JP2001025542A5 - - Google Patents

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Publication number
JP2001025542A5
JP2001025542A5 JP1999199575A JP19957599A JP2001025542A5 JP 2001025542 A5 JP2001025542 A5 JP 2001025542A5 JP 1999199575 A JP1999199575 A JP 1999199575A JP 19957599 A JP19957599 A JP 19957599A JP 2001025542 A5 JP2001025542 A5 JP 2001025542A5
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JP
Japan
Prior art keywords
symbol
symbol display
displayed
specific information
gaming state
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JP1999199575A
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Japanese (ja)
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JP2001025542A (en
JP4427835B2 (en
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Priority to JP19957599A priority Critical patent/JP4427835B2/en
Priority claimed from JP19957599A external-priority patent/JP4427835B2/en
Publication of JP2001025542A publication Critical patent/JP2001025542A/en
Publication of JP2001025542A5 publication Critical patent/JP2001025542A5/ja
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Publication of JP4427835B2 publication Critical patent/JP4427835B2/en
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Description

【特許請求の範囲】
【請求項1】
遊技者の操作に応じて変化する遊技状況を検出する遊技状況検出手段と、
複数の図柄表示領域において複数の図柄を変動表示可能な可変表示装置とを備え、
前記遊技状況検出手段による検出結果に基づいて、遊技者に有利な特別遊技状態を発生させるか否かを判定し、前記可変表示装置の複数の図柄表示領域において、図柄を変動表示させその後停止表示させ、前記判定に際し特別遊技状態を発生させる旨が判定された場合には、前記複数の表示領域において特定の当たり図柄を停止表示させた上で前記特別遊技状態を発生可能な遊技機において、
前記特別遊技状態を発生させるか否かの判定に際し、所定の状態に移行させるか否かを判定する判定手段と、
前記判定手段により所定の状態に移行させると判定された場合に、前記複数の図柄表示領域のうち少なくとも1つの図柄表示領域に、前記所定の状態に対応する前記図柄以外の特定情報を出現表示させる出現表示手段と、
前記特定情報が出現表示された後、遊技状態を、前記出現表示された特定情報に対応する前記所定の状態に移行する状態移行手段とを備えることを特徴とする遊技機。
【請求項2】
遊技者の操作に応じて変化する遊技状況を検出する遊技状況検出手段と、
複数の図柄表示領域において複数の図柄を変動表示可能な可変表示装置とを備え、
前記遊技状況検出手段による検出結果に基づいて、遊技者に有利な特別遊技状態を発生させるか否かを判定し、前記可変表示装置の複数の図柄表示領域において、図柄を変動表示させその後停止表示させ、前記判定に際し特別遊技状態を発生させる旨が判定された場合には、前記複数の表示領域において特定の当たり図柄を停止表示させた上で前記特別遊技状態を発生可能な遊技機において、
前記特別遊技状態を発生させるか否かの判定に際し、所定の状態に移行させるか否かを判定する判定手段と、
前記複数の図柄表示領域のうち少なくとも1つの図柄表示領域に、前記所定の状態に対応する前記図柄以外の特定情報を仮停止表示させるべく、各図柄表示領域での停止図柄を記憶する記憶手段と、
前記判定手段により所定の状態に移行させると判定された場合に、前記記憶手段による記憶に基づき、前記複数の図柄表示領域のうち少なくとも1つの図柄表示領域に、前記所定の状態に対応する前記図柄以外の特定情報を仮停止表示させる出現表示手段と、
前記特定情報が仮停止表示された後、遊技状態を、前記仮停止表示された特定情報に対応する前記所定の状態に移行する状態移行手段とを備えることを特徴とする遊技機。
【請求項3】
前記各図柄表示領域においては、時差をもって図柄が停止表示され、
前記出現表示手段は、前記特定情報を、最後に停止表示される図柄が変動表示される図柄表示領域において仮停止表示させることを特徴とする請求項1又は2に記載の遊技機。
【請求項4】
前記特定情報が仮停止表示された後、少なくとも当該図柄表示領域における図柄を再度変動表示するようにし、
当該図柄表示領域において再度変動表示されるに際し、図柄の変動表示態様をそれまでとは異ならせるようにしたことを特徴とする請求項3に記載の遊技機。
[Claims]
[Claim 1]
A game status detection means that detects a game status that changes according to the player's operation,
And a plurality display of the symbol variation available-variable display in a plurality of symbol display areas,
Based on the detection result by the game status detecting means, it is determined whether or not to generate a special gaming state advantageous to the player, and the symbols are variablely displayed and then stopped in the plurality of symbol display areas of the variable display device. When it is determined that a special gaming state is to be generated at the time of the determination, the gaming machine capable of generating the special gaming state after stopping and displaying a specific hit symbol in the plurality of display areas.
When determining whether or not to generate the special gaming state, a determination means for determining whether or not to shift to a predetermined state, and
When it is determined by the determination means to shift to a predetermined state, specific information other than the symbol corresponding to the predetermined state appears and is displayed in at least one symbol display area among the plurality of symbol display areas. Appearance display means and
A gaming machine comprising: a state transition means for shifting the gaming state to the predetermined state corresponding to the appearance-displayed specific information after the specific information appears and is displayed.
2.
A game status detection means that detects a game status that changes according to the player's operation,
Equipped with a variable display device capable of variable display of multiple symbols in a plurality of symbol display areas.
Based on the detection result by the game status detecting means, it is determined whether or not to generate a special gaming state advantageous to the player, and the symbols are variablely displayed and then stopped in the plurality of symbol display areas of the variable display device. When it is determined that a special gaming state is to be generated at the time of the determination, the gaming machine capable of generating the special gaming state after stopping and displaying a specific hit symbol in the plurality of display areas.
When determining whether or not to generate the special gaming state, a determination means for determining whether or not to shift to a predetermined state, and
A storage means for storing the stopped symbols in each symbol display area in order to temporarily stop and display specific information other than the symbols corresponding to the predetermined state in at least one symbol display area among the plurality of symbol display areas. ,
When it is determined by the determination means to shift to a predetermined state, at least one symbol display area among the plurality of symbol display areas is filled with the symbol corresponding to the predetermined state based on the storage by the storage means. Appearance display means for temporarily stopping and displaying specific information other than
A gaming machine comprising: a state transition means for shifting the gaming state to the predetermined state corresponding to the temporary stop displayed specific information after the specific information is temporarily stopped and displayed.
3.
In each of the symbol display areas, the symbols are stopped and displayed with a time difference.
The gaming machine according to claim 1 or 2, wherein the appearance display means temporarily stops and displays the specific information in a symbol display area in which the last stop-displayed symbol is variablely displayed.
4.
After the specific information is temporarily stopped and displayed, at least the symbol in the symbol display area is changed and displayed again.
The gaming machine according to claim 3, wherein the variable display mode of the symbol is made different from the previous one when the variable display is performed again in the symbol display area.

