JP2009233391A5 - - Google Patents
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- JP2009233391A5 JP2009233391A5 JP2009168824A JP2009168824A JP2009233391A5 JP 2009233391 A5 JP2009233391 A5 JP 2009233391A5 JP 2009168824 A JP2009168824 A JP 2009168824A JP 2009168824 A JP2009168824 A JP 2009168824A JP 2009233391 A5 JP2009233391 A5 JP 2009233391A5
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Claims (5)
前記表示結果をその導出表示以前に前記特定表示結果とするか否かを決定する表示結果事前決定手段と、
該表示結果事前決定手段が表示結果を前記特定表示結果とすることを決定したときに、前記可変表示装置に前記特定表示結果が表示された後に遊技状態を前記特定遊技状態に制御する特定遊技状態制御手段と、
前記実行条件が成立した後、未だ前記開始条件の成立していない可変表示の実行を所定の保留上限数を限度に記憶する保留記憶手段と、
あらかじめ定められた特別の条件が成立したときに、前記特定遊技状態終了後に該特定遊技状態と異なり遊技者に不利な通常遊技状態に制御されているときに比べ識別情報の可変表示の表示結果が前記特定表示結果となり易い特別遊技状態に遊技状態を制御し、識別情報の可変表示があらかじめ定められた特別回数に達したときに、前記特別遊技状態を終了して前記通常遊技状態に遊技状態を制御する特別遊技状態制御手段と、
前記保留記憶手段に保留記憶されている可変表示の実行により前記特定表示結果が導出表示されるか否かを判定する判定手段と、
該判定手段により前記特定表示結果が導出表示されると判定されたか否かに応じて異なる確率で、該判定された可変表示が実行される以前に複数回の可変表示に亘って継続的に予告演出を実行することを決定する予告決定手段と、
前記特別遊技状態と前記通常遊技状態とで前記予告演出の演出態様が異なる演出モードを選択する演出モード選択手段と、
前記予告決定手段により予告演出を実行することが決定されたときに、あらかじめ定められている複数の予告演出の演出態様のうちから、前記演出モード選択手段によって選択された演出モードに対応した演出態様に従って前記予告演出を実行する予告演出実行手段と、
前記特別遊技状態に制御されているときに、前記特別遊技状態が終了するまでの残り回数が前記判定手段による判定の対象となる前記保留上限数以下であるときは、新たな予告演出の実行開始を禁止する予告演出実行禁止手段と、を備え、
さらに、前記予告演出実行手段により前記予告演出が実行されているときに、新たな予告演出の実行開始を禁止する
ことを特徴とする遊技機。 A variable display means capable of variably displaying a plurality of types of identification information that can identify each of them, and after the predetermined variable display execution condition is satisfied, the variable display of the variable display is established based on the satisfaction of the variable display start condition. Start variable display of multiple types of identification information according to the order in which the execution conditions are satisfied, and control to a specific gaming state advantageous to the player when the display result of the variable display of the multiple types of identification information becomes the specific display result A gaming machine that can be used,
Display result predetermining means for determining whether or not the display result is the specific display result before the derivation display;
A specific gaming state in which the gaming state is controlled to the specific gaming state after the specific display result is displayed on the variable display device when the display result predetermining means determines that the display result is the specific display result. Control means;
After the execution condition is satisfied, a hold storage unit that stores the variable display execution in which the start condition is not yet satisfied up to a predetermined hold upper limit number;
When a predetermined special condition is satisfied, the display result of the variable display of the identification information is different from that in the case of being controlled in the normal gaming state which is disadvantageous to the player after the specific gaming state is ended. The gaming state is controlled to a special gaming state that is likely to result in the specific display, and when the variable display of identification information reaches a predetermined special number of times, the special gaming state is terminated and the gaming state is changed to the normal gaming state. and special gaming state control means for controlling,
Determining means for determining whether or not the specific display result is derived and displayed by execution of variable display held and stored in the hold storage means;
Depending on whether or not it is determined that the specific display result is derived and displayed by the determination means , the advance notice is continuously made over a plurality of variable displays before the determined variable display is executed. Notice determining means for deciding to perform the production;
And the production mode selection means for directing aspects of the announcement attraction to select a different performance mode in the previous Symbol a special game state said the normal gaming state,
An effect mode corresponding to the effect mode selected by the effect mode selecting means from among a plurality of effect forms of the notice effect that are determined in advance when the notice determining means determines to execute the notice effect. and the announcement attraction execution means for executing the announcement attraction in accordance with,
When the special gaming state is controlled, if the remaining number of times until the special gaming state ends is equal to or less than the upper limit number of holdings to be determined by the determining means , execution of a new notice effect is started. and an announcement attraction execution inhibiting means for inhibiting the,
Furthermore, when the notice effect is executed by the notice effect executing means, execution of a new notice effect is prohibited .
