JP4358771B2 - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP4358771B2
JP4358771B2 JP2005079710A JP2005079710A JP4358771B2 JP 4358771 B2 JP4358771 B2 JP 4358771B2 JP 2005079710 A JP2005079710 A JP 2005079710A JP 2005079710 A JP2005079710 A JP 2005079710A JP 4358771 B2 JP4358771 B2 JP 4358771B2
Authority
JP
Japan
Prior art keywords
winning
movable body
lottery
game
opening
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2005079710A
Other languages
Japanese (ja)
Other versions
JP2006255291A (en
Inventor
正弘 又吉
Original Assignee
株式会社オリンピア
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社オリンピア filed Critical 株式会社オリンピア
Priority to JP2005079710A priority Critical patent/JP4358771B2/en
Publication of JP2006255291A publication Critical patent/JP2006255291A/en
Application granted granted Critical
Publication of JP4358771B2 publication Critical patent/JP4358771B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Description

本発明は、始動入賞口に遊技球が入賞することにより、遊技者に有利な遊技を実行するか否かを決めるための大当たり抽選が行われる遊技機に関する。   The present invention relates to a gaming machine in which a jackpot lottery is performed for determining whether or not a game advantageous to a player is executed when a game ball wins at a start winning opening.

従来のパチンコ機には、一般にデジパチと呼ばれる第1種、羽根物と呼ばれる第2種等に区分され、多数の賞球を得る有利な遊技が行える大当たりを獲得するまでの過程が異なる複数の機種が知られている。第1種に属するパチンコ機は、遊技盤に設けられた始動入賞口に遊技球を入賞させると、大当たりを決定するための乱数を利用した電子抽選が行われる。電子抽選の結果は液晶ディスプレイ等に表示される。大当たり抽選に当選すると、アタッカと呼ばれる入賞装置が作動し、この入賞装置に設けられた開閉板が開放することによって通常では塞がれている大入賞口が現れる。開閉板は、大入賞口の周辺を落下する遊技球を受け、遊技球が大入賞口に入賞することを補助するため、打ち出した遊技球の大半が大入賞口に入賞しやすくなる。これにより、遊技者は多数の賞球を獲得することができる有利な大当たり遊技を行うことができる。   Conventional pachinko machines are generally classified into the first type called digipachi, the second type called feathers, etc., and there are multiple models with different processes until winning a big game where you can play an advantageous game to get a lot of prize balls It has been known. When a pachinko machine belonging to the first type wins a game ball in a start winning opening provided on the game board, an electronic lottery using a random number for determining a jackpot is performed. The result of the electronic lottery is displayed on a liquid crystal display or the like. When the big win lottery is won, a winning device called an attacker is activated, and the opening / closing plate provided in the winning device is opened, so that a large winning opening that is normally closed appears. The opening / closing plate receives the game balls falling around the big prize opening and assists the game balls to win the big prize opening, so that most of the launched game balls can easily win the big prize opening. Thereby, the player can perform an advantageous jackpot game that can obtain a large number of prize balls.

第2種に属するパチンコ機は、遊技盤のほぼ中央に、羽根役物と呼ばれる1対の可動翼を有する入賞装置が設けられている。遊技盤に設けられた始動入賞口に遊技球を入賞させると、通常では閉じられている羽根役物が1回又は2回開放し、羽根役物が開放して生じる空間から遊技球を入賞装置に入賞させることができる。入賞装置に入賞した遊技球が、入賞装置の内部のVゾーンと呼ばれる特定入賞口に入賞すると大当たりが発生し、始動入賞口に遊技球が入賞した時よりも入賞装置の羽根が開放する回数が多くなる。また、羽根の開放時間が長くなるものもあり、打ち出した遊技球の大半が入賞装置に入賞しやすくなる。これにより、遊技者は多数の賞球を獲得することができる有利な大当たり遊技を行うことができる。   A pachinko machine belonging to the second type is provided with a winning device having a pair of movable wings called a wing accessory in the approximate center of the game board. When a game ball is awarded to the starting prize opening provided on the game board, normally the closed wings are opened once or twice, and the game sphere is won from the space generated by opening the wings. Can be awarded. When a game ball that has won a winning device wins a specific winning port called a V zone inside the winning device, a jackpot is generated, and the number of times the blades of the winning device are opened more than when the gaming ball has won a winning winning port. Become more. In addition, there are cases in which the opening time of the wings becomes longer, so that most of the game balls that have been launched are likely to win the winning device. Thereby, the player can perform an advantageous jackpot game that can obtain a large number of prize balls.

特許文献1に記載された遊技機は、従来では別々であった第1種のパチンコ機と第2のパチンコ機とを融合させることで、1台で2種類の遊技が行える。この遊技機は、大当たり抽選を行うための始動入賞口と、入賞装置に設けられた羽根役物を開放させる始動入賞口とが1つの始動入賞口で兼用されており、始動入賞口に遊技球が入賞すると、大当たり抽選が行われると共に、入賞装置の羽根役物が作動する。また、特許文献2に記載された遊技機は、第1種のパチンコ機と、一般に権利物と呼ばれる第3種のパチンコ機とを融合させ、大当たりが得られたことを契機に第1種の遊技ルールと第3種の遊技ルールとを切り換えて遊技が行えるようにしている。
特開2000−33141号公報 特開2001−79184号公報
The gaming machine described in Patent Document 1 can perform two types of games by combining a first pachinko machine and a second pachinko machine, which were conventionally separate. In this gaming machine, a start winning port for performing a lottery lottery and a starting winning port for releasing a blade accessory provided in the winning device are used as one start winning port. When winning a prize, a lottery lottery is performed and the blades of the winning device are activated. In addition, the gaming machine described in Patent Document 2 is a combination of the first type of pachinko machine and the third type of pachinko machine, which is generally called a right object, and the first type is obtained when a big hit is obtained. A game can be played by switching between a game rule and a third type of game rule.
JP 2000-33141 A JP 2001-79184 A

しかしながら、特許文献1に記載の遊技機は、遊技球が始動入賞口に入賞すると、大当たり抽選の当否結果が液晶ディスプレイに表示されると同時に入賞装置の羽根役物が開放し、第1種の遊技ルールに準ずる遊技と第2種の遊技ルールに準ずる遊技とが常に同時進行する。このため、例えば、液晶ディスプレイに気を取られ、羽根役物の開放を見逃すことがないように注意深く遊技を行う必要が生じ、遊技の難易度が高くなるという問題がある。また、大当たりを契機に遊技ルールを切り換える特許文献2に記載の遊技機は、いずれか一方の遊技ルールにおいて、低確率である大当たりが得られるまでは2種類の遊技ルールに基づく遊技を楽しむことができず、1台の遊技機で2種類の遊技が行えるようにした価値が小さいという欠点がある。   However, in the gaming machine described in Patent Document 1, when the game ball wins the start winning opening, the winning result of the jackpot lottery is displayed on the liquid crystal display, and at the same time, the wings of the winning device are opened, and the first type A game according to the game rules and a game according to the second type of game rules always proceed simultaneously. For this reason, for example, it is necessary to play a game carefully so as not to be distracted by the liquid crystal display and overlook the opening of the wing accessory, and there is a problem that the difficulty of the game increases. In addition, the gaming machine described in Patent Document 2 that switches the game rules in response to the jackpot can enjoy a game based on the two types of game rules until either one of the game rules has a low probability of jackpot. However, there is a drawback that the value of allowing two types of games to be performed with one gaming machine is small.

本発明は、上記問題点を考慮し、遊技の難易度が高くなることを防ぎ、異なる遊技ルールに基づく遊技をバランスよく行うことができる遊技機を提供することを目的とする。   In view of the above problems, an object of the present invention is to provide a gaming machine that can prevent a game from becoming difficult and can play games based on different game rules in a balanced manner.

上記目的を達成するために、本発明の遊技機は、始動入賞口に遊技球が入賞したときに、始動入賞口と異なる特定入賞口に遊技球が入賞することを補助する可動体を作動させるか否かを決める契機とする大当たり抽選を行う大当たり抽選手段と、大当たり抽選が行われてから所定時間の経過後に大当たり抽選の結果を表示する抽選結果表示手段とを備えた遊技機において、前記始動入賞口に遊技球が入賞することにより大当たり抽選が行われてからその結果を表示するまでの時間中に、前記始動入賞口に次の遊技球が入賞した場合を保留入賞とし、この保留入賞の発生ごとに行われた大当たり抽選の情報をその結果が表示されるまで記憶する抽選情報記憶手段と、保留入賞の発生ごとに保留入賞の数を1加算し、保留入賞の発生時に行われた大当たり抽選の結果を表示する時に保留入賞の数を1減算する保留入賞計数手段と、保留入賞の数が予め設定された上限数に達した状態で前記始動入賞口に遊技球が入賞したときに、前記抽選情報記憶手段による大当たり抽選の情報の記憶と、前記保留入賞計数手段による保留入賞の数の加算を禁止し、保留入賞を無効化する保留入賞無効化手段と、大当たり抽選に当選したときに前記可動体を作動させる第1の可動体制御手段と、前記保留入賞無効化手段により保留入賞が無効化されたときに前記可動体を作動させる第2の可動体制御手段とを備え、前記特定入賞口の内部には、遊技球を検出する複数のセンサが設けられ、前記第2の可動体制御手段は、保留入賞が無効化された際に、前記可動体を予め定めた時間だけ作動させる通常モードと、前記可動体が作動する作動状態と前記可動体が作動しない非作動状態とを交互に切り換える特殊モードとを実行し、通常モードでは、前記可動体が作動したときに前記特定入賞口に入賞した遊技球が前記複数のセンサのうちの特定のセンサによって検出されたことを移行条件として特殊モードに移行し、特殊モードでは、予め定めた個数の遊技球が前記特定入賞口に入賞したこと、又は前記作動状態に切り換えられた回数が予め定めた最大作動回数に達したことを終了条件として、前記可動体の作動を終了するとともに、前記抽選結果表示手段は、前記通常モードの実行中に1回の大当たり抽選の結果を表示することに要する時間を、前記通常モードの実行前よりも長くすることを特徴とする。 In order to achieve the above object, the gaming machine of the present invention operates a movable body that assists a game ball to win a specific winning opening different from the starting winning opening when a gaming ball wins a starting winning opening. A game machine comprising a jackpot lottery means for performing a jackpot lottery as an opportunity to determine whether or not, and a lottery result display means for displaying a result of the jackpot lottery after a predetermined time has elapsed since the jackpot lottery was performed, If the next game ball wins at the starting winning gate during the time from the jackpot lottery by the game ball winning at the winning gate until the result is displayed, it will be considered as a pending winning. The lottery information storage means for storing the information of the jackpot lottery performed for each occurrence until the result is displayed, and the number of the pending winning is incremented by 1 for each occurrence of the pending winning, and was performed when the pending winning occurred When a winning ball is won at the starting winning opening in a state in which the number of the pending winnings reaches a preset upper limit number, and the pending winning counting means for subtracting 1 from the number of the pending winnings when displaying the winning lottery result When the prize winning lottery is stored by the lottery information storage means and the addition of the number of the pending winnings by the pending winning counting means is prohibited and the winning prize invalidating means for invalidating the pending winnings is won. First movable body control means for actuating the movable body, and second movable body control means for actuating the movable body when the retained winnings are invalidated by the retained winning invalidation means , A plurality of sensors for detecting a game ball are provided inside the specific winning opening, and the second movable body control means operates the movable body for a predetermined time when the reserved winning is invalidated. Let normal mode And a special mode that alternately switches between an operating state in which the movable body operates and a non-operating state in which the movable body does not operate. In the normal mode, when the movable body is operated, The transition to the special mode is based on the transition condition that the game ball detected by the specific sensor among the plurality of sensors, and in the special mode, a predetermined number of game balls have won the specific prize opening, Alternatively, on the condition that the number of times of switching to the operation state has reached a predetermined maximum number of operations, the operation of the movable body is terminated, and the lottery result display means is 1 during execution of the normal mode. The time required for displaying the result of the lottery lottery is set longer than that before execution of the normal mode .

