GB2247814A - An apparatus for controlling the access of a video memory - Google Patents
An apparatus for controlling the access of a video memory Download PDFInfo
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- GB2247814A GB2247814A GB9122388A GB9122388A GB2247814A GB 2247814 A GB2247814 A GB 2247814A GB 9122388 A GB9122388 A GB 9122388A GB 9122388 A GB9122388 A GB 9122388A GB 2247814 A GB2247814 A GB 2247814A
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- vram
- sprite
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
- G09G5/39—Control of the bit-mapped memory
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/60—Memory management
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/42—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of patterns using a display memory without fixed position correspondence between the display memory contents and the display position on the screen
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
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- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Controls And Circuits For Display Device (AREA)
Abstract
An apparatus 20 for controlling the access of a video memory 7 comprises a group of registers (Figs 3A to 3U) in which various kinds of control data are set to access a video memory. The group of the registers are set to store data for detecting scanning rasters, incrementing or decrementing an address of the video memory which is accessed, and starting a DMA transfer of image data. Therefore, various kinds of accessing modes can be performed without the necessity of complicated software. <IMAGE>
Description
AN APPARATUS FOR CONTROLLING THE ACCESS OF
A VIDEO MEMORY
FIELD OF THE INVENTION
The invention relates to an apparatus for controlling the access of a video memory, and more particularly to an apparatus for controlling the access of a video memory in which various kinds of controlling modes can be performed, while the number of registers is refrained from being increased.
BACKGROUND OF THE INVENTION
In a conventional personal computer, the socalled "television game" etc. are played especially among children. Such a personal computer is provided with an apparatus for displaying an image on a displaying screen which comprises a central processing unit (CPU) for supplying control signals and data which are read from a read only memory (ROM) to selected circuits included therein, a video display controller for defining patterns of a background and a sprite, color codes, displaying positions etc. on a displaying screen in accordance with signals from the CPU, a video color encoder for producing analog RGB signals and video color signals in accordance with signals from the video display controller, and a sound generator for producing sounds in accordance with sound signals supplied from the CPU.
In operation, a background and a sprites are displayed on the displaying screen which is connected to the video color encoder in accordance with a program stored in the ROM, and sounds are radiated from speakers which are connected to the sound generator in accordance with the program so that a story of a television game is developed in the personal computer.
The video display controller normally comprises a predetermined number of registers each storing a raster number at which a displaying screen is divided.
On the divided regions of the displaying screen, a plurality of patterns corresponding to different pages are displayed.
In accessing a video memory, an address is increased in accordance with a counted value of an address counter by one to write data thereinto or to read data therefrom. In such a case, if the CPU is eight bits and the video memory is sixteen bits, the data is divided into upper and lower bytes which are transferred separately.
In a direct memory access (DMA), on the other hand, a predetermined block length of data are transferred from a source address of the video memory to a destination address thereof under the control of a
DMA controller.
According to the conventional apparatus for displaying an image on a displaying screen, however, there are following disadvantages. A first disadvantage is that a construction of the apparatus is complicated and a cost of manufacturing the same is high for the reason why a predetermined number of registers must be provided therein to divide the displaying screen.
A second disadvantage is that an image is processed only in a single pattern thereby providing less interest in the display thereof because an address is increased by one regularly. In a case where a special processing of an image is required in a television game to give an increased interest for a player, this can not be performed in accordance with a method of a video memory access because the method of accessing the video memory is fixed as described above.
A third disadvantage is that a processing amount and time of the CPU are increased in addressing the video memory and so on because data of sixteen bits are divided into upper and lower bytes to be transferred through 8/16 bit data bus interface between the CPU of eight bits and the video memory of sixteen bits.
A fourth disadvantage is that a signal for the trigger of a DMA transfer which is advantageous in a transfer speed as compared to a CPU transfer must be set beforehand.