前記遊技制御手段からの制御情報にもとづいて、遊技演出の実行を制御する演出制御手段とを備え、Based on the control information from the game control means, provided with effect control means for controlling the execution of the game effect,
前記遊技制御手段は、予告決定手段と、該予告決定手段の決定結果を示す予告実行制御情報を前記演出制御手段に対して送信する予告実行制御情報送信手段とを含み、The game control means includes notice determination means, and notice execution control information transmission means for sending notice execution control information indicating a decision result of the notice determination means to the effect control means,
前記演出制御手段は、The production control means includes
予告演出実行手段を含み、Including notice production execution means,
受信した前記予告実行制御情報にもとづいて選択された演出モードに対応した演出態様を選択し、選択された演出態様で予告演出を実行するAn effect mode corresponding to the effect mode selected based on the received notice execution control information is selected, and the notice effect is executed in the selected effect mode.
請求項1記載の遊技機。The gaming machine according to claim 1.
演出制御手段は、The production control means
前記特別遊技状態開始制御情報を受信したことにより、特別遊技状態が開始されたあとに識別情報の可変表示が特別回数実行されたか否かを判定するために用いられる特別判定用回数の初期値を設定し、識別情報の可変表示が実行される毎に前記特別判定用回数を更新する特別判定用回数計数手段と、By receiving the special gaming state start control information, an initial value of the number of times for special determination used to determine whether or not the variable display of the identification information has been executed a special number after the special gaming state is started. A special determination number counting means for setting and updating the special determination number each time variable display of identification information is executed;
前記特別判定用回数計数手段の計数結果にもとづいて、特別遊技状態中であるか否かを判定する特別遊技状態判定手段とを含むSpecial game state determination means for determining whether or not the special game state is in effect based on the counting result of the special determination number counting means.
請求項2記載の遊技機。The gaming machine according to claim 2.
演出制御手段は、受信した状態制御情報にもとづいて、特別遊技状態中であるか否かを判定する特別遊技状態判定手段を含むThe effect control means includes special game state determination means for determining whether or not the special game state is in accordance with the received state control information.
請求項2記載の遊技機。The gaming machine according to claim 2.
前記保留表示が所定の保留表示態様で表示されるように制御する保留表示制御手段と、をさらに備え、A hold display control means for controlling the hold display to be displayed in a predetermined hold display mode;
予告演出実行手段は、特別遊技状態において、判定手段によって特定表示結果が導出表示されると判定された可変表示に対応する保留表示を特別の保留表示態様で表示させることで予告演出を実行するThe notice effect executing means executes the notice effect by displaying the hold display corresponding to the variable display determined to be the derivation display of the specific display result by the determining means in the special gaming state in a special hold display mode.
請求項1から請求項4のうちいずれか1項に記載の遊技機。The gaming machine according to any one of claims 1 to 4.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009168824A JP4658208B2 (en) | 2009-07-17 | 2009-07-17 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009168824A JP4658208B2 (en) | 2009-07-17 | 2009-07-17 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2003146949A Division JP4376550B2 (en) | 2003-05-23 | 2003-05-23 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2009233391A JP2009233391A (en) | 2009-10-15 |
JP2009233391A5 true JP2009233391A5 (en) | 2010-12-16 |
JP4658208B2 JP4658208B2 (en) | 2011-03-23 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2009168824A Expired - Lifetime JP4658208B2 (en) | 2009-07-17 | 2009-07-17 | Game machine |
Country Status (1)
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JP (1) | JP4658208B2 (en) |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4669559B1 (en) * | 2009-10-26 | 2011-04-13 | 株式会社大都技研 | Amusement stand |
JP5384422B2 (en) * | 2010-04-22 | 2014-01-08 | 株式会社ニューギン | Game machine |
JP5412450B2 (en) * | 2011-01-14 | 2014-02-12 | 株式会社大都技研 | Amusement stand |
JP5613698B2 (en) * | 2012-02-09 | 2014-10-29 | 株式会社三共 | Game machine |
JP5613697B2 (en) * | 2012-02-09 | 2014-10-29 | 株式会社三共 | Game machine |
JP5856120B2 (en) * | 2013-10-03 | 2016-02-09 | 株式会社三共 | Game machine |
JP5934289B2 (en) * | 2014-06-09 | 2016-06-15 | 株式会社三共 | Game machine |
JP5934290B2 (en) * | 2014-06-09 | 2016-06-15 | 株式会社三共 | Game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000135332A (en) * | 1998-10-31 | 2000-05-16 | Sophia Co Ltd | Game machine |
JP2001038009A (en) * | 1999-08-03 | 2001-02-13 | Heiwa Corp | Pachinko machine |
JP2001079223A (en) * | 1999-09-17 | 2001-03-27 | Aruze Corp | Game machine |
JP3702946B2 (en) * | 2001-05-08 | 2005-10-05 | 株式会社藤商事 | Bullet ball machine |
JP2002346130A (en) * | 2001-05-28 | 2002-12-03 | Olympia:Kk | Game machine |
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2009
- 2009-07-17 JP JP2009168824A patent/JP4658208B2/en not_active Expired - Lifetime