JP2008142139A5 - - Google Patents

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Publication number
JP2008142139A5
JP2008142139A5 JP2006330028A JP2006330028A JP2008142139A5 JP 2008142139 A5 JP2008142139 A5 JP 2008142139A5 JP 2006330028 A JP2006330028 A JP 2006330028A JP 2006330028 A JP2006330028 A JP 2006330028A JP 2008142139 A5 JP2008142139 A5 JP 2008142139A5
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JP
Japan
Prior art keywords
transparent
game
area
movable member
ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
JP2006330028A
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Japanese (ja)
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JP2008142139A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2006330028A priority Critical patent/JP2008142139A/en
Priority claimed from JP2006330028A external-priority patent/JP2008142139A/en
Publication of JP2008142139A publication Critical patent/JP2008142139A/en
Publication of JP2008142139A5 publication Critical patent/JP2008142139A5/ja
Withdrawn legal-status Critical Current

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Claims (5)

遊技者が遊技球を遊技領域に発射することにより所定の遊技を行うことが可能な遊技機であって、
透明性を有し、前面側に前記遊技領域が形成された透明遊技盤と、
前記透明遊技盤の背面側に配設され、前記透明遊技盤を介して遊技者が視認可能な表示領域を有する画像表示装置と、
前記透明遊技盤と前記画像表示装置との間に形成される領域内で移動可能な可動部材とを備え、
前記遊技領域は、透明性を有する透明遊技領域と、前記透明遊技盤における前記透明遊技領域の上部に不透明部材が付設されることにより形成される不透明遊技領域とを含み、
前記可動部材を、前記不透明遊技領域に対応する領域または遊技領域外に対応する領域である非表示対応領域と前記透明遊技領域に対応する透明対応領域との間で移動させることが可能であり、遊技状態に応じて前記非表示対応領域と前記透明対応領域との重複割合を変更可能に移動させる可動部材制御手段を備えた
ことを特徴とする遊技機。
A gaming machine in which a player can perform a predetermined game by firing a game ball into a game area,
A transparent gaming board having transparency and having the gaming area formed on the front side;
An image display device disposed on the back side of the transparent game board and having a display area visible to the player through the transparent game board;
A movable member movable in a region formed between the transparent game board and the image display device;
The game area includes a transparent game area having transparency, and an opaque game area formed by attaching an opaque member to an upper part of the transparent game area in the transparent game board,
The movable member can be moved between a non-display corresponding area which is an area corresponding to the opaque game area or an area corresponding to outside the game area and a transparent corresponding area corresponding to the transparent game area, A gaming machine comprising: movable member control means for moving the overlapping ratio between the non-display corresponding area and the transparent corresponding area in a changeable manner in accordance with a gaming state.
可動部材制御手段は、可動部材全体が透明対応領域に重複する第1状態と、可動部材全体が非表示対応領域に重複する第2状態とに設定することが可能である
請求項1記載の遊技機。
The game according to claim 1, wherein the movable member control means can be set to a first state in which the entire movable member overlaps the transparent corresponding region and a second state in which the entire movable member overlaps the non-display corresponding region. Machine.
可変表示の実行条件の成立にもとづいて各々を識別可能な複数種類の識別情報の可変表示を特別図柄表示装置にて行い、識別情報の表示結果が特定表示結果となったときに、遊技球が入賞可能な第1状態と遊技球が入賞不能な第2状態とを可変入賞球装置が所定回数繰り返す特定遊技状態に制御可能であり、払出条件が成立したことにもとづいて遊技球を遊技者に払い出す遊技機であって、
不透明遊技領域に対応する領域に、遊技球の入賞領域を形成する入賞装置ユニット、特別図柄を可変表示する特別図柄ユニット、特定遊技状態における前記第1状態の回数を表示するラウンド数表示ユニット、遊技球の払い出しの報知を行う賞球表示ユニット、および可変表示の実行条件の保留数を表示する保留表示ユニットのうちの少なくとも1つが設けられた
請求項1または請求項2記載の遊技機。
The special symbol display device performs variable display of a plurality of types of identification information that can be identified based on the establishment of the variable display execution condition, and when the display result of the identification information becomes the specific display result, It is possible to control the first state in which a prize can be won and the second state in which a game ball cannot be won into a specific gaming state in which the variable winning ball device repeats a predetermined number of times, and the game ball is given to the player based on the fact that the payout condition is satisfied. A gaming machine to be paid out,
In a region corresponding to the opaque game region, a winning device unit that forms a winning region for a game ball, a special symbol unit that variably displays a special symbol, a round number display unit that displays the number of times of the first state in a specific gaming state, and a game The gaming machine according to claim 1 or 2, further comprising at least one of a prize ball display unit for notifying a payout of a ball and a hold display unit for displaying a hold number of execution conditions for variable display.
可動部材制御手段の制御により可動部材を駆動する駆動機構を備え、
遊技球の通過を検出して検出信号を出力する球通過検出手段が透明遊技盤に設けられ、
前記球通過検出手段からの検出信号にもとづいて遊技機の制御を行う球通過制御手段と前記可動部材制御手段とが画像表示装置の背面側に設けられ、
前記球通過検出手段と前記球通過制御手段とを接続する第1配線と、前記駆動機構と前記可動部材制御手段とを接続する第2配線とをともに通過させる共通通過部が、前記画像表示装置の設置位置の近傍に設けられた
請求項1から請求項3のうちのいずれかに記載の遊技機。
A drive mechanism for driving the movable member under the control of the movable member control means;
A ball passage detection means for detecting the passage of the game ball and outputting a detection signal is provided in the transparent game board,
A ball passage control means for controlling the gaming machine based on a detection signal from the ball passage detection means and the movable member control means are provided on the back side of the image display device,
A common passage portion that passes through both the first wiring connecting the sphere passage detection means and the sphere passage control means and the second wiring connecting the drive mechanism and the movable member control means, the image display device The gaming machine according to any one of claims 1 to 3, wherein the gaming machine is provided in the vicinity of the installation position.
可動部材を支持する支持部材が該可動部材に接続され、
前記支持部材における透明遊技領域と重複する部分は透明部材で形成されている
請求項1から請求項4のうちのいずれかに記載の遊技機。
A support member for supporting the movable member is connected to the movable member;
The gaming machine according to any one of claims 1 to 4, wherein a portion of the support member that overlaps the transparent gaming area is formed of a transparent member.
JP2006330028A 2006-12-06 2006-12-06 Game machine Withdrawn JP2008142139A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006330028A JP2008142139A (en) 2006-12-06 2006-12-06 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006330028A JP2008142139A (en) 2006-12-06 2006-12-06 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2011183687A Division JP2011255207A (en) 2011-08-25 2011-08-25 Gaming machine

