IN2014CN03595A - - Google Patents
Info
- Publication number
- IN2014CN03595A IN2014CN03595A IN3595CHN2014A IN2014CN03595A IN 2014CN03595 A IN2014CN03595 A IN 2014CN03595A IN 3595CHN2014 A IN3595CHN2014 A IN 3595CHN2014A IN 2014CN03595 A IN2014CN03595 A IN 2014CN03595A
- Authority
- IN
- India
- Prior art keywords
- rendering mode
- rendering
- mode
- structures
- determined
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/40—Filling a planar surface by adding surface attributes, e.g. colour or texture
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201161565397P | 2011-11-30 | 2011-11-30 | |
US13/553,673 US9117302B2 (en) | 2011-11-30 | 2012-07-19 | Switching between direct rendering and binning in graphics processing using an overdraw tracker |
PCT/US2012/063945 WO2013081788A1 (en) | 2011-11-30 | 2012-11-07 | Switching between direct rendering and binning in graphics processing using an overdraw tracker |
Publications (1)
Publication Number | Publication Date |
---|---|
IN2014CN03595A true IN2014CN03595A (ja) | 2015-10-09 |
Family
ID=48466428
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
IN3595CHN2014 IN2014CN03595A (ja) | 2011-11-30 | 2012-11-07 |
Country Status (7)
Country | Link |
---|---|
US (3) | US8830246B2 (ja) |
EP (2) | EP2786350B1 (ja) |
JP (2) | JP5866457B2 (ja) |
KR (1) | KR101615840B1 (ja) |
CN (2) | CN103959337B (ja) |
IN (1) | IN2014CN03595A (ja) |
WO (3) | WO2013081787A1 (ja) |
Families Citing this family (52)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8830246B2 (en) | 2011-11-30 | 2014-09-09 | Qualcomm Incorporated | Switching between direct rendering and binning in graphics processing |
US9087410B2 (en) * | 2013-01-17 | 2015-07-21 | Qualcomm Incorporated | Rendering graphics data using visibility information |
US10445243B2 (en) | 2013-03-14 | 2019-10-15 | Nvidia Corporation | Fault buffer for resolving page faults in unified virtual memory system |
DE102013022169A1 (de) | 2013-03-14 | 2014-09-18 | Nvidia Corporation | Fehlerpuffer zur verfolgung von seitenfehlern in einem vereinheitlichten virtuellen speichersystem |
US9342857B2 (en) * | 2013-03-29 | 2016-05-17 | Nvidia Corporation | Techniques for locally modifying draw calls |
US9286649B2 (en) * | 2013-05-31 | 2016-03-15 | Qualcomm Incorporated | Conditional execution of rendering commands based on per bin visibility information with added inline operations |
US20150106587A1 (en) * | 2013-10-16 | 2015-04-16 | Advanced Micro Devices, Inc. | Data remapping for heterogeneous processor |
US9280845B2 (en) | 2013-12-27 | 2016-03-08 | Qualcomm Incorporated | Optimized multi-pass rendering on tiled base architectures |
US9928565B2 (en) | 2014-04-21 | 2018-03-27 | Qualcomm Incorporated | Flex rendering based on a render target in graphics processing |
JP6274962B2 (ja) * | 2014-04-25 | 2018-02-07 | 株式会社スクウェア・エニックス | 情報処理装置、制御方法、プログラム及び記録媒体 |
US9754402B2 (en) * | 2014-05-13 | 2017-09-05 | Mediatek Inc. | Graphics processing method and graphics processing apparatus |
US9940686B2 (en) * | 2014-05-14 | 2018-04-10 | Intel Corporation | Exploiting frame to frame coherency in a sort-middle architecture |
GB2526598B (en) * | 2014-05-29 | 2018-11-28 | Imagination Tech Ltd | Allocation of primitives to primitive blocks |
US9842428B2 (en) * | 2014-06-27 | 2017-12-12 | Samsung Electronics Co., Ltd. | Dynamically optimized deferred rendering pipeline |
US9799088B2 (en) * | 2014-08-21 | 2017-10-24 | Qualcomm Incorporated | Render target command reordering in graphics processing |
US9613392B2 (en) * | 2014-09-03 | 2017-04-04 | Mediatek Inc. | Method for performing graphics processing of a graphics system in an electronic device with aid of configurable hardware, and associated apparatus |
