JP2008220689A5 - - Google Patents
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- JP2008220689A5 JP2008220689A5 JP2007064039A JP2007064039A JP2008220689A5 JP 2008220689 A5 JP2008220689 A5 JP 2008220689A5 JP 2007064039 A JP2007064039 A JP 2007064039A JP 2007064039 A JP2007064039 A JP 2007064039A JP 2008220689 A5 JP2008220689 A5 JP 2008220689A5
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- JP
- Japan
- Prior art keywords
- winning
- cumulative
- determination
- game
- reference value
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 230000001186 cumulative Effects 0.000 claims 30
- 238000000034 method Methods 0.000 claims 15
- 230000000875 corresponding Effects 0.000 claims 6
- 230000002159 abnormal effect Effects 0.000 claims 5
- 238000009825 accumulation Methods 0.000 claims 2
Claims (7)
前記遊技制御手段の遊技制御結果に基づいて、予め設定された期間における累積判定対象値を把握する把握手段と、Based on the game control result of the game control means, grasping means for grasping a cumulative determination target value in a preset period;
把握手段により把握された前記累積判定対象値と予め設定された基準値とを比較判定する判定手段と、Determination means for comparing and determining the cumulative determination target value grasped by the grasping means and a preset reference value;
当該判定手段の判定結果に基づいて、前記累積判定対象値が異常であることを示す報知処理又はホール管理装置への外部出処理を実行する処理実行手段と、Based on the determination result of the determination means, a process execution means for executing a notification process indicating that the cumulative determination target value is abnormal or an outside process to the hall management device;
を備えたことを特徴とする遊技機。A gaming machine characterized by comprising:
絵柄の可変表示を開始させるべく操作される始動操作手段と、Starting operation means operated to start variable display of the pattern;
始動操作手段の操作に基づいて役の抽選を行う抽選手段とLottery means for drawing lotteries based on the operation of the starting operation means;
を備え、With
前記役の抽選結果が特典役当選であって、前記絵柄の可変表示領域における予め定められた有効位置に前記当選となった特典役に対応した特典役対応入賞が成立した場合に遊技者に特典を付与する遊技機において、A bonus is awarded to a player when the lottery result of the winning combination is a winning combination winning and a winning combination corresponding to the winning winning combination corresponding to the winning winning combination is established at a predetermined effective position in the variable display area of the pattern. In gaming machines that grant
各遊技回における役の当選結果又は入賞の成立結果に基づいて複数遊技回における累積判定対象値を把握する把握手段と、A grasping means for grasping a cumulative determination target value in a plurality of game times based on a winning result of a combination in each game time or a winning result;
把握手段により把握された前記累積判定対象値と予め設定された基準値とを比較判定する判定手段と、Determination means for comparing and determining the cumulative determination target value grasped by the grasping means and a preset reference value;
当該判定手段の判定結果に基づいて、前記累積判定対象値が異常であることを示す報知処理又はホール管理装置への外部出処理を実行する処理実行手段と、Based on the determination result of the determination means, a process execution means for executing a notification process indicating that the cumulative determination target value is abnormal or an outside process to the hall management device;
を備えたことを特徴とする遊技機。A gaming machine characterized by comprising:
前記判定手段は、前記累積当選回数が上限基準値に達しているか否かを判定するものであり、The determination means determines whether or not the cumulative number of winnings has reached an upper limit reference value,
前記上限基準値として、第1上限基準値とそれよりも値が大きい第2上限基準値とを設定し、As the upper limit reference value, a first upper limit reference value and a second upper limit reference value having a larger value are set,
前記判定手段は、The determination means includes
前記累積当選回数が第1上限基準値に達しているか否かを判定する第1判定手段と、First determination means for determining whether or not the cumulative number of winning times has reached a first upper limit reference value;
前記累積当選回数が前記第2上限基準値に達しているか否かを判定する第2判定手段と、Second determination means for determining whether or not the cumulative number of winning times has reached the second upper limit reference value;
を備え、With
前記処理実行手段は、The process execution means includes