JP19957599A 1999-07-13 1999-07-13 Game machine Expired - Lifetime JP4427835B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP19957599A JP4427835B2 (en) 1999-07-13 1999-07-13 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP19957599A JP4427835B2 (en) 1999-07-13 1999-07-13 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2009215181A Division JP4816782B2 (en) 2009-09-17 2009-09-17 Game machine

Publications (3)

Publication Number Publication Date
JP2001025542A JP2001025542A (en) 2001-01-30
JP2001025542A5 true JP2001025542A5 (en) 2006-08-31
JP4427835B2 JP4427835B2 (en) 2010-03-10

Family

ID=16410125

Family Applications (1)

Application Number Title Priority Date Filing Date
JP19957599A Expired - Lifetime JP4427835B2 (en) 1999-07-13 1999-07-13 Game machine

Country Status (1)

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JP (1) JP4427835B2 (en)

Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002210158A (en) * 2001-01-24 2002-07-30 Heiwa Corp Game machine
JP2004105654A (en) * 2002-09-20 2004-04-08 Sanyo Product Co Ltd Game machine
JP6067259B2 (en) * 2012-06-29 2017-01-25 サミー株式会社 Bullet ball machine
JP2014097352A (en) * 2013-10-07 2014-05-29 Sanyo Product Co Ltd Game machine
JP5960670B2 (en) * 2013-11-12 2016-08-02 京楽産業.株式会社 Game machine
JP6416605B2 (en) * 2014-12-09 2018-10-31 株式会社三共 Game machine
JP6416606B2 (en) * 2014-12-09 2018-10-31 株式会社三共 Game machine
JP6196994B2 (en) * 2015-03-31 2017-09-13 株式会社三共 Game machine
JP2015142802A (en) * 2015-05-11 2015-08-06 株式会社三洋物産 Game machine
JP6147809B2 (en) * 2015-06-18 2017-06-14 株式会社三共 Game machine
JP6169131B2 (en) * 2015-06-18 2017-07-26 株式会社三共 Game machine
JP6335151B2 (en) * 2015-10-29 2018-05-30 株式会社三共 Game machine
JP6271616B2 (en) * 2016-02-17 2018-01-31 株式会社三共 Game machine
JP6310013B2 (en) * 2016-06-23 2018-04-11 京楽産業.株式会社 Game machine
JP2017104701A (en) * 2017-03-21 2017-06-15 株式会社三洋物産 Game machine
JP6722619B2 (en) * 2017-05-29 2020-07-15 株式会社ソフイア Amusement machine

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