JP2008228945A - Production method of game board and game board for pinball game machine manufactured by this production method - Google Patents

Production method of game board and game board for pinball game machine manufactured by this production method Download PDF

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JP2008228945A
JP2008228945A JP2007071922A JP2007071922A JP2008228945A JP 2008228945 A JP2008228945 A JP 2008228945A JP 2007071922 A JP2007071922 A JP 2007071922A JP 2007071922 A JP2007071922 A JP 2007071922A JP 2008228945 A JP2008228945 A JP 2008228945A
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game
hole
base material
game board
processing
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Keiichi Shimada
恵一 島田
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Sammy Corp
Samy KK
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Samy KK
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a production method of a game board and a game board which facilitate production control by easier formation of ground holes for fixing game nails. <P>SOLUTION: In the production method of the game board, mask members 61 in which light-transmitting holes 61a letting a laser light pass are formed in plurality to match an array pattern of the game nails are disposed on a base material 11a and a plurality of ground holes are formed simultaneously to fix the game nails by the laser light passing through the light-transmitting holes by irradiating an area including the plurality of light-transmitting holes 61a with the laser light from above the mask members to obtain a base material 11b in which the ground holes are formed at a prescribed pattern. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、基材の前面側に複数の遊技釘が所定の配列パターンで固定され、遊技領域に打ち出された遊技球を複数の遊技釘に弾かせながら転動落下させて遊技を行う弾球遊技機用の遊技盤の製造方法及び遊技盤に関する。   In the present invention, a plurality of game nails are fixed in a predetermined arrangement pattern on the front side of a base material, and a ball that plays a game by rolling and dropping the game balls launched into the game area on the plurality of game nails The present invention relates to a game board manufacturing method and a game board for gaming machines.

従来では、弾球遊技機に用いられる遊技盤の基材として、ブナ材やラワン材を用いた積層合板(ベニヤ板)が広く用いられており、この基材の上面に装飾用のセル板を接着した後、中央飾りや入賞装置などの各種遊技部品取付用の穴開け、遊技釘の打ち込みなどが行われ、遊技部品を搭載することで遊技盤が完成するようになっている(例えば、特許文献1を参照)。一方、近年では、基材の材料である積層合板の価格が高騰するとともに、自然環境保護の面から木材の大量消費について問題が指摘されており、積層合板に代わる基板材料として合成樹脂を用いる試みが各遊技機メーカにおいて行われている。   Conventionally, laminated plywood (veneer board) using beech material or lauan material has been widely used as a base material for game boards used in ball game machines, and a decorative cell board is bonded to the upper surface of this base material. After that, holes for attaching various game parts such as center ornaments and winning devices, driving game nails, etc. are performed, and the game board is completed by mounting the game parts (for example, patent documents) 1). On the other hand, in recent years, the price of laminated plywood, which is the material of the base material, has soared, and problems with mass consumption of wood have been pointed out from the viewpoint of natural environment protection, and attempts to use synthetic resin as a substrate material to replace laminated plywood Is being implemented at each gaming machine manufacturer.

特開2006−239193号公報JP 2006-239193 A

ところが、樹脂材料製の基材に遊技釘を打ち込むと、打ち込まれた釘により当該体積分の樹脂材料が押しのけられて周囲に歪みを発生させるという問題があった。例えば基材を透明な樹脂材料で形成し、その後方に液晶表示パネル等を配設したときに、液晶表示パネルに表示された像が遊技釘の周囲の部分で歪んで見えるという問題があり、基材を不透明な樹脂材料で形成した場合でも、盤面での反射光により遊技釘の周囲が盛り上がって見え、外観デザイン上好ましくないという問題が指摘されていた。   However, when a game nail is driven into a base material made of a resin material, there is a problem that the resin material corresponding to the volume is pushed away by the driven nail and a distortion is generated in the surrounding area. For example, when the base material is formed of a transparent resin material and a liquid crystal display panel or the like is disposed behind the base material, there is a problem that the image displayed on the liquid crystal display panel appears distorted around the game nail, Even when the base material is formed of an opaque resin material, the surroundings of the game nail appear to rise due to the reflected light on the board surface, which has been pointed out as an unfavorable appearance design.

他方、上記歪みを低減させるため、多軸ボール盤等を用いた機械加工により遊技釘固定用の下穴を穿設するとすれば、1台当たり200本を超える多数の下穴加工に多大な時間を要し生産性が上がらないという問題や、生産機種の変更時にゲージ設定に合わせた工具配置の設定変更を行う必要がありセットアップが容易でないという課題があった。また、樹脂加工時に発生する多量の熱によって工具が損傷を受けやすく、熱が溜まった工具で加工を継続すると穴径が変動して一定値に管理することが難しい(歪み無く遊技釘を確実に固定することが困難になる)など、生産管理が煩雑であるという課題があった。   On the other hand, in order to reduce the above distortion, if a pilot hole for fixing a game nail is drilled by machining using a multi-axis drilling machine or the like, a large amount of time is required for machining a large number of pilot holes exceeding 200 per unit. There is a problem that productivity does not increase, and there is a problem that setup is not easy because it is necessary to change the setting of the tool arrangement according to the gauge setting when changing the production model. In addition, the tool is easily damaged by the large amount of heat generated during resin processing, and it is difficult to maintain a constant value due to fluctuations in the hole diameter when the tool continues to heat up. There is a problem that production management is complicated.

本発明は上記のような課題に鑑みてなされたものであり、樹脂製基材特有の歪みの問題を解決するための遊技釘固定用の下穴を容易に形成でき、生産管理を容易化した遊技盤の生産方法及び遊技盤を提供することを目的とする。   The present invention has been made in view of the problems as described above, and can easily form a pilot nail fixing hole for solving a problem of distortion peculiar to a resin base material, thereby facilitating production management. An object is to provide a game board production method and a game board.

上記課題を解決して目的を達成するため、本発明は、基材の前面側に複数の遊技釘が所定の配列パターンで固定され、遊技領域に打ち出された遊技球を複数の遊技釘に弾かせながら転動落下させて遊技を行う弾球遊技機に用いられる遊技盤の製造方法である。この遊技盤の製造方法は、レーザ光を透過する透光孔が遊技釘の配列パターンに合わせて複数形成されたマスク部材(例えば、実施形態における第1マスク部材61)を樹脂製の基材の上に配設し、マスク部材の上方から複数の透光孔を含む領域にレーザ光を照射して各透光孔を透過したレーザ光により遊技釘を固定するための下穴を複数同時に形成して、複数の下穴が所定の配列パターンで形成された基材を得るように構成される。   In order to solve the above problems and achieve the object, the present invention has a plurality of game nails fixed in a predetermined arrangement pattern on the front side of the base material, and the game balls launched into the game area are ejected to the game nails. This is a method of manufacturing a game board used in a ball game machine that plays a game by rolling and falling. In this game board manufacturing method, a mask member (for example, the first mask member 61 in the embodiment) in which a plurality of light transmitting holes that transmit laser light are formed in accordance with the array pattern of game nails is formed on a resin base material. A plurality of pilot holes are formed simultaneously for fixing the game nail by irradiating a laser beam onto a region including a plurality of light transmitting holes from above the mask member and transmitting the laser light through each light transmitting hole. Thus, it is configured to obtain a base material in which a plurality of pilot holes are formed in a predetermined arrangement pattern.

なお本発明において、前記基材における加工領域を複数に分割して当該分割された領域範囲をレーザ光の照射領域(例えば、実施形態における照射領域67)とし、加工領域においてレーザ光の照射領域を順次切り換えて、分割された各領域範囲内に位置する複数の下穴を同時に形成するように構成することが好ましい。   In the present invention, the processing region in the substrate is divided into a plurality of regions, and the divided region range is set as a laser light irradiation region (for example, the irradiation region 67 in the embodiment), and the laser light irradiation region in the processing region is defined as the laser light irradiation region. It is preferable that the plurality of pilot holes positioned in each divided region range are simultaneously formed by switching sequentially.

また本発明において、前記基材における加工領域の一部をレーザ光の照射領域(例えば、実施形態における照射領域68)とし、加工領域においてレーザ光の照射領域を移動させながら当該照射領域内に位置する複数の下穴を同時に形成するように構成することも好ましい。   In the present invention, a part of the processing region in the substrate is a laser light irradiation region (for example, the irradiation region 68 in the embodiment), and the laser light irradiation region is moved in the processing region while being positioned in the irradiation region. It is also preferable that the plurality of prepared holes be formed at the same time.

請求項4に係る本発明は、上記請求項1から請求項3に記載の製造方法により製造された弾球遊技機用の遊技盤である。   The present invention according to claim 4 is a game board for a ball game machine manufactured by the manufacturing method according to claims 1 to 3.