前記第1の可動体制御手段は、大当たり抽選に当選した際に、予め定めた個数の遊技球が前記特定入賞口に入賞したことを終了条件とし、この終了条件が成立したときに前記可動体の作動を一度終了した後、前記可動体の作動した回数が予め定めた最大継続回数に達するまで前記可動体の作動を再開することを特徴とする。   The first movable body control means sets an end condition that a predetermined number of game balls have won a prize at the time of winning the big hit lottery, and when the end condition is satisfied, the movable body The operation of the movable body is resumed until the number of times the movable body is actuated reaches a predetermined maximum number of times after the operation of (1) is finished once.

前記第2の可動体制御手段は、前記保留入賞計数手段により計数される保留入賞の数が前記上限数未満の所定数になるまで前記通常モードを実行し、前記始動入賞口に遊技球が入賞する度に前記可動体を作動させることを特徴とする。 The second movable body control means executes the normal mode until the number of the pending winnings counted by the pending winning counting means reaches a predetermined number less than the upper limit number, and the game ball is won at the start winning opening. The movable body is actuated each time.

前記第2の可動体制御手段は、前記特殊モードの実行中に、前記抽選結果表示手段により大当たり抽選に当選したことが表示されたときは、前記特殊モードによる前記可動体の作動を終了し、前記第1の可動体制御手段は、大当たり抽選に当選したことによる前記可動体の作動を開始することを特徴とする。   The second movable body control means terminates the operation of the movable body in the special mode when the lottery result display means indicates that the big hit lottery is won during the execution of the special mode. The first movable body control means starts the operation of the movable body by winning a big hit lottery.

前記抽選結果表示手段は、前記特殊モードの実行中に、1回の大当たり抽選の結果が表示されるまでの時間を、前記特殊モードにおける終了条件が満たされるまで延長することを特徴とする。     The lottery result display means extends a time until the result of one big hit lottery is displayed during execution of the special mode until an end condition in the special mode is satisfied.

前記可動体は、前記特定入賞口を覆うことにより遊技球の入賞を禁止する位置と、前記特定入賞口を開放することより遊技球を前記特定入賞口に入賞させることを補助する位置とに変位する透明部材を備えていることを特徴とする。   The movable body is displaced to a position that prohibits the winning of a game ball by covering the specific winning opening, and a position that assists the winning of the gaming ball to the specific winning opening by opening the specific winning opening. It is characterized by comprising a transparent member.

請求項1記載の遊技機によれば、複数回の保留入賞が発生し、大当たり抽選の情報が上限の入賞数まで記憶された状態で始動入賞口に遊技球が入賞したときに、保留入賞を無効化するかわりに遊技球の入賞を補助する可動体を作動させるから、大当たり抽選に当選した時に遊技者に有利な遊技が実行される遊技ルールと、保留入賞が無効化された時に遊技者に有利な遊技が実行される遊技ルールとを適用した遊技機を実現できる。例えば、大当たり抽選の当選時には第1種の遊技ルールに基づく有利な遊技が実行でき、保留入賞が無効化された時には第2種の遊技ルールに基づく有利な遊技を実行できる。第2種の遊技ルールに基づく有利な遊技は、保留入賞が無効化された時だけであるため、異なるルールに基づく遊技が常に同時進行する遊技機に比べ、遊技の難易度が高くなることを抑制できる。また、従来の第1種のパチンコ機では、遊技者は、保留入賞が無効化されることを防ぐために保留入賞の数が上限に達する直前に遊技球の打ち出しを停止する止め打ちを行う必要があるが、本発明では保留入賞を無効化する方が遊技者に有利となる場合が生じるので、遊技者が面倒な止め打ちを行う必要がなくなる。また、第1種の遊技ルールに基づく遊技を行うときと、第2種の遊技ルールに基づく遊技を行うときとで、遊技球の打ち出し強さを変更する必要がなく、狙うべき打ち出し位置を維持できるから、遊技に必要となる操作が複雑にならず、年輩者等にも楽しみやすい遊技機が実現できる。   According to the gaming machine of claim 1, when a plurality of pending winnings are generated and the game ball is won at the starting winning opening with the information of the big win lottery stored up to the upper limit winning number, Instead of disabling it, it activates a movable body that assists the winning of the game ball, so that a game that is advantageous to the player when winning the big win lottery and a game when the pending winning is invalidated It is possible to realize a gaming machine to which a gaming rule in which an advantageous game is executed is applied. For example, an advantageous game based on the first type of game rule can be executed when the jackpot lottery is won, and an advantageous game based on the second type of game rule can be executed when the pending winning is invalidated. The advantageous game based on the second type of game rule is only when the pending winning is invalidated, so that the game difficulty is higher than a game machine in which games based on different rules always proceed simultaneously. Can be suppressed. Further, in the conventional first type pachinko machine, the player needs to make a stop shot to stop the launch of the game ball immediately before the number of the reserved winnings reaches the upper limit in order to prevent the reserved winnings from being invalidated. However, in the present invention, it may be advantageous for the player to invalidate the pending winning, so that the player does not need to make a troublesome stop. In addition, it is not necessary to change the launch strength of the game ball between playing the game based on the first type of game rule and playing the game based on the second type of game rule, and maintaining the target launch position. Therefore, an operation required for a game is not complicated, and a game machine that can be easily enjoyed by seniors and the like can be realized.

請求項2記載の遊技機によれば、大当たり抽選に当選した時には、第1種の遊技ルールに基づく有利な遊技を実現でき、従来の第1種のパチンコ機と同様に遊技が行えるから、遊技者が新たな遊技ルールに困惑することがなく、容易に適応できる遊技機とすることができる。また、従来の第1種のパチンコ機では、大当たり抽選に当選した時以外に作動することのなかった可動体が、保留入賞の無効化に伴って作動するから、遊技に意外性をもたせることができる。   According to the gaming machine of claim 2, when winning the jackpot lottery, an advantageous game based on the first type of game rule can be realized, and the game can be performed in the same manner as the conventional first type of pachinko machine. The game machine can be easily adapted without the user being confused by new game rules. In addition, in the conventional first type pachinko machine, the movable body that did not operate other than when winning the jackpot lottery operates in conjunction with the invalidation of the pending winning, so that the game may be surprising. it can.

請求項3記載の遊技機によれば、保留入賞が無効化された時に、第2種の遊技ルールに基づく有利な遊技を実現でき、従来の第2種のパチンコ機と同様に遊技を行えるから、第2種のパチンコ機を好む遊技者に受け入れられやすい遊技機を実現できる。また、第1種のパチンコ機で遊技を行ったことしかなく、第2種のパチンコ機で遊技を行った経験がない遊技者に、第2種のパチンコ機の面白味を伝えることができる。   According to the gaming machine of the third aspect, when the pending winning is invalidated, an advantageous game based on the second type of game rule can be realized, and the game can be performed similarly to the conventional second type of pachinko machine. A gaming machine that can be easily accepted by a player who likes the second type of pachinko machine can be realized. In addition, it is possible to convey the fun of the second type of pachinko machine to a player who has only played the first type of pachinko machine and has no experience of playing the second type of pachinko machine.

請求項4記載の発明によれば、保留入賞が無効化されたことを契機に第2種の遊技ルールに基づく遊技が開始され、保留入賞の数が例えば残り1又は2に減少したときに第2種の遊技ルールに基づく遊技を終了させるから、保留入賞の発生を契機に行われた大当たり抽選の結果が数回分だけ表示されるまでの期間を、第2種の遊技ルールに基づく遊技を楽しむ期間として確保できる。また、始動入賞口に遊技球が入賞しない状態が偶発的に発生した場合には、第2の遊技ルールに基づく遊技が終了した後でも、保留入賞の発生を契機に行われた大当たり抽選の結果を数回分だけ表示させることができる。これにより、大当たり抽選の結果の表示もなされず、可動体も作動しない単調な遊技となる期間が生じることを少なくできる。   According to the fourth aspect of the present invention, when the game based on the second type of game rule is started when the pending winning is invalidated, and the number of the pending winning is reduced to, for example, 1 or 2, the second Since the game based on the two types of game rules is terminated, the game based on the second type of game rules is enjoyed until the result of the jackpot lottery that has been performed several times due to the occurrence of the pending winning is displayed. It can be secured as a period. In addition, if a state where a game ball does not win at the start winning opening occurs accidentally, even after the game based on the second game rule is finished, the result of the jackpot lottery performed with the occurrence of the pending winning Can be displayed several times. Thereby, it is possible to reduce the occurrence of a monotonous game period in which the result of the big win lottery is not displayed and the movable body does not operate.

請求項5記載の発明によれば、1回の大当たり抽選の結果を表示するまでに要する時間を長くするから、遊技者が第2種の遊技ルールに基づく遊技を楽しむための時間をさらに長く確保できる。   According to the fifth aspect of the present invention, since the time required to display the result of one big hit lottery is lengthened, a longer time for the player to enjoy the game based on the second type of game rule is secured. it can.

請求項6記載の発明によれば、第1種の遊技ルールに基づく遊技の大当たり発生時に、第2種の遊技ルールに基づく大当たり遊技を中止し、第1種の遊技ルールに基づく大当たり遊技を行えるから、第2種の大当たり遊技により得られる賞球が、比較的少なくされた場合に、遊技者は第2種の遊技により遊技球を消費することを防ぎ、第1種の大当たり遊技により賞球を増やす遊技を行うことができる。また、大当たり抽選に当選したことが表示されたら、大当たり遊技を実行するという慣例的な遊技ルールを変更しないですむため、遊技者が慣れ親しんだ遊技を実行することができる。さらに、1つの入賞装置を使用して2種類の大当たり遊技を同時進行することは、遊技者を困惑させるのみならず、入賞装置の誤作動を招く等の点で無理があるから、第2種の遊技ルールに基づく遊技を中止することでこれらの点を防止できる効果も生じる。   According to the sixth aspect of the present invention, when a jackpot of a game based on the first type of game rule occurs, the jackpot game based on the second type of game rule is stopped and a jackpot game based on the first type of game rule can be performed. Therefore, when the number of prize balls obtained by the second type jackpot game is relatively small, the player is prevented from consuming the game balls by the second type game, and the prize balls by the first type jackpot game. You can play a game that increases. In addition, when it is displayed that the jackpot lottery is won, it is not necessary to change the conventional game rule of executing the jackpot game, so the game familiar to the player can be executed. Furthermore, since it is impossible to simultaneously run two types of jackpot games using one winning device not only confusing the player but also causing malfunction of the winning device, the second type There is also an effect that these points can be prevented by stopping the game based on the game rules.

請求項7記載の発明によれば、第2種の遊技ルールに基づく遊技で大当たりが発生することによる大当たり遊技が行われている間は、第1種の遊技ルールに基づく遊技で大当たり抽選に当選しても、第1種の遊技ルールに基づく大当たり遊技が開始されないから、第1種の大当たり遊技と第2種の大当たり遊技が同時に発生せず、第2種の大当たり遊技を中止しなくて済む。遊技者は、第1種の大当たり遊技と第2種の大当たり遊技とを連続して楽しむことができ、遊技の興趣を一層高めることができる。 According to the seventh aspect of the present invention, the jackpot lottery is won in the game based on the first type game rule while the jackpot game is being played due to the occurrence of the jackpot in the game based on the second type game rule. However, since the jackpot game based on the first type of game rule is not started, the first type jackpot game and the second type jackpot game do not occur at the same time, and the second type jackpot game does not have to be stopped. . The player can continuously enjoy the first type jackpot game and the second type jackpot game, and can further enhance the interest of the game.

請求項8記載の発明によれば、第2種の遊技ルールに基づく遊技が実行される際、特定入賞口の内部にある所定のセンサによって遊技球が検知されることを大当たりの発生契機とするから、遊技者は、透明部材を通して遊技球の行く先を見ることができ、遊技球の動きに注目し、期待感を高めながら遊技を行うことができる。   According to the eighth aspect of the present invention, when a game based on the second type of game rule is executed, the game ball is detected by a predetermined sensor inside the specific winning opening as an opportunity to generate a jackpot. Therefore, the player can see the destination of the game ball through the transparent member, pay attention to the movement of the game ball, and can play the game while enhancing the expectation.

