JP2006223466A - Game board - Google Patents

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JP2006223466A
JP2006223466A JP2005039356A JP2005039356A JP2006223466A JP 2006223466 A JP2006223466 A JP 2006223466A JP 2005039356 A JP2005039356 A JP 2005039356A JP 2005039356 A JP2005039356 A JP 2005039356A JP 2006223466 A JP2006223466 A JP 2006223466A
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game
game board
front plate
back plate
nail
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JP4583199B2 (en
Inventor
Minoru Miwa
稔 三輪
Koji Nakano
幸二 中野
Yoshihiro Hayashi
嘉弘 林
Tatsuji Oyama
竜児 大山
Hideki Ogawa
秀樹 小川
Hideki Ishikawa
英樹 石川
Kimihiko Nakatani
公彦 中谷
Nobuhiro Hatanaka
伸広 畠中
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Aiwa Lite Corp
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Aiwa Lite Corp
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Abstract

<P>PROBLEM TO BE SOLVED: To reduce the quantity of resin material to be used on a game board by fitting a game nail in two members: a front panel and a back panel. <P>SOLUTION: On the game board 1, the game nail 20 of the game machine is fitted and securely held in the two members: the front panel 31 and the back panel 32. Accordingly, the resin material can be reduced by the space between the front panel 31 and the back panel 32, and as a result, the quantity of use of the resin material on the whole and the weight of the game board 1 can be reduced. Lower holes 34 and 35 are formed on the front panel 31 and the back panel 32. As the lower holes 34 and 35 are dislocated in the vertical direction according to the difference in the vertical direction of the positions where the shaft of each game nail 20 crosses the front panel 31 and the back panel 32 respectively, an angle of elevation can be applied to the game nail 20 by fitting the game nail 20 into the lower holes 34 and 35. <P>COPYRIGHT: (C)2006,JPO&NCIPI

Description

本発明は、弾球遊技機の技術分野に属し、詳しくは弾球遊技機に装着される遊技盤に関する。   The present invention belongs to the technical field of ball game machines, and particularly relates to a game board mounted on a ball game machine.

弾球遊技機の遊技盤は合板製が主流であるが、これを合成樹脂製にすることがある。例えば特開平11−99244号公報(特許文献1)には、射出成形による遊技盤が開示されている。また、特開平10−179854号公報(特許文献2)には、透光性の合成樹脂で製造された遊技盤が開示されている。
特開平11−99244号公報 特開平10−179854号公報
The game board of the ball game machine is mainly made of plywood, but this may be made of synthetic resin. For example, JP-A-11-99244 (Patent Document 1) discloses a game board by injection molding. Japanese Laid-Open Patent Publication No. 10-179854 (Patent Document 2) discloses a game board made of a light-transmitting synthetic resin.
JP-A-11-99244 Japanese Patent Laid-Open No. 10-179854

遊技盤には遊技球の進路を複雑化するために、金属製(例えば真ちゅう製)の遊技釘(障害釘)が立設されるのが普通である。このため、遊技盤は遊技釘を確実に保持できるだけの板厚が要求される。従って、遊技盤を合成樹脂製にしたときには、その重量は板厚に応じて比較的大きな重量になっていた。   In order to complicate the course of the game ball on the game board, a metal (for example, brass) game nail (obstruction nail) is usually erected. For this reason, the game board is required to have a thickness sufficient to securely hold the game nail. Therefore, when the game board is made of synthetic resin, its weight is relatively large according to the plate thickness.

また、遊技盤の表面(遊技者に対面する面)に対して垂直ではなくて4度前後の仰角が与えられている。
ベニヤやぶな合板製の遊技盤の場合は、約4度上向きに打ち付ければよいのでなんら問題はない。
Further, an elevation angle of about 4 degrees is given instead of being perpendicular to the surface of the game board (the surface facing the player).
In the case of a game board made of veneer or beech plywood, there is no problem because it only needs to be struck upward by about 4 degrees.

しかし、合成樹脂製の遊技盤では、合板製のものと同様に遊技釘を打ち込もうとすれば遊技盤にひびが入ったり割れたりするので、予め上記の仰角になる角度で下穴を設けておいて、この下穴に遊技釘を圧入する手法が取られていた。   However, in the game board made of synthetic resin, if you try to drive the game nail like the one made of plywood, the game board will be cracked or cracked. In the meantime, a method of press-fitting a game nail into this prepared hole was taken.