本発明に係る遊技盤の製造方法では、遊技釘の配列パターン(ゲージ設定)に合わせてレーザ光の透光孔が複数形成されたマスク部材を基材の上に配設し、その上方から複数の透光孔を含む領域にレーザ光を照射して当該照射領域内の複数の下穴を同時に形成し、複数の下穴が所定の配列パターンで形成された基材を得るように構成される。このため、遊技釘の配列パターンに合致したマスク部材を覆設し、上方からレーザ光を照射する簡明な製造工程で、合理的かつ迅速に下穴加工が施された遊技盤を製造することができる。また非接触加工であることから、多軸ボール盤のような工具損傷や、工具の過熱による穴径変動等を生じることが無く、生産管理を容易化することができる。さらに、生産機種の変更時には、マスク部材のみを新たな機種のゲージ設定に合わせたものに変更すればよく、短時間でセットアップを完了することができる。   In the game board manufacturing method according to the present invention, a mask member in which a plurality of laser light transmitting holes are formed in accordance with an array pattern (gauge setting) of game nails is provided on a base material, and a plurality of mask members are provided from above. The region including the light transmitting holes is irradiated with laser light to simultaneously form a plurality of pilot holes in the irradiation region, and a substrate having a plurality of pilot holes formed in a predetermined arrangement pattern is obtained. . For this reason, it is possible to manufacture a game board in which a pilot hole is processed reasonably and quickly in a simple manufacturing process in which a mask member matching the arrangement pattern of game nails is covered and laser light is irradiated from above. it can. Further, since it is non-contact machining, tool management like a multi-axis drilling machine, hole diameter fluctuation due to overheating of the tool, and the like do not occur, and production management can be facilitated. Furthermore, when the production model is changed, only the mask member needs to be changed to match the gauge setting of the new model, and the setup can be completed in a short time.

なお、加工領域を複数に分割して当該分割された領域範囲をレーザ光の照射領域とし、照射領域を順次切り換えて各領域範囲内の複数の下穴を同時加工するような構成によれば、加工領域全体にレーザ光を照射して一括加工するよりもレーザ光の照射領域が狭くなるため、当該照射領域内のレーザビームのパワー密度を上昇させることができ、領域単位での加工時間を短縮させることができるとともに、一括加工する場合よりも低出力のレーザ発振器を用いて生産システムを構築することができ、生産コストを低減させることができる。また、レーザ光の照射領域を狭くすることにより当該照射領域内におけるビーム強度の均一性を高く保つことが容易となり、加工位置による下穴寸法(径及び深さ)のばらつきを抑制して下穴加工の均一性を向上させることができる。   According to the configuration in which the processing region is divided into a plurality of regions, the divided region range is set as the laser light irradiation region, and the irradiation regions are sequentially switched to simultaneously process a plurality of pilot holes in each region range. Compared to batch processing by irradiating the entire processing area with laser light, the laser light irradiation area becomes narrower, so the power density of the laser beam in the irradiation area can be increased, and the processing time for each area is shortened. In addition, it is possible to construct a production system using a laser oscillator having a lower output than in the case of batch processing, thereby reducing the production cost. In addition, by narrowing the laser light irradiation area, it becomes easy to maintain high uniformity of the beam intensity in the irradiation area, and the variation in pilot hole dimensions (diameter and depth) depending on the processing position is suppressed. Processing uniformity can be improved.

また加工領域の一部をレーザ光の照射領域とし、照射領域を移動させながら照射領域内に位置する複数の下穴を同時加工するような構成においても、上記同様に、照射領域内のレーザビームのパワー密度を上昇させることができ、また、ビーム強度の均一性を高く保つことが容易となる。従って、比較的低出力のレーザ発振器を用いて生産システムを構築することにより生産コストを低減させることができ、加工位置による下穴寸法(径及び深さ)のばらつきを抑制して下穴加工の均一性を向上させることができる。   Also, in a configuration in which a part of the processing region is a laser light irradiation region and a plurality of pilot holes positioned in the irradiation region are simultaneously processed while moving the irradiation region, the laser beam in the irradiation region is also similar to the above. The power density can be increased, and the uniformity of the beam intensity can be easily kept high. Therefore, by constructing a production system using a relatively low-power laser oscillator, production costs can be reduced, and variations in pilot hole dimensions (diameter and depth) depending on the processing position can be suppressed. Uniformity can be improved.

上記のような製造方法により製造された弾球遊技機用の遊技盤によれば、遊技釘の下穴が適正位置に均一に形成されているため、遊技釘の打設による遊技盤の歪みがなく遊技釘を確実に固定した遊技盤を得ることができる。   According to the game board for a ball game machine manufactured by the manufacturing method as described above, since the prepared holes of the game nail are uniformly formed at appropriate positions, the game board is not distorted by the placement of the game nail. Therefore, it is possible to obtain a game board in which game nails are securely fixed.

従って、本発明によれば、樹脂製基材特有の歪みの問題を解決する遊技釘固定用の下穴を容易に形成でき、生産管理を容易化した遊技盤の生産方法及び遊技盤を提供することができる。   Therefore, according to the present invention, it is possible to easily form a pilot nail fixing hole for solving a problem of distortion peculiar to a resin base material, and to provide a production method of a game board and a game board that facilitate production management. be able to.

以下、図面を参照して本発明の好ましい実施形態について説明する。本発明を適用した遊技盤を備える弾球遊技機の一例として、パチンコPMの正面図を図1に示し、このパチンコ機PMに装備された遊技盤10の正面図を図2に示しており、まずこれらの図面を参照してパチンコ機PMの全体構成について概要説明する。   Hereinafter, preferred embodiments of the present invention will be described with reference to the drawings. As an example of a ball game machine equipped with a game board to which the present invention is applied, a front view of a pachinko machine PM is shown in FIG. 1, and a front view of a game board 10 mounted on the pachinko machine PM is shown in FIG. First, the overall configuration of the pachinko machine PM will be outlined with reference to these drawings.

パチンコ機PMは、外郭方形の所定枠サイズに構成されて縦向きの固定保持枠をなす外枠1の開口前面に、これに合わせた方形枠サイズに構成された開閉搭載用の前枠2が互いの正面左側上下に配設された枠ヒンジ機構3a,3bにより前方に横開き開閉および着脱が可能に取り付けられ、正面右側に設けられた施錠装置4を利用して常には外枠1と係合連結された閉止状態に保持される。   In the pachinko machine PM, a front frame 2 for opening and closing mounted on a front surface of an outer frame 1 configured to have a predetermined frame size of an outer rectangular shape and forming a vertically fixed holding frame is formed on the front surface of the opening and closing of the rectangular frame size corresponding to this. The frame hinge mechanisms 3a and 3b arranged on the upper left and right sides of the front side are attached to the front so as to be able to be opened and closed laterally and attached to and detached from each other. When connected, they are kept closed.

前枠2の前面側では、前側面域に合わせた方形状のガラス扉5および球皿ユニット6が正面左側部に設けられたヒンジ機構7a,7b,7cにより横開き開閉および着脱が可能に組付けられ、常には施錠装置4を利用して閉鎖状態に保持される。球皿ユニット6の右側下部には遊技球の発射操作を行う発射ハンドル8が設けられている。前枠2の上部には、遊技盤10を着脱可能に収容保持する収容枠が設けられており、この収容枠に所定のゲージ設定で構成された遊技盤10が着脱可能に取り付けられ、常には閉鎖保持されるガラス扉5のガラス窓を通して前面の遊技領域PAを遊技者に臨ませるようになっている。   On the front side of the front frame 2, a rectangular glass door 5 and a bowl unit 6 adapted to the front side area are assembled so that they can be opened and closed sideways and attached / detached by hinge mechanisms 7 a, 7 b, 7 c provided on the left side of the front side. Attached and always kept closed using the locking device 4. A launch handle 8 for performing a launch operation of the game ball is provided at the lower right side of the ball tray unit 6. An upper part of the front frame 2 is provided with an accommodation frame that detachably accommodates and holds the game board 10, and the game board 10 configured with a predetermined gauge setting is detachably attached to the accommodation frame. The player is allowed to face the game area PA on the front through the glass window of the glass door 5 held closed.

遊技盤10は、矩形平板状の基材11をベースとし、その前面側に案内レール12に囲まれて遊技球が転動可能な略円形の遊技領域PAが形成される。遊技領域PAには、多数本の遊技釘13や風車14とともに、固定入賞具15aや可動入賞具15b,15c及びスタートゲート15dなどの各種の入賞装置15、中央に表示開口を有して額縁状に形成され枠部に波形の転動ステージや選択機構などが設けられた中央飾り20、中央飾り20の裏面側に取り付けられて遊技展開に応じた画像を表示する液晶表示パネル25などが設けられ、遊技領域PAの下端部には、入賞装置15に落入せずに落下した遊技球を遊技盤10の裏面に排出させるアウト口16が設けられている。またパチンコ機の各部に遊技展開に応じて点滅作動される電飾装置28が設けられている。   The game board 10 is based on a rectangular plate-like base material 11, and a substantially circular game area PA in which a game ball can roll is formed on the front side of the game board 10 and surrounded by guide rails 12. The game area PA has a large number of game nails 13 and windmills 14 as well as various prize-winning devices 15 such as a fixed prize 15a, movable prizes 15b and 15c, and a start gate 15d. And a liquid crystal display panel 25 that is attached to the back side of the central ornament 20 and displays an image corresponding to the game development. At the lower end of the game area PA, there is provided an out port 16 through which a game ball that has fallen without falling into the winning device 15 is discharged to the back surface of the game board 10. Each part of the pachinko machine is provided with an electrical decoration device 28 that is blinked in accordance with game development.

