JP2015116272A - Game member and game machine with game member - Google Patents

Game member and game machine with game member Download PDF

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Publication number
JP2015116272A
JP2015116272A JP2013260725A JP2013260725A JP2015116272A JP 2015116272 A JP2015116272 A JP 2015116272A JP 2013260725 A JP2013260725 A JP 2013260725A JP 2013260725 A JP2013260725 A JP 2013260725A JP 2015116272 A JP2015116272 A JP 2015116272A
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game
obstacle
decorative member
collision wall
game ball
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JP2013260725A
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慎二 角田
Shinji Tsunoda
慎二 角田
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Toyomaru Industry Co Ltd
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Toyomaru Industry Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game member capable of preventing decorativeness on a game board surface from being reduced, and a game machine with the game member.SOLUTION: An obstacle part 50 includes a first collision wall 521 that is erected substantially perpendicularly to a board 51 and forms a sidewall part of a first obstacle protrusion 52. When a fitting portion 56 of the obstacle part 50 is fitted into a fitted portion 46 of a main body part 40, a front end 561 of the fitting portion 56 is abutted with an abutment surface 461 within a recess 462 of the fitted portion 46. In the state where the obstacle part 50 is attached to the main body part 40, only the front end 561 of the fitting portion 56 is abutted with the abutment surface 461 within the recess 462 of the fitted portion 46 and in any other portion, a gap N is formed between the obstacle part 50 and the main body part 40.

Description

本発明は、遊技球を遊技領域において落下させて遊技を行うための遊技用部材および当該遊技用部材を備えた遊技機に関する。   The present invention relates to a gaming member for playing a game by dropping a gaming ball in a gaming area, and a gaming machine including the gaming member.

従来、遊技球が落下する遊技領域に、遊技くぎとは別に、遊技球の落下の方向を変化させるための合成樹脂製の突起部材を設けた遊技機が知られている。特許文献1が示す遊技機は、遊技領域の上部に打ち込まれた遊技球を不規則に変化させながら落下させるための合成樹脂製の障害突起を、遊技領域の上部に配置する。遊技中は、遊技領域に打ち込まれる遊技球が間断なく障害突起に衝突する。   2. Description of the Related Art Conventionally, a gaming machine in which a synthetic resin projecting member for changing a direction in which a game ball is dropped is provided in a game area where a game ball falls in addition to a game nail. The gaming machine disclosed in Patent Document 1 has a synthetic resin obstacle protrusion for dropping a game ball that has been driven into the upper part of the game area while irregularly changing the game ball. During the game, a game ball that is driven into the game area collides with the obstacle protrusion without interruption.

特開2010−136868号公報JP 2010-136868 A

遊技領域に打ち込まれる遊技球が、障害突起の特定の箇所に集中的に当り続けると、その部分が破損しやすくなる。特許文献1に記載の遊技機では、障害突起が、画像表示部の外周部を飾る前飾り枠と一体に成型されている。この場合、前飾り枠の一部である障害突起が破損した場合であっても、前飾り枠の全部を新品の前飾り枠に交換する必要がある。前飾り枠には、画像表示部の外周部を飾るための種々の装飾が施されるため、装飾の内容によっては、前飾り枠が高価なものとなる場合がある。前飾り枠全部の交換を回避して、前飾り枠の交換によって発生するコストを削減するため、破損する可能性のある障害突起を、前飾り枠とは別に交換可能な部材として形成し、この障害突起部材を、前飾り枠の前面側から取り付けることが考えられる。しかし、障害突起部材に遊技球が当たることによって、障害突起部材に振動が生じると、障害突起部材と前飾り枠とが擦れ合う。共に合成樹脂からなる障害突起部材と前飾り枠とが擦れ合うことによって、削られた樹脂の粉が生じることがある。生じた樹脂の粉が、遊技盤面および前飾り枠をはじめとする遊技盤面に設けられる装飾物に付着して汚れてしまうと、遊技盤面の装飾性が低減するという問題があった。   If game balls that are driven into the game area continue to hit a specific part of the obstacle protrusion in a concentrated manner, that part tends to be damaged. In the gaming machine described in Patent Document 1, the obstacle protrusion is molded integrally with a front decoration frame that decorates the outer peripheral portion of the image display unit. In this case, even if the obstacle protrusion which is a part of the front decorative frame is damaged, it is necessary to replace the entire front decorative frame with a new front decorative frame. Since the front decoration frame is subjected to various decorations for decorating the outer periphery of the image display unit, the front decoration frame may be expensive depending on the content of the decoration. In order to avoid the replacement of the entire front decoration frame and reduce the cost caused by the replacement of the front decoration frame, an obstacle protrusion that may be damaged is formed as a replaceable member separately from the front decoration frame. It is conceivable to attach the obstacle projection member from the front side of the front decorative frame. However, if the obstacle projection member vibrates due to the game balls hitting the obstacle projection member, the obstacle projection member and the front decoration frame rub against each other. Both of the obstacle protrusion members made of synthetic resin and the front decorative frame rub against each other, and a shaved resin powder may be generated. When the generated resin powder adheres to the decorations provided on the game board surface such as the game board surface and the front decoration frame and becomes dirty, there is a problem that the decorativeness of the game board surface is reduced.

本発明は、遊技盤面の装飾性が低減することを防止できる遊技用部材および当該遊技用部材を備えた遊技機を提供することを目的とする。   An object of the present invention is to provide a gaming member capable of preventing the decorativeness of the gaming board surface from being reduced, and a gaming machine including the gaming member.

本発明の第一態様に係る遊技用部材は、遊技球が流下する遊技盤面に設けられる第一装飾部材と、前記第一装飾部材に前記遊技盤面に対向する方向から取り付けられ、前記遊技盤面を流下する遊技球が衝突することにより遊技球の流下する方向に変化を与える第二装飾部材とを備える遊技用部材であって、前記第二装飾部材は、前記第一装飾部材の少なくとも一部と対向する面である取付面を有するベース板と、前記ベース板の前記取付面から離間する方向に立設され、前記第一装飾部材に形成された被嵌合部と、前記ベース板の前記取付面とは反対側の面である装飾面から離間する方向に立設され、前記遊技盤面を流下する遊技球が衝突する壁である衝突壁とを備え、前記第二装飾部材は、前記第一装飾部材に取り付けられた取付状態において、前記嵌合部の前記取付面から離間した側の端部である先端部のみが前記被嵌合部内において前記第一装飾部材と当接し、前記取付面と前記第一装飾部材との間に隙間が形成されることを特徴とする。   A gaming member according to the first aspect of the present invention is provided with a first decorative member provided on a game board surface on which a game ball flows down, and is attached to the first decorative member from a direction facing the game board surface. A game member comprising a second decorative member that changes in a direction in which the game ball flows down when a game ball that flows down collides, wherein the second decorative member includes at least a part of the first decorative member; A base plate having a mounting surface that is an opposing surface, a fitted portion that is erected in a direction away from the mounting surface of the base plate and formed on the first decorative member, and the mounting of the base plate And a collision wall, which is a wall that is erected in a direction away from the decorative surface, which is the surface opposite to the surface, and against which a game ball flowing down the game board surface collides, and the second decorative member includes the first decorative member In the attached state attached to the decorative member In addition, only the tip portion that is the end portion of the fitting portion that is separated from the mounting surface is in contact with the first decorative member in the fitted portion, and between the mounting surface and the first decorative member. A gap is formed in the substrate.

本発明の第一態様に係る遊技用部材は、遊技盤面に設けられる第一装飾部材と、第一装飾部材に取り付けられる第二装飾部材からなる。第二装飾部材には、遊技盤面を流下する遊技球が衝突する衝突壁が設けられる。第二装飾部材は、第一装飾部材に取り付けられた取付状態において、嵌合部の先端部のみが被嵌合部内において第一装飾部材と当接し、取付面と第一装飾部材の間には隙間が形成される。このため、第二装飾部材の衝突壁に遊技球が衝突することによって第二装飾部材に振動が生じても、取付面と第一装飾部材とが擦れ合うことがない。また、第二装飾部材に振動が生じた場合、第一装飾部材の被嵌合部内において第二装飾部材の嵌合部の先端部のみが被嵌合部内において第一装飾部材と擦れ合う。この場合、第一装飾部材と第二装飾部材とが擦れ合うことによって、削られた樹脂の粉が生じても、生じた樹脂の粉は被嵌合部内に留まるため、遊技盤面に付着しにくい。したがって、本発明に係る遊技用部材は、遊技盤面の装飾性が低減することを防止できる。   The gaming member according to the first aspect of the present invention includes a first decorative member provided on the game board surface and a second decorative member attached to the first decorative member. The second decorative member is provided with a collision wall on which a game ball flowing down the game board surface collides. When the second decorative member is attached to the first decorative member, only the tip of the fitting portion abuts the first decorative member in the fitted portion, and the second decorative member is between the attachment surface and the first decorative member. A gap is formed. For this reason, even if a game ball collides with the collision wall of the second decorative member and vibration occurs in the second decorative member, the mounting surface and the first decorative member do not rub against each other. Further, when vibration occurs in the second decorative member, only the tip of the fitting portion of the second decorative member rubs against the first decorative member in the fitted portion in the fitted portion of the first decorative member. In this case, even if scraped resin powder is generated by rubbing the first decorative member and the second decorative member, the generated resin powder stays in the fitted portion, and thus hardly adheres to the game board surface. Therefore, the gaming member according to the present invention can prevent the decorativeness of the gaming board surface from being reduced.

前記嵌合部は軸状であり、前記嵌合部の前記取付面に近接する側の端部である基端部と前記取付面とが接続する部分に設けられ、少なくとも前記基端部の周囲を取り囲む部材である補強部を備えてもよい。   The fitting portion has a shaft shape, and is provided at a portion where the base end portion, which is an end portion on the side close to the mounting surface of the fitting portion, and the mounting surface are connected, at least around the base end portion You may provide the reinforcement part which is a member which surrounds.

この場合、取付面と第一装飾部材との間に隙間が設けられるため、遊技球が衝突壁に衝突して生じた第二装飾部材の振動によって、ベース板が撓む可能性がある。嵌合部の基端部と取付面とが接続する部分に補強部を設けることによって、遊技用部材は、ベース板に撓みが生じる場合でも、隙間を保ちつつ、嵌合部において第二装飾部材を第一装飾部材に保持することができる。   In this case, since a gap is provided between the mounting surface and the first decorative member, the base plate may be bent by the vibration of the second decorative member generated when the game ball collides with the collision wall. By providing the reinforcing portion at the portion where the base end portion of the fitting portion and the mounting surface are connected, the game member can maintain the gap even when the base plate is bent, and the second decorative member in the fitting portion. Can be held on the first decorative member.

前記被嵌合部は、前記嵌合部の外径よりも大きな内径を有する凹部と、前記凹部の前記取付状態における前記取付面から離間する側の一端部に設けられ、前記取付状態において前記被嵌合部に嵌合する前記嵌合部の前記先端部と当接する当接部とを備えてもよい。前記嵌合部の前記基端部から前記先端部までの長さは、前記被嵌合部の前記当接部から前記凹部の前記一端部とは反対の他端部までの長さよりも長くてもよい。   The fitting portion is provided at a concave portion having an inner diameter larger than an outer diameter of the fitting portion, and at one end portion of the concave portion that is separated from the attachment surface in the attached state, and in the attached state, the covered portion is provided. You may provide the contact part which contact | abuts with the said front-end | tip part of the said fitting part fitted to a fitting part. The length of the fitting portion from the base end portion to the tip end portion is longer than the length from the contact portion of the fitting portion to the other end portion opposite to the one end portion of the recess. Also good.

この場合、嵌合部の基端部から先端部までの長さが、被嵌合部の当接部から他端部までの長さよりも長いため、第一装飾部材と第二装飾部材の取付面との間に隙間を設けることができる。   In this case, since the length from the base end portion to the tip end portion of the fitting portion is longer than the length from the contact portion to the other end portion of the fitted portion, the first decorative member and the second decorative member are attached. A gap can be provided between the surface.

前記隙間は、少なくとも前記第二装飾部材の前記衝突壁に遊技球が衝突することによって振動する前記ベース板が前記第一装飾部材と接触しない大きさを有してもよい。この場合、取付面と第一装飾部材との間に隙間が設けられるため、遊技球が衝突壁に衝突して生じた第二装飾部材の振動によって、ベース板が撓む可能性がある。嵌合部の基端部と取付面とが接続する部分に補強部を設けることによって、遊技用部材は、ベース板に撓みが生じる場合でも、隙間を保ちつつ、嵌合部において第二装飾部材を第一装飾部材に保持することができる。   The gap may have a size such that at least the base plate that vibrates when a game ball collides with the collision wall of the second decorative member does not contact the first decorative member. In this case, since a gap is provided between the mounting surface and the first decorative member, the base plate may be bent by the vibration of the second decorative member generated when the game ball collides with the collision wall. By providing the reinforcing portion at the portion where the base end portion of the fitting portion and the mounting surface are connected, the game member can maintain the gap even when the base plate is bent, and the second decorative member in the fitting portion. Can be held on the first decorative member.