US9600926B2 (en) * | 2014-12-15 | 2017-03-21 | Intel Corporation | Apparatus and method decoupling visibility bins and render tile dimensions for tiled rendering |
US9489710B2 (en) * | 2015-02-10 | 2016-11-08 | Qualcomm Incorporated | Hybrid rendering in graphics processing |
US9836869B2 (en) | 2015-04-01 | 2017-12-05 | Mediatek Inc. | Graphics-processing method of a graphics-processing unit and graphics-processing apparatus |
US9830731B2 (en) * | 2015-04-01 | 2017-11-28 | Mediatek Inc. | Methods of a graphics-processing unit for tile-based rendering of a display area and graphics-processing apparatus |
CN104809684B (zh) | 2015-04-02 | 2018-03-27 | 华为技术有限公司 | 图形处理方法、装置及系统 |
US9773340B2 (en) * | 2015-06-12 | 2017-09-26 | Qualcomm Incorporated | Rendering using ray tracing to generate a visibility stream |
US20170004647A1 (en) * | 2015-06-30 | 2017-01-05 | Microsoft Technology Licensing, Llc | Rendering graphics data on demand |
US10140268B2 (en) | 2015-08-27 | 2018-11-27 | Qualcomm Innovation Center, Inc. | Efficient browser composition for tiled-rendering graphics processing units |
US10210655B2 (en) * | 2015-09-25 | 2019-02-19 | Intel Corporation | Position only shader context submission through a render command streamer |
US10062139B2 (en) * | 2016-07-25 | 2018-08-28 | Qualcomm Incorporated | Vertex shaders for binning based graphics processing |
KR20180038793A (ko) * | 2016-10-07 | 2018-04-17 | 삼성전자주식회사 | 영상 데이터 처리 방법 및 장치 |
KR102637736B1 (ko) * | 2017-01-04 | 2024-02-19 | 삼성전자주식회사 | 그래픽스 처리 방법 및 시스템 |
GB2558886B (en) * | 2017-01-12 | 2019-12-25 | Imagination Tech Ltd | Graphics processing units and methods for controlling rendering complexity using cost indications for sets of tiles of a rendering space |
US10430912B2 (en) * | 2017-02-14 | 2019-10-01 | Qualcomm Incorporated | Dynamic shader instruction nullification for graphics processing |
US10521321B2 (en) * | 2017-12-21 | 2019-12-31 | Qualcomm Incorporated | Diverse redundancy approach for safety critical applications |
CN108389151B (zh) * | 2018-01-08 | 2022-03-18 | 珠海金山网络游戏科技有限公司 | 一种过度绘制的评估方法和系统 |
US10269167B1 (en) * | 2018-05-21 | 2019-04-23 | Apple Inc. | Indirect command buffers for graphics processing |
CN109165058A (zh) * | 2018-07-06 | 2019-01-08 | 北京三快在线科技有限公司 | 一种图片处理方法及装置 |
US20200020067A1 (en) * | 2018-07-13 | 2020-01-16 | Qualcomm Incorporated | Concurrent binning and rendering |
CN109325899B (zh) | 2018-09-07 | 2023-04-04 | 格兰菲智能科技有限公司 | 计算机系统、图形处理单元及其图形处理方法 |
CN109242756B (zh) * | 2018-09-07 | 2023-04-04 | 格兰菲智能科技有限公司 | 计算机系统、图形处理单元及其图形处理方法 |
CN110152291A (zh) * | 2018-12-13 | 2019-08-23 | 腾讯科技(深圳)有限公司 | 游戏画面的渲染方法、装置、终端及存储介质 |
CN112764668B (zh) * | 2019-11-01 | 2024-07-05 | 伊姆西Ip控股有限责任公司 | 扩展gpu存储器的方法、电子设备和计算机程序产品 |
US11972518B2 (en) * | 2020-01-20 | 2024-04-30 | Advanced Micro Devices, Inc. | Hybrid binning |
US12112394B2 (en) * | 2020-02-03 | 2024-10-08 | Sony Interactive Entertainment Inc. | System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders |
WO2021164305A1 (zh) * | 2020-02-17 | 2021-08-26 | 苏州苏大维格科技集团股份有限公司 | 图形光栅化方法、装置及存储介质 |
US20210287418A1 (en) * | 2020-03-10 | 2021-09-16 | Advanced Micro Devices, Inc. | Graphics processing unit render mode selection system |
US11321806B2 (en) * | 2020-07-22 | 2022-05-03 | Samsung Electronics Co., Ltd. | Enhanced early coverage discard using opportunistic bypassing and dynamic queue resizing |
US12086899B2 (en) | 2020-08-07 | 2024-09-10 | Advanced Micro Devices, Inc. | Graphics processing unit with selective two-level binning |
US11373268B2 (en) * | 2020-09-30 | 2022-06-28 | Qualcomm Incorporated | Apparatus and method for graphics processing unit hybrid rendering |
US11321804B1 (en) * | 2020-10-15 | 2022-05-03 | Qualcomm Incorporated | Techniques for flexible rendering operations |
