JP2006280785A5 - - Google Patents
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- JP2006280785A5 JP2006280785A5 JP2005107528A JP2005107528A JP2006280785A5 JP 2006280785 A5 JP2006280785 A5 JP 2006280785A5 JP 2005107528 A JP2005107528 A JP 2005107528A JP 2005107528 A JP2005107528 A JP 2005107528A JP 2006280785 A5 JP2006280785 A5 JP 2006280785A5
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- gaming machine
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Claims (5)
遊技球が入球可能な入球手段と、
前記入球手段への入球に基づいて、遊技者にとって有利な第1特別遊技状態の発生の当否と、当該第1特別遊技状態よりも遊技者にとって有利な度合いの少ない第2特別遊技状態の発生の当否とを判定する判定手段と、
前記判定手段での第1特別遊技状態当選との判定結果に基づいて、第1特別遊技状態期間において、遊技球の入球が困難あるいは入球し難い第1状態から、前記第1状態よりも入球し易い第2状態に変移する動作を実行する第1可変入球手段と、
前記第1可変入球手段とは別の入球手段であって、第2特別遊技状態期間において、遊技球の入球が困難あるいは入球し難い第1状態から、前記第1状態よりも入球し易い第2状態に変移する第2可変入球手段と、
第1特別遊技状態と第2特別遊技状態とのうちで少なくとも第2特別遊技状態の終了後に付加される遊技状態であって、遊技者にとって所定の付加価値を有する、終了期限付きの付加価値遊技状態を発生させる付加価値遊技状態発生手段と、
付加価値遊技状態中であるか否かを判定する付加価値遊技状態判定手段と、
付加価値遊技状態中において前記判定手段で第2特別遊技状態当選と判定された場合に、前記第2可変入球手段を第2状態に変移させるよう制御する変移制御手段と、
を備え、
前記第2可変入球手段は、当該第2可変入球手段が第2特別遊技状態であることを前記第1可変入球手段の第1特別遊技状態よりも認識し辛くしたものである
ことを特徴とする遊技機。 In a gaming machine having a gaming board having a gaming area surface on which a gaming ball rolls,
A ball entry means that allows a game ball to enter,
Based on the entry into the entry means, whether or not the first special gaming state advantageous to the player has occurred and the second special gaming state less advantageous to the player than the first special gaming state. A determination means for determining whether or not the occurrence has occurred;
Based on the determination result of the first special game state winning in the determination means, in the first special game state period, from the first state where it is difficult or difficult to enter the game ball, from the first state First variable pitching means for performing an operation of changing to a second state that is easy to pitch;
In the second special game state period, the first variable entry means is different from the first variable entry means from the first state in which entry of the game ball is difficult or difficult to enter in the second special game state period. A second variable entry means for changing to a second state that is easy to ball;
A value-added game with an expiration date that is a game state that is added at least after the end of the second special game state in the first special game state and the second special game state, and has a predetermined added value for the player Value-added gaming state generating means for generating a state;
A value-added gaming state determination means for determining whether or not the player is in a value-added gaming state;
A transition control means for controlling the second variable pitching means to shift to the second state when the determination means determines that the second special gaming state is won in the value-added gaming state;
With
The second variable entry means is more difficult to recognize that the second variable entry means is in the second special game state than the first special game state of the first variable entry means. A featured gaming machine.
前記第2可変入球手段は、当該第2可変入球手段が第2状態となった場合の開口面積を、前記第1可変入球手段が第2状態となった場合の開口面積よりも小さくすることで、当該第2可変入球手段が第2特別遊技状態であることを前記第1可変入球手段の第1特別遊技状態よりも認識し辛くしている The second variable pitching means has an opening area when the second variable pitching means is in the second state smaller than an opening area when the first variable pitching means is in the second state. Thus, it is harder to recognize that the second variable entry means is in the second special game state than the first special game state of the first variable entry means.
ことを特徴とする遊技機。 A gaming machine characterized by that.
前記入球手段への入球と前記判定手段での判定結果とに基づいて、特別遊技状態発生の当否を知らせるための所定の識別情報変動表示演出を行う識別情報変動表示手段と、 Identification information fluctuation display means for performing a predetermined identification information fluctuation display effect for notifying whether or not a special gaming state has occurred based on the entry into the ball entry means and the determination result in the determination means;
前記識別情報変動表示手段の表示画面の周囲の少なくとも一部を覆うように配置された装飾部材と A decorative member arranged to cover at least part of the periphery of the display screen of the identification information variation display means;
を備え、 With
前記第2可変入球手段は、前記装飾部材の所定箇所に設けられ、かつ、前記装飾部材に設けられた可動部が動作することで、当該第2可変入球手段の第1状態および第2状態を実現している The second variable ball entry means is provided at a predetermined location of the decoration member, and a movable portion provided in the decoration member operates, whereby the first state and the second state of the second variable ball entry means are set. Realizing the state
ことを特徴とする遊技機 A gaming machine characterized by
前記第2可変入球手段は、第2状態である期間が、前記第1可変入球手段が第2状態である期間よりも短くしている The second variable pitching means has a period in which the second state is in a shorter state than a period in which the first variable pitching means is in the second state.