請求項1記載の遊技盤は、
弾球遊技機の遊技盤において、
該遊技盤は、互いの間に空間を挟んで平行配置された合成樹脂製の前面板と合成樹脂製の背面板とを備え、
前記遊技盤の表面を鉛直方向に沿わせたときに仰角となる角度で、前記前面板を貫通して前記背面板に達する遊技釘が嵌着されており、
前記前面板及び前記背面板には前記遊技釘を嵌着するための下穴が設けられているが、同じ1本の前記遊技釘用の前記下穴は、該遊技釘の軸が前記前面板及び前記背面板と交差する位置の上下差に対応して上下方向にずれて設けられる
ことを特徴とする。
The game board according to claim 1 is:
In the game board of the ball game machine,
The game board includes a synthetic resin front plate and a synthetic resin back plate arranged in parallel with a space between each other,
A game nail that penetrates through the front plate and reaches the back plate is fitted at an angle that is an elevation angle when the surface of the game board is along the vertical direction,
The front plate and the back plate are provided with pilot holes for fitting the game nails. The same one of the pilot holes for the game nails has the axis of the game nail as the front plate. And it is provided to be shifted in the vertical direction corresponding to the vertical difference of the position intersecting with the back plate.

この遊技盤では、合成樹脂製の前面板と合成樹脂製の背面板とが、互いの間に空間を挟んで平行配置され、遊技釘は前面板を貫通して背面板に達するまで嵌着させられている。遊技釘は、前面板と背面板との2部材に嵌着されることになり、確実に保持される。このため、前面板と背面板との間の空間分だけ合成樹脂材料がいらなくなるので、樹脂材料の使用量を低減でき、遊技盤の重量も低減できる。   In this game board, the front plate made of synthetic resin and the rear plate made of synthetic resin are arranged in parallel with a space between each other, and the game nail is inserted through the front plate until reaching the back plate. It has been. The game nail is fitted to the two members of the front plate and the back plate, and is securely held. For this reason, since the synthetic resin material is not required for the space between the front plate and the back plate, the amount of resin material used can be reduced, and the weight of the game board can also be reduced.

前面板及び背面板には遊技釘を嵌着するための下穴が設けられているが、同じ1本の遊技釘用の下穴は、この遊技釘の軸が前面板及び背面板と交差する位置の上下差に対応して上下方向にずれて設けられるので、その下穴に遊技釘を嵌着することで仰角を与えることができる。なお、「遊技釘の軸が前面板及び背面板と交差する位置」は、例えば前面板及び背面板の前面同士、背面同士或いは中心面同士というように相互に対応させてあればよい。   The front plate and the rear plate are provided with pilot holes for fitting game nails, but the same single pilot nail pilot hole intersects the front plate and the rear plate with the axis of the game nails. Since the position is shifted in the vertical direction corresponding to the vertical difference in position, the elevation angle can be given by fitting the game nail into the prepared hole. The “position where the axis of the game nail intersects with the front plate and the back plate” may correspond to each other such as the front surfaces of the front plate and the back plate, the back surfaces, or the center surfaces.

下穴の上記上下方向のずれは、前面板と背面板との距離及び仰角の大きさによって変化するものの、実際のところは1mmに満たない程度である。また、前面板及び背面板の板厚は、それぞれ3〜5mm程度にできる。この程度の範囲なら、遊技釘用の下穴が前面板又は背面板の表面に対して垂直に設けてあっても、遊技釘の剛性が下穴を変形させるので、遊技釘が曲がるおそれはない。つまり、下穴を仰角に合わせて傾斜させる必要はない(勿論、傾斜させて設けてもよい。)。   The above-described vertical displacement of the pilot hole varies depending on the distance between the front plate and the back plate and the size of the elevation angle, but is actually less than 1 mm. Moreover, the plate | board thickness of a front plate and a back plate can be about 3-5 mm, respectively. If it is in this range, even if the pilot hole for the game nail is provided perpendicular to the surface of the front plate or the back plate, the rigidity of the game nail deforms the pilot hole, so there is no possibility that the game nail will bend. . That is, it is not necessary to incline the pilot hole according to the elevation angle (of course, it may be provided to be inclined).

