JP2003126447A - Game board, and game machine - Google Patents

Game board, and game machine

Info

Publication number
JP2003126447A
JP2003126447A JP2001323556A JP2001323556A JP2003126447A JP 2003126447 A JP2003126447 A JP 2003126447A JP 2001323556 A JP2001323556 A JP 2001323556A JP 2001323556 A JP2001323556 A JP 2001323556A JP 2003126447 A JP2003126447 A JP 2003126447A
Authority
JP
Japan
Prior art keywords
game
ball
game ball
mooring
opening
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2001323556A
Other languages
Japanese (ja)
Other versions
JP4302340B2 (en
Inventor
Nobuo Osumi
信雄 大住
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Newgin Co Ltd
Original Assignee
Newgin Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Newgin Co Ltd filed Critical Newgin Co Ltd
Priority to JP2001323556A priority Critical patent/JP4302340B2/en
Publication of JP2003126447A publication Critical patent/JP2003126447A/en
Application granted granted Critical
Publication of JP4302340B2 publication Critical patent/JP4302340B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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  • Pinball Game Machines (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a game board, and a game machine in which degree of difficulty in holding game balls to a holding recess in a large prize hole can be easily adjusted, and in which a ball gain rate can be easily adjusted. SOLUTION: The holding recess 59 is provided in a large prize lid 51 of the large prize hole 23, and a triangular nail part 64 comprising first to third game nails 61-63 is provided above and close to the holding recess 59. First and second fall locus correcting nails 68 and 69 are respectively provided on perpendicular bisectors P1 and P2 to segments L1 and L2 connecting the first game nail 61 to the second and the third game nail 62 and 63 in the triangular nail part 64. The locus of the game ball is corrected by the falling locus correcting nails 68 and 69, so that the game ball passing a game passage 65 and a final fall passage 66 can be held at the holding recess 59.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、遊技者にとって有
利となる特別遊技状態が生起された場合に、多数の遊技
球を受け入れるべく開放動作を行う開閉体と、同開閉体
の開放状態中に遊技球を一時的に係留可能とし、開閉体
の閉鎖動作の際に係留した遊技球を、奥部に設けられた
通過検出路へ放つ係留部とを有する大入賞口を備えた遊
技盤、及び同遊技盤を備える遊技機に関するものであ
る。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an opening / closing body that performs an opening operation to receive a large number of game balls when a special game state that is advantageous to a player is created, and an opening / closing body of the opening / closing body. A game board having a special winning opening that allows a game ball to be temporarily moored and has a mooring part that releases the game ball moored when the opening and closing body is closed to a passage detection path provided at the back, and The present invention relates to a gaming machine equipped with the gaming board.

【0002】[0002]

【従来の技術】従来より、パチンコ遊技機等の遊技機の
遊技盤上には、複数種類の図柄を変動表示可能な可視表
示部が設けられており、当該可視表示部の下方には始動
入賞口が設けられている。そして、打球発射装置から打
ち出され、遊技盤上に多数配置された遊技釘により案内
された遊技球が、前記始動入賞口に入賞することによ
り、可視表示部において図柄の変動表示が行われる。そ
して、全ての図柄が同一の表示態様で確定停止した場合
に所謂大当り状態とされる。前記始動入賞口の下方に
は、開閉動作を行う大入賞扉(即ち、開閉体)を有する
大入賞口が設けられ、大当り状態となって前記大入賞扉
が開放動作を行い、大入賞口内に遊技球が入賞すること
により、多数の賞球が遊技者に払い出されるようになっ
ている。
2. Description of the Related Art Conventionally, on a game board of a game machine such as a pachinko game machine, a visible display portion capable of variably displaying a plurality of types of symbols is provided, and a start winning prize is provided below the visible display portion. There is a mouth. Then, the game balls, which are shot out from the hitting ball launching device and guided by a large number of game nails arranged on the game board, enter the start winning hole, and the variable display of the symbols is performed on the visible display portion. Then, when all the symbols are definitely stopped in the same display mode, a so-called big hit state is set. A big winning opening having a big winning door (that is, an opening / closing body) for opening and closing is provided below the starting winning opening, and the big winning door is opened to open the big winning opening. By winning the game balls, a large number of prize balls are paid out to the player.

【0003】前記大入賞口内には、特定入賞(所謂V入
賞)スイッチと入賞球検出用(カウント用)スイッチが
並設されている。そして、例えば、所定個数(例えば1
0個)の遊技球が大入賞口に入るまで、或いは、開放し
てから30秒経過するまで、大入賞扉の開放状態が維持
されるようになっている。また、前記大入賞扉の開閉動
作は、当該大入賞扉の開放中に特定入賞スイッチへ1個
の遊技球が通過する限り、所定回数(例えば最大16
回)繰り返して行われるようになっている。以下、大入
賞扉の開閉動作を繰り返し行わせるために、特定入賞ス
イッチに遊技球を通過させることを継続条件という。
A special winning (so-called V winning) switch and a winning ball detecting (counting) switch are arranged side by side in the special winning opening. Then, for example, a predetermined number (for example, 1
The open state of the special winning door is maintained until (0) game balls enter the special winning opening or until 30 seconds have elapsed after opening. Further, the opening / closing operation of the special winning door is performed a predetermined number of times (for example, 16 at maximum, as long as one gaming ball passes through the specific winning switch while the special winning door is opened.
It is supposed to be repeated. Hereinafter, passing the game ball through the specific prize switch in order to repeatedly open and close the big prize door is referred to as a continuation condition.

【0004】ところで、上記したような機能を果たす大
入賞口を供えた遊技機において、大入賞扉の開放中に落
下した遊技球を一時的に係留可能とする係留凹部を、前
記大入賞扉に形成した遊技機が知られている。この係留
凹部は、大入賞扉の閉鎖動作の際に係留した遊技球を特
定入賞スイッチ側へ放出するように形成されている。こ
のため、前記係留凹部に係留された遊技球により前記継
続条件が成立するようになっている。このような遊技機
においては、9個の遊技球が入賞球検出用スイッチを通
過することで前記大入賞扉が閉鎖するようになってお
り、前記係留凹部に係留された遊技球により、大入賞扉
の開閉動作が確実に繰り返されるようになっている。
By the way, in a gaming machine provided with a special winning opening that fulfills the functions as described above, a mooring recess for temporarily mooring a game ball dropped while the special winning door is opened is provided on the special winning door. The formed gaming machine is known. This mooring concave portion is formed so as to release the game ball moored at the closing operation of the special winning door to the specific winning switch side. Therefore, the continuation condition is established by the game ball moored in the mooring recess. In such a gaming machine, the nine prize balls pass through a prize ball detecting switch to close the big prize door, and the game balls moored in the mooring recesses make a big prize. The opening and closing operation of the door is surely repeated.

【0005】[0005]

【発明が解決しようとする課題】ところで、遊技を行う
遊技者は常に多数の遊技球が得られることを望んでい
る。しかし、前記大入賞扉は、前述したように、予め定
められた所定個数(以下、「許容入球数」という)の遊
技球が大入賞口に入球することで閉鎖されてしまう。こ
のため、大入賞扉が閉鎖動作をする過程において偶発的
に大入賞口に入球する遊技球による賞球は別として、予
め定められた許容入球数に応じた賞球以上の遊技球が、
遊技者に認識される形態で獲得できる構成は存在しなか
った。
By the way, a player who plays a game always wants to obtain a large number of game balls. However, as described above, the special winning door is closed when a predetermined number of game balls (hereinafter, referred to as “allowable winning number”) enter the special winning opening. Therefore, aside from prize balls by game balls that accidentally enter the special prize opening in the process of closing the big prize door, there are more game balls than the prize balls according to a predetermined allowable number of prize balls. ,
There was no configuration that could be obtained in a form that would be recognized by the player.

【0006】そこで、本出願人は、前記係留凹部を用い
た遊技の発想を従来と異ならせ、前記係留凹部に係留さ
れる遊技球により、予め定められた許容入球数に応じた
賞球以上の特別賞球を獲得可能にすることを想定してい
る。このようにした場合、遊技者は係留凹部に遊技球を
係留させることで、通常よりも多く賞球が確実に得られ
る。
[0006] Therefore, the applicant has changed the idea of the game using the mooring recessed portion from the conventional one, and the game balls moored in the mooring recessed portion have a prize ball corresponding to a predetermined allowable number of balls or more. It is supposed to be possible to obtain the special prize ball of. In this case, the player can surely obtain more prize balls than usual by mooring the game balls in the mooring recesses.

【0007】ところが、このような構成を考えた場合、
当然のことながら許容入球数に応じた賞球よりも、更に
沢山の賞球(特別賞球)を払い出さなくてはならなくな
る。このため遊技場を運営管理する遊技場の管理者とし
ては、営業状態や遊技者の技量を考慮して、前記係留凹
部に至る遊技球の確率(難易度)を調整し、所謂出玉率
を調整する必要が生じる。しかし、継続条件に関与する
遊技球用に係留凹部を形成していた従来においては、大
入賞扉の開閉動作を確実に繰り返すために、遊技球が前
記係留凹部に係留されることを前提として遊技盤を構成
していたため、係留凹部に遊技球が至る確率を調整する
機構は存在していなかった。
However, when considering such a configuration,
As a matter of course, more prize balls (special prize balls) must be paid out than the prize balls corresponding to the allowable number of entered balls. Therefore, as the manager of the game hall that manages and manages the game hall, the probability (difficulty level) of the game ball reaching the mooring recess is adjusted in consideration of the business condition and the skill of the player, and the so-called ball-out rate is set. It will need to be adjusted. However, in the conventional case where the mooring concave portion is formed for the game balls involved in the continuation condition, the game balls are moored in the mooring concave portion in order to surely repeat the opening and closing operation of the special winning door. Since the board was configured, there was no mechanism for adjusting the probability that the game ball would reach the mooring recess.

【0008】この結果、本出願人は、前記係留凹部を、
特別賞球を獲得できるチャンスを付与するために用いる
ことを諦めざるを得なかった。本発明は上記の事情に鑑
みてなされたものであり、その第1の目的は、大入賞口
の係留凹部に対する遊技球係留の難易度を簡便に調整で
き、さらには、出球率を簡便に調整し得る遊技盤及び遊
技機を提供することにある。
As a result, the Applicant has been
I had no choice but to give up using it to give me the chance to win a special prize ball. The present invention has been made in view of the above circumstances, and a first object thereof is to easily adjust the difficulty of mooring a game ball with respect to a mooring recess of a special winning opening, and moreover, to easily achieve an exit rate. An object is to provide a game board and a game machine that can be adjusted.

