HK1002086A1 - Image controlling device - Google Patents
Image controlling deviceInfo
- Publication number
- HK1002086A1 HK1002086A1 HK98100903A HK98100903A HK1002086A1 HK 1002086 A1 HK1002086 A1 HK 1002086A1 HK 98100903 A HK98100903 A HK 98100903A HK 98100903 A HK98100903 A HK 98100903A HK 1002086 A1 HK1002086 A1 HK 1002086A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- controlling device
- image controlling
- image
- controlling
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
- A63F2300/6018—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Controls And Circuits For Display Device (AREA)
- Facsimiles In General (AREA)
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP13727195A JP3680352B2 (ja) | 1995-05-10 | 1995-05-10 | 画像制御装置 |
JP13728695A JP3829341B2 (ja) | 1995-05-10 | 1995-05-10 | 画像処理装置 |
JP13612995A JP3633033B2 (ja) | 1995-05-10 | 1995-05-10 | 画像作成装置 |
JP7137224A JPH08305340A (ja) | 1995-05-10 | 1995-05-10 | 画像処理装置 |
JP13725895A JP3680351B2 (ja) | 1995-05-10 | 1995-05-10 | 画像制御装置 |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1002086A1 true HK1002086A1 (en) | 1998-07-31 |
Family
ID=27527444
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK98100903A HK1002086A1 (en) | 1995-05-10 | 1998-02-06 | Image controlling device |
Country Status (6)
Country | Link |
---|---|
US (1) | US6278451B1 (de) |
EP (1) | EP0742535A3 (de) |
KR (1) | KR100226077B1 (de) |
CN (1) | CN1102279C (de) |
HK (1) | HK1002086A1 (de) |
TW (1) | TW417071B (de) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3219744B2 (ja) * | 1999-07-26 | 2001-10-15 | コナミ株式会社 | ビデオゲーム装置、ビデオゲーム表示方法およびビデオゲーム表示プログラムが記録された可読記録媒体 |
US7469074B2 (en) * | 2004-11-17 | 2008-12-23 | Lexmark International, Inc. | Method for producing a composite image by processing source images to align reference points |
CN103365581B (zh) * | 2012-03-31 | 2019-01-25 | 百度在线网络技术(北京)有限公司 | 一种基于解锁密码对用户设备进行触摸解锁的方法和设备 |
KR102306538B1 (ko) * | 2015-01-20 | 2021-09-29 | 삼성전자주식회사 | 콘텐트 편집 장치 및 방법 |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4445187A (en) | 1979-02-05 | 1984-04-24 | Best Robert M | Video games with voice dialog |
US4569026A (en) | 1979-02-05 | 1986-02-04 | Best Robert M | TV Movies that talk back |
US4333152A (en) | 1979-02-05 | 1982-06-01 | Best Robert M | TV Movies that talk back |
US4789962A (en) * | 1984-10-31 | 1988-12-06 | International Business Machines Corporation | Methods of displaying help information nearest to an operation point at which the help information is requested |
US4791581A (en) | 1985-07-27 | 1988-12-13 | Sony Corporation | Method and apparatus of forming curved surfaces |
US5247610A (en) | 1989-03-17 | 1993-09-21 | Hitachi, Ltd. | Method and apparatus for generating graphics |
US5287448A (en) * | 1989-05-04 | 1994-02-15 | Apple Computer, Inc. | Method and apparatus for providing help information to users of computers |
US5111409A (en) | 1989-07-21 | 1992-05-05 | Elon Gasper | Authoring and use systems for sound synchronized animation |
US5428733A (en) * | 1991-12-16 | 1995-06-27 | Apple Computer, Inc. | Method of calculating dimensions and positioning of rectangular balloons |
WO1996020767A1 (fr) | 1994-12-30 | 1996-07-11 | Sega Enterprises Ltd. | Dispositif pour jeu video simulant une bande dessinee |
-
1996
- 1996-04-29 US US08/639,516 patent/US6278451B1/en not_active Expired - Lifetime
- 1996-05-07 EP EP96107188A patent/EP0742535A3/de not_active Withdrawn
- 1996-05-09 TW TW085105492A patent/TW417071B/zh not_active IP Right Cessation
- 1996-05-10 KR KR1019960015466A patent/KR100226077B1/ko not_active IP Right Cessation
- 1996-05-10 CN CN96105167A patent/CN1102279C/zh not_active Expired - Fee Related
-
1998
- 1998-02-06 HK HK98100903A patent/HK1002086A1/xx not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
EP0742535A2 (de) | 1996-11-13 |
CN1102279C (zh) | 2003-02-26 |
EP0742535A3 (de) | 1999-07-07 |
KR100226077B1 (ko) | 1999-10-15 |
CN1159037A (zh) | 1997-09-10 |
US6278451B1 (en) | 2001-08-21 |
TW417071B (en) | 2001-01-01 |
KR960043806A (ko) | 1996-12-23 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PF | Patent in force | ||
PC | Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee) |
Effective date: 20120510 |