なお、仰角に関する記述で「前記遊技盤の表面を鉛直方向に沿わせたとき」というのは、遊技盤が使用されている状態での遊技盤の姿勢(上下関係)を前提としており、同様に「同じ1本の前記遊技釘用の前記下穴は、・・・上下差に対応して上下方向にずれ」の上下も遊技盤が使用されている状態での上下である。   In the description about the elevation angle, “when the surface of the game board is along the vertical direction” is based on the position of the game board in a state where the game board is used (up and down relationship), and similarly “The same one hole for the game nail is displaced in the vertical direction corresponding to the vertical difference” is also the top and bottom in the state where the game board is used.

前面板と背面板とを平行配置するには、請求項2記載のように、前記前面板及び前記背面板の外周に沿って配されて前記前面板及び前記背面板と一体化された周縁部材を備えて、この周縁部材にて前面板と背面板の間隔を保持し、また周縁部材を介して前面板と背面板とを一連にすればよい。   In order to arrange the front plate and the rear plate in parallel, the peripheral member is arranged along the outer peripheries of the front plate and the rear plate and integrated with the front plate and the rear plate as described in claim 2. The distance between the front plate and the back plate is maintained by the peripheral member, and the front plate and the back plate are arranged in series via the peripheral member.

周縁部材は前面板及び背面板の全周にわたって壁状に設けられてもよいし、とびとびに設けてもよい。また、外周部分以外に(つまり中心よりの部分に)、周縁部材と共同して上記間隔を保持するリブやボス等を配してもよい。   The peripheral member may be provided in a wall shape over the entire circumference of the front plate and the back plate, or may be provided in a discrete manner. Further, in addition to the outer peripheral portion (that is, the portion from the center), ribs, bosses, and the like that maintain the above-mentioned distance may be arranged in cooperation with the peripheral member.

次に、本発明の実施例等により発明の実施の形態を説明する。なお、本発明は下記の実施例等に限定されるものではなく、本発明の要旨を逸脱しない範囲でさまざまに実施できることは言うまでもない。
[実施例]
本実施例の遊技盤1はパチンコ機用であり、図1に示すとおり、一部に切欠があるものの、ほぼ長方形をしている。この遊技盤1にはレールピン21によって略円弧状のガイドレール2a、2bが取り付けられており、ガイドレール2a、2bによって囲まれた略円形の区画内が遊技領域4とされる。なお、ガイドレール2a、2bの先端間の切れ目部分は返しゴム(図示略)にて閉じられる。
Next, embodiments of the present invention will be described based on examples of the present invention. The present invention is not limited to the following examples and the like, and it goes without saying that the present invention can be implemented in various ways without departing from the gist of the present invention.
[Example]
The game board 1 of the present embodiment is for a pachinko machine, and has a substantially rectangular shape as shown in FIG. The game board 1 is provided with guide rails 2a and 2b having a substantially arc shape by rail pins 21, and a substantially circular section surrounded by the guide rails 2a and 2b is a game area 4. In addition, the cut | interruption part between the front-end | tips of the guide rails 2a and 2b is closed with a return rubber (not shown).

遊技領域4の最下部には、遊技領域4を通過してきた遊技球をアウト球として排出するためのアウト穴5が設けられており、ガイドレール2bには遊技球をアウト穴5に誘導するための凹み2cが設けられている。   At the bottom of the game area 4, an out hole 5 is provided for discharging the game ball that has passed through the game area 4 as an out ball, and the guide rail 2 b guides the game ball to the out hole 5. Dent 2c is provided.

