JP2006271904A5 - - Google Patents
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- JP2006271904A5 JP2006271904A5 JP2005100239A JP2005100239A JP2006271904A5 JP 2006271904 A5 JP2006271904 A5 JP 2006271904A5 JP 2005100239 A JP2005100239 A JP 2005100239A JP 2005100239 A JP2005100239 A JP 2005100239A JP 2006271904 A5 JP2006271904 A5 JP 2006271904A5
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- JP
- Japan
- Prior art keywords
- advertisement
- selection
- game item
- evaluation information
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 238000011156 evaluation Methods 0.000 claims 26
- 230000000875 corresponding Effects 0.000 claims 6
- 230000001276 controlling effect Effects 0.000 claims 1
Claims (5)
前記広告を出力する広告出力手段と、
前記広告の出力状況が所定の出力状況基準を満足するか否かを判定する出力状況判定手段と、
ゲームアイテムの選択を受け付けるゲームアイテム選択受付手段と、
前記広告に対応するゲームアイテムである広告ゲームアイテムの選択が前記ゲームアイテム選択受付手段によって受け付けられたか否かを判定する選択内容判定手段と、
前記選択内容判定手段による判定結果に基づいて、前記広告評価情報記憶手段に記憶される広告評価情報を更新する広告評価情報更新手段と、
を含み、
前記ゲームアイテム選択受付手段は、
前記広告ゲームアイテムの選択を制限する制限手段と、
前記広告の出力状況が前記所定の出力状況基準を満足すると前記出力状況判定手段によって判定される場合、前記制限手段の制限を解除する制限解除手段と、を含み、
前記広告評価情報更新手段は、前記広告ゲームアイテムの選択が前記ゲームアイテム選択受付手段によって受け付けられたと前記選択内容判定手段によって判定された場合、前記広告評価情報記憶手段に記憶される広告評価情報を更新する、
ことを特徴とするゲームシステム。 Advertisement evaluation information storage means for storing advertisement evaluation information indicating an evaluation related to the output of the advertisement;
An advertisement output means for outputting the advertisement;
Output status determination means for determining whether the output status of the advertisement satisfies a predetermined output status criterion;
Game item selection receiving means for receiving selection of a game item;
Selection content determination means for determining whether or not selection of an advertisement game item that is a game item corresponding to the advertisement has been received by the game item selection reception means;
Based on the determination result by the pre-Symbol selection determining means, the advertisement evaluation information updating means for updating the advertisement evaluation information stored in the advertisement evaluation information storage means,
Only including,
The game item selection receiving means
Limiting means for limiting the selection of the advertising game item;
If the output status determining means determines that the output status of the advertisement satisfies the predetermined output status criteria, a restriction releasing means for releasing the restriction of the limiting means, and
The advertisement evaluation information update means stores advertisement evaluation information stored in the advertisement evaluation information storage means when the selection content determination means determines that the selection of the advertisement game item has been accepted by the game item selection acceptance means. Update,
Game system comprising a call.
前記広告ゲームアイテムを一般ゲームアイテムに対応づけて記憶する手段を含み、Means for storing the advertisement game item in association with a general game item;
前記ゲームアイテム選択受付手段は、選択候補のゲームアイテムのうちからのゲームアイテムの選択を受け付け、The game item selection accepting means accepts selection of a game item from among the candidate game items,
前記制限解除手段は、前記広告の出力状況が前記所定の出力状況基準を満足すると前記出力状況判定手段によって判定される場合、該広告に対応する前記広告ゲームアイテムと、該広告ゲームアイテムに対応づけられた前記一般ゲームアイテムと、を前記選択候補のゲームアイテムに含める、The restriction releasing means associates the advertising game item corresponding to the advertisement with the advertising game item when the output status determining means determines that the output status of the advertisement satisfies the predetermined output status criterion. Including the selected general game item in the selection candidate game item,
ことを特徴とするゲームシステム。A game system characterized by that.