【0009】また、第2の目的は、係留凹部を用いて、
予め定められた許容入球数に応じた賞球(通常賞球)以
上の遊技球(特別賞球)を獲得できるチャンスを好適に
与えることができ、遊技に対する興趣を高めることがで
きる遊技盤及び遊技機を提供することにある。
The second purpose is to use a mooring recess,
A game board that can appropriately give a chance to obtain more game balls (special prize balls) than prize balls (normal prize balls) according to a predetermined allowable number of entered balls, and can enhance interest in games. Providing a gaming machine.

【0010】[0010]

【課題を解決するための手段】上記問題点を解決するた
めに、請求項1に記載の発明は、遊技者にとって有利と
なる特別遊技状態が生起された場合に、多数の遊技球を
受け入れるべく開放動作を行う開閉体と、同開閉体の開
放状態中に遊技球を一時的に係留可能とし、開閉体の閉
鎖動作の際に係留した遊技球を、奥部に設けられた通過
検出路へ放つ係留部とを有する大入賞口を備えた遊技盤
であって、前記大入賞口の上方に、第1〜第3遊技釘が
三角形の各頂点をなすように配置されてなる三角釘部を
備え、当該三角釘部の第1遊技釘を第2及び第3遊技釘
よりも上方に位置させ、各遊技釘間にて遊技球が通過可
能な遊技通路をそれぞれ形成すると共に、第2及び第3
遊技釘にて形成される遊技通路を、前記係留部へ遊技球
を誘導するための最終落下通路とする一方で、前記第1
遊技釘と第3遊技釘又は第1遊技釘と第2遊技釘のうち
少なくとも何れか一組の釘間を結ぶ線分の垂直二等分線
上、若しくはその垂直二等分線の近傍に、前記遊技通路
及び最終落下通路へ向かうように遊技球の落下軌道を修
正可能とする落下軌道修正釘を備えたことを要旨とす
る。
In order to solve the above problems, the invention according to claim 1 accepts a large number of game balls when a special game state that is advantageous to the player is generated. The opening and closing body that performs the opening operation, and the game ball can be temporarily moored while the opening and closing body is in the open state, and the game ball moored during the closing operation of the opening and closing body is passed to the passage detection path provided in the back. A gaming board having a special winning opening having a mooring portion for releasing, and a triangular nail portion in which first to third gaming nails are arranged so as to form each vertex of a triangle above the special winning opening. It is provided, the first game nail of the triangular nail portion is located above the second and third game nails, and a game passage through which a game ball can pass is formed between each of the game nails. Three
While making the game passage formed by the game nail a final drop passage for guiding the game ball to the mooring portion, the first passage
On the vertical bisector of a line segment connecting between at least one set of nails of the game nail and the third game nail or the first game nail and the second game nail, or in the vicinity of the vertical bisector, The gist is to provide a drop trajectory correcting nail that allows the trajectory of the game ball to be corrected so as to be directed to the game passage and the final fall passage.

【0011】請求項2に記載の発明は、請求項1に記載
の遊技盤において、前記係留部に係留される遊技球は、
大入賞口への許容入球数に応じた通常賞球以上の特別賞
球を払出すために用いられることを要旨とする。
According to a second aspect of the present invention, in the game board according to the first aspect, the game ball moored to the mooring portion is:
The gist is that it is used to pay out special prize balls more than the normal prize balls according to the number of allowable prize balls into the special winning opening.

【0012】請求項3に記載の発明は、請求項2に記載
の遊技盤において、前記開閉体は、同開閉体の開放状態
中に大入賞口に入球する遊技球により所定の閉鎖条件が
成立することで、閉鎖動作を行うように構成されると共
に、前記入球する遊技球により所定の継続条件が成立す
ることで、開閉動作を繰り返し、特別遊技状態を継続さ
せるように構成され、その一方、前記係留部に係留され
る遊技球は、前記閉鎖条件及び継続条件に関与せず、前
記特別賞球の払出しのためだけに用いられることを要旨
とする。
According to a third aspect of the present invention, in the game board according to the second aspect, the opening / closing body is provided with a predetermined closing condition by a game ball entering a special winning opening while the opening / closing body is open. When it is satisfied, it is configured to perform a closing operation, and when a predetermined continuation condition is satisfied by the game ball entering the ball, it is configured to repeat the opening / closing operation to continue the special game state. On the other hand, it is a gist that the game ball moored in the mooring unit is used only for paying out the special prize ball, without being involved in the closing condition and the continuation condition.

【0013】請求項4に記載の発明は、請求項1〜請求
項3のうち何れか一項に記載の遊技盤において、前記係
留部は、前記開閉体の内面側に形成されていることを要
旨とする。
According to a fourth aspect of the present invention, in the game board according to any one of the first to third aspects, the mooring portion is formed on the inner surface side of the opening / closing body. Use as a summary.

【0014】請求項5に記載の発明は、遊技機は、請求
項1〜請求項4のうち何れか一項に記載の遊技盤を備え
たことを要旨とする。
A fifth aspect of the present invention is summarized as a gaming machine provided with the gaming board according to any one of the first to fourth aspects.

【0015】[0015]

【発明の実施の形態】以下、本発明をパチンコ遊技機
(以下、「遊技機」という)、及び同遊技機に備えられ
る遊技盤に具体化した一実施形態を図1〜図6に従って
説明する。
BEST MODE FOR CARRYING OUT THE INVENTION Hereinafter, an embodiment in which the present invention is embodied in a pachinko gaming machine (hereinafter referred to as "gaming machine") and a gaming board provided in the gaming machine will be described with reference to FIGS. .

【0016】図1に略示するように、遊技機10におい
て機体の外郭をなす外枠11の開口前面側には、各種の
遊技用構成部材をセットする縦長方形の中枠12が開閉
及び着脱自在に組み付けられている。また、前記中枠1
2の前面側には、機内部に配置された遊技盤13を透視
保護するためのガラス枠を備えた前枠14と上球皿15
が共に横開き状態で開閉可能に組付け整合されている。
さらに、前記中枠12の下部には下球皿16、打球発射
装置17等が装着されている。
As schematically shown in FIG. 1, a vertical rectangular middle frame 12 for setting various game components is opened, opened and closed on the front side of the opening of an outer frame 11 forming the outer frame of the game machine 10. It is freely assembled. Also, the middle frame 1
On the front side of 2, a front frame 14 and an upper bowl plate 15 having a glass frame for transparently protecting the game board 13 arranged inside the machine are provided.
Both are assembled and aligned so that they can be opened and closed in a sideways open state.
Further, a lower ball plate 16, a hitting ball launching device 17, etc. are attached to the lower portion of the middle frame 12.

【0017】前記遊技盤13の盤面には、遊技領域に打
ち出された遊技球20(図4参照)を案内する多数の遊
技釘19,61〜63,68,69が配設されており、
前記遊技領域の略中央には、図柄を変動させて図柄組合
せゲームを行う図柄表示装置18が配置されている。こ
の図柄表示装置18には、液晶画面からなる可視表示部
18aが設けられており、当該可視表示部18aには、
図2で示すように複数列(本実施形態では、3列)の図
柄21a〜21cが各列毎に表示されるようになってい
る。
The board surface of the game board 13 is provided with a large number of game nails 19, 61 to 63, 68, 69 for guiding the game balls 20 (see FIG. 4) that have been hit in the game area.
At approximately the center of the game area, a symbol display device 18 for changing symbols and playing a symbol combination game is arranged. The symbol display device 18 is provided with a visible display portion 18a composed of a liquid crystal screen, and the visible display portion 18a includes:
As shown in FIG. 2, symbols 21a to 21c in a plurality of columns (three columns in the present embodiment) are displayed for each column.

【0018】また、前記図柄表示装置18の下方には、
図示しないソレノイドにより開閉動作を行う始動入賞口
22が配置されている。さらに、前記始動入賞口22の
下方には、大当り状態時に遊技球20の入球が可能にな
る大入賞口23が配置されている。また、大入賞口23
の下方には、アウト口24が設けられており、遊技領域
を流下しアウト球として機裏側へ排出される遊技球20
が通過するようになっている。
Below the symbol display device 18,
A start winning opening 22 that opens and closes by a solenoid (not shown) is arranged. Further, below the starting winning opening 22, a big winning opening 23 is provided which allows the game ball 20 to enter in the big hit state. In addition, big winning 23
An outlet 24 is provided below the game ball 20 that flows down the game area and is discharged to the back of the machine as an out ball.
Are supposed to pass through.

【0019】なお、本実施形態においては、図柄表示装
置18の可視表示部18aに表示される3列の図柄21
a〜21cが、同一図柄となる図柄組合せ態様で確定停
止した状態が大当り状態とされる。なお、前記確定停止
とは、可視表示部18aにおいて、図柄21a〜21c
が完全に停止した状態を示す。そしてこのとき、多数の
遊技球20を獲得できるチャンスが遊技者に付与され
る。また、前記各図柄21a〜21cのうち特定の二列
の図柄が同一図柄となって表示された状態がリーチ状態
とされる。また、例えば、全て異なる図柄となったりし
て、各図柄21a〜21cが同一図柄とならずに確定停
止した状態がはずれ状態とされる。前記大当り状態が特
別遊技状態に相当する。
In the present embodiment, three columns of symbols 21 displayed on the visible display portion 18a of the symbol display device 18 are used.
The state in which a to 21c are fixedly stopped in the symbol combination mode in which the symbols are the same is the big hit state. The fixed stop means that the symbols 21a to 21c are displayed on the visible display portion 18a.
Indicates that it has completely stopped. At this time, the player is given a chance to win a large number of game balls 20. In addition, a state in which two specific rows of the symbols 21a to 21c are displayed as the same symbol is a reach state. Further, for example, all of the symbols are different, and the state in which the symbols 21a to 21c are not the same symbol but are definitely stopped is set as a disengaged state. The jackpot state corresponds to the special game state.

【0020】そして、前記打球発射装置17の操作によ
り前記遊技盤13の遊技領域に打ち出された遊技球20
が前記始動入賞口22へ入賞するか、若しくは、始動保
留球数の記憶値が1〜4である場合、前記図柄表示装置
18では、前記図柄組合せゲームが行われるようになっ
ている。
Then, by operating the hitting ball launching device 17, the game ball 20 is launched in the game area of the game board 13.
If the player wins the starting winning opening 22 or the stored value of the number of balls to be held for starting is 1 to 4, the symbol display device 18 is adapted to play the symbol combination game.