前記第1判定手段により前記累積当選回数が第1上限基準値に達したと判定されたことに基づいて、前記累積当選回数が異常であることを示す報知処理又はホール管理装置への外部出処理を実行する第1処理実行手段と、A notification process indicating that the cumulative number of wins is abnormal based on a determination that the cumulative number of wins has reached a first upper limit reference value by the first determination unit, or a process of going out to a hall management device First processing execution means for executing
前記第2判定手段により前記累積当選回数が第2上限基準値に達したと判定されたことに基づいて、その後の遊技を禁止する遊技禁止処理を実行する第2処理実行手段とSecond process execution means for executing a game prohibition process for prohibiting a subsequent game based on the fact that the cumulative number of wins is determined to have reached a second upper limit reference value by the second determination means;
を備えたことを特徴とする請求項2に記載の遊技機。The gaming machine according to claim 2, further comprising:
前記判定手段は、前記累積当選回数が下限基準値に達していないか否かを判定するものであり、The determination means determines whether or not the cumulative number of wins has reached a lower limit reference value,
前記処理実行手段は、前記判定手段により前記累積当選回数が下限基準値に達していないと判定されたことに基づいて、前記累積当選回数が異常であることを示す報知処理又はホール管理装置への外部出処理を実行するものであることを特徴とする請求項2又は3に記載の遊技機。The processing execution means, based on the determination that the cumulative winning number has not reached the lower limit reference value by the determining means, a notification process indicating that the cumulative winning number is abnormal or to the hole management device The gaming machine according to claim 2, wherein the game machine executes an outside processing.
当該履歴記憶手段は、最も近い遊技回から予め定められた遊技回数の範囲内における累積当選回数を把握する上で必要な遊技回数分について、各遊技回における少なくとも前記所定の特典役の抽選結果履歴を順次記憶するとともに、当該必要な遊技回数を超える遊技回についての抽選結果履歴を順次消去する構成であり、The history storage means has a lottery result history of at least the predetermined privilege combination in each game number for the number of game times necessary for grasping the cumulative number of winning times within a predetermined number of game times from the closest game number. Are sequentially stored, and the lottery result history for game times exceeding the required number of games is sequentially deleted,
さらに、前記把握手段は、Furthermore, the grasping means includes
前記累積当選回数を記憶する累積当選回数記憶手段と、A cumulative winning number storage means for storing the cumulative winning number;
前記所定の特典役に当選した場合に、その当選に対応した値を前記累積当選回数に加算する加算手段と、When the predetermined bonus combination is won, an adding means for adding a value corresponding to the winning to the cumulative number of wins;
前記所定の特典役に当選した旨の抽選結果履歴が前記履歴記憶手段から消去される場合に、その消去に対応した値を前記累積当選回数から減算する減算手段とA subtracting means for subtracting a value corresponding to the deletion from the cumulative number of wins when a lottery result history indicating that the predetermined bonus combination is won is deleted from the history storage means;
を備えたことを特徴とする請求項2乃至4のいずれか1に記載の遊技機。A gaming machine according to any one of claims 2 to 4, further comprising:
前記役の抽選結果が前記媒体付与役の当選であって、前記有効位置に前記当選となった媒体付与役に対応した媒体付与役対応入賞が成立した場合に所定数の遊技媒体を付与する媒体付与手段を備え、A medium that gives a predetermined number of game media when the lottery result of the combination is a winning of the medium providing combination, and a winning combination corresponding to the medium providing combination corresponding to the winning medium providing combination is established at the effective position Providing means,
前記累積判定対象値は、前記媒体付与手段により付与される遊技媒体の累積付与数であり、The cumulative determination target value is the cumulative number of game media granted by the medium granting unit,
前記判定手段は、前記累積付与数が前記基準値に達しているか否かを判定するものであり、The determination means determines whether or not the cumulative number of grants has reached the reference value.
前記処理実行手段は、前記判定手段の判定結果に基づいて、前記累積付与数が異常であることを示す報知処理又はホール管理装置への外部出処理を実行するものであることを特徴とする請求項2に記載の遊技機。The said process execution means performs the alerting | reporting process which shows that the said cumulative number of grants is abnormal, or the process to go out to a hall management apparatus based on the determination result of the said determination means, It is characterized by the above-mentioned. Item 3. The gaming machine according to Item 2.