A fifth disadvantage is that a data bus width of a circuit included in the apparatus must be set to be a predetermined width so as to comply with that of the
CPU, and a matching of an interface therebetween must be adjusted in a case where data bus widths of the CPU and the remaining circuits are different from each other.
SUMMARY OF THE INVENTION
Accordingly, it is an object of the invention to provide an apparatus for controlling the access of a video memory in which a single register is provided to divide the displaying screen into a plurality of regions.
It is another object of the invention to provide an apparatus for controlling the access of a video memory in which an image is processed in a plurality of patterns by changing a method of accessing the video memory.
It is a further object of the invention to provide an apparatus for controlling the access of a video memory in which a processing amount and time of a
CPU is refrained from being increased even if data of sixteen bits are divided into upper and lower bytes to be transferred between the CPU of eight bits and a video memory of sixteen bits.
It is a still further object of the invention to provide an apparatus for controlling the access of a video memory in which a signal for the trigger of a DMA transfer is not necessary to be set beforehand to conduct the DMA transfer.
It is a yet still further object of the invention to provide an apparatus for controlling the access of a video memory in which the change of a data bus width can be made only by use of a control signal.
According to the invention, an apparatus.for controlling the access of a video memory comprises,
a video memory in which image data are stored,
a group of registers in which control data for accessing said video memory are set, and
means for controlling the access of said image data in accordance with said control data.
BRIEF DESCRIPTION OF THE DRAWINGS
The invention will be explained in detail in conjunction with drawings wherein,
Fig. 1 is a block diagram showing an apparatus for displaying an image on a screen in which an apparatus 'for controlling the access of a video memory according to the invention is included,
Fig. 2A is a block diagram showing a video display controller for the control of writing video signals into a VRAM and reading video signals therefrom,
Fig. 2B is a block diagram showing an apparatus for displaying a sprite on a screen,
Figs. 3A to 3U are explanatory diagrams showing registers included in a control unit of the apparatus in Fig. 2A,
Fig. 4A is an explanatory diagram showing a fictitious screen,
Fig. 4B is an explanatory diagram showing a
display region on a screen,
Figs. SA and 5B are explanatory diagrams showing a background attribute table in the VRAM,
Figs. 6A and 6B are explanatory diagrams showing a sprite attribute table in the VRAM,
Fig. 7 is an explanatory diagram explaining an operation in which a sprite is moved on a screen,
Fig. 8 is a block diagram showing an apparatus for controlling the access of a video memory in a first embodiment according to the invention,
Figs. 9A to 9C are explanatory diagrams showing controlling modes in the apparatus in Fig. 8, and
Fig. 10 is a block diagram showing an apparatus for controlling the access of a video memory in a second embodiment according to the invention.
DESCRIPTION OF PREFERRED EMBODIMENTS
In Fig. 1, there is shown an apparatus for displaying an image on a screen which is mainly composed of a video display controller 1, a CPU 2, a video color encoder 3, and a programable sound generator 4. The video display controller 1 supplies the video color encoder 3 with image data for a story which are read from a VRAM 7 under the control of the
CPU 2 reading a program stored in a ROM 5. The CPU 2 controls a RAM 6 to store data, calculation or arithmetical results etc. temporarily in accordance with a program stored in the ROM 5. The video color encoder 3 is supplied with image data to produce RGB analog signals or video color signals including luminance signals and color difference signals to which the RGB signals are matrix-converted by using color data stored therein. The programable sound generator 4 is controlled by the CPU 2 reading a program stored in the ROM 5 to produce audio signals making left and right stereo sounds. The video color signals produced at the video color encoder 3 are of composite signals supplied through an interface 8 to a television set 9, while the RGB analog signals are directly supplied to a
CRT of the television set 9 which is used as an exclusive monitor apparatus. The left and right analog signals supplied from the programable sound generator 4 are amplified at amplifiers ila and iib to make sounds at speakers 12a and 12b.