US11416960B2 (en) | 2020-11-06 | 2022-08-16 | Samsung Electronics Co., Ltd. | Shader accessible configurable binning subsystem |
WO2022104583A1 (en) * | 2020-11-18 | 2022-05-27 | Qualcomm Incorporated | Methods and apparatus for selection of rendering modes |
CN112652025B (zh) * | 2020-12-18 | 2022-03-22 | 完美世界(北京)软件科技发展有限公司 | 图像渲染方法、装置、计算机设备及可读存储介质 |
CN114332311B (zh) * | 2021-12-05 | 2023-08-04 | 北京字跳网络技术有限公司 | 一种图像生成方法、装置、计算机设备及存储介质 |
CN116894906A (zh) * | 2023-09-11 | 2023-10-17 | 瀚博半导体(上海)有限公司 | 图形渲染方法和处理器硬件架构 |
Family Cites Families (51)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5793385A (en) | 1996-06-12 | 1998-08-11 | Chips And Technologies, Inc. | Address translator for a shared memory computing system |
US5990911A (en) * | 1996-06-21 | 1999-11-23 | Autodesk, Inc. | Immediate mode drawing interface for the construction of graphics software |
US6208361B1 (en) | 1998-06-15 | 2001-03-27 | Silicon Graphics, Inc. | Method and system for efficient context switching in a computer graphics system |
US6646639B1 (en) | 1998-07-22 | 2003-11-11 | Nvidia Corporation | Modified method and apparatus for improved occlusion culling in graphics systems |
US6380935B1 (en) * | 1999-03-17 | 2002-04-30 | Nvidia Corporation | circuit and method for processing render commands in a tile-based graphics system |
US6321314B1 (en) | 1999-06-09 | 2001-11-20 | Ati International S.R.L. | Method and apparatus for restricting memory access |
US6330654B1 (en) * | 1999-08-26 | 2001-12-11 | Micron Technology, Inc. | Memory cache with sequential page indicators |
US6466217B1 (en) | 1999-12-22 | 2002-10-15 | Intel Corporation | Method and apparatus for ensuring backward compatibility in a bucket rendering system |
US6560657B1 (en) | 1999-12-23 | 2003-05-06 | Intel Corporation | System and method for controlling peripheral devices |
US6724390B1 (en) * | 1999-12-29 | 2004-04-20 | Intel Corporation | Allocating memory |
US6538650B1 (en) * | 2000-01-10 | 2003-03-25 | Intel Corporation | Efficient TLB entry management for the render operands residing in the tiled memory |
US6762765B2 (en) * | 2001-12-31 | 2004-07-13 | Intel Corporation | Bandwidth reduction for zone rendering via split vertex buffers |
US6747657B2 (en) | 2001-12-31 | 2004-06-08 | Intel Corporation | Depth write disable for zone rendering |
US20040075654A1 (en) | 2002-10-16 | 2004-04-22 | Silicon Integrated Systems Corp. | 3-D digital image processor and method for visibility processing for use in the same |
US7242400B2 (en) | 2002-11-13 | 2007-07-10 | Ati Technologies Ulc | Compression and decompression of data using plane equations |
US7248267B2 (en) * | 2003-03-20 | 2007-07-24 | International Business Machines Corporation | Method and apparatus for simulated direct frame buffer access for graphics adapters |
KR100505134B1 (ko) * | 2003-06-10 | 2005-08-02 | 한국과학기술원 | 3차원 컴퓨터 그래픽 시스템의 제산유니트 |
GB2406184B (en) | 2003-09-17 | 2006-03-15 | Advanced Risc Mach Ltd | Data processing system |
US7324691B2 (en) | 2003-09-24 | 2008-01-29 | Microsoft Corporation | System and method for shape recognition of hand-drawn objects |
US7411591B2 (en) | 2003-12-24 | 2008-08-12 | Intel Corporation | Graphics memory switch |
US20050237329A1 (en) | 2004-04-27 | 2005-10-27 | Nvidia Corporation | GPU rendering to system memory |
US7586500B2 (en) | 2004-09-24 | 2009-09-08 | Canon Kabushiki Kaisha | Dynamic render algorithm selection |
GB0425204D0 (en) | 2004-11-15 | 2004-12-15 | Falanx Microsystems As | Processing of 3-dimensional graphics |
GB0426170D0 (en) | 2004-11-29 | 2004-12-29 | Falanx Microsystems As | Processing of computer graphics |
US8089486B2 (en) * | 2005-03-21 | 2012-01-03 | Qualcomm Incorporated | Tiled prefetched and cached depth buffer |
US7289119B2 (en) * | 2005-05-10 | 2007-10-30 | Sony Computer Entertainment Inc. | Statistical rendering acceleration |
