JP2009039213A - Hitting handle of pinball game machine - Google Patents

Hitting handle of pinball game machine Download PDF

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JP2009039213A
JP2009039213A JP2007205609A JP2007205609A JP2009039213A JP 2009039213 A JP2009039213 A JP 2009039213A JP 2007205609 A JP2007205609 A JP 2007205609A JP 2007205609 A JP2007205609 A JP 2007205609A JP 2009039213 A JP2009039213 A JP 2009039213A
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detection
operation body
game machine
face cover
peripheral surface
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JP4834626B2 (en
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Soshi Hasebe
宗士 長谷部
Tomoya Hasegawa
朋也 長谷川
Kazuaki Sugawara
和秋 菅原
Hideji Tanaka
秀治 田中
Naoshi Kureyama
直志 呉山
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Olympia KK
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Olympia KK
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a hitting handle of a pachinko game machine, which is capable of reducing fatigue accompanying a game for a long period of time and blocking the fraudulent action of playing with a turning operation body kept fixed by clamping a foreign matter such as a medal or a coin. <P>SOLUTION: In the hitting handle 7 of the pachinko game machine, when a player presses a fingertip to a ring part 10b and turns the turning operation body 10 while making a face cover 9 support the palm, the hitting strength of a game ball is adjusted according to the turning angle. A detection body 11 is swingably supported by a support projection 10d, a contact base 12 is arranged oppositely with a prescribed gap on the back surface side of the detection body 11 to constitute a detection switch 21, and the operation part 11b of the detection body 11 is exposed inside an annular gap S existing between the rear part outer peripheral surface of the face cover 9 and the front part inner peripheral surface of the ring part 10b. Then, when a foreign matter 22 such as a coin is inserted to the gap S, since the detection body 11 is swung by the insertion force and the detection switch 21 is turned on, the hitting of the game ball is stopped on the basis of the operation signal. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、遊技盤の遊技領域に遊技球を打ち出す弾球遊技機の発射ハンドルに関するものである。   The present invention relates to a launch handle for a ball game machine that launches game balls into a game area of a game board.

パチンコ機に代表される弾球遊技機の発射ハンドルは、通常、弾球遊技機の前面枠下方に固定されて前方へ突出するベース体と、このベース体の前端部に固定された円椀状のフェースカバーと、これらベース体とフェースカバーとの間に回動可能に配置された回動操作体等を備えており、回動操作体はトーションばね等からなる戻しばねによって初期位置へ回動付勢されている。回動操作体は遊技者によって手動操作される可動側部材であり、この回動操作体の回動量をロータリボリューム等の検出素子で検出して、その出力信号に基づいて発射装置のモータが打撃槌の回転駆動力を制御することにより、遊技球が回動操作体の回動角度に応じた発射強度で打ち出される。また、回動操作体は合成樹脂材料の表面に良導電性のメッキ加工を施したものからなり、表面のメッキ部分はタッチ回路と電気的に接続されている。このタッチ回路は回動操作体に遊技者が接触しているか否かを判定するもので、遊技者が回動操作体に接触している時だけ発射装置のモータへ電力が供給されるようになっている。   The launch handle of a ball game machine represented by a pachinko machine usually has a base body that is fixed to the bottom of the front frame of the ball game machine and protrudes forward, and a circular bowl shape that is fixed to the front end of this base body. And a rotating operation body disposed rotatably between the base body and the face cover. The rotating operation body is rotated to an initial position by a return spring including a torsion spring. It is energized. The rotating operation body is a movable side member that is manually operated by the player. The rotation amount of the rotating operation body is detected by a detection element such as a rotary volume, and the motor of the launching device strikes based on the output signal. By controlling the rotational driving force of the kite, the game ball is launched with a firing strength corresponding to the rotational angle of the rotational operation body. The rotating operation body is made of a surface of a synthetic resin material subjected to a highly conductive plating process, and the plated portion on the surface is electrically connected to the touch circuit. This touch circuit determines whether or not the player is in contact with the rotating operation body, and power is supplied to the motor of the launcher only when the player is in contact with the rotating operation body. It has become.

このような発射ハンドルを備えた弾球遊技機においては、固定側部材であるフェースカバーの後方に可動側部材である回動操作体のリング部が延在しており、これらフェースカバーの後部外周囲とリング部の内周面との間に隙間ができるため、この隙間にメダルやコイン等の異物を挟み込んで回動操作体を固定しておけば、遊技者が回動操作体から手を離してタッチ回路をオフにしても、発射強度を再調整することなく回動操作体を最適発射角度に維持することが可能となる。したがって、このことが異物で固定した回動操作体に遊技者が手を触れるだけで遊技するという不正行為を許す要因となっていた。   In a ball game machine equipped with such a launching handle, the ring portion of the rotating operation body, which is a movable side member, extends behind the face cover, which is a fixed side member. Since there is a gap between the surroundings and the inner peripheral surface of the ring part, if a rotating operation body is fixed by inserting a foreign object such as a medal or a coin into the gap, the player can move his hand from the rotating operation body. Even if the touch circuit is turned off, the rotating operation body can be maintained at the optimum firing angle without readjustment of the firing strength. Therefore, this has been a factor for allowing an illegal act of playing a game simply by touching a player's hand with a rotating operation body fixed with a foreign object.