【0021】なお、「始動保留球数の記憶値」とは、前
記図柄表示装置18における図柄変動中に始動入賞口2
2に入賞した遊技球20の数を所定の上限値(一般的に
は4)の範囲内で記憶した値である。そして、前記記憶
値が0(零)の場合には始動入賞口22への遊技球20
の入賞によって図柄組合せゲームが行われると共に、前
記記憶値が0(零)以外の場合には当該記憶値に基づき
図柄組合せゲームが行われる。なお、前記記憶値は、始
動入賞口22への遊技球20の入賞により+1され、図
柄組合せゲームの開始により−1される。
Incidentally, the "memorized value of the number of balls to be reserved for starting" means the starting winning opening 2 during the change of the symbols in the symbol display device 18.
This is a value in which the number of gaming balls 20 that wins 2 is stored within a range of a predetermined upper limit value (generally 4). When the stored value is 0 (zero), the game ball 20 to the starting winning opening 22
The symbol combination game is executed by the winning of, and when the stored value is other than 0 (zero), the symbol combination game is executed based on the stored value. It should be noted that the stored value is incremented by 1 when the game ball 20 is won into the starting winning port 22, and is decremented by 1 when the symbol combination game is started.

【0022】ここで、前記大入賞口23について詳しく
説明する。図3及び図4に示すように、大入賞口23は
開閉可能な開閉体としての大入賞扉51、及び同大入賞
扉51の開閉を行うための第1ソレノイドSOL1及び
第1作動機構52を備えている。前記大入賞扉51は、
通常は閉鎖状態になっており、遊技盤13上を転動する
遊技球20の大入賞口23内への入球を阻止している。
そして、大当り状態となった場合に、第1ソレノイドS
OL1が励磁され、第1作動機構52を介して大入賞扉
51の開放動作が行われるようになっている。その結
果、開放状態となった大入賞扉51の内面(上を向いて
いる面)が、落下してくる遊技球20の受け皿となっ
て、大入賞口23内へ誘導するようになっている。
Now, the special winning opening 23 will be described in detail. As shown in FIG. 3 and FIG. 4, the special winning opening 23 includes a special winning door 51 as an openable and closable body, and a first solenoid SOL1 and a first operating mechanism 52 for opening and closing the special winning door 51. I have it. The prize winning door 51 is
Normally, it is in a closed state, and prevents the game ball 20 rolling on the game board 13 from entering the special winning opening 23.
Then, when the big hit condition occurs, the first solenoid S
OL1 is excited and the special winning door 51 is opened via the first operating mechanism 52. As a result, the inner surface (the surface facing upward) of the opened big winning door 51 serves as a tray for the falling game balls 20 and guides it into the big winning opening 23. .

【0023】大入賞口23の機裏側の奥部には特定入賞
(所謂V入賞)スイッチSW1及び入賞球検出用(カウ
ント用)スイッチSW2が並設されている。各スイッチ
SW1,SW2は例えば非接触型の磁気近接スイッチと
されており、遊技球20が通過するための第1及び第2
球通過孔56,57が貫通形成されている。各球通過孔
56,57は大入賞口23に入球する遊技球20の排出
のための経路である通出経路(図示しない)の上方に配
置されている。そして、各球通過孔56,57を遊技球
20が通過することにより、大入賞口23に入球した遊
技球20が検出されるようになっている。なお、本実施
形態では、第2球通過孔57が通過検出路に相当する。
また、特定入賞スイッチSW1及び入賞球検出用スイッ
チSW2に接触型の機械式スイッチを用いてもよい。
A special winning (so-called V winning) switch SW1 and a winning ball detecting (counting) switch SW2 are juxtaposed at the back of the special winning opening 23 on the back side of the machine. Each of the switches SW1 and SW2 is, for example, a non-contact type magnetic proximity switch, and the first and second switches for the game ball 20 to pass through.
Ball passing holes 56 and 57 are formed so as to penetrate therethrough. Each ball passing hole 56, 57 is arranged above a passing path (not shown) which is a path for discharging the game ball 20 entering the special winning opening 23. When the game ball 20 passes through the ball passing holes 56 and 57, the game ball 20 that has entered the special winning opening 23 is detected. In the present embodiment, the second ball passage hole 57 corresponds to the passage detection path.
Further, a contact mechanical switch may be used as the specific winning switch SW1 and the winning ball detecting switch SW2.

【0024】そして、前記可視表示部18aに表示され
るの図柄21a〜21cが全て一致した際には、大入賞
扉51は例えば30秒経過するまで、或いは、10個の
遊技球20が大入賞口23に入るまで開放状態が続くよ
うになっている。この10個の遊技球20の入球に関し
ては、少なくとも1個が特定入賞スイッチSW1を通過
することを条件としている。そして、大入賞扉51が開
放状態の間に入球が許容される数(最大10個)を、以
下「許容入球数」という。また、この動作は、前記大入
賞扉51の開放中に特定入賞スイッチSW1へ遊技球2
0が通過する限り、所定回数(例えば、最大16回)繰
り返して行われるようになっている。
Then, when all the symbols 21a to 21c displayed on the visible display portion 18a match, the big prize door 51 is, for example, 30 seconds, or 10 game balls 20 are big prize. The open state continues until it enters the mouth 23. Regarding the entry of the ten game balls 20, at least one of them must pass through the specific winning switch SW1. Then, the number of balls allowed to enter (maximum 10) while the special winning door 51 is in the open state is hereinafter referred to as "allowable ball number". In addition, this operation, the game ball 2 to the specific winning switch SW1 while the big winning door 51 is open
As long as 0 passes, it is repeated a predetermined number of times (for example, 16 times at maximum).

【0025】図3に示すように、前記大入賞扉51と両
球通過孔56,57との間における大入賞口23の内部
には、当該大入賞口23内に入球した遊技球20を第1
及び第2球通過孔56,57へ案内する案内板部48が
設けられている。この案内板部48は両球通過孔56,
57へ向かって僅かに下に傾斜しており、遊技球20が
各球通過孔56,57へ導かれ易いようになっている。
As shown in FIG. 3, inside the special winning opening 23 between the special winning door 51 and the two ball passing holes 56, 57, the game ball 20 entered in the special winning opening 23 is placed. First
Further, a guide plate portion 48 for guiding to the second ball passage holes 56, 57 is provided. The guide plate portion 48 has two ball passage holes 56,
It slightly inclines downward toward 57, so that the game ball 20 can be easily guided to the ball passing holes 56, 57.

【0026】また、前記案内板部48の上方であって、
特定入賞スイッチSW1の第1球通過孔56に対応する
位置には、平面視直角三角形状の誘導片49が大入賞口
23内部の側面に突設されている。この直角三角形状の
誘導片49は斜辺部49aを有しており、当該斜辺部4
9aは大入賞扉51側を向いて配置されている。そし
て、誘導片49の斜辺部49aは、前記案内板部48か
ら第1球通過孔56へ遊技球20が直接到達することを
妨げ、第1球通過孔56側に向かってきた遊技球20
を、第1球通過孔56に並設された入賞球検出用スイッ
チSW2の第2球通過孔57側に向けて誘導するように
なっている。
Above the guide plate portion 48,
At the position corresponding to the first ball passage hole 56 of the specific winning switch SW1, a guide piece 49 having a right-angled triangular shape in plan view is provided on the side surface inside the special winning opening 23. This right-angled triangular guide piece 49 has a hypotenuse part 49a, and the hypotenuse part 4a
9a is arranged facing the big winning door 51 side. The oblique side 49a of the guide piece 49 prevents the game ball 20 from directly reaching the first ball passage hole 56 from the guide plate 48, and the game ball 20 headed toward the first ball passage hole 56 side.
Are guided toward the second ball passing hole 57 side of the winning ball detecting switch SW2 arranged in parallel in the first ball passing hole 56.

【0027】従って、本実施形態では、前記誘導片49
により大入賞口23に入球する全ての遊技球20は、直
接若しくは斜辺部49aに誘導されて一旦第2球通過孔
57側へ導かれるようになっている(図4参照)。ま
た、図4に示すように、前記案内板部48の下側には、
後記するシャッタ54の収容空間とされる収容部50が
両球通過孔56,57側に開口した状態で形成されてい
る。
Therefore, in this embodiment, the guide piece 49 is used.
Thus, all the game balls 20 that enter the special winning opening 23 are directly or guided to the hypotenuse part 49a and once introduced to the second ball passage hole 57 side (see FIG. 4). Further, as shown in FIG. 4, below the guide plate portion 48,
A housing portion 50, which serves as a housing space for a shutter 54, which will be described later, is formed in a state of being open toward both ball passage holes 56 and 57.

【0028】前記大入賞口23には第1ソレノイドSO
L1の他に、第2ソレノイドSOL2が設けられてお
り、同第2ソレノイドSOL2は第2作動機構53を介
して、大入賞口23内に設けられたシャッタ54の開閉
動作を行うようになっている。そして、前記シャッタ5
4は、大入賞扉51の開放直後は、入賞球検出用スイッ
チSW2の第2球通過孔57へ遊技球20が通過しない
ように、通常は当該第2球通過孔57を塞ぐように配置
されている。その結果、大入賞口23に入球し、誘導片
49等により第2球通過孔57側に導かれた遊技球20
は、シャッタ54の上面を通過して、第1球通過孔56
へ入球するようになっている。
A first solenoid SO is provided at the special winning opening 23.
In addition to L1, a second solenoid SOL2 is provided, and the second solenoid SOL2 is configured to open and close a shutter 54 provided in the special winning opening 23 via a second actuation mechanism 53. There is. Then, the shutter 5
Immediately after the big winning door 51 is opened, 4 is normally arranged so as to block the second ball passing hole 57 so that the game ball 20 does not pass through the second ball passing hole 57 of the winning ball detecting switch SW2. ing. As a result, the game ball 20 enters the special winning opening 23 and is guided to the second ball passing hole 57 side by the guide piece 49 or the like.
Passes through the upper surface of the shutter 54 and passes through the first ball passage hole 56.
Is supposed to enter.

