JP2007068566A5 - - Google Patents
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- JP2007068566A5 JP2007068566A5 JP2005255460A JP2005255460A JP2007068566A5 JP 2007068566 A5 JP2007068566 A5 JP 2007068566A5 JP 2005255460 A JP2005255460 A JP 2005255460A JP 2005255460 A JP2005255460 A JP 2005255460A JP 2007068566 A5 JP2007068566 A5 JP 2007068566A5
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- round
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- notification
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- transition condition
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Claims (4)
遊技の進行を制御する遊技制御用マイクロコンピュータと、
所定の演出装置を制御する演出制御用マイクロコンピュータとを備え、
前記遊技制御用マイクロコンピュータは、
前記可変表示装置に導出表示される表示結果を前記特定表示結果とするか否かと、前記所定の移行条件を成立させるか否かとを表示結果の導出表示以前に決定する事前決定手段と、
該事前決定手段による決定結果を示す決定結果コマンドを送信する決定結果コマンド送信手段と、
前記事前決定手段により前記所定の移行条件が成立すると決定されたときに、該所定の移行条件が成立することを報知するタイミングとして、所定のラウンド中または前記上限回数のラウンドの終了後のいずれのタイミングで報知するかを選択する報知タイミング選択手段と、
該報知タイミング選択手段により選択されたタイミングを示す報知タイミングコマンドを送信する報知タイミングコマンド送信手段とを含み、
前記演出制御用マイクロコンピュータは、
前記決定結果コマンドが前記特定表示結果にすることを示しているときに、所定のラウンド中において前記所定の移行条件が成立するか否かを報知するラウンド中報知演出を実行するラウンド中報知演出実行手段と、
前記決定結果コマンドが前記特定表示結果にすることを示しており、かつ、前記報知タイミングコマンドが前記上限回数のラウンドの終了後のタイミングを示しているときに、該タイミングで前記所定の移行条件が成立することを報知するラウンド終了後報知演出を実行するラウンド終了後報知演出実行手段とを含み、
前記ラウンド中報知演出実行手段は、前記報知タイミングコマンドが前記上限回数のラウンドの終了後のタイミングを示しているときは、前記ラウンド中報知演出において前記所定の移行条件の成立を報知することを禁止する移行条件成立報知禁止手段を有する
ことを特徴とする遊技機。 A variable display device that variably displays a plurality of types of identification information that can be distinguished from each other and derives and displays a display result, and a special variable winning device that changes between a first state advantageous to the player and a second state disadvantageous And when a specific display result is derived and displayed on the variable display device, a round for changing the special variable prize-winning device to the first state is shifted to a specific game state that can be executed up to a predetermined upper limit number of times. The transition to the specific gaming state is established when the transition condition is established, and the special gaming state is advantageous to the player compared to the normal state after the specific gaming state ends and is different from the specific gaming state. A gaming machine to be transferred,
A game control microcomputer for controlling the progress of the game;
An effect control microcomputer for controlling a predetermined effect device;
The game control microcomputer is:
Whether or not the display result derived and displayed on the variable display device is the specific display result and whether or not the predetermined transition condition is satisfied;
A determination result command transmission means for transmitting a determination result command indicating a determination result by the prior determination means;
When it is determined that the predetermined transition condition is satisfied by the pre-determining means, the timing for notifying that the predetermined transition condition is satisfied is either during a predetermined round or after the end of the upper limit number of rounds. Notification timing selection means for selecting whether to notify at the timing;
A notification timing command transmission means for transmitting a notification timing command indicating the timing selected by the notification timing selection means,
The production control microcomputer is:
When the determination result command indicates the specific display result, the in-round notification effect is executed to notify whether the predetermined transition condition is satisfied during the predetermined round. Means,
When the determination result command indicates the specific display result, and when the notification timing command indicates the timing after the end of the upper limit number of rounds, the predetermined transition condition is determined at the timing. Including a post-round notification effect executing means for executing a post-round notification effect for notifying that it is established,
The in-round notification effect executing means is prohibited from notifying that the predetermined transition condition is satisfied in the in-round notification effect when the notification timing command indicates a timing after the end of the upper limit number of rounds. There is a transition condition establishment notification prohibiting means for performing a gaming machine.
ラウンド中報知演出実行手段は、前記ラウンド決定手段により決定されたラウンド中において前記ラウンド中報知演出を実行する
請求項1記載の遊技機。 The production control microcomputer includes a round determination means for determining which round of the rounds up to a predetermined upper limit number of times to execute the notification production during the round,
The gaming machine according to claim 1, wherein the in-round notification effect executing means executes the in-round notification effect during the round determined by the round determination means.