そのアウト穴5の上方には、開閉板6aによって開閉されるアタッカー式の大入賞口6が配されている。また、大入賞口6の左右斜め上には、それぞれ普通入賞口7、8が配されている。これら大入賞口6及び普通入賞口7、8は共通のベース板9に組み付けられて入賞口ユニット10とされ、ビス11にて遊技盤1に取り付けられている。本実施例では入賞口ユニット10を採用しているが、大入賞口6、普通入賞口7、8をそれぞれ別々に遊技盤1に取り付けることもできる。   Above the out hole 5, an attacker-type big winning opening 6 that is opened and closed by an opening and closing plate 6a is arranged. In addition, the normal winning openings 7 and 8 are arranged obliquely above and to the left and right of the special winning opening 6, respectively. The large winning port 6 and the normal winning ports 7 and 8 are assembled to a common base plate 9 to form a winning port unit 10 and are attached to the game board 1 with screws 11. In this embodiment, the winning opening unit 10 is adopted, but the large winning opening 6 and the normal winning openings 7 and 8 can be separately attached to the game board 1.

大入賞口6の上方には電動チューリップ式の可変入賞装置12と始動入賞口13とを備える複合入賞装置14が設置されている。
図示するところから明らかなように、可変入賞装置12が閉鎖状態(図示の状態)にあるときには、始動入賞口13によって可変入賞装置12への入賞を阻まれる(可変入賞装置12へは、開放時しか入賞できない)。この可変入賞装置12は、その左右に配されている通過口15に遊技球が進入したことに起因する抽選で当たりになると開放される。
Above the grand prize winning port 6, a composite winning device 14 including an electric tulip type variable winning device 12 and a start winning port 13 is installed.
As is apparent from the drawing, when the variable winning device 12 is in the closed state (the illustrated state), the starting winning port 13 prevents the variable winning device 12 from being won (the variable winning device 12 is open when opened). Only winning a prize). The variable prize winning device 12 is released when a lottery occurs due to the game balls entering the passage openings 15 arranged on the left and right sides thereof.

一方、始動入賞口13に入賞した場合には大当たり抽選が行われ、これに応じて遊技盤1の背後に配されている表示装置(図示は省略。図1には表示装置の画面の輪郭に対応する透視域16を示してある。)にて図柄の変動表示がなされる。大当たり抽選が当たりであれば、図柄の変動表示に続いて表示装置にて大当たりを示す表示が行われる。その大当たり表示がなされると大当たり遊技の開始となって、大入賞口6が開放される。なお、この表示装置は演出表示用であり、大当たり抽選の結果は図示省略の7セグメントLEDによって表示されるが、表示装置の表示だけでも大当たりか否かを判別できる。   On the other hand, when the winning prize opening 13 is won, a jackpot lottery is performed, and in response to this, a display device (not shown in FIG. 1 is shown on the screen outline of the display device) arranged behind the game board 1. Corresponding fluoroscopic areas 16 are shown.) The symbols are displayed in a variable manner. If the jackpot lottery is won, the display device displays a jackpot following the symbol change display. When the jackpot display is made, the jackpot game is started and the jackpot 6 is opened. This display device is for effect display, and the result of the jackpot lottery is displayed by a 7-segment LED (not shown), but it is possible to determine whether or not it is a big hit only by display on the display device.

表示装置は遊技盤1と一体化されているわけでないが(遊技盤1の一部ではないが)、遊技盤1には透視域16の上辺に対応するようにしてガード庇17が取り付けられ、同下辺に対応するようにしてステージ18が取り付けられている。また、ステージ18の左右には風車19が配されている。   Although the display device is not integrated with the game board 1 (not part of the game board 1), a guard rod 17 is attached to the game board 1 so as to correspond to the upper side of the transparent area 16, A stage 18 is attached so as to correspond to the lower side. In addition, wind turbines 19 are arranged on the left and right sides of the stage 18.

ガード庇17は、上方からの遊技球が透視域16(表示装置の画面の前方)に進入するのを防止するために(遊技球が画面の前方を通って視認性を阻害するのを防止するために)設置されている。   The guard rod 17 prevents the game ball from above from entering the fluoroscopic region 16 (front of the screen of the display device) (the game ball is prevented from obstructing visibility through the front of the screen). For).

また、ガード庇17及びステージ18は、正確にではないが透視域16すなわち表示装置の画面の上下限界を、風車19は左右限界を遊技者に示す働きもする。
図示するとおり、遊技領域4には多数の遊技釘20が植設されている。
The guard rod 17 and the stage 18 also serve to show the player the upper and lower limits of the fluoroscopic region 16, that is, the screen of the display device, and the windmill 19 shows the left and right limits, though not exactly.
As illustrated, a large number of game nails 20 are implanted in the game area 4.