請求項9記載の発明によれば、第1種の遊技ルールに基づく大当たり遊技と、第2種の遊技ルールに基づく大当たり遊技とが、別々の可動体の作動によって実現されるので、従来の第1種のパチンコ機に特有の入賞装置と、第2種のパチンコ機に特有の入賞装置とを1台の遊技機に設けることができ、大当たり抽選の当選時には第1種の遊技ルールに基づく有利な遊技が実行でき、保留入賞が無効化された時には第2種の遊技ルールに基づく有利な遊技を実行できる。第2種の遊技ルールに基づく有利な遊技は、保留入賞が無効化された時のみに行われるため、異なるルールに基づく遊技が常に同時進行する遊技機に比べ、遊技の難易度が高くなることを抑制できる。   According to the ninth aspect of the present invention, the jackpot game based on the first type of game rule and the jackpot game based on the second type of game rule are realized by operation of separate movable bodies. One game machine can be equipped with a prize device specific to one type of pachinko machine and one type of game machine that is unique to a second type of pachinko machine. Advantages based on the first type of game rules when winning a big win An advantageous game based on the second type of game rule can be executed when the pending winning is invalidated. Since advantageous games based on the second type of game rules are played only when the pending winnings are invalidated, the level of difficulty of the game is higher than a game machine in which games based on different rules always proceed simultaneously. Can be suppressed.

図1において、パチンコ機(遊技機)2には、遊技球が打ち出される遊技盤3が組み込まれ、遊技盤3の前にはガラス窓4が設けられた前面扉5が設けられている。遊技盤3には、複数の入賞口や遊技球の経路を変化させる障害釘や各種の構造物が設けられている。打ち出された遊技球は、時間をかけて遊技盤3の盤面上を落下する。盤面上を落下する遊技球の動きは、ガラス窓4を通して見ることができる。   In FIG. 1, a pachinko machine (game machine) 2 incorporates a game board 3 on which game balls are launched, and a front door 5 provided with a glass window 4 is provided in front of the game board 3. The game board 3 is provided with a plurality of winning holes and obstacle nails that change the path of the game ball and various structures. The launched game ball falls on the board surface of the game board 3 over time. The movement of the game ball falling on the board surface can be seen through the glass window 4.

前面扉5の下方には、打ち出す遊技球を入れておくための供給皿6と、遊技球を打ち出す際に操作される操作ハンドル7が設けられている。供給皿6は、打ち出した遊技球が入賞した時に賞球として払い出される遊技球を受けるためにも使用される。操作ハンドル7は、回す角度の大きさによって遊技球を打ち出す強さを調節できる。   Below the front door 5, a supply tray 6 for storing game balls to be launched and an operation handle 7 to be operated when the game balls are launched are provided. The supply tray 6 is also used to receive game balls that are paid out as prize balls when the game balls that have been launched win a prize. The operating handle 7 can adjust the strength of launching a game ball according to the angle of rotation.

図2において、遊技盤3は、その盤面上にガイドレール10が設けられ、ガイドレール10に囲まれた領域が遊技領域となる。遊技領域の中央部には、液晶表示パネルからなる特別図柄表示部11が設けられている。特別図柄表示部11の下には、始動入賞口12、アウト口13が設けられている。特別図柄表示部11の左側と右側にはそれぞれ通過入賞口14,15が設けられている。遊技領域の左下部と右下部には4つの通常入賞口16〜19が設けられている。始動入賞口12又は通常入賞口16〜19に遊技球が入ると、予め決められた個数の遊技球が賞球として払い出される。アウト口13に遊技球が入った場合は賞球の払い出しは行われない。   In FIG. 2, the game board 3 is provided with a guide rail 10 on the board surface, and an area surrounded by the guide rail 10 is a game area. A special symbol display unit 11 made of a liquid crystal display panel is provided at the center of the game area. Under the special symbol display unit 11, a start winning port 12 and an out port 13 are provided. On the left side and the right side of the special symbol display unit 11, there are provided pass winning holes 14, 15, respectively. Four normal winning holes 16 to 19 are provided in the lower left and lower right of the game area. When a game ball enters the start winning port 12 or the normal winning ports 16 to 19, a predetermined number of game balls are paid out as a winning ball. When a game ball enters the out port 13, the prize ball is not paid out.

始動入賞口12に遊技球が入ると、賞球の払い出しに加え、大当たりを決めるための大当たり抽選が行われる。この大当たり抽選に当選すると、始動入賞口12とアウト口13の間に設けられた開閉板(可動体)21が開放する。開閉板21が開放すると、通常では塞がれている大入賞口(図3参照)29が現れる。開閉板21は、アウト口13に向かって落下する途中の遊技球を受け、大入賞口に遊技球が入賞することを補助する。大入賞口29に遊技球が入賞したときの賞球数は全ての入賞口の中で最も多く、開閉板21が開くことにより、打ち出した遊技球の大半が大入賞口に入賞し、多数の賞球が得られることになる。   When a game ball enters the start winning opening 12, in addition to paying out the prize ball, a jackpot lottery for determining the jackpot is performed. When the big hit lottery is won, the opening / closing plate (movable body) 21 provided between the start winning opening 12 and the out opening 13 is opened. When the opening / closing plate 21 is opened, a special winning opening (see FIG. 3) 29 that is normally closed appears. The open / close plate 21 receives a game ball that is in the process of falling toward the out port 13, and assists the game ball to win a prize winning port. The number of winning balls when a game ball is won in the big winning opening 29 is the largest among all winning openings, and when the opening and closing plate 21 is opened, most of the game balls that have been launched win the big winning opening. A prize ball will be obtained.

大当たり抽選の当否の結果は特別図柄表示部11に表示される。特別図柄表示部11には、例えば1列が0〜9の数字からなる3列の特別図柄が表示される。始動入賞口12に遊技球が入賞すると、3列の特別図柄が上から下へ向かってスクロールする変動表示が開始される。特別図柄のスクロールは1列ずつ順次終了し、全ての図柄が停止したときに3つの同じ図柄が一直線状に揃っていると当たり、それ以外ではハズレとなる。3つの同じ図柄が一直線状に揃うためには、2つの同じ図柄が揃い、残り1つの図柄が揃えば当たりとなるリーチ状態を経由する。リーチ状態になると、特別図柄表示部11には通常時に表示される画像に加えて、当たりの信頼度を示す演出画像が表示され、当たりの信頼度が遊技者に告知される。   The result of the success or failure of the jackpot lottery is displayed on the special symbol display unit 11. The special symbol display unit 11 displays, for example, three columns of special symbols in which one column is composed of numbers 0 to 9. When a game ball wins at the start winning opening 12, a variable display in which three rows of special symbols scroll from top to bottom is started. The scroll of special symbols is finished sequentially one row at a time, and when all the symbols are stopped, it is hit when the same three symbols are aligned in a straight line, otherwise it is lost. In order for three identical symbols to be aligned in a straight line, two identical symbols are aligned, and if the remaining one symbol is aligned, a reach state is reached. In the reach state, the special symbol display unit 11 displays an effect image indicating the winning reliability in addition to the image displayed at the normal time, and the winning reliability is notified to the player.

通過入賞口14,15のいずれかを遊技球が通過すると、始動入賞口12に設けられた電動チューリップ23を開放するか否かを決める小当たり抽選が行われる。電動チューリップ23はソレノイドの駆動により開閉する1対の可動片からなり、これが開放することで始動入賞口12の近傍を落下する遊技球を受けることができる。電動チューリップ23は、遊技球を受け、始動入賞口12に遊技球が入賞することを補助する。小当たり抽選に当選すると、電動チューリップ23が一定時間、例えば0.2秒開く。小当たり抽選の結果は、特別図柄表示部11の上に設けられた普通図柄表示部24により表示される。普通図柄表示部24は、当たりを示す「○」又はハズレ示す「×」の普通図柄を背後のランプを点灯させて表示する。普通図柄表示部24は、「○」又は「×」を交互に点灯させる変動表示を行い、最後に「○」か「×」のいずれかを点灯することによって小当たり抽選の結果を表示する。   When the game ball passes through one of the winning winning openings 14 and 15, a small winning lottery is performed for determining whether or not to open the electric tulip 23 provided in the starting winning opening 12. The electric tulip 23 is composed of a pair of movable pieces that are opened and closed by the drive of a solenoid, and when this is opened, a game ball falling near the start winning opening 12 can be received. The electric tulip 23 receives the game ball and assists the game ball to win the start winning opening 12. When winning the small lottery, the electric tulip 23 opens for a certain time, for example, 0.2 seconds. The result of the small lottery lottery is displayed by the normal symbol display unit 24 provided on the special symbol display unit 11. The normal symbol display unit 24 displays a normal symbol of “◯” indicating hit or “x” indicating loss by turning on the lamp behind. The normal symbol display unit 24 performs a variable display in which “O” or “X” is alternately turned on, and finally displays either “O” or “X” to display the result of the lottery lottery.

普通図柄表示部24の左側と右側にはそれぞれ2個ずつ、合計4個の特別保留入賞表示ランプ26が設けられている。また、普通図柄表示部24の間の位置に、4個の普通保留入賞表示ランプ27が設けられている。特別保留入賞表示ランプ26と普通保留入賞表示ランプ27は、始動入賞口12、通過入賞口14,15に遊技球が入賞した際に発生する保留入賞の数をそれぞれ表示する。保留入賞とは、図柄の変動表示中に始動入賞口12,通過入賞口14,15に遊技球が入賞したことを契機に行われた大当たり抽選,小当たり抽選の情報が記憶され、その抽選結果の表示が保留されたものである。   A total of four special reserved prize display lamps 26 are provided on the left and right sides of the normal symbol display section 24, two each. In addition, four normal reserved winning display lamps 27 are provided at positions between the normal symbol display portions 24. The special reserved prize display lamp 26 and the normal reserved prize display lamp 27 respectively display the number of reserved prizes that are generated when a game ball is won at the start winning opening 12 and the passing winning openings 14 and 15. With the pending winning, information of the big win lottery and the small win lottery that is performed when the game ball wins at the start winning port 12 and the passing winning ports 14 and 15 during the change display of the symbols is stored, and the lottery result Is suspended.

始動入賞口12への入賞により発生する特別保留入賞の数と、通過入賞口14,15への入賞により発生する普通保留入賞の数は、ともに最大で4回の入賞分まで記憶される。すなわち、それぞれの図柄の変動表示中に始動入賞口12又は通過入賞口14,15への入賞が発生した場合でも、大当たり抽選,小当たり抽選を受ける権利が4回分まで保障される。特別保留入賞の数が4回に達した状態で始動入賞口12に遊技球が入賞した場合には、大当たり抽選の情報は記憶されず、大当たり抽選を受ける権利は無効となる。また、普通保留入賞の数が4回に達した状態で通過入賞口14,15に遊技球が入賞した場合も同様であり、小当たり抽選を受ける権利は無効となる。   The number of special reserved winnings generated by winning at the start winning port 12 and the number of ordinary reserved winnings generated by winning at the passing winning ports 14 and 15 are both stored for a maximum of four winnings. In other words, even when a winning at the start winning port 12 or the passing winning ports 14 and 15 occurs during the change display of each symbol, the right to receive the big winning lottery and the small winning lottery is guaranteed up to four times. When a game ball wins in the start winning opening 12 in a state where the number of special reserved winnings has reached four times, the information on the jackpot lottery is not stored, and the right to receive the jackpot lottery becomes invalid. The same applies to the case where a game ball wins a passing winning opening 14 and 15 in a state where the number of normally held winnings reaches four, and the right to receive a small lottery is invalid.

特別保留入賞表示ランプ26は、特別図柄表示部11による図柄の変動表示中に、1個の遊技球が始動入賞口12に入るたびにランプを1つ点灯し、最大4つのランプが点灯する。また、1回の大当たり抽選の結果が表示された後、特別図柄の次の変動表示が開始されるとランプを1つ消灯する。同様に、普通保留入賞表示ランプ27は、普通図柄表示部24による図柄の変動表示中に、1個の遊技球が通過入賞口14,15に入るたびにランプを1つ点灯し、最大4個のランプが点灯する。また、1回の小当たり抽選の結果が表示され、次の普通図柄の変動表示が開始されるとランプを1つ消灯する。遊技者は、点灯したランプの数からそれぞれの保留入賞数を確認でき、大当たり抽選と小当たり抽選の各抽選結果の表示が終了するのを待つことなく遊技球を打ち続けることができる。   The special reserved winning display lamp 26 lights one lamp each time one game ball enters the start winning opening 12 during the display of the variation of the symbols by the special symbol display unit 11, and a maximum of four lamps are lit. In addition, after the result of one big hit lottery is displayed, when the next variation display of the special symbol is started, one lamp is turned off. Similarly, the normal reserved winning display lamp 27 lights up one lamp every time a game ball enters the passing winning holes 14 and 15 while the normal symbol display unit 24 displays the variation of symbols, and a maximum of four are displayed. The lamp lights up. Also, the result of one lottery lottery is displayed, and when the next normal symbol variation display is started, one lamp is turned off. The player can confirm the number of each winning prize from the number of lit lamps, and can continue to hit the game ball without waiting for the display of the lottery results for the big win lottery and the small win lottery.