そこで従来より、フェースカバーに相当する円椀状部分を回動操作体に一体形成すると共に、かかる回動操作体をベース体に対して前後方向へ移動可能となした弾球遊技機の発射ハンドルが提案されている(例えば、特許文献1参照)。このものは、可動側部材である回動操作体の前方に固定側部材が存在せず、これら部材間に異物を挟み込んで回動操作体を固定することができないため、遊技中の遊技者は必ず手で回動操作体を任意角度に保持していなければならず、異物で固定した回動操作体に遊技者が手を触れるだけで遊技するという不正行為を阻止することができる。
特開2002−210096号公報
Therefore, conventionally, a launch handle of a ball game machine in which a circular hook-shaped portion corresponding to the face cover is integrally formed with the rotating operation body and the rotating operation body can be moved in the front-rear direction with respect to the base body. Has been proposed (see, for example, Patent Document 1). In this case, there is no fixed side member in front of the rotating operation body which is a movable side member, and foreign players cannot be sandwiched between these members to fix the rotating operation body. The turning operation body must be held at an arbitrary angle by hand, and an illegal act of playing a game simply by touching the turning operation body fixed with a foreign object by the player's hand can be prevented.
JP 2002-210096 A

前述したように、特許文献1に開示された従来の発射ハンドルでは、回動操作体を異物で固定して遊技するという不正行為を阻止できるが、遊技者の掌をサポートできる固定側部材が回動操作体の前方に存在しないため、遊技者は任意角度に回動操作した回動操作体を掌で握った姿勢を維持する必要があり、長時間の遊技によって遊技者の手が著しく疲労してしまうという問題があった。   As described above, the conventional launching handle disclosed in Patent Document 1 can prevent an illegal act of playing a game with a rotating operation body fixed by a foreign object, but a fixed-side member that can support a player's palm is not capable of rotating. Since the player does not exist in front of the moving operation body, it is necessary for the player to maintain a posture in which the rotating operation body rotated at an arbitrary angle is held with a palm. There was a problem that.

本発明は、このような従来技術の実情に鑑みてなされたもので、その目的は、長時間の遊技に伴う疲労を軽減できると共に、メダルやコイン等の異物を挟み込んで回動操作体を固定したまま遊技するという不正行為を阻止できる弾球遊技機の発射ハンドルを提供することにある。   The present invention has been made in view of such a state of the art, and its purpose is to reduce fatigue caused by long-time games and to fix a rotating operation body by inserting foreign objects such as medals and coins. An object of the present invention is to provide a launch handle for a ball game machine that can prevent an illegal act of playing a game while it is being played.

上記の目的を達成するために、本発明は、外周部に筒状突堤を有するベース体と、このベース体に固定されて前記筒状突堤との間に環状空間を画成する円椀状のフェースカバーと、前記環状空間内を回動可能な回動操作体と、この回動操作体を回動方向の初期位置に付勢する戻しばねと、前記回動操作体の回動を検出する検出素子とを備え、前記検出素子の出力信号に基づいて遊技球の発射強度が調整される弾球遊技機の発射ハンドルにおいて、前記回動操作体が前記環状空間よりも内側を回動する本体部と該環状空間よりも外側を回動するリング部とを有し、このリング部の内方側に配置した検知体を前記回動操作体の回転中心軸を支点として揺動可能に支持すると共に、この検知体の揺動動作を検出して遊技球の発射を停止するスイッチ手段を設け、前記検知体を前記フェースカバーの後部外周面と前記リング部の内周面との間に存する隙間内に露出させる構成とした。   In order to achieve the above-mentioned object, the present invention provides a base body having a cylindrical jetty on the outer peripheral portion, and a conical shape that is fixed to the base body and defines an annular space between the cylindrical jetty. A face cover, a turning operation body that can turn in the annular space, a return spring that urges the turning operation body to an initial position in the turning direction, and rotation of the turning operation body is detected. A launching handle of a ball game machine in which a launching intensity of a game ball is adjusted based on an output signal of the detection element, and a main body in which the turning operation body turns inside the annular space And a ring part that rotates outward from the annular space, and supports a detection body arranged on the inner side of the ring part so as to be swingable about the rotation center axis of the rotation operation body. And a switch for detecting the swinging motion of the detection body and stopping the launch of the game ball The stage is provided, and configured to expose the sensing member into the gap that exists between the inner circumferential surface of the ring portion and the rear portion outer peripheral surface of the face cover.

このように構成された弾球遊技機の発射ハンドルでは、可動側部材である回動操作体の前方に固定側部材であるフェースカバーが存在しており、遊技者は掌をフェースカバーにサポートさせた状態で回動操作体のリング部を回動操作することができるため、長時間の遊技に伴う疲労を軽減することができる。また、フェースカバーの後部外周面とリング部の内周面との隙間にメダルやコイン等の異物を挿入すると、この異物の挿入力によって検知体が支点を中心に揺動動作し、かかる検知体の揺動動作をスイッチ手段が検出して遊技球の発射を停止させるため、異物を挟み込んで回動操作体を固定したまま遊技するという不正行為を阻止することができる。   In the launch handle of the ball game machine configured as described above, a face cover that is a fixed side member exists in front of a rotating operation body that is a movable side member, and the player supports the palm on the face cover. Since the ring portion of the rotating operation body can be rotated in a state where the game is in a state of being played, fatigue associated with a long-time game can be reduced. Further, when a foreign object such as a medal or a coin is inserted into the gap between the rear outer peripheral surface of the face cover and the inner peripheral surface of the ring portion, the detecting body swings around the fulcrum by the insertion force of the foreign object, and the detecting body Since the switch means detects the swinging motion and stops the launch of the game ball, it is possible to prevent an illegal act of playing the game with the foreign object sandwiched and the rotating operation body fixed.

上記の構成において、前記スイッチ手段としてプッシュスイッチやレバースイッチ等のデバイスを用い、このようなデバイスを検知体の背面側に周方向に所定間隔をおいて複数配置しても良いが、このスイッチ手段を、検知体に設けられた可動接点部と、この可動接点部に所定ギャップを介して対向配置された固定接点部とで構成すると、単純構成のスイッチ手段を用いて検知体の揺動動作を検出することができて好ましい。   In the above configuration, a device such as a push switch or a lever switch may be used as the switch means, and a plurality of such devices may be arranged on the back side of the detection body at a predetermined interval in the circumferential direction. Is constituted by a movable contact portion provided on the detection body and a fixed contact portion arranged opposite to the movable contact portion with a predetermined gap, and the swinging operation of the detection body is performed using a simple configuration switch means. This is preferable because it can be detected.