前記第二装飾部材は、前記ベース板の前記装飾面から離間する方向に立設され、前記衝突壁と前記ベース板とを接続して前記衝突壁を支持する支持部を備えてもよい。遊技中、衝突壁には、遊技盤面を流下する遊技球が間断なく衝突する。衝突壁に支持部を設けることにより、衝突壁の破損を防止することができる。   The second decorative member may include a support portion that is erected in a direction away from the decorative surface of the base plate and connects the collision wall and the base plate to support the collision wall. During the game, the game balls flowing down the game board surface collide with the collision wall without interruption. By providing the support portion on the collision wall, it is possible to prevent the collision wall from being damaged.

前記支持部は、前記衝突壁に遊技球が衝突する方向と平行に延びる面を有する板体であってもよい。この場合、支持部は衝突壁に遊技球が衝突する方向と平行に延びるため、衝突壁の破損を効果的に防止することができる。   The support portion may be a plate having a surface extending in parallel with a direction in which the game ball collides with the collision wall. In this case, since the support portion extends in parallel with the direction in which the game ball collides with the collision wall, the collision wall can be effectively prevented from being damaged.

前記衝突壁の遊技球と衝突する面の表面に、前記衝突壁に沿って流下する遊技球の流下方向と直交する方向に沿って突出する突起を一または複数設けてもよい。この場合、衝突壁に設けられた突起部は、衝突壁に沿って流下する遊技球の流下の勢いを抑えることができ、遊技盤面を流下する遊技球の流れを適切に調整することができる。   One or a plurality of protrusions may be provided on the surface of the surface of the collision wall that collides with the game ball, protruding along a direction perpendicular to the flow direction of the game ball flowing down along the collision wall. In this case, the protrusion provided on the collision wall can suppress the momentum of the game ball flowing down along the collision wall, and can appropriately adjust the flow of the game ball flowing down the game board surface.

前記第二装飾部材は、透明な合成樹脂で成型されていてもよい。この場合、第二装飾部材よりも遊技盤面側にある部位を、第二装飾部材を通して視認することができる。このため、遊技用部材に装飾を施すことができる部位を、第二装飾部材よりも遊技盤面側においても確保できるため、第一態様の遊技用部材は、遊技盤面の装飾性を向上できる。   The second decorative member may be molded from a transparent synthetic resin. In this case, the part on the game board surface side from the second decorative member can be visually recognized through the second decorative member. For this reason, since the site | part which can decorate a game member can be ensured also in the game board surface side rather than the 2nd decoration member, the game member of a 1st aspect can improve the decorating property of a game board surface.

本発明の第二態様に係る遊技機は、上記の遊技用部材を備える。本発明の第二態様に係る遊技機は、第一態様の遊技用部材を備えることで、遊技盤面の装飾性が低減することを防止できる。   A gaming machine according to the second aspect of the present invention includes the above-described gaming member. The gaming machine according to the second aspect of the present invention includes the gaming member according to the first aspect, thereby preventing the decorativeness of the game board surface from being reduced.

パチンコ機1の正面図である。1 is a front view of a pachinko machine 1. FIG. 遊技盤2の正面図である。2 is a front view of the game board 2. FIG. 装飾部材8の展開斜視図である。4 is a developed perspective view of a decorative member 8. FIG. 装飾部材8の障害部50部分の拡大展開図である。FIG. 5 is an enlarged development view of the obstacle portion 50 of the decorative member 8. 図3の二点鎖線で囲んだ領域の拡大側面図である。FIG. 4 is an enlarged side view of a region surrounded by a two-dot chain line in FIG. 3. 図5の二点鎖線で囲んだ領域の拡大図である。It is an enlarged view of the area | region enclosed with the dashed-two dotted line of FIG. 被嵌合部46に嵌合部56が嵌め込まれた状態における拡大側面図である。It is an enlarged side view in the state where fitting part 56 was inserted in to-be-fitted part 46. 被嵌合部46に嵌合部56が嵌め込まれた状態における断面図である。It is sectional drawing in the state in which the fitting part 56 was inserted by the to-be-fitted part 46. FIG. 障害部50部分の遊技盤2の正面断面図である。It is front sectional drawing of the game board 2 of the obstruction part 50 part.

本発明の実施形態について、図面を参照して説明する。以下の説明では、図1の手前側、奥側、上側、下側、左側、右側を、それぞれ、パチンコ機1および装飾部材8の前方(前面側)、後方(後面側)、上方、下方、左方、右方とする。   Embodiments of the present invention will be described with reference to the drawings. In the following description, the front side, the back side, the upper side, the lower side, the left side, and the right side of FIG. 1 are respectively the front (front side), the rear (rear side), the upper side, the lower side of the pachinko machine 1 and the decorative member 8. Left and right.

図1および図2を参照して、パチンコ機1の概略構成を説明する。図1に示すように、パチンコ機1の上半分の部分には遊技盤2が設けられている。遊技盤2は正面視略正方形の板状であり(図2参照)、透明なガラス板を保持した前面枠13によって前面を保護されている。遊技盤2の下方には上皿5が設けられている。上皿5は、遊技球発射装置(図示外)に金属製の遊技球を供給し、且つ賞球を受ける。上皿5の上面には、遊技者によって操作される操作ボタン9が設けられている。上皿5の直下には、賞球を受ける下皿6が設けられている。下皿6の右横には、遊技球の発射を調整する発射ハンドル7が設けられている。発射ハンドル7は、遊技者が回転操作できるように設けられており、遊技者が発射ハンドル7を回転させて発射操作を行うと、発射ハンドル7の回転角度に応じた強度で、遊技球発射装置によって遊技球が発射される。前面枠13の上部の両角部に、スピーカ45がそれぞれ設けられている。   A schematic configuration of the pachinko machine 1 will be described with reference to FIGS. 1 and 2. As shown in FIG. 1, a game board 2 is provided in the upper half of the pachinko machine 1. The game board 2 has a substantially square plate shape when viewed from the front (see FIG. 2), and the front surface is protected by a front frame 13 holding a transparent glass plate. An upper plate 5 is provided below the game board 2. The upper plate 5 supplies a game ball made of metal to a game ball launching device (not shown) and receives a prize ball. On the upper surface of the upper plate 5, an operation button 9 that is operated by a player is provided. A lower plate 6 for receiving a prize ball is provided immediately below the upper plate 5. On the right side of the lower plate 6, a launch handle 7 for adjusting the launch of the game ball is provided. The launch handle 7 is provided so that the player can rotate the game handle. When the player rotates the launch handle 7 and performs the launch operation, the game ball launching device has a strength corresponding to the rotation angle of the launch handle 7. A game ball is fired. Speakers 45 are respectively provided at both corners of the upper portion of the front frame 13.

図2に示すように、遊技盤2の前面には、ガイドレール3で囲まれた略円形の遊技領域4が形成されている。遊技領域4の略中央には、枠状の装飾部材8が設けられている。正面視で装飾部材8の内側の上部には、パチンコ機1のモチーフのロゴを模った装飾体であるロゴ飾り31が設けられている。正面視で装飾部材8の内側の左上部には、モータ(図示外)により回転する装飾体である回転飾り32が設けられている。正面視で装飾部材8の内側の下部には、透明な合成樹脂からなる板状部材20が設けられ、板状部材20の後方に、モータ(図示外)により駆動する装飾体である駆動飾り30が配置されている。遊技球発射装置によって発射された遊技球は、ガイドレール3によって遊技領域4へ導かれ、装飾部材8の周囲を通過するように遊技領域4内を流下する。   As shown in FIG. 2, a substantially circular game area 4 surrounded by a guide rail 3 is formed on the front surface of the game board 2. A frame-shaped decorative member 8 is provided in the approximate center of the game area 4. A logo decoration 31, which is a decorative body simulating the logo of the motif of the pachinko machine 1, is provided in the upper part inside the decorative member 8 in front view. A rotating ornament 32 that is a decorative body that is rotated by a motor (not shown) is provided on the upper left side inside the decorative member 8 in a front view. A plate-like member 20 made of a transparent synthetic resin is provided in the lower part inside the decorative member 8 in a front view, and a driving ornament 30 that is a decorative body that is driven by a motor (not shown) behind the plate-like member 20. Is arranged. The game balls launched by the game ball launching device are guided to the game area 4 by the guide rail 3 and flow down in the game area 4 so as to pass around the decorative member 8.

さらに、装飾部材8の右部に、普通図柄作動ゲート12が形成されている。装飾部材8において、普通図柄作動ゲート12の下方にはVアタッカー17が形成されている。Vアタッカー17は、上方に、左右に開閉する開閉部材17Aを備え、遊技球は、開閉部材17Aが開放した状態でのみ、Vアタッカー17に入賞できる。遊技領域4における装飾部材8の周囲に、所定の配置で複数の遊技くぎや風車等が設けられている。装飾部材8の右下方に、通常アタッカー16が設けられている。通常アタッカー16は、上部に前後に出退する出退部材16Aを備え、遊技球は、出退部材16Aが後方に退避した状態でのみ、通常アタッカー16に入賞できる。装飾部材8の下方に、第一始動口14が設けられている。第一始動口14の直下には、普通電動役物(後述する普通当たり判定の結果に基づき可動する役物)としての開閉部材を備える第二始動口15が設けられている。第一始動口14、第二始動口15、通常アタッカー16およびVアタッカー17に遊技球が入賞すると、それぞれ所定数の遊技球が賞球として払い出される。   Furthermore, a normal symbol operating gate 12 is formed on the right side of the decorative member 8. In the decorative member 8, a V attacker 17 is formed below the normal symbol operating gate 12. The V attacker 17 includes an opening / closing member 17A that opens and closes to the left and right, and the game ball can win the V attacker 17 only when the opening / closing member 17A is opened. A plurality of game nails, windmills, and the like are provided in a predetermined arrangement around the decorative member 8 in the game area 4. A normal attacker 16 is provided at the lower right of the decorative member 8. The normal attacker 16 includes a withdrawal member 16A that moves back and forth in the upper part, and the game ball can win the regular attacker 16 only when the withdrawal member 16A is retracted rearward. A first start port 14 is provided below the decorative member 8. Immediately below the first start opening 14 is provided a second start opening 15 provided with an opening / closing member as an ordinary electric accessory (an accessory that moves based on the result of the normal hit determination described later). When game balls are awarded to the first start port 14, the second start port 15, the normal attacker 16, and the V attacker 17, a predetermined number of game balls are paid out as prize balls, respectively.

遊技盤2の後面側には、LCD(液晶ディスプレイ)等で構成される表示画面28を有する画像表示装置(図示外)が設けられている。表示画面28は、正面視で装飾部材8の内側に設けられ、前方に向けて画像を表示可能である。表示画面28に、大当たり判定の結果を遊技者に報知するための複数の演出図柄が表示される。複数の演出図柄は、遊技球が第一始動口14および第二始動口15のいずれかに入賞すると変動を開始し、その変動後に大当たり判定の結果に応じた組み合わせで確定表示される。   An image display device (not shown) having a display screen 28 composed of an LCD (liquid crystal display) or the like is provided on the rear side of the game board 2. The display screen 28 is provided inside the decorative member 8 in a front view and can display an image forward. On the display screen 28, a plurality of effect symbols for informing the player of the result of the jackpot determination are displayed. The plurality of effect symbols start to fluctuate when the game ball wins one of the first start port 14 and the second start port 15, and after that change, are determined and displayed in a combination according to the result of the jackpot determination.

遊技盤2の右斜め下部には、大当たり判定の結果および保留球数等を表示する図柄表示部24が設けられている。図柄表示部24は、特別図柄表示部、普通図柄表示部、特別図柄記憶数表示LEDおよび普通図柄記憶数表示LEDを備える。特別図柄表示部は、2つの7セグメントLEDからなり、大当たり判定の結果を示す特別図柄を表示する。普通図柄表示部は、LEDの点灯および消灯によって普通当たり判定の結果を表示する。特別図柄記憶数表示LEDは、大当たり判定の結果がまだ表示されていない遊技球の個数(所謂「特別図柄作動保留球数」)を表示する。普通図柄記憶数表示LEDは、普通当たり判定の結果がまだ表示されていない遊技球の個数(所謂「普通図柄作動保留球数」)を表示する。   A symbol display unit 24 for displaying the result of jackpot determination, the number of reserved balls, and the like is provided at the lower right portion of the game board 2. The symbol display unit 24 includes a special symbol display unit, a normal symbol display unit, a special symbol memory number display LED, and a normal symbol memory number display LED. The special symbol display unit includes two 7-segment LEDs, and displays a special symbol indicating the result of the jackpot determination. The normal symbol display unit displays the result of the normal hit determination by turning on and off the LED. The special symbol memory number display LED displays the number of game balls (the so-called “special symbol operation holding ball number”) for which the result of the jackpot determination has not been displayed yet. The normal symbol memory number display LED displays the number of game balls for which the normal hit determination result has not been displayed yet (so-called “normal symbol operation holding ball number”).