図3において、開閉板21は、開放する際に遊技盤3の盤面に平行な水平方向の軸を中心に回動する。アタッカ装置28は、開閉板21を開放することにより大入賞口29に遊技球が入ることを可能にする。大入賞口29の奥には、その左側にアタッカ入賞口30、右側にはV入賞口31とが設けられている。なお、遊技球が大入賞口29に入ることは正確には入賞を意味するものではなく、アタッカ入賞口30又はV入賞口31に遊技球が入ることで入賞となる。しかしながら、大入賞口29に遊技球が入ることは入賞が確定することになるため、本明細書では、遊技球が大入賞口29に入賞するという表現を用いている。   In FIG. 3, the opening / closing plate 21 rotates around a horizontal axis parallel to the board surface of the game board 3 when opened. The attacker device 28 allows the game ball to enter the special winning opening 29 by opening the opening / closing plate 21. In the back of the big winning opening 29, an attacker winning opening 30 is provided on the left side, and a V winning opening 31 is provided on the right side. It should be noted that the fact that the game ball enters the big winning opening 29 does not mean that the winning is precisely, but the winning is achieved when the game ball enters the attacker winning opening 30 or the V winning opening 31. However, when a game ball enters the big winning opening 29, the winning is determined, and therefore, in this specification, the expression that the gaming ball wins the big winning opening 29 is used.

開閉板21は、透明な素材から形成されており、開閉板21が閉鎖された状態でも大入賞口29の内部を見ることができる。すなわち、遊技球がアタッカ入賞口30とV入賞口31のどちらに入賞したかを視認することができる。アタッカ入賞口30とV入賞口31の手前には、入賞振り分け部材32が設けられている。大入賞口29に入った遊技球は、入賞振り分け部材32により、入賞しやすい入賞口に向かって振り分けられ、アタッカ入賞口30とV入賞口31のいずれか一方に入る。入賞振り分け部材32は長方形の板からなり、アタッカ装置28の内部に設けられたソレノイドを駆動源とし、その中央部に設けられた回動軸(図示なし)を中心にシーソーのように傾き、一端側の部分が上がると他端側の部分が下がる。   The opening / closing plate 21 is made of a transparent material, and the inside of the special winning opening 29 can be seen even when the opening / closing plate 21 is closed. That is, it is possible to visually recognize whether the game ball has won the attacker winning opening 30 or the V winning opening 31. A winning distribution member 32 is provided in front of the attacker winning opening 30 and the V winning opening 31. The game balls that have entered the big winning opening 29 are distributed by the winning distributing member 32 toward the winning opening that is easy to win, and enter either the attacker winning opening 30 or the V winning opening 31. The prize distribution member 32 is formed of a rectangular plate and uses a solenoid provided in the attacker device 28 as a drive source, and tilts like a seesaw around a rotation shaft (not shown) provided in the center thereof. When the side part goes up, the other side part goes down.

入賞振り分け部材32は、アタッカ入賞口30に近い一端側の部分とアタッカ入賞口30との距離が小さく、また、V入賞口31に近い一端側の部分とV入賞口31との距離が大きくなるように斜めに設けられている。これにより、アタッカ入賞口30に近い一端側の部分が上がった時、大入賞口29に入った遊技球はアタッカ入賞口30にも入りやすいが、V入賞口31に比較的入りやすくなる。また、V入賞口31に近い一端側の部分が上がった時は遊技球がアタッカ入賞口30に入りやすくなり、V入賞口31には遊技球がほとんど入らなくなる。   In the prize distribution member 32, the distance between the one end side near the attacker winning opening 30 and the attacker winning opening 30 is small, and the distance between the one end side near the V winning opening 31 and the V winning opening 31 is large. So as to be provided obliquely. As a result, when the portion on one end close to the attacker winning opening 30 is raised, the game ball that has entered the big winning opening 29 is likely to enter the attacker winning opening 30, but relatively easily enters the V winning opening 31. In addition, when the portion on one end close to the V winning opening 31 is raised, the game ball easily enters the attacker winning opening 30, and the gaming ball 31 hardly enters the V winning opening 31.

図4において、制御部(保留入賞無効化手段、第1の可動体制御手段、第2の可動体制御手段)35は、パチンコ機2に設けられた各種センサの検知信号を受け、予めプログラムされた手順にしたがって各部の動作を制御するための制御信号を送る。始動口センサ36は、始動入賞口12に入った遊技球を検知し、制御部35に始動入賞検知信号を送る。通過口センサ37は、通過入賞口14,15にそれぞれ設けられ、通過入賞口14,15に入った遊技球を検知し、制御部35に通過入賞検知信号を送る。通常口センサ38は、通常入賞口16〜19にそれぞれ設けられ、通常入賞口16〜19に入った遊技球を検知し、制御部35に通常入賞検知信号を送る。アタッカ入賞口センサ39は、開閉板21が開放することでアタッカ入賞口30に入った遊技球を検知し、アタッカ入賞検知信号を制御部35に送る。V入賞口センサ40は、開閉板21が開放することでV入賞口31に入った遊技球を検知し、V入賞検知信号を制御部35に送る。なお、各センサは入賞口の数と同じ数が設けられているが、図面上ではこれを省略している。   In FIG. 4, a control unit (holding winning invalidation means, first movable body control means, second movable body control means) 35 receives detection signals from various sensors provided in the pachinko machine 2 and is programmed in advance. A control signal for controlling the operation of each part is sent according to the procedure described above. The start opening sensor 36 detects a game ball that has entered the start winning opening 12 and sends a start winning detection signal to the control unit 35. The passage opening sensor 37 is provided at each of the passage winning openings 14 and 15, detects game balls that have entered the passage winning openings 14 and 15, and sends a passage winning detection signal to the control unit 35. The normal mouth sensor 38 is provided in each of the normal winning holes 16 to 19, detects a game ball that has entered the normal winning holes 16 to 19, and sends a normal winning detection signal to the control unit 35. The attacker winning port sensor 39 detects a game ball that has entered the attacker winning port 30 when the opening / closing plate 21 is opened, and sends an attacker winning detection signal to the control unit 35. The V winning opening sensor 40 detects a game ball that has entered the V winning opening 31 when the opening / closing plate 21 is opened, and sends a V winning detection signal to the control unit 35. Each sensor has the same number as the number of winning awards, but this is omitted in the drawing.

賞球払い出し装置42は、制御部35からの賞球払い出し信号に示される数の遊技球を賞球として払い出す。制御部35は、始動入賞検知信号、通常入賞検知信号、アタッカ入賞検知信号、V入賞検知信号の受信時に払い出し信号を出力し、入賞の種別に応じて例えば4個,10個,15個の賞球の払い出しを賞球払い出し装置42に命令する。   The prize ball payout device 42 pays out the number of game balls indicated by the prize ball payout signal from the control unit 35 as a prize ball. The control unit 35 outputs a payout signal when receiving a start winning detection signal, a normal winning detection signal, an attacker winning detection signal, and a V winning detection signal, and for example, 4, 10, or 15 awards depending on the type of winning. The prize ball dispensing device 42 is commanded to dispense the ball.

電子抽選部43は、例えば0〜65535の範囲の乱数を発生させる乱数発生器と、乱数発生器から1つの乱数を抽出する乱数抽出回路とを備える。電子抽選部43は、制御部35から送られる抽選実行命令を受け、抽出された1つの乱数を大当たり判定部44又は小当たり判定部45に出力する。   The electronic lottery unit 43 includes, for example, a random number generator that generates a random number in the range of 0 to 65535, and a random number extraction circuit that extracts one random number from the random number generator. The electronic lottery unit 43 receives the lottery execution instruction sent from the control unit 35 and outputs the extracted one random number to the big hit determination unit 44 or the small hit determination unit 45.

大当たり判定部44は、乱数発生器により発生する全ての乱数範囲について当たりとハズレを割り当てた大当たり判定テーブルを有している。制御部35は始動入賞検知信号を受けて電子抽選部43に抽選実行命令を送り、電子抽選部43は抽出された乱数を大当たり判定部44に送る。大当たり判定部44は、抽出された乱数が当たりか否かを判定し、その判定結果を大当たり抽選の結果として制御部35に送る。小当たり判定部45は、電子抽選部43から送られた乱数が当たりか否かを判定するための小当たり判定テーブルを有している。電子抽選部43は、通過入賞検知信号を受信した制御部35からの抽選実行命令を受け、小当たり判定部45に乱数を送る。小当たり判定部45は、乱数の当否を判定し、その判定結果を小当たり抽選の結果として制御部35に送る。   The jackpot determination unit 44 has a jackpot determination table in which hits and losses are assigned to all random number ranges generated by the random number generator. In response to the start winning detection signal, the control unit 35 sends a lottery execution command to the electronic lottery unit 43, and the electronic lottery unit 43 sends the extracted random number to the jackpot determination unit 44. The jackpot determination unit 44 determines whether or not the extracted random number is a hit, and sends the determination result to the control unit 35 as a result of the jackpot lottery. The small hit determination unit 45 has a small hit determination table for determining whether or not the random number sent from the electronic lottery unit 43 is a hit. The electronic lottery unit 43 receives a lottery execution command from the control unit 35 that has received the passing prize detection signal, and sends a random number to the small hit determination unit 45. The small hit determination unit 45 determines whether or not the random number is correct, and sends the determination result to the control unit 35 as a result of the small hit lottery.

抽選情報記憶部(抽選情報記憶手段)46は、特別保留入賞、普通保留入賞がそれぞれ発生した時に、電子抽選部43から出力された乱数値と、乱数値が大当たり判定部44又は小当たり判定部45により判定されることによって得られた当否の判定結果とからなる抽選情報を記憶する。記憶された抽選情報は、特別図柄、普通図柄のそれぞれの変動表示が1回終了するごとに読み出され、読み出された抽選情報は消去される。   The lottery information storage unit (lottery information storage means) 46 includes a random value output from the electronic lottery unit 43 and a random hit value determination unit 44 or a small hit determination unit when a special holding prize and a normal holding prize are generated. The lottery information including the determination result of whether or not the winning is obtained by the determination by 45 is stored. The stored lottery information is read each time the variation display of the special symbol and the normal symbol is finished once, and the read lottery information is deleted.

保留入賞計数部(保留入賞計数手段)47は、特別保留入賞、普通保留入賞がそれぞれ発生した時に、保留入賞数記憶部48に記憶された特別保留入賞の数、普通保留入賞の数を1加算する。また、特別図柄、普通図柄のそれぞれの変動表示が1回終了し、次の抽選情報がそれぞれ読み出されるたびに、特別保留入賞の数、普通保留入賞の数を1減算する。保留入賞数判定部(保留入賞無効化手段)49は、保留入賞数記憶部48を参照し、特別保留入賞と普通保留入賞の発生数が0であるか否か、又は4であるか否か等を判定することにより、各保留入賞の発生数を監視する。   The pending winning counting unit (holding winning counting means) 47 adds 1 to the number of special pending winnings and the number of ordinary pending winnings stored in the pending winning number storage unit 48 when a special pending winning and a normal pending winning are generated, respectively. To do. Further, each time the display of the variation of the special symbol and the normal symbol is finished once and the next lottery information is read out, the number of special reserved prizes and the number of ordinary reserved prizes are decremented by one. The pending winning number determination unit (holding winning invalidation means) 49 refers to the pending winning number storage unit 48, and whether or not the number of occurrences of the special pending winning and the normal pending winning is 0 or 4 is determined. Etc., the number of occurrences of each pending winning is monitored.