また、上記の構成において、回動操作体の回転中心に検知体の揺動支点となる支持突起を設けると共に、フェースカバーに検知体をこの支持突起に向けて付勢するばね部材を保持すると、異物の挿入によって検知体を安定的に揺動動作することができて好ましい。   Further, in the above configuration, when a support protrusion serving as a swing fulcrum of the detection body is provided at the rotation center of the rotating operation body, and a spring member that urges the detection body toward the support protrusion is held on the face cover, It is preferable that the detection body can be stably swung by insertion of a foreign substance.

本発明による弾球遊技機の発射ハンドルは、可動側部材である回動操作体の前方に固定側部材であるフェースカバーが存在しており、遊技者は掌をフェースカバーにサポートさせた状態で回動操作体のリング部を回動操作することができるため、長時間の遊技に伴う疲労を軽減することができ、しかも、フェースカバーの後部外周面とリング部の内周面との隙間にメダルやコイン等の異物を挿入すると、この異物の挿入力によって検知体が支点を中心に揺動動作し、かかる検知体の揺動動作をスイッチ手段が検出して遊技球の発射を停止させるため、異物を挟み込んで回動操作体を固定したまま遊技するという不正行為を阻止することができる。   The launch handle of the ball game machine according to the present invention has a face cover as a fixed side member in front of a rotating operation body as a movable side member, and the player supports the palm on the face cover. Since the ring part of the rotating operation body can be rotated, it is possible to reduce fatigue caused by long-time games, and in the gap between the rear outer peripheral surface of the face cover and the inner peripheral surface of the ring part. When a foreign object such as a medal or a coin is inserted, the detecting body swings around the fulcrum by the insertion force of the foreign object, and the swinging operation of the detecting body is detected by the switch means to stop the game ball from firing. In addition, it is possible to prevent an illegal act of playing a game while holding the rotating operation body with a foreign object interposed therebetween.

発明の実施の形態について図面を参照して説明すると、図1は本発明の実施形態例に係る発射ハンドルを備えた弾球遊技機の斜視図、図2は該発射ハンドルの斜視図、図3は該発射ハンドルの正面図、図4は図3のA−A線に沿う断面図、図5は図3のB−B線に沿う断面図、図6は該発射ハンドルの分解斜視図、図7は該発射ハンドルに異物を挟み込んだ状態を示す断面図である。   An embodiment of the invention will be described with reference to the drawings. FIG. 1 is a perspective view of a ball game machine equipped with a firing handle according to an embodiment of the present invention, FIG. 2 is a perspective view of the firing handle, and FIG. 4 is a front view of the firing handle, FIG. 4 is a cross-sectional view taken along the line AA in FIG. 3, FIG. 5 is a cross-sectional view taken along the line BB in FIG. 7 is a cross-sectional view showing a state in which a foreign object is sandwiched between the firing handles.

図1に示すように、本実施形態例に係る弾球遊技機は、遊技場の島設備に設置される機枠1と、機枠1に扉状に開閉自在に取り付けられた前面枠2と、前面枠2に収容された遊技盤3と、前面枠2の前面に扉状に開閉自在に取り付けられたガラス枠4と、前面枠2の下側に配設された受皿5を有する前面ボード6と、前面ボード6に取り付けられた発射ハンドル7等を具備しており、この発射ハンドル7を用いて受皿5に貯留された遊技球が遊技盤3の遊技領域に向けて発射されるようになっている。   As shown in FIG. 1, a ball game machine according to the present embodiment includes a machine frame 1 installed in an island facility of a game arcade, and a front frame 2 attached to the machine frame 1 so as to be openable and closable in a door shape. A front board having a game board 3 housed in the front frame 2, a glass frame 4 attached to the front surface of the front frame 2 so as to be openable and closable, and a tray 5 disposed on the lower side of the front frame 2 6 and a launching handle 7 attached to the front board 6, and the like so that game balls stored in the tray 5 are launched toward the game area of the game board 3 using the launching handle 7. It has become.

図2〜図6に示すように、前記発射ハンドル7は、前面ボード6に取り付けられて前方へ突出するベース体8と、このベース体8の前端部に固定された円椀状のフェースカバー9と、これらベース体8とフェースカバー9との間に回動可能に配設された回動操作体10と、この回動操作体10に揺動可能に支持された検知体11と、この検知体11の背面側に対向配置された接点ベース12とによって主に構成されており、遊技者の指先で手動操作される回動操作体10の回動角度に応じて遊技球の発射強度が調整されるようになっている。   As shown in FIGS. 2 to 6, the firing handle 7 includes a base body 8 that is attached to the front board 6 and protrudes forward, and a conical face cover 9 that is fixed to the front end of the base body 8. A rotation operation body 10 rotatably disposed between the base body 8 and the face cover 9, a detection body 11 supported by the rotation operation body 10 in a swingable manner, and the detection It is mainly composed of a contact base 12 arranged oppositely on the back side of the body 11, and the launch intensity of the game ball is adjusted according to the turning angle of the turning operation body 10 which is manually operated by the player's fingertip. It has come to be.

