JP2004000793A5 - - Google Patents
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- JP2004000793A5 JP2004000793A5 JP2003333938A JP2003333938A JP2004000793A5 JP 2004000793 A5 JP2004000793 A5 JP 2004000793A5 JP 2003333938 A JP2003333938 A JP 2003333938A JP 2003333938 A JP2003333938 A JP 2003333938A JP 2004000793 A5 JP2004000793 A5 JP 2004000793A5
- Authority
- JP
- Japan
- Prior art keywords
- game
- prize ball
- winning
- power supply
- monitoring circuit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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Claims (4)
前記可変表示部の表示結果が前記特定の表示態様となったことにより開放する大入賞口と、
遊技球の入賞により前記可変表示部における図柄変動を開始させるための始動入賞口と、
遊技球の入賞により賞球を払い出すための入賞口と、
前記大入賞口への遊技球の入賞を検出するカウントスイッチと、
前記始動入賞口への遊技球の入賞を検出する始動口スイッチと、
前記入賞口への遊技球の入賞を検出する入賞口スイッチと、
前記カウントスイッチ、前記始動口スイッチおよび前記入賞口スイッチが入賞を検出すると、賞球の払出個数を指示する払出個数指示コマンドを出力する遊技制御用マイクロコンピュータを搭載した遊技制御基板と、
賞球を払い出す玉払出装置と、
前記払出個数指示コマンドに応じて前記玉払出装置を駆動する賞球制御用マイクロコンピュータを搭載した賞球制御基板と、
前記遊技制御用マイクロコンピュータからのコマンドにもとづいて前記可変表示部の表示制御を行う表示制御用マイクロコンピュータを搭載した表示制御基板と、
遊技機によって使用され遊技機の各種スイッチに供給される電圧よりも高い所定電位電源を監視し、前記所定電位電源の電圧低下を検出する電源監視回路とを備え、
前記電源監視回路の検出出力は、前記賞球制御用マイクロコンピュータに入力され、
前記賞球制御用マイクロコンピュータは、
前記払出個数指示コマンドによって指示される払出個数の総数が記憶されるとともに、遊技機に対する電源が断しても内容が保存されるバックアップRAM領域を含み、
前記バックアップRAM領域が記憶する払出個数の総数の値に前記払出個数指示コマンドによって指示された払出個数を加算し、前記玉払出装置を駆動して1個の払出が完了する度に前記バックアップRAM領域が記憶する払出個数の総数の値を1減算し、
前記電源監視回路からの検出出力が入力されたことにより、RAMアクセス禁止状態に設定し、
前記遊技制御基板に搭載された遊技制御用マイクロコンピュータは、
前記可変表示部における図柄変動を開始させるときに、図柄の変動時間を示す情報を含む変動開始コマンドを出力し、さらに表示結果を示す表示結果指定コマンドを出力し、前記可変表示部における図柄変動を確定させるときに、変動停止コマンドを出力する
ことを特徴とする遊技機。 Is a game performed using the game ball, the variable display unit is a display state possible changes is provided, the game a predetermined game value by displaying the result of the variable display unit becomes specific display mode predetermined a game machine to be supplied to the person,
A special winning opening that opens by displaying the result of the variable display unit becomes the specified display mode,
A start winning opening for starting symbol variation in the variable display portion by winning a game ball;
A winning opening for paying out award balls by winning game balls,
A count switch for detecting a winning of a game ball to the big winning opening;
A start port switch for detecting a winning of a game ball to the start winning port;
A winning opening switch for detecting winning of a game ball in the winning opening;
A game control board equipped with a game control microcomputer for outputting a payout number instruction command for instructing a payout number of winning balls when the count switch, the start opening switch and the winning opening switch detect winning;
A ball dispensing device for dispensing a prize ball;
A prize ball control board equipped with a prize ball control microcomputer that drives the ball dispensing device in response to the number-of-payout instruction command;
A display control board equipped with a display control microcomputer that performs display control of the variable display unit based on a command from the game control microcomputer;
A power supply monitoring circuit that monitors a predetermined potential power supply that is higher than a voltage that is used by the gaming machine and that is supplied to various switches of the gaming machine, and detects a voltage drop of the predetermined potential power supply ;
The detection output of the power supply monitoring circuit is input to the prize ball controlling microcomputer ,
The prize ball controlling microcomputer is:
A total number of payouts instructed by the payout number instruction command is stored, and includes a backup RAM area in which contents are saved even if the power to the gaming machine is cut off,
The backup RAM area is added to the total number of payouts stored in the backup RAM area by adding the payout number instructed by the payout number instruction command and driving the ball payout device to complete one payout. Subtract 1 from the total number of payouts stored by
By detecting the output from the power supply monitoring circuit is input, in RAM access prohibited state,
The game control microcomputer mounted on the game control board is:
When starting a symbol variation in the variable display unit, and outputs the fluctuation start command includes information indicating the varying time of the symbol, and outputs a display result designation command showing still display result, the symbol variation in the variable display unit A gaming machine that outputs a variable stop command when it is confirmed.
前記遊技制御用マイクロコンピュータおよび前記賞球制御用マイクロコンピュータは、前記電源監視回路からの検出出力の入力により、RAMアクセス禁止状態に設定する電源断時処理を実行する
請求項1記載の遊技機。 The detection output of the power supply monitoring circuit is input from one power supply monitoring circuit to the game control microcomputer and the prize ball control microcomputer,
The gaming machine according to claim 1, wherein the game control microcomputer and the prize ball control microcomputer execute a power-off process for setting a RAM access prohibited state in response to an input of a detection output from the power supply monitoring circuit .
前記賞球制御用マイクロコンピュータは、
賞球払出処理を実行する前に前記入力ポートを監視し、前記電源監視回路の検出出力が入力していればRAMアクセス禁止状態の設定を実行する
請求項1または請求項2記載の遊技機。 The detection output of the power supply monitoring circuit is input to the input port of the prize ball control microcomputer ,
The prize ball controlling microcomputer is:
The gaming machine according to claim 1 or 2 , wherein the input port is monitored before executing the winning ball payout process, and if the detection output of the power supply monitoring circuit is input, the RAM access prohibited state is set.
前記賞球制御用マイクロコンピュータは、
所定期間毎に発生するタイマ割込による割込処理にて賞球払出処理を実行し、
前記マスク不能割込端子への前記電源監視回路からの検出出力の入力により、前記賞球払出処理の実行を停止してRAMアクセス禁止状態の設定を実行する
請求項1または請求項2記載の遊技機。 The detection output from the power monitoring circuit is input to the non-maskable interrupt terminal of the prize ball control microcomputer ,
The prize ball controlling microcomputer is:
Execute prize ball payout processing by interrupt processing by timer interrupt that occurs every predetermined period,
More inputs of detection output from the power source monitoring circuit to said non-maskable interrupt terminal of claim 1 or claim 2, wherein by stopping execution of the prize ball payout process executes setting of the RAM access prohibited state Gaming machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003333938A JP3782416B2 (en) | 2003-09-25 | 2003-09-25 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003333938A JP3782416B2 (en) | 2003-09-25 | 2003-09-25 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP28345399A Division JP3588016B2 (en) | 1999-10-04 | 1999-10-04 | Gaming machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2004000793A JP2004000793A (en) | 2004-01-08 |
JP2004000793A5 true JP2004000793A5 (en) | 2005-10-27 |
JP3782416B2 JP3782416B2 (en) | 2006-06-07 |
Family
ID=30439121
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2003333938A Expired - Fee Related JP3782416B2 (en) | 2003-09-25 | 2003-09-25 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP3782416B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3857262B2 (en) * | 2003-09-25 | 2006-12-13 | 株式会社三共 | Game machine |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH0467733U (en) * | 1990-10-18 | 1992-06-16 | ||
JPH06233867A (en) * | 1993-02-08 | 1994-08-23 | Sophia Co Ltd | Game machine |
JPH1085421A (en) * | 1996-09-17 | 1998-04-07 | Sankyo Kk | Game machine |
JP3142790B2 (en) * | 1997-02-19 | 2001-03-07 | 株式会社ソフィア | Pachinko machine |
JPH10260912A (en) * | 1997-03-17 | 1998-09-29 | Mitsubishi Electric Corp | Memory card |
JP4011773B2 (en) * | 1998-12-28 | 2007-11-21 | サミー株式会社 | Bullet ball machine |
JP3608606B2 (en) * | 1999-02-25 | 2005-01-12 | 株式会社高尾 | Game machine |
-
2003
- 2003-09-25 JP JP2003333938A patent/JP3782416B2/en not_active Expired - Fee Related
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