特別条件報知演出実行手段および特別条件成立報知手段は、前記演出制御手段に含まれ、
前記遊技制御手段は、遊技機への電力供給が停止しても所定期間は記憶内容が保存されるバックアップ記憶手段を有し、
前記演出制御手段に含まれる記憶手段は、遊技機への電力供給が停止すると演出に関する情報を保存不能な揮発性記憶手段であり、
前記遊技制御手段は、遊技機への電力供給が開始されたときに、前記バックアップ記憶手段に記憶内容が保存されていたことを条件に、特別条件が成立したことを報知するための報知演出を実行するタイミングを特定可能なコマンドを出力するコマンド出力手段を含む
請求項1記載の遊技機。
Game control means for controlling the progress of the game;
An effect control means for controlling the display state of the effect display device based on the command output by the game control means;
The pre-decision means is included in the game control means,
Special condition notification effect starting means, special condition notification effect executing means and special condition establishment notification means are included in the effect control means,
The game control means has backup storage means for storing stored contents for a predetermined period even when power supply to the gaming machine is stopped,
The storage means included in the effect control means is a volatile storage means that cannot store information related to the effect when power supply to the gaming machine is stopped,
The game control means, when power supply to the gaming machine is started, provides a notification effect for notifying that the special condition is satisfied on the condition that the stored contents are stored in the backup storage means. The gaming machine according to claim 1, further comprising command output means for outputting a command capable of specifying execution timing.
事前決定手段が特定遊技状態に制御しないことに決定したことにもとづいて、識別情報の可変表示状態を所定のリーチ状態とするか否かを決定するリーチ決定手段と、
前記事前決定手段による決定結果と前記リーチ決定手段による決定結果とに応じて、別情報の変動パターン種別を複数種類のいずれかに決定する変動パターン種別決定手段と、
前記変動パターン種別決定手段により決定された変動パターン種別に含まれる変動パターンの中から別情報の変動パターンを決定する変動パターン決定手段とを備え、
可変表示実行手段は、前記変動パターン決定手段の決定結果に対応する可変表示を実行する
請求項1から請求項3のうちのいずれかに記載の遊技機。
Reach determining means for determining whether or not the variable display state of the identification information is set to a predetermined reach state based on the fact that the pre-determining means determines not to control to the specific gaming state;
Wherein in accordance with the determination result by the determination result and the reach determining means by the pre-determination means, and the variation pattern type determining means for determining a variation pattern type of identification information to one of a plurality of types,
And a change pattern determining means for determining a variation pattern of the identification information from the variation pattern included in the fluctuation pattern types determined by the variation pattern type determination means,
The variable display execution means executes variable display corresponding to the determination result of the variation pattern determination means.
The gaming machine according to any one of claims 1 to 3 .
JP2007186123A 2007-07-17 2007-07-17 Game machine Active JP4607155B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007186123A JP4607155B2 (en) 2007-07-17 2007-07-17 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007186123A JP4607155B2 (en) 2007-07-17 2007-07-17 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010119894A Division JP4777467B2 (en) 2010-05-25 2010-05-25 Game machine

Publications (3)

Publication Number Publication Date
JP2009022373A JP2009022373A (en) 2009-02-05
JP2009022373A5 true JP2009022373A5 (en) 2010-07-08
JP4607155B2 JP4607155B2 (en) 2011-01-05

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Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5242257B2 (en) * 2008-06-26 2013-07-24 株式会社三共 Game machine
JP5506021B2 (en) * 2009-03-30 2014-05-28 サミー株式会社 Bullet ball machine
JP5506020B2 (en) * 2009-03-30 2014-05-28 サミー株式会社 Bullet ball machine
JP5837275B2 (en) * 2009-04-02 2015-12-24 株式会社平和 Game machine
JP5212288B2 (en) * 2009-07-10 2013-06-19 タイヨーエレック株式会社 Game machine
JP2011087659A (en) * 2009-10-20 2011-05-06 Sankyo Co Ltd Game machine
JP2012019989A (en) * 2010-07-15 2012-02-02 Daito Giken:Kk Game machine
JP2012050790A (en) * 2010-09-03 2012-03-15 Daito Giken:Kk Game machine
JP5675710B2 (en) * 2012-06-15 2015-02-25 株式会社三共 Game machine
JP5675711B2 (en) * 2012-06-15 2015-02-25 株式会社三共 Game machine
JP5722425B2 (en) * 2013-12-27 2015-05-20 株式会社三共 Game machine
JP5957066B2 (en) * 2014-12-22 2016-07-27 株式会社三共 Game machine
JP6030627B2 (en) * 2014-12-22 2016-11-24 株式会社三共 Game machine
JP6603025B2 (en) * 2015-02-25 2019-11-06 株式会社三共 Game machine
JP2015097905A (en) * 2015-03-02 2015-05-28 京楽産業.株式会社 Game machine
JP6027167B2 (en) * 2015-03-25 2016-11-16 株式会社三共 Game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001079223A (en) * 1999-09-17 2001-03-27 Aruze Corp Game machine
JP4350982B2 (en) * 2003-06-30 2009-10-28 株式会社ニューギン Game machine
JP4208702B2 (en) * 2003-12-01 2009-01-14 サミー株式会社 Bullet ball machine

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