US20070052715A1 (en) * | 2005-09-07 | 2007-03-08 | Konstantin Levit-Gurevich | Device, system and method of graphics processing |
US7499057B2 (en) * | 2005-09-09 | 2009-03-03 | Microsoft Corporation | Address translation in an integrated graphics environment |
US8212832B2 (en) | 2005-12-08 | 2012-07-03 | Ati Technologies Ulc | Method and apparatus with dynamic graphics surface memory allocation |
US20080273031A1 (en) | 2005-12-08 | 2008-11-06 | Xgi Technology Inc. (Cayman) | Page based rendering in 3D graphics system |
US7545382B1 (en) | 2006-03-29 | 2009-06-09 | Nvidia Corporation | Apparatus, system, and method for using page table entries in a graphics system to provide storage format information for address translation |
GB0710795D0 (en) | 2007-06-05 | 2007-07-18 | Arm Norway As | Method of and apparatus for processing graphics |
US8448067B2 (en) | 2006-12-07 | 2013-05-21 | Sony Computer Entertainment America, LLC | Graphics command management tool and methods for analyzing performance for command changes before application modification |
US7830381B2 (en) | 2006-12-21 | 2010-11-09 | Sectra Ab | Systems for visualizing images using explicit quality prioritization of a feature(s) in multidimensional image data sets, related methods and computer products |
ITMI20070038A1 (it) | 2007-01-12 | 2008-07-13 | St Microelectronics Srl | Dispositivo di renderizzazione per grafica a tre dimensioni con architettura di tipo sort-middle. |
US8064695B2 (en) | 2007-09-27 | 2011-11-22 | Behavioral Recognition Systems, Inc. | Dark scene compensation in a background-foreground module of a video analysis system |
US8031194B2 (en) * | 2007-11-09 | 2011-10-04 | Vivante Corporation | Intelligent configurable graphics bandwidth modulator |
US8026912B1 (en) | 2007-12-04 | 2011-09-27 | Nvidia Corporation | System and method for structuring an A-buffer |
GB0810311D0 (en) | 2008-06-05 | 2008-07-09 | Advanced Risc Mach Ltd | Graphics processing systems |
GB2461900B (en) | 2008-07-16 | 2012-11-07 | Advanced Risc Mach Ltd | Monitoring graphics processing |
GB0818277D0 (en) * | 2008-10-06 | 2008-11-12 | Advanced Risc Mach Ltd | Graphics processing system |
US8675000B2 (en) | 2008-11-07 | 2014-03-18 | Google, Inc. | Command buffers for web-based graphics rendering |
GB2469525A (en) | 2009-04-17 | 2010-10-20 | Advanced Risc Mach Ltd | Graphics Filled Shape Drawing |
US8610731B2 (en) * | 2009-04-30 | 2013-12-17 | Microsoft Corporation | Dynamic graphics pipeline and in-place rasterization |
KR20100132605A (ko) | 2009-06-10 | 2010-12-20 | 삼성전자주식회사 | 하이브리드 렌더링 장치 및 방법 |
US8341380B2 (en) * | 2009-09-22 | 2012-12-25 | Nvidia Corporation | Efficient memory translator with variable size cache line coverage |
US8872823B2 (en) | 2009-10-09 | 2014-10-28 | Microsoft Corporation | Automatic real-time shader modification for texture fetch instrumentation |
US8988441B2 (en) * | 2011-02-10 | 2015-03-24 | Edward A. Hutchins | Reconfigurable 3D graphics processor |
US8982136B2 (en) * | 2011-05-16 | 2015-03-17 | Qualcomm Incorporated | Rendering mode selection in graphics processing units |
WO2012159246A1 (en) | 2011-05-20 | 2012-11-29 | Microsoft Corporation | Displaying and inputting symbols |
US8830246B2 (en) | 2011-11-30 | 2014-09-09 | Qualcomm Incorporated | Switching between direct rendering and binning in graphics processing |
-
2012
- 2012-07-19 US US13/553,624 patent/US8830246B2/en active Active
- 2012-07-19 US US13/553,709 patent/US9547930B2/en active Active
- 2012-07-19 US US13/553,673 patent/US9117302B2/en active Active
- 2012-11-07 WO PCT/US2012/063942 patent/WO2013081787A1/en active Application Filing
- 2012-11-07 JP JP2014544746A patent/JP5866457B2/ja not_active Expired - Fee Related