遊技領域4の中央上部(ガード庇17の上方)にはいわゆる天釘として、普通入賞口7、8、始動入賞口13及び通過口15の直上にはいわゆる命釘として、それぞれ遊技釘20が配置されている。また、左右の風車19及びステージ18の下方においては、遊技球を複合入賞装置14又は通過口15へと誘導するように、列状の遊技釘20が配置されている。その他、配置密度に差があるものの、適宜に遊技釘20が配されている。但し、透視域16(表示装置の画面の前方)には実質的に遊技釘20は存在しないので、遊技釘20によって画面の視認性が損なわれることはない。   A game nail 20 is arranged as a so-called ceiling nail in the upper center of the game area 4 (above the guard rod 17), and as a so-called life nail just above the normal winning openings 7, 8, the start winning opening 13 and the passing opening 15, respectively. Has been. In addition, below the left and right windmills 19 and the stage 18, row-like game nails 20 are arranged so as to guide the game balls to the composite winning device 14 or the passage port 15. In addition, although there is a difference in arrangement density, the game nails 20 are appropriately arranged. However, since the game nail 20 does not substantially exist in the transparent area 16 (in front of the screen of the display device), the game nail 20 does not impair the visibility of the screen.

図2に示すように、遊技盤1は前面板31と背面板32との2層構造をしている。前面板31の背面の外周部には周壁リブ33(周縁部材に該当)が連設されており、この周壁リブ33と背面板32とを透明接着剤で接着することにより、図示の通りの一体構造にしてある。   As shown in FIG. 2, the game board 1 has a two-layer structure of a front plate 31 and a back plate 32. A peripheral wall rib 33 (corresponding to a peripheral member) is connected to the outer peripheral portion of the back surface of the front plate 31. The peripheral wall rib 33 and the back plate 32 are bonded together with a transparent adhesive, so that they are integrated as illustrated. It has a structure.

前面板31(周壁リブ33を含む)は透明な合成樹脂(本実施例ではポリカーボネート)製であり、前面板31の肉厚は3mm、周壁リブ33の立ち上がり高さは5mmである。   The front plate 31 (including the peripheral wall ribs 33) is made of a transparent synthetic resin (polycarbonate in the present embodiment), the thickness of the front plate 31 is 3 mm, and the rising height of the peripheral wall ribs 33 is 5 mm.

背面板32は透明な合成樹脂(本実施例ではポリカーボネート)の射出成形品である。
上述の遊技領域4は前面板31の面上に形成されており、遊技釘20及び風車19の軸釘(遊技釘20と同様であるので図示略)が前面板31及び背面板32に打ち付けられている。但し、図示する通り、遊技釘20及び風車19の軸釘には仰角があり、この仰角は本実施例では4度に設定されている。
The back plate 32 is an injection molded product of a transparent synthetic resin (polycarbonate in this embodiment).
The above-described game area 4 is formed on the surface of the front plate 31, and the game nail 20 and the shaft nail of the windmill 19 (not shown because they are similar to the game nail 20) are hit against the front plate 31 and the back plate 32. ing. However, as shown, the game nail 20 and the shaft nail of the windmill 19 have an elevation angle, and this elevation angle is set to 4 degrees in this embodiment.

ガイドレール2a、2bも同じく前面板31及び背面板32に打ち付けられたレールピン21により遊技盤1に取り付けられている。
なお、図2には遊技釘20及びレールピン21を、それぞれ1本だけ図示している。
The guide rails 2a and 2b are also attached to the game board 1 by rail pins 21 that are driven against the front plate 31 and the back plate 32.
In FIG. 2, only one game nail 20 and one rail pin 21 are shown.

図3に詳細を示すように、前面板31及び背面板32には、それぞれ下穴34、35が設けられており、遊技釘20及び風車19の軸釘(以下、まとめて遊技釘20等)は、これらの下穴34、35に嵌着されている。   As shown in detail in FIG. 3, the front plate 31 and the back plate 32 are provided with pilot holes 34 and 35, respectively. The game nail 20 and the shaft nail of the windmill 19 (hereinafter collectively referred to as the game nail 20 or the like). Are fitted in these pilot holes 34 and 35.

