JP2006087758A5 - - Google Patents

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Publication number
JP2006087758A5
JP2006087758A5 JP2004278677A JP2004278677A JP2006087758A5 JP 2006087758 A5 JP2006087758 A5 JP 2006087758A5 JP 2004278677 A JP2004278677 A JP 2004278677A JP 2004278677 A JP2004278677 A JP 2004278677A JP 2006087758 A5 JP2006087758 A5 JP 2006087758A5
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JP
Japan
Prior art keywords
identification information
reach
gaming machine
jackpot
detection
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Application number
JP2004278677A
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Japanese (ja)
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JP2006087758A (en
JP4962680B2 (en
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Priority to JP2004278677A priority Critical patent/JP4962680B2/en
Priority claimed from JP2004278677A external-priority patent/JP4962680B2/en
Publication of JP2006087758A publication Critical patent/JP2006087758A/en
Publication of JP2006087758A5 publication Critical patent/JP2006087758A5/ja
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Publication of JP4962680B2 publication Critical patent/JP4962680B2/en
Expired - Fee Related legal-status Critical Current
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Claims (3)

複数の識別情報を連ねた識別情報列を表示する識別情報表示領域を備えるとともに、この識別情報表示領域は、所定の順序で回転する複数の識別情報列が停止した状態において複数の識別情報列の一部で大当たり状態が出現可能な複数の大当たり形成領域で構成されてなる識別情報表示装置を備えた遊技機において、
少なくとも2つの大当たり形成領域で一部が重複し、かつ、重複している大当たり形成領域の識別情報列のうち最後から2番目に停止するリーチ決定識別情報列が停止した場合に、各大当たり形成領域でリーチとなる可能性がある第1のリーチ発生条件を検出する検出手段と、
上記検出手段の検出結果に応じて、識別情報表示装置に、上記リーチ決定識別情報列がそれ以前に停止する識別情報列に比してゆっくり回転した後に停止する停止表示パターンの表示を行わせる識別情報列表示制御手段と、
を備えたことを特徴とする遊技機。
An identification information display area for displaying an identification information string in which a plurality of identification information is linked is provided, and the identification information display area includes a plurality of identification information strings in a state where the plurality of identification information strings rotating in a predetermined order are stopped. In a gaming machine equipped with an identification information display device composed of a plurality of jackpot formation areas where a jackpot state can appear in part,
Each jackpot formation area when at least two jackpot formation areas partially overlap and the reach determination identification information sequence that stops second from the end among the identification information strings of the overlapping jackpot formation areas stops Detecting means for detecting a first reach occurrence condition that may become a reach;
Identification that causes the identification information display device to display a stop display pattern that stops after the reach determination identification information sequence rotates more slowly than an identification information sequence that stops before that according to the detection result of the detection means Information string display control means;
A gaming machine characterized by comprising:
上記検出手段は、第1のリーチ発生条件に加えて、識別情報列をゆっくり回転させた後に停止させることによりリーチとなる可能性がある大当たり形成領域以外の他の大当たり形成領域でリーチ状態となる第2のリーチ発生条件を検出し、第1のリーチ発生条件及び第2のリーチ発生条件の成立時に、上記識別情報列表示制御手段に検出信号を出力することを特徴とする請求項1記載の遊技機。In addition to the first reach generation condition, the detection means reaches a reach state in a jackpot formation region other than the jackpot formation region that may be reached by slowly rotating the identification information sequence and then stopping the detection. 2. The second reach occurrence condition is detected, and a detection signal is output to the identification information string display control means when the first reach occurrence condition and the second reach occurrence condition are satisfied. Gaming machine. 上記検出手段は、第1のリーチ発生条件に加えて、1回の変動で最大3以上のリーチを形成しうる場合に3以上のリーチとなる可能性がある第3のリーチ発生条件を検出し、第1のリーチ発生条件及び第3のリーチ発生条件の成立時に、上記識別情報列表示制御手段に検出信号を出力することを特徴とする請求項1記載の遊技機。The detection means detects, in addition to the first reach generation condition, a third reach generation condition that may result in a reach of 3 or more when a maximum of 3 or more reach can be formed in one change. 2. The gaming machine according to claim 1, wherein a detection signal is output to the identification information string display control means when the first reach generation condition and the third reach generation condition are satisfied.

JP2004278677A 2004-09-27 2004-09-27 Game machine Expired - Fee Related JP4962680B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2004278677A JP4962680B2 (en) 2004-09-27 2004-09-27 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2004278677A JP4962680B2 (en) 2004-09-27 2004-09-27 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010229609A Division JP5392504B2 (en) 2010-10-12 2010-10-12 Game machine

Publications (3)

Publication Number Publication Date
JP2006087758A JP2006087758A (en) 2006-04-06
JP2006087758A5 true JP2006087758A5 (en) 2007-11-08
JP4962680B2 JP4962680B2 (en) 2012-06-27

Family

ID=36229261

Family Applications (1)

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JP2004278677A Expired - Fee Related JP4962680B2 (en) 2004-09-27 2004-09-27 Game machine

Country Status (1)

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JP (1) JP4962680B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6348695B2 (en) * 2013-09-09 2018-06-27 株式会社三共 Game machine
JP6703498B2 (en) * 2017-04-14 2020-06-03 株式会社三共 Amusement machine
JP2017192866A (en) * 2017-08-07 2017-10-26 株式会社三洋物産 Game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3151259B2 (en) * 1991-11-30 2001-04-03 株式会社三共 Gaming machine
JP3620050B2 (en) * 1993-02-06 2005-02-16 株式会社三洋物産 Game machine
JP2821084B2 (en) * 1993-12-27 1998-11-05 奥村遊機株式會社 Variable display device for gaming machines

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