JP2009066155A5 - - Google Patents

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Publication number
JP2009066155A5
JP2009066155A5 JP2007237223A JP2007237223A JP2009066155A5 JP 2009066155 A5 JP2009066155 A5 JP 2009066155A5 JP 2007237223 A JP2007237223 A JP 2007237223A JP 2007237223 A JP2007237223 A JP 2007237223A JP 2009066155 A5 JP2009066155 A5 JP 2009066155A5
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JP
Japan
Prior art keywords
game
control means
effect
privilege
normal state
Prior art date
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JP2007237223A
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Japanese (ja)
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JP2009066155A (en
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Publication date
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Priority to JP2007237223A priority Critical patent/JP2009066155A/en
Priority claimed from JP2007237223A external-priority patent/JP2009066155A/en
Publication of JP2009066155A publication Critical patent/JP2009066155A/en
Publication of JP2009066155A5 publication Critical patent/JP2009066155A5/ja
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Claims (3)

複数種類の図柄が付された可動表示体を複数有した図柄変動表示装置を備え、遊技媒体の投入と遊技者の始動操作とに応じて当該複数の可動表示体の回転が開始されたのち、遊技者の停止操作に応じて当該複数の可動表示体毎に所定個数分の図柄が1回のゲームの結果として図柄表示部内に停止表示される遊技機であって、
1回のゲームごとに、複数種の特典役、および、当該特典役以外の複数種の一般役、を少なくとも含む当選役に当選したか否かの内部抽選を行う内部抽選手段と、
前記可動表示体の回転を個々に停止させるべく個々の前記可動表示体について前記停止操作を受け付けることの可能な複数の停止操作部と、
前記複数の停止操作部にて停止操作が受けられると、前記停止操作の受け付けられた当該可動表示体ごとに前記内部抽選の結果に基づいて当該可動表示体の回転停止を各々制御する可動表示体停止制御手段と、
前記図柄表示部内にて前記複数の可動表示体の全てに跨って形成される図柄の組み合わせが、前記当選役に対応する図柄の組み合わせに該当するか否かを判定する表示図柄判定手段と、
前記表示図柄判定手段により前記一般役に対応する図柄の組み合わせが表示されたと判定されたときに、当該一般役の種別に対応する遊技価値を、1回のゲーム毎に賞として付与する遊技価値付与手段と、
前記内部抽選にて前記特典役としての特定特典役に当選すると、前記遊技価値としての遊技媒体が付与される機会が増加する第1特典遊技を特別特典として付与する第1特典遊技付与手段と、
前記遊技価値としての再遊技が付与される機会が所定期間増加する第2特典遊技を特別特典として付与する第2特典遊技付与手段と、
前記特別特典として前記第1特典遊技および前記第2特典遊技のいずれも選択的に付与しうるチャンス状態に制御するチャンス状態制御手段と、
前記特典役への抽選確率が前記チャンス状態と同じであるにも拘らず、前記特別特典として前記第1特典遊技のみを付与しうる通常状態に制御する通常状態制御手段と、
所定の演出態様を表示可能な演出表示装置と、
前記演出表示装置における演出態様として、当該演出表示装置のほぼ全域を占める主演出を表示可能な演出制御手段と
を備え、
前記通常状態制御手段は、
ゲームの実行に必要な遊技媒体の投入頻度が相対的に促進される第1通常状態に制御する第1通常状態制御手段と、
前記第1通常状態よりもゲームの実行に必要な遊技媒体の投入頻度が抑制される第2通常状態に、特定回数のゲームが行われる期間だけ制御する第2通常状態制御手段と、を有しており、
当該遊技機では、
少なくとも前記第1通常状態制御手段により制御される前記第1通常状態にて、遊技の進行に応じて所定回数のゲームが行なわれると、前記チャンス状態制御手段により当該遊技状態が前記チャンス状態に制御されるとともに、
遊技状態が前記チャンス状態に制御されているときに特定条件が成立すると、前記第2特典遊技付与手段により前記第2特典遊技が付与されるとともに、前記第2通常状態制御手段により当該遊技状態が前記第2通常状態に制御され、
前記演出制御手段は、
前記遊技の進行に応じて前記第1通常状態から前記チャンス状態に遊技状態が移行する度合いが高まることに伴って、少なくとも前記第2特典遊技が付与される期待度が各々異なることを示す複数のゲーム展開演出の何れかを、前記演出表示装置における前記主演出として選択的に表示可能なゲーム展開演出表示制御手段、を有するとともに、
当該ゲーム展開演出表示制御手段は、
遊技状態が前記チャンス状態に制御されると、前記複数のゲーム展開演出のうちで、前記特定条件が成立すると前記第2特典遊技が必ず付与されることを示す特別ゲーム展開演出を表示可能であ
ことを特徴とする遊技機。
A variable display device having a plurality of movable display bodies provided with a plurality of types of symbols, and after rotation of the plurality of movable display bodies is started in response to the insertion of the game medium and the start operation of the player, A gaming machine in which a predetermined number of symbols are stopped and displayed in the symbol display unit as a result of one game for each of the plurality of movable display bodies in response to a player's stop operation,
An internal lottery means for performing an internal lottery as to whether or not a winning combination including at least a plurality of types of bonus combinations and a plurality of types of general roles other than the bonus combination is won for each game;
A plurality of stop operation units capable of accepting the stop operation for each of the movable display bodies in order to individually stop the rotation of the movable display bodies;
When a stop operation is received by the plurality of stop operation units, a movable display body that controls rotation stop of the movable display body for each movable display body that has received the stop operation based on the result of the internal lottery. Stop control means;
Display symbol determination means for determining whether or not a combination of symbols formed across all of the plurality of movable display bodies in the symbol display unit corresponds to a symbol combination corresponding to the winning combination,
When the display symbol determining means determines that a combination of symbols corresponding to the general combination has been displayed, a game value is added that gives a game value corresponding to the type of the general combination as a prize for each game Means,
First bonus game granting means for granting a first bonus game as a special bonus that increases a chance that a gaming medium as the gaming value is given when the special bonus role as the bonus role is won in the internal lottery;
Second privilege game granting means for granting, as a special privilege, a second privilege game in which a chance that a re-game as the game value is given is increased for a predetermined period;
Chance state control means for controlling to a chance state that both the first privilege game and the second privilege game can be selectively given as the special privilege;
A normal state control means for controlling to a normal state in which only the first privilege game can be given as the special privilege, even though the lottery probability for the privilege combination is the same as the chance state,
An effect display device capable of displaying a predetermined effect mode;
As an effect mode in the effect display device, an effect control means capable of displaying a main effect that occupies almost the entire area of the effect display device ;
With
The normal state control means includes
First normal state control means for controlling to a first normal state in which the frequency of game media required for game execution is relatively promoted;
A second normal state control means for controlling only a period during which a specific number of games are performed in a second normal state in which the frequency of game media required for game execution is suppressed compared to the first normal state. And
In the game machine,
At least in the first normal state controlled by the first normal state control means, the game state is controlled to the chance state by the chance state control means when a predetermined number of games are played according to the progress of the game. As
When the specific condition is satisfied when the gaming state is controlled to the chance state, the second privilege game is given by the second privilege game granting unit, and the gaming state is set by the second normal state control unit. Controlled to the second normal state,
The production control means includes
As the game progresses, the degree of transition from the first normal state to the chance state increases and the degree of expectation that at least the second privilege game is given is different. While having a game development effect display control means capable of selectively displaying any of the game development effects as the main effect in the effect display device,
The game development effect display control means is
When the gaming state is controlled to the chance state, it is possible to display a special game development effect indicating that the second privilege game is surely given when the specific condition is satisfied among the plurality of game development effects. Ru
A gaming machine characterized by that.
前記ゲーム展開演出表示制御手段は、  The game development effect display control means includes:
前記演出表示装置に表示される前記ゲーム展開演出が示す前記第2特典遊技への期待度が遊技状態と略対応するように、前記ゲーム展開演出表示制御手段によって表示制御される当該ゲーム展開演出を所定タイミングで切り替えるゲーム展開演出切替手段、を有する  The game development effect displayed and controlled by the game development effect display control means so that the degree of expectation for the second privilege game indicated by the game development effect displayed on the effect display device substantially corresponds to the game state. Game development effect switching means for switching at a predetermined timing
請求項1に記載の遊技機。  The gaming machine according to claim 1.
前記演出制御手段は、  The production control means includes
少なくとも前記内部抽選の結果に基づいて、1回のゲームで完結する単演出に代えて複数のゲームに亘って連続的に行なわれる連続演出を実行するか否かを決定する連続演出実行手段、を有するとともに、  Continuous effect executing means for determining whether or not to execute a continuous effect continuously performed over a plurality of games instead of a single effect completed in one game based on at least the result of the internal lottery; And having
前記ゲーム展開演出切替手段は、  The game development effect switching means is
前記連続演出実行手段により連続演出が行なわれた場合に、前記所定タイミングとして当該連続演出が行なわれたのち、前記演出表示装置に表示される前記ゲーム展開演出を切り替える  When the continuous effect is performed by the continuous effect execution means, the game development effect displayed on the effect display device is switched after the continuous effect is performed as the predetermined timing.
請求項2に記載の遊技機。  The gaming machine according to claim 2.
JP2007237223A 2007-09-12 2007-09-12 Game machine Withdrawn JP2009066155A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007237223A JP2009066155A (en) 2007-09-12 2007-09-12 Game machine