ベース体8は、前面ボード6から前方へ突出する筒状部8aと、筒状部8aの前端部から径方向外側へ突出する円形の基体部8bとを有しており、基体部8bの外周縁には前方へ突出する筒状突堤8cが形成されると共に、基体部8bの中央には軸受筒部8dが形成されている。基体部8bの前面側には発射停止スイッチ13が搭載されており、この発射停止スイッチ13はベース体8から外方へ突出するレバー部13aの押圧操作によって動作されるようになっている。また、基体部8bの背面側にはロータリボリューム14が搭載されており、このロータリボリューム14の回転軸14aは基体部8bを貫通して前方へ突出している。ロータリボリューム14は回動操作体10の回動量を検出する検出素子であり、その検出信号に基づいて図示せぬ発射装置のモータが打撃槌の回転駆動力を制御することにより、前述したように回動操作体10の回動角度に応じて遊技球の発射強度が調整される。   The base body 8 includes a cylindrical portion 8a that protrudes forward from the front board 6 and a circular base portion 8b that protrudes radially outward from the front end portion of the cylindrical portion 8a. A cylindrical jetty 8c protruding forward is formed at the periphery, and a bearing cylinder 8d is formed at the center of the base body 8b. A firing stop switch 13 is mounted on the front side of the base body portion 8b, and this firing stop switch 13 is operated by a pressing operation of a lever portion 13a protruding outward from the base body 8. A rotary volume 14 is mounted on the back side of the base portion 8b, and a rotary shaft 14a of the rotary volume 14 projects forward through the base portion 8b. The rotary volume 14 is a detection element that detects the amount of rotation of the rotary operation body 10, and the motor of the launcher (not shown) controls the rotational driving force of the striking rod based on the detection signal, as described above. The launch intensity of the game ball is adjusted according to the turning angle of the turning operation body 10.

フェースカバー9は発射ハンドルの最も手前側に配置された固定側部材であり、このフェースカバー9はベース体8の基体部8bから突出する複数本の支柱8eに図示せぬネジを用いて一体化されている。ただし、フェースカバー9の後端面と筒状突堤8cの前端面との間には所定幅の環状空間Kが画成されており、この環状空間K内に回動操作体10が回動可能に配置されている。また、フェースカバー9の内周面には複数本のばね受け突起9aが突出形成されており、これらばね受け突起9aは周方向に等間隔を保って検知体11の前方に配置されている。   The face cover 9 is a fixed side member arranged on the most front side of the firing handle, and the face cover 9 is integrated with a plurality of pillars 8e protruding from the base portion 8b of the base body 8 using screws (not shown). Has been. However, an annular space K having a predetermined width is defined between the rear end surface of the face cover 9 and the front end surface of the cylindrical jetty 8c, and the rotating operation body 10 can be rotated in the annular space K. Has been placed. In addition, a plurality of spring receiving projections 9 a are formed on the inner peripheral surface of the face cover 9, and these spring receiving projections 9 a are arranged in front of the detection body 11 at equal intervals in the circumferential direction.

回動操作体10には、前記環状空間Kよりも内方側を回動する本体部10aと、環状空間Kよりも外方側を回動するリング部10bとが形成されており、リング部10bの外周面には複数の指当部10cが周方向へ所定間隔を保って突設されている。本体部10aの後端面には伝達体15がネジ止め等によって固定されており、この伝達体15は回動操作体10の回転中心軸Pに沿って後方へ突出する軸部15aを有している。軸部15aは軸受筒部8dに回転可能に支持されており、伝達体15は回動操作体10をベース体8に軸支する回転軸として機能している。また、軸部15aの先端部には戻しばねであるトーションばね16が巻装されており、回動操作体10はトーションばね16の弾発力によって回動方向の初期位置に付勢されている。さらに、伝達体15の外周面には図示せぬギア部が刻設されており、このギア部にはロータリボリューム14の回転軸14aに取り付けられた歯車17が噛合している。これにより、回動操作体10の回転が伝達体15から歯車17を介してロータリボリューム14の回転軸に伝達されるようになっている。   The rotating operation body 10 is formed with a main body portion 10a that rotates inward from the annular space K and a ring portion 10b that rotates outward from the annular space K. A plurality of finger holders 10c are projected from the outer peripheral surface of 10b at predetermined intervals in the circumferential direction. A transmission body 15 is fixed to the rear end surface of the main body 10a by screwing or the like, and this transmission body 15 has a shaft portion 15a that protrudes rearward along the rotation center axis P of the rotary operation body 10. Yes. The shaft portion 15 a is rotatably supported by the bearing tube portion 8 d, and the transmission body 15 functions as a rotation shaft that pivotally supports the rotating operation body 10 on the base body 8. Further, a torsion spring 16 that is a return spring is wound around the distal end portion of the shaft portion 15 a, and the rotating operation body 10 is biased to the initial position in the rotating direction by the elastic force of the torsion spring 16. . Further, a gear portion (not shown) is engraved on the outer peripheral surface of the transmission body 15, and a gear 17 attached to the rotary shaft 14 a of the rotary volume 14 is engaged with the gear portion. As a result, the rotation of the rotary operation body 10 is transmitted from the transmission body 15 to the rotary shaft of the rotary volume 14 via the gear 17.

回動操作体10は合成樹脂材料の表面に良導電性のメッキ加工を施したものからなり、このメッキ面に接触するコンデンサ18が本体部10aの後端面に取り付けられている。このコンデンサ18は図示せぬタッチ回路に接続されており、回動操作体10の表面に遊技者が接触してコンデンサ18の容量が変化すると、タッチ回路がコンデンサ18の容量変化に基づいて前述した発射装置のモータへ電力供給するようになっている。前記本体部10aには一対の逃げ孔10eが形成されており、ベース体8の各支柱8eは逃げ孔10eを挿通してフェースカバー9の内部に達している。また、本体部10aの前端面にはセパレータ19を介して接点ベース12が固着されており、本体部10aの前端面中央には半球状の支持突起10dが形成されている。セパレータ19は合成樹脂等の絶縁性材料からなり、その中央には支持突起10dを包囲する筒部19aが形成されている。接点ベース12は金属板や合成樹脂の表面にメッキ加工を施した導電性材料からなり、この接点ベース12はセパレータ19によって回動操作体10のメッキ面から絶縁されている。接点ベース12の外周縁には幾分厚肉の当接部12aが形成されており、この当接部12aと検知体11の背面側との間には所定ギャップが確保されている。これら接点ベース12とセパレータ19にはベース体8の各支柱8eを挿通させるための逃げ孔12b,19bがそれぞれ形成されている(図6参照)。   The rotating operation body 10 is made of a surface of a synthetic resin material subjected to highly conductive plating, and a capacitor 18 that is in contact with the plated surface is attached to the rear end surface of the main body portion 10a. The capacitor 18 is connected to a touch circuit (not shown). When the player touches the surface of the rotary operation body 10 and the capacitance of the capacitor 18 changes, the touch circuit changes based on the capacitance change of the capacitor 18 as described above. Power is supplied to the motor of the launcher. A pair of escape holes 10e are formed in the main body 10a, and each support 8e of the base body 8 reaches the inside of the face cover 9 through the escape holes 10e. A contact base 12 is fixed to the front end surface of the main body portion 10a via a separator 19, and a hemispherical support protrusion 10d is formed at the center of the front end surface of the main body portion 10a. The separator 19 is made of an insulating material such as synthetic resin, and a cylindrical portion 19a surrounding the support protrusion 10d is formed at the center thereof. The contact base 12 is made of a conductive material obtained by plating the surface of a metal plate or synthetic resin, and the contact base 12 is insulated from the plated surface of the rotating operation body 10 by a separator 19. A somewhat thick contact portion 12 a is formed on the outer peripheral edge of the contact base 12, and a predetermined gap is secured between the contact portion 12 a and the back side of the detection body 11. The contact base 12 and the separator 19 are formed with relief holes 12b and 19b for inserting the respective columns 8e of the base body 8 (see FIG. 6).

なお、回動操作体10のリング部10bの内周面は筒状突堤8cの外周面とフェースカバー9の後部外周面とにそれぞれ対向しており、発射ハンドル7の前方から見ると、フェースカバー9とリング部10bとの間には円環状の隙間Sが形成されている(図3参照)。一方、リング部10bの後端部は基体部8bの外周部に覆い被さるように対向配置されており、発射ハンドル7の後方からリング部10bと筒状突堤8cとの間に異物を挿入しずらくしている。   The inner peripheral surface of the ring portion 10b of the rotating operation body 10 faces the outer peripheral surface of the cylindrical jetty 8c and the rear outer peripheral surface of the face cover 9, and when viewed from the front of the firing handle 7, the face cover An annular gap S is formed between 9 and the ring portion 10b (see FIG. 3). On the other hand, the rear end portion of the ring portion 10b is disposed so as to cover the outer peripheral portion of the base portion 8b, and it is difficult to insert a foreign object between the ring portion 10b and the tubular jetty 8c from the rear of the firing handle 7. It is

検知体11には、接点ベース12に対向する円盤状の基板部11aと、基板部11aの外周縁から前方へ突出する作動部11bとが形成されており、作動部11bはリング部10bの内周面に対向して前述した隙間S内に露出している。基板部11aには複数の突起11cと複数の円形孔11dが形成されており、これら円形孔11dをベース体8の各支柱8eが挿通している。基板部11aの各突起11cとフェースカバー9の各ばね受け突起9aとの間にはばね部材の一例としてコイルばね20が介設されており、基板部11aは各コイルばね20から均一の弾発力を受けて回動操作体10の支持突起10dに圧接されている。これにより、検知体11は支持突起10dを中心に360度全ての方向へ揺動可能となっており、この検知体11と前述した接点ベース12とによって発射停止用のスイッチ手段である検出スイッチ21が構成されている。通常、検出スイッチ21は検知体11が接点ベース12から離反することでオフ状態に維持されているが、後述するように、検知体11が異物の挿入によって揺動動作されて接点ベース12に接触すると、検出スイッチ21はオフ状態からオン状態へ切替え動作されるようになっている。なお、前述した発射停止スイッチ13とこの検出スイッチ21はいずれもオン動作すると発射停止信号を出力し、これら発射停止信号に基づいて発射装置のモータへの電力供給が遮断されることにより、回動操作体10の回動操作に拘わらず遊技球の発射が停止するようになっている。   The detection body 11 is formed with a disk-shaped substrate portion 11a facing the contact base 12, and an operation portion 11b protruding forward from the outer peripheral edge of the substrate portion 11a. The operation portion 11b is an inner portion of the ring portion 10b. It is exposed in the gap S described above facing the peripheral surface. A plurality of protrusions 11c and a plurality of circular holes 11d are formed in the substrate portion 11a, and the pillars 8e of the base body 8 are inserted through the circular holes 11d. A coil spring 20 is interposed as an example of a spring member between each projection 11c of the substrate portion 11a and each spring receiving projection 9a of the face cover 9, and the substrate portion 11a is uniformly elasticized from each coil spring 20. The force is pressed against the support protrusion 10d of the rotary operation body 10 under force. As a result, the detection body 11 can swing in all directions of 360 degrees around the support protrusion 10d, and the detection switch 21 which is a switch means for stopping firing is detected by the detection body 11 and the contact base 12 described above. Is configured. Normally, the detection switch 21 is maintained in the off state by the detection body 11 being separated from the contact base 12, but as will be described later, the detection body 11 is swung by the insertion of a foreign object to contact the contact base 12. Then, the detection switch 21 is switched from the off state to the on state. It should be noted that when both the firing stop switch 13 and the detection switch 21 described above are turned on, a firing stop signal is output, and the power supply to the motor of the launching device is cut off based on these firing stop signals, thereby rotating The launch of the game ball is stopped regardless of the turning operation of the operating body 10.