演出選択部50は、大当たり抽選を行う際に抽出された乱数を使用し、大当たり抽選の結果を示す特別図柄の順列パターンと、特別図柄の変動表示が行われる変動時間とを選択する。特別図柄の順列パターンには、「777」のように大当たり時に選択される3つの同じ数字が揃った組み合わせと、「732」「181」のようにハズレ時に選択される3つの同じ数字が揃わない組み合わせとがある。なお、ハズレ時の場合にも、「731」「152」のように同じ数字が全く揃わない完全なハズレを示す順列パターンと、「181」「252」のように左右両側の2つの数字が揃ったリーチ目の順列パターンとがあり、リーチ目の順列パターンは選択される確率が低く設定されている。   The effect selection unit 50 uses a random number extracted when the jackpot lottery is performed, and selects a special symbol permutation pattern indicating the result of the jackpot lottery and a variation time during which the special symbol variation display is performed. In the special symbol permutation pattern, a combination of three same numbers selected at the time of jackpot such as “777” and three same numbers selected at the time of loss such as “732” and “181” are not aligned. There are combinations. In the case of losing, a permutation pattern indicating complete losing where the same numbers are not aligned at all such as “731” and “152” and two numbers on both the left and right sides such as “181” and “252” are aligned. The reach permutation pattern has a low probability of being selected.

特別図柄の変動表示が行われる変動時間は、10秒,15秒,30秒等のように予めその長さが決められた複数の種類がある。通常では、変動時間が長くなるほど大当たり時に選択される確率が高く、変動時間が短くなるほどハズレ時に選択される確率が高くなる。演出データ記憶部51には、特別図柄の数字を示す画像データと、特別図柄の動きを規定する変動パターンデータと、特別図柄の背景として表示される演出画像の動画データが記憶されている。制御部35は、演出選択部50により選択された各種データを読み出し、特別図柄表示部11に特別図柄と演出画像を表示する。   There are a plurality of types of variation times in which the special symbol variation display is performed, such as 10 seconds, 15 seconds, and 30 seconds. Normally, the longer the variation time, the higher the probability of being selected at the big hit, and the shorter the variation time, the higher the probability of being selected at the time of loss. The effect data storage unit 51 stores image data indicating numbers of special symbols, variation pattern data defining movement of special symbols, and moving image data of effect images displayed as backgrounds of special symbols. The control unit 35 reads various data selected by the effect selection unit 50 and displays the special symbol and the effect image on the special symbol display unit 11.

制御部35は、アタッカ装置28を作動させる際、アタッカ装置28の作動状況を監視するために設定されたアタッカ制御フラグをオンにする。アタッカ制御フラグには、大当たり抽選に当選した時にオンされるアタッカ第1制御フラグと、保留入賞が無効化された時にオンされるアタッカ第2制御フラグと、アタッカ第2制御フラグがオンにされ、かつ遊技球がV入賞口31に入賞した時にオンされるアタッカ第3制御フラグの3種類がある。制御部35は、各アタッカ制御フラグをオンした時に、アタッカ制御フラグの種類に応じてアタッカ装置28を作動させる。   When operating the attacker device 28, the control unit 35 turns on an attacker control flag that is set to monitor the operation status of the attacker device 28. In the attacker control flag, an attacker first control flag that is turned on when the big winning lottery is won, an attacker second control flag that is turned on when the pending winning is invalidated, and an attacker second control flag are turned on. There are three types of attacker third control flags that are turned on when a game ball wins the V winning opening 31. The control unit 35 operates the attacker device 28 according to the type of the attacker control flag when each attacker control flag is turned on.

アタッカ第1制御フラグをオンした時、制御部35はアタッカ装置28を作動させ、開閉板21を開放する。また、入賞振り分け部材32を傾け、遊技球がV入賞口31に入賞しやすい状態にする。遊技球がV入賞口31に入賞すると、制御部35にV入賞検知信号が送られる。制御部35はこれを受けて、入賞振り分け部材32を今までとは反対の向きに傾け、遊技球がアタッカ入賞口30に入賞しやすい状態にする。制御部35は、アタッカ入賞口30とV入賞口31に入賞した遊技球の合計が予め決められた個数(例えば10個)になること、又は開閉板21の開放した時間が予め決められた長さ(例えば30秒)に達することを閉鎖条件とし、閉鎖条件のいずれか1つが成立すると開閉板21を閉鎖する。また、制御部35は、開閉板21の閉鎖前に、V入賞口31に少なくとも1つの遊技球が入賞したことを継続条件として、閉鎖された開閉板21を再度開放する。開閉板21は、継続条件が成立し続ける限り、上記の動作を予め決められた最大継続回数(例えば16回)だけ繰り返す。これにより、多数の遊技球が大入賞口29からアタッカ入賞口30又はV入賞口31に入賞し、多数の賞球を獲得できる第1の大当たり遊技が行われる。   When the attacker first control flag is turned on, the control unit 35 activates the attacker device 28 and opens the opening / closing plate 21. In addition, the winning distribution member 32 is tilted so that the game ball can easily win the V winning opening 31. When the game ball wins the V winning opening 31, a V winning detection signal is sent to the control unit 35. In response to this, the control unit 35 tilts the winning distribution member 32 in the opposite direction so far so that the game ball can easily win the attacker winning opening 30. The control unit 35 determines that the total number of game balls won in the attacker winning opening 30 and the V winning opening 31 is a predetermined number (for example, 10), or the opening time of the opening / closing plate 21 is predetermined. The closing condition is set to reach (for example, 30 seconds), and when any one of the closing conditions is satisfied, the opening / closing plate 21 is closed. Further, the control unit 35 opens the closed opening / closing plate 21 again on the condition that at least one game ball has won the V winning opening 31 before the opening / closing plate 21 is closed. As long as the continuation condition continues to be satisfied, the opening / closing plate 21 repeats the above operation for a predetermined maximum continuation number (for example, 16 times). As a result, a large number of game balls win from the big winning opening 29 to the attacker winning opening 30 or the V winning opening 31, and the first jackpot game in which a large number of winning balls can be obtained is performed.

アタッカ第2制御フラグをオンした時、制御部35は始動入賞口12に遊技球が入賞する度にアタッカ装置28を作動させ、開閉板21を開放する(通常モード)。開閉板21が開放するとき、入賞振り分け部材32は、アタッカ入賞口30に遊技球が入賞しやすく、V入賞口31に遊技球が入賞しにくい状態となっている。開閉板21は、予め定められた時間(例えば0.3秒)だけ開放すると閉鎖され、遊技球が次に始動入賞口12入賞するまで開放されない。   When the attacker second control flag is turned on, the control unit 35 operates the attacker device 28 and opens the opening / closing plate 21 (normal mode) every time a game ball wins the start winning opening 12. When the open / close plate 21 is opened, the winning distribution member 32 is in a state where it is easy for a game ball to win the attacker winning slot 30 and a game ball is difficult to win the V winning slot 31. When the opening / closing plate 21 is opened for a predetermined time (for example, 0.3 seconds), the opening / closing plate 21 is closed, and is not opened until the game ball next wins the start winning opening 12.

アタッカ第3制御フラグがオンした時、制御部35はアタッカ装置28を作動させ、
開閉板21を開放する(特殊モード)。また、入賞振り分け部材32を傾け、遊技球がV入賞口31に入賞しやすい状態にする。遊技球がV入賞口31に入賞すると、制御部35にV入賞検知信号が送られる。制御部35はこれを受けて、入賞振り分け部材32を今までとは反対の向きに傾け、遊技球がアタッカ入賞口30に入賞しやすい状態にする。開閉板21は、第2アタッカ制御フラグがオンされた時よりも長い時間(例えば0.6秒)だけ開放すると閉鎖され、所定時間の経過後(0.6秒後)に再度開放され、開放と閉鎖を所定間隔で交互に繰り返す。
When the attacker third control flag is turned on, the control unit 35 operates the attacker device 28,
The opening / closing plate 21 is opened (special mode). In addition, the winning distribution member 32 is tilted so that the game ball can easily win the V winning opening 31. When the game ball wins the V winning opening 31, a V winning detection signal is sent to the control unit 35. In response to this, the control unit 35 tilts the winning distribution member 32 in the opposite direction so far so that the game ball can easily win the attacker winning opening 30. The opening / closing plate 21 is closed when opened for a longer time (for example, 0.6 seconds) than when the second attacker control flag is turned on, and is opened again after a predetermined time (0.6 seconds) and opened. And closing alternately at predetermined intervals.

制御部35は、アタッカ入賞口30とV入賞口31に入賞した遊技球の合計が予め決められた個数(例えば10個)になること、又は開閉板21の開放と閉鎖のサイクルが予め決められた回数(例えば18回)に達することを終了条件として、開閉板21の開閉動作を終了する。また、制御部35は、開閉板21の開閉動作が終了する前に、V入賞口31に少なくとも1つの遊技球が入賞したことを継続条件として、開閉板21の開閉動作を再開する。開閉板21は、継続条件が成立し続ける限り、上記の動作を予め決められた最大継続回数(例えば8回)だけ繰り返す。これにより、多数の遊技球が大入賞口29からアタッカ入賞口30又はV入賞口31に入賞し、多数の賞球を獲得できる第2の大当たり遊技が行われる。   The controller 35 determines that the total number of game balls won in the attacker winning opening 30 and the V winning opening 31 is a predetermined number (for example, 10), or the opening and closing cycle of the opening / closing plate 21 is determined in advance. The opening / closing operation of the opening / closing plate 21 is terminated on the condition that the number of times (for example, 18 times) is reached. Further, the control unit 35 resumes the opening / closing operation of the opening / closing plate 21 on the condition that at least one game ball has won the V winning opening 31 before the opening / closing operation of the opening / closing plate 21 is completed. As long as the continuation condition continues to be satisfied, the opening / closing plate 21 repeats the above operation for a predetermined maximum number of continuations (for example, eight times). As a result, a large number of game balls are won from the big winning opening 29 to the attacker winning opening 30 or the V winning opening 31, and the second jackpot game is obtained in which a large number of winning balls can be obtained.

次にパチンコ機2の作用について説明する。遊技を行う際には供給皿6に遊技球を供給すると、遊技球はパチンコ機2の内部の発射装置に送られる。操作ハンドル7を回すと、発射装置によって遊技盤3の遊技領域に向けて遊技球が1個ずつ打ち出される。遊技球は、障害釘等に衝突しながら遊技領域を落下し、始動入賞口12,アウト口13,通常入賞口16〜19のいずれかに入る。また、打ち出した遊技球の幾つかはその途中で通過入賞口14,15を通過する。   Next, the operation of the pachinko machine 2 will be described. When playing a game, if a game ball is supplied to the supply tray 6, the game ball is sent to a launching device inside the pachinko machine 2. When the operation handle 7 is turned, game balls are launched one by one toward the game area of the game board 3 by the launching device. The game ball falls in the game area while colliding with an obstacle nail or the like, and enters one of the start winning port 12, the out port 13, and the normal winning ports 16 to 19. In addition, some of the game balls that have been launched pass through the pass winning openings 14 and 15 on the way.

図5において、始動入賞口12に入った遊技球は始動口センサ36に検知される。始動口センサ36は、制御部35に始動入賞検知信号を送る。制御部35は、賞球払い出し装置42に賞球払い出し命令を送ると共に、電子抽選部43に抽選実行命令を送る。電子抽選部43は抽出した乱数を大当たり判定部44に送る。大当たり判定部44は、乱数の大当たり判定を行い、乱数とその当否結果を示す情報とからなる抽選情報を制御部35に送る。制御部35は、特別図柄が変動表示中であるか否かを確認する。特別図柄が変動表示中でなければ、抽選情報が演出選択部50に送られる。演出選択部50は、特別図柄の順列パターン、変動パターン、演出画像を選択し、これらの演出データを演出データ記憶部51から読み出して制御部35に送る。制御部35は、特別図柄表示部11の画面上で特別図柄の変動表示を開始する。   In FIG. 5, the game ball that has entered the start winning opening 12 is detected by the start opening sensor 36. The start port sensor 36 sends a start winning detection signal to the control unit 35. The control unit 35 sends a prize ball payout command to the prize ball payout device 42 and sends a lottery execution command to the electronic lottery unit 43. The electronic lottery unit 43 sends the extracted random number to the jackpot determination unit 44. The jackpot determination unit 44 performs a jackpot determination of random numbers and sends lottery information including random numbers and information indicating the result of the determination to the control unit 35. The control unit 35 confirms whether or not the special symbol is variably displayed. If the special symbol is not being variably displayed, lottery information is sent to the effect selection unit 50. The effect selection unit 50 selects a permutation pattern, a variation pattern, and an effect image of special symbols, reads out these effect data from the effect data storage unit 51, and sends them to the control unit 35. The control unit 35 starts the special symbol variation display on the screen of the special symbol display unit 11.