本実施形態では、第一始動口14へ遊技球が入賞すると、第一特別図柄に基づく第一大当たり判定が行われる。その結果、大当たりであると判定されると、通常アタッカー16およびVアタッカー17が所定の順序で開放される大当たり遊技が実行される。Vアタッカー17に入賞した遊技球の流路には、特定領域および非特定領域が形成されている。パチンコ機1では、大当たり遊技中に遊技球がVアタッカー17内の特定領域を通過することが、大当たり終了後に確率変動状態を生起する条件となっている。Vアタッカー17は、本実施形態では1回の大当たり遊技中に1回開放される。なお、遊技盤2の後面側には、遊技の主制御、各種演出等を制御する制御部(図示外)が設けられている。   In the present embodiment, when a game ball wins the first start opening 14, a first jackpot determination based on the first special symbol is performed. As a result, when it is determined that the jackpot is a jackpot game in which the normal attacker 16 and the V attacker 17 are released in a predetermined order. A specific area and a non-specific area are formed in the flow path of the game ball won in the V attacker 17. In the pachinko machine 1, the game ball passing through a specific area in the V attacker 17 during the jackpot game is a condition that causes a probability fluctuation state after the jackpot is over. In this embodiment, the V attacker 17 is released once during a single jackpot game. A control unit (not shown) for controlling the main control of the game, various effects, and the like is provided on the rear side of the game board 2.

また、普通図柄作動ゲート12を遊技球が通過すると、普通当たり判定が行われる。その結果、普通当たりであると判定されると、第二始動口15の開閉部材が開放される。遊技球が第二始動口15へ入賞すると、第二特別図柄に基づく第二大当たり判定が行われる。その結果、大当たりであると判定されると、上記同様に大当たり遊技が実行される。   Further, when the game ball passes through the normal symbol operation gate 12, a normal hit determination is performed. As a result, when it is determined that it is normal hit, the opening / closing member of the second starting port 15 is opened. When the game ball wins the second start opening 15, a second jackpot determination based on the second special symbol is performed. As a result, when it is determined that the game is a jackpot, a jackpot game is executed as described above.

さらに、パチンコ機1は、主基板(図示外)、サブ制御基板(図示外)等の各種基板を備えた制御部を遊技盤2の後面側に備える。主基板およびサブ制御基板は、それぞれにCPU、ROM、およびRAM等を備えており、パチンコ機1の各種動作を制御する。例えば主基板は、大当たり判定、通常アタッカー16およびVアタッカー17の開閉等を行い、パチンコ機1の主制御を司る。主基板とサブ制御基板とは、電気的に接続されている。サブ制御基板は、主基板から送信されるコマンドに従って、駆動飾り30等を動作させ、演出の総合的な制御を行う。   Further, the pachinko machine 1 includes a control unit including various boards such as a main board (not shown) and a sub control board (not shown) on the rear side of the game board 2. Each of the main board and the sub control board includes a CPU, a ROM, a RAM, and the like, and controls various operations of the pachinko machine 1. For example, the main board controls the main control of the pachinko machine 1 by performing jackpot determination, opening / closing the normal attacker 16 and the V attacker 17, and the like. The main board and the sub control board are electrically connected. The sub-control board operates the driving decoration 30 and the like according to the command transmitted from the main board, and performs comprehensive control of effects.

図3および図4を参照して、装飾部材8の概略構成を説明する。図3に示すように、装飾部材8は、本体部40と障害部50とを備える。本体部40は、例えばポリカーボネート樹脂等の合成樹脂で成型された透光性の枠状部材である。本体部40の外周縁には、複数の突出片41が設けられている。各突出片41は、本体部40の外周縁における前後方向略中央から突出する板状部であり、前後方向に貫通するビス穴が形成されている。このビス穴において、本体部40と遊技盤2とがビス留めされることによって、装飾部材8が遊技領域4に固定される。なお、図3においては、駆動飾り30、ロゴ飾り31および回転飾り32(図2参照)の図示を省略している。障害部50が本体部40に取り付けられた状態で、ロゴ飾り31および回転飾り32の一部は、本体部40および障害部50よりも後方側に配置されている(図2参照)。   A schematic configuration of the decorative member 8 will be described with reference to FIGS. 3 and 4. As shown in FIG. 3, the decorative member 8 includes a main body portion 40 and an obstacle portion 50. The main body 40 is a translucent frame-like member molded from a synthetic resin such as a polycarbonate resin. A plurality of protruding pieces 41 are provided on the outer peripheral edge of the main body 40. Each protruding piece 41 is a plate-like portion protruding from a substantially center in the front-rear direction on the outer peripheral edge of the main body 40, and is formed with a screw hole penetrating in the front-rear direction. The decorative member 8 is fixed to the game area 4 by screwing the main body 40 and the game board 2 in this screw hole. In FIG. 3, illustration of the driving ornament 30, the logo ornament 31, and the rotating ornament 32 (see FIG. 2) is omitted. In a state where the obstacle part 50 is attached to the main body part 40, a part of the logo decoration 31 and the rotary decoration 32 are arranged on the rear side of the main body part 40 and the obstacle part 50 (see FIG. 2).

本体部40の左斜め上部に、前面を遊技球が流下するガイド面42が設けられている。ガイド面42は、遊技領域4と略平行な面である。ガイド面42には、ガイド面42の前面から前方に向けて延びるガイド壁44が設けられている。ガイド壁44は、装飾部材8の内側に備えられた駆動飾り30、ロゴ飾り31、回転飾り32および表示画面28等に遊技球が衝突することを防ぎ、且つ、遊技球をガイド面42に沿って遊技領域4の下方に向かって流下するように導く。ガイド面42の左斜め上方に、後述する障害部50の台板51の厚みおよび隙間Nの分だけガイド面42から後面側へ退避した位置に、障害部50を設置するための設置面43が設けられている。設置面43は、装飾部材8が遊技領域4に固定された状態で、遊技領域4と平行である。設置面43には、障害部50を本体部40に固定するための部位である被嵌合部46〜49が設けられている。被嵌合部46〜49は、底のある円筒状の部位であり、底部にはビス留めのための穴が形成されているが、詳細は後述する。   A guide surface 42 through which a game ball flows down on the front surface is provided on the upper left portion of the main body 40. The guide surface 42 is a surface substantially parallel to the game area 4. The guide surface 42 is provided with a guide wall 44 that extends forward from the front surface of the guide surface 42. The guide wall 44 prevents the game ball from colliding with the driving ornament 30, the logo ornament 31, the rotating ornament 32, the display screen 28, and the like provided inside the decorative member 8, and the game ball is guided along the guide surface 42. Then, it is guided so as to flow downward in the gaming area 4. An installation surface 43 for installing the obstacle unit 50 is disposed obliquely above and to the left of the guide surface 42 at a position retracted from the guide surface 42 to the rear side by a thickness of a base plate 51 of the obstacle unit 50 and a gap N described later. Is provided. The installation surface 43 is parallel to the game area 4 in a state where the decorative member 8 is fixed to the game area 4. The installation surface 43 is provided with fitted portions 46 to 49 which are parts for fixing the obstacle 50 to the main body 40. The to-be-fitted parts 46 to 49 are cylindrical parts having a bottom, and a hole for screwing is formed in the bottom part, which will be described in detail later.

障害部50は、装飾部材8の左上部の外周に沿うように設けられた円弧状の部材であり、例えばポリカーボネート樹脂等の透明な合成樹脂で一体成型された透光性部材である。障害部50は、遊技球発射装置によって発射された遊技球の遊技領域4内を流下する方向を変化させるために設けられる。障害部50は、装飾部材8の外周において遊技盤2に当接する台板51を有する。台板51の前面側の装飾面511には、障害部50の上部から下部にかけて、第一障害突起52、第二障害突起53、第三障害突起54および第四障害突起55の4個の障害突起が設けられている。   The obstruction part 50 is an arc-shaped member provided along the outer periphery of the upper left part of the decorative member 8, and is a translucent member integrally molded with a transparent synthetic resin such as polycarbonate resin. The obstacle part 50 is provided to change the direction of flowing down in the game area 4 of the game ball launched by the game ball launching device. The obstacle 50 has a base plate 51 that abuts the game board 2 on the outer periphery of the decorative member 8. On the decorative surface 511 on the front side of the base plate 51, four obstacles including a first obstacle protrusion 52, a second obstacle protrusion 53, a third obstacle protrusion 54, and a fourth obstacle protrusion 55 from the upper part to the lower part of the obstacle part 50. A protrusion is provided.

本体部40および障害部50は、装飾部材8の装飾性および耐久性の観点から、共に合成樹脂によって成形される。特に、本実施形態では、本体部40および障害部50は、共に透明な合成樹脂で成形されている。このため、障害部50が本体部40に取り付けられた状態で、本体部40および障害部50よりも後方側に配置されているロゴ飾り31および回転飾り32の一部を、本体部40および障害部50を通して視認することができる。特に、ロゴ飾り31および回転飾り32は、電飾および回転駆動によって演出を行う装飾体である。ロゴ飾り31および回転飾り32を視認可能とすることで、奥行き感のある演出を遊技者に楽しませることができる。また、障害部50を透明にすることで、装飾部材8の前面側に障害部50を配置し、障害部50よりも後面側に各種装飾体を配置しても装飾体の視認性が妨げられないため、各種装飾体の配置に自由度を持たせることができる。さらに、着色料を混ぜない透明な合成樹脂は、着色料を混ぜた合成樹脂よりも強度が優れるため、障害部50を透明な合成樹脂で成形することは、障害部50の強度の担保にも資する。   The main body portion 40 and the obstacle portion 50 are both molded from a synthetic resin from the viewpoint of decorativeness and durability of the decorative member 8. In particular, in the present embodiment, the main body 40 and the obstacle 50 are both formed of a transparent synthetic resin. For this reason, in a state where the obstacle portion 50 is attached to the main body portion 40, a part of the logo decoration 31 and the rotary ornament 32 arranged on the rear side of the main body portion 40 and the obstacle portion 50 are replaced with the main body portion 40 and the obstacle portion. It can be visually recognized through the part 50. In particular, the logo decoration 31 and the rotation decoration 32 are decoration bodies that produce effects by electrical decoration and rotation driving. By making the logo decoration 31 and the rotation decoration 32 visible, it is possible to entertain the player with a sense of depth. Further, by making the obstacle part 50 transparent, even if the obstacle part 50 is arranged on the front side of the decorative member 8 and various ornamental bodies are arranged on the rear side of the obstacle part 50, the visibility of the ornament is hindered. Therefore, it is possible to give flexibility to the arrangement of various decorative bodies. Furthermore, since a transparent synthetic resin not mixed with a colorant is superior in strength to a synthetic resin mixed with a colorant, molding the obstacle portion 50 with a transparent synthetic resin also ensures the strength of the obstacle portion 50. To contribute.

第一〜第四障害突起52〜55は、台板51から前方に突出している。第一障害突起52は、遊技領域4を流下する遊技球のうち、装飾部材8の左側を流下する遊技球が衝突しうる部材である。第一衝突壁521は、台板51に対して略垂直に立設し、第一障害突起52における角筒状の側壁部をなす。角筒状の第一衝突壁521の前端は、前壁部522によって覆われている。これにより、第一障害突起52は、前端が閉鎖された中空の角柱状をなす。第二障害突起53、第三障害突起54および第四障害突起55も、第一障害突起52同様の中空の角柱状であり、遊技領域4を流下する遊技球のうち、装飾部材8の左側を流下する遊技球が衝突しうる部材である。第二障害突起53、第三障害突起54および第四障害突起55も、それぞれの角筒状の側壁部である第二衝突壁531、第三衝突壁541および第四衝突壁551を有する。第二衝突壁531、第三衝突壁541および第四衝突壁551のそれぞれの前端には、前壁部532,542,556が設けられている。第四障害突起55の第四衝突壁551のうち、装飾部材8が遊技盤2に取り付けられた状態(図2参照)におけるガイドレール3に近接する部分には、第四衝突壁551に沿って流下する遊技球の勢いを弱めるため緩衝部552〜555が設けられている。   The first to fourth obstacle protrusions 52 to 55 protrude forward from the base plate 51. The first obstacle protrusion 52 is a member that can collide with a game ball flowing down the left side of the decorative member 8 among the game balls flowing down the game area 4. The first collision wall 521 stands substantially perpendicular to the base plate 51 and forms a square tubular side wall portion of the first obstacle protrusion 52. The front end of the rectangular cylindrical first collision wall 521 is covered with a front wall portion 522. Thereby, the 1st obstruction protrusion 52 makes | forms the hollow prismatic shape with which the front end was closed. The second obstacle protrusion 53, the third obstacle protrusion 54, and the fourth obstacle protrusion 55 are also in the shape of a hollow prism similar to the first obstacle protrusion 52, and the left side of the decorative member 8 is out of the game balls flowing down the game area 4. It is a member that can be collided with a game ball that flows down. The second obstruction projection 53, the third obstruction projection 54, and the fourth obstruction projection 55 also have a second collision wall 531, a third collision wall 541, and a fourth collision wall 551, which are the respective side walls of a square tube shape. Front wall portions 532, 542, and 556 are provided at the front ends of the second collision wall 531, the third collision wall 541, and the fourth collision wall 551, respectively. Of the fourth collision wall 551 of the fourth obstacle projection 55, the portion adjacent to the guide rail 3 in the state where the decorative member 8 is attached to the game board 2 (see FIG. 2) is along the fourth collision wall 551. Buffer portions 552 to 555 are provided to weaken the momentum of the game balls that flow down.

第一障害突起52の内側において、第一衝突壁521の内部を複数の空間に区画する様に、補強リブ523が設けられている。補強リブ523は、第一衝突壁521と台板51とを連結する。第二障害突起53の内側にも、第一障害突起52と同様に、第二衝突壁531と台板51とを連結する補強リブ533,534が設けられている。第三障害突起54の内側にも、第一障害突起52と同様に、第三衝突壁541と台板51とを連結する補強リブ543が設けられている。これらの補強リブ523,533,534,543の作用効果については後述する。   A reinforcing rib 523 is provided inside the first obstacle protrusion 52 so as to partition the inside of the first collision wall 521 into a plurality of spaces. The reinforcing rib 523 connects the first collision wall 521 and the base plate 51. Reinforcing ribs 533 and 534 for connecting the second collision wall 531 and the base plate 51 are also provided on the inner side of the second obstacle protrusion 53, similarly to the first obstacle protrusion 52. A reinforcing rib 543 that connects the third collision wall 541 and the base plate 51 is also provided on the inner side of the third obstacle protrusion 54, similarly to the first obstacle protrusion 52. The operational effects of these reinforcing ribs 523, 533, 534, and 543 will be described later.

障害部50は、本体部40の前面側に、着脱自在に固定される。図4に示すように、障害部50の台板51における装飾面511(図3参照)とは反対側の面である取付面512には、障害部50の上部から下部にかけて、嵌合部56〜59が設けられている。取付面512は、障害部50が本体部40に固定された状態で、本体部40の設置面43と平行である。嵌合部56〜59は、装飾面511から離間する方向に向けて、取付面512から略垂直に立設される軸状の部材である。嵌合部56〜59が設置面43における被嵌合部46〜49に嵌め込まれることで、障害部50は本体部40に取り付けられる。言い換えると、本体部40の設置面43と障害部50の取付面512とが対向配置された状態において、障害部50の嵌合部56〜59は、本体部40の被嵌合部46〜49に嵌まり込む。   The obstacle 50 is detachably fixed to the front side of the main body 40. As shown in FIG. 4, the fitting portion 56 extends from the upper portion to the lower portion of the obstacle portion 50 on the mounting surface 512, which is the surface opposite to the decorative surface 511 (see FIG. 3) of the base plate 51 of the obstacle portion 50. -59 are provided. The mounting surface 512 is parallel to the installation surface 43 of the main body 40 in a state where the obstacle 50 is fixed to the main body 40. The fitting portions 56 to 59 are shaft-like members that are erected substantially vertically from the mounting surface 512 in a direction away from the decorative surface 511. The obstacle portion 50 is attached to the main body portion 40 by fitting the fitting portions 56 to 59 into the fitted portions 46 to 49 on the installation surface 43. In other words, in a state where the installation surface 43 of the main body 40 and the mounting surface 512 of the obstacle 50 are arranged to face each other, the fitting portions 56 to 59 of the obstacle 50 are fitted portions 46 to 49 of the main body 40. Fit into.

なお、嵌合部56のうち取付面512から離間した側の端部である先端部561の内側には、ビス留めのための穴が設けられている。嵌合部56が被嵌合部46に嵌め込まれた状態で、嵌合部56と被嵌合部46とがビス留めされて固定される。嵌合部57〜59も嵌合部56と同様に、嵌合部57〜59それぞれの先端部571,581,591の内側にビス穴が設けられている。嵌合部57〜59が被嵌合部47〜49に嵌め込まれた状態で、嵌合部57〜59と被嵌合部47〜49とがビス留めされて固定される。   In addition, a hole for screwing is provided on the inner side of the distal end portion 561 which is an end portion of the fitting portion 56 on the side separated from the mounting surface 512. In a state in which the fitting portion 56 is fitted into the fitted portion 46, the fitting portion 56 and the fitted portion 46 are fixed with screws. Similarly to the fitting portion 56, the fitting portions 57 to 59 are also provided with screw holes inside the tip portions 571, 581, and 591 of the fitting portions 57 to 59. In a state where the fitting parts 57 to 59 are fitted into the fitted parts 47 to 49, the fitting parts 57 to 59 and the fitted parts 47 to 49 are screwed and fixed.

図5を参照して、本体部40の被嵌合部46〜48および障害部50の嵌合部56〜58について説明する。なお、図5では、本体部40の被嵌合部49および障害部50の嵌合部59の図示を省略しているが、被嵌合部49および嵌合部59の構成も、被嵌合部46〜48および嵌合部56〜58と同様である。   With reference to FIG. 5, the to-be-fitted parts 46-48 of the main-body part 40 and the fitting parts 56-58 of the obstruction part 50 are demonstrated. In FIG. 5, illustration of the fitted portion 49 of the main body 40 and the fitted portion 59 of the obstacle portion 50 is omitted, but the configurations of the fitted portion 49 and the fitted portion 59 are also fitted. This is the same as the portions 46 to 48 and the fitting portions 56 to 58.

本体部40の被嵌合部46は、設置面43から後方に向けて窪んだ部位である凹部462を有する。凹部462は、内径B(図6参照)を有する円筒状の部位である。凹部462には、設置面43から離間する側の一端部に、凹部462の底に該当する底部464が形成されている。嵌合部56が被嵌合部46の凹部462に嵌め込まれると、嵌合部56の先端部561は、被嵌合部46の底部464のうち前方の面である当接面461に当接する。被嵌合部47および被嵌合部48も、被嵌合部46と同様の凹部472および凹部482を有する。嵌合部57が被嵌合部47に嵌め込まれると、嵌合部57の先端部571は、被嵌合部47の底部474の当接面471に当接する。また、嵌合部58が被嵌合部48に嵌め込まれると、嵌合部58の先端部581は、被嵌合部48の当接面481に当接する。   The fitted portion 46 of the main body 40 has a concave portion 462 that is a portion that is recessed backward from the installation surface 43. The recess 462 is a cylindrical portion having an inner diameter B (see FIG. 6). A bottom portion 464 corresponding to the bottom of the concave portion 462 is formed in the concave portion 462 at one end portion on the side away from the installation surface 43. When the fitting portion 56 is fitted into the recessed portion 462 of the fitted portion 46, the distal end portion 561 of the fitting portion 56 comes into contact with the abutting surface 461 that is the front surface of the bottom portion 464 of the fitted portion 46. . The to-be-fitted part 47 and the to-be-fitted part 48 also have the recessed part 472 and the recessed part 482 similar to the to-be-fitted part 46, respectively. When the fitting portion 57 is fitted into the fitted portion 47, the tip end portion 571 of the fitting portion 57 comes into contact with the abutting surface 471 of the bottom portion 474 of the fitted portion 47. Further, when the fitting portion 58 is fitted into the fitted portion 48, the distal end portion 581 of the fitting portion 58 comes into contact with the contact surface 481 of the fitted portion 48.

図6を参照して、被嵌合部46および嵌合部56について詳細に説明する。本実施形態では、被嵌合部46の凹部462の内径Bは約7ミリメートルである。凹部462における当接面461とは反対側の端部には、設置面43が配置される。当接面461から設置面43までの距離、即ち、凹部462の前後方向の長さは、長さMである。本実施形態では、長さMは、約6ミリメートルである。凹部462の底部464には、底部464の後方側からビスを螺入するためのビス穴463が設けられている。   With reference to FIG. 6, the to-be-fitted part 46 and the fitting part 56 are demonstrated in detail. In the present embodiment, the inner diameter B of the recessed portion 462 of the fitted portion 46 is about 7 millimeters. An installation surface 43 is disposed at the end of the recess 462 opposite to the contact surface 461. The distance from the contact surface 461 to the installation surface 43, that is, the length in the front-rear direction of the recess 462 is the length M. In this embodiment, the length M is about 6 millimeters. A screw hole 463 for screwing a screw from the rear side of the bottom portion 464 is provided in the bottom portion 464 of the recess 462.

嵌合部56の軸状部は、外径Aを有する。本実施形態では、外径Aは約6.5ミリメートルである。また、嵌合部56の取付面512に近接する側の端部である基端部562から先端部561までの長さは、長さLである。本実施形態では、長さLは約6.5ミリメートルである。   The shaft portion of the fitting portion 56 has an outer diameter A. In this embodiment, the outer diameter A is about 6.5 millimeters. Further, the length from the base end portion 562 to the tip end portion 561 which is the end portion on the side close to the mounting surface 512 of the fitting portion 56 is the length L. In the present embodiment, the length L is about 6.5 millimeters.

本実施形態では、凹部462の内径Bは、嵌合部56の外径Aよりも大きい。このため、被嵌合部46は、凹部462に嵌合部56を受け入れることができる。また、嵌合部56の長さLは、凹部462の長さMよりも長い。このため、嵌合部56が被嵌合部46に嵌め込まれた場合、設置面43と取付面512の間には、長さLから長さMを差し引いた分の隙間が生じ、設置面43と取付面512とは接触しない。言い換えると、嵌合部56の先端部561のみが被嵌合部46の当接面461と当接し、その他の部位において嵌合部56と被嵌合部46とが接触することはない。なお、凹部462の長さMおよび嵌合部56の長さLは、本体部40と障害部50との固定の強度の観点から、10ミリメートル以内であることが好ましい。   In the present embodiment, the inner diameter B of the recess 462 is larger than the outer diameter A of the fitting portion 56. For this reason, the fitted part 46 can receive the fitting part 56 in the recessed part 462. Further, the length L of the fitting portion 56 is longer than the length M of the recess 462. For this reason, when the fitting part 56 is fitted in the to-be-fitted part 46, a gap corresponding to the length L minus the length M is generated between the installation surface 43 and the mounting surface 512. And the mounting surface 512 are not in contact with each other. In other words, only the front end portion 561 of the fitting portion 56 comes into contact with the contact surface 461 of the fitted portion 46, and the fitting portion 56 and the fitted portion 46 do not come into contact with other parts. In addition, it is preferable that the length M of the recessed part 462 and the length L of the fitting part 56 are less than 10 millimeters from a viewpoint of the fixed intensity | strength of the main-body part 40 and the obstruction part 50. FIG.

障害部50を本体部40に取り付ける場合、嵌合部56が被嵌合部46に嵌め込まれる。さらに、被嵌合部46のビス穴463から取付ビス60(図8参照)が螺入され、嵌合部56と被嵌合部46とが連結固定される。遊技領域4に装飾部材8が設けられた状態で遊技が進行すると、遊技領域4を流下する遊技球が、第一〜第四障害突起52〜55に間断なく衝突し、障害部50が振動する。したがって、嵌合部56は、被嵌合部46の当接面461と当接する箇所においてのみ、第一障害突起52およびその近傍に生じた振動を受け止めることとなる。嵌合部56の先端部571は、被嵌合部46の当接面461と当接した状態でビス留めされる。このため、第一障害突起52およびその近傍に生じた振動による応力は、嵌合部56のビス留めされていない側の端部である基端部562に加わりやすくなる。基端部562に応力が加わると、基端部562にひずみが生じやすくなり、加わる応力の強さによっては、基端部562が破損する可能性もある。   When attaching the obstacle part 50 to the main body part 40, the fitting part 56 is fitted into the fitted part 46. Further, a mounting screw 60 (see FIG. 8) is screwed from the screw hole 463 of the fitted portion 46, and the fitted portion 56 and the fitted portion 46 are connected and fixed. When the game progresses with the decorative member 8 provided in the game area 4, the game balls flowing down the game area 4 collide with the first to fourth obstacle protrusions 52 to 55 without interruption, and the obstacle portion 50 vibrates. . Therefore, the fitting part 56 receives the vibration produced in the first obstacle protrusion 52 and the vicinity thereof only at the place where it comes into contact with the contact surface 461 of the fitted part 46. The distal end portion 571 of the fitting portion 56 is screwed in a state where it contacts the contact surface 461 of the fitted portion 46. For this reason, the stress due to vibration generated in the first obstacle protrusion 52 and the vicinity thereof is likely to be applied to the base end portion 562 which is the end portion of the fitting portion 56 on the side not screwed. When stress is applied to the base end portion 562, the base end portion 562 is easily distorted, and the base end portion 562 may be damaged depending on the strength of the applied stress.

この破損を防ぐため、基端部562の周囲を取り囲むように補強部563が設けられている。図6に示すように、補強部563は、外径Aを有する嵌合部56の軸状部から取付面512にかけて嵌合部56の外径Aよりも外径が大きくなるテーパー形状を有する。これにより補強部563は、基端部562を補強し、破損を防止する。なお、補強部563の形状は、テーパー形状に限られず、フランジ形状等の、補強のための種々の形状を採用することができる。   In order to prevent this damage, a reinforcing portion 563 is provided so as to surround the periphery of the base end portion 562. As shown in FIG. 6, the reinforcing portion 563 has a tapered shape in which the outer diameter is larger than the outer diameter A of the fitting portion 56 from the shaft-like portion of the fitting portion 56 having the outer diameter A to the mounting surface 512. Thereby, the reinforcement part 563 reinforces the base end part 562 and prevents breakage. In addition, the shape of the reinforcement part 563 is not restricted to a taper shape, Various shapes for reinforcement, such as a flange shape, can be employ | adopted.

図7および図8を参照して、障害部50が本体部40に取り付けられた状態について詳細に説明する。図7に示すように、嵌合部56の長さLは、凹部462の長さMよりも長いため、本体部40の設置面43と障害部50の取付面512の間には、長さLから長さMを差し引いた分の隙間Nが生ずる。このため、障害部50が本体部40に取り付けられた状態において、嵌合部56の先端部561のみが被嵌合部46の当接面461と当接し、その他の部位において嵌合部56と被嵌合部46とが接触することはない。   With reference to FIG. 7 and FIG. 8, the state in which the obstacle 50 is attached to the main body 40 will be described in detail. As shown in FIG. 7, since the length L of the fitting portion 56 is longer than the length M of the concave portion 462, the length between the installation surface 43 of the main body portion 40 and the mounting surface 512 of the obstacle portion 50 is long. A gap N is generated by subtracting the length M from L. For this reason, in a state where the obstacle 50 is attached to the main body 40, only the tip 561 of the fitting portion 56 comes into contact with the contact surface 461 of the fitted portion 46, and the fitting portion 56 in other parts. There is no contact with the fitted portion 46.

例えば、取付面512と設置面43とが接触した状態で、障害部50が本体部40に固定された場合、先述したように遊技時に障害部50に振動が生ずると、取付面512と設置面43とが擦れ合うことによって合成樹脂の粉が発生しやすくなる。この場合、発生した合成樹脂の粉が、取付面512と設置面43との間に蓄積されて、蓄積された部分における装飾部材8の装飾性が低減する虞がある。また、取付面512と設置面43との間に蓄積された合成樹脂の粉が、障害部50の4個の障害突起への遊技球の衝突による振動に伴って障害部50よりも前面側に噴出することも起こりやすくなる。この場合、噴出した合成樹脂の粉が遊技領域4を流下する遊技球に付着して遊技領域4内に散らばり付着することによって、遊技領域4全体の装飾性が低減する虞がある。   For example, when the obstacle portion 50 is fixed to the main body portion 40 in a state where the attachment surface 512 and the installation surface 43 are in contact with each other, if vibration occurs in the obstacle portion 50 during the game as described above, the attachment surface 512 and the installation surface Synthetic resin powder is easily generated by rubbing with 43. In this case, the generated synthetic resin powder is accumulated between the mounting surface 512 and the installation surface 43, and the decorativeness of the decorative member 8 in the accumulated portion may be reduced. Further, the synthetic resin powder accumulated between the mounting surface 512 and the installation surface 43 is moved to the front side of the obstacle portion 50 due to the vibration caused by the collision of the game ball with the four obstacle protrusions of the obstacle portion 50. Ejaculation is also likely to occur. In this case, the sprayed synthetic resin powder adheres to the game balls flowing down the game area 4 and scatters and adheres to the game area 4, thereby reducing the overall decoration of the game area 4.

合成樹脂の粉による装飾部材8および遊技領域4の装飾性の低減を回避するために、本実施形態では、本体部40と障害部50とが当接する部分を、被嵌合部46〜49の内部のみとした。これにより、本体部40と障害部50とが当接する部分を限定することができる。言い換えると、本体部40と障害部50とが擦れ合う箇所を減らすことによって、合成樹脂の粉が発生する箇所を減らすことができる。図8に示すように、被嵌合部46の当接面461と、嵌合部56の先端部561とが当接した状態で、被嵌合部46のビス穴63から螺入する金属製の取付ビス60によって、嵌合部56と被嵌合部46とが緩みなく固定される。これにより、被嵌合部46内部において、被嵌合部46の当接面461以外の部分と、嵌合部56の先端部561以外の部分とが接触しない状態で固定される。したがって、障害部50に振動が生じた場合であっても、被嵌合部46内において合成樹脂の粉が発生しうる箇所は、被嵌合部46の凹部462の当接面461と嵌合部56の先端部561とが当接する部分のみとなる。なお、取付ビス60は、金属製のビスに限られず、合成樹脂製その他の材料であってもよい。   In this embodiment, in order to avoid a reduction in the decorative properties of the decorative member 8 and the game area 4 due to the powder of synthetic resin, in this embodiment, the portion where the main body portion 40 and the obstacle portion 50 come into contact with each other is fitted to the fitted portions 46 to 49. Only internal. Thereby, the part which the main-body part 40 and the obstruction part 50 contact | abut can be limited. In other words, by reducing the places where the main body 40 and the obstacle 50 are rubbed, the places where the synthetic resin powder is generated can be reduced. As shown in FIG. 8, a metal made by screwing from a screw hole 63 of the fitted portion 46 in a state where the contact surface 461 of the fitted portion 46 and the tip portion 561 of the fitted portion 56 are in contact. With the mounting screw 60, the fitting portion 56 and the fitted portion 46 are fixed without loosening. Thereby, in the to-be-fitted part 46, it fixes in the state in which parts other than the contact surface 461 of the to-be-fitted part 46 and parts other than the front-end | tip part 561 of the fitting part 56 do not contact. Therefore, even if vibration occurs in the obstacle 50, the place where the synthetic resin powder can be generated in the fitted portion 46 is fitted with the contact surface 461 of the recess 462 of the fitted portion 46. It becomes only the part which the front-end | tip part 561 of the part 56 contact | abuts. The mounting screw 60 is not limited to a metal screw, and may be other materials made of synthetic resin.

被嵌合部46は、被嵌合部46が設けられる設置面43から後方に向けて窪んでいる。したがって、被嵌合部46の当接面461と、嵌合部56の先端部561とが当接する部分に合成樹脂の粉が生じた場合であっても、生じた粉は被嵌合部46の凹部462内に留まりやすい。つまり、障害部50の4個の障害突起への遊技球の衝突による振動があっても、発生した合成樹脂の粉は被嵌合部46の凹部462内に留まり、障害部50よりも前面側に噴出しづらい構成となっている。即ち、本実施形態の被嵌合部46および嵌合部56の構成は、発生した合成樹脂の粉による装飾部材8および遊技領域4の装飾性の低減を回避することができる。   The fitted portion 46 is recessed backward from the installation surface 43 where the fitted portion 46 is provided. Therefore, even when the synthetic resin powder is generated in the portion where the contact surface 461 of the fitted portion 46 and the tip portion 561 of the fitted portion 56 are in contact, the generated powder is It is easy to stay in the concave portion 462. That is, even if there is vibration due to the collision of the game ball with the four obstacle protrusions of the obstacle portion 50, the generated synthetic resin powder remains in the concave portion 462 of the fitted portion 46 and is on the front side of the obstacle portion 50. It is difficult to erupt. That is, the configuration of the fitted portion 46 and the fitting portion 56 of the present embodiment can avoid a reduction in the decorativeness of the decorative member 8 and the game area 4 due to the generated synthetic resin powder.

隙間Nの大きさは、少なくとも、障害部50の4個の障害突起へ遊技球が衝突して振動する障害部50の台板51が、対向配置される本体部40の設置面43に接触することのない大きさであればよい。本実施形態では、隙間Nは約0.5ミリメートルであるが、振動する障害部50が本体部40に接触しない範囲で、隙間Nを本実施形態よりも小さくしてもよい。なお、障害部50の取付面512の外周縁は、遊技領域4と同じ面に配置され、台板51を前後方向に貫通するビス穴において、遊技盤2にビス留めされる。このため、隙間Nを本実施形態よりも大きくした場合であっても、障害部50の取付面512の外周縁近傍を流下する遊技球が、障害部50および装飾部材8にひっかかることはない。   The size of the gap N is such that at least the base plate 51 of the obstacle unit 50 that vibrates when the game ball collides with the four obstacle protrusions of the obstacle unit 50 contacts the installation surface 43 of the main body unit 40 that is opposed to the game unit. Any size is acceptable. In the present embodiment, the gap N is about 0.5 millimeters, but the gap N may be made smaller than that in the present embodiment as long as the vibrating obstacle 50 does not contact the main body 40. The outer peripheral edge of the mounting surface 512 of the obstacle 50 is arranged on the same surface as the game area 4 and is screwed to the game board 2 in a screw hole that penetrates the base plate 51 in the front-rear direction. For this reason, even when the gap N is larger than that of the present embodiment, the game ball flowing down in the vicinity of the outer peripheral edge of the mounting surface 512 of the obstacle 50 does not catch on the obstacle 50 and the decorative member 8.

図9を参照して、補強リブ523,533,534,543、および緩衝部552〜555の作用効果について説明する。図9に示すように、本実施形態では、遊技領域4のうち、第一始動口14へ遊技球を入賞させるために効率のよい発射位置である所謂「ぶっ込み位置」を狙って発射された遊技球の大半が、矢印Pまたは矢印Qに近似した軌跡を描く。つまり、第一障害突起52および第二障害突起53は、矢印Pおよび矢印Qの軌跡を描いて遊技領域4に向けて発射された遊技球が、遊技くぎ等の他の部材によって勢いを弱められることなく、最初に衝突しやすい障害突起である。このため、4個の障害突起のうち、特に第一障害突起52および第二障害突起53には、遊技球が強い勢いで衝突しやすい。   With reference to FIG. 9, the effect of the reinforcing ribs 523, 533, 534, 543 and the buffer portions 552 to 555 will be described. As shown in FIG. 9, in the present embodiment, the game area 4 was launched aiming at a so-called “bump position”, which is an efficient launch position for winning the game ball to the first start port 14. Most of the game balls draw a locus approximate to the arrow P or the arrow Q. That is, in the first obstacle protrusion 52 and the second obstacle protrusion 53, the game balls launched toward the game area 4 along the trajectories of the arrow P and the arrow Q are weakened by other members such as a game nail. It is an obstacle protrusion that is easy to collide first. Therefore, among the four obstacle protrusions, the game balls easily collide with the first obstacle protrusions 52 and the second obstacle protrusions 53 with a strong momentum.

矢印Pの方向に発射された遊技球の大半は、第一障害突起52の第一衝突壁521に衝突する。補強リブ523は、台板51の装飾面511から離間する方向に前壁部522(図3〜8参照)に達する位置まで立設する。補強リブ523は、角筒状の第一衝突壁521のうち遊技球が衝突する頻度が最も高い位置に面した部分と台板51とを接続して、第一衝突壁521を支持する。本実施形態では、補強リブ523は、第一衝突壁521のうち遊技球の衝突する頻度が最も高い位置に設けられた部分から、第一衝突壁521に遊技球が衝突する矢印P方向と平行に延びるように設けられた板体である。このため、補強リブ523は、第一衝突壁521の受ける矢印P方向の衝撃に対して、第一衝突壁521を効果的に支持し、第一衝突壁521の破損を防ぐことができる。   Most of the game balls launched in the direction of the arrow P collide with the first collision wall 521 of the first obstacle projection 52. The reinforcing rib 523 stands up to a position reaching the front wall portion 522 (see FIGS. 3 to 8) in a direction away from the decorative surface 511 of the base plate 51. The reinforcing rib 523 supports the first collision wall 521 by connecting the portion of the square cylindrical first collision wall 521 facing the position where the game ball collides most frequently and the base plate 51. In the present embodiment, the reinforcing rib 523 is parallel to the arrow P direction in which the game ball collides with the first collision wall 521 from the portion of the first collision wall 521 provided at the position where the game ball collides most frequently. It is the board provided so that it might extend. For this reason, the reinforcing rib 523 can effectively support the first collision wall 521 against the impact in the arrow P direction received by the first collision wall 521 and prevent the first collision wall 521 from being damaged.

また、補強リブ523は、台板51の破損を防止することもできる。矢印P方向に遊技球が第一衝突壁521に衝突すると、衝突時の勢いで、第一衝突壁521が矢印P方向に傾きやすい。第一衝突壁521が矢印P方向に傾いた場合、第一衝突壁521と連結する台板51の装飾面511のうち、第一障害突起52と第二障害突起53との間の第一装飾面513が矢印P方向に引っ張られることによって、台板51の第一装飾面513部分に撓みが生じやすくなる。この撓みが繰り返して起こると、台板51の第一装飾面513部分が破損する虞がある。第一衝突壁521に矢印P方向に延びる補強リブ523を設けることで、衝突時の勢いで第一衝突壁521が矢印P方向に傾くことを低減し、第一装飾面513部分の台板51の撓みも低減することができる。   Further, the reinforcing rib 523 can also prevent the base plate 51 from being damaged. When the game ball collides with the first collision wall 521 in the direction of arrow P, the first collision wall 521 tends to tilt in the direction of arrow P due to the momentum at the time of the collision. When the 1st collision wall 521 inclines in the arrow P direction, the 1st decoration between the 1st obstruction protrusion 52 and the 2nd obstruction protrusion 53 among the decoration surfaces 511 of the baseplate 51 connected with the 1st collision wall 521 is shown. When the surface 513 is pulled in the direction of arrow P, the first decorative surface 513 portion of the base plate 51 is likely to be bent. If this bending occurs repeatedly, the first decorative surface 513 portion of the base plate 51 may be damaged. By providing the reinforcing rib 523 extending in the arrow P direction on the first collision wall 521, the first collision wall 521 is prevented from being inclined in the arrow P direction due to the momentum during the collision, and the base plate 51 of the first decorative surface 513 portion. Can also be reduced.

なお、矢印Pに示す軌跡を描いて第一衝突壁521に衝突した遊技球は、その後、第二障害突起53の第二衝突壁531に衝突した後、またはそのままガイド壁44に向けて第一装飾面513上を流下し、その後、ガイド面42上をガイド壁44に沿って流下する。   Note that the game ball that has collided with the first collision wall 521 along the path indicated by the arrow P then collided with the second collision wall 531 of the second obstacle projection 53 or directly toward the guide wall 44 as it is. It flows down on the decorative surface 513, and then flows down on the guide surface 42 along the guide wall 44.

矢印Qの方向に発射された遊技球の大半は、第二障害突起53の第二衝突壁531に衝突する。補強リブ533,534は、装飾面511から離間する方向に前壁部532(図3および図5参照)に達する位置まで立設する。補強リブ533,534は、角筒状の第二衝突壁531のうち、第二障害突起53に遊技球が衝突する頻度が最も高い位置に面した部分と台板51とを接続して、第二衝突壁531を支持する。本実施形態では、補強リブ533,534は、第二衝突壁531のうち遊技球の衝突する頻度が最も高い位置に設けられた部分から、第二衝突壁531に遊技球が衝突する矢印Q方向と平行に延びるように設けられた板体である。このため、補強リブ533,534は、第二衝突壁531の受ける矢印Q方向の衝撃に対して、第二衝突壁531を効果的に支持し、第二衝突壁531の破損を防ぐことができる。   Most of the game balls launched in the direction of the arrow Q collide with the second collision wall 531 of the second obstacle projection 53. The reinforcing ribs 533 and 534 are erected up to a position reaching the front wall portion 532 (see FIGS. 3 and 5) in a direction away from the decorative surface 511. The reinforcing ribs 533 and 534 connect the portion of the second cylindrical collision wall 531 facing the position where the game ball collides with the second obstacle projection 53 most frequently and the base plate 51, and The second collision wall 531 is supported. In the present embodiment, the reinforcing ribs 533 and 534 are arranged in the direction of the arrow Q in which the game ball collides with the second collision wall 531 from the portion of the second collision wall 531 provided at the position where the game ball collides most frequently. It is the board provided so that it might extend in parallel. For this reason, the reinforcing ribs 533 and 534 can effectively support the second collision wall 531 against the impact in the arrow Q direction received by the second collision wall 531 and prevent the second collision wall 531 from being damaged. .

また、補強リブ533,534は、補強リブ523と同様に、台板51の破損を防止することもできる。矢印Q方向に遊技球が第二衝突壁531に衝突すると、衝突時の勢いで、第二衝突壁531が矢印Q方向に傾きやすい。第二衝突壁531が矢印Q方向に傾いた場合、第二衝突壁531と連結する台板51の第一装飾面513部分および第二障害突起53と第三障害突起54との間の第二装飾面514部分に、矢印Q方向の撓みが生じやすくなる。この撓みが繰り返して起こると、台板51の第一装飾面513部分および第二装飾面514部分が破損する虞がある。第二衝突壁531に矢印Q方向に延びる補強リブ533,534を設けることで、衝突時の勢いで第二衝突壁531が矢印Q方向に傾くことを低減し、第一装飾面513部分および第二装飾面514部分の台板51の撓みも低減することができる。   Further, the reinforcing ribs 533 and 534 can also prevent the base plate 51 from being damaged, like the reinforcing rib 523. When the game ball collides with the second collision wall 531 in the arrow Q direction, the second collision wall 531 tends to tilt in the arrow Q direction due to the momentum at the time of the collision. When the second collision wall 531 is tilted in the direction of arrow Q, the first decorative surface 513 portion of the base plate 51 connected to the second collision wall 531 and the second between the second obstacle projection 53 and the third obstacle projection 54 are provided. The decorative surface 514 portion is likely to bend in the direction of the arrow Q. If this bending occurs repeatedly, the first decorative surface 513 portion and the second decorative surface 514 portion of the base plate 51 may be damaged. By providing the second collision wall 531 with the reinforcing ribs 533 and 534 extending in the arrow Q direction, the second collision wall 531 is prevented from being inclined in the arrow Q direction due to the momentum of the collision, and the first decorative surface 513 portion and the first The bending of the base plate 51 at the two decorative surfaces 514 can also be reduced.

なお、矢印Qに示す軌跡を描いて第二衝突壁531に衝突した遊技球は、その後、矢印Rに示す軌跡を描いて第三障害突起54の第三衝突壁541に衝突した後、またはそのままガイド壁44に向けて第二装飾面514上を流下し、その後、ガイド面42上をガイド壁44に沿って流下する。   Note that the game ball that collided with the second collision wall 531 along the trajectory indicated by the arrow Q then collided with the third collision wall 541 of the third obstacle projection 54 along the trajectory indicated by the arrow R, or as it is. It flows down on the second decorative surface 514 toward the guide wall 44, and then flows down along the guide wall 44 on the guide surface 42.

矢印Rに示す軌跡を描いて流下する遊技球の大半は、第三障害突起54の第三衝突壁541に衝突する。補強リブ543は、台板51の装飾面511から離間する方向に前壁部542(図3および図5参照)に達する位置まで立設する。補強リブ543は、角筒状の第三衝突壁541のうち、矢印R方向に流下する遊技球が衝突する頻度が最も高い位置に面した部分と台板51とを接続して、第三衝突壁541を支持する。本実施形態では、補強リブ543は、第三衝突壁541のうち矢印R方向に対向する部分から、第三衝突壁541に遊技球が衝突する矢印R方向と平行に延びるように設けられた板体である。このため、補強リブ543は、第三衝突壁541の受ける矢印R方向の衝撃に対して、第三衝突壁541を効果的に支持し、第三衝突壁541の破損を防ぐことができる。   Most of the game balls flowing down along the locus indicated by the arrow R collide with the third collision wall 541 of the third obstacle projection 54. The reinforcing rib 543 stands up to a position reaching the front wall portion 542 (see FIGS. 3 and 5) in a direction away from the decorative surface 511 of the base plate 51. The reinforcing rib 543 connects the part of the third cylindrical collision wall 541 facing the position where the gaming ball flowing down in the direction of the arrow R most frequently collides with the base plate 51 to form the third collision wall 541. The wall 541 is supported. In the present embodiment, the reinforcing rib 543 is a plate provided so as to extend in parallel with the arrow R direction in which the game ball collides with the third collision wall 541 from a portion facing the arrow R direction in the third collision wall 541. Is the body. For this reason, the reinforcing rib 543 can effectively support the third collision wall 541 against the impact in the arrow R direction received by the third collision wall 541 and prevent the third collision wall 541 from being damaged.

また、補強リブ543は、補強リブ523,533,534と同様に、台板51の破損を防止することもできる。矢印R方向に遊技球が第三衝突壁541に衝突すると、衝突時の勢いで、第三衝突壁541が矢印R方向に傾きやすい。第三衝突壁541が矢印R方向に傾いた場合、第三衝突壁541と連結する第二装飾面514部分および第三障害突起54と第四障害突起55との間の第三装飾面513部分に、矢印R方向の撓みが生じやすくなる。この撓みが繰り返して起こると、台板51の第二装飾面514部分および第三装飾面515部分が破損する虞がある。第三衝突壁541に矢印R方向に延びる補強リブ543を設けることで、衝突時の勢いで第三衝突壁541が矢印R方向に傾くことを低減し、第二装飾面514部分および第三装飾面515部分の台板51の撓みも低減することができる。   In addition, the reinforcing rib 543 can prevent the base plate 51 from being damaged, like the reinforcing ribs 523, 533, and 534. When the game ball collides with the third collision wall 541 in the direction of the arrow R, the third collision wall 541 tends to tilt in the direction of the arrow R due to the momentum at the time of the collision. When the third collision wall 541 is inclined in the direction of the arrow R, the second decorative surface 514 portion connected to the third collision wall 541 and the third decorative surface 513 portion between the third obstacle protrusion 54 and the fourth obstacle protrusion 55 In addition, bending in the direction of arrow R is likely to occur. If this bending occurs repeatedly, the second decorative surface 514 portion and the third decorative surface 515 portion of the base plate 51 may be damaged. By providing the reinforcing rib 543 extending in the arrow R direction on the third collision wall 541, the third collision wall 541 is prevented from being inclined in the arrow R direction due to the momentum during the collision, and the second decorative surface 514 portion and the third decoration are reduced. The bending of the base plate 51 in the surface 515 portion can also be reduced.

矢印Rに示す軌跡を描いて第三衝突壁541に衝突した遊技球は、第二装飾面514上をガイド壁44に向けて流下し、その後、ガイド面42上をガイド壁44に沿って流下する。また、第三衝突壁541のうちガイドレール3に近接する部分に沿って矢印S方向に流下する遊技球は、第四障害突起55に向けて、またはガイド壁44に向けて第三装飾面515上を流下する。ガイド面42上をガイド壁44に沿って矢印T方向に流下する遊技球の一部および第四障害突起55に向けて矢印S方向に流下する遊技球の一部は、第四障害突起55の第四衝突壁551のうちガイドレール3に近接する部分の上側を流下する。   The game ball that has collided with the third collision wall 541 while drawing the locus indicated by the arrow R flows down on the second decorative surface 514 toward the guide wall 44, and then flows down on the guide surface 42 along the guide wall 44. To do. In addition, the game ball flowing down in the direction of arrow S along the portion of the third collision wall 541 that is close to the guide rail 3 is directed toward the fourth obstacle projection 55 or toward the guide wall 44, and the third decorative surface 515. Flow down. A part of the game ball flowing down in the direction of arrow T along the guide wall 44 on the guide surface 42 and a part of the game ball flowing down in the direction of arrow S toward the fourth obstacle projection 55 The fourth collision wall 551 flows down on the upper side of the portion close to the guide rail 3.

第四衝突壁551のうちガイドレール3に近接する部分には、緩衝部552〜555が設けられている。緩衝部552〜555は、第四衝突壁551に沿って流下する遊技球の流下方向である矢印U方向に直交する方向に沿って突出する4個の突起部である。緩衝部552〜555上を流下する遊技球の勢いは、遊技球が緩衝部552〜555に衝突することによって緩められる。近年では、遊技機に搭載されるLCD等の大型化が進んでおり、その表示画面28を装飾する装飾部材8についても大型化が進んでいる。大型化した装飾部材8が設けられるパチンコ機1においては、本実施形態のように、ガイドレール3近傍まで張り出した状態で、装飾部材8が設けられる。この場合、ガイドレール3近傍に遊技くぎを配置するスペースを確保できないことがある。このような場合でも、緩衝部552〜555は、装飾部材8の周囲を流下する遊技球の勢いを適切に調整することができる。   Buffer portions 552 to 555 are provided in portions of the fourth collision wall 551 that are close to the guide rail 3. The buffer portions 552 to 555 are four projecting portions that project along a direction orthogonal to the arrow U direction, which is the flow-down direction of the game ball flowing down along the fourth collision wall 551. The momentum of the game ball flowing down on the buffer parts 552 to 555 is relaxed by the game ball colliding with the buffer parts 552 to 555. In recent years, the size of LCDs and the like mounted on gaming machines has been increasing, and the size of the decorative member 8 that decorates the display screen 28 has also been increasing. In the pachinko machine 1 provided with the enlarged decorative member 8, the decorative member 8 is provided in a state of extending to the vicinity of the guide rail 3 as in the present embodiment. In this case, a space for arranging the game nail in the vicinity of the guide rail 3 may not be secured. Even in such a case, the buffer portions 552 to 555 can appropriately adjust the momentum of the game ball flowing down around the decoration member 8.