【0029】一方、前記特定入賞スイッチSW1が1個
の遊技球20の入賞(通過)を検出すると、前記第2ソ
レノイドSOL2が励磁され、第2作動機構53を介し
て前記シャッタ54の開放動作が行われるようになって
いる。このとき、開放状態のシャッタ54は、案内板部
48の下側の収容部50に収容されて、遊技球20の第
2球通過孔57への入球を干渉しないようになる。その
結果、大入賞口23に入球した遊技球20は、第2球通
過孔57側に導かれ、入球するようになる。このとき第
1球通過孔56は閉鎖されないが、第1球通過孔56に
向かってきた遊技球20は、誘導片49の斜辺部49a
によって、確実に第2球通過孔57に誘導されるため、
第1球通過孔56に遊技球20が入球することはない。
On the other hand, when the specific winning switch SW1 detects the winning (passing) of one game ball 20, the second solenoid SOL2 is excited and the opening operation of the shutter 54 is performed via the second operating mechanism 53. It is supposed to be done. At this time, the shutter 54 in the open state is accommodated in the accommodating portion 50 below the guide plate portion 48, so that the entry of the game ball 20 into the second ball passage hole 57 does not interfere. As a result, the game ball 20 that has entered the special winning opening 23 is guided to the second ball passage hole 57 side and enters the ball. At this time, the first sphere passage hole 56 is not closed, but the game sphere 20 coming toward the first sphere passage hole 56 is the oblique side 49a of the guide piece 49.
Is reliably guided by the second ball passage hole 57,
The game ball 20 does not enter the first ball passage hole 56.

【0030】前記大入賞扉51における内面側、即ち、
大入賞扉51の開放状態において上面となる側には、係
留部としての係留凹部59が凹設されている。この係留
凹部59は、大入賞扉51の開放状態において1個の遊
技球20を係留可能に、且つ大入賞扉51の閉鎖状態に
おいて、遊技球20を第2球通過孔57側へ放出可能に
形成されている。また、係留凹部59は、大入賞扉51
の側端部に形成されており、大入賞口23内に入球する
遊技球20の妨げとならない位置に配置されている。
The inner surface side of the big winning door 51, that is,
A mooring concave portion 59 as a mooring portion is provided on the upper surface side of the special winning door 51 in the opened state. This mooring recessed portion 59 is capable of mooring one game ball 20 when the special winning door 51 is open, and can release the game ball 20 to the second ball passage hole 57 side when the special winning door 51 is closed. Has been formed. In addition, the mooring concave portion 59, the prize winning door 51
It is formed at the side end portion of and is arranged at a position that does not interfere with the game ball 20 entering the special winning opening 23.

【0031】図2及び図5(a)に示すように、遊技盤
13上において、前記大入賞口23の上方近傍には、第
1〜第3遊技釘61〜63から構成された三角釘部64
が設けられている。第1〜第3遊技釘61〜63は三角
形の各頂点をなすようにそれぞれ配置されており、第1
遊技釘61は第2及び第3遊技釘62,63よりも上方
に配置されている。また、各遊技釘61〜63間は、1
個の遊技球20が通過可能な間隔を有する遊技通路65
とされており、第2及び第3遊技釘62,63にて形成
される遊技通路65は、下方に位置する係留凹部59へ
最終的に遊技球20を誘導するための最終落下通路66
とされている。
As shown in FIG. 2 and FIG. 5 (a), on the game board 13, near the above-mentioned special winning opening 23, a triangular nail portion composed of first to third game nails 61 to 63. 64
Is provided. The first to third game nails 61 to 63 are arranged so as to form the respective vertices of a triangle, and the first to third
The game nail 61 is arranged above the second and third game nails 62 and 63. In addition, between each game nail 61-63 is 1
A game passage 65 having an interval through which the individual game balls 20 can pass.
The game passage 65 formed by the second and third game nails 62 and 63 is the final drop passage 66 for finally guiding the game ball 20 to the mooring recess 59 located below.
It is said that.

【0032】前記三角釘部64の近傍には、当該三角釘
部64内、即ち遊技通路65及び最終落下通路66へ向
かうように遊技球20の落下軌道を修正可能とする第1
及び第2落下軌道修正釘68,69が設けられている。
前記第1落下軌道修正釘68は、前記第1遊技釘61と
第2遊技釘62間を結ぶ線分L1の垂直二等分線P1上
に位置しており、第2落下軌道修正釘69は、第1遊技
釘61と第3遊技釘63間を結ぶ線分L2の垂直二等分
線P2上に位置している(図5参照)。両落下軌道修正
釘68,69と第1遊技釘61の間隔は、少なくとも1
個の遊技球20が通過可能な広さにされている。このよ
うな釘構造により、第1又は第2落下軌道修正釘68,
69にその軌道が修正された遊技球20は、遊技通路6
5及び最終落下通路66を通過し、係留凹部59へ落下
する構成とされている。
In the vicinity of the triangular nail portion 64, the dropping trajectory of the game ball 20 can be corrected so as to be directed to the inside of the triangular nail portion 64, that is, the game passage 65 and the final fall passage 66.
And second drop trajectory correcting nails 68, 69 are provided.
The first drop trajectory correcting nail 68 is located on the vertical bisector P1 of the line segment L1 connecting the first game nail 61 and the second game nail 62, and the second drop trajectory correcting nail 69 is , Is located on the perpendicular bisector P2 of the line segment L2 connecting the first game nail 61 and the third game nail 63 (see FIG. 5). The distance between the two falling trajectory correction nails 68, 69 and the first game nail 61 is at least 1
The size is such that the individual game balls 20 can pass through. With such a nail structure, the first or second drop trajectory correcting nail 68,
The game ball 20 whose orbit has been corrected to 69 is the game passage 6
5 and the final drop passage 66, and falls into the mooring recess 59.

【0033】次に、大入賞口23に関わる電気的構成に
ついて、図6に基づいて簡単に説明する。前記遊技機1
0の機裏側には、遊技内容を統括して制御する主制御基
板(以下、「主基板」という)41が装着されている。
主基板41には、始動口スイッチ42を始め、図柄制御
基板(以下、「図柄基板」という)43、払出し制御基
板44、第1及び第2ソレノイドSOL1,SOL2、
特定入賞スイッチSW1、並びに入賞球検出用スイッチ
SW2等が接続されている。
Next, the electrical construction of the special winning opening 23 will be briefly described with reference to FIG. The gaming machine 1
On the back side of 0, a main control board (hereinafter, referred to as “main board”) 41 that controls the game contents is mounted.
On the main board 41, a starting port switch 42, a pattern control board (hereinafter, referred to as a “design board”) 43, a payout control board 44, first and second solenoids SOL1, SOL2,
The specific winning switch SW1, the winning ball detecting switch SW2 and the like are connected.

【0034】前記始動口スイッチ42は、遊技盤13上
の始動入賞口22(図1参照)に対応する位置に設けら
れており、当該始動入賞口22に入賞した遊技球20を
検出して、その検出信号を主基板41に出力するように
なっている。図柄基板43は、主基板41から送信され
た制御信号に基づき図柄表示装置18の可視表示部18
aで行われる図柄変動制御を指示する。また払出し制御
基板44は、主基板41からの制御信号により、始動入
賞口22や大入賞口23等への遊技球20の入賞に基づ
く賞球払出しと、遊技者に対する貸し球払出しを制御す
る。
The starting opening switch 42 is provided at a position corresponding to the starting winning opening 22 (see FIG. 1) on the game board 13, and detects the game ball 20 winning the starting winning opening 22. The detection signal is output to the main board 41. The design substrate 43 is a visible display portion 18 of the design display device 18 based on the control signal transmitted from the main substrate 41.
Instruct the symbol variation control performed in a. Further, the payout control board 44 controls a prize ball payout based on the winning of the game ball 20 into the starting winning opening 22, the special winning opening 23, and the like, and a loan ball payout to the player, according to a control signal from the main board 41.

【0035】前記主基板41は、始動口スイッチ42か
ら出力された検出信号に基づいて、大当り状態、はずれ
リーチ状態、はずれ状態に対応した各種制御信号を、図
柄表示装置18に対して出力するようになっている。こ
の制御信号は、始動口スイッチ42からの検出信号を受
信した際に、所定の乱数から任意の数値を抽出し、その
数値に基づいて決定される。そして、大当り状態が決定
された場合は、第1ソレノイドSOL1にも制御信号を
出力し、閉鎖状態の大入賞扉51を開放させるようにな
っている。
Based on the detection signal output from the starting port switch 42, the main board 41 outputs various control signals corresponding to the big hit state, the outly reach state, and the outlying state to the symbol display device 18. It has become. This control signal is determined on the basis of a numerical value extracted from a predetermined random number when the detection signal from the starting opening switch 42 is received. When the big hit state is determined, a control signal is also output to the first solenoid SOL1 to open the big win door 51 in the closed state.

【0036】また、大入賞扉51の開放状態において
は、特定入賞スイッチSW1又は入賞球検出用スイッチ
SW2からの検出信号に基づいて、大入賞口23への入
賞、即ち第1及び第2球通過孔56,57への遊技球2
0の通過を判断する。そして、その入賞に対して、所定
数(例えば、1個の入賞に対して15個)の賞球を払出
すように払出し制御基板44に制御信号を出力するよう
になっている。
When the special winning door 51 is open, the special winning switch SW1 or the winning ball detecting switch SW2 is used to detect the winning signal, that is, the first and second balls pass through the special winning opening 23. Game ball 2 to holes 56 and 57
Judge the passage of 0. Then, a control signal is output to the payout control board 44 so as to pay out a predetermined number (for example, 15 prize balls for one prize) of the prize.

【0037】また、前記特定入賞スイッチSW1(第1
球通過孔56)への遊技球20の通過に伴って、主基板
41は、第2ソレノイドSOL2に制御信号を出力し、
入賞球検出用スイッチSW2の第2球通過孔57を閉塞
していたシャッタ54を開放させるようになっている。
さらに、大入賞扉51の開放状態において、主基板41
は、特定入賞スイッチSW1及び入賞球検出用スイッチ
SW2の各球通過孔56,57を通過する遊技球20の
数をカウントすると共に、主基板41内に設けられたタ
イマにて、第1ソレノイドSOL1に制御信号を出力し
た時からの時間を計測している。そして、カウント値が
「10」になるか、又は計測時間が30秒になるかの何
れかの条件が成立した場合に、第1及び第2ソレノイド
SOL1,SOL2に制御信号を出力して、大入賞扉5
1及びシャッタ54に閉鎖動作を行わせるようになって
いる。
Further, the specific winning switch SW1 (first
With the passage of the game ball 20 to the ball passage hole 56), the main board 41 outputs a control signal to the second solenoid SOL2,
The shutter 54 that closes the second ball passage hole 57 of the winning ball detection switch SW2 is opened.
Further, when the special winning door 51 is opened, the main board 41
Counts the number of game balls 20 passing through the ball passing holes 56, 57 of the specific winning switch SW1 and the winning ball detecting switch SW2, and uses a timer provided in the main board 41 to control the first solenoid SOL1. It measures the time from when the control signal was output to. Then, when either the count value becomes “10” or the measurement time becomes 30 seconds, a control signal is output to the first and second solenoids SOL1 and SOL2, and a large value is output. Prize door 5
1 and the shutter 54 are adapted to be closed.