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Application Number Priority Date Filing Date Title
JP2007237223A JP2009066155A (en) 2007-09-12 2007-09-12 Game machine

Publications (2)

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JP2009066155A JP2009066155A (en) 2009-04-02
JP2009066155A5 true JP2009066155A5 (en) 2010-10-07

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009066156A (en) * 2007-09-12 2009-04-02 Daiichi Shokai Co Ltd Game machine
JP6011763B2 (en) * 2012-01-30 2016-10-19 株式会社三洋物産 Game machine
JP6011764B2 (en) * 2012-01-30 2016-10-19 株式会社三洋物産 Game machine
JP6308373B2 (en) * 2016-09-23 2018-04-11 株式会社三洋物産 Game machine
JP6410057B2 (en) * 2016-09-23 2018-10-24 株式会社三洋物産 Game machine

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* Cited by examiner, † Cited by third party
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JP2005245847A (en) * 2004-03-05 2005-09-15 Samii Kk Game machine
JP2005304568A (en) * 2004-04-16 2005-11-04 Aruze Corp Game machine
JP4817295B2 (en) * 2005-12-28 2011-11-16 サミー株式会社 Slot machine
WO2007099706A1 (en) * 2006-03-03 2007-09-07 Heiwa Corporation Game playing machine
JP2009066156A (en) * 2007-09-12 2009-04-02 Daiichi Shokai Co Ltd Game machine

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