JP2003334383A - 特定のプレーヤによる口頭のコミュニケーションを防止するための方法及びそのシステム - Google Patents
特定のプレーヤによる口頭のコミュニケーションを防止するための方法及びそのシステムInfo
- Publication number
- JP2003334383A JP2003334383A JP2003139584A JP2003139584A JP2003334383A JP 2003334383 A JP2003334383 A JP 2003334383A JP 2003139584 A JP2003139584 A JP 2003139584A JP 2003139584 A JP2003139584 A JP 2003139584A JP 2003334383 A JP2003334383 A JP 2003334383A
- Authority
- JP
- Japan
- Prior art keywords
- player
- game
- particular player
- communication
- players
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000004891 communication Methods 0.000 title claims abstract description 251
- 230000001755 vocal effect Effects 0.000 title claims abstract description 92
- 238000000034 method Methods 0.000 title claims abstract description 46
- 230000008569 process Effects 0.000 claims abstract description 9
- 230000006399 behavior Effects 0.000 claims description 10
- 230000004044 response Effects 0.000 claims description 10
- 230000006870 function Effects 0.000 claims description 5
- 238000010586 diagram Methods 0.000 description 15
- 230000000694 effects Effects 0.000 description 13
- 241001522296 Erithacus rubecula Species 0.000 description 6
- 230000005540 biological transmission Effects 0.000 description 6
- 238000012545 processing Methods 0.000 description 6
- 230000008859 change Effects 0.000 description 5
- 238000012913 prioritisation Methods 0.000 description 5
- 238000001514 detection method Methods 0.000 description 4
- 238000005516 engineering process Methods 0.000 description 4
- 230000004913 activation Effects 0.000 description 3
- 230000007613 environmental effect Effects 0.000 description 3
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- 238000013459 approach Methods 0.000 description 2
- 230000000903 blocking effect Effects 0.000 description 2
- 238000006243 chemical reaction Methods 0.000 description 2
- 230000001419 dependent effect Effects 0.000 description 2
- 230000003997 social interaction Effects 0.000 description 2
- 239000000725 suspension Substances 0.000 description 2
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Telephonic Communication Services (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US10/150,781 | 2002-05-17 | ||
| US10/150,781 US6905414B2 (en) | 2002-05-16 | 2002-05-17 | Banning verbal communication to and from a selected party in a game playing system |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2008119922A Division JP5113615B2 (ja) | 2002-05-17 | 2008-05-01 | プレーヤ間で口頭のコミュニケーションをサポートすることが一般に可能な複数のマルチプレーヤゲームコンソール上で行われるネットワークを介したゲームを行うプレーヤ間の口頭のコミュニケーションを制御するための方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2003334383A true JP2003334383A (ja) | 2003-11-25 |
| JP2003334383A5 JP2003334383A5 (enExample) | 2006-06-29 |
Family
ID=29269803
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2003139584A Pending JP2003334383A (ja) | 2002-05-17 | 2003-05-16 | 特定のプレーヤによる口頭のコミュニケーションを防止するための方法及びそのシステム |
| JP2008119922A Expired - Fee Related JP5113615B2 (ja) | 2002-05-17 | 2008-05-01 | プレーヤ間で口頭のコミュニケーションをサポートすることが一般に可能な複数のマルチプレーヤゲームコンソール上で行われるネットワークを介したゲームを行うプレーヤ間の口頭のコミュニケーションを制御するための方法 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2008119922A Expired - Fee Related JP5113615B2 (ja) | 2002-05-17 | 2008-05-01 | プレーヤ間で口頭のコミュニケーションをサポートすることが一般に可能な複数のマルチプレーヤゲームコンソール上で行われるネットワークを介したゲームを行うプレーヤ間の口頭のコミュニケーションを制御するための方法 |
Country Status (3)
| Country | Link |
|---|---|
| US (2) | US6905414B2 (enExample) |
| EP (1) | EP1362623A3 (enExample) |
| JP (2) | JP2003334383A (enExample) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2013111438A (ja) * | 2011-12-01 | 2013-06-10 | Nintendo Co Ltd | ゲームシステム、ゲーム装置、ゲームプログラムおよびゲーム制御方法 |
| JP2023545108A (ja) * | 2020-10-09 | 2023-10-26 | ソニー・インタラクティブエンタテインメント エルエルシー | ゲームのプレイに関連するアクティビティを検証するためのシステム及び方法 |
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| US7466992B1 (en) | 2001-10-18 | 2008-12-16 | Iwao Fujisaki | Communication device |
| US6935959B2 (en) * | 2002-05-16 | 2005-08-30 | Microsoft Corporation | Use of multiple player real-time voice communications on a gaming device |
| US6905414B2 (en) * | 2002-05-16 | 2005-06-14 | Microsoft Corporation | Banning verbal communication to and from a selected party in a game playing system |
| US7640300B2 (en) * | 2002-06-10 | 2009-12-29 | Microsoft Corporation | Presence and notification system for maintaining and communicating information |
| US9174119B2 (en) * | 2002-07-27 | 2015-11-03 | Sony Computer Entertainement America, LLC | Controller for providing inputs to control execution of a program when inputs are combined |
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| US20040121835A1 (en) * | 2002-12-20 | 2004-06-24 | Daniel Willis | System and method for a gaming console offering multiple services |
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| JP2013111438A (ja) * | 2011-12-01 | 2013-06-10 | Nintendo Co Ltd | ゲームシステム、ゲーム装置、ゲームプログラムおよびゲーム制御方法 |
| JP2023545108A (ja) * | 2020-10-09 | 2023-10-26 | ソニー・インタラクティブエンタテインメント エルエルシー | ゲームのプレイに関連するアクティビティを検証するためのシステム及び方法 |
| JP7551914B2 (ja) | 2020-10-09 | 2024-09-17 | ソニー・インタラクティブエンタテインメント エルエルシー | ゲームのプレイに関連するアクティビティを検証するためのシステム及び方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| US20030216183A1 (en) | 2003-11-20 |
| US8292740B2 (en) | 2012-10-23 |
| JP5113615B2 (ja) | 2013-01-09 |
| US6905414B2 (en) | 2005-06-14 |
| EP1362623A2 (en) | 2003-11-19 |
| JP2008183453A (ja) | 2008-08-14 |
| US20120157205A9 (en) | 2012-06-21 |
| US20050113169A1 (en) | 2005-05-26 |
| EP1362623A3 (en) | 2004-01-07 |
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