遊技盤10の後方に位置する前枠2の裏面側には、詳細図示を省略するが、裏セット盤と称される機構セット盤が取り付けられており、ここに、球貯留タンクや球払出装置などの賞球の払出機構、遊技盤10から排出されたセーフ球やアウト球等の遊技済み球を遊技施設の回収装置に導く遊技済み球排通路などの球処理機構が設けられている。また、裏セット盤の後面各部には、パチンコ機PMの作動を統括的に制御する主制御基板、主制御基板における遊技展開状況に応じて液晶表示パネル25、電飾装置28、スピーカ等の作動を制御し遊技展開を視覚的・聴覚的に演出する演出制御基板、主制御基板からの指令信号に基づいて球払出装置の作動を制御する払出制御基板、発射ハンドル8からの操作信号に応じて遊技球発射装置の作動を制御する発射制御基板などの種々の回路基板が取り付けられ、これらがコネクタケーブルで接続されてパチンコ機PMが作動可能に構成される。   Although not shown in detail on the back side of the front frame 2 located behind the game board 10, a mechanism set board called a back set board is attached to a ball storage tank or a ball payout device. And a ball processing mechanism such as a game ball discharge passage for guiding game balls such as safe balls and out balls discharged from the game board 10 to a collection device of the game facility. In addition, on each part of the rear surface of the back set board, there are a main control board that comprehensively controls the operation of the pachinko machine PM, and an operation of the liquid crystal display panel 25, the electric decoration device 28, a speaker, etc. In accordance with the operation signal from the launching handle 8 and the control board for controlling the operation of the ball dispensing device based on the command signal from the main control board. Various circuit boards such as a launch control board for controlling the operation of the game ball launcher are attached, and these are connected by a connector cable so that the pachinko machine PM can be operated.

このように概要構成されるパチンコ機PMにあって、遊技盤10の大別的な部品構成を図3に示すように、遊技盤10は、矩形平板状の基材11に遊技釘13及び風車14を打ち込み固定して盤体31を形成し、ここに、円弧状の案内レール12やアウト口16及び遊技盤を固定するクランプ機構の固定孔等が設けられたレール部材17、固定入賞具15aや可動入賞具15b,15c、スタートゲート15d等の入賞装置15、中央飾り20等が順次取り付けられて構成される。   In the pachinko machine PM generally configured as described above, as shown in FIG. 3, the game board 10 includes a rectangular plate-like base material 11, a game nail 13 and a windmill. 14 is driven into and fixed to form a board 31, where the arc-shaped guide rail 12, the out port 16, a rail member 17 provided with a fixing hole of a clamp mechanism for fixing the game board, etc., a fixed prize 15 a And movable prizes 15b and 15c, a winning device 15 such as a start gate 15d, a central ornament 20 and the like are sequentially attached.

基材11は、板厚8〜15mmのポリカーボネート(PC)やアクリル樹脂(PMMA)、ABS樹脂などの樹脂材料が用いられ、例えば本実施形態のパチンコ機PMでは、板厚10mm程度のポリカーボネートを用いて構成される。ここで、基材11に遊技釘13や風車14を直接打ち込み固定すると釘の周囲に大きな歪みを生じさせて既述したような種々の問題を生じさせる。また、入賞装置15や中央飾り20、レール部材17等は、基板11に木ネジやタッピングネジ等の固定ネジにより取り付けられるところ、上記のような樹脂材料は木材よりも密度が高く固定ネジを直接ねじ込むことが困難である。そこで、本発明ではレーザ加工システムを用いて当該遊技盤10のゲージ設定に合わせた穴加工を施している。   The substrate 11 is made of a resin material such as polycarbonate (PC), acrylic resin (PMMA), or ABS resin having a plate thickness of 8 to 15 mm. For example, in the pachinko machine PM according to the present embodiment, a polycarbonate having a plate thickness of about 10 mm is used. Configured. Here, when the game nail 13 or the windmill 14 is directly driven and fixed to the base material 11, a large distortion is generated around the nail, causing various problems as described above. Further, the winning device 15, the central ornament 20, the rail member 17 and the like are attached to the substrate 11 with fixing screws such as wood screws and tapping screws. However, the resin material as described above has a higher density than wood and is directly attached to the fixing screws. It is difficult to screw in. Therefore, in the present invention, a hole machining is performed according to the gauge setting of the game board 10 using a laser machining system.

図4は、穴加工を行うレーザ加工システム50の概要をブロック図として示したものであり、この加工システム50は、レーザ発振器51と、レーザ発振器51から出力されたレーザビーム(出力ビーム)LBを下向きに折り返す折り返しミラー52、出力ビームLBを加工に好適なビームモードに整形するビーム整形光学系53、出力ビームを集光する集光光学系54、機材11を載置するテーブル55tを有しテーブル上に載置された機材11をX−Y方向(機材11の水平及び上下方向)に移動させる加工ステージ55、システム全体の作動を制御する制御装置58などから構成される。   FIG. 4 is a block diagram showing an outline of a laser processing system 50 that performs hole processing. The processing system 50 includes a laser oscillator 51 and a laser beam (output beam) LB output from the laser oscillator 51. A table having a folding mirror 52 that folds downward, a beam shaping optical system 53 that shapes the output beam LB into a beam mode suitable for processing, a condensing optical system 54 that condenses the output beam, and a table 55t on which the equipment 11 is placed. A processing stage 55 for moving the equipment 11 placed thereon in the XY directions (horizontal and vertical directions of the equipment 11), a control device 58 for controlling the operation of the entire system, and the like are included.

レーザ発振器51は、被加工材である樹脂材料に対する吸収率が高く、比較的高出力のレーザビームが得られるレーザ発振器が用いられ、例えば波長λ=10.6μmのCO2レーザやλ=1.06μmのYAGレーザ等の赤外領域のレーザ発振器、あるいは吸収率はさほど高くないがアブレーション加工により炭化を生じない波長λ=249nmのKrF,λ=193nmのArFエキシマレーザ等の紫外領域のレーザ発振器を用いて構成することができる。   The laser oscillator 51 is a laser oscillator that has a high absorption rate for a resin material to be processed and can obtain a relatively high-power laser beam. For example, a CO2 laser with a wavelength λ = 10.6 μm or a YAG with λ = 1.06 μm is used. A laser oscillator in the infrared region such as a laser or a laser oscillator in the ultraviolet region such as a KrF with a wavelength λ = 249 nm and an ArF excimer laser with a λ = 193 nm that does not cause carbonization by ablation processing although the absorption rate is not so high. can do.

ビーム整形光学系53は、レーザ発振器51から出力された出力ビームLBを、下穴加工に適したビームモードおよびビーム径の平行光に整形して基材11に照射する光学系であり、例えば、パワー密度がガウス分布の出力ビームを均一なパワー密度のフラットトップのモードに整形するビームホモジナイザ、出力ビームのビーム径を所要の照射径に拡大するビームエキスパンダ、拡大された照射光を基材表面に垂直な平行光束にするコリメートレンズ、加工領域からの反射光を除去するビームスプリッタ等から構成され、出力ビームLBの光路中に出し入れ可能に設けられる。ビーム整形光学系53により整形されて照射されるビームを照射ビームと称する。   The beam shaping optical system 53 is an optical system that shapes the output beam LB output from the laser oscillator 51 into a parallel beam having a beam mode and a beam diameter suitable for pilot hole processing, and irradiates the substrate 11 with, for example, A beam homogenizer that shapes an output beam with a power density of Gaussian distribution into a flat-top mode with a uniform power density, a beam expander that expands the beam diameter of the output beam to the required irradiation diameter, and the expanded irradiation light on the substrate surface A collimating lens for making a parallel light beam perpendicular to the light beam, a beam splitter for removing the reflected light from the processing region, and the like, and is provided so as to be able to enter and leave the optical path of the output beam LB. A beam shaped and irradiated by the beam shaping optical system 53 is referred to as an irradiation beam.

集光光学系54は、レーザ発振器51から出力された出力ビームLBを、集光して基材11に照射する光学系であり、例えば、焦点距離f=5〜10インチ程度の集光レンズにより構成され、出力ビームLBの光路中に出し入れ可能に設けられる。集光光学系54により集光されて照射されるビームを集光ビームと称する。   The condensing optical system 54 is an optical system that condenses the output beam LB output from the laser oscillator 51 and irradiates the base 11 with, for example, a condensing lens having a focal length f of about 5 to 10 inches. It is configured and provided so as to be able to enter and exit the optical path of the output beam LB. A beam focused and irradiated by the focusing optical system 54 is referred to as a focused beam.