前記ゲームアイテム選択受付手段は、前記選択候補のゲームアイテムのうちからのゲームアイテムの選択を受け付けるための第1選択画面を表示し、The game item selection receiving means displays a first selection screen for receiving selection of a game item from the selection candidate game items,
前記ゲームシステムは、The game system includes:
前記第1選択画面において選択されたゲームアイテムを記憶する選択ゲームアイテム記憶手段と、Selection game item storage means for storing the game item selected on the first selection screen;
前記選択ゲームアイテム記憶手段に記憶されるゲームアイテムのうちからのゲームアイテムの選択を受け付けるための第2選択画面を表示する手段と、Means for displaying a second selection screen for accepting selection of a game item from among the game items stored in the selected game item storage means;
前記第2選択画面において前記一般ゲームアイテムが選択された場合、該一般ゲームアイテムに対応するゲームイベントを発生させ、前記第2選択画面において前記広告ゲームアイテムが選択された場合、該広告ゲームアイテムに対応づけられた前記一般ゲームアイテムに対応するゲームイベントを発生させる手段と、を含む、When the general game item is selected on the second selection screen, a game event corresponding to the general game item is generated, and when the advertising game item is selected on the second selection screen, the advertising game item is displayed. Generating a game event corresponding to the associated general game item,
ことを特徴とするゲームシステム。A game system characterized by that.
前記広告の出力状況が所定の出力状況基準を満足するか否かを判定するための出力状況判定ステップと、
ゲームアイテムの選択を受け付けるためのゲームアイテム選択受付ステップと、
前記広告に対応するゲームアイテムである広告ゲームアイテムの選択が前記ゲームアイテム選択受付ステップにおいて受け付けられたか否かを判定するための選択内容判定ステップと、
前記広告の出力に関する評価を示す広告評価情報を記憶してなる広告評価情報記憶手段に記憶される広告評価情報を、前記選択内容判定ステップにおける判定結果に基づいて更新するための広告評価情報更新ステップと、
を含み、
前記ゲームアイテム選択受付ステップは、
前記広告ゲームアイテムの選択を制限するための制限ステップと、
前記広告の出力状況が前記所定の出力状況基準を満足すると前記出力状況判定ステップにおいて判定される場合、前記制限ステップによる制限を解除するための制限解除ステップと、を含み、
前記広告評価情報更新ステップは、前記広告ゲームアイテムの選択が前記ゲームアイテム選択受付ステップにおいて受け付けられたと前記選択内容判定ステップにおいて判定された場合、前記広告評価情報記憶手段に記憶される広告評価情報を更新するためのステップを含む、
ことを特徴とするゲームシステムの制御方法。 An advertisement output step for causing the output means to output an advertisement;
An output status determination step for determining whether the output status of the advertisement satisfies a predetermined output status criterion;
A game item selection reception step for receiving selection of a game item;
A selection content determination step for determining whether or not selection of an advertisement game item that is a game item corresponding to the advertisement is received in the game item selection reception step;
Advertisement evaluation information for updating said advertisement evaluation information stored in the advertisement evaluation information storage means for storing advertisement evaluation information indicating an evaluation of the output of the advertisement, based on the determination result in the previous SL selection determination step An update step;
Only including,
The game item selection reception step includes:
A limiting step for limiting the selection of the advertising game item;
If it is determined in the output status determination step that the output status of the advertisement satisfies the predetermined output status criteria, a restriction release step for releasing the restriction by the restriction step, and
In the advertisement evaluation information update step, when it is determined in the selection content determination step that the selection of the advertisement game item is received in the game item selection reception step, the advertisement evaluation information stored in the advertisement evaluation information storage unit is stored. Including steps to update,
Method of controlling a game system which is characterized a call.