上述したように、遊技釘20等には4度の仰角があるが、下穴34、35の軸は前面板31及び背面板32の表面に対して傾斜しているわけでなく、各々表面に対して垂直に設けられている。   As described above, the game nail 20 or the like has an elevation angle of 4 degrees, but the axes of the pilot holes 34 and 35 are not inclined with respect to the surfaces of the front plate 31 and the back plate 32, and It is provided vertically with respect to it.

このような下穴34、35を用いていながら遊技釘20等に仰角を与えることができるのは、図3(a)に示すとおり、同じ1本の遊技釘20等用の下穴34、35の位置が、遊技釘20等の軸Cが前面板31及び背面板32と交差する位置((d)参照)の上下差に対応して上下方向にずれて設けられているためである。なお、図3(d)の場合、軸Cが前面板31の表面及び背面板32の表面と交差する角度は上記仰角の4度である。   The elevation angle can be given to the game nail 20 and the like while using the pilot holes 34 and 35, as shown in FIG. 3A. This is because the position C of the game nail 20 is shifted in the vertical direction corresponding to the vertical difference between the positions where the axis C of the game nail 20 intersects the front plate 31 and the back plate 32 (see (d)). In the case of FIG. 3D, the angle at which the axis C intersects the surface of the front plate 31 and the surface of the back plate 32 is 4 degrees of the elevation angle.

そして、遊技釘20等は、先端を前面板31の下穴34に合わせ(図3(a))、この下穴34に嵌入される(図3(b))。その先端が背面板32の下穴35に達すると(図3(b))、錐状の先端がこの下穴35に進入する(図3(c))。更に、遊技釘20等を前進させて設定された長さだけ嵌入させると、遊技釘20等の先端部が背面板32の下穴35に嵌着し、中程が前面板31の下穴34に嵌着した状態になる(図3(d))。このように、下穴34、35の上下方向のずれによって遊技釘20等には4度の仰角が与えられる。下穴34、35の上下方向のずれによって仰角を与える構成であるので、下穴34、35と遊技釘20等との間には応力が生じるが、遊技釘20等が金属製で、前面板31及び背面板32が合成樹脂製であることから、この力は下穴34、35を変形(弾性変形又は塑性変形)させることになる。つまり、遊技釘20等が下穴34、35のずれに従って曲がることはなく、その軸Cは直線を維持する。   Then, the game nail 20 or the like has its tip aligned with the pilot hole 34 of the front plate 31 (FIG. 3A), and is inserted into the pilot hole 34 (FIG. 3B). When the tip reaches the pilot hole 35 of the back plate 32 (FIG. 3B), the cone-shaped tip enters the pilot hole 35 (FIG. 3C). Further, when the game nail 20 or the like is advanced and inserted for a set length, the tip of the game nail 20 or the like is fitted into the lower hole 35 of the back plate 32 and the middle is the lower hole 34 of the front plate 31. (Fig. 3 (d)). Thus, the elevation angle of 4 degrees is given to the game nail 20 or the like by the vertical displacement of the pilot holes 34 and 35. Since the elevation angle is given by the vertical displacement of the lower holes 34, 35, stress is generated between the lower holes 34, 35 and the game nail 20 or the like. Since the 31 and the back plate 32 are made of synthetic resin, this force causes the pilot holes 34 and 35 to be deformed (elastic deformation or plastic deformation). That is, the game nail 20 or the like does not bend according to the displacement of the pilot holes 34 and 35, and its axis C maintains a straight line.

以上の通り、本実施例の遊技盤1は、互いの間に空間を挟んで平行配置された合成樹脂製の前面板31と合成樹脂製の背面板32とを備え、遊技盤1の表面を鉛直方向に沿わせたときに仰角となる角度で、前面板31を貫通して背面板32に達する遊技釘20が嵌着されており、前面板31及び背面板32には遊技釘20を嵌着するための下穴34、35が設けられているが、同じ1本の遊技釘20用の下穴34、35は、遊技釘20の軸Cが前面板31及び背面板32と交差する位置の上下差に対応して上下方向にずれて設けられている。   As described above, the game board 1 according to the present embodiment includes the front plate 31 made of synthetic resin and the rear plate 32 made of synthetic resin arranged in parallel with a space between each other. A game nail 20 that penetrates through the front plate 31 and reaches the back plate 32 is fitted at an angle that becomes an elevation angle along the vertical direction, and the game nail 20 is fitted into the front plate 31 and the back plate 32. Although the pilot holes 34 and 35 for wearing are provided, the same one of the pilot holes 34 and 35 for the game nail 20 is a position where the axis C of the game nail 20 intersects the front plate 31 and the back plate 32. Are provided so as to be shifted in the vertical direction corresponding to the vertical difference between the two.