加工ステージ55は、基材11を載置するテーブル55tと、このテーブル55tをレーザビームに直交する面(X−Y平面)内で移動させる駆動機構55dとを備えたX−Yテーブルであり、駆動機構55dは、例えばテーブル55tをX軸及びY軸にそれぞれ移動させるサーボモータとボールネジ等により構成される。   The processing stage 55 is an XY table including a table 55t on which the base material 11 is placed and a drive mechanism 55d that moves the table 55t in a plane (XY plane) orthogonal to the laser beam. The drive mechanism 55d is configured by, for example, a servo motor that moves the table 55t to the X axis and the Y axis, a ball screw, and the like.

レーザ加工システム50には、未加工状態の基材11をテーブル55t上に搬入し、加工を終えた基材11を搬出する搬入・搬出装置、加工工程の進行に応じて基材11上に下穴加工用のマスク部材61,62,63を順次着脱するマスキング装置57が設けられている。また加工ステージ近傍の加工領域が、散乱光を遮蔽する遮蔽壁により囲まれて加工室が形成されている。レーザ加工システム50の各部の作動はNC制御装置58により制御される。   In the laser processing system 50, a base material 11 in an unprocessed state is loaded onto the table 55t, and a loading / unloading device for unloading the processed base material 11 is placed on the base material 11 as the processing steps progress. A masking device 57 for sequentially attaching and detaching the mask members 61, 62, 63 for drilling is provided. In addition, a machining area is formed in which a machining area near the machining stage is surrounded by a shielding wall that shields scattered light. The operation of each part of the laser processing system 50 is controlled by the NC controller 58.

次に、上記加工システム50における遊技盤の製造方法について、図5〜図9の各図を参照しながら説明する。ここで、図5はレーザ加工システム50による穴加工の工程(上段)及び各加工工程において加工された基材11(下段)の変化を(1)〜(5)に時系列で並べた説明図であり、図6〜図8は図5における(2)(3)(4)の各々をそれぞれ拡大して示す説明図、図9はレーザ加工システム50による穴加工が終了した段階(図5における(5)の状態)の基材11の正面図(a)、及び基材表面に自動釘打ち機により遊技釘13及び風車14を打ち込んだ状態の基材11の正面図(b)である。本実施形態では、基材11に形成される複数種類かつ多数の穴を、当該穴の種別ごとに形成した第1,第2,第3の3つのマスク部材61,62,63を用いた3段階の下穴加工と、マスク部材を用いない第4段階の穴加工に分けて行うようにした構成例を示す。   Next, the manufacturing method of the game board in the said processing system 50 is demonstrated, referring each figure of FIGS. Here, FIG. 5 is an explanatory diagram in which changes in the hole machining process (upper stage) by the laser machining system 50 and the base material 11 (lower stage) machined in each machining process are arranged in time series (1) to (5). FIGS. 6 to 8 are explanatory views showing each of (2), (3), and (4) in FIG. 5 in an enlarged manner, and FIG. 9 is a stage after the hole machining by the laser machining system 50 is completed (in FIG. 5). FIG. 5A is a front view of the base material 11 in a state (5), and FIG. 5B is a front view of the base material 11 in a state where the game nail 13 and the windmill 14 are driven on the surface of the base material by an automatic nailing machine. In the present embodiment, 3 using the first, second, and third mask members 61, 62, and 63 in which a plurality of types and a large number of holes formed in the base material 11 are formed for each type of the holes. An example of a configuration in which the process is divided into a pilot hole drilling step and a fourth drilling step without using a mask member is shown.

基材11は、図5(1)に示すように、当該パチンコ機PMの機種によらず前枠2の型式によって定まる共通の形態部分がある。例えば、基材の外形形状や遊技盤を固定するクランプ機構の挿通孔32、アウト口16の背後に位置してアウト球を排出する遊技済み球排出通路33、遊技盤の加工及び組立において位置の基準となる3箇所の位置決め孔35などである。このため、このような共通形態部分は、予め基材11に形成された状態で納入されるようにしている。なお、以降の説明の便宜上、上記のように予め共通形態部分が形成された基材11を基材11aと表記し、以下同様に図5(2)〜(5)の工程により形成された基材11に添え字b〜eを付して基材11b〜11eと表記する。   As shown in FIG. 5 (1), the base material 11 has a common form part determined by the model of the front frame 2 regardless of the model of the pachinko machine PM. For example, the outer shape of the base material, the insertion hole 32 of the clamp mechanism for fixing the game board, the game-completed ball discharge passage 33 that is located behind the out port 16 and discharges the out-ball, and the position of the position in processing and assembly of the game board There are three positioning holes 35 serving as a reference. For this reason, such a common form part is delivered in the state formed in the base material 11 previously. For convenience of the following description, the base material 11 on which the common form portion has been formed in advance as described above is referred to as a base material 11a, and the base formed by the steps of FIGS. Subscripts b to e are attached to the material 11 and expressed as base materials 11 b to 11 e.

詳細図示省略する搬入・搬出装置により加工ステージ55に搬入された基材11aは、位置決め孔35を利用してテーブル55t上に位置決め固定される。基材11aの位置決め固定が検出されると、レーザ加工システム50では、マスキング装置57により基材11a上に第1マスク部材61が装着され、位置決め孔35を利用して基準位置に位置決めされた状態で装着保持される。   The base material 11a carried into the processing stage 55 by a carrying-in / out device not shown in detail is positioned and fixed on the table 55t using the positioning holes 35. When the positioning and fixing of the base material 11 a is detected, in the laser processing system 50, the first mask member 61 is mounted on the base material 11 a by the masking device 57 and is positioned at the reference position using the positioning hole 35. Attach and hold.

第1マスク部材61を用いた第1段階の穴加工(図5(2)及び図6)は、遊技釘13及び風車14を打ち込んで固定する下穴を形成する加工工程であり、第1マスク部材61には、遊技盤10のゲージ設定に基づいて定まる遊技釘13及び風車14の打ち込み位置に、レーザビームを透過させる多数の透光孔61a,61a,61a…が開口形成されている。第1マスク部材61(及び後述する第2,第3マスク部材62,63)は、上記透光孔61a以外の領域についてレーザ光を反射または吸収するように構成される。   The first step drilling (FIG. 5 (2) and FIG. 6) using the first mask member 61 is a processing step for forming a pilot hole for driving and fixing the game nail 13 and the windmill 14, and the first mask. The member 61 is formed with a plurality of light transmitting holes 61 a, 61 a, 61 a... That allow the laser beam to pass therethrough at the driving positions of the game nail 13 and the windmill 14 determined based on the gauge setting of the game board 10. The first mask member 61 (and second and third mask members 62 and 63 to be described later) is configured to reflect or absorb laser light in a region other than the light transmitting hole 61a.

例えば、レーザ発振器51としてCO2レーザを用いた場合に、波長λ=10.6μmの光に対して反射率が高い銅やアルミニウムの板材を用い、板面にゲージ設定に合致した位置にレーザ光を透過する孔を穿設して透光孔61aを形成する。あるいは、熱伝導率が高いアルミニウムや銅の板材を用いて上記同様に透光孔61aを形成し、板材の表面に、波長λ=10.6μmの光の吸収率が高い吸収層を、黒色アルマイト処理やカーボライジング処理、セラミック溶射等の手段により形成して構成する。この場合、吸収した熱を逃がすため第1マスク部材61の内部に水路を形成し冷却水を流す等の冷却手段により第1マスク部材61全体を冷却する。 For example, when a CO 2 laser is used as the laser oscillator 51, a plate material made of copper or aluminum having a high reflectance with respect to light having a wavelength λ = 10.6 μm is used, and the laser beam is placed on the plate surface at a position that matches the gauge setting. A transparent hole 61a is formed by drilling a transparent hole. Alternatively, a transparent hole 61a is formed in the same manner as described above using a plate material made of aluminum or copper having a high thermal conductivity, and an absorption layer having a high light absorptance at a wavelength λ = 10.6 μm is formed on the surface of the plate material with a black alumite treatment. Or by a means such as carburizing treatment or ceramic spraying. In this case, in order to release the absorbed heat, the entire first mask member 61 is cooled by cooling means such as forming a water channel inside the first mask member 61 and flowing cooling water.

透光孔61aの孔径は、基材11の歪み発生を抑制しつつ打ち込まれた遊技釘13、風車14を緩み無く確実に固定保持させるため、打設される遊技釘13及び風車釘の外径よりも小さく設定される。例えば、上記釘の外径φ1がφ1=1.8mmの場合において、透光孔61aの孔径d1はd1=0.8〜1.5mm程度に設定される。 The hole diameter of the light transmitting hole 61a is such that the game nail 13 and the windmill 14 that are driven in while suppressing the occurrence of distortion of the base material 11 are securely fixed and held without loosening. Is set smaller. For example, when the outer diameter φ 1 of the nail is φ 1 = 1.8 mm, the hole diameter d 1 of the light transmitting hole 61a is set to about d 1 = 0.8 to 1.5 mm.

