JP2008011904A5 - - Google Patents

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Publication number
JP2008011904A5
JP2008011904A5 JP2006183211A JP2006183211A JP2008011904A5 JP 2008011904 A5 JP2008011904 A5 JP 2008011904A5 JP 2006183211 A JP2006183211 A JP 2006183211A JP 2006183211 A JP2006183211 A JP 2006183211A JP 2008011904 A5 JP2008011904 A5 JP 2008011904A5
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JP
Japan
Prior art keywords
entrance
gaming machine
stage portion
stage
probability
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JP2006183211A
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Japanese (ja)
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JP5168442B2 (en
JP2008011904A (en
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Priority to JP2006183211A priority Critical patent/JP5168442B2/en
Priority claimed from JP2006183211A external-priority patent/JP5168442B2/en
Publication of JP2008011904A publication Critical patent/JP2008011904A/en
Publication of JP2008011904A5 publication Critical patent/JP2008011904A5/ja
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Publication of JP5168442B2 publication Critical patent/JP5168442B2/en
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Claims (4)

遊技盤の遊技領域にフレーム部材を備え、該フレーム部材に表示装置を配置し、該表示装置の下方に凹凸を形成するステージを設け、該ステージの凸部位置に入球口を臨ませ、該入球口に入球した遊技球を直接又は所定の確率で入賞センサに誘導するように構成し、該入賞センサの感知信号を主制御装置に入力して所定の確率で抽選を行い、当たり抽選に際しては特別遊技状態に移行するように構成した遊技機において、
前記入球口に臨むステージ部分を、その入球口への入球確率が高くなるように可動させるよう構成し、
前記遊技領域にスルーゲートを設け、
該スルーゲートを通過した遊技球の感知信号を主制御装置に入力し、所定の抽選を行った後に当たり抽選の結果に基づいて前記ステージ部分を入球確率が高くなるように所定時間可動させるよう構成してあることを特徴とする遊技機。
A game board is provided with a frame member in a game area, a display device is disposed on the frame member , a stage for forming irregularities is provided below the display device, and a ball entrance is exposed at a convex portion position of the stage, The game ball entered at the entrance is directly or with a predetermined probability to be guided to the winning sensor, and the winning sensor's sensing signal is input to the main control device and the lottery is performed with the predetermined probability. At the time of the gaming machine configured to shift to the special gaming state,
The stage portion facing the entrance is configured to be movable so that the entrance probability to the entrance is high,
A through gate is provided in the gaming area,
A sensing signal of the game ball that has passed through the through gate is input to the main control device, and after performing a predetermined lottery, the stage portion is moved for a predetermined time based on the result of the winning lottery so that the probability of entering the ball is high. A gaming machine characterized by being configured.
前記特別遊技状態において、前記スルーゲートを通過した遊技球の感知信号を主制御装置に入力し、所定の抽選を行った後に当たりの結果に基づいて前記ステージ部分を、更に一段と入球確率が高くなるように所定時間可動させるように構成してあることを特徴とする請求項1に記載の遊技機。 In the special gaming state, a sensing signal of the game ball that has passed through the through gate is input to the main control device, and after performing a predetermined lottery, the stage portion is further increased based on the winning result, and the probability of entering the ball is further increased. The gaming machine according to claim 1, wherein the gaming machine is configured to be movable for a predetermined time . 前記ステージ部分の前縁部に横向き回動軸を設け、該回動軸の周りに該ステージ部分の後縁部が、通常の波形形成状態よりも下方に変位し、遊技球を前記入球口に高確率で誘導するように構成されていることを特徴とする請求項1又は請求項2に記載の遊技機。A horizontal rotation shaft is provided at the front edge of the stage portion, and the rear edge of the stage portion is displaced below the normal waveform forming state around the rotation shaft, so that the game ball is inserted into the entrance port. The gaming machine according to claim 1, wherein the gaming machine is configured to be guided to the game with high probability. 前記ステージ部分を、上側に位置する可動部と、その下側に位置する固定部の二層で構成し、前記可動部の左右何れか一側方に前後方向向き回動軸を設け、該回動軸の周りに該ステージ部分を倒立自在に回動変位させ、その倒立時に遊技球を前記入球口に高確率で誘導するように構成されていることを特徴とする請求項1又は請求項2に記載の遊技機。The stage part is composed of two layers, a movable part located on the upper side and a fixed part located on the lower side, and a rotating shaft directed in the front-rear direction is provided on either the left or right side of the movable part. The stage is configured so that the stage portion is pivoted and displaced around a dynamic axis so that the stage portion can be turned upside down, and the game ball is guided to the entrance at a high probability when the stage portion is turned upside down. 2. The gaming machine according to 2.
JP2006183211A 2006-07-03 2006-07-03 Game machine Active JP5168442B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006183211A JP5168442B2 (en) 2006-07-03 2006-07-03 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006183211A JP5168442B2 (en) 2006-07-03 2006-07-03 Game machine

Publications (3)

Publication Number Publication Date
JP2008011904A JP2008011904A (en) 2008-01-24
JP2008011904A5 true JP2008011904A5 (en) 2009-08-13
JP5168442B2 JP5168442B2 (en) 2013-03-21

Family

ID=39069553

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006183211A Active JP5168442B2 (en) 2006-07-03 2006-07-03 Game machine

Country Status (1)

Country Link
JP (1) JP5168442B2 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5116598B2 (en) * 2008-07-31 2013-01-09 京楽産業.株式会社 Board parts of gaming machine and gaming machine equipped with the same
JP5116597B2 (en) * 2008-07-31 2013-01-09 京楽産業.株式会社 Game machine
JP2010188065A (en) * 2009-02-20 2010-09-02 Okumura Yu-Ki Co Ltd Pachinko machine
JP6310261B2 (en) * 2014-01-21 2018-04-11 株式会社三共 Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001246067A (en) * 2000-03-03 2001-09-11 Daiichi Shokai Co Ltd Game machine
JP4292310B2 (en) * 2002-09-06 2009-07-08 株式会社高尾 Pachinko machine
JP2004275303A (en) * 2003-03-13 2004-10-07 Adachi Light Co Ltd Central role object of game machine
JP4411894B2 (en) * 2003-07-29 2010-02-10 株式会社三洋物産 Game machine
JP2006055293A (en) * 2004-08-18 2006-03-02 Samii Kk Pinball game machine

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