この遊技盤1では遊技釘20は、前面板31と背面板32との2部材に嵌着されることになり、確実に保持される。このため、前面板31と背面板32との間の空間分だけ合成樹脂材料がいらなくなるので、樹脂材料の使用量を低減でき、遊技盤1の重量も低減できる。   In this game board 1, the game nail 20 is fitted into the two members of the front plate 31 and the back plate 32 and is securely held. For this reason, since the synthetic resin material is not needed for the space between the front plate 31 and the back plate 32, the amount of the resin material used can be reduced, and the weight of the game board 1 can also be reduced.

前面板31の背面の外周部に周壁リブ33(周縁部材)が連設されており、この周壁リブ33と背面板32とを透明接着剤で接着してあるので、前面板31と背面板32との平行関係(前面板31と背面板32の間隔)を確実に保持できる。   Since peripheral wall ribs 33 (peripheral members) are connected to the outer periphery of the back surface of the front plate 31 and the peripheral wall ribs 33 and the back plate 32 are bonded with a transparent adhesive, the front plate 31 and the back plate 32 are connected. The parallel relationship (the distance between the front plate 31 and the back plate 32) can be reliably maintained.

前面板31及び背面板32には遊技釘20を嵌着するための下穴34、35が設けられているが、同じ1本の遊技釘20用の下穴34、35は、この遊技釘20の軸が前面板31及び背面板32と交差する位置の上下差に対応して上下方向にずれて設けられるので、その下穴34、35に遊技釘20を嵌着することで仰角(実施例では4度)を与えることができる。   The front plate 31 and the back plate 32 are provided with pilot holes 34 and 35 for fitting the game nails 20. The same one of the pilot holes 34 and 35 for the game nails 20 is provided in the game nails 20. Since the vertical axis is provided so as to be shifted in the vertical direction corresponding to the vertical difference between the positions of the front plate 31 and the back plate 32, the elevation angle (the embodiment) can be obtained by fitting the game nail 20 into the lower holes 34, 35. Then 4 degrees) can be given.

下穴34、35の上下方向のずれは、前面板31と背面板32との距離及び仰角の大きさによって変化するものの、実際にはわずかである。また、前面板31及び背面板32の板厚は、それぞれ3〜5mm程度にできる。この程度の範囲なら、遊技釘20用の下穴が前面板31又は背面板32の表面に対して垂直に設けてあっても、遊技釘20の剛性が下穴を変形させるので、遊技釘20が曲がるおそれはない。つまり、下穴34、35を仰角に合わせて傾斜させる必要はない。   The vertical displacement of the pilot holes 34 and 35 varies depending on the distance between the front plate 31 and the back plate 32 and the size of the elevation angle, but is actually slight. Further, the thickness of the front plate 31 and the back plate 32 can be set to about 3 to 5 mm, respectively. Within this range, even if the pilot hole for the game nail 20 is provided perpendicular to the surface of the front plate 31 or the back plate 32, the rigidity of the game nail 20 deforms the pilot hole. There is no risk of turning. That is, it is not necessary to incline the pilot holes 34 and 35 according to the elevation angle.

実施例の遊技盤の正面図。The front view of the game board of an Example. 実施例の遊技盤の縦断面図。The longitudinal cross-sectional view of the game board of an Example. 実施例の遊技盤における釘打ちの説明図。Explanatory drawing of the nailing in the game board of an Example.

符号の説明Explanation of symbols

1・・・遊技盤、
2a、2b・・・ガイドレール、
4・・・遊技領域、
5・・・アウト穴、
6・・・大入賞口、
7、8・・・普通入賞口、
9・・・ベース板、
10・・・入賞口ユニット、
11・・・ビス、
12・・・可変入賞装置、
13・・・始動入賞口、
14・・・複合入賞装置、
15・・・通過口、
16・・・透視域、
17・・・ガード庇、
18・・・ステージ、
19・・・風車、
20・・・遊技釘、
21・・・レールピン、
31・・・前面板、
32・・・背面板、
33・・・周壁リブ、
34、35・・・下穴、
C・・・遊技釘の軸。
1 ... game board,
2a, 2b ... guide rails,
4 ... game area,
5 ... out hole,
6 ... Grand prize opening,
7, 8 ... Ordinary winning opening,
9 ... Base plate,
10 ... Winner unit,
11 ... Screw,
12 ... Variable winning device,
13 ... Starting prize opening,
14 ... Composite winning device,
15 ... Passing port,
16 ... fluoroscopic area,
17 ... Guard guard,
18 ... stage,
19 ... windmill,
20 ... Game nails,
21 ... Rail pin,
31 ... front plate,
32 ... back plate,
33 ... peripheral ribs,
34, 35 ... pilot holes,
C ... Axis of game nails.

Claims (2)

弾球遊技機の遊技盤において、
該遊技盤は、互いの間に空間を挟んで平行配置された合成樹脂製の前面板と合成樹脂製の背面板とを備え、
前記遊技盤の表面を鉛直方向に沿わせたときに仰角となる角度で、前記前面板を貫通して前記背面板に達する遊技釘が嵌着されており、
前記前面板及び前記背面板には前記遊技釘を嵌着するための下穴が設けられているが、同じ1本の前記遊技釘用の前記下穴は、該遊技釘の軸が前記前面板及び前記背面板と交差する位置の上下差に対応して上下方向にずれて設けられる
ことを特徴とする遊技盤。
In the game board of the ball game machine,
The game board includes a synthetic resin front plate and a synthetic resin back plate arranged in parallel with a space between each other,
A game nail that penetrates through the front plate and reaches the back plate is fitted at an angle that is an elevation angle when the surface of the game board is along the vertical direction,
The front plate and the back plate are provided with pilot holes for fitting the game nails. The same one of the pilot holes for the game nails has the axis of the game nail as the front plate. And a game board, wherein the game board is provided so as to be shifted in a vertical direction corresponding to a vertical difference in a position intersecting with the back plate.
請求項1記載の遊技盤において、
前記前面板及び前記背面板の外周に沿って配されて前記前面板及び前記背面板と一体化された周縁部材を備える
ことを特徴とする遊技盤。
The game board according to claim 1,
A gaming board comprising a peripheral member disposed along an outer periphery of the front plate and the back plate and integrated with the front plate and the back plate.
JP2005039356A 2005-02-16 2005-02-16 Game board Active JP4583199B2 (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010268894A (en) * 2009-05-20 2010-12-02 Kyoraku Sangyo Kk Pachinko game machine

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05293216A (en) * 1992-04-22 1993-11-09 Sophia Co Ltd Game board of game machine
JPH1119285A (en) * 1997-06-30 1999-01-26 Daiichi Shokai Co Ltd Game board for pachinko machine
JPH11114159A (en) * 1997-10-20 1999-04-27 Toyomaru Sangyo Kk Game machine
JP2000288170A (en) * 1999-04-09 2000-10-17 Takeya Co Ltd Game board
JP2003175178A (en) * 2001-12-12 2003-06-24 Heiwa Corp Pachinko machine

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05293216A (en) * 1992-04-22 1993-11-09 Sophia Co Ltd Game board of game machine
JPH1119285A (en) * 1997-06-30 1999-01-26 Daiichi Shokai Co Ltd Game board for pachinko machine
JPH11114159A (en) * 1997-10-20 1999-04-27 Toyomaru Sangyo Kk Game machine
JP2000288170A (en) * 1999-04-09 2000-10-17 Takeya Co Ltd Game board
JP2003175178A (en) * 2001-12-12 2003-06-24 Heiwa Corp Pachinko machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010268894A (en) * 2009-05-20 2010-12-02 Kyoraku Sangyo Kk Pachinko game machine

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