JP2009066156A5 - - Google Patents

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Publication number
JP2009066156A5
JP2009066156A5 JP2007237232A JP2007237232A JP2009066156A5 JP 2009066156 A5 JP2009066156 A5 JP 2009066156A5 JP 2007237232 A JP2007237232 A JP 2007237232A JP 2007237232 A JP2007237232 A JP 2007237232A JP 2009066156 A5 JP2009066156 A5 JP 2009066156A5
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Japan
Prior art keywords
game
privilege
state
control means
effect
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JP2007237232A
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Japanese (ja)
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JP2009066156A (en
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Priority to JP2007237232A priority Critical patent/JP2009066156A/en
Priority claimed from JP2007237232A external-priority patent/JP2009066156A/en
Publication of JP2009066156A publication Critical patent/JP2009066156A/en
Publication of JP2009066156A5 publication Critical patent/JP2009066156A5/ja
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Claims (3)

複数種類の図柄が付された可動表示体を複数有した図柄変動表示装置を備え、遊技媒体の投入と遊技者の始動操作とに応じて当該複数の可動表示体の回転が開始されたのち、遊技者の停止操作に応じて当該複数の可動表示体毎に所定個数分の図柄が1回のゲームの結果として図柄表示部内に停止表示される遊技機であって、
1回のゲームごとに、複数種の特典役、および、当該特典役以外の複数種の一般役、を少なくとも含む当選役に当選したか否かの内部抽選を行う内部抽選手段と、
前記可動表示体の回転を個々に停止させるべく個々の前記可動表示体について前記停止操作を受け付けることの可能な複数の停止操作部と、
前記複数の停止操作部にて停止操作が受けられると、前記停止操作の受け付けられた当該可動表示体ごとに前記内部抽選の結果に基づいて当該可動表示体の回転停止を各々制御する可動表示体停止制御手段と、
前記図柄表示部内にて前記複数の可動表示体の全てに跨って形成される図柄の組み合わせが、前記当選役に対応する図柄の組み合わせに該当するか否かを判定する表示図柄判定手段と、
前記表示図柄判定手段により前記有効表示位置に前記一般役に対応する図柄の組み合わせが表示されたと判定されたときに、当該一般役の種別に対応する遊技価値を、1回のゲーム毎に賞として付与する遊技価値付与手段と、
遊技の進行に応じて遊技状態を制御する遊技状態制御手段と、
前記内部抽選にて前記特典役としての第1特典役に当選すると、前記遊技価値としての遊技媒体が付与される機会が増加する第1特典遊技を特別特典として付与する第1特典遊技付与手段と、
前記内部抽選にて前記特典役としての第2特典役への当選を条件に、前記遊技価値としての再遊技が付与される機会が所定期間増加する第2特典遊技を特別特典として付与可能な第2特典遊技付与手段と、
所定の演出態様を表示可能な演出表示装置と、
前記演出表示装置における演出態様として、当該演出表示装置のほぼ全域を占める主演出を表示可能な演出制御手段と、を備え、
前記遊技状態制御手段は、
前記特別特典として前記第1特典遊技および前記第2特典遊技のいずれも選択的に付与しうる複特典状態に制御する複特典状態制御手段と、
前記特典役への当選確率が前記複特典当選有効状態と同じであるにも拘らず、前記第2特典役への当選に基づく前記第2特典遊技の付与を無効化することによって、特別特典として前記第1特典遊技のみを付与しうる単特典状態に制御する単特典状態制御手段と、を有し、
前記単特典状態制御手段は、
ゲームの実行に必要な遊技媒体の投入頻度が相対的に促進される第1単特典状態に制御する第1単特典状態制御手段と、
前記第1単特典状態よりもゲームの実行に必要な遊技媒体の投入頻度が抑制される第2単特典状態に、特定回数のゲームが行われる期間だけ制御する第2単特典状態制御手段と、を有しており、
当該遊技機では、
少なくとも前記第1単特典状態制御手段により制御される前記第1単特典状態にて、遊技の進行に応じて所定回数のゲームが行なわれると、前記複特典状態制御手段により当該遊技状態が前記複特典状態に制御されるとともに、
遊技状態が前記複特典状態に制御されているときに特定条件が成立すると、前記第2特典遊技付与手段により前記第2特典遊技が付与されるとともに、前記第2単特典状態制御手段により当該遊技状態が前記第2単特典状態に制御され、
前記演出制御手段は、
前記遊技の進行に応じて前記第1単特典状態から前記複特典状態に遊技状態が移行する度合いが高まることに伴って、少なくとも前記第2特典遊技が付与される期待度が各々異なることを示す複数のゲーム展開演出の何れかを、前記演出表示装置における前記主演出として選択的に表示可能なゲーム展開演出表示制御手段、を有するとともに、
当該ゲーム展開演出表示制御手段は、
遊技状態が前記第1単特典状態に制御されているときは、前記複数のゲーム展開演出のうちで、前記特定条件が成立しても前記第2特典遊技の付与が否定されることを示す単特典ゲーム展開演出を表示する一方、
遊技状態が前記複特典状態に制御されると、前記複数のゲーム展開演出のうちで、前記特定条件が成立すると前記第2特典遊技が必ず付与されることを示す複特典ゲーム展開演出を表示可能であ
ことを特徴とする遊技機。
A variable display device having a plurality of movable display bodies provided with a plurality of types of symbols, and after rotation of the plurality of movable display bodies is started in response to the insertion of the game medium and the start operation of the player, A gaming machine in which a predetermined number of symbols are stopped and displayed in the symbol display unit as a result of one game for each of the plurality of movable display bodies in response to a player's stop operation,
An internal lottery means for performing an internal lottery as to whether or not a winning combination including at least a plurality of types of bonus combinations and a plurality of types of general roles other than the bonus combination is won for each game;
A plurality of stop operation units capable of accepting the stop operation for each of the movable display bodies in order to individually stop the rotation of the movable display bodies;
When a stop operation is received by the plurality of stop operation units, a movable display body that controls rotation stop of the movable display body for each movable display body that has received the stop operation based on the result of the internal lottery. Stop control means;
Display symbol determination means for determining whether or not a combination of symbols formed across all of the plurality of movable display bodies in the symbol display unit corresponds to a symbol combination corresponding to the winning combination,
When it is determined by the display symbol determination means that a combination of symbols corresponding to the general combination is displayed at the effective display position, the game value corresponding to the type of the general combination is awarded as a prize for each game. Game value giving means to be given,
Gaming state control means for controlling the gaming state according to the progress of the game;
First bonus game granting means for granting, as a special bonus, a first bonus game that increases the chance that a gaming medium as the gaming value is awarded when the first bonus role as the bonus role is won in the internal lottery; ,
In the internal lottery, a second bonus game in which a chance that a re-game as the gaming value is given for a predetermined period increases as a special privilege on condition that the second bonus role as the bonus role is won in the internal lottery. 2 privilege game granting means;
An effect display device capable of displaying a predetermined effect mode;