【0038】また、大当り状態が決定された場合は、特
定入賞スイッチSW1への遊技球20の通過により、大
入賞扉51の開放から閉鎖までの一連の制御を、最大1
6回繰り返して行うようになっている。なお、両スイッ
チSW1,SW2を通過した遊技球20のカウント値が
「10」になるか、又は計測時間が30秒になることが
所定の閉鎖条件に相当し、特定入賞スイッチSW1(第
1球通過孔56)に遊技球20が通過することが所定の
継続条件に相当する。
Further, when the big hit state is determined, a series of controls from opening to closing of the big winning door 51 by the passage of the game ball 20 to the specific winning switch SW1 can be performed up to 1
It is designed to be repeated 6 times. The count value of the game ball 20 that has passed through both switches SW1 and SW2 becomes "10" or the measurement time becomes 30 seconds, which corresponds to a predetermined closing condition, and the specific winning switch SW1 (first ball) The passage of the game ball 20 through the passage hole 56) corresponds to a predetermined continuation condition.

【0039】次に、上記のように構成された本実施形態
の遊技盤13、及び遊技機10における作用を説明す
る。主基板41で大当り状態が決定され、可視表示部1
8aにおいて各図柄21a〜21cが同一の図柄組合せ
態様となると、前記主基板41は、第1ソレノイドSO
L1へ制御信号を出力し、閉鎖状態にあった大入賞扉5
1を開放させる。すると、遊技者は大入賞口23に向か
って遊技球20を落下させるように打球発射装置17を
操作する。その結果、大入賞口23まで落下してきた遊
技球20は、開放状態となった大入賞扉51により大入
賞口23内に導かれる。
Next, the operation of the gaming board 13 and the gaming machine 10 of the present embodiment configured as described above will be described. The main board 41 determines the big hit state, and the visible display unit 1
When the symbols 21a to 21c are in the same symbol combination mode in 8a, the main board 41 is provided with the first solenoid SO.
A prize winning door 5 that outputs a control signal to L1 and was in a closed state
Release 1 Then, the player operates the hitting ball launching device 17 so as to drop the game ball 20 toward the special winning opening 23. As a result, the game ball 20 that has fallen to the special winning opening 23 is guided into the special winning opening 23 by the big winning door 51 in the open state.

【0040】そして、シャッタ54の閉鎖時において、
前記誘導片49の斜辺部49aに誘導されたりして一旦
第2球通過孔57側に向かってきた遊技球20がシャッ
タ54の上面を通過した後に、第1球通過孔56に入球
すると、特定入賞スイッチSW1は主基板41に検出信
号を出力する。すると、主基板41では、継続条件が成
立したことを判断し、大入賞扉51の閉鎖後の次回の再
開放を判定及び記憶する。次いで、主基板41は、前記
特定入賞スイッチSW1への1個の遊技球20の通過を
判断することにより、第2ソレノイドSOL2へ制御信
号を出力し、シャッタ54を開放させる。すると、大入
賞口23内に導かれた全ての遊技球20は前記誘導片4
9に誘導されるなどして第2球通過孔57に入球するよ
うになる。
When the shutter 54 is closed,
When the game ball 20 once directed toward the second ball passage hole 57 side by being guided by the oblique side 49a of the guide piece 49 passes through the upper surface of the shutter 54 and then enters the first ball passage hole 56, The specific winning switch SW1 outputs a detection signal to the main board 41. Then, the main board 41 determines that the continuation condition is satisfied, and determines and stores the next reopening after closing the special winning door 51. Next, the main board 41 outputs a control signal to the second solenoid SOL2 by determining the passage of one gaming ball 20 to the specific winning switch SW1, and opens the shutter 54. Then, all the game balls 20 guided into the special winning opening 23 are the guide pieces 4
As a result of being guided by 9 or the like, the ball enters the second ball passage hole 57.

【0041】また、主基板41は、シャッタ54の閉鎖
及び開放時における両スイッチSW1,SW2への遊技
球20の通過により、遊技球20の数をカウントし、各
スイッチSW1,SW2にて1個の遊技球20の入賞が
検出される毎に、払出し制御基板44に制御信号を出力
し、15個の遊技球20が払い出されるように制御す
る。
Further, the main board 41 counts the number of game balls 20 by passing the game balls 20 to both switches SW1 and SW2 when the shutter 54 is closed and opened, and one switch SW1 and SW2 are provided. Each time the winning of the game ball 20 is detected, a control signal is output to the payout control board 44 to control 15 game balls 20 to be paid out.

【0042】その一方で、大入賞口23に向かってくる
遊技球20のうち、大入賞扉51の側端部に設けられた
係留凹部59へ落下した最初の1個は、大入賞扉51内
に導かれることなく、前記係留凹部59に係留される。
On the other hand, among the game balls 20 coming toward the special winning opening 23, the first one dropped into the mooring recess 59 provided at the side end of the special winning door 51 is inside the special winning door 51. Is anchored in the mooring recess 59 without being guided to.

【0043】そして、例えば、特定入賞スイッチSW1
及び入賞球検出用スイッチSW2において、合せて10
個の遊技球20が検出されると、主基板41は閉鎖条件
が成立したことを判断し、第1ソレノイドSOL1に制
御信号を出力して、大入賞扉51を閉鎖動作させる。そ
してその後、第2ソレノイドSOL2に制御信号を出力
して、シャッタ54を動かし、第2球通過孔57を閉塞
させる。
Then, for example, the specific winning switch SW1
And the winning ball detection switch SW2, 10 in total
When the individual game balls 20 are detected, the main board 41 determines that the closing condition is satisfied, and outputs a control signal to the first solenoid SOL1 to close the special winning door 51. Then, thereafter, a control signal is output to the second solenoid SOL2 to move the shutter 54 and close the second ball passage hole 57.

【0044】このとき、大入賞扉51の開放中に前記係
留凹部59に遊技球20が係留していた場合は、大入賞
扉51が閉鎖動作することによって、前記遊技球20は
係留凹部59から大入賞口23内に放出される。その結
果、前記シャッタ54がまだ第2球通過孔57を閉塞し
ていない状態において、前記遊技球20は、大入賞口2
3内において第2球通過孔57を通過し、機裏側へ排出
される。
At this time, if the game ball 20 is moored in the mooring recess 59 while the special winning door 51 is opened, the game ball 20 is closed from the mooring recess 59 by closing the special winning door 51. It is released into the special winning opening 23. As a result, in a state where the shutter 54 has not yet closed the second ball passage hole 57, the game ball 20 is the special winning opening 2
After passing through the second ball passage hole 57 in 3, the sheet is discharged to the back side of the machine.

【0045】さて、大入賞扉51の閉鎖動作に伴い、前
記入賞球検出用スイッチSW2では、前記係留凹部59
から放出された遊技球20を検出し、その検出信号を主
基板41に出力する。そして、主基板41はこの遊技球
20の検出に対して、15個の賞球を払出すように払出
し制御基板44に制御信号を出力する。
With the closing operation of the big prize door 51, the mooring recess 59 is formed in the prize ball detecting switch SW2.
The game ball 20 emitted from is detected, and the detection signal is output to the main board 41. Then, in response to the detection of the game ball 20, the main board 41 outputs a control signal to the payout control board 44 so as to pay out 15 prize balls.

【0046】この結果、係留凹部59に遊技球20を係
留させた場合は、大入賞扉51の1回の開閉動作におい
て、許容入球数(最大10個)に応じた通常賞球(15
0(15×10)個)に加え、遊技者には前記係留凹部
59の遊技球20による特別賞球(15個)が払い出さ
れることになる。なお、係留凹部59に係留されていた
遊技球20は上記のように継続条件及び閉鎖条件の何れ
にも関与していない。この結果、従来からの主基板41
の制御内容を異ならせることなく、簡便に特別賞球を払
出す遊技が実現できる。
As a result, when the game ball 20 is moored in the mooring concave portion 59, in one opening / closing operation of the big winning door 51, the normal prize balls (15) corresponding to the allowable number of balls (maximum 10)
In addition to 0 (15 × 10) pieces, special prize balls (15 pieces) by the game balls 20 in the mooring recess 59 are paid out to the player. The game ball 20 moored in the mooring recess 59 is not involved in either the continuation condition or the closing condition as described above. As a result, the conventional main substrate 41
It is possible to easily realize a game of paying out special prize balls without changing the control contents.

【0047】ここで、前記係留凹部59に遊技球20を
導くための三角釘部64及び第1及び第2落下軌道修正
釘68,69の作用を説明する。大入賞口23に向かっ
てくる遊技球20のうち、係留凹部59側へ落下してき
た遊技球20は、図5(b)に示すように、同係留凹部
59の上方に配置された、三角釘部64の第1遊技釘6
1、若しくは第1及び第2落下軌道修正釘68,69に
衝突することが多くなる。その中で、第1及び第2落下
軌道修正釘68,69に衝突する遊技球20において
は、図5(b)で矢印で示すように、何れかの落下軌道
修正釘68,69に跳ね返されて遊技通路65に向かう
軌道を示すものが存在する。そして、落下軌道修正釘6
8,69に跳ね返され、遊技通路65を通過した遊技球
20は、最終落下通路66に向かって落下し、当該最終
落下通路66により係留凹部59に誘導される。この結
果、第1落下軌道修正釘68又は第2落下軌道修正釘6
9にその軌道が修正され、遊技通路65及び最終落下通
路66を通過した遊技球20は係留凹部59に係留可能
となる。
The operation of the triangular nail portion 64 and the first and second drop trajectory correcting nails 68, 69 for guiding the game ball 20 to the mooring recess 59 will be described. Of the game balls 20 coming toward the special winning opening 23, the game balls 20 that have fallen toward the mooring recess 59 side are triangular nails arranged above the mooring recess 59 as shown in FIG. 5B. First game nail 6 of part 64
It often collides with the first or second and second fall trajectory correction nails 68, 69. Among them, in the game ball 20 that collides with the first and second drop trajectory correcting nails 68 and 69, as shown by the arrow in FIG. There are those that show the trajectory toward the game passage 65. And the fall trajectory correction nail 6
The game ball 20 that has been bounced back to 8, 69 and passed through the game passage 65 drops toward the final drop passage 66, and is guided to the mooring recess 59 by the final drop passage 66. As a result, the first fall trajectory correction nail 68 or the second fall trajectory correction nail 6
The track is corrected to 9, and the game ball 20 that has passed through the game passage 65 and the final drop passage 66 can be moored in the mooring recess 59.