そして、第1段階〜第3段階の穴加工では、集光光学系54を光路外に待避させ、ビーム整形光学系53を光路中に設定保持させて、CW(連続波)発振させたレーザ発振器51からレーザビームを出射させ、第1マスク部材61に上面が覆われた基材11aの上方から、ビーム強度が均一化された照射ビームを照射させる。マスク部材上に照射された照射ビームは、透光孔61aが形成された部位のビームのみが透光孔61aを通って基材11aに照射され、各部位の基材を溶融気化させて除去する。このとき加工領域に適宜なアシストガスを噴射するとともに吸引装置で排気し溶融気化した樹脂を除去させる。   Then, in the first to third hole processing, the condensing optical system 54 is retracted outside the optical path, the beam shaping optical system 53 is set and held in the optical path, and the CW (continuous wave) oscillation is performed. A laser beam is emitted from 51, and an irradiation beam with uniform beam intensity is irradiated from above the base material 11 a whose upper surface is covered with the first mask member 61. The irradiation beam irradiated on the mask member is removed only by irradiating the base material 11a through the light transmission hole 61a to the base material 11a only at the part where the light transmission hole 61a is formed. . At this time, an appropriate assist gas is injected into the processing region, and the exhausted and vaporized resin is removed by a suction device.

これにより、透光孔61aが設けられた位置に、透光孔61aの孔径d1に応じた直径の丸穴が形成され、ゲージ設定に合致した位置に遊技釘13及び風車14を打ち込むための下穴71が形成される。なお、遊技釘13及び風車釘の下穴71は、基材11の表裏を貫通する貫通孔形態でも、裏面まで到達しない止まり穴形態であっても良い。 As a result, a round hole having a diameter corresponding to the hole diameter d 1 of the light transmitting hole 61a is formed at the position where the light transmitting hole 61a is provided, and the game nail 13 and the windmill 14 are driven into positions that match the gauge setting. A pilot hole 71 is formed. The game hole 13 and the windmill nail pilot hole 71 may be in the form of a through-hole penetrating the front and back of the base material 11 or in the form of a blind hole that does not reach the back surface.

第1段階の穴加工が終了すると、レーザ加工システム50では、マスキング装置57により第1マスク部材61が撤去され、遊技釘13及び風車釘の下穴71が形成された基材11b上に第2マスク部材62が装着され、前述同様に位置決め孔35を利用して基準位置に位置決め保持される。   When the first-stage drilling is completed, in the laser processing system 50, the first mask member 61 is removed by the masking device 57, and the second nail 13 and the windmill nail pilot hole 71 are formed on the base material 11b. A mask member 62 is mounted and positioned and held at the reference position using the positioning hole 35 as described above.

第2マスク部材62を用いた第2段階の穴加工(図5(3)及び図7)は、固定入賞具15aや可動入賞具15b,15c、スタートゲート15d等の入賞装置15、レール部材17、中央飾り20等の遊技部品を固定する固定ネジの下穴を形成する加工工程であり、第2マスク部材62には、遊技盤10のゲージ設定及び各遊技部品15a,15b,15c,15d,17,20のネジ孔位置に基づいて定まる所定位置に、レーザビームを透過させる複数の透光孔62a,62a,62a…が開口形成されている。第2マスク部材62についても、上記第1マスク部材61と同様に、透光孔62a以外の領域についてレーザ光を反射または吸収するように構成され、冷却手段が設けられる。   The second-stage drilling using the second mask member 62 (FIG. 5 (3) and FIG. 7) is performed by the winning device 15 such as the fixed winning device 15a, the movable winning devices 15b and 15c, the start gate 15d, and the rail member 17. , A processing step of forming a pilot screw fixing hole for fixing a gaming component such as the central ornament 20, and the second mask member 62 has a gauge setting of the gaming board 10 and each gaming component 15 a, 15 b, 15 c, 15 d, A plurality of light transmitting holes 62a, 62a, 62a... For transmitting the laser beam are formed at predetermined positions determined based on the screw hole positions 17 and 20. Similarly to the first mask member 61, the second mask member 62 is configured to reflect or absorb laser light in a region other than the light transmitting hole 62a, and is provided with a cooling unit.

透光孔62aの孔径は、固定ネジのねじ込みによる基材11の歪み発生を抑制しつつ打ち込まれた遊技釘13、風車14を緩み無く確実に固定保持させるため、固定ネジの外径よりも小さく設定される。例えば、固定ネジの呼び径φ2がφ2=3の場合において、透光孔62aの孔径d2はd2=1.8〜2.4mm程度に設定される。 The hole diameter of the light transmitting hole 62a is smaller than the outer diameter of the fixing screw in order to securely hold the game nail 13 and the windmill 14 that are driven in without restraining the distortion of the base material 11 due to the fixing screw being screwed in. Is set. For example, when the nominal diameter φ 2 of the fixing screw is φ 2 = 3, the hole diameter d 2 of the light transmitting hole 62a is set to about d 2 = 1.8 to 2.4 mm.

そして、CW発振させたレーザ発振器51からレーザビームを出射させ、第2マスク部材62に上面が覆われた基材11bの上方から、ビーム整形光学系53によりビーム強度が均一化された照射ビームを照射させる。マスク部材上に照射された照射ビームは、透光孔62aが形成された部位のビームのみが透光孔62aを通って基材11bに照射され、各部位の基材を溶融気化させて除去する。加工領域には適宜なアシストガスを噴射するとともに吸引装置で排気し溶融気化した樹脂を除去させる。   Then, a laser beam is emitted from the CW-oscillated laser oscillator 51, and an irradiation beam whose beam intensity is made uniform by the beam shaping optical system 53 from above the base material 11 b whose upper surface is covered with the second mask member 62. Irradiate. As for the irradiation beam irradiated on the mask member, only the beam at the part where the light transmitting hole 62a is formed is irradiated to the base material 11b through the light transmitting hole 62a, and the base material at each part is melted and vaporized to be removed. . An appropriate assist gas is injected into the processing region, and the resin that has been exhausted and vaporized by a suction device is removed.

これにより、透光孔62aが設けられた位置に、透光孔62aの孔径d2に応じた直径の丸穴が形成され、ゲージ設定に合致した位置に遊技部品15a,15b,15c,15d,17,20を固定する固定ネジの下穴72が形成される。固定ネジの下穴72は貫通孔形態でも止まり穴形態であっても良いが、加工時間を考慮すると深さ5〜8mm程度の止まり穴とすることが好ましい。なお、貫通孔とする場合には、第1マスク部材61に透光孔62aを併設することにより、釘用の下穴71と固定ネジ用の下穴72を同時に形成し、第2段階を省略することができる。 Thus, the position where light-transmitting hole 62a is provided, is formed a circular hole with a diameter corresponding to hole diameter d 2 of the light-transmitting hole 62a, game parts 15a at a position that matches the gauge setting, 15b, 15c, 15d, A pilot hole 72 for fixing screws 17 and 20 is formed. The fixing screw pilot hole 72 may be in the form of a through-hole or a blind hole, but considering the processing time, it is preferably a blind hole having a depth of about 5 to 8 mm. In the case of using a through hole, the first mask member 61 is provided with a light transmitting hole 62a, so that a nail pilot hole 71 and a fixing screw pilot hole 72 are simultaneously formed, and the second step is omitted. can do.

第2段階の穴加工が終了すると、レーザ加工システム50では、マスキング装置57により第2マスク部材61が撤去され、遊技釘の下穴71及び固定ネジの下穴72が形成された基材11c上に第3マスク部材63が装着され、位置決め孔35を利用して基準位置に位置決め保持される。   When the second stage hole machining is completed, in the laser machining system 50, the second mask member 61 is removed by the masking device 57, and the base 11c on which the pilot hole 71 of the game nail and the pilot hole 72 of the fixing screw are formed. The third mask member 63 is attached to the base plate, and is positioned and held at the reference position using the positioning hole 35.

第3マスク部材63を用いた第3段階の穴加工(図5(4)及び図8)は、各遊技部品を基材11の所定位置に位置決めするため、上記各種の遊技部品15a,15b,15c,15d,17,20の裏面側に突出成型された位置決め突起を嵌合受容する位置決め穴を形成する加工工程であり、第3マスク部材63には、遊技盤10のゲージ設定及び各遊技部品15a,15b,15c,15d,17,20の位置決め突起形成位置に基づいて定まる所定位置に、レーザビームを透過させる複数の透光孔63a,63a,63a…が開口形成されている。第3マスク部材63についても、前述した第1マスク部材61及び第2マスク部材62と同様に、透光孔63a以外の領域についてレーザ光を反射または吸収するように構成され、冷却手段が設けられる。   In the third stage hole drilling using the third mask member 63 (FIG. 5 (4) and FIG. 8), the various game parts 15a, 15b, 15c, 15d, 17, 20 is a processing step for forming a positioning hole for fitting and receiving a positioning projection protrudingly formed on the back surface side, and the third mask member 63 has a gauge setting of the game board 10 and each game component. A plurality of light transmitting holes 63a, 63a, 63a,... For transmitting the laser beam are formed at predetermined positions determined based on the positioning projection forming positions 15a, 15b, 15c, 15d, 17, 20. Similarly to the first mask member 61 and the second mask member 62 described above, the third mask member 63 is configured to reflect or absorb laser light in a region other than the light transmitting hole 63a, and is provided with a cooling unit. .