以上説明したように、装飾部材8は、遊技領域4に設けられる本体部40と、本体部40に取り付けられる障害部50を備える。障害部50には、遊技領域4を流下する遊技球が衝突する衝突壁を有する第一〜第四障害突起52〜55の4個の障害突起が設けられる。障害部50は、本体部40に取り付けられた取付状態において、障害部50における嵌合部56〜59それぞれの先端部561,571,581,591のみが、被嵌合部46〜49内において本体部40と当接し、障害部50において嵌合部56の設けられる取付面512と本体部40の設置面43の間には隙間Nが形成される。このため、第一障害突起52の第一衝突壁521、第二障害突起53の第二衝突壁531、第三障害突起54の第三衝突壁541、および第四障害突起55の第四衝突壁551に遊技球が衝突することによって障害部50の台板51に振動が生じても、障害部50の取付面512と本体部40の設置面43とが擦れ合うことがない。また、障害部50の台板51に振動が生じた場合、本体部40の被嵌合部46〜49内において障害部50の嵌合部56〜59それぞれの先端部561,571,581,591のみが被嵌合部46〜49内において本体部40と擦れ合う。この場合、本体部40と障害部50とが擦れ合うことによって、合成樹脂の粉が生じても、生じた合成樹脂の粉は被嵌合部46〜49内に留まりやすい。また、生じた合成樹脂の粉は、被嵌合部46〜49内に留まりやすく、障害部50よりも前面側に噴出しづらいため、装飾部材8および遊技領域4内に付着しにくい。したがって、装飾部材8は、装飾部材8および遊技領域4の装飾性が低減することを防止できる。   As described above, the decorative member 8 includes the main body portion 40 provided in the game area 4 and the obstacle portion 50 attached to the main body portion 40. The obstacle portion 50 is provided with four obstacle protrusions of first to fourth obstacle protrusions 52 to 55 having a collision wall with which a game ball flowing down the game area 4 collides. In the attached state where the obstacle portion 50 is attached to the main body portion 40, only the tip portions 561, 571, 581, and 591 of the fitting portions 56 to 59 in the obstacle portion 50 are the main body in the fitted portions 46 to 49. A gap N is formed between the mounting surface 512 that contacts the portion 40 and is provided with the fitting portion 56 in the obstacle portion 50 and the installation surface 43 of the main body portion 40. Therefore, the first collision wall 521 of the first obstacle protrusion 52, the second collision wall 531 of the second obstacle protrusion 53, the third collision wall 541 of the third obstacle protrusion 54, and the fourth collision wall of the fourth obstacle protrusion 55 Even if the game ball collides with 551 and the base plate 51 of the obstacle 50 vibrates, the mounting surface 512 of the obstacle 50 and the installation surface 43 of the main body 40 do not rub against each other. Further, when vibration occurs in the base plate 51 of the obstacle 50, the front ends 561, 571, 581, 591 of the fitting parts 56 to 59 of the obstacle 50 in the fitted parts 46 to 49 of the main body 40. Only rubs against the main body 40 in the fitted portions 46 to 49. In this case, even if synthetic resin powder is generated by rubbing the main body portion 40 and the obstacle portion 50, the generated synthetic resin powder tends to stay in the fitted portions 46 to 49. In addition, the generated synthetic resin powder tends to stay in the fitted portions 46 to 49 and is difficult to be ejected to the front side of the obstacle portion 50, and thus hardly adheres to the decorative member 8 and the game area 4. Therefore, the decorative member 8 can prevent the decorative properties of the decorative member 8 and the game area 4 from being reduced.

障害部50の取付面512と本体部40の設置面43の間に隙間Nが設けられるため、遊技球が第一障害突起52の第一衝突壁521、第二障害突起53の第二衝突壁531、第三障害突起54の第三衝突壁541、および第四障害突起55の第四衝突壁551に衝突して生じた障害部50の振動によって、台板51が撓む可能性がある。嵌合部56および被嵌合部46を例にすると、障害部50が本体部40に取り付けられた状態において、嵌合部56と被嵌合部46とは、嵌合部56の先端部571のみが、被嵌合部46の凹部462内部の当接面461と当接した状態でビス留めされる。したがって、嵌合部56は、被嵌合部46の凹部462内部の当接面461と当接する箇所においてのみ、第一障害突起52およびその近傍に生じた振動を受け止めることとなる。嵌合部56の先端部571は、被嵌合部46の凹部462内部の当接面461と当接した状態でビス留めされるため、第一障害突起52およびその近傍に生じた振動による応力が、嵌合部56のビス留めされていない側の端部である基端部562に加わりやすくなる。この破損を防ぐため、基端部562の周囲にテーパー形状の補強部563を設けることによって、装飾部材8は、台板51に撓みが生じる場合でも、隙間Nを保ちつつ、障害部50の嵌合部56〜59において障害部50を本体部40に保持することができる。   Since a gap N is provided between the mounting surface 512 of the obstacle portion 50 and the installation surface 43 of the main body portion 40, the game ball is placed on the first collision wall 521 of the first obstacle projection 52 and the second collision wall of the second obstacle projection 53. There is a possibility that the base plate 51 is bent by the vibration of the obstacle portion 50 caused by the collision with the fourth collision wall 551 of the fifth obstacle protrusion 55 and the fourth collision wall 551 of the fourth obstacle protrusion 55. Taking the fitting part 56 and the fitted part 46 as an example, the fitted part 56 and the fitted part 46 are the tip part 571 of the fitted part 56 in a state where the obstacle part 50 is attached to the main body part 40. Only the screw is fastened in a state where it is in contact with the contact surface 461 inside the recess 462 of the fitted portion 46. Therefore, the fitting portion 56 receives the vibration generated in the first obstacle protrusion 52 and the vicinity thereof only at the place where the fitting portion 56 comes into contact with the contact surface 461 inside the concave portion 462 of the fitted portion 46. Since the tip portion 571 of the fitting portion 56 is screwed in a state of being in contact with the contact surface 461 inside the concave portion 462 of the fitting portion 46, the stress caused by vibration generated in the first obstacle protrusion 52 and the vicinity thereof. However, it becomes easy to add to the base end part 562 which is the edge part of the side of the fitting part 56 which is not screwed. In order to prevent this breakage, by providing a tapered reinforcing portion 563 around the base end portion 562, the decorative member 8 can be fitted into the obstacle portion 50 while maintaining the gap N even when the base plate 51 is bent. The obstacle portion 50 can be held on the main body portion 40 at the joint portions 56 to 59.

嵌合部56および被嵌合部46を例にすると、嵌合部56の取付面512に近接する側の端部である基端部562から先端部561までの長さLは、被嵌合部46の凹部462の当接面461から凹部462の端部である設置面43までの長さMよりも長い。したがって、本体部40の設置面43と障害部50の取付面512の間に、長さLから長さMを差し引いた分の隙間Nを設けることができる。   Taking the fitting portion 56 and the fitted portion 46 as an example, the length L from the base end portion 562 to the distal end portion 561 which is the end portion on the side close to the mounting surface 512 of the fitting portion 56 is to be fitted. It is longer than the length M from the contact surface 461 of the concave portion 462 of the portion 46 to the installation surface 43 which is the end portion of the concave portion 462. Therefore, a gap N corresponding to the length L minus the length M can be provided between the installation surface 43 of the main body 40 and the mounting surface 512 of the obstacle 50.

障害部50の第一障害突起52の第一衝突壁521、第二障害突起53の第二衝突壁531、第三障害突起54の第三衝突壁541、および第四障害突起55の第四衝突壁551に遊技球が衝突することによって台板51に振動が生じても、台板51は本体部40の設置面43と接触しないため、被嵌合部46〜49内以外の部分において、本体部40と障害部50とが擦れ合うことがない。したがって、被嵌合部46〜49内以外の部分に合成樹脂の粉が生じにくくなり、装飾部材8および遊技領域4の装飾性の低減を効果的に防止できる。   The first collision wall 521 of the first obstacle projection 52 of the obstacle portion 50, the second collision wall 531 of the second obstacle projection 53, the third collision wall 541 of the third obstacle projection 54, and the fourth collision of the fourth obstacle projection 55. Even if vibration occurs in the base plate 51 due to the collision of the game ball with the wall 551, the base plate 51 does not come into contact with the installation surface 43 of the main body portion 40. The part 40 and the obstacle part 50 do not rub against each other. Therefore, it is difficult for synthetic resin powder to occur in portions other than the fitted portions 46 to 49, and the decorativeness of the decorative member 8 and the game area 4 can be effectively prevented from being reduced.

遊技中、障害部50の第一障害突起52の第一衝突壁521、第二障害突起53の第二衝突壁531、第三障害突起54の第三衝突壁541、および第四障害突起55の第四衝突壁551には、遊技領域4を流下する遊技球が間断なく衝突する。第一衝突壁521に補強リブ523を、第二衝突壁531に補強リブ533,534を、第三障害突起54に補強リブ543をそれぞれ設けることにより、各衝突壁の破損を防止することができる。   During the game, the first collision wall 521 of the first obstacle protrusion 52 of the obstacle portion 50, the second collision wall 531 of the second obstacle protrusion 53, the third collision wall 541 of the third obstacle protrusion 54, and the fourth obstacle protrusion 55 The game balls flowing down the game area 4 collide with the fourth collision wall 551 without interruption. By providing reinforcing ribs 523 on the first collision wall 521, reinforcing ribs 533 and 534 on the second collision wall 531, and reinforcing ribs 543 on the third obstacle projection 54, damage to each collision wall can be prevented. .

第一衝突壁521に設けられる補強リブ523は、第一衝突壁521に遊技球が衝突する矢印P方向と平行に延びるため、第一衝突壁521の破損を効果的に防止することができる。同様に、第二衝突壁531に設けられる補強リブ533,534は、第二衝突壁531に遊技球が衝突する矢印Q方向と平行に延びるため、第二衝突壁531の破損を効果的に防止することができる。   Since the reinforcing rib 523 provided on the first collision wall 521 extends in parallel with the arrow P direction in which the game ball collides with the first collision wall 521, the first collision wall 521 can be effectively prevented from being damaged. Similarly, since the reinforcing ribs 533 and 534 provided on the second collision wall 531 extend in parallel with the arrow Q direction in which the game ball collides with the second collision wall 531, damage to the second collision wall 531 is effectively prevented. can do.

第四障害突起55の第四衝突壁551のうちガイドレール3に近接する部分の上側に設けられた緩衝部552〜555は、第四衝突壁551に沿って流下する遊技球の流下の勢いを抑えることができ、遊技領域4を流下する遊技球の流れを適切に調整することができる。   The buffer portions 552 to 555 provided on the upper side of the portion of the fourth collision projection 55 that is close to the guide rail 3 in the fourth collision wall 551 exerts the momentum of the game ball flowing down along the fourth collision wall 551. Therefore, the flow of the game ball flowing down the game area 4 can be appropriately adjusted.

障害部50は透明な合成樹脂で成形されているため、障害部50よりも後面側にある部位を、障害部50を通して視認することができる。このため、装飾部材8に装飾を施すことができる部位を、障害部50よりも後面側においても確保できるため、装飾部材8は、遊技領域4の装飾性を向上できる。   Since the obstacle portion 50 is formed of a transparent synthetic resin, a portion on the rear side of the obstacle portion 50 can be visually recognized through the obstacle portion 50. For this reason, since the site | part which can decorate the decoration member 8 can be ensured also in the back side rather than the obstruction part 50, the decoration member 8 can improve the decoration property of the game area | region 4. FIG.

パチンコ機1は、上記の装飾部材8を備えることで、装飾部材8および遊技領域4の装飾性が低減することを防止できる。   The pachinko machine 1 can prevent the decoration of the decoration member 8 and the game area 4 from being reduced by providing the decoration member 8 described above.

本実施形態において、パチンコ機1が、本発明の「遊技機」に相当する。遊技領域4が、本発明の「遊技盤面」に相当する。装飾部材8が、本発明の「遊技用部材」に相当する。本体部40が、本発明の「第一装飾部材」に相当する。被嵌合部46〜49が、本発明の「被嵌合部」に相当する。凹部462,472,482が、本発明の「凹部」に相当する。当接面461,471,481が、本発明の「当接部」に相当する。   In the present embodiment, the pachinko machine 1 corresponds to the “gaming machine” of the present invention. The game area 4 corresponds to the “game board surface” of the present invention. The decorative member 8 corresponds to the “game member” of the present invention. The main body 40 corresponds to the “first decorative member” of the present invention. The fitted parts 46 to 49 correspond to the “fitted parts” of the present invention. The recesses 462, 472, and 482 correspond to the “recesses” of the present invention. The contact surfaces 461, 471, and 481 correspond to the “contact portion” of the present invention.

障害部50が、本発明の「第二装飾部材」に相当する。台板51が、本発明の「ベース板」に相当する。
取付面512が、本発明の「取付面」に相当する。嵌合部56〜59が、本発明の「嵌合部」に相当する。装飾面511が、本発明の「装飾面」に相当する。第一衝突壁521、第二衝突壁531、第三衝突壁541および第四衝突壁551が、本発明の「衝突壁」に相当する。先端部561,571,581,591が、本発明の「先端部」に相当する。基端部562が、本発明の「基端部」に相当する。補強部563が、本発明の「補強部」に相当する。補強リブ523,533,534,543が、本発明の「支持部」に相当する。緩衝部552〜555が、本発明の「突起」に相当する。
The obstacle 50 corresponds to the “second decorative member” of the present invention. The base plate 51 corresponds to the “base plate” of the present invention.
The mounting surface 512 corresponds to the “mounting surface” of the present invention. The fitting portions 56 to 59 correspond to the “fitting portion” of the present invention. The decorative surface 511 corresponds to the “decorative surface” of the present invention. The first collision wall 521, the second collision wall 531, the third collision wall 541, and the fourth collision wall 551 correspond to the “collision wall” of the present invention. The tip portions 561, 571, 581 and 591 correspond to the “tip portion” of the present invention. The base end portion 562 corresponds to the “base end portion” of the present invention. The reinforcing portion 563 corresponds to the “reinforcing portion” of the present invention. The reinforcing ribs 523, 533, 534, and 543 correspond to the “supporting portion” of the present invention. The buffer portions 552 to 555 correspond to the “projections” of the present invention.

本発明は、以上詳述した実施形態に限定されるものではなく、本発明の要旨を逸脱しない範囲内において種々の変更が可能であることは勿論である。上記実施形態では、第一衝突壁521に補強リブ523が設けられている。第二衝突壁531に補強リブ533,534が設けられている。第三衝突壁541に補強リブ543が設けられている。第四衝突壁551には緩衝部552〜555が設けられている。衝突壁は、補強リブおよび緩衝部の双方を備えるものであってもよいし、補強リブおよび緩衝部のいずれも備えないものであってもよい。   The present invention is not limited to the embodiment described in detail above, and it is needless to say that various modifications can be made without departing from the gist of the present invention. In the embodiment described above, the reinforcing rib 523 is provided on the first collision wall 521. Reinforcing ribs 533 and 534 are provided on the second collision wall 531. A reinforcing rib 543 is provided on the third collision wall 541. The fourth collision wall 551 is provided with buffer portions 552 to 555. The collision wall may be provided with both the reinforcing rib and the buffer part, or may be provided with neither the reinforcing rib nor the buffer part.

上記実施形態では、本体部40は、合成樹脂で一体成型された障害部50を一つ取り付けているが、本体部40に取り付けることのできる障害部50の数は一つに限られず、本体部40は複数の障害部を備えてもよい。例えば、障害部50の4個の障害突起のうち、遊技球が特に強い勢いで衝突しやすい第一障害突起52および第二障害突起53について、他の障害突起54,55とは台板51を別のものとした別部材としてもよい。これにより、遊技球が特に強い勢いで衝突しやすく、他の障害突起よりも破損する可能性の高い障害突起を備える障害部の交換性を高めることができる。また、装飾部材8の異なる箇所に、複数の障害部を設けることができる。   In the above-described embodiment, the main body 40 is attached with one obstacle 50 integrally molded with synthetic resin, but the number of obstacles 50 that can be attached to the main body 40 is not limited to one, and the main body 40 may include a plurality of obstacles. For example, among the four obstacle protrusions of the obstacle portion 50, the first obstacle protrusion 52 and the second obstacle protrusion 53 that the game ball is likely to collide with particularly strong momentum, the other obstacle protrusions 54, 55 and the base plate 51. It is good also as another member made into another thing. Thereby, it is easy to collide with a particularly strong momentum of the game ball, and it is possible to improve the exchangeability of the obstacle part including the obstacle protrusion that is more likely to be damaged than the other obstacle protrusions. In addition, a plurality of obstacles can be provided at different locations on the decorative member 8.

上記実施形態では、本体部40の設置面43と、障害部50の取付面512は、隙間Nを保って対向配置されている。障害部50の4個の障害突起に遊技球が障害部50の外周側から衝突すると、衝突による衝撃によって、障害部50の台板51は、障害部の内周側に撓みやすい。このため、障害部50の内周側における本体部40の設置面43と障害部50の取付面512との間の隙間を、障害部50の外周側における本体部40の設置面43と障害部50の取付面512との間の隙間よりも大きくしてもよい。これにより、障害部50の台板51の振動による本体部40の設置面43と障害部50の取付面512との接触を、効果的に防ぐことができる。   In the above-described embodiment, the installation surface 43 of the main body 40 and the mounting surface 512 of the obstacle 50 are opposed to each other with a gap N maintained. When a game ball collides with four obstacle protrusions of the obstacle 50 from the outer peripheral side of the obstacle 50, the base plate 51 of the obstacle 50 is likely to bend toward the inner periphery of the obstacle due to the impact caused by the collision. For this reason, the gap between the installation surface 43 of the main body 40 and the mounting surface 512 of the obstacle 50 on the inner peripheral side of the obstacle 50 is separated from the installation surface 43 of the main body 40 on the outer periphery of the obstacle 50 and the obstacle. You may make it larger than the clearance gap between 50 attachment surfaces 512. FIG. Thereby, the contact with the installation surface 43 of the main-body part 40 and the attachment surface 512 of the obstruction part 50 by the vibration of the baseplate 51 of the obstruction part 50 can be prevented effectively.

上記実施形態では、表示画面28を内側に設けて遊技領域4を装飾する装飾部材8の本体部40の前面側から障害部50が取り付けられているが、この他の遊技用部材に障害部50を取り付けてもよい。例えば、遊技領域4の中ほどに配置されている第一始動口14の本体部や、遊技領域4の外周に配置されている第二始動口15および通常アタッカー16の本体部に、障害部50を取り付けてもよい。   In the above embodiment, the obstacle 50 is attached from the front side of the main body 40 of the decorative member 8 that decorates the game area 4 by providing the display screen 28 inside, but the obstacle 50 is attached to the other gaming members. May be attached. For example, the obstacle portion 50 is provided in the main body portion of the first start port 14 disposed in the middle of the game area 4, the main body portion of the second start port 15 and the normal attacker 16 disposed in the outer periphery of the game area 4. May be attached.

請求項、明細書および図面に記載される全ての要素(例えば、装飾部材8、本体部40、障害部50、嵌合部56〜59、被嵌合部46〜49等)は、個数を意識的に限定する明確な記載がない限り、物理的に単一であっても複数であっても構わないし、適宜配置の変更が行われても構わない。また、前記要素につけられた名称(要素名)は、単に本件の記載のために便宜上付与したにすぎないものであり、それによって特別な意味が生じることを特に意識したものではない。従って、要素名のみによって要素が何であるかが限定解釈されるものではない。例えば、「装飾部材8」は、ハード単体でも、ソフトを含んだものであっても構わない。   All elements described in the claims, specification and drawings (for example, the decorative member 8, the main body 40, the obstacle 50, the fitting parts 56 to 59, the fitted parts 46 to 49, etc.) are conscious of the number. Unless specifically stated specifically, there may be a single unit or a plurality of units, and the arrangement may be changed as appropriate. Further, the names (element names) given to the elements are merely given for convenience in describing the present case, and there is no particular awareness that a special meaning is caused thereby. Therefore, what is an element is not limitedly interpreted only by the element name. For example, the “decorative member 8” may be a single hardware or one containing software.

更には、上記全ての要素のうちの複数の要素を適宜一体的に構成するか、もしくはひとつの要素を複数の要素に分けて構成するかは、何れも当業者であれば容易に考えられる事項である。従って、その程度の範囲内での構成上の差異を有する遊技機を、本実施例に記載がなされていないことを理由に採用することのみでは、本発明に係る権利を回避したことにはならない。その他、各要素の構成や形状等における、本実施例から当業者であれば容易に考えられる自明な範囲の差異についても同様である。   Furthermore, it is easy for a person skilled in the art to determine whether a plurality of elements among all the above elements should be integrally configured as appropriate, or whether one element is divided into a plurality of elements. It is. Accordingly, the adoption of a gaming machine having a structural difference within that range only because it is not described in this embodiment does not mean that the right according to the present invention is avoided. . The same applies to differences in obvious ranges that can be easily considered by those skilled in the art from the present embodiment in the configuration and shape of each element.

1 パチンコ機
2 遊技盤
4 遊技領域
8 装飾部材
40 本体部
43 設置面
46,47,48,49 被嵌合部
50 障害部
56,57,58,59 嵌合部
461,471,481 当接面
462,472,482 凹部
511 装飾面
521 第一衝突壁
523,533,534,543 補強リブ
531 第二衝突壁
541 第三衝突壁
551 第四衝突壁
562 基端部
563 補強部
571,581,591 先端部
DESCRIPTION OF SYMBOLS 1 Pachinko machine 2 Game board 4 Game area 8 Decoration member 40 Main body part 43 Installation surface 46,47,48,49 Fitting part 50 Obstacle part 56,57,58,59 Fitting part 461,471,481 Contact surface 462, 472, 482 Recessed portion 511 Decorative surface 521 First collision wall 523, 533, 534, 543 Reinforcement rib 531 Second collision wall 541 Third collision wall 551 Fourth collision wall 562 Base end portion 563 Reinforcement portions 571, 581, 591 Tip

Claims (9)

遊技球が流下する遊技盤面に設けられる第一装飾部材と、
前記第一装飾部材に前記遊技盤面に対向する方向から取り付けられ、前記遊技盤面を流下する遊技球が衝突することにより遊技球の流下する方向に変化を与える第二装飾部材と
を備える遊技用部材であって、
前記第二装飾部材は、
前記第一装飾部材の少なくとも一部と対向する面である取付面を有するベース板と、
前記ベース板の前記取付面から離間する方向に立設され、前記第一装飾部材に形成された被嵌合部に嵌合する嵌合部と、
前記ベース板の前記取付面とは反対側の面である装飾面から離間する方向に立設され、前記遊技盤面を流下する遊技球が衝突する壁である衝突壁とを備え、
前記第二装飾部材は、前記第一装飾部材に取り付けられた取付状態において、前記嵌合部の前記取付面から離間した側の端部である先端部のみが前記被嵌合部内において前記第一装飾部材と当接し、前記取付面と前記第一装飾部材との間に隙間が形成されることを特徴とする遊技用部材。
A first decorative member provided on a game board surface on which game balls flow down;
A game member comprising: a second decorative member attached to the first decorative member from a direction facing the game board surface and changing in a direction in which the game ball flows down when a game ball flowing down the game board surface collides with the first decorative member Because
The second decorative member is
A base plate having a mounting surface which is a surface facing at least a part of the first decorative member;
A fitting portion which is erected in a direction away from the mounting surface of the base plate and is fitted to a fitted portion formed in the first decorative member;
A collision wall which is a wall which is erected in a direction away from a decorative surface which is a surface opposite to the mounting surface of the base plate, and which is a wall on which a game ball flowing down the game board surface collides,
When the second decorative member is attached to the first decorative member, only the tip portion that is the end of the fitting portion that is separated from the attachment surface is the first fitting member within the fitted portion. A game member, wherein the game member is in contact with a decorative member, and a gap is formed between the mounting surface and the first decorative member.
前記嵌合部は軸状であり、
前記嵌合部の前記取付面に近接する側の端部である基端部と前記取付面とが接続する部分に設けられ、少なくとも前記基端部の周囲を取り囲む部材である補強部を備えたことを特徴とする請求項1に記載の遊技用部材。
The fitting portion is shaft-shaped,
Provided at a portion where a base end portion that is an end portion on the side close to the mounting surface of the fitting portion is connected to the mounting surface, and a reinforcing portion that is a member that surrounds at least the base end portion The gaming member according to claim 1.
前記被嵌合部は、前記嵌合部の外径よりも大きな内径を有する凹部と、前記凹部の前記取付状態における前記取付面から離間する側の一端部に設けられ、前記取付状態において前記被嵌合部に嵌合する前記嵌合部の前記先端部と当接する当接部とを備え、
前記嵌合部の前記基端部から前記先端部までの長さは、前記被嵌合部の前記当接部から前記凹部の前記一端部とは反対の他端部までの長さよりも長いことを特徴とする請求項2に記載の遊技用部材。
The fitting portion is provided at a concave portion having an inner diameter larger than an outer diameter of the fitting portion, and at one end portion of the concave portion that is separated from the attachment surface in the attached state, and in the attached state, the covered portion is provided. An abutting portion that abuts against the tip of the fitting portion that fits into a fitting portion;
The length of the fitting portion from the base end portion to the tip end portion is longer than the length from the contact portion of the fitting portion to the other end portion opposite to the one end portion of the recess. The game member according to claim 2.
前記隙間は、少なくとも前記第二装飾部材の前記衝突壁に遊技球が衝突することによって振動する前記ベース板が前記第一装飾部材と接触しない大きさを有することを特徴とする請求項1から3のいずれかに記載の遊技用部材。   The clearance gap has a size such that at least the base plate that vibrates when the game ball collides with the collision wall of the second decorative member does not come into contact with the first decorative member. The game member according to any one of the above. 前記第二装飾部材は、前記ベース板の前記装飾面から離間する方向に立設され、前記衝突壁と前記ベース板とを接続して前記衝突壁を支持する支持部を備えることを特徴とする請求項1から4のいずれかに記載の遊技用部材。   The second decorative member includes a support portion that is erected in a direction away from the decorative surface of the base plate and supports the collision wall by connecting the collision wall and the base plate. The game member according to claim 1. 前記支持部は、前記衝突壁に遊技球が衝突する方向と平行に延びる面を有する板体であることを特徴とする請求項5に記載の遊技用部材。   The game member according to claim 5, wherein the support portion is a plate body having a surface extending in parallel with a direction in which a game ball collides with the collision wall. 前記衝突壁の遊技球と衝突する面の表面に、前記衝突壁に沿って流下する遊技球の流下方向と直交する方向に沿って突出する突起を一または複数設けたことを特徴とする請求項1から6のいずれかに記載の遊技用部材。   The surface of a surface of the collision wall that collides with a game ball is provided with one or a plurality of protrusions protruding along a direction perpendicular to the flow-down direction of the game ball flowing down along the collision wall. The gaming member according to any one of 1 to 6. 前記第二装飾部材は、透明な合成樹脂で成型されていることを特徴とする請求項1から7のいずれかに記載の遊技用部材。   The game member according to any one of claims 1 to 7, wherein the second decorative member is molded of a transparent synthetic resin. 請求項1から8のいずれかに記載の遊技用部材を備えた遊技機。   A gaming machine comprising the gaming member according to claim 1.
JP2013260725A 2013-12-18 2013-12-18 Game member and game machine with game member Pending JP2015116272A (en)

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JP2018050782A (en) * 2016-09-27 2018-04-05 株式会社サンセイアールアンドディ Game machine
JP2018050825A (en) * 2016-09-27 2018-04-05 株式会社サンセイアールアンドディ Game machine
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JP2020130230A (en) * 2019-02-13 2020-08-31 株式会社藤商事 Game machine
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