【0048】なお、遊技盤13上には、多数の遊技釘1
9が配設されており、遊技球20の進路は様々に変化す
るため、落下軌道修正釘68,69に衝突せずして、係
留凹部59に辿り着く遊技球20は0(零)ではない。
即ち、その一例として、遊技球20が、第1及び第2落
下軌道修正釘68,69と第1遊技釘61との間を通過
し、第2遊技釘62又は第3遊技釘63に衝突して、跳
ね返された遊技球20がさらに第1遊技釘61に衝突し
た後、最終落下通路66を通過するということが考えら
れる。また、三角釘部64及び落下軌道修正釘68,6
9が配設された以外の方向から遊技球20が落下してき
て、最終落下通路66を通過することなく係留凹部59
に係留されることも考えられる。しかし、このような遊
技球20の動きは、一般的な遊技球20の動作を考えた
場合、発生頻度としては非常に少ない。
A large number of game nails 1 are provided on the game board 13.
9 is provided, and the course of the game ball 20 changes variously, so that the game ball 20 that reaches the mooring recess 59 without colliding with the drop trajectory correcting nails 68 and 69 is not 0 (zero). .
That is, as an example, the game ball 20 passes between the first and second drop trajectory correcting nails 68, 69 and the first game nail 61, and collides with the second game nail 62 or the third game nail 63. Then, it is possible that the bounced game ball 20 further collides with the first game nail 61 and then passes through the final drop passage 66. Also, the triangular nail portion 64 and the drop trajectory correcting nails 68, 6
The game ball 20 falls from a direction other than the direction in which the 9 is arranged, and the mooring concave portion 59 does not pass through the final drop passage 66.
It may be moored to. However, such a movement of the game ball 20 is very low in the frequency of occurrence when the operation of the general game ball 20 is considered.

【0049】従って、遊技球20を係留凹部59に導く
ために、遊技者は落下軌道修正釘68,69に遊技球2
0を衝突させることを狙い、遊技球20が遊技通路65
及び最終落下通路66を通過して係留凹部59に係留さ
れるように打球発射装置17を操作するようになる。こ
のため、遊技者は係留凹部59に遊技球20を係留させ
ることで、通常よりも多く賞球が確実に得られる。ま
た、上記したように、係留凹部59に遊技球20を係留
させて特別賞球を獲得できるチャンスを、多数の遊技球
20を獲得したいという願望が最も高まる大当り状態の
際に付与されるようにしたため、遊技に対する興趣を最
も効果的に高めることができる。
Therefore, in order to guide the game ball 20 to the mooring recess 59, the player attaches the game ball 2 to the fall trajectory correcting nails 68 and 69.
Aiming to collide 0, the game ball 20 is a game passage 65
Also, the hitting ball launching device 17 is operated so as to pass through the final drop passage 66 and be anchored in the anchoring recess 59. Therefore, the player can surely obtain more prize balls than usual by mooring the game balls 20 in the mooring concave portions 59. Further, as described above, the chance of monetizing the game ball 20 in the mooring recess 59 to obtain a special prize ball is given in the jackpot state in which the desire to acquire a large number of game balls 20 is maximized. Therefore, the interest in the game can be most effectively enhanced.

【0050】ここで、第1及び第2落下軌道修正釘6
8,69の遊技盤13に対する角度を調整することで遊
技球20の経路をある程度コントロールできる。即ち、
例えば、落下軌道修正釘68,69の角度を調整し、落
下軌道修正釘68,69と第1遊技釘61の間隔を広め
ることで、遊技球20は前記落下軌道修正釘68,69
に軌道修正されて、遊技通路65及び最終落下通路66
に向かい易くなる。
Here, the first and second drop trajectory correcting nails 6
The path of the game ball 20 can be controlled to some extent by adjusting the angles of the 8, 69 with respect to the game board 13. That is,
For example, by adjusting the angles of the drop trajectory correcting nails 68, 69 and widening the distance between the drop trajectory correcting nails 68, 69 and the first game nail 61, the game ball 20 can have the fall trajectory correcting nails 68, 69.
The trajectory is corrected to the game passage 65 and the final fall passage 66.
It becomes easier to go to.

【0051】その一方で、落下軌道修正釘68,69の
角度を調整し、落下軌道修正釘68,69と第1遊技釘
61の間隔を狭めることで、遊技球20は落下軌道修正
釘68,69に跳ね返されて、他の方向に向かい易くな
る。つまり、遊技通路65及び最終落下通路66には向
かいにくくなる。従って、遊技場の管理者は前記落下軌
道修正釘68,69の打込み角度を調整することで、前
記係留凹部59に至る遊技球20の確率(即ち、遊技球
係留の難易度)を簡便に調整でき、所謂出玉率を簡便に
調整できる。
On the other hand, by adjusting the angle of the drop trajectory correcting nails 68, 69 and narrowing the distance between the drop trajectory correcting nails 68, 69 and the first game nail 61, the game ball 20 is dropped by the fall trajectory correcting nails 68, 69. It bounces back at 69, making it easier to head in the other direction. That is, it becomes difficult to face the game passage 65 and the final drop passage 66. Therefore, the manager of the game arcade easily adjusts the probability of the game ball 20 reaching the mooring recess 59 (that is, the difficulty level of mooring the game ball) by adjusting the driving angles of the fall trajectory correcting nails 68 and 69. Therefore, the so-called ball output rate can be easily adjusted.

【0052】なお、前記出玉率とは、打球発射装置17
から大入賞口23を含む遊技盤13の遊技領域に打ち込
まれた遊技球20の数と、大入賞口23等に入賞して賞
球として払い出される遊技球20の割合を示す。そし
て、前記落下軌道修正釘68,69と第1遊技釘61の
間隔が狭められていれば、遊技者が係留凹部59を狙っ
て遊技球20を打ち出しても、係留凹部59に、なかな
か遊技球20が係留されずアウト球として遊技盤13下
部のアウト口24から機裏側へ排出される。この結果、
特別賞球が払い出される可能性は低く、前記出玉率は低
くなる。その一方で、前記落下軌道修正釘68,69と
第1遊技釘61の間隔が広められていれば、遊技者が係
留凹部59を狙って遊技球20を打ち出すと、直ぐに遊
技球20が係留凹部59に係留される。従って、特別賞
球が払い出されるため出玉率は高くなる。
Incidentally, the above-mentioned ball output rate is the hitting ball launching device 17
From the above, the number of game balls 20 that have been driven into the game area of the game board 13 including the special winning opening 23 and the ratio of the game balls 20 that are paid out as prize balls at the special winning opening 23 and the like are shown. If the distance between the drop trajectory correcting nails 68, 69 and the first game nail 61 is narrowed, even if the player hits the game ball 20 aiming at the mooring recess 59, the game ball is quite likely to be in the mooring recess 59. 20 is not moored and is discharged as an out ball from the out port 24 at the bottom of the game board 13 to the back side of the machine. As a result,
There is a low possibility that the special prize balls will be paid out, and the payout rate will be low. On the other hand, if the distance between the drop trajectory correcting nails 68, 69 and the first game nail 61 is widened, when the player hits the game ball 20 aiming at the mooring recess 59, the game ball 20 immediately causes the mooring recess. Moored at 59. Therefore, the payout rate is high because the special prize balls are paid out.

【0053】ここで、例えば、前記第1及び第2落下軌
道修正釘68,69を設けず、係留凹部59の上方近傍
に三角釘部64だけを設けた場合を考える。このように
した場合も、通常、遊技球20は遊技通路65及び最終
落下通路66を通過して、前記係留凹部59に向かう。
このとき、三角釘部64における各遊技釘61〜63間
(遊技通路65、最終落下通路66)は1個の遊技球2
0が通過可能な間隔で配置されており、遊技通路65は
傾斜している。このため、一般的な落下軌道で落下して
くる遊技球20は係留凹部59(最終落下通路66)に
導かれることなく、第1〜第3遊技釘61〜63に跳ね
返されてしまう。従って、たとえ第1〜第3遊技釘61
〜63の遊技盤13に対する角度を調整しても、遊技通
路65に導く新たな遊技釘19を多数設けない限り、遊
技球20が最終落下通路66を通過し易くすることは容
易ではない。さらに、遊技者にとっては、係留凹部59
に係留させるために、どこを狙って遊技球20を打ち込
めば良いのかが不明になってしまう。
Here, for example, consider a case where the first and second drop trajectory correcting nails 68 and 69 are not provided, but only the triangular nail portion 64 is provided near the mooring concave portion 59. Even in this case, the game ball 20 normally passes through the game passage 65 and the final drop passage 66 toward the mooring recess 59.
At this time, one game ball 2 is provided between the game nails 61 to 63 in the triangular nail portion 64 (game passage 65, final drop passage 66).
0s are arranged at intervals that allow passage, and the game passage 65 is inclined. For this reason, the game ball 20 falling on a general drop orbit is bounced back to the first to third game nails 61 to 63 without being guided to the mooring recess 59 (final drop passage 66). Therefore, even if the first to third game nails 61
Even if the angles of 63 to the game board 13 are adjusted, it is not easy to make the game ball 20 easily pass through the final drop passage 66 unless a large number of new game nails 19 leading to the game passage 65 are provided. Further, for the player, the mooring recess 59
It is unclear where to hit the game ball 20 in order to moor it.

【0054】従って、三角釘部64だけを設ける構成と
異なり、落下軌道修正釘68,69を更に設けることに
より、係留凹部59に対する遊技球係留の難易度を簡便
に調整できる。さらに、遊技者に係留凹部59に遊技球
20を係留させるための目標物を与えることができ、遊
技に対する興趣を高めることができる。
Therefore, unlike the structure in which only the triangular nail portion 64 is provided, by further providing the drop trajectory correcting nails 68 and 69, the difficulty of mooring the game ball with respect to the mooring concave portion 59 can be easily adjusted. Further, the player can be provided with a target object for mooring the game ball 20 in the mooring concave portion 59, and the interest in the game can be enhanced.