透光孔63aの孔径は、位置決め突起を嵌合受容して各遊技部品を位置決めするため、位置決め突起の外径と同一またはわずかに大きく設定され、例えば、位置決め突起の外径φ3がφ3=2mmの場合に、透光孔63aの孔径d3はd3=2.0〜2.2mm程度に設定される。 The hole diameter of the light transmitting hole 63a is set to be the same as or slightly larger than the outer diameter of the positioning protrusion in order to position each gaming component by fitting and receiving the positioning protrusion. For example, the outer diameter φ 3 of the positioning protrusion is φ 3 In the case of = 2 mm, the hole diameter d 3 of the light transmitting hole 63a is set to about d 3 = 2.0 to 2.2 mm.

そして、レーザ発振器51の出力モードをパルス発振に切り換えてレーザビームを出射させ、第3マスク部材63に上面が覆われた基材11cの上方から、ビーム整形光学系53によりビーム強度が均一化された照射ビームを照射させる。マスク部材上に照射された照射ビームは、透光孔63aが形成された部位のビームのみが透光孔63aを通って基材11cに照射され、各部位の基材を溶融気化させて除去する。加工領域には適宜なアシストガスを噴射するとともに吸引装置で排気し溶融気化した樹脂を除去させる。パルス波で加工ことにより、過度の溶け込みを防止して加工穴の径及び深さの精度を確保することができる。   Then, the output mode of the laser oscillator 51 is switched to pulse oscillation to emit a laser beam, and the beam intensity is made uniform by the beam shaping optical system 53 from above the base material 11c whose upper surface is covered with the third mask member 63. Irradiate the irradiated beam. Of the irradiation beam irradiated on the mask member, only the beam at the part where the light transmitting hole 63a is formed is irradiated to the base material 11c through the light transmitting hole 63a, and the base material at each part is melted and vaporized to be removed. . An appropriate assist gas is injected into the processing region, and the resin that has been exhausted and vaporized by a suction device is removed. By processing with a pulse wave, excessive penetration can be prevented and the accuracy of the diameter and depth of the processed hole can be ensured.

これにより、透光孔63aが設けられた位置に、透光孔63aの孔径d3に応じた直径の丸穴が形成され、ゲージ設定に合致した位置に各遊技部品15a,15b,15c,15d,17,20を位置決めする位置決め穴73が形成される。位置決め穴73は貫通孔でも良いが、加工時間を考慮すると深さ3mm程度の止まり穴とすることが好ましい。なお、孔深さをした孔72と同一深さにする場合には、第2マスク部材62に透光孔63aを併設(または第3マスク部材63に透光孔62aを併設)して下穴72と位置決め孔73を同時に形成し、第3段階(または第2段階)を省略することができる。 Thus, the position where the light-transmitting hole 63a is provided, is formed a circular hole with a diameter corresponding to the hole diameter d 3 of the light-transmitting hole 63a, the game component 15a at a position that matches the gauge setting, 15b, 15c, 15d , 17 and 20 are formed. The positioning hole 73 may be a through-hole, but is preferably a blind hole having a depth of about 3 mm in consideration of processing time. When the hole depth is set to the same depth as the hole 72, the second mask member 62 is provided with the light transmitting hole 63a (or the third mask member 63 is provided with the light transmitting hole 62a), and the lower hole is provided. 72 and the positioning hole 73 can be formed at the same time, and the third step (or the second step) can be omitted.

さて、以上の第1,第2,第3マスク部材61,62,63を用いた第1〜第3段階の穴加工における照射ビームの照射領域は、板面に分散する多数の遊技釘等の下穴71(第1段階)、多数の固定ネジの下穴72(第2段階)、多数の位置決め穴73(第3段階)をそれぞれ全て含む領域範囲に設定し、基材上の加工領域全体を一括照射するように構成することができる(第1実施形態の製造方法)。このような第1実施形態の製造方法によれば、テーブル移動を伴わない簡明な生産工程により、各種別ごとの穴を一括形成することができる。   The irradiation area of the irradiation beam in the first to third stages of hole processing using the first, second, and third mask members 61, 62, and 63 described above is a large number of game nails distributed on the plate surface. The entire processing area on the substrate is set by setting the area range including all of the pilot holes 71 (first stage), the pilot holes 72 (second stage) of many fixing screws, and the multiple positioning holes 73 (third stage). Can be configured to be collectively irradiated (the manufacturing method of the first embodiment). According to the manufacturing method of the first embodiment as described above, holes for each type can be collectively formed by a simple production process that does not involve table movement.

一方、基材11の加工領域を複数に分割して分割された領域範囲を照射ビームの照射領域とし、照射領域を順次切り換えて各領域範囲内に位置する複数の下穴を同時に形成するように構成することができる(第2実施形態の製造方法)。例えば、図6中に二点鎖線で囲んだ領域67のように、基材11に対する加工領域を4分割して照射領域67を設定し、各照射領域67ごとに所定時間ビームを照射して領域内に位置する複数の遊技釘等の下穴71(第1段階)を同時形成する。そして、加工ステージ55によりテーブル55tをX方向及びY方向に移動させて照射ビームの基材上における照射位置を順次切り換え、4回の照射によって全ての下穴71を形成することができる。第2段階の下穴72,第3段階の位置決め穴73についても同様であり、形成すべき穴深さに応じた照射時間の照射を分割領域ごとに行って穴加工を終了する。   On the other hand, the processing region of the substrate 11 is divided into a plurality of regions, and the divided region range is set as the irradiation region of the irradiation beam, and the irradiation regions are sequentially switched to simultaneously form a plurality of pilot holes positioned in each region range. It can be configured (manufacturing method of the second embodiment). For example, as shown in an area 67 surrounded by a two-dot chain line in FIG. 6, an irradiation area 67 is set by dividing the processing area for the base material 11 into four areas, and each irradiation area 67 is irradiated with a beam for a predetermined time. A plurality of pilot holes 71 (first stage) such as a plurality of game nails located inside are formed simultaneously. Then, the processing stage 55 moves the table 55t in the X direction and the Y direction to sequentially switch the irradiation position of the irradiation beam on the base material, and all the pilot holes 71 can be formed by four irradiations. The same applies to the second-stage prepared hole 72 and the third-stage positioning hole 73, and irradiation is performed for each divided region according to the hole depth to be formed, and the hole processing is completed.

このような2実施形態の製造方法によれば、加工領域の分割数に応じて照射ビームのパワー密度を上昇させることができる(例えば分割数を4とした場合にはパワー密度が4倍になる)。このため、樹脂材料の溶融閾値エネルギーや材料内部の熱伝導との関係で、一括露光では時間を要する各単位穴当たりの加工時間を短縮させることができ、これにより全加工穴の加工時間全体を短縮することができる。また、レーザ発振器51の所要レーザ出力を分割数に応じて低減できるため、比較的小型のレーザ発振器を用いて生産システムを構築することができ、生産コストを低減させることができる。さらに、照射領域を狭く設定することによりビーム拡大率を低倍率化してビーム整形光学系53を小型化及び低コスト化でき、また照射領域内でのビーム強度の均一性を高く保つことが容易となるため、加工位置による下穴寸法(径及び深さ)のばらつきを抑制して下穴加工の均一性を向上させることができる。   According to the manufacturing method of the second embodiment, the power density of the irradiation beam can be increased according to the number of divisions of the processing region (for example, when the number of divisions is 4, the power density is quadrupled). ). For this reason, the processing time per unit hole, which takes time in batch exposure, can be shortened in relation to the melting threshold energy of the resin material and the heat conduction inside the material, thereby reducing the overall processing time of all processed holes. It can be shortened. Moreover, since the required laser output of the laser oscillator 51 can be reduced according to the number of divisions, a production system can be constructed using a relatively small laser oscillator, and the production cost can be reduced. Further, by setting the irradiation area narrow, the beam magnification can be reduced to reduce the size and cost of the beam shaping optical system 53, and the uniformity of the beam intensity within the irradiation area can be easily kept high. Therefore, it is possible to improve the uniformity of the pilot hole machining by suppressing variations in the pilot hole dimensions (diameter and depth) depending on the machining position.