上述のごとく構成された弾球遊技機では、回動操作体10が回動操作されていない非遊技状態において、回動操作体10はトーションばね16の弾発力によって回動方向の初期位置に保持されている。また、図4と図5に示すように、検知体11は各コイルばね20から均一の弾発力を受けて支持突起10dに圧接されているため、基板部11aの背面と接点ベース12の当接部12aとの間に所定ギャップが確保され、検出スイッチ21はオフ状態に保たれている。そして、遊技者が掌でフェースカバー9を握りながら指先を指当部10cに押し当ててリング部10bを図3の時計方向へ回動操作すると、図示せぬタッチ回路が遊技者の接触を検知して発射装置のモータへ電力を供給すると共に、回動操作体10が伝達体15の軸部15aを中心に回転するため、その回転が伝達体15から歯車17を介してロータリボリューム14の回転軸に伝達される。その結果、ロータリボリューム14から回動操作体10の回動量に相応した検出信号が出力され、この検出信号に基づいて発射装置のモータが制御されるため、受皿5に貯留された遊技球が回動操作体10の回動量に応じた発射強度で遊技盤3の遊技領域に向けて発射される。また、かかる回動操作体10の回動操作に伴ってトーションばね16が蓄力されていき、回動操作体10に対する回動操作力が除去されると、回動操作体10はこのトーションばね16の弾発力によって初期位置に自動復帰する。   In the ball and ball game machine configured as described above, in a non-game state in which the turning operation body 10 is not turned, the turning operation body 10 is moved to the initial position in the turning direction by the resilient force of the torsion spring 16. Is retained. Further, as shown in FIGS. 4 and 5, since the detection body 11 receives a uniform elastic force from each coil spring 20 and is pressed against the support protrusion 10d, the contact between the back surface of the substrate portion 11a and the contact base 12 is achieved. A predetermined gap is secured between the contact portion 12a and the detection switch 21 is kept off. Then, when the player holds the face cover 9 with his / her palm and presses the fingertip against the finger holder 10c to rotate the ring portion 10b in the clockwise direction of FIG. 3, a touch circuit (not shown) detects the player's contact. Then, while supplying electric power to the motor of the launching device, the rotating operation body 10 rotates about the shaft portion 15a of the transmission body 15, the rotation of the rotary volume 14 rotates from the transmission body 15 via the gear 17. Transmitted to the shaft. As a result, a detection signal corresponding to the amount of rotation of the rotary operation body 10 is output from the rotary volume 14, and the motor of the launching device is controlled based on this detection signal, so that the game ball stored in the tray 5 is rotated. The game is fired toward the game area of the game board 3 with a launch intensity corresponding to the amount of rotation of the moving operation body 10. Further, the torsion spring 16 is stored with the turning operation of the turning operation body 10, and when the turning operation force on the turning operation body 10 is removed, the turning operation body 10 is moved to the torsion spring. It automatically returns to the initial position by the resilience of 16.

なお、遊技中に例えば保留球が4個になったときに、遊技者が親指等でレバー部13aを押圧操作すると、発射停止スイッチ13から発射装置に対して発射停止信号が出力され、回動操作体10の回動操作に拘わらず遊技球の発射が一時的に停止される。   If, for example, the number of holding balls becomes four during the game, and the player presses the lever portion 13a with a thumb or the like, a firing stop signal is output from the firing stop switch 13 to the launching device, and the player rotates. Irrespective of the turning operation of the operating body 10, the launch of the game ball is temporarily stopped.

ここで、本実施形態例に係る発射ハンドル7においては、可動側部材である回動操作体10の前方に固定側部材であるフェースカバー9が存在しており、遊技中に遊技者が掌をフェースカバー9にサポートさせた状態で回動操作体10のリング部10bを回動操作することができるため、長時間の遊技に伴う遊技者の手の疲労を大幅に軽減することができる。また、検出スイッチ21の可動接点部として機能する検知体11を回動操作体10の支持突起10dに揺動可能に支持し、この検知体11の作動部11bをフェースカバー9の後部外周面とリング部10bの前部内周面との間に存する円環状の隙間S内に露出させてあるため、図7に示すように、この隙間Sの任意箇所にメダルやコイン等の異物22を挿入して回動操作体10を最適発射角度に固定しようとすると、異物22の挿入によって検知体11が支持突起10dを中心に揺動動作し、基板部11aが接点ベース12の当接部12aに接触して検出スイッチ21がオフ状態からオン状態へと切替え動作される。その結果、オン動作した検出スイッチ21から発射装置に対して発射停止信号が出力されるため、回動操作体10が任意角度に回動しているのにも拘わらず遊技球の発射が停止してしまい、異物22を挟み込んで回動操作体10を固定したまま遊技球を発射させることが不可能となる。したがって、遊技者は指先で回動操作体10のリング部10bを回動操作して遊技しなければならず、回動操作体10を異物22で固定した状態で遊技するという不正行為を阻止することができる。   Here, in the launch handle 7 according to the present embodiment example, a face cover 9 that is a fixed side member exists in front of the rotary operation body 10 that is a movable side member, and the player holds the palm during the game. Since the ring portion 10b of the rotating operation body 10 can be rotated while being supported by the face cover 9, it is possible to significantly reduce the player's hand fatigue associated with a long game. Further, the detection body 11 functioning as a movable contact portion of the detection switch 21 is swingably supported on the support protrusion 10d of the rotation operation body 10, and the operation portion 11b of the detection body 11 is connected to the rear outer peripheral surface of the face cover 9. Since it is exposed in an annular gap S existing between the front inner peripheral surface of the ring portion 10b, a foreign object 22 such as a medal or a coin is inserted into an arbitrary portion of the gap S as shown in FIG. When the rotation operation body 10 is fixed at the optimum firing angle, the detection body 11 swings around the support protrusion 10d by the insertion of the foreign object 22, and the substrate portion 11a contacts the contact portion 12a of the contact base 12. Thus, the detection switch 21 is switched from the off state to the on state. As a result, since a detection stop signal is output to the launching device from the detection switch 21 that has been turned on, the launch of the game ball is stopped despite the fact that the turning operation body 10 is turning at an arbitrary angle. Therefore, it becomes impossible to fire the game ball while the foreign object 22 is sandwiched and the rotating operation body 10 is fixed. Therefore, the player must perform a game by rotating the ring portion 10b of the rotating operation body 10 with a fingertip, and prevents an illegal act of playing with the rotating operation body 10 fixed by the foreign object 22. be able to.