As an effect mode in the effect display device, comprising an effect control means capable of displaying a main effect that occupies almost the entire area of the effect display device,
The gaming state control means includes
A multi-privilege state control means for controlling a multi-privilege state in which both of the first privilege game and the second privilege game can be selectively given as the special privilege;
As a special privilege, by invalidating the grant of the second privilege game based on the winning of the second privilege combination, despite the fact that the winning probability for the privilege combination is the same as the multiple privilege winning enabled state Single privilege state control means for controlling to a single privilege state that can only give the first privilege game,
The single privilege state control means includes:
First single privilege state control means for controlling to a first single privilege state in which the insertion frequency of game media necessary for executing the game is relatively promoted;
A second single privilege state control means for controlling only a period during which a specific number of games are performed, in a second single privilege state in which the frequency of insertion of game media necessary for game execution is suppressed compared to the first single privilege state; Have
In the game machine,
At least in the first single privilege state controlled by the first single privilege state control means, when a predetermined number of games are played in accordance with the progress of the game, the multiple privilege state control means determines that the gaming state is While being controlled to the privilege state,
When the specific condition is satisfied when the gaming state is controlled to the multiple privilege state, the second privilege game is given by the second privilege game granting means, and the game is given by the second single privilege state control means. The state is controlled to the second single privilege state,
The production control means includes
It shows that the degree of expectation that at least the second privilege game is given differs as the degree of transition of the game state from the first single privilege state to the multiple privilege state increases as the game progresses. While having a game development effect display control means capable of selectively displaying any of a plurality of game development effects as the main effect in the effect display device,
The game development effect display control means is
When the gaming state is controlled to the first single privilege state, it is simply indicated that among the plurality of game development effects, the provision of the second privilege game is denied even if the specific condition is satisfied. While displaying bonus game development effects,
When the gaming state is controlled to the multiple privilege state, it is possible to display a multiple privilege game development effect indicating that the second privilege game is surely granted when the specific condition is satisfied among the plurality of game development effects. Ru der
A gaming machine characterized by that.
前記ゲーム展開演出表示制御手段は、  The game development effect display control means includes:
前記演出表示装置に表示される前記ゲーム展開演出が示す前記第2特典遊技への期待度が遊技状態と略対応するように、前記ゲーム展開演出表示制御手段によって表示制御される当該ゲーム展開演出を所定タイミングで切り替えるゲーム展開演出切替手段、を有する  The game development effect displayed and controlled by the game development effect display control means so that the degree of expectation for the second privilege game indicated by the game development effect displayed on the effect display device substantially corresponds to the game state. Game development effect switching means for switching at a predetermined timing
請求項1に記載の遊技機。  The gaming machine according to claim 1.
前記演出制御手段は、  The production control means includes
少なくとも前記内部抽選の結果に基づいて、1回のゲームで完結する単演出に代えて複数のゲームに亘って連続的に行なわれる連続演出を実行するか否かを決定する連続演出実行手段、を有するとともに、  Continuous effect executing means for determining whether or not to execute a continuous effect continuously performed over a plurality of games instead of a single effect completed in one game based on at least the result of the internal lottery; And having
前記ゲーム展開演出切替手段は、  The game development effect switching means is
前記連続演出実行手段により連続演出が行なわれた場合に、前記所定タイミングとして当該連続演出が行なわれたのち、前記演出表示装置に表示される前記ゲーム展開演出を切り替える  When the continuous effect is performed by the continuous effect execution means, the game development effect displayed on the effect display device is switched after the continuous effect is performed as the predetermined timing.
請求項2に記載の遊技機。  The gaming machine according to claim 2.
JP2007237232A 2007-09-12 2007-09-12 Game machine Withdrawn JP2009066156A (en)

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JP2009066156A JP2009066156A (en) 2009-04-02
JP2009066156A5 true JP2009066156A5 (en) 2010-10-07

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JP2009066155A (en) * 2007-09-12 2009-04-02 Daiichi Shokai Co Ltd Game machine

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JP2005245847A (en) * 2004-03-05 2005-09-15 Samii Kk Game machine
JP2005304568A (en) * 2004-04-16 2005-11-04 Aruze Corp Game machine
JP4817295B2 (en) * 2005-12-28 2011-11-16 サミー株式会社 Slot machine
WO2007099706A1 (en) * 2006-03-03 2007-09-07 Heiwa Corporation Game playing machine
JP2009066155A (en) * 2007-09-12 2009-04-02 Daiichi Shokai Co Ltd Game machine

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