また、基材11の加工領域の一部を照射ビームの照射領域とし、照射領域を移動させながら照射領域内に位置する複数の下穴を同時加工するように構成することもできる(第3実施形態の製造方法)例えば、図6中に二点鎖線で囲んだ領域68のように、基材11に対する加工領域の一部(例えば100mm角程度)を照射ビームの照射領域68として設定し、加工ステージ55によりテーブル55tをX方向及びY方向に移動させて加工すべき下穴71の存在する加工領域を所定速度でスキャンさせながら、照射領域68内に位置する複数の下穴71を同時加工する。テーブルの移動速度を一定とすることで各単位穴当たりの加工時間を同一とすることができ、加工すべき下穴71の存在する加工領域をスキャンすることにより全ての穴を形成することができる。第2段階の下穴72,第3段階の位置決め穴73についても同様であり、形成すべき穴深さに応じた移動速度でスキャンさせ穴加工を終了する。   Further, a part of the processing region of the base material 11 can be used as an irradiation region of the irradiation beam, and a plurality of pilot holes positioned in the irradiation region can be simultaneously processed while moving the irradiation region (third embodiment). Form manufacturing method) For example, a part of a processing region (for example, about 100 mm square) with respect to the base material 11 is set as an irradiation region 68 of the irradiation beam as shown by a region 68 surrounded by a two-dot chain line in FIG. The stage 55t is moved in the X direction and the Y direction by the stage 55, and a plurality of prepared holes 71 located in the irradiation area 68 are simultaneously processed while scanning the processed area where the prepared holes 71 to be processed exist at a predetermined speed. . By making the moving speed of the table constant, the processing time per unit hole can be made the same, and all holes can be formed by scanning the processing region where the pilot hole 71 to be processed exists. . The same applies to the second-stage prepared hole 72 and the third-stage positioning hole 73, and scanning is performed at a moving speed corresponding to the hole depth to be formed, and the hole processing is completed.

このような第3実施形態の製造方法によれば、照射領域68の大きさに応じて照射ビームのパワー密度を上昇させることができる(例えば照射領域68を100mm角とした場合にはパワー密度が一括露光の約20倍になる)。このため、各単位穴当たりの加工時間を短縮して穴加工の加工時間全体を短縮することができ、レーザ発振器51の所要レーザ出力を照射領域の大きさに応じて低減できるため、小型のレーザ発振器を用いた生産システムを構築して生産コストを低減することができる。また、ビーム拡大率を低倍率化してビーム整形光学系53を小型化及び低コスト化でき、照射領域内でのビーム強度の均一性を高く保つことが容易となるため、加工位置による下穴寸法(径及び深さ)のばらつきを抑制して下穴加工の均一性を向上させることができる。さらに、本実施形態の製造方法では、加工すべき穴が存在する領域をスキャンすればよい。すなわち遊技盤10のゲージ設定においては遊技釘13が存在する領域をU字状にスキャンすればよい(逆説的には、加工すべき穴の存在しない領域はスキャンしない)ため、加工時間をさらに短縮可能であるとともに、無効なエネルギーの照射を抑制して加工効率を向上させ、加工コストを低減することができる。   According to the manufacturing method of the third embodiment, the power density of the irradiation beam can be increased according to the size of the irradiation region 68 (for example, when the irradiation region 68 is 100 mm square, the power density is About 20 times the total exposure). For this reason, since the machining time per unit hole can be shortened and the whole machining time of the hole machining can be shortened, and the required laser output of the laser oscillator 51 can be reduced according to the size of the irradiation region, a small laser A production system using an oscillator can be constructed to reduce production costs. In addition, the beam magnification can be reduced to reduce the size and cost of the beam shaping optical system 53, and it becomes easy to maintain high uniformity of the beam intensity in the irradiation region. Variation in (diameter and depth) can be suppressed, and the uniformity of the prepared hole processing can be improved. Furthermore, in the manufacturing method of the present embodiment, it is only necessary to scan a region where a hole to be processed exists. That is, in the gauge setting of the game board 10, the area where the game nail 13 is present only needs to be scanned in a U-shape (paradoxically, the area where the hole to be processed does not exist is not scanned), further reducing the processing time. While being possible, it is possible to suppress the irradiation of ineffective energy, improve the processing efficiency, and reduce the processing cost.

さて、このようにして第1〜第3段階の穴加工が終了すると、レーザ加工システム50では、マスキング装置57により第3マスク部材61が撤去されるとともに、これまで光路上に配設されていたビーム整形光学系53が光路外に待避され、代わりに集光光学系54が光路上に配設されて、マスク部材を用いない第4段階の穴加工が開始される。   Now, when the first through third stages of hole machining are completed in this way, in the laser machining system 50, the third mask member 61 is removed by the masking device 57 and has been disposed on the optical path so far. The beam shaping optical system 53 is retracted outside the optical path, and instead, the condensing optical system 54 is disposed on the optical path, and the fourth-stage drilling without using the mask member is started.

第4段階の穴加工(図5(5)及び図9(a))は、固定入賞具15aや可動入賞具15b,15c、スタートゲート15d、レール部材17、中央飾り20等の遊技部品を装着するための穴を形成する加工工程であり、制御装置58には、遊技盤10のゲージ設定及び各遊技部品15a,15b,15c,15d,20の部品形状に基づいた部品装着穴の位置及び穴形状、並びにレール部材17の取り付け容易化のための装着ガイド穴の位置及び穴径が予め設定記憶されている。   In the fourth stage of drilling (FIGS. 5 (5) and 9 (a)), fixed parts 15a, movable prizes 15b and 15c, start gate 15d, rail member 17, central ornament 20 and other gaming parts are mounted. In the control process 58, the position and hole position of the component mounting holes based on the gauge setting of the game board 10 and the component shapes of the game components 15a, 15b, 15c, 15d, and 20 are provided in the control device 58. The shape and the position and hole diameter of the mounting guide hole for facilitating the mounting of the rail member 17 are preset and stored.

制御装置58は、レーザ発振器51の出力モードを再びCW発振に切り換え、加工ステージ55によりテーブル55tを移動させて、集光ビームの集光スポットが部品装着穴の加工開始点に位置するように基材11dを移動させ、以降レーザビームを出射させた状態でテーブル55tをX−Y方向に移動させて装着穴を順次形成する。例えば、中央飾り20の部品装着穴78では、図9(a)中に×印を付した加工開始点78aに集光ビームの集光スポットが位置するようにテーブル55tを移動させてこの加工開始点78aで孔開けを行い、以降、同図中に矢印78bで示すように集光ビームの照射位置を装着孔78の穴形状に沿って移動させて、中央飾り20の部品装着穴78を切断加工する。加工領域には適宜なアシストガスを噴射するとともに吸引装置で排気し溶融気化した樹脂を除去させる。他の遊技部品15a,15b,15c,15dの装着穴75,75…やレール飾り17の装着ガイド穴77,77…も同様に形成される。   The control device 58 switches the output mode of the laser oscillator 51 to CW oscillation again and moves the table 55t by the processing stage 55 so that the focused spot of the focused beam is positioned at the processing start point of the component mounting hole. The material 11d is moved, and thereafter the table 55t is moved in the XY direction in a state in which the laser beam is emitted, so that mounting holes are sequentially formed. For example, at the component mounting hole 78 of the central ornament 20, the table 55t is moved so that the focused spot of the focused beam is positioned at the machining start point 78a marked with x in FIG. A hole is drilled at a point 78a, and then the component mounting hole 78 of the central ornament 20 is cut by moving the irradiation position of the focused beam along the hole shape of the mounting hole 78 as shown by an arrow 78b in the figure. Process. An appropriate assist gas is injected into the processing region, and the resin that has been exhausted and vaporized by a suction device is removed. The mounting holes 75, 75... Of the other game parts 15a, 15b, 15c, 15d and the mounting guide holes 77, 77.

これにより、基材11の各部に遊技部品取り付け用の遊技部品装着穴及び装着ガイド穴75,77,78が形成され、以上の第1〜第4段階の穴加工により基材11に遊技釘13及び風車14、並びに各種遊技部品15a,15b,15c,15d,17,20を装着固定するための穴加工が完了する。制御装置58は、テーブル55tを加工ステージ55における原点位置に復帰させて、搬入・搬出装置により穴加工の終了した基材11eを搬出させ、釘打ちラインに移動させる。   Thereby, game part mounting holes and mounting guide holes 75, 77, 78 for mounting game parts are formed in each part of the base material 11, and the game nails 13 are formed in the base material 11 by the above-described first to fourth hole processing. And the hole processing for mounting and fixing the windmill 14 and the various game parts 15a, 15b, 15c, 15d, 17, 20 is completed. The control device 58 returns the table 55t to the origin position on the processing stage 55, and unloads the base material 11e after the hole processing by the loading / unloading device and moves it to the nail driving line.

釘打ちラインでは、第1段階の穴加工で形成された多数の下穴71,71…に、遊技釘13及び風車14が打ち込まれ、図3及び図9(b)に示す盤体31、すなわち遊技部品を取り付けるベースが形成されて、遊技部品を組み付ける遊技盤組立ラインに移送される。遊技盤組立ラインでは、第3段階の穴加工で基材11に形成された位置決め穴73及び第4段階の穴加工で形成された装着ガイド穴77並びに各部品装着穴を利用して、各種遊技部品15a,15b,15c,15d,17,20が所定位置に位置決め装着され、第2段階の穴加工で基材11に形成された下穴72に、固定ネジをねじ込んで固定配設される。そして、中央飾り20の裏面側に液晶表示パネル25が取り付けられ、各遊技部品の配線接続が行われて遊技盤10が構成される。   In the nail driving line, the game nail 13 and the windmill 14 are driven into a large number of pilot holes 71, 71... Formed by the first stage drilling, and the board body 31 shown in FIGS. A base for attaching game parts is formed and transferred to a game board assembly line for assembling game parts. In the game board assembly line, various games are made using the positioning holes 73 formed in the base material 11 by the third stage hole processing, the mounting guide holes 77 formed by the fourth stage hole processing, and the component mounting holes. The parts 15a, 15b, 15c, 15d, 17, and 20 are positioned and mounted at predetermined positions, and fixedly screwed into the prepared holes 72 formed in the base material 11 by the second stage hole processing. And the liquid crystal display panel 25 is attached to the back side of the central ornament 20, and the game board 10 is configured by wiring connection of each game component.