【0055】従って、上記実施形態によれば、以下のよ
うな効果を得ることができる。 (1)上記実施形態では、大入賞口23における係留凹
部59の上方近傍に、第1〜第3遊技釘61〜63から
なる三角釘部64を設け、当該三角釘部64の第1遊技
釘61と第2及び第3遊技釘62,63を結ぶそれぞれ
の線分L1,L2の垂直二等分線P1,P2上に第1及
び第2落下軌道修正釘68,69を設けた。そして、前
記各落下軌道修正釘68,69にその軌道が修正され、
遊技通路65及び最終落下通路66を通過した遊技球2
0が係留凹部59に係留可能になるようにした。このた
め、前記落下軌道修正釘68,69の遊技盤13に対す
る角度を調整することで、遊技場の管理者は、前記係留
凹部59に対する遊技球係留の難易度(確率)を簡便に
調整でき、さらには、出球率を簡便に調整することがで
きる。
Therefore, according to the above embodiment, the following effects can be obtained. (1) In the above embodiment, the triangular nail portion 64 including the first to third gaming nails 61 to 63 is provided near the mooring recess 59 in the special winning opening 23, and the first gaming nail of the triangular nail portion 64 is provided. The first and second drop trajectory correcting nails 68, 69 are provided on the perpendicular bisectors P1, P2 of the line segments L1, L2 connecting the 61 and the second and third game nails 62, 63, respectively. Then, the trajectory of each of the fall trajectory correction nails 68, 69 is corrected,
Game ball 2 that passed through the game passage 65 and the final fall passage 66
0 can be moored in the mooring recess 59. Therefore, by adjusting the angle of the drop trajectory correcting nails 68, 69 with respect to the game board 13, the manager of the game hall can easily adjust the difficulty (probability) of mooring the game ball in the mooring recess 59. Furthermore, the rate of ball launch can be easily adjusted.

【0056】(2)上記実施形態では、係留凹部59に
遊技球20を係留させた場合は、大入賞扉51の1回の
開閉動作において、許容入球数(最大10個)に応じた
通常賞球(150(15×10)個)に加え、遊技者に
は前記係留凹部59の遊技球20による特別賞球(15
個)が払い出される構成にした。このため、落下軌道修
正釘68,69を狙って係留凹部59に遊技球20を係
留させることで、通常よりもさらに多い賞球(特別賞
球)を遊技者は確実に獲得できる。
(2) In the above embodiment, when the game ball 20 is moored in the mooring recessed portion 59, in one opening / closing operation of the big prize door 51, the normal number of balls corresponding to the allowable number of balls (maximum 10) is obtained. In addition to the prize balls (150 (15 × 10) pieces), the player can obtain special prize balls (15) by the game balls 20 in the mooring recess 59.
It is configured to be paid out. Therefore, the player can surely acquire more prize balls (special prize balls) than usual by mooring the game balls 20 in the mooring concave portions 59 aiming at the falling trajectory correcting nails 68 and 69.

【0057】(3)また、係留凹部59に遊技球20を
係留させて特別賞球を獲得できるチャンスを、遊技者に
とって多数の遊技球20を獲得したいという願望が最も
高まる大当り状態の際に付与されるようにしたため、遊
技に対する興趣を効果的に高めることができる。
(3) Also, the chance of monetizing the game ball 20 in the mooring recess 59 to obtain a special prize ball is given in the case of a big hit state in which the player's desire to acquire a large number of game balls 20 is the highest. Since this is done, the interest in the game can be effectively increased.

【0058】(4)上記実施形態では、特別賞球を獲得
するために係留凹部59に係留させる遊技球20を、大
入賞口23の開閉を繰り返させるための継続条件、及び
大入賞口23を閉鎖させるための閉鎖条件の何れにも関
与させないようにした。このため、現在の主基板41の
制御内容を異ならせることなく、簡便に特別賞球を払出
す遊技が実現できる。
(4) In the above embodiment, the game ball 20 to be moored in the mooring recess 59 to obtain the special prize ball is a continuation condition for repeating opening and closing of the special winning opening 23, and the special winning opening 23. They were not involved in any of the closing conditions for closing. Therefore, it is possible to easily realize a game of paying out special prize balls without changing the current control contents of the main board 41.

【0059】(5)上記実施形態では、係留凹部59
は、大入賞口23の大入賞扉51における内面側(開放
状態に上面になる側)に設け、前記大入賞扉51の閉鎖
動作により、第2球通過孔57へ遊技球20が放出され
る構成にした。このため、単純な構成で簡便に遊技球2
0を第2球通過孔57へ放出できる。
(5) In the above embodiment, the mooring recess 59 is formed.
Is provided on the inner surface side (the side which becomes the upper surface in the open state) of the special winning opening 51 of the special winning opening 23, and the game ball 20 is discharged to the second ball passing hole 57 by the closing operation of the special winning door 51. I made it up. Therefore, the game ball 2 is simple and simple.
0 can be discharged to the second ball passage hole 57.

【0060】なお、上記実施形態は以下のような別例に
変更して具体化してもよい。 ・上記実施形態では、第1及び第2落下軌道修正釘6
8,69を、前記第1遊技釘61と第2遊技釘62(又
は第1遊技釘61と第3遊技釘63)間を結ぶ線分L1
(L2)の垂直二等分線P1(P2)上に配設したが、
近傍でもよい。また、落下軌道修正釘68,69は何れ
か一方のみでもよい。
The above embodiment may be modified and embodied in the following other examples. -In the said embodiment, the 1st and 2nd fall track correction nail 6 is carried out.
A line segment L1 connecting 8, 69 between the first game nail 61 and the second game nail 62 (or the first game nail 61 and the third game nail 63).
Although it is arranged on the vertical bisector P1 (P2) of (L2),
It may be in the vicinity. Moreover, only one of the fall trajectory correction nails 68 and 69 may be provided.

【0061】・上記実施形態では、係留凹部59を大入
賞扉51に設けたが、大入賞扉51ではなく、大入賞口
23内に形成してもよい。このようにした場合、大入賞
扉51の内面側に突起を設ける等して、大入賞扉51が
閉鎖動作を行うときに、係留凹部59から入賞球検出用
スイッチSW2の第2球通過孔57へ遊技球20が放出
される構成を設ける必要がある。
In the above-mentioned embodiment, the mooring recess 59 is provided in the special winning door 51, but it may be formed in the special winning opening 23 instead of the special winning door 51. In this case, when the big prize door 51 is closed by providing a protrusion on the inner surface side of the big prize door 51, the second ball passage hole 57 of the prize ball detecting switch SW2 is moved from the mooring recess 59. It is necessary to provide a structure in which the game ball 20 is released.

【0062】・上記実施形態では、係留凹部59に係留
された遊技球20を、大入賞扉51の開閉に関する継続
条件及び閉鎖条件に関与させず、特別賞球を払出すため
だけに利用していたが、何れかの条件に関連付けてもよ
い。
In the above embodiment, the game ball 20 moored in the mooring recess 59 is used only for paying out the special prize ball, without being involved in the continuation condition and the closing condition regarding the opening and closing of the big winning door 51. However, it may be associated with any of the conditions.

【0063】・上記実施形態では、係留凹部59から放
出された遊技球20は、シャッタ54が閉鎖前である入
賞球検出用スイッチSW2の第2球通過孔57に導かれ
るようにしていたが、遊技球20が第2球通過孔57に
至る前にシャッタ54を閉鎖させ、遊技球20が特定入
賞スイッチSW1の第1球通過孔56を通過する態様に
変更してもよい。このようにしても、特定入賞スイッチ
SW1により、遊技球20の通過が検出されるため、特
別賞球が払い出される。また、この場合、第1球通過孔
56が通過検出路に相当する。
In the above embodiment, the game ball 20 released from the mooring recess 59 is guided to the second ball passage hole 57 of the winning ball detection switch SW2 before the shutter 54 is closed. The shutter 54 may be closed before the game ball 20 reaches the second ball passage hole 57, and the game ball 20 may pass through the first ball passage hole 56 of the specific winning switch SW1. Even in this case, since the specific winning switch SW1 detects the passage of the game ball 20, the special prize ball is paid out. Further, in this case, the first ball passage hole 56 corresponds to the passage detection path.

【0064】・上記実施形態において、大入賞扉51に
係留凹部59を複数設けて、16個以上の多数の特別賞
球を獲得可能に構成してもよい。また、1つの係留凹部
59に複数の遊技球20が係留可能となる構成にしても
よい。
In the above embodiment, a plurality of mooring concave portions 59 may be provided in the special winning door 51 so that a large number of 16 or more special prize balls can be obtained. Also, a plurality of gaming balls 20 may be moored in one mooring recess 59.

【0065】・上記実施形態において、1個の遊技球2
0に対して獲得できる特別賞球の数を通常賞球よりも多
くしてもよい。 ・上記実施形態では、大入賞扉51を凹設して係留凹部
59を形成したが、大入賞扉51に突出壁を突設し、そ
こを係留部としてもよい。
In the above embodiment, one game ball 2
The number of special prize balls that can be obtained for 0 may be set larger than the number of normal prize balls. In the above-described embodiment, the special winning door 51 is provided as a recess to form the mooring recessed portion 59. However, a projecting wall may be provided on the special winning door 51 so as to serve as a mooring portion.

【0066】次に、上記実施形態及び各別例から把握で
きる技術的思想について以下に追記する。 (1) 遊技者にとって有利となる特別遊技状態が生起
された際に多数の遊技球を受け入れるべく開放動作を行
う開閉体を有する大入賞口を備え、同大入賞口に、開閉
体の開放状態中に大入賞口へ落下した遊技球を一時的に
係留し、開閉体の閉鎖動作時に係留した遊技球を奥部に
設けられた通過検出路へ放つ係留部を形成し、前記係留
部から放たれる遊技球に基づいて、大入賞口への許容入
球数に応じた通常賞球以上の特別賞球を払出すように制
御する制御手段を備えた遊技機。なお、上記実施形態で
は、主制御基板41が制御手段に相当する。
Next, the technical ideas that can be understood from the above-described embodiment and each of the other examples will be added below. (1) A special winning opening having an opening and closing body that performs an opening operation to receive a large number of game balls when a special game state that is advantageous to a player is generated, and the opening state of the opening and closing body is provided in the large winning opening. A mooring part that temporarily moored the game ball that dropped into the big winning opening, and released the game ball that was moored when the opening and closing body was closed to the passage detection path provided at the back, was released from the mooring part. A gaming machine having a control means for controlling so as to pay out a special prize ball or more than a normal prize ball in accordance with the allowable number of balls entered into the special winning opening, based on the game ball to be dripped. In the above embodiment, the main control board 41 corresponds to the control means.