前記広告を出力する広告出力手段、
前記広告の出力状況が所定の出力状況基準を満足するか否かを判定する出力状況判定手段、
ゲームアイテムの選択を受け付けるゲームアイテム選択受付手段、
前記広告に対応するゲームアイテムである広告ゲームアイテムの選択が前記ゲームアイテム選択受付手段によって受け付けられたか否かを判定する選択内容判定手段、及び、
前記選択内容判定手段による判定結果に基づいて、前記広告評価情報記憶手段に記憶される広告評価情報を更新する広告評価情報更新手段、
としてコンピュータを機能させ、
前記ゲームアイテム選択受付手段は、
前記広告ゲームアイテムの選択を制限する制限手段と、
前記広告の出力状況が前記所定の出力状況基準を満足すると前記出力状況判定手段によって判定される場合、前記制限手段の制限を解除する制限解除手段と、を含み、
前記広告評価情報更新手段は、前記広告ゲームアイテムの選択が前記ゲームアイテム選択受付手段によって受け付けられたと前記選択内容判定手段によって判定された場合、前記広告評価情報記憶手段に記憶される広告評価情報を更新する、
ことを特徴とするプログラム。
Advertisement evaluation information storage means for storing advertisement evaluation information indicating evaluation relating to the output of the advertisement;
Advertisement output means for outputting the advertisement;
Output status determination means for determining whether the output status of the advertisement satisfies a predetermined output status criterion;
Game item selection receiving means for receiving selection of game items,
Selection content determination means for determining whether selection of an advertisement game item that is a game item corresponding to the advertisement is received by the game item selection reception means; and
Before Symbol selection based on a determination result by the determination unit, advertisement evaluation information updating means for updating the advertisement evaluation information stored in the advertisement evaluation information storage means,
Cause the computer to function as,
The game item selection receiving means
Limiting means for limiting the selection of the advertising game item;
If the output status determining means determines that the output status of the advertisement satisfies the predetermined output status criteria, a restriction releasing means for releasing the restriction of the limiting means, and
The advertisement evaluation information update means stores advertisement evaluation information stored in the advertisement evaluation information storage means when the selection content determination means determines that the selection of the advertisement game item has been accepted by the game item selection acceptance means. Update,
A program characterized by that .
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005100239A JP4970736B2 (en) | 2005-03-30 | 2005-03-30 | GAME SYSTEM, GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM |
PCT/JP2006/300702 WO2006112097A1 (en) | 2005-03-30 | 2006-01-19 | Game system, game system control method, and information storage medium |
US11/910,446 US20090054158A1 (en) | 2005-03-30 | 2006-01-19 | Game system, game system control method, and information storage medium |
KR1020077020177A KR100942407B1 (en) | 2005-03-30 | 2006-01-19 | Game system, game system control method, and information storage medium |
TW095110880A TW200642737A (en) | 2005-03-30 | 2006-03-29 | Game system, method for controlling the game system, and information recording medium |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005100239A JP4970736B2 (en) | 2005-03-30 | 2005-03-30 | GAME SYSTEM, GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2006271904A JP2006271904A (en) | 2006-10-12 |
JP2006271904A5 true JP2006271904A5 (en) | 2008-05-22 |
JP4970736B2 JP4970736B2 (en) | 2012-07-11 |
Family
ID=37114839
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2005100239A Active JP4970736B2 (en) | 2005-03-30 | 2005-03-30 | GAME SYSTEM, GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM |
Country Status (5)
Country | Link |
---|---|
US (1) | US20090054158A1 (en) |
JP (1) | JP4970736B2 (en) |
KR (1) | KR100942407B1 (en) |
TW (1) | TW200642737A (en) |
WO (1) | WO2006112097A1 (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2008275954A (en) * | 2007-04-30 | 2008-11-13 | Kenji Matsumoto | Advertisement information provision system using character |