図6において、抽出された乱数が大当たり判定によって当選であると判定された場合、制御部35は、特別図柄の変動表示終了後にアタッカ第1制御フラグをオンに切り換え、アタッカ装置28を作動させる。なお、この時にアタッカ第3制御フラグがオンである場合はオフに切り換えられる(図7参照)。アタッカ装置28は開閉板21を開放し、10個の遊技球が大入賞口に入賞するか、開閉板21の開放時間が30秒に達したことを閉鎖条件として開閉板21を閉鎖する。開閉板21は、V入賞口31に遊技球が入賞したことを継続条件として開閉板21を再び開放する。開閉板21は、継続条件が成立し続ける限りこの開閉動作を継続し、継続回数が16回に達したときにアタッカ装置28の作動が終了する。この間、打ち出した遊技球の大半が大入賞口29からアタッカ入賞口30又はV入賞口31に入賞し、多数の賞球が供給皿6に払い出される。制御部35は、アタッカ装置28の作動終了後にアタッカ第1制御フラグをオフする。なお、この第1の大当たり遊技が行われている間は、特別図柄が変動表示中であるとみなされ、第1の大当たり遊技の終了後は、特別図柄の変動表示が終了したものとみなされる。   In FIG. 6, when it is determined that the extracted random number is winning by the jackpot determination, the control unit 35 turns on the attacker first control flag after the end of the special symbol variation display, and operates the attacker device 28. At this time, if the attacker third control flag is on, it is switched off (see FIG. 7). The attacker device 28 opens the opening / closing plate 21 and closes the opening / closing plate 21 on the condition that ten game balls have won a big winning opening or the opening time of the opening / closing plate 21 has reached 30 seconds. The opening / closing plate 21 opens the opening / closing plate 21 again on the condition that the game ball has won the V winning opening 31. The opening / closing plate 21 continues this opening / closing operation as long as the continuation condition is satisfied, and when the number of times of continuation reaches 16 times, the operation of the attacker device 28 ends. During this time, most of the game balls that have been launched win from the large winning opening 29 to the attacker winning opening 30 or the V winning opening 31, and a large number of winning balls are paid out to the supply tray 6. The control unit 35 turns off the attacker first control flag after the operation of the attacker device 28 is completed. Note that while the first jackpot game is being played, the special symbol is considered to be in a variable display, and after the first jackpot game is over, it is considered that the special symbol has been variable. .

図5において、制御部35に抽選情報が送られた時に特別図柄が変動表示中であった場合、制御部35は保留入賞数判定部49に特別保留入賞の数が4回であるか否かを判定させる。保留入賞数判定部49は、保留入賞数記憶部48から特別保留入賞の数を読み出してこれが4回であるか否かを判定する。特別保留入賞の数が0回〜3回であった場合、保留入賞数判定部49は、制御部35に保留入賞成立信号を送る。制御部35は、保留入賞計数部47に特別保留入賞の数を1加算させるとともに、大当たり抽選の抽選情報を抽選情報記憶部46に書き込む。また、特別保留入賞表示ランプ26を1つ点灯させる。   In FIG. 5, when the special symbol is variably displayed when the lottery information is sent to the control unit 35, the control unit 35 determines whether or not the number of special reserved winnings is four times in the reserved winning number determination unit 49. To determine. The pending winning number determination unit 49 reads the number of special reserved winnings from the reserved winning number storage unit 48 and determines whether or not this is four times. When the number of special reserved winnings is 0 to 3 times, the reserved winning number determination unit 49 sends a reserved winning establishment signal to the control unit 35. The control unit 35 causes the reserved winning counting unit 47 to add 1 to the number of special reserved winnings, and writes lottery information of the big hit lottery in the lottery information storage unit 46. In addition, one special reserved prize display lamp 26 is turned on.

特別保留入賞の数が4回であった場合、保留入賞数判定部49は制御部35に保留入賞不成立信号を送る。制御部35は、保留入賞不成立信号を受け、アタッカ第1制御フラグがオフであるか否か、すなわち、大当たり抽選の当選に伴ってアタッカ装置28が作動中であるか否かを確認する。制御部35は、アタッカ第1制御フラグがオフである時、アタッカ第2制御フラグをオンし、保留入賞不成立信号を受けた1回の入賞分に応じてアタッカ装置28を作動させる。   If the number of special reserved winnings is four, the reserved winning number determining unit 49 sends a reserved winning failure signal to the control unit 35. The control unit 35 receives the pending winning failure signal and checks whether or not the attacker first control flag is off, that is, whether or not the attacker device 28 is operating in accordance with the winning of the big hit lottery. When the attacker first control flag is off, the control unit 35 turns on the attacker second control flag, and operates the attacker device 28 in accordance with a single winning component that has received the pending winning failure signal.

図7において、制御部35は、アタッカ第2制御フラグがオンすることに伴って、開閉板21を0.3秒開放(小開放)した後、開閉板21を閉鎖する。これ以降、制御部35は、始動入賞口12に遊技球が入賞するたびに、アタッカ第2制御フラグがオンであることが確認されると開閉板21を小開放する。遊技者は、開閉板21が小開放したときに、遊技球を大入賞口29に入賞させることができる。大入賞口29に入った遊技球は、アタッカ入賞口30とV入賞口31のいずれか一方に入る。開閉板21は透明な素材から形成されているので、大入賞口29に入った遊技球がどちらの入賞口に入るかを遊技者が確認することができる。このとき、遊技球は、入賞振り分け部材32によりアタッカ入賞口30に入賞しやすい状態となっており、V入賞口31には入賞しにくい状態となっている。   In FIG. 7, the control unit 35 opens (opens and closes) the opening / closing plate 21 for 0.3 seconds as the attacker second control flag is turned on, and then closes the opening / closing plate 21. Thereafter, the control unit 35 slightly opens the opening / closing plate 21 when it is confirmed that the attacker second control flag is on each time a game ball wins the start winning opening 12. The player can win the game ball in the big winning opening 29 when the opening / closing plate 21 is slightly opened. A game ball that has entered the grand prize opening 29 enters either the attacker prize opening 30 or the V prize opening 31. Since the opening / closing plate 21 is made of a transparent material, the player can confirm which winning opening the game ball that has entered the big winning opening 29 is. At this time, the game ball is in a state where it is easy to win the attacker winning opening 30 by the winning distribution member 32 and is difficult to win in the V winning opening 31.

開閉板21が小開放した時に遊技球がV入賞口31に入賞すると、制御部35はアタッカ第2制御フラグをオフにした後、アタッカ第3制御フラグをオンし、アタッカ装置28を作動させる。アタッカ装置28は、開閉板21を小開放時よりも長い0.6秒開放した後に0.6秒閉鎖する動作を交互に繰り返す。このとき、大入賞口29に入った遊技球は、入賞振り分け部材32によりV入賞口31に入賞しやすくなっている。制御部35は、V入賞口31に遊技球が1つでも入賞したことが検知されると、入賞振り分け部材32を今までとは反対向きに傾け、遊技球がアタッカ入賞口30に入賞しやすい状態にする。開閉板21は、10個の遊技球が大入賞口に入賞するか、開閉板21の開放回数が18回に達したことを終了条件として開閉動作を終了する。また、開閉動作の終了前にV入賞口31に遊技球が入賞したことを継続条件として、開閉板21の開閉動作を再開する。アタッカ装置28は、継続条件が成立し続ける限り開閉板21の開閉動作を繰り返し、その継続回数が8回に達すると、その作動を終了する。この間、打ち出した遊技球の大半が大入賞口29からアタッカ入賞口30又はV入賞口31に入賞し、多数の賞球が供給皿6に払い出される。制御部35は、アタッカ装置28の作動終了後にアタッカ第3制御フラグをオフする。なお、アタッカ装置28の作動中に、アタッカ第1制御フラグがオンに切り換わると、制御部35は開閉板21を所定間隔で開閉する動作を中止させ、アタッカ第3制御フラグをオフする。   If the game ball wins the V winning opening 31 when the opening / closing plate 21 is slightly opened, the control unit 35 turns off the attacker second control flag, turns on the attacker third control flag, and activates the attacker device 28. The attacker device 28 alternately repeats the operation of closing the opening / closing plate 21 for 0.6 seconds after opening it for a longer time than when the small opening is performed. At this time, the game balls that have entered the big prize opening 29 are easily awarded to the V prize opening 31 by the prize distribution member 32. When it is detected that at least one game ball has been won in the V winning opening 31, the control unit 35 tilts the winning distribution member 32 in the opposite direction so that the gaming balls can easily win the attacker winning opening 30. Put it in a state. The opening / closing plate 21 ends the opening / closing operation on the condition that ten game balls have won the big winning opening or the opening / closing plate 21 has been opened 18 times. Further, the opening / closing operation of the opening / closing plate 21 is resumed on the condition that the game ball has won the V winning opening 31 before the opening / closing operation is completed. The attacker device 28 repeats the opening / closing operation of the opening / closing plate 21 as long as the continuation condition is satisfied, and when the continuation count reaches eight times, the operation is terminated. During this time, most of the game balls that have been launched win from the large winning opening 29 to the attacker winning opening 30 or the V winning opening 31, and a large number of winning balls are paid out to the supply tray 6. The control unit 35 turns off the third attacker control flag after the operation of the attacker device 28 is completed. When the attacker first control flag is turned on during the operation of the attacker device 28, the control unit 35 stops the operation of opening and closing the opening / closing plate 21 at a predetermined interval, and turns off the attacker third control flag.

図5において、特別保留入賞の数が0回〜3回であった場合、保留入賞数判定部49は、制御部35に保留入賞成立信号を送る。制御部35は、保留入賞計数部47に特別保留入賞の数を1加算させるとともに、大当たり抽選の抽選情報を抽選情報記憶部46に書き込む。また、特別保留入賞表示ランプ26を1つ点灯させる。制御部35は、アタッカ第1制御フラグがオフであるか否か、すなわち大当たり抽選に当選したことに伴ってアタッカ装置28が作動中でないか否かを判定する。   In FIG. 5, when the number of special reserved winnings is 0 to 3 times, the reserved winning number determining unit 49 sends a reserved winning establishment signal to the control unit 35. The control unit 35 causes the reserved winning counting unit 47 to add 1 to the number of special reserved winnings, and writes lottery information of the big hit lottery in the lottery information storage unit 46. In addition, one special reserved prize display lamp 26 is turned on. The control unit 35 determines whether or not the attacker first control flag is off, that is, whether or not the attacker device 28 is not in operation in connection with winning the big hit lottery.

制御部35は、アタッカ第1制御フラグがオフであり、かつ特別図柄の変動表示が終了したことを契機として、保留入賞数判定部49に特別保留入賞の数が1回以上であるか否かを判定させる。特別保留入賞の数が1回以上であると判定されると、制御部35は、保留入賞計数部47に特別保留入賞の数を1減算させると共に、抽選情報記憶部46に書き込まれた1番目の大当たり抽選の抽選情報を読み出す。また、特別保留入賞表示ランプ26を1つ消灯する。   The control unit 35 determines whether or not the number of special reserved winnings is one or more times in the reserved winning number determination unit 49 when the first control flag of the attacker is off and the special symbol variation display ends. To determine. When it is determined that the number of special reserved winnings is one or more, the control unit 35 causes the reserved winning counting unit 47 to subtract 1 from the number of special reserved winnings, and the first written in the lottery information storage unit 46 The lottery information of the jackpot lottery is read out. Further, one special reserved winning display lamp 26 is turned off.

制御部35は、アタッカ第2制御フラグがオンであるか否かを判定し、これがオフであると判定されると、読み出した抽選情報を演出選択部50に送り、演出選択部50は抽選情報に基づいて特別図柄の順列パターン及び変動パターン、演出画像等を選択する。制御部35は、特別図柄表示部11に特別図柄の変動表示を開始させる。   The control unit 35 determines whether or not the attacker second control flag is on. If it is determined that the attacker control flag is off, the control unit 35 sends the read lottery information to the effect selection unit 50, and the effect selection unit 50 selects the lottery information. Based on the above, a permutation pattern and a variation pattern of special symbols, an effect image, etc. are selected. The control unit 35 causes the special symbol display unit 11 to start the variable symbol display.