また、本実施形態例に係る発射ハンドル7では、回動操作体10の支持突起10dに揺動可能に支持された検知体11と、回動操作体10の本体部10aに固着された接点ベース12とを所定ギャップを介して対向配置し、これら検知体(可動接点部)11と接点ベース(固定接点部)12とによって発射停止用のスイッチ手段である検出スイッチ21を構成したため、単純構成のスイッチ手段を用いて検知体11の揺動動作を検出することができる。ただし、かかるスイッチ手段としてプッシュスイッチやレバースイッチ等のデバイスを用い、このようなデバイスを検知体11の背面側に周方向に所定間隔をおいて複数配置しても良い。   Further, in the launching handle 7 according to the present embodiment example, the detection body 11 that is swingably supported by the support protrusion 10d of the rotating operation body 10 and the contact base that is fixed to the main body 10a of the rotating operation body 10 are provided. 12 are arranged opposite to each other through a predetermined gap, and the detection switch 21 serving as a switch means for stopping the emission is configured by the detection body (movable contact portion) 11 and the contact base (fixed contact portion) 12. The swinging motion of the detector 11 can be detected using the switch means. However, a device such as a push switch or a lever switch may be used as the switch means, and a plurality of such devices may be arranged on the back side of the detection body 11 at a predetermined interval in the circumferential direction.

また、本実施形態例に係る発射ハンドル7では、回動操作体10の回転中心に検知体11の揺動支点となる支持突起10dを設けると共に、フェースカバー9の各ばね受け突起9aに検知体11を支持突起10dに向けて弾性付勢するコイルばね20を保持したので、異物22の挿入によって検知体11を安定的に揺動動作させることができる。ただし、検知体11の揺動支点となる支持突起を回動操作体10の代わりにベース体8に設けることも可能である。   Further, in the launch handle 7 according to the present embodiment example, a support protrusion 10 d serving as a swing fulcrum of the detection body 11 is provided at the rotation center of the rotation operation body 10, and the detection body is provided on each spring receiving protrusion 9 a of the face cover 9. Since the coil spring 20 that elastically biases 11 toward the support protrusion 10d is held, the detection body 11 can be stably swung by inserting the foreign material 22. However, it is also possible to provide a support projection as a swing fulcrum of the detection body 11 on the base body 8 instead of the rotation operation body 10.

なお、上記実施形態例では、発射停止用のスイッチ手段である検出スイッチ21がオン動作して発射停止信号を出力すると、その発射停止信号に基づいて必ず遊技球の発射が停止されるようになっているが、図8のフローチャートに示すように、検出スイッチ21がオン動作しても、そのオン状態が所定時間経過(例えば5〜8秒後)した場合だけ不正と認定して遊技球の発射を停止するようにしても良い。このようにすると、例えば回動操作中の回動操作体10に検知体11が当接して検出スイッチ21が一時的にオン状態となったとしても、かかるオン状態の経過時間を判断して不正行為であるか否かが決定されるため、異物22の挿入以外の誤検出を防止することができる。   In the above-described embodiment, when the detection switch 21 which is the switch means for stopping the firing is turned on and the firing stop signal is output, the launch of the game ball is surely stopped based on the firing stop signal. However, as shown in the flowchart of FIG. 8, even if the detection switch 21 is turned on, it is recognized as illegal only when a predetermined time has elapsed (for example, after 5 to 8 seconds), and the game ball is fired. May be stopped. In this case, for example, even if the detection body 11 comes into contact with the rotation operation body 10 during the rotation operation and the detection switch 21 is temporarily turned on, the elapsed time of the on state is judged to be illegal. Since it is determined whether or not it is an action, it is possible to prevent erroneous detection other than insertion of the foreign object 22.

また、上記実施形態例では、検知体11の揺動動作を検出して遊技球の発射を停止するスイッチ手段として、検知体(可動接点部)11と接点ベース(固定接点部)12とによって構成される接触式の検出スイッチ21を用いた場合について説明したが、検知体11と接点ベース12に受発光素子を振り分けた光学式の検出スイッチや、検知体11と接点ベース12に磁石と磁気検出素子を振り分けた磁気式の検出スイッチを用いることも可能である。   In the above embodiment, the detecting body (movable contact portion) 11 and the contact base (fixed contact portion) 12 are configured as switch means for detecting the swinging motion of the detecting body 11 and stopping the launch of the game ball. In the above description, the contact detection switch 21 is used. However, an optical detection switch in which the light receiving and emitting elements are allocated to the detection body 11 and the contact base 12, and a magnet and a magnetic detection are used for the detection body 11 and the contact base 12. It is also possible to use a magnetic detection switch to which the elements are distributed.