ことを特徴とする遊技機。 A gaming machine characterized by that.
前記第2可変入球手段は、第1状態から第2状態になり再び第1状態に戻るまでを1ラウンドとして所定ラウンド数行うものであり、かつ、前記第1可変入球手段のラウンド数よりも少なくしていることを特徴とする遊技機。 The second variable pitching means performs a predetermined number of rounds from the first state to the second state and returning to the first state again, and from the number of rounds of the first variable pitching means A gaming machine characterized by having less.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005107528A JP5181411B2 (en) | 2005-04-04 | 2005-04-04 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005107528A JP5181411B2 (en) | 2005-04-04 | 2005-04-04 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011070442A Division JP2011125748A (en) | 2011-03-28 | 2011-03-28 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2006280785A JP2006280785A (en) | 2006-10-19 |
JP2006280785A5 true JP2006280785A5 (en) | 2009-08-06 |
JP5181411B2 JP5181411B2 (en) | 2013-04-10 |
Family
ID=37403284
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2005107528A Active JP5181411B2 (en) | 2005-04-04 | 2005-04-04 | Game machine |
Country Status (1)
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JP (1) | JP5181411B2 (en) |
Families Citing this family (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4744255B2 (en) * | 2005-09-29 | 2011-08-10 | ダイコク電機株式会社 | Pachinko machine |
JP5000391B2 (en) * | 2007-06-19 | 2012-08-15 | 株式会社三共 | Game machine |
JP4970307B2 (en) * | 2008-02-26 | 2012-07-04 | 株式会社三共 | Game machine |
JP4864917B2 (en) * | 2008-02-26 | 2012-02-01 | 株式会社三共 | Game machine |
JP4970308B2 (en) * | 2008-02-26 | 2012-07-04 | 株式会社三共 | Game machine |
JP4864918B2 (en) * | 2008-02-26 | 2012-02-01 | 株式会社三共 | Game machine |
JP4970309B2 (en) * | 2008-02-26 | 2012-07-04 | 株式会社三共 | Game machine |
JP4970306B2 (en) * | 2008-02-26 | 2012-07-04 | 株式会社三共 | Game machine |
JP4864916B2 (en) * | 2008-02-26 | 2012-02-01 | 株式会社三共 | Game machine |
JP5154268B2 (en) * | 2008-03-05 | 2013-02-27 | 株式会社三共 | Game machine |
JP4970314B2 (en) * | 2008-03-07 | 2012-07-04 | 株式会社三共 | Game machine |
JP4864930B2 (en) * | 2008-04-11 | 2012-02-01 | 株式会社三共 | Game machine |
JP4970334B2 (en) * | 2008-04-21 | 2012-07-04 | 株式会社三共 | Game machine |
JP5224938B2 (en) * | 2008-06-27 | 2013-07-03 | 株式会社三共 | Game machine |
JP5337425B2 (en) * | 2008-07-30 | 2013-11-06 | 株式会社三共 | Game machine |
JP5337426B2 (en) * | 2008-07-30 | 2013-11-06 | 株式会社三共 | Game machine |
JP5017400B2 (en) * | 2010-03-10 | 2012-09-05 | 株式会社三共 | Game machine |
JP6005410B2 (en) * | 2012-06-15 | 2016-10-12 | 株式会社ソフイア | Game machine |
JP7365683B2 (en) * | 2019-11-29 | 2023-10-20 | 株式会社ユニバーサルエンターテインメント | gaming machine |
JP7365684B2 (en) * | 2019-11-29 | 2023-10-20 | 株式会社ユニバーサルエンターテインメント | gaming machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3967395B2 (en) * | 1995-11-29 | 2007-08-29 | 株式会社ソフィア | Game machine |
JP2003190560A (en) * | 2001-12-27 | 2003-07-08 | Takao:Kk | Game machine |
JP2004173760A (en) * | 2002-11-25 | 2004-06-24 | Takao:Kk | Pinball game machine |
JP2005046544A (en) * | 2003-07-31 | 2005-02-24 | Sanyo Product Co Ltd | Game machine |
JP2006187339A (en) * | 2004-12-28 | 2006-07-20 | Heiwa Corp | Game machine |
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2005
- 2005-04-04 JP JP2005107528A patent/JP5181411B2/en active Active