以上説明したように、本発明に係る遊技盤の製造方法では、遊技盤10のゲージ設定に合わせてレーザ光の透光孔が形成されたマスク部材61,62,63を基材11の上に配設し、その上方からレーザ光を照射して照射領域内の複数の穴を同時に形成することにより、ゲージ設定に合致した複数の下穴71,72及び位置決め穴73が所定の配列パターンで形成された基材11dが得られるように構成されている。   As described above, in the game board manufacturing method according to the present invention, the mask members 61, 62, and 63 in which the laser light transmitting holes are formed in accordance with the gauge setting of the game board 10 are formed on the base material 11. A plurality of pilot holes 71 and 72 and positioning holes 73 that match the gauge setting are formed in a predetermined arrangement pattern by arranging and irradiating a laser beam from above to simultaneously form a plurality of holes in the irradiation region. It is comprised so that the obtained base material 11d may be obtained.

このため、パチンコ機のゲージ設定に合致したマスク部材61,62,63を覆設し、上方からレーザ光を照射する簡明な製造工程で、合理的かつ迅速に、穴加工が施された遊技盤を製造することができる。レーザ加工システム50による第1〜第4段階の穴加工は非接触加工であるため、工具の損傷や、工具の過熱による穴径変動等の問題を生じることが無く、これらの問題に起因する工程管理を削減して生産管理を容易化することができる。また、ゲージ設定が異なる生産機種の変更時には、該当するマスク部材のみを新たな機種に合致したものに入れ替えればよく、機種変更に伴うセットアップを短時間で完了することができる。   For this reason, a game board in which holes are drilled reasonably and quickly in a simple manufacturing process in which mask members 61, 62 and 63 that match the gauge setting of the pachinko machine are covered and laser light is irradiated from above. Can be manufactured. Since the first to fourth stages of hole drilling by the laser machining system 50 are non-contact machining, problems such as tool damage and hole diameter fluctuation due to overheating of the tool do not occur, and processes resulting from these problems Production management can be facilitated by reducing management. In addition, when changing a production model with a different gauge setting, only the corresponding mask member needs to be replaced with a new model, and the setup associated with the model change can be completed in a short time.

従って、本発明によれば、樹脂製基材特有の歪みの問題を解決するための下穴を容易に形成でき、生産管理を容易化した遊技盤の生産方法、及び遊技盤を提供することができる。   Therefore, according to the present invention, it is possible to easily form a pilot hole for solving the problem of distortion peculiar to a resin base material, and to provide a game board production method and a game board that facilitate production control. it can.

なお、以上説明した実施形態では、本発明をパチンコ機に適用した場合について説明したが、アレンジボール機や雀球遊技機等の他種の弾球遊技機に適用することができ、同様の効果を得ることができる。   In the embodiment described above, the case where the present invention is applied to a pachinko machine has been described. However, the present invention can be applied to other types of ball game machines such as an arrangement ball machine and a sparrow ball game machine, and the same effect is obtained. Can be obtained.

本発明を適用した遊技機の一例として示すパチンコ機の正面図である。It is a front view of the pachinko machine shown as an example of the gaming machine to which the present invention is applied. 上記パチンコ機における遊技盤の正面図である。It is a front view of the game board in the said pachinko machine. 上記遊技盤の大別的な部品構成を示す説明図である。It is explanatory drawing which shows the general components structure of the said game board. 穴加工を行うレーザ加工システム概要を示すブロック図である。It is a block diagram which shows the laser processing system outline | summary which performs a hole processing. 上記レーザ加工システムによる穴加工の工程、及び各加工工程において加工された基材の変化を(1)〜(5)に時系列で並べた説明図である。It is explanatory drawing which arranged the process of the hole processing by the said laser processing system, and the change of the base material processed in each processing process to (1)-(5) in time series. 図5における(2)の状態を拡大して示す説明図である。It is explanatory drawing which expands and shows the state of (2) in FIG. 図5における(3)の状態を拡大して示す説明図である。It is explanatory drawing which expands and shows the state of (3) in FIG. 図5における(4)の状態を拡大して示す説明図である。It is explanatory drawing which expands and shows the state of (4) in FIG. レーザ加工システムによる穴加工が終了した段階の基材の正面図(a)、穴加工が終了した基材に遊技釘及び風車を打ち込んだ状態(盤体)の正面図(b)である。FIG. 5A is a front view of the base material at the stage where the hole processing by the laser processing system has been completed, and FIG. 5B is a front view of the state where the game nail and the windmill are driven into the base material after the hole processing has been completed.

符号の説明Explanation of symbols

PM パチンコ機(弾球遊技機)
PA 遊技領域
LB レーザ光
10 遊技盤
11 基材(11a〜11e 加工段階における基材)
13 遊技釘
50 レーザ加工システム
57 マスキング装置
61 第1マスク部材(61a 透光孔)
67 レーザ光の照射領域
68 レーザ光の照射領域
71 遊技釘を固定するための下穴
PM Pachinko machine (ball game machine)
PA game area LB Laser beam 10 Game board 11 Base material (11a to 11e Processing base material)
13 game nail 50 laser processing system 57 masking device 61 first mask member (61a light transmitting hole)
67 Laser beam irradiation area 68 Laser light irradiation area 71 Pilot holes for fixing game nails

Claims (4)

基材の前面側に複数の遊技釘が所定の配列パターンで固定され、遊技領域に打ち出された遊技球を前記複数の遊技釘に弾かせながら転動落下させて遊技を行う弾球遊技機に用いられる遊技盤の製造方法であって、
レーザ光を透過する透光孔が前記遊技釘の配列パターンに合わせて複数形成されたマスク部材を樹脂製の前記基材の上に配設し、
前記マスク部材の上方から、複数の前記透光孔を含む領域に前記レーザ光を照射して各透光孔を透過したレーザ光により前記遊技釘を固定するための下穴を複数同時に形成し、
前記複数の下穴が前記所定の配列パターンで形成された基材を得るように構成したことを特徴とする遊技盤の製造方法。
A plurality of game nails are fixed in a predetermined arrangement pattern on the front side of the base material, and a ball ball game machine that performs a game by rolling and falling while letting the game balls launched into the game area be played by the plurality of game nails A method of manufacturing a game board used,
A mask member in which a plurality of light transmitting holes that transmit laser light are formed in accordance with the array pattern of the game nails is disposed on the resin base material,
From above the mask member, simultaneously form a plurality of pilot holes for fixing the game nail by irradiating the laser light to a region including a plurality of the light transmitting holes and transmitting each light transmitting hole,
A method for manufacturing a game board, comprising: a base material in which the plurality of prepared holes are formed in the predetermined arrangement pattern.
前記基材における加工領域を複数に分割して当該分割された領域範囲をレーザ光の照射領域とし、前記加工領域において前記照射領域を順次切り換えて、分割された各領域範囲内に位置する複数の下穴を同時に形成するように構成したことを特徴とする請求項1に記載の遊技盤の製造方法。   The processing region in the substrate is divided into a plurality of regions, and the divided region range is set as a laser light irradiation region, and the irradiation region is sequentially switched in the processing region, and a plurality of regions located in each divided region range 2. The game board manufacturing method according to claim 1, wherein the pilot holes are formed simultaneously. 前記基材における加工領域の一部をレーザ光の照射領域とし、前記加工領域において前記照射領域を移動させながら当該照射領域内に位置する複数の下穴を同時に形成するように構成したことを特徴とする請求項1に記載の遊技盤の製造方法。   A part of the processing area in the base material is a laser light irradiation area, and a plurality of pilot holes located in the irradiation area are formed simultaneously while moving the irradiation area in the processing area. A method for manufacturing a game board according to claim 1. 請求項1から請求項3に記載の製造方法により製造された弾球遊技機用の遊技盤。   A game board for a ball game machine manufactured by the manufacturing method according to claim 1.
JP2007071922A 2007-03-20 2007-03-20 Production method of game board and game board for pinball game machine manufactured by this production method Withdrawn JP2008228945A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010268897A (en) * 2009-05-20 2010-12-02 Kyoraku Sangyo Kk Pachinko game machine
JP2010268894A (en) * 2009-05-20 2010-12-02 Kyoraku Sangyo Kk Pachinko game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010268897A (en) * 2009-05-20 2010-12-02 Kyoraku Sangyo Kk Pachinko game machine
JP2010268894A (en) * 2009-05-20 2010-12-02 Kyoraku Sangyo Kk Pachinko game machine

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