- 2012-11-07 CN CN201280058177.6A patent/CN103959337B/zh active Active
- 2012-11-07 IN IN3595CHN2014 patent/IN2014CN03595A/en unknown
- 2012-11-07 WO PCT/US2012/063949 patent/WO2013081789A1/en active Application Filing
- 2012-11-07 WO PCT/US2012/063945 patent/WO2013081788A1/en active Search and Examination
- 2012-11-07 JP JP2014544747A patent/JP5847960B2/ja not_active Expired - Fee Related
- 2012-11-07 CN CN201280058364.4A patent/CN103959338B/zh active Active
- 2012-11-07 EP EP12795166.3A patent/EP2786350B1/en active Active
- 2012-11-07 EP EP12795167.1A patent/EP2786351B1/en active Active
- 2012-11-07 KR KR1020147017967A patent/KR101615840B1/ko active IP Right Grant
Also Published As
Publication number | Publication date |
---|---|
WO2013081788A1 (en) | 2013-06-06 |
US20130135322A1 (en) | 2013-05-30 |
WO2013081787A1 (en) | 2013-06-06 |
JP2015506017A (ja) | 2015-02-26 |
KR20140101398A (ko) | 2014-08-19 |
US9117302B2 (en) | 2015-08-25 |
US20130135341A1 (en) | 2013-05-30 |
US8830246B2 (en) | 2014-09-09 |
JP2015506018A (ja) | 2015-02-26 |
EP2786350A1 (en) | 2014-10-08 |
EP2786351B1 (en) | 2016-03-30 |
EP2786351A1 (en) | 2014-10-08 |
WO2013081789A1 (en) | 2013-06-06 |
KR101615840B1 (ko) | 2016-04-26 |
CN103959338A (zh) | 2014-07-30 |
EP2786350B1 (en) | 2018-09-12 |
CN103959338B (zh) | 2016-09-14 |
CN103959337A (zh) | 2014-07-30 |
JP5847960B2 (ja) | 2016-01-27 |
JP5866457B2 (ja) | 2016-02-17 |
US9547930B2 (en) | 2017-01-17 |
US20130135329A1 (en) | 2013-05-30 |
CN103959337B (zh) | 2016-06-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
IN2014CN03595A (ja) | ||
WO2013151748A3 (en) | Patched shading in graphics processing | |
EP3014437A4 (en) | Mid command buffer preemption for graphics workloads | |
MX2019008803A (es) | Anticuerpos contra el inhibidor del activador de plasminogeno tipo 1 (pai-1) y usos de los mismos. | |
GB2559706A (en) | Non-volatile buffer for memory operations | |
EA201590994A1 (ru) | Способ увеличения гидродинамического объема полипептида путем присоединения карбоксиконцевого пептида гонадотропина | |
EP3044323A4 (en) | Compositions and methods for detecting and quantifying host cell protein in cell lines and recombinant polypeptide products | |
BR112014024850A2 (pt) | Armazenamento em buffer de vídeo de baixo retardo em codificação de vídeo | |
WO2015061044A3 (en) | Selectively merging partially-covered tiles to perform hierarchical z-culling | |
WO2014193645A3 (en) | Conditional execution of rendering commands based on per bin visibility information with added inline operations | |
EP3224712A4 (en) | Support for application transparent, high available gpu computing with vm checkpointing | |
WO2011097301A3 (en) | METHODS AND COMPOSITIONS FOR PREDICTING RESPONSIVENESS TO TREATMENT WITH TNF-α INHIBITOR | |
WO2012142505A3 (en) | Pixel value compaction for graphics processing | |
PT2347988E (pt) | Dispositivo para controlar activamente as vibrações de um braço articulado para bombear betão | |
EP3060983A4 (en) | Bandwidth increase in branch prediction unit and level 1 instruction cache | |
GB2506520B (en) | Coherency controller with reduced data buffer | |
GB201121886D0 (en) | Intermediate value storage within a graphics processing apparatus | |
EA201170103A1 (ru) | Финансовая операционная карта | |
EP2596626B8 (en) | Method for content presentation during trick mode operations | |
EA201991409A2 (ru) | Антитела к ингибитору активатора плазминогена 1 (pai-1) и пути их применения | |
TN2015000569A1 (en) | Stable liquid formulation of amg 416 (velcalcetide) | |
WO2013123046A3 (en) | Cathode buffer materials and related devices and methods | |
WO2012082661A3 (en) | Instruction optimization | |
IN2014MU01248A (ja) | ||
FI20095751A (fi) | Ei Ad5 adenoviraaliset vektorit ja niihin liittyvät menetelmät ja käytöt |