制御部35は、アタッカ第2制御フラグがオンである場合、保留入賞数判定部49に特別保留入賞の数が2以下であるか否かを判定させる。特別保留入賞の数が2以下になるのは、特別保留入賞が無効化された後、始動入賞口12に遊技球が入賞しなければ、2回分の特別保留入賞に係る大当たり抽選の結果が表示された状態のときである。制御部35は、特別保留入賞の数が2以下であると判定されると、アタッカ第2制御フラグをオフにし、読み出した抽選情報を演出選択部50に送る。上述と同様にして、演出選択部50は抽選情報に基づいて特別図柄の順列パターン及び変動パターン、演出画像等を選択する。制御部35は、特別図柄表示部11に特別図柄の変動表示を開始させる。   When the attacker second control flag is on, the control unit 35 causes the reserved winning number determination unit 49 to determine whether the number of special reserved winnings is 2 or less. The number of special reserved prizes will be 2 or less. After the special reserved prize is invalidated, if the game ball does not win in the starting prize opening 12, the result of the jackpot lottery for the special reserved prize for two times is displayed. This is when When it is determined that the number of special reserved winnings is 2 or less, the control unit 35 turns off the attacker second control flag and sends the read lottery information to the effect selection unit 50. In the same manner as described above, the effect selection unit 50 selects a permutation pattern and variation pattern of special symbols, an effect image, and the like based on the lottery information. The control unit 35 causes the special symbol display unit 11 to start the variable symbol display.

アタッカ第2制御フラグがオンであると判定され、保留入賞数判定部49により特別保留入賞の数が2以下でないと判定された場合、制御部35は、読み出した抽選情報を演出選択部50に送ると共に、特別図柄の変動時間として設定される時間の中で最も長い変動時間を選択させる変動時間変更命令を送る。演出選択部50は、抽選情報に基づいて特別図柄の順列パターンを選択した後、変動時間変更命令に基いて3列の特別図柄のうち最初に停止する特別図柄の変動時間が長く設定された変動パターンを選択し、この変動パターンに対応した演出画像を選択する。制御部35は、3列の特別図柄が1つも停止されずに通常よりも長い時間スクロールし続ける変動表示を特別図柄表示部11に開始させる。これにより、アタッカ第2制御フラグがオンとなっている間は、特別図柄の変動時間が長くなって大当たり抽選の結果が表示される処理時間が遅くなり、特別保留入賞の数が減少する速さが低下する。しかし、変更された特別図柄の変動時間よりも、遊技球が始動入賞口12に入賞する間隔が長くなると、特別保留入賞の数は減少し、制御部35は、特別保留入賞の数が2以下となった時、アタッカ第2制御フラグをオフにする。   If it is determined that the attacker second control flag is ON and the number of special winning prizes is determined not to be two or less by the holding prize number determination unit 49, the control unit 35 sends the read lottery information to the effect selection unit 50. At the same time, a change time change command for selecting the longest change time among the time set as the change time of the special symbol is sent. The effect selection unit 50 selects a special symbol permutation pattern based on the lottery information, and then, based on the change time change command, the variation in which the variation time of the special symbol that stops first among the three columns of special symbols is set longer A pattern is selected, and an effect image corresponding to this variation pattern is selected. The control unit 35 causes the special symbol display unit 11 to start variable display that continues to scroll for a longer time than usual without stopping any of the three columns of special symbols. As a result, while the attacker second control flag is on, the special symbol variation time becomes longer, the processing time for displaying the results of the big win lottery is delayed, and the number of special pending winnings decreases. Decreases. However, if the interval at which the game ball wins the start winning opening 12 becomes longer than the changed special symbol variation time, the number of special reserved winnings will decrease, and the control unit 35 will have the number of special reserved winnings less than two. When this happens, the attacker second control flag is turned off.

以上のようにして、パチンコ機2では、多数の遊技球が短い時間に始動入賞口12に入賞し、特別保留入賞の数が予め設定された上限数である4に達した後、遊技球が始動入賞口12にさらに入賞すると、特別図柄の変動時間が長くなり、この期間に比較的多くの遊技球を始動入賞口12に入賞させることができるようになる。また、特別保留入賞の数が残り2以下となるまで、始動入賞口12に遊技球が入賞する度に、開閉板21が小開放し、遊技球をV入賞口31に入賞させる機会が得られる。開閉板21が小開放したとき、遊技球をV入賞口31に入賞させれば、開閉板21が、従来の第2種のパチンコ機における羽根役物に見立てた動作を行い、大当たり抽選に当選した時に行われる第1の大当たり遊技と異なる第2の大当たり遊技が行われる。   As described above, in the pachinko machine 2, a large number of game balls win the start winning opening 12 in a short time, and after the number of special hold winnings reaches 4, which is the preset upper limit number, If a winning is further made at the start winning opening 12, the variation time of the special symbol becomes longer, and a relatively large number of game balls can be won at the starting winning opening 12 during this period. Further, every time a game ball wins the start winning opening 12 until the remaining number of special reserved winnings becomes 2 or less, the opening / closing plate 21 is opened slightly, and an opportunity to win the game ball into the V winning opening 31 is obtained. . When the open / close plate 21 is slightly opened, if the game ball is awarded to the V winning opening 31, the open / close plate 21 performs an operation that looks like a blade accessory in a conventional second-class pachinko machine and wins a big win lottery. A second jackpot game that is different from the first jackpot game played at the time of playing is performed.

なお、本発明は上記実施形態に限られず、適宜の変更が可能である。例えば、上記実施形態のパチンコ機2は、大当たり抽選に当選したことが特別図柄表示部11に表示された時、第2の大当たり遊技が行われている場合は、これを中止して第1の大当たり遊技を開始させるようにしているが、第2の大当たり遊技が行われている間は、特別図柄の変動表示を終了しないようにしてもよく、第2の大当たり遊技が終了するまで、第1の大当たり遊技の開始を延期してもよい。また、アタッカ第2制御フラグがオンに切り換えられた後、遊技者の意志でアタッカ第2制御フラグをオフにできるように、遊技者の操作を検知する操作検知部材をパチンコ機2の外面に設けてもよい。さらに、本発明は、上記実施形態のように、アタッカ装置28を、大当たり抽選の当選時と保留入賞が無効化された時とで異なる動作を行わせることにより、1つの入賞装置で遊技者にとって有利な2通りの遊技が行えるようにしているが、これに限らず、例えば、アタッカ装置28を2つ備えたパチンコ機、或いはアタッカ装置28と周知の羽根役物とを備えたパチンコ機のように、2つの入賞装置を備えたパチンコ機として構成されていてもよい。   In addition, this invention is not restricted to the said embodiment, A suitable change is possible. For example, the pachinko machine 2 of the above embodiment cancels the first jackpot game when the special symbol display unit 11 displays that the jackpot lottery has been won, and stops the first jackpot game. The jackpot game is started. However, while the second jackpot game is being played, the change display of the special symbol may not be terminated, and the first jackpot game may be terminated until the second jackpot game is terminated. The start of the jackpot game may be postponed. In addition, an operation detection member for detecting the player's operation is provided on the outer surface of the pachinko machine 2 so that the player's will can turn off the attacker's second control flag after the attacker's second control flag is turned on. May be. Further, according to the present invention, as in the above-described embodiment, the attacker device 28 performs different operations depending on whether or not the big win lottery is won and when the pending winning is invalidated. Although two advantageous games can be performed, the present invention is not limited to this. For example, a pachinko machine equipped with two attacking devices 28 or a pachinko machine equipped with an attacking device 28 and a well-known blade accessory. Alternatively, it may be configured as a pachinko machine equipped with two winning devices.

また、パチンコ機2は、始動入賞口12に遊技球が入賞すると、乱数の抽出と大当たり判定が行われた後に、特別保留入賞の数の保留入賞数判定が行われるが、これに限らず、始動入賞口12に遊技球が入賞した時に先ず保留入賞数判定部49により保留入賞数の判定を行い、各保留入賞の数が上限に達していない場合のみに乱数の抽出と、大当たり判定を行うようにしてもよい。すなわち、上記実施形態のように、保留入賞を取り消すために抽選を行った後にその抽選情報を消去して抽選を無効にすることに限られず、抽選そのものを行わないようにしてもよい。また、各保留入賞の数を加算しないようにするだけでなく、加算した後に即時減算し、実質的に保留入賞の数が加算されないようにしてもよい。   In addition, when the game ball wins the start winning opening 12, the pachinko machine 2 performs the random number extraction and the jackpot determination, and then performs the pending winning number determination of the number of special reserved winning prizes. When a game ball is won at the start winning opening 12, the number of held winnings is first determined by the number of held winnings determination unit 49, and only when the number of each number of held winnings has not reached the upper limit, random number extraction and jackpot determination are performed. You may do it. That is, as in the above-described embodiment, the lottery information is not erased after the lottery is performed in order to cancel the pending winning, and the lottery itself may not be performed. Further, not only the number of each reserved winning prize is not added, but it may be subtracted immediately after the addition so that the number of the winning prizes is not substantially added.

保留入賞の発生時に記憶される抽選情報は、抽出された乱数及びその当否結果を示す情報からなるものに限らず、乱数のみからなるもの、又は当否結果を示す情報のみからなるものであってもよく、大当たり判定はその抽選結果の表示が開始される直前に行ってもよい。また、保留入賞数判定部49から制御部35に保留入賞不成立信号が入力された際、アタッカ第2制御フラグをオンにするか否かの抽選を行ってもよい。また、制御部35に始動入賞検知信号が入力された際、大当たり抽選用の乱数とアタッカ第2制御フラグをオンにする抽選を行うための乱数とを抽出しておき、制御部35に保留入賞不成立信号が入力された時にはこれを活用し、保留入賞成立信号が入力された時にはその乱数を消去するようにしてもよい。   The lottery information stored at the time of the occurrence of the pending winning is not limited to the extracted random number and the information indicating the result, but may be composed of only the random number or only the information indicating the result. The jackpot determination may be performed immediately before the display of the lottery result is started. In addition, when a pending winning failure determination signal is input from the pending winning number determination unit 49 to the control unit 35, a lottery may be performed as to whether or not to turn on the attacker second control flag. Further, when the start winning detection signal is input to the control unit 35, a random number for the big hit lottery and a random number for performing the lottery for turning on the second control flag of the attacker are extracted, and the control unit 35 receives the pending winning. This may be utilized when a failure signal is input, and the random number may be erased when a pending winning success signal is input.

また、大当たり抽選の当選確率が低い低確率遊技から、大当たり抽選の当選確率が高い高確率遊技に切り替わる周知の確率変動タイプの遊技機に本発明を適用してもよい。確率変動タイプの遊技機は、高確率遊技中に、電動チューリップ23の開放時間が長くなり、始動入賞口12に遊技球が入賞しやすいために特別保留入賞が高い頻度で発生するため、特別図柄の変動時間を短くする時間短縮機能(時短機能)を有しているが、アタッカ第2制御フラグがオンにされている間のみ、特別図柄の変動時間を長くし、無効化された保留入賞が発生した時点で開閉板21を小開放させるようにしてもよい。また、本発明は、高確率遊技中に時短機能が有効となる遊技機のみならず、大当たり抽選に当選した後の低確率遊技中に特別図柄の変動回数が一定回数になるまで時短機能が有効となる遊技機に適用してもよい。   Further, the present invention may be applied to a well-known probability variation type gaming machine that switches from a low probability game with a low winning probability of jackpot lottery to a high probability game with a high winning probability of jackpot lottery. The probability variation type gaming machine has a special symbol because, during high probability games, the open time of the electric tulip 23 becomes long, and the game balls are likely to win the start winning opening 12 so that special reserved winnings occur frequently. It has a time shortening function (time shortening function) that shortens the fluctuation time of the game, but only when the attacker second control flag is on, the special symbol is made longer and the invalidated winning prize is The opening / closing plate 21 may be opened slightly when it occurs. In addition, the present invention is effective not only for gaming machines in which the time reduction function is effective during high-probability games, but also in the low-probability game after winning the jackpot lottery until the number of special symbol changes reaches a certain number of times. You may apply to the game machine which becomes.

特別図柄と普通図柄は、液晶表示パネルからなる特別図柄表示部11に共に表示してもよい。特別図柄を表示するための表示装置として、液晶表示パネルを用いることに限らず、特別図柄と普通図柄が配列されたリールやルーレット等を用いてもよい。また、パチンコ機に限られず、アレンジボールやピンボール等の他の弾球遊技機に本発明を適用してもよい。   The special symbol and the normal symbol may be displayed together on the special symbol display unit 11 including a liquid crystal display panel. The display device for displaying the special symbols is not limited to using a liquid crystal display panel, and a reel or roulette in which special symbols and normal symbols are arranged may be used. Further, the present invention is not limited to pachinko machines, and the present invention may be applied to other ball game machines such as arrange balls and pin balls.