【0067】(2) 上記技術的思想(1)に記載の遊
技機において、前記制御手段は、大入賞口の開閉体に対
して、同開閉体の開放状態中に大入賞口に入球する遊技
球により所定の閉鎖条件が成立することで、閉鎖動作を
行うように制御すると共に、前記入球する遊技球により
所定の継続条件が成立することで、開閉動作を繰り返
し、特別遊技状態を継続させるように制御する一方で、
前記係留部から放たれる遊技球に関しては、前記閉鎖条
件及び継続条件に関与させないように制御する遊技機。
(2) In the gaming machine described in the above technical idea (1), the control means enters the special winning opening with respect to the opening / closing body of the special winning opening while the opening / closing body is open. When a predetermined closing condition is satisfied by the game ball, the closing operation is controlled, and when the predetermined continuation condition is satisfied by the game ball entering the ball, the opening / closing operation is repeated and the special game state is continued. While controlling to let
A gaming machine that controls the gaming ball released from the mooring portion so as not to be involved in the closing condition and the continuation condition.

【0068】(3) 上記技術的思想(1)又は(2)
に記載の遊技機において、前記係留部は、前記開閉体の
内面側に形成されている遊技機。 (4) 上記技術的思想(1)〜(3)のうち何れか一
項に記載の遊技機において、遊技盤上における前記大入
賞口の上方であって、前記係留部に対応した位置には、
第1〜第3遊技釘が三角形の各頂点をなすように配置さ
れてなる三角釘部を備え、当該三角釘部の第1遊技釘を
第2及び第3遊技釘よりも上方に位置させ、各遊技釘間
にて遊技球が通過可能な遊技通路をそれぞれ形成すると
共に、第2及び第3遊技釘にて形成される遊技通路を、
前記係留部へ遊技球を誘導する最終落下通路とする一方
で、前記第1遊技釘と第3遊技釘又は第1遊技釘と第2
遊技釘のうち少なくとも何れか一組の釘間を結ぶ線分の
垂直二等分線上、若しくはその近傍に、前記遊技通路及
び最終落下通路へ向かうように遊技球の落下軌道を修正
可能とする落下軌道修正釘を備えた遊技機用釘構造が設
けられた遊技機。なお、上記実施形態では、三角釘部6
4、第1及び第2落下軌道修正釘68,69から遊技機
用釘構造が構成されている。
(3) The above technical idea (1) or (2)
In the gaming machine described in above, the mooring portion is formed on the inner surface side of the opening / closing body. (4) In the gaming machine according to any one of the above technical ideas (1) to (3), the gaming machine is located above the special winning opening on a gaming board and at a position corresponding to the mooring portion. ,
The first to third gaming nails are provided with a triangular nail portion arranged so as to form each apex of the triangle, and the first gaming nail of the triangular nail portion is located above the second and third gaming nails, A game passage through which a game ball can pass is formed between the respective game nails, and a game passage formed by the second and third game nails is formed.
While making the final fall path for guiding the game ball to the mooring part, the first game nail and the third game nail or the first game nail and the second game nail.
On the vertical bisector of the line segment that connects between at least any one set of game nails, or near the vertical bisector, a drop that allows the trajectory of the game ball to be corrected toward the game passage and the final drop passage. Gaming machine with a nail structure for gaming machines equipped with orbital correction nails. In the above embodiment, the triangular nail portion 6
A nail structure for a gaming machine is composed of 4, first and second drop trajectory correcting nails 68, 69.

【0069】[0069]

【発明の効果】以上詳述したように、本発明によれば、
大入賞口の係留凹部に対する遊技球係留の難易度を簡便
に調整でき、さらには、出球率を簡便に調整することが
できる。
As described in detail above, according to the present invention,
It is possible to easily adjust the difficulty level of the game ball mooring with respect to the mooring concave portion of the special winning opening, and further, it is possible to easily adjust the exit rate.

【0070】また、係留凹部を用いて、予め定められた
許容入球数に応じた通常賞球以上の特別賞球を獲得でき
るチャンスを好適に与えることができ、遊技に対する興
趣を高めることができる。
Further, by using the mooring concave portion, it is possible to suitably give a chance to obtain a special prize ball more than the normal prize ball in accordance with a predetermined allowable number of entered balls, and it is possible to enhance the interest in the game. .

【図面の簡単な説明】[Brief description of drawings]

【図1】パチンコ遊技機の外観を示す正面図。FIG. 1 is a front view showing the outer appearance of a pachinko gaming machine.

【図2】遊技盤を示す正面図。FIG. 2 is a front view showing a game board.

【図3】大入賞口を示す平断面図。FIG. 3 is a plan sectional view showing a special winning opening.

【図4】大入賞口を示す図3のA−A線断面図。FIG. 4 is a cross-sectional view taken along the line AA of FIG. 3 showing a special winning opening.

【図5】(a),(b)は係留部と、三角釘部及び落下
軌道修正釘との関係を示す概略図。
5 (a) and 5 (b) are schematic views showing the relationship between the mooring portion, the triangular nail portion, and the drop trajectory correcting nail.

【図6】大入賞口の制御に関わる電気的構成を示すブロ
ック図。
FIG. 6 is a block diagram showing an electrical configuration related to control of a special winning opening.

【符号の説明】[Explanation of symbols]

L1,L2…線分、P1,P2…垂直二等分線、13…
遊技盤、23…大入賞口、51…大入賞扉(開閉体)、
57…第2球通過孔(通過検出路)、59…係留凹部
(係留部)、61〜63…第1〜第3遊技釘、64…三
角釘部、65…遊技通路、66…最終落下通路、68,
69…第1及び第2落下軌道修正釘。
L1, L2 ... Line segment, P1, P2 ... Vertical bisector, 13 ...
Game board, 23 ... Big prize hole, 51 ... Big prize door (opening / closing body),
57 ... 2nd ball passage hole (passage detection path), 59 ... Mooring concave part (mooring part), 61-63 ... 1st-3rd game nail, 64 ... Triangular nail part, 65 ... Game passage, 66 ... Final fall passage , 68,
69 ... First and second fall trajectory correction nails.

Claims (5)

【特許請求の範囲】[Claims] 【請求項1】 遊技者にとって有利となる特別遊技状態
が生起された場合に、多数の遊技球を受け入れるべく開
放動作を行う開閉体と、同開閉体の開放状態中に遊技球
を一時的に係留可能とし、開閉体の閉鎖動作の際に係留
した遊技球を、奥部に設けられた通過検出路へ放つ係留
部とを有する大入賞口を備えた遊技盤であって、 前記大入賞口の上方に、第1〜第3遊技釘が三角形の各
頂点をなすように配置されてなる三角釘部を備え、当該
三角釘部の第1遊技釘を第2及び第3遊技釘よりも上方
に位置させ、各遊技釘間にて遊技球が通過可能な遊技通
路をそれぞれ形成すると共に、第2及び第3遊技釘にて
形成される遊技通路を、前記係留部へ遊技球を誘導する
ための最終落下通路とする一方で、 前記第1遊技釘と第3遊技釘又は第1遊技釘と第2遊技
釘のうち少なくとも何れか一組の釘間を結ぶ線分の垂直
二等分線上、若しくはその垂直二等分線の近傍に、前記
遊技通路及び最終落下通路へ向かうように遊技球の落下
軌道を修正可能とする落下軌道修正釘を備えた遊技盤。
1. An opening / closing body that performs an opening operation to receive a large number of game balls when a special game state that is advantageous to a player is generated, and the game ball is temporarily in the open state of the same opening / closing body. A game board having a special winning opening which is capable of mooring and has a mooring portion that releases a game ball moored when the opening and closing body is closed, to a passage detection path provided in the back, wherein the big winning opening Above, the first to third gaming nails are provided with triangular nail portions arranged so as to form each apex of the triangle, and the first gaming nail of the triangular nail portion is placed above the second and third gaming nails. In order to guide the game ball to the mooring part, the game passages formed by the second and third game nails are formed while the game passages through which the game balls can pass are formed between the respective game nails. On the other hand, the first game nail and the third game nail or the first game nail while making the final fall passage of On the vertical bisector of the line segment connecting at least any one set of the second game nails, or in the vicinity of the vertical bisector of the game ball, the game ball is directed toward the game passage and the final drop passage. A game board equipped with fall trajectory correction nails that can correct the fall trajectory.
【請求項2】 前記係留部に係留される遊技球は、大入
賞口への許容入球数に応じた通常賞球以上の特別賞球を
払出すために用いられる請求項1に記載の遊技盤。
2. The game ball according to claim 1, wherein the game balls moored in the mooring unit are used to pay out special prize balls more than the normal prize balls in accordance with the allowable number of balls entered into the special winning opening. Board.
【請求項3】前記開閉体は、同開閉体の開放状態中に大
入賞口に入球する遊技球により所定の閉鎖条件が成立す
ることで、閉鎖動作を行うように構成されると共に、前
記入球する遊技球により所定の継続条件が成立すること
で、開閉動作を繰り返し、特別遊技状態を継続させるよ
うに構成され、その一方、前記係留部に係留される遊技
球は、前記閉鎖条件及び継続条件に関与せず、前記特別
賞球の払出しのためだけに用いられる請求項2に記載の
遊技盤。
3. The opening and closing body is configured to perform a closing operation when a predetermined closing condition is satisfied by a game ball that enters a special winning opening while the opening and closing body is in an open state. When a predetermined continuation condition is satisfied by the game ball to be filled in, the opening / closing operation is repeated and the special game state is continued. On the other hand, the game ball moored in the mooring unit is the closing condition and the closing condition. The game board according to claim 2, wherein the game board is used only for paying out the special prize balls without being involved in a continuation condition.
【請求項4】 前記係留部は、前記開閉体の内面側に形
成されている請求項1〜請求項3のうち何れか一項に記
載の遊技盤。
4. The game board according to claim 1, wherein the mooring portion is formed on an inner surface side of the opening / closing body.
【請求項5】 請求項1〜請求項4のうち何れか一項に
記載の遊技盤を備えた遊技機。
5. A gaming machine provided with the gaming board according to claim 1. Description:
JP2001323556A 2001-10-22 2001-10-22 Game board and machine Expired - Fee Related JP4302340B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001323556A JP4302340B2 (en) 2001-10-22 2001-10-22 Game board and machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001323556A JP4302340B2 (en) 2001-10-22 2001-10-22 Game board and machine

Publications (2)

Publication Number Publication Date
JP2003126447A true JP2003126447A (en) 2003-05-07
JP4302340B2 JP4302340B2 (en) 2009-07-22

Family

ID=19140428

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001323556A Expired - Fee Related JP4302340B2 (en) 2001-10-22 2001-10-22 Game board and machine

Country Status (1)

Country Link
JP (1) JP4302340B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012120920A (en) * 2012-03-28 2012-06-28 Sanyo Product Co Ltd Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012120920A (en) * 2012-03-28 2012-06-28 Sanyo Product Co Ltd Game machine

Also Published As

Publication number Publication date
JP4302340B2 (en) 2009-07-22

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