また、上記実施形態例では、回動操作体10の回動を検出する検出素子としてロータリボリューム14を用いた場合について説明したが、ロータリエンコーダ等の他のデバイスを検出素子として用いることも可能である。   In the above embodiment, the case where the rotary volume 14 is used as a detection element for detecting the rotation of the rotary operation body 10 has been described. However, other devices such as a rotary encoder can also be used as the detection element. is there.

本発明の実施形態例に係る発射ハンドルを備えた弾球遊技機の斜視図である。It is a perspective view of a bullet ball game machine provided with a launching handle according to an embodiment of the present invention. 該発射ハンドルの斜視図である。It is a perspective view of the firing handle. 該発射ハンドルの正面図である。It is a front view of the firing handle. 図3のA−A線に沿う断面図である。It is sectional drawing which follows the AA line of FIG. 図3のB−B線に沿う断面図である。It is sectional drawing which follows the BB line of FIG. 発射ハンドルの分解斜視図である。It is a disassembled perspective view of a firing handle. 該発射ハンドルに異物を挟み込んだ状態を示す断面図である。It is sectional drawing which shows the state which inserted | pinched the foreign material into this firing handle. スイッチ手段の他の制御内容を示すフローチャートである。It is a flowchart which shows the other control content of a switch means.

符号の説明Explanation of symbols

6 前面ボード
7 発射ハンドル
8 ベース体
8a 筒状部
8b 基体部
8c 筒状突堤
8d 軸受筒部
9 フェースカバー
9a ばね受け突起
10 回動操作体
10a 本体部
10b リング部
10c 指当部
10d 支持突起
11 検知体
11a 基板部
11b 作動部
11c 突起
12 接点ベース
12a 当接部
14 ロータリボリューム(検出素子)
15 伝達体
15a 軸部
16 トーションばね(戻しばね)
17 歯車
18 コンデンサ
19 セパレータ
20 コイルばね(ばね部材)
21 検出スイッチ(スイッチ手段)
22 異物
K 環状空間
S 隙間
6 Front board 7 Launch handle 8 Base body 8a Tubular part 8b Base part 8c Tubular jetty 8d Bearing cylinder part 9 Face cover 9a Spring receiving projection 10 Rotating operation body 10a Main body part 10b Ring part 10c Finger rest part 10d Supporting projection 11 Detector 11a Substrate part 11b Actuator 11c Protrusion 12 Contact base 12a Contact part 14 Rotary volume (detection element)
15 Transmitter 15a Shaft 16 Torsion Spring (Return Spring)
17 gear 18 capacitor 19 separator 20 coil spring (spring member)
21. Detection switch (switch means)
22 Foreign object K Annular space S Clearance

Claims (3)

外周部に筒状突堤を有するベース体と、このベース体に固定されて前記筒状突堤との間に環状空間を画成する円椀状のフェースカバーと、前記環状空間内を回動可能な回動操作体と、この回動操作体を回動方向の初期位置に付勢する戻しばねと、前記回動操作体の回動を検出する検出素子とを備え、前記検出素子の出力信号に基づいて遊技球の発射強度が調整される弾球遊技機の発射ハンドルにおいて、
前記回動操作体が前記環状空間よりも内側を回動する本体部と該環状空間よりも外側を回動するリング部とを有し、このリング部の内方側に配置した検知体を前記回動操作体の回転中心軸を支点として揺動可能に支持すると共に、この検知体の揺動動作を検出して遊技球の発射を停止するスイッチ手段を設け、前記検知体を前記フェースカバーの後部外周面と前記リング部の内周面との間に存する隙間内に露出させたことを特徴とする弾球遊技機の発射ハンドル。
A base body having a cylindrical jetty on the outer periphery, a circular face cover fixed to the base body and defining an annular space between the cylindrical jetty, and rotatable in the annular space A rotation operation body; a return spring that biases the rotation operation body to an initial position in the rotation direction; and a detection element that detects rotation of the rotation operation body. In the launch handle of a ball game machine in which the launch intensity of the game ball is adjusted based on
The rotating operation body has a main body part that rotates inside the annular space and a ring part that rotates outside the annular space, and the detection body arranged on the inner side of the ring part A switch means for stopping the launch of the game ball by detecting the swinging motion of the detection body and detecting the swinging motion of the detection body is provided. A launch handle for a ball game machine, wherein the launch handle is exposed in a gap existing between a rear outer peripheral surface and an inner peripheral surface of the ring portion.
請求項1の記載において、前記スイッチ手段が、前記検知体に設けられた可動接点部と、この可動接点部に所定ギャップを介して対向配置された固定接点部とからなることを特徴とする弾球遊技機の発射ハンドル。   2. The bullet according to claim 1, wherein the switch means comprises a movable contact portion provided on the detector and a fixed contact portion disposed opposite to the movable contact portion via a predetermined gap. A launch handle for a ball game machine. 請求項1または2の記載において、前記回動操作体の回転中心に前記支点となる支持突起を設けると共に、前記フェースカバーに前記検知体を前記支持突起に向けて付勢するばね部材を保持したことを特徴とする弾球遊技機の発射ハンドル。   3. The support projection as the fulcrum is provided at the rotation center of the rotational operation body according to claim 1, and a spring member for biasing the detection body toward the support projection is held on the face cover. This is a launch handle for a ball game machine.
JP2007205609A 2007-08-07 2007-08-07 Launcher handle of bullet ball machine Expired - Fee Related JP4834626B2 (en)

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Country Link
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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006109927A (en) * 2004-10-12 2006-04-27 Okumura Yu-Ki Co Ltd Game machine
JP2007068780A (en) * 2005-09-07 2007-03-22 Taiyo Elec Co Ltd Game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006109927A (en) * 2004-10-12 2006-04-27 Okumura Yu-Ki Co Ltd Game machine
JP2007068780A (en) * 2005-09-07 2007-03-22 Taiyo Elec Co Ltd Game machine

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