KR100837149B1 (en) * | 2007-10-17 | 2008-06-11 | (주)레이큐브 | Advertising method and system applied to on-line game |
KR101218032B1 (en) * | 2010-01-07 | 2013-01-02 | 한국과학기술원 | System and Method for Evaluating Advertising System using Online Advertising Game |
JP5545325B2 (en) * | 2012-07-13 | 2014-07-09 | 株式会社セガ | Server device, server program, and game program |
JP6271883B2 (en) * | 2013-06-28 | 2018-01-31 | 株式会社バンダイナムコエンターテインメント | Computer system and program |
JP5856337B1 (en) * | 2015-04-24 | 2016-02-09 | 株式会社コロプラ | Game program for progressing game and game program for guiding to billing screen |
JP6940471B2 (en) * | 2016-12-28 | 2021-09-29 | 株式会社バンダイナムコエンターテインメント | Computer system, advertisement output control system and advertisement output control device |
JP6437996B2 (en) * | 2016-12-28 | 2018-12-12 | 株式会社バンダイナムコエンターテインメント | Computer system, advertisement output control system, and advertisement output control apparatus |
JP6437995B2 (en) * | 2016-12-28 | 2018-12-12 | 株式会社バンダイナムコエンターテインメント | Computer system, advertisement output control system, and advertisement output control apparatus |
JP6876092B2 (en) * | 2019-05-16 | 2021-05-26 | 株式会社バンダイナムコエンターテインメント | Computer systems, game systems and game devices |
JP7081066B2 (en) * | 2019-07-08 | 2022-06-07 | 株式会社コナミデジタルエンタテインメント | Server device, server device program, server device control method, and distribution system |
JP7368721B2 (en) | 2019-11-27 | 2023-10-25 | 株式会社カプコン | Game programs and game systems |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6186893B1 (en) * | 1996-12-18 | 2001-02-13 | Walker Digital, Llc | Slot machine advertising/sales system and method |
JPH11306237A (en) * | 1998-04-24 | 1999-11-05 | Takashi Sasaki | Game server device, marketing data acquisition method using virtual living space and information recording medium |
US7390264B2 (en) * | 2000-05-17 | 2008-06-24 | Walker Digital, Llc | Method and system to incorporate game play into product transactions |
JP2002074152A (en) * | 2000-08-28 | 2002-03-15 | Tecmo Ltd | Program and system for charging advertisement on communication network, and program and system for market research |
US9047609B2 (en) * | 2000-11-29 | 2015-06-02 | Noatak Software Llc | Method and system for dynamically incorporating advertising content into multimedia environments |
WO2002083255A1 (en) * | 2001-04-11 | 2002-10-24 | Walker Digital, Llc | Methods and systems for facilitating game play at a gaming device by means of third party offers |
JP3321151B1 (en) * | 2001-06-29 | 2002-09-03 | コナミ株式会社 | Game advertisement charging system, program and game advertisement charging method |
JP4934763B2 (en) * | 2001-08-20 | 2012-05-16 | 有限会社オレンジプロダクション | Advertising system and advertising program |
JP2003281439A (en) * | 2002-03-25 | 2003-10-03 | Casio Comput Co Ltd | Server, game terminal, advertisement request device, and program |
US7729946B2 (en) * | 2003-01-24 | 2010-06-01 | Massive Incorporated | Online game advertising system |
US8626584B2 (en) * | 2005-09-30 | 2014-01-07 | Sony Computer Entertainment America Llc | Population of an advertisement reference list |
US8066565B2 (en) * | 2005-11-10 | 2011-11-29 | Nemisys Networks, Llc | System, method, and apparatus for the electronic operation, management, sponsorship, advertising, promotion, marketing, and regulation of games of chance on a network |
-
2005
- 2005-03-30 JP JP2005100239A patent/JP4970736B2/en active Active
-
2006
- 2006-01-19 US US11/910,446 patent/US20090054158A1/en not_active Abandoned
- 2006-01-19 KR KR1020077020177A patent/KR100942407B1/en not_active IP Right Cessation
- 2006-01-19 WO PCT/JP2006/300702 patent/WO2006112097A1/en not_active Application Discontinuation
- 2006-03-29 TW TW095110880A patent/TW200642737A/en unknown
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