パチンコ機の外観斜視図である。It is an external appearance perspective view of a pachinko machine. 遊技盤の正面図である。It is a front view of a game board. アタッカ装置の内部の構成を示す斜視図である。It is a perspective view which shows the structure inside an attacker apparatus. パチンコ機の電気的構成を示すブロック図である。It is a block diagram which shows the electric constitution of a pachinko machine. 通常時における制御部の処理手順を示すフローチャートである。It is a flowchart which shows the process sequence of the control part in the normal time. 第1の大当たり遊技中における制御部の処理手順を示すフローチャートである。It is a flowchart which shows the process sequence of the control part in the 1st jackpot game. 保留入賞が無効化された時、及び第2の大当たり遊技中における制御部の処理手順を示すフローチャートである。It is a flowchart which shows the process sequence of the control part when a reserve winning is invalidated and in a 2nd jackpot game.

符号の説明Explanation of symbols

2 パチンコ機(遊技機)
11 特別図柄表示部(抽選結果表示手段)
12 始動入賞口
21 開閉板(可動体)
26 特別保留入賞表示ランプ
28 アタッカ装置(可動体)
29 大入賞口(特定入賞口)
30 アタッカ入賞口
31 V入賞口
35 制御部(保留入賞無効化手段、第1の可動体制御手段、第2の可動体制御手段)
36 始動口センサ
40 V入賞口センサ
43 電子抽選部(大当たり抽選手段)
44 大当たり判定部(大当たり抽選手段)
46 抽選情報記憶部(抽選情報記憶手段)
47 保留入賞計数部(保留入賞計数手段)
2 Pachinko machines (game machines)
11 Special symbol display (lottery result display means)
12 Start prize opening 21 Opening and closing plate (movable body)
26 Special pending winning indication lamp 28 Attacker device (movable body)
29 Grand Prize Winners (Specific Winners)
30 Attacker winning opening 31 V winning opening 35 Control section (holding winning invalidation means, first movable body control means, second movable body control means)
36 Start port sensor 40 V winning port sensor 43 Electronic lottery section (Large lottery means)
44 jackpot judging part (jackpot lottery means)
46 lottery information storage unit (lottery information storage means)
47 Reservation Prize Counting Unit (Reservation Prize Counting Unit)

Claims (6)

始動入賞口に遊技球が入賞したときに、始動入賞口と異なる特定入賞口に遊技球が入賞することを補助する可動体を作動させるか否かを決める契機とする大当たり抽選を行う大当たり抽選手段と、大当たり抽選が行われてから所定時間の経過後に大当たり抽選の結果を表示する抽選結果表示手段とを備えた遊技機において、
前記始動入賞口に遊技球が入賞することにより大当たり抽選が行われてからその結果を表示するまでの時間中に、前記始動入賞口に次の遊技球が入賞した場合を保留入賞とし、この保留入賞の発生ごとに行われた大当たり抽選の情報をその結果が表示されるまで記憶する抽選情報記憶手段と、
保留入賞の発生ごとに保留入賞の数を1加算し、保留入賞の発生時に行われた大当たり抽選の結果を表示する時に保留入賞の数を1減算する保留入賞計数手段と、
保留入賞の数が予め設定された上限数に達した状態で前記始動入賞口に遊技球が入賞したときに、前記抽選情報記憶手段による大当たり抽選の情報の記憶と、前記保留入賞計数手段による保留入賞の数の加算を禁止し、保留入賞を無効化する保留入賞無効化手段と、
大当たり抽選に当選したときに前記可動体を作動させる第1の可動体制御手段と、
前記保留入賞無効化手段により保留入賞が無効化されたときに前記可動体を作動させる第2の可動体制御手段とを備え
前記特定入賞口の内部には、遊技球を検出する複数のセンサが設けられ、
前記第2の可動体制御手段は、保留入賞が無効化された際に、前記可動体を予め定めた時間だけ作動させる通常モードと、前記可動体が作動する作動状態と前記可動体が作動しない非作動状態とを交互に切り換える特殊モードとを実行し、
通常モードでは、前記可動体が作動したときに前記特定入賞口に入賞した遊技球が前記複数のセンサのうちの特定のセンサによって検出されたことを移行条件として特殊モードに移行し、特殊モードでは、予め定めた個数の遊技球が前記特定入賞口に入賞したこと、又は前記作動状態に切り換えられた回数が予め定めた最大作動回数に達したことを終了条件として、前記可動体の作動を終了するとともに、
前記抽選結果表示手段は、前記通常モードの実行中に1回の大当たり抽選の結果を表示することに要する時間を、前記通常モードの実行前よりも長くすることを特徴とする遊技機。
A jackpot lottery means to perform a jackpot lottery when the game ball is won at the start winning opening, and the opportunity to decide whether or not to operate a movable body that assists the game ball to win a specific winning opening different from the starting winning opening And a lottery result display means for displaying the result of the jackpot lottery after a predetermined time has elapsed since the jackpot lottery was performed,
If the next game ball wins at the start winning opening during the time from when the game ball wins at the start winning opening until the result is displayed until the result is displayed, Lottery information storage means for storing information on the jackpot lottery performed each time a winning occurs until the result is displayed;
A pending winning counting means for adding 1 to the number of pending winnings every time a pending winning occurs, and decrementing the number of pending winnings by 1 when displaying the result of the jackpot lottery performed when the pending winning occurs;
When a game ball is won at the starting winning opening in a state where the number of reserved winnings has reached a preset upper limit, storage of the jackpot lottery information by the lottery information storing unit and holding by the holding winning counting unit A means for disabling the pending winnings that prohibits the addition of the number of winnings and invalidates the pending winnings;
First movable body control means for operating the movable body when winning a big hit lottery;
A second movable body control means for operating the movable body when the pending winning is invalidated by the pending winning invalidation means ,
A plurality of sensors for detecting game balls are provided inside the specific winning opening,
The second movable body control means includes a normal mode in which the movable body is operated only for a predetermined time when the reserve winning is invalidated, an operating state in which the movable body is activated, and the movable body is not activated. Execute special mode to switch between inactive state and
In the normal mode, when the movable body is actuated, a transition is made to a special mode based on a transition condition that a game ball that has won a prize at the specific prize opening is detected by a specific sensor of the plurality of sensors. The operation of the movable body is terminated on the condition that a predetermined number of game balls have won the specific prize opening or that the number of times of switching to the operating state has reached a predetermined maximum number of operations. And
The said lottery result display means makes the time required to display the result of one big hit lottery during execution of the said normal mode longer than before execution of the said normal mode .
前記第1の可動体制御手段は、大当たり抽選に当選した際に、予め定めた個数の遊技球が前記特定入賞口に入賞したことを終了条件とし、この終了条件が成立したときに前記可動体の作動を一度終了した後、前記可動体の作動した回数が予め定めた最大継続回数に達するまで前記可動体の作動を再開することを特徴とする請求項1記載の遊技機。   The first movable body control means sets an end condition that a predetermined number of game balls have won a prize at the time of winning the big hit lottery, and when the end condition is satisfied, the movable body 2. The gaming machine according to claim 1, wherein the operation of the movable body is resumed until the number of times the movable body is actuated reaches a predetermined maximum number of times after the operation of 1 is finished. 前記第2の可動体制御手段は、前記保留入賞計数手段により計数される保留入賞の数が前記上限数未満の所定数になるまで前記通常モードを実行し、前記始動入賞口に遊技球が入賞する度に前記可動体を作動させることを特徴とする請求項1または2記載の遊技機。 The second movable body control means executes the normal mode until the number of the pending winnings counted by the pending winning counting means reaches a predetermined number less than the upper limit number, and the game ball is won at the start winning opening. The game machine according to claim 1 or 2 , wherein the movable body is operated each time it is performed. 前記第2の可動体制御手段は、前記特殊モードの実行中に、前記抽選結果表示手段により大当たり抽選に当選したことが表示されたときは、前記特殊モードに基づく前記可動体の作動を終了し、
前記第1の可動体制御手段は、大当たり抽選に当選したことに基づく前記可動体の作動を開始することを特徴とする請求項ないしにいずれか1つ記載の遊技機。
The second movable body control means ends the operation of the movable body based on the special mode when it is displayed by the lottery result display means that the big win lottery is won during execution of the special mode. ,
The gaming machine according to any one of claims 1 to 3 , wherein the first movable body control means starts the operation of the movable body based on winning the big hit lottery.
前記抽選結果表示手段は、前記特殊モードの実行中に、1回の大当たり抽選の結果が表示されるまでの時間を、前記特殊モードにおける終了条件が成立するまで延長することを特徴とする請求項ないしにいずれか1つ記載の遊技機。 The lottery result display means extends the time until the result of one big hit lottery is displayed during execution of the special mode until an end condition in the special mode is satisfied. 1 to the gaming machine according any one to four. 前記可動体は、前記特定入賞口を覆うことにより遊技球の入賞を禁止する位置と、前記特定入賞口を開放することより遊技球を前記特定入賞口に入賞させることを補助する位置とに変位する透明部材を備えていることを特徴とする請求項ないしにいずれか1つ記載の遊技機。 The movable body is displaced to a position that prohibits the winning of a game ball by covering the specific winning opening, and a position that assists the winning of the gaming ball to the specific winning opening by opening the specific winning opening. the gaming machine according any one to claims 1 to 5, characterized in that it comprises a transparent member.
JP2005079710A 2005-03-18 2005-03-18 Game machine Expired - Fee Related JP4358771B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2005079710A JP4358771B2 (en) 2005-03-18 2005-03-18 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005079710A JP4358771B2 (en) 2005-03-18 2005-03-18 Game machine

Publications (2)

Publication Number Publication Date
JP2006255291A JP2006255291A (en) 2006-09-28
JP4358771B2 true JP4358771B2 (en) 2009-11-04

Family

ID=37095122

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2005079710A Expired - Fee Related JP4358771B2 (en) 2005-03-18 2005-03-18 Game machine

Country Status (1)

Country Link
JP (1) JP4358771B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019162497A (en) * 2019-06-04 2019-09-26 株式会社三洋物産 Game machine

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6355271B2 (en) * 2016-07-19 2018-07-11 株式会社大一商会 Game machine
JP6274624B2 (en) * 2016-07-19 2018-02-07 株式会社大一商会 Game machine
JP6274625B2 (en) * 2016-07-19 2018-02-07 株式会社大一商会 Game machine
JP6355272B2 (en) * 2016-07-19 2018-07-11 株式会社大一商会 Game machine
JP6878973B2 (en) * 2017-03-15 2021-06-02 株式会社三洋物産 Pachinko machine
JP2020151569A (en) * 2020-06-24 2020-09-24 株式会社三洋物産 Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019162497A (en) * 2019-06-04 2019-09-26 株式会社三洋物産 Game machine

Also Published As

Publication number Publication date
JP2006255291A (en) 2006-09-28

Similar Documents

Publication Publication Date Title
JP4943028B2 (en) Game machine
JP2008200251A (en) Game machine
JP4358771B2 (en) Game machine
JP4756636B2 (en) Game machine
JP2007195686A (en) Pachinko machine
JP4315445B2 (en) Game machine
JP2007020625A (en) Game machine and simulation program
JP6013441B2 (en) Game machine
JP2008200250A (en) Game machine
JP5403529B2 (en) Game machine
JP4943027B2 (en) Game machine
JP2009045109A (en) Game machine
JP7466219B2 (en) Gaming Machines
JP7466220B2 (en) Gaming Machines
JP4958104B2 (en) Game machine
JP6934315B2 (en) Pachinko machine
JP2715246B2 (en) Pachinko game machine
JP6227748B2 (en) Game machine
JP2006304891A (en) Game machine and simulation program
JP5534270B2 (en) Game machine
JP2021159342A (en) Game machine
JP2021159343A (en) Game machine
JP2008264080A (en) Game machine
JP2023102209A (en) game machine
JP2023102216A (en) game machine

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20090428

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20090513

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20090707

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20090729

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20090806

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120814

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120814

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20130814

Year of fee payment: 4

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

S531 Written request for registration of change of domicile

Free format text: JAPANESE INTERMEDIATE CODE: R313531

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees