JP2010268894A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

Info

Publication number
JP2010268894A
JP2010268894A JP2009121910A JP2009121910A JP2010268894A JP 2010268894 A JP2010268894 A JP 2010268894A JP 2009121910 A JP2009121910 A JP 2009121910A JP 2009121910 A JP2009121910 A JP 2009121910A JP 2010268894 A JP2010268894 A JP 2010268894A
Authority
JP
Japan
Prior art keywords
game
game nail
game board
pilot hole
design processing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2009121910A
Other languages
Japanese (ja)
Inventor
Masayuki Taniguchi
雅之 谷口
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Sangyo Co Ltd
Original Assignee
Kyoraku Sangyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Co Ltd filed Critical Kyoraku Sangyo Co Ltd
Priority to JP2009121910A priority Critical patent/JP2010268894A/en
Publication of JP2010268894A publication Critical patent/JP2010268894A/en
Pending legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Abstract

<P>PROBLEM TO BE SOLVED: To improve durability of game nails in a Pachinko game machine having a game board in which the game nails are driven to a synthetic resin game plate having a recessed and projecting designed part formed thereon. <P>SOLUTION: A prepared hole 111b is formed on the game plate 111, a game nail holding part 111c of a smooth surface where the designed part 111a is not formed is formed around the prepared hole 111b, and the game nail is driven to the prepared hole 111b. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は、樹脂製の遊技盤を有するパチンコ遊技機の改良に関する。   The present invention relates to an improvement of a pachinko gaming machine having a resin game board.

従来から特許文献1に示されるように、透明な合成樹脂を成型した遊技板に多数の遊技釘を打ち付けたパチンコ遊技機がある。合成樹脂製の遊技板に遊技釘を打ち付けるには、予め遊技板に下穴を多軸ボール盤等で貫通形成し、この下穴に遊技釘を圧入することにより行われている。このようなパチンコ遊技機は、従来の木製合板の遊技板を有するパチンコ遊技機と比べて、遊技板に用いられる合成樹脂を、リサイクルすることができる点で省資源化に有効である。また、遊技板の背後にLED等の電飾装置を配設することにより、演出性に富み、魅力的なパチンコ遊技機を提供することが可能となる。このようなパチンコ遊技機は、前記電飾装置の構造を直接見せないように、或いは、前記電飾装置から発せられる光を複雑に拡散させるために、遊技板の表面又は裏面に、ダイヤカット等のデザイン処理部を形成することが一般的である。また、遊技板の表面にデザイン処理部を形成した場合には、遊技板上を落下する遊技球が、摩擦抵抗の大きいデザイン処理部と接触することにより減速し、遊技球の遊技釘や板面部品への衝突を和らげることができ、パチンコ遊技機の耐久性が向上するという副次的効果も得られる。   Conventionally, as shown in Patent Document 1, there is a pachinko gaming machine in which a large number of game nails are driven on a game board formed by molding a transparent synthetic resin. In order to hit a game nail on a game board made of synthetic resin, a pilot hole is formed in advance in the game board with a multi-axis drilling machine and the game nail is press-fitted into the pilot hole. Such a pachinko gaming machine is more effective in saving resources in that the synthetic resin used for the game board can be recycled as compared to a pachinko gaming machine having a conventional wooden plywood game board. In addition, by arranging an illumination device such as an LED behind the game board, it is possible to provide an attractive pachinko gaming machine with excellent performance. Such a pachinko gaming machine has a diamond cut or the like on the front or back surface of the game board so as not to directly show the structure of the lighting device or to diffuse light emitted from the lighting device in a complicated manner. It is common to form a design processing section. In addition, when the design processing unit is formed on the surface of the game board, the game ball falling on the game board is decelerated by coming into contact with the design processing unit having a large frictional resistance, so that the game nail and the board surface of the game ball Collisions with parts can be alleviated, and a secondary effect of improving the durability of pachinko machines is also obtained.

特開平5−293215号公報JP-A-5-293215

ところで、図6に示されるように、表面側にデザイン処理部111aを形成した合成樹脂製の遊技板111に、遊技釘119を打ち付けたパチンコ遊技機では、従来の木製
合板の遊技板に遊技釘を打ち付けたパチンコ遊技機と比べて、遊技釘119が折れやすいという問題があった。この原因を順次説明すると、図6の(A)に示されるように、下穴111bへの遊技釘119の接触距離u、vが不均一であるため、遊技釘119に遊技球が衝突した場合に、図6の(B)に示されるように、遊技釘119が、前記接触距離が短い方(v)に大きく振動し、遊技釘119の振動が復帰した際に、前記接触距離が長い方(u)の遊技板111表面側の接触部分が削れて、図6の(C)に示されるように、下穴111bと遊技釘119との間に隙間98が形成される。そして、この隙間98に削り粉99が堆積し、この削り粉99によって下穴111bが摩耗することにより、隙間98が大きくなってしまう。隙間98が大きくなると、下穴111bによる遊技釘119の保持力が低下し、遊技釘119の振動が大きくなり、遊技釘119が金属疲労により折れてしまう。
By the way, as shown in FIG. 6, in a pachinko gaming machine in which a game nail 119 is struck on a synthetic resin game board 111 having a design processing portion 111a formed on the surface side, the game nail is attached to a conventional wooden plywood game board. There is a problem that the game nail 119 is easy to break as compared with the pachinko gaming machine that has been hit. The reason for this will be explained in order. As shown in FIG. 6A, when the game balls collide with the game nail 119 because the contact distances u and v of the game nail 119 to the pilot hole 111b are not uniform. In addition, as shown in FIG. 6B, when the game nail 119 greatly vibrates in the shorter contact distance (v) and the game nail 119 returns to the vibration, the longer contact distance is obtained. The contact portion on the surface side of the game board 111 in (u) is shaved, and a gap 98 is formed between the prepared hole 111b and the game nail 119, as shown in FIG. 6C. Then, the cutting powder 99 accumulates in the gap 98, and the prepared hole 111b is worn by the cutting powder 99, so that the gap 98 becomes large. When the gap 98 increases, the holding force of the game nail 119 by the prepared hole 111b decreases, the vibration of the game nail 119 increases, and the game nail 119 breaks due to metal fatigue.

また、図7に示されるように、裏面側にデザイン処理部111dを形成した合成樹脂製の遊技板111に、遊技釘119を打ち付けた構成の場合にも、図7の(A)に示されるように、下穴111bへの遊技釘119の接触距離x、yが不均一となる。この構成の場合には、遊技板111の裏面側に関し、前記接触距離が長い方(x)は、接触距離が長いため、遊技釘119の振動が抑制される一方で、前記接触距離が短い方(y)は、遊技釘119の振動が大きくなり、前記接触距離が短い方(y)の遊技板111裏面側の接触部分が削られて、図7の(C)に示されるように、遊技板111裏面側の下穴111bと遊技釘119の基端との間に隙間97が形成される。そして、この隙間97に削り粉99が堆積し、この削り粉99によって下穴111bが摩耗することにより、隙間97が大きくなってしまう。隙間97が大きくなると、下穴111bによる遊技釘119の保持力が低下し、遊技釘119の振動が大きくなり、遊技釘119が金属疲労により折れてしまう。本発明は、上記問題を解決し、デザイン処理部が形成された合成樹脂製の遊技板に遊技釘を打ち付けた遊技盤を有するパチンコ遊技機において、遊技釘の耐久性を向上させることを目的とする。   Further, as shown in FIG. 7, the case where the game nail 119 is struck to the synthetic resin game board 111 having the design processing portion 111d formed on the back side is also shown in FIG. Thus, the contact distances x and y of the game nail 119 to the prepared hole 111b are not uniform. In the case of this configuration, with respect to the back side of the game board 111, the longer contact distance (x) has a longer contact distance, so that vibration of the game nail 119 is suppressed, while the shorter contact distance. In (y), the vibration of the game nail 119 is increased, and the contact portion on the back surface side of the game board 111 with the shorter contact distance (y) is scraped, and as shown in FIG. A gap 97 is formed between the pilot hole 111 b on the back side of the plate 111 and the base end of the game nail 119. Then, the shaving powder 99 accumulates in the gap 97 and the prepared hole 111b is worn by the shaving powder 99, so that the gap 97 becomes larger. When the gap 97 becomes large, the holding force of the game nail 119 by the prepared hole 111b decreases, the vibration of the game nail 119 increases, and the game nail 119 breaks due to metal fatigue. An object of the present invention is to solve the above problems and to improve the durability of a game nail in a pachinko gaming machine having a game board in which a game nail is struck on a synthetic resin game board on which a design processing section is formed. To do.

上記課題を解決するためになされた請求項1に記載の発明は、
合成樹脂製の遊技板の表面に多数の遊技釘が打ち付けられた遊技盤を有し、前記遊技板の表面及び裏面の少なくとも一方に凹凸状のデザイン処理部が形成されたパチンコ遊技機において、
前記遊技板に下穴を形成するとともに、前記下穴の周囲に前記デザイン処理部が形成されていない平滑面の遊技釘保持部を形成し、前記下穴に遊技釘を打ち付けたことを特徴とする。
The invention according to claim 1, which has been made to solve the above problems,
In a pachinko gaming machine having a game board in which a large number of game nails are struck on the surface of a game board made of synthetic resin, and having a concavo-convex design processing portion formed on at least one of the front and back surfaces of the game board,
A pilot hole is formed in the game board, a game nail holding part having a smooth surface not formed with the design processing part is formed around the pilot hole, and the game nail is driven into the pilot hole. To do.

請求項2に記載の発明は請求項1に記載の発明において、デザイン処理部及び遊技釘保持部は遊技板の表面側に形成されていることを特徴とする。   The invention according to claim 2 is characterized in that, in the invention according to claim 1, the design processing part and the game nail holding part are formed on the surface side of the game board.

請求項3に記載の発明は、請求項2に記載の発明において、遊技釘保持部の外縁形状は円形であり、遊技釘保持部の外縁の直径を、遊技釘末端の笠部の外径寸法以下に設定したことを特徴とする。   The invention according to claim 3 is the invention according to claim 2, wherein the outer edge shape of the game nail holding part is circular, the diameter of the outer edge of the game nail holding part is set to the outer diameter of the cap part at the end of the game nail. It is characterized by the following settings.

請求項4に記載の発明は、請求項1〜3に記載の発明において、デザイン処理部及び遊技釘保持部は遊技板の裏面側に形成されていることを特徴とする。   According to a fourth aspect of the present invention, in the first to third aspects of the present invention, the design processing section and the game nail holding section are formed on the back side of the game board.

請求項1に記載の発明は、合成樹脂製の遊技板の表面に多数の遊技釘が打ち付けられた遊技盤を有し、前記遊技板の表面及び裏面の少なくとも一方に凹凸状のデザイン処理部が形成されたパチンコ遊技機において、前記遊技板に下穴を形成するとともに、前記下穴の周囲に前記デザイン処理部が形成されていない平滑面の遊技釘保持部を形成し、前記下穴に遊技釘を打ち付けたことを特徴とする。
このため、下穴に打ち付けられた遊技釘が、均一に下穴に接触し、デザイン処理部の影響による遊技釘の耐久性の低下が生じない。
The invention described in claim 1 has a game board in which a large number of game nails are struck on the surface of a game board made of synthetic resin, and an uneven design processing section is provided on at least one of the front and back surfaces of the game board. In the formed pachinko gaming machine, a pilot hole is formed in the game board, a game nail holding part having a smooth surface not formed with the design processing part is formed around the pilot hole, and a game is formed in the pilot hole. It is characterized by nailing.
For this reason, the game nail hit | damaged to the pilot hole contacts a pilot hole uniformly, and the fall of the durability of the game nail by the influence of a design process part does not arise.

請求項2に記載の発明は請求項1に記載の発明において、デザイン処理部及び遊技釘保持部は遊技板の表面側に形成されていることを特徴とする。
このため、遊技板の表面側にデザイン処理部を形成しても、下穴に打ち付けられた遊技釘が、均一に下穴に接触し、デザイン処理部の影響による遊技釘の耐久性の低下が生じない。
The invention according to claim 2 is characterized in that, in the invention according to claim 1, the design processing part and the game nail holding part are formed on the surface side of the game board.
For this reason, even if the design processing part is formed on the surface side of the game board, the game nail struck into the pilot hole uniformly contacts the pilot hole, and the durability of the game nail is affected by the influence of the design processing part. Does not occur.

請求項3に記載の発明は、請求項2に記載の発明において、遊技釘保持部の外縁形状は円形であり、遊技釘保持部の外縁の直径を、遊技釘末端の笠部の外径寸法以下に設定したことを特徴とする。
このため、遊技者が遊技盤を正面視した場合に、遊技釘保持部が笠部で隠れ、遊技者に煩雑な印象を与えず、デザイン性に優れる。
The invention according to claim 3 is the invention according to claim 2, wherein the outer edge shape of the game nail holding part is circular, the diameter of the outer edge of the game nail holding part is set to the outer diameter of the cap part at the end of the game nail. It is characterized by the following settings.
For this reason, when the player looks at the game board from the front, the game nail holding portion is hidden by the cap portion, and does not give a complicated impression to the player and is excellent in design.

請求項4に記載の発明は、請求項1〜3に記載の発明において、デザイン処理部及び遊技釘保持部は遊技板の裏面側に形成されていることを特徴とする。
このため、遊技板の裏面側にデザイン処理部を形成しても、下穴に打ち付けられた遊技釘が、均一に下穴に接触し、デザイン処理部の影響による遊技釘の耐久性の低下が生じない。
According to a fourth aspect of the present invention, in the first to third aspects of the present invention, the design processing section and the game nail holding section are formed on the back side of the game board.
For this reason, even if the design processing part is formed on the back side of the game board, the game nails struck into the pilot holes will uniformly contact the pilot holes, and the durability of the game nails will be reduced due to the influence of the design processing part. Does not occur.

パチンコ遊技機の正面図である。It is a front view of a pachinko gaming machine. 第1の実施形態の遊技盤の断面図である。It is sectional drawing of the game board of 1st Embodiment. 第1の実施形態の遊技板の斜視図である。It is a perspective view of the game board of a 1st embodiment. 第2の実施形態の遊技盤の断面図である。It is sectional drawing of the game board of 2nd Embodiment. 別例の遊技板の断面図である。It is sectional drawing of the game board of another example. 従来の問題点の説明図である。It is explanatory drawing of the conventional problem. 従来の問題点の説明図である。It is explanatory drawing of the conventional problem.

(パチンコ遊技機の概要)
以下に図面を参照しつつ、本発明の好ましい実施の形態を示す。図1に示されるように、パチンコ遊技機500は、前面に遊技盤110を保持する遊技機本体と、この遊技機本体の前面に取り付けられた前面枠200とから構成されている。遊技盤110は、前面枠200で保持されたガラス板201を通して遊技者に視認されるようになっている。
(Outline of pachinko machines)
Hereinafter, preferred embodiments of the present invention will be described with reference to the drawings. As shown in FIG. 1, a pachinko gaming machine 500 is composed of a gaming machine body that holds a gaming board 110 on the front surface, and a front frame 200 that is attached to the front surface of the gaming machine body. The game board 110 is visually recognized by the player through the glass plate 201 held by the front frame 200.

遊技盤110は、遊技板111の表面に多数の遊技釘119が打ち付けられて構成されている。本発明では、遊技板111は透明な合成樹脂製である。前記合成樹脂には、ポリカーボネート、アクリル樹脂、アクリル樹脂にゴムを混合させた材質が含まれる。合成樹脂製の遊技板111に遊技釘119を打ち付けるには、予め遊技板111に下穴を多軸ボール盤等で貫通形成し、この下穴に遊技釘119を圧入することにより行われている。なお本実施形態では、前記下穴の内径は1.8〜1.9mmであり、遊技釘119の直径は2mmである。また、遊技板111の板厚は、7〜20mmである。   The game board 110 is configured by striking a large number of game nails 119 on the surface of the game board 111. In the present invention, the game board 111 is made of a transparent synthetic resin. The synthetic resin includes polycarbonate, acrylic resin, and a material obtained by mixing rubber with acrylic resin. In order to hit the game nail 119 on the game board 111 made of synthetic resin, a pilot hole is formed in advance in the game board 111 with a multi-axis drilling machine or the like, and the game nail 119 is press-fitted into the pilot hole. In the present embodiment, the inner diameter of the pilot hole is 1.8 to 1.9 mm, and the diameter of the game nail 119 is 2 mm. Moreover, the board thickness of the game board 111 is 7-20 mm.

遊技盤110の略中央には、LCD(Liquid Crystal Display)等の画像表示装置で構成された図柄表示装置112が設けられている。図柄表示装置112には、通常遊技状態に、数字等からなる装飾図柄画像やリーチ等の演出動画が表示され、大当たり遊技状態に、大当たり遊技状態用の動画が表示されるようになっている。遊技盤110の図柄表示装置112の周囲は、遊技領域となっていて、前記したように多数の遊技釘119が打ち付けられている。また、遊技領域には、遊技球の落下方向を変化させる風車113が設けられている   Near the center of the game board 110, there is provided a symbol display device 112 constituted by an image display device such as an LCD (Liquid Crystal Display). On the symbol display device 112, an effect animation such as a decorative symbol image or a reach made up of numbers or the like is displayed in the normal gaming state, and a movie for the jackpot gaming state is displayed in the jackpot gaming state. The area around the symbol display device 112 of the game board 110 is a game area, and a large number of game nails 119 are hit as described above. In the game area, a windmill 113 that changes the falling direction of the game ball is provided.

図柄表示装置112の下方の遊技領域には、上始動口114、下始動口115が設けられている。上始動口114及び下始動口115に遊技球が入賞する度に、大当たりの抽選が行われ、抽選結果に応じ、図柄表示装置112に装飾図柄や演出動画が表示されるようになっている。図柄表示装置112の側方の遊技領域には、入賞ゲート116が配設されている。入賞ゲート116は、遊技球の通過を検出し、下始動口115を一定時間開放させる抽選を行うためのものである。   An upper start port 114 and a lower start port 115 are provided in the game area below the symbol display device 112. Each time a game ball wins at the upper start opening 114 and the lower start opening 115, a big winning lottery is performed, and decorative symbols and effect animations are displayed on the symbol display device 112 according to the lottery result. In the game area on the side of the symbol display device 112, a winning gate 116 is provided. The winning gate 116 is used for performing a lottery to detect the passage of the game ball and open the lower start port 115 for a certain period of time.

下始動口115の下方の遊技領域には、大入賞口117が設けられている。上始動口114及び下始動口115への入賞結果が大当たりである場合には、大入賞口117が、一定時間・一定回数開放され、大入賞口117に入賞した遊技球の数に応じて、賞球が払い戻されるようになっている。遊技領域の最下部には、いずれの始動口や入賞口に入賞しなかった遊技球を回収する回収口118が設けられている。   In the game area below the lower start opening 115, a big winning opening 117 is provided. When the winning results at the upper starting opening 114 and the lower starting opening 115 are big hits, the big winning opening 117 is opened for a certain period of time and a certain number of times, and depending on the number of game balls that won the big winning opening 117, The prize ball is refunded. At the bottom of the game area, there is provided a collection port 118 for collecting game balls that have not won any of the starting and winning ports.

遊技板111の後方には、図示しない各種電飾装置が設けられている。この電飾装置は、遊技状態によって発光し、駆動機構によって揺動や回転するようになっている。本発明では、駆動機構の構造を直接見せないように、或いは、電飾装置から発せられる光を複雑に拡散させるために、遊技板111の表面及び裏面の少なくとも一方に、ダイヤカットやシボ等の凹凸状のデザイン処理部が形成されている。このデザイン処理部の構成については、後で詳細に説明する。   Various electrical decoration devices (not shown) are provided behind the game board 111. This electric decoration device emits light according to a game state, and swings or rotates by a driving mechanism. In the present invention, in order not to directly show the structure of the drive mechanism, or to diffuse light emitted from the illumination device in a complicated manner, at least one of the front surface and the back surface of the game board 111 is provided with diamond cuts, wrinkles, etc. An uneven design processing section is formed. The configuration of this design processing unit will be described in detail later.

前面枠200の下部には、手前側に膨出形成された受皿203が設けられている。受皿203は、貸し出された遊技球、払い戻された賞球、ファウル球を多数収納するものである。前面枠200の下部には、遊技盤110上に遊技球を発射操作するためのハンドル202が回動自在に取り付けられている。   At the bottom of the front frame 200, a tray 203 that is bulged toward the front side is provided. The tray 203 stores a lot of rented game balls, paid-out prize balls, and foul balls. A handle 202 for launching a game ball on the game board 110 is rotatably attached to the lower part of the front frame 200.

(第1の実施形態)
次に図2及び図3を用いて、第1の実施形態について説明する。第1の実施形態は、遊技板111の表面側にデザイン処理部111aを形成した実施形態である。本実施形態では、下穴111bの周囲に、デザイン処理部111aが形成されていない平滑面の遊技釘保持部111cを形成している。本実施形態では、下穴111bの周囲に、遊技釘保持部111cを形成したので、下穴111bに打ち付けられた遊技釘119が、均一に下穴111bに接触し、不均一に下穴111bに接触することがなく、デザイン処理部111aの影響による遊技釘119の耐久性の低下が生じない。
(First embodiment)
Next, the first embodiment will be described with reference to FIGS. The first embodiment is an embodiment in which a design processing unit 111 a is formed on the surface side of the game board 111. In the present embodiment, a game nail holding portion 111c having a smooth surface on which the design processing portion 111a is not formed is formed around the pilot hole 111b. In the present embodiment, since the game nail holding portion 111c is formed around the pilot hole 111b, the game nail 119 struck to the pilot hole 111b uniformly contacts the pilot hole 111b and unevenly forms the pilot hole 111b. There is no contact, and the durability of the game nail 119 does not deteriorate due to the influence of the design processing unit 111a.

従来のように表面にデザイン処理部111aが形成された遊技板111に下穴111bを形成し、この下穴111bに遊技釘119を打ち付けたパチンコ遊技機の場合には、遊技釘119に遊技球が約2500万回衝突すると遊技釘119が折れていた。一方で、本発明のように、下穴111bの周囲に、遊技釘保持部111cを形成したパチンコ遊技機の場合には、遊技釘119に遊技球が約10500万回衝突すると遊技釘119が折れる。このように、下穴111bの周囲に遊技釘保持部111cを形成すると、遊技釘119の寿命が約4倍に伸びる。   In the case of a pachinko gaming machine in which a pilot hole 111b is formed in a game board 111 having a design processing portion 111a formed on the surface as in the prior art, and a game nail 119 is driven into the pilot hole 111b, a game ball is placed on the game nail 119. When it hit about 25 million times, the game nail 119 was broken. On the other hand, in the case of a pachinko gaming machine in which a game nail holding portion 111c is formed around the pilot hole 111b as in the present invention, the game nail 119 breaks when a game ball collides with the game nail 119 about 105 million times. . As described above, when the game nail holding portion 111c is formed around the pilot hole 111b, the life of the game nail 119 is extended by about four times.

また、遊技板111に下穴111bを加工する際に、従来では、遊技板111の表面に形成されたデザイン処理部の凹凸により、ボール盤の回転するドリルが、遊技板111に対して傾いて侵入してしまう場合があるという問題があったが、本実施形態ではデザイン処理部111aが形成されていない遊技釘保持部111cを形成することとしたので、ボール盤の回転するドリルが、遊技板111に対して傾いて侵入することが無いという副次的効果も得られる。   In addition, when machining the pilot hole 111b in the game board 111, conventionally, the drill that rotates the drilling machine inclines with respect to the game board 111 due to the unevenness of the design processing portion formed on the surface of the game board 111. However, in this embodiment, since the game nail holding part 111c in which the design processing part 111a is not formed is formed, the drill that rotates the drilling machine is attached to the game board 111. There is also a secondary effect that it does not incline and enter.

なお、遊技釘保持部111cの外縁形状を円形状とし、図2に示されるように、遊技釘保持部111cの外縁の直径aを、遊技釘119末端の笠部119aの外径寸法b以下に設定することが、遊技者が遊技盤110を正面視した場合に、遊技釘保持部111cが笠部119aで隠れる点で意匠上好ましい。   In addition, the outer edge shape of the game nail holding part 111c is circular, and as shown in FIG. 2, the diameter a of the outer edge of the game nail holding part 111c is less than or equal to the outer diameter dimension b of the cap part 119a at the end of the game nail 119. It is preferable in terms of design that the game nail holding portion 111c is hidden by the cap portion 119a when the player views the game board 110 from the front.

(第2の実施形態)
次に図4を用いて第2の実施形態について説明する。第2の実施形態は、遊技板111の裏面側にデザイン処理部111dが形成されている実施形態である。第2の実施形態では、下穴111bの周囲に、デザイン処理部111dが形成されていない平滑面の遊技釘保持部111eを形成している。第2の実施形態では、下穴111bの周囲に、遊技釘保持部111eを形成したので、下穴111bに打ち付けられた遊技釘119が、均一に下穴111bに接触し、不均一に下穴111bに接触することがなく、デザイン処理部111dの影響による遊技釘119の耐久性の低下が生じない。
(Second Embodiment)
Next, a second embodiment will be described with reference to FIG. The second embodiment is an embodiment in which a design processing unit 111 d is formed on the back side of the game board 111. In the second embodiment, a game nail holding portion 111e having a smooth surface on which the design processing portion 111d is not formed is formed around the pilot hole 111b. In the second embodiment, since the game nail holding part 111e is formed around the pilot hole 111b, the game nail 119 struck to the pilot hole 111b uniformly contacts the pilot hole 111b, and the pilot hole is unevenly distributed. There is no contact with 111b, and the durability of the game nail 119 does not deteriorate due to the influence of the design processing unit 111d.

従来のように裏面にデザイン処理部111dが形成された遊技板111に下穴111bを形成し、この下穴111bに遊技釘119を打ち付けたパチンコ遊技機の場合には、遊技釘119に遊技球が約2600万回衝突すると遊技釘119が折れていた。一方で、本実施形態のように、下穴111bの周囲に、遊技釘保持部111eを形成したパチンコ遊技機の場合には、遊技釘119に遊技球が約10500万回衝突すると遊技釘119が折れる。このように、下穴111bの周囲に遊技釘保持部111eを形成すると、遊技釘119の寿命が約4倍に伸びる。   In the case of a pachinko gaming machine in which a pilot hole 111b is formed in a game board 111 having a design processing portion 111d formed on the back surface and a game nail 119 is driven into the pilot hole 111b as in the conventional case, a game ball is placed on the game nail 119. When it hit about 26 million times, the game nail 119 was broken. On the other hand, in the case of a pachinko gaming machine in which a game nail holding portion 111e is formed around the pilot hole 111b as in the present embodiment, when the game ball collides with the game nail 119 about 105 million times, the game nail 119 is Break. As described above, when the game nail holding part 111e is formed around the pilot hole 111b, the life of the game nail 119 is extended by about four times.

(総括)
なお、第1の実施形態及び第2の実施形態を組み合わせて、遊技板111の表面にデザイン処理部111a及び遊技釘保持部111cするとともに、遊技板111の裏面にザイン処理部111d及び遊技釘保持部111eを形成することにしても差し支えない。この構成であっても、下穴111bに打ち付けられた遊技釘119が、均一に下穴111bに接触し、不均一に下穴111bに接触することがなく、デザイン処理部111a及びデザイン処理部111dの影響による遊技釘119の耐久性の低下が生じない。
(Summary)
In addition, by combining the first embodiment and the second embodiment, the design processing unit 111a and the game nail holding unit 111c are provided on the surface of the game board 111, and the design processing unit 111d and the game nail holding are provided on the back surface of the game board 111. The portion 111e may be formed. Even in this configuration, the game nail 119 struck into the pilot hole 111b uniformly contacts the pilot hole 111b and does not contact the pilot hole 111b non-uniformly, and the design processing unit 111a and the design processing unit 111d As a result, the durability of the game nail 119 does not deteriorate.

なお、図5に示されるように、遊技釘119の先端を遊技板111の裏面から突出させず、遊技釘119がデザイン処理部111dに接触しないように、遊技釘119を下穴1111bに打ち込む構成にしても差し支えない。この構成の場合には、下穴111bに打ち付けられた遊技釘119が、不均一に下穴111bに接触することがなく、デザイン処理部111dの影響による遊技釘119の耐久性の低下が生じない。   As shown in FIG. 5, the game nail 119 is driven into the prepared hole 1111b so that the front end of the game nail 119 does not protrude from the back surface of the game board 111 and the game nail 119 does not contact the design processing unit 111d. But it doesn't matter. In the case of this configuration, the game nail 119 struck to the pilot hole 111b does not contact the pilot hole 111b non-uniformly, and the durability of the game nail 119 due to the influence of the design processing unit 111d does not occur. .

以上、現時点において、もっとも、実践的であり、かつ好ましいと思われる実施形態に関連して本発明を説明したが、本発明は、本願明細書中に開示された実施形態に限定されるものではなく、請求の範囲および明細書全体から読み取れる発明の要旨あるいは思想に反しない範囲で適宜変更可能であり、そのような変更を伴うパチンコ遊技機もまた技術的範囲に包含されるものとして理解されなければならない。   Although the present invention has been described above in connection with the most practical and preferred embodiments at the present time, the present invention is not limited to the embodiments disclosed herein. It should be understood that pachinko gaming machines with such changes are also included in the technical scope, as long as they do not contradict the gist or concept of the invention that can be read from the claims and the entire specification. I must.

97 隙間
98 隙間
99 削り粉
100 遊技機本体
110 遊技盤
111 遊技板
111a デザイン処理部(表面側)
111b 下穴
111c 遊技釘保持部(第1の実施形態)
111d デザイン処理部(裏面側)
111e 遊技釘保持部(第2の実施形態)
112 図柄表示装置
113 風車
114 上始動口
115 下始動口
116 入賞ゲート
117 大入賞口
118 回収口
119 遊技釘
200 前面枠
201 ガラス板
202 ハンドル
203 受皿
97 Clearance 98 Clearance 99 Shaving powder 100 Machine body 110 Game board 111 Game board 111a Design processing part (surface side)
111b pilot hole 111c game nail holder (first embodiment)
111d Design processing section (back side)
111e game nail holder (second embodiment)
DESCRIPTION OF SYMBOLS 112 Symbol display apparatus 113 Windmill 114 Upper start opening 115 Lower start opening 116 Winning gate 117 Large winning opening 118 Collection opening 119 Game nail 200 Front frame 201 Glass plate 202 Handle 203 Receptacle

Claims (4)

合成樹脂製の遊技板の表面に多数の遊技釘が打ち付けられた遊技盤を有し、前記遊技板の表面及び裏面の少なくとも一方に凹凸状のデザイン処理部が形成されたパチンコ遊技機において、
前記遊技板に下穴を形成するとともに、前記下穴の周囲に前記デザイン処理部が形成されていない平滑面の遊技釘保持部を形成し、前記下穴に遊技釘を打ち付けたことを特徴とするパチンコ遊技機。
In a pachinko gaming machine having a game board in which a large number of game nails are struck on the surface of a game board made of synthetic resin, and having a concavo-convex design processing portion formed on at least one of the front and back surfaces of the game board,
A pilot hole is formed in the game board, a game nail holding part having a smooth surface not formed with the design processing part is formed around the pilot hole, and the game nail is driven into the pilot hole. Pachinko machines to play.
デザイン処理部及び遊技釘保持部は遊技板の表面側に形成されていることを特徴とする請求項1に記載のパチンコ遊技機。   The pachinko gaming machine according to claim 1, wherein the design processing part and the game nail holding part are formed on a surface side of the game board. 遊技釘保持部の外縁形状は円形であり、遊技釘保持部の外縁の直径を、遊技釘末端の笠部の外径寸法以下に設定したことを特徴とする請求項2に記載のパチンコ遊技機。   3. The pachinko gaming machine according to claim 2, wherein the outer edge shape of the game nail holding portion is circular, and the diameter of the outer edge of the game nail holding portion is set to be equal to or smaller than the outer diameter of the cap portion at the end of the game nail. . デザイン処理部及び遊技釘保持部は遊技板の裏面側に形成されていることを特徴とする請求項1〜請求項3に記載のパチンコ遊技機。   The pachinko gaming machine according to claim 1, wherein the design processing unit and the game nail holding unit are formed on the back side of the game board.
JP2009121910A 2009-05-20 2009-05-20 Pachinko game machine Pending JP2010268894A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009121910A JP2010268894A (en) 2009-05-20 2009-05-20 Pachinko game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009121910A JP2010268894A (en) 2009-05-20 2009-05-20 Pachinko game machine

Publications (1)

Publication Number Publication Date
JP2010268894A true JP2010268894A (en) 2010-12-02

Family

ID=43417442

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009121910A Pending JP2010268894A (en) 2009-05-20 2009-05-20 Pachinko game machine

Country Status (1)

Country Link
JP (1) JP2010268894A (en)

Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002301247A (en) * 2001-04-09 2002-10-15 Fuji Shoji:Kk Game machine
JP2004073504A (en) * 2002-08-19 2004-03-11 Seiko Epson Corp Manufacturing method for game board, game board, and game machine
JP2006202700A (en) * 2005-01-24 2006-08-03 Okumura Yu-Ki Co Ltd Resin panel
JP2006223466A (en) * 2005-02-16 2006-08-31 Aiwa Raito:Kk Game board
JP2007236622A (en) * 2006-03-08 2007-09-20 Sanyo Product Co Ltd Game machine
JP2007252466A (en) * 2006-03-22 2007-10-04 Jb:Kk Pinball game machine
JP2007296059A (en) * 2006-04-28 2007-11-15 Aiwa Raito:Kk Manufacturing method of game board made of synthetic resin, and game board made of synthetic resin
JP2008005937A (en) * 2006-06-27 2008-01-17 Heiwa Corp Attaching structure of game machine
JP2008173162A (en) * 2007-01-16 2008-07-31 Daiichi Shokai Co Ltd Game machine
JP2008228945A (en) * 2007-03-20 2008-10-02 Samii Kk Production method of game board and game board for pinball game machine manufactured by this production method
JP2009254485A (en) * 2008-04-15 2009-11-05 Fujishoji Co Ltd Pinball game machine

Patent Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002301247A (en) * 2001-04-09 2002-10-15 Fuji Shoji:Kk Game machine
JP2004073504A (en) * 2002-08-19 2004-03-11 Seiko Epson Corp Manufacturing method for game board, game board, and game machine
JP2006202700A (en) * 2005-01-24 2006-08-03 Okumura Yu-Ki Co Ltd Resin panel
JP2006223466A (en) * 2005-02-16 2006-08-31 Aiwa Raito:Kk Game board
JP2007236622A (en) * 2006-03-08 2007-09-20 Sanyo Product Co Ltd Game machine
JP2007252466A (en) * 2006-03-22 2007-10-04 Jb:Kk Pinball game machine
JP2007296059A (en) * 2006-04-28 2007-11-15 Aiwa Raito:Kk Manufacturing method of game board made of synthetic resin, and game board made of synthetic resin
JP2008005937A (en) * 2006-06-27 2008-01-17 Heiwa Corp Attaching structure of game machine
JP2008173162A (en) * 2007-01-16 2008-07-31 Daiichi Shokai Co Ltd Game machine
JP2008228945A (en) * 2007-03-20 2008-10-02 Samii Kk Production method of game board and game board for pinball game machine manufactured by this production method
JP2009254485A (en) * 2008-04-15 2009-11-05 Fujishoji Co Ltd Pinball game machine

Similar Documents

Publication Publication Date Title
JP5508316B2 (en) Game machine
JP5847992B2 (en) Game machine
JP2009178187A (en) Game machine
JP5477338B2 (en) Display device for gaming machine
JP4244392B2 (en) Game machine
JP5938319B2 (en) Game machine
JP2005095442A (en) Pinball machine
JP5848657B2 (en) Game machine
JP5311515B2 (en) Game machine
JP5868569B2 (en) Game machine
JP2010268894A (en) Pachinko game machine
JP6326159B2 (en) Game machine
JP5508315B2 (en) Game machine
JP5183026B2 (en) Game machine
JP2010194247A (en) Game board device for game machine
JP2011092289A (en) Game machine
JP6846046B2 (en) Game machine
JP2003334304A (en) Ornamental device for game machine
JP2015029852A (en) Game machine
JP2015003092A (en) Game machine
JP6099514B2 (en) Game machine
JP2011101768A (en) Game machine
JP5334079B2 (en) Game machine
JP2004194963A (en) Decorative device in game machine
JP5530697B2 (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20120323

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20130524

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20130625

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20130816

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20131220