Publications (2)

Publication Number Publication Date
JP2008142139A JP2008142139A (en) 2008-06-26
JP2008142139A5 true JP2008142139A5 (en) 2010-05-27

Family

ID=39603007

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006330028A Withdrawn JP2008142139A (en) 2006-12-06 2006-12-06 Game machine

Country Status (1)

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JP (1) JP2008142139A (en)

Families Citing this family (29)

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JP2011083384A (en) * 2009-10-14 2011-04-28 Kyoraku Sangyo Kk Pachinko game machine
JP5254926B2 (en) * 2009-10-14 2013-08-07 京楽産業.株式会社 Pachinko machine
JP5773236B2 (en) * 2010-03-31 2015-09-02 株式会社大一商会 Game machine
JP5301625B2 (en) * 2011-09-30 2013-09-25 株式会社サンセイアールアンドディ Game machine
JP2013158398A (en) * 2012-02-02 2013-08-19 Sophia Co Ltd Game machine
JP6385054B2 (en) * 2013-12-19 2018-09-05 株式会社三共 Game machine
JP6385053B2 (en) * 2013-12-19 2018-09-05 株式会社三共 Game machine
JP6385055B2 (en) * 2013-12-19 2018-09-05 株式会社三共 Game machine
JP6282880B2 (en) * 2014-02-10 2018-02-21 株式会社三共 Game machine
JP6282882B2 (en) * 2014-02-10 2018-02-21 株式会社三共 Game machine
JP6282879B2 (en) * 2014-02-10 2018-02-21 株式会社三共 Game machine
JP6282881B2 (en) * 2014-02-10 2018-02-21 株式会社三共 Game machine
JP6379617B2 (en) * 2014-04-17 2018-08-29 株式会社三洋物産 Game machine
JP6140248B2 (en) * 2015-11-11 2017-05-31 株式会社大一商会 Game machine
JP6153268B2 (en) * 2015-11-11 2017-06-28 株式会社大一商会 Game machine
JP6140252B2 (en) * 2015-11-11 2017-05-31 株式会社大一商会 Game machine
JP6140249B2 (en) * 2015-11-11 2017-05-31 株式会社大一商会 Game machine
JP6153269B2 (en) * 2015-11-11 2017-06-28 株式会社大一商会 Game machine
JP6140253B2 (en) * 2015-11-11 2017-05-31 株式会社大一商会 Game machine
JP6150868B2 (en) * 2015-11-11 2017-06-21 株式会社大一商会 Game machine
JP6140251B2 (en) * 2015-11-11 2017-05-31 株式会社大一商会 Game machine
JP6140250B2 (en) * 2015-11-11 2017-05-31 株式会社大一商会 Game machine
JP6074881B2 (en) * 2016-01-18 2017-02-08 株式会社サンセイアールアンドディ Game machine
JP6140317B2 (en) * 2016-02-05 2017-05-31 株式会社大一商会 Game machine
JP6140319B2 (en) * 2016-02-05 2017-05-31 株式会社大一商会 Game machine
JP6140318B2 (en) * 2016-02-05 2017-05-31 株式会社大一商会 Game machine
JP6340518B2 (en) * 2016-09-16 2018-06-13 株式会社ソフイア Gaming machine
JP6642647B2 (en) * 2018-08-01 2020-02-05 株式会社三洋物産 Gaming machine
JP7070722B2 (en) * 2021-01-14 2022-05-18 株式会社三洋物産 Pachinko machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4362798B2 (en) * 1999-11-11 2009-11-11 株式会社大一商会 Game machine
JP2002078904A (en) * 2000-09-07 2002-03-19 Heiwa Corp Game machine
JP2003126446A (en) * 2001-10-22 2003-05-07 Sankyo Kk Game machine
JP4827228B2 (en) * 2005-05-12 2011-11-30 株式会社大一商会 Game machine

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