該遊技終了時間選択手段は、報知タイミング選択手段により選択されたタイミングが所定のラウンド中のときよりも上限回数のラウンドの終了後のときの方が、前記遊技終了時間として長い時間を選択する
請求項1または請求項2記載の遊技機。 The game control microcomputer includes a game end time selection means for selecting a game end time from a plurality of types of time until the variable display is started after the upper limit number of rounds are ended,
The game end time selection means selects a longer time as the game end time when the timing selected by the notification timing selection means is after the end of the upper limit number of rounds than when the timing is selected. The gaming machine according to claim 1 or claim 2.
請求項1から請求項3のうちのいずれかに記載の遊技機。 The game control microcomputer includes a determination result command transmission unit and a notification timing command transmission unit, and transmits a display result command indicating the determination result by the prior determination unit and the timing selected by the notification timing selection unit. The gaming machine according to any one of claims 1 to 3 , further comprising display result command transmission means.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005255460A JP2007068566A (en) | 2005-09-02 | 2005-09-02 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005255460A JP2007068566A (en) | 2005-09-02 | 2005-09-02 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2008145642A Division JP4620144B2 (en) | 2008-06-03 | 2008-06-03 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2007068566A JP2007068566A (en) | 2007-03-22 |
JP2007068566A5 true JP2007068566A5 (en) | 2008-07-10 |
Family
ID=37930570
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2005255460A Pending JP2007068566A (en) | 2005-09-02 | 2005-09-02 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP2007068566A (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5206670B2 (en) | 2007-03-16 | 2013-06-12 | 日本電気株式会社 | Portable terminal device, function activation method and program thereof |
JP5218883B2 (en) * | 2007-03-30 | 2013-06-26 | 株式会社三洋物産 | Game machine |
JP5239065B2 (en) * | 2007-04-20 | 2013-07-17 | 株式会社大一商会 | Game machine |
JP5239066B2 (en) * | 2007-04-20 | 2013-07-17 | 株式会社大一商会 | Game machine |
AU2008252035B2 (en) | 2007-12-05 | 2012-05-17 | Aristocrat Technologies Australia Pty Limited | A gaming system, jackpot controller, and a jackpot triggering method |
JP5507087B2 (en) * | 2009-01-06 | 2014-05-28 | 京楽産業.株式会社 | Game machine |
JP5452642B2 (en) * | 2012-02-27 | 2014-03-26 | 株式会社三共 | Game machine |
JP2013180045A (en) * | 2012-03-01 | 2013-09-12 | Heiwa Corp | Pinball game machine |
JP2016077602A (en) * | 2014-10-17 | 2016-05-16 | 株式会社三共 | Game machine |
JP6578568B2 (en) * | 2014-11-26 | 2019-09-25 | 株式会社三共 | Game machine |
JP6273479B2 (en) * | 2016-06-27 | 2018-02-07 | 豊丸産業株式会社 | Game machine |
JP2018166588A (en) * | 2017-03-29 | 2018-11-01 | 株式会社サンセイアールアンドディ | Game machine |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4592156B2 (en) * | 2000-06-22 | 2010-12-01 | 株式会社三共 | Game machine |
JP2003334333A (en) * | 2002-05-21 | 2003-11-25 | Sansei R & D:Kk | Game machine |
JP2004065755A (en) * | 2002-08-08 | 2004-03-04 | Aruze Corp | Game machine |
JP4015046B2 (en) * | 2003-03-17 | 2007-11-28 | 株式会社ニューギン | Game machine |
JP4500502B2 (en) * | 2003-04-16 | 2010-07-14 | 株式会社ニューギン | Game machine |
JP2004329264A (en) * | 2003-04-30 | 2004-11-25 | Sankyo Kk | Game machine |
JP4350983B2 (en) * | 2003-06-30 | 2009-10-28 | 株式会社ニューギン | Game machine |
JP2005040265A (en) * | 2003-07-25 | 2005-02-17 | Sankyo Kk | Game machine |
JP2005192627A (en) * | 2003-12-26 | 2005-07-21 | Sankyo Kk | Game machine |
JP4363978B2 (en) * | 2003-12-26 | 2009-11-11 | 株式会社三共 | Game machine |
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2005
- 2005-09-02 JP JP2005255460A patent/JP2007068566A/en active Pending