前記基準値として、通常用基準値と特別用基準値とを設定し、As the reference value, a normal reference value and a special reference value are set,
前記把握手段は、The grasping means includes
前記通常遊技状態において各遊技回における当選結果又は入賞の成立結果に基づいて複数遊技回における通常用累積判定対象値を把握する通常用把握手段と、A normal grasping means for grasping a normal cumulative determination target value in a plurality of game times based on a winning result or a winning result in each game time in the normal game state;
前記特別遊技状態において各遊技回における当選結果又は入賞の成立結果に基づいて複数遊技回における特別用累積判定対象値を把握する特別用把握手段とA special grasping means for grasping a special accumulation determination target value in a plurality of game times based on a winning result or a winning result in each game time in the special game state;
を備え、With
前記判定手段は、The determination means includes
前記通常用把握手段により把握された前記通常用累積判定対象値と前記通常用基準値とを比較判定する通常用判定手段と、Normal determination means for comparing and determining the normal cumulative determination target value grasped by the normal grasp means and the normal reference value;
前記特別用把握手段により把握された前記特別用累積判定対象値と前記特別用基準値とを比較判定する特別用判定手段とSpecial determination means for comparing and comparing the special accumulation determination target value grasped by the special grasp means and the special reference value;
を備えたことを特徴とする請求項2乃至6のいずれか1に記載の遊技機。A gaming machine according to any one of claims 2 to 6, further comprising:
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007064039A JP5194495B2 (en) | 2007-03-13 | 2007-03-13 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2007064039A JP5194495B2 (en) | 2007-03-13 | 2007-03-13 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2008220689A JP2008220689A (en) | 2008-09-25 |
JP2008220689A5 true JP2008220689A5 (en) | 2010-04-02 |
JP5194495B2 JP5194495B2 (en) | 2013-05-08 |
Family
ID=39839975
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007064039A Expired - Fee Related JP5194495B2 (en) | 2007-03-13 | 2007-03-13 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP5194495B2 (en) |
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JP6175663B2 (en) * | 2012-06-28 | 2017-08-09 | 株式会社北電子 | Game equipment |
JP6175664B2 (en) * | 2012-06-28 | 2017-08-09 | 株式会社北電子 | Game equipment |
JP5970285B2 (en) * | 2012-08-01 | 2016-08-17 | ダイコク電機株式会社 | Amusement system |
JP2014028159A (en) * | 2013-08-23 | 2014-02-13 | Sanyo Product Co Ltd | Game machine |
JP6608588B2 (en) * | 2014-11-07 | 2019-11-20 | 山佐株式会社 | Game machine |
JP6605845B2 (en) * | 2015-06-02 | 2019-11-13 | 山佐株式会社 | Game machine |
JP6625828B2 (en) * | 2015-06-02 | 2019-12-25 | 山佐株式会社 | Gaming machine |
JP6605844B2 (en) * | 2015-06-02 | 2019-11-13 | 山佐株式会社 | Game machine |
JP6253620B2 (en) * | 2015-09-08 | 2017-12-27 | 株式会社ニューギン | Game machine |
JP6301295B2 (en) * | 2015-09-08 | 2018-03-28 | 株式会社ニューギン | Game machine |
JP6301293B2 (en) * | 2015-09-08 | 2018-03-28 | 株式会社ニューギン | Game machine |
JP6301296B2 (en) * | 2015-09-08 | 2018-03-28 | 株式会社ニューギン | Game machine |
JP6301292B2 (en) * | 2015-09-08 | 2018-03-28 | 株式会社ニューギン | Game machine |
JP6253621B2 (en) * | 2015-09-08 | 2017-12-27 | 株式会社ニューギン | Game machine |
JP6301294B2 (en) * | 2015-09-08 | 2018-03-28 | 株式会社ニューギン | Game machine |
JP6301291B2 (en) * | 2015-09-08 | 2018-03-28 | 株式会社ニューギン | Game machine |
JP6292590B2 (en) * | 2016-05-12 | 2018-03-14 | 株式会社サンセイアールアンドディ | Game machine |
JP6288731B2 (en) * | 2016-05-12 | 2018-03-07 | 株式会社サンセイアールアンドディ | Game machine |
JP6288730B2 (en) * | 2016-05-12 | 2018-03-07 | 株式会社サンセイアールアンドディ | Game machine |
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2007
- 2007-03-13 JP JP2007064039A patent/JP5194495B2/en not_active Expired - Fee Related