In Fig. 2A, there is shown the video display controller 1 transferring data between the CPU 2 and
VRAM 7 which comprises a control unit 20 including various kinds of registers to be described later, an address unit 21, a CPU read/write buffer 22, and sprite shift register 24, a background shift register 25, a data bus buffer 26, a synchronic circuit 27, and a priority circuit 28.
The control unit 20 is provided with a BUSY terminal being "L" to keep the CPU 2 writing data into the VRAM 7 or reading data therefrom in a case where the video display controller 1 is not in time for the writing or reading of the date, an IRQ terminal supplying an interruption request signal, a CK terminal receiving a clock signal of a frequency for one dot (one picture element), a RESET terminal receiving a reset signal for initializing the video display controller 1, and an EX 8/16 terminal receiving a data bus width signal for selecting one of 8 and 1 6 bit data buses.
The address unit 21 is connected to terminals
MAO to MA15 supplying address signals for the VRAM 7 which has, for instance, a special address region of 65,536 words. The address unit 21, CPU read/write buffer 22, sprite attribute table 23, sprite shift register 24, and background shift register 25 are connected to terminals MD 0 to MD 15 through which data are trnasferred to and from the VRAM 7.
The sprite attribute table buffer 23 is a memory for storing X and Y display positions, pattern codes and control data of sprites each composed of 16x16 dots as described in more detail later.
The sprite shift register 24 stores pattern and color data of a sprite read from a sprite generator in the VRAM 7 which is accessed in accordance with the pattern codes stored in the sprite attribute table 23 as described in more detail later.
The background shift register 25 stores pattern data, along with CG color, read from a character generator in the VRAM 7 in accordance with an address based on a character code of a background attribute table in the VRAM 7 which is accessed in an address decided by a raster position as also described in more detail later.
The data bus buffer 26 is connected to terminals
DO to D15 through which data are supplied and received.
In the video display controller 1, 8 or 16 bit interface is selected to comply with a data width of a system including the CPU2 wherein the terminals DO to 'D7 among the terminals DO to D15 are occupied when the 8 bit interface is selected.
The synchronic circuit 27 is connected to a
DISP terminal indicating a display period, a VSYNC terminal from which a vertical synchronous signal for a
CRT screen is supplied and in which an external vertical synchronous signal is received, and a HSYNC terminal from which a horizontal synchronous signal for a CRT screen is supplied and in which an external horizontal synchronous signal is received.
The priority circuit 28 is connected to terminals VDO to VD7 through which video signals are supplied, and a SPBG (VD8) terminal being "H" when the video signals are of a sprite and being "L" when the video signals are of a background.
The aforementioned control unit 20 is also connected to a CS terminal being "L" wherein the CPU 2 is able to read data from registers therein and sprite data thereinto, a RD terminal receiving a clock signal for the reading thereof, a WR terminal receiving a clock signal for the writing thereof, and terminals AO and Al which are connected-to address bus of the CPU 2.
Further, the video display controller 1 is provided with a MRD terminal being "L" when the CPU 2 reads data from the VRAM 7, and a MWR terminal being "L" when the
CPU 2 writes data into the VRAM 7.
In Fig. 2B, there is shown an apparatus for displaying a sprite on a screen wherein the reference numerals 31 and 32 indicate a sprite attribute table and sprite generator in the VRAM 7 respectively. The sprite attribute table 31 can include, for instance, sixty-four sprites, while the sprite generator 32 can include, for instance, one thousand and twenty-four sprites. In the sprite attribute table 31, addresses of 0 to 63 are assigned to the sixty-four sprites to give a priority thereto in the order of the address 0 > 1 > ----- > 62 > 63. Each of the sprites is composed of 16x16 bits, and includes X and Y coordinates, pattern codes and control data. As to each of the sprites, the
Y coordinate is compared with a raster signal supplied from a scanning raster producing circuit 33 in a coincidence detection circuit 34 whereby sprites each having a Y coordinate coincident with a raster signal are stored into a pattern Q- buffer 35 which can store a maximum number of sixteen sprites by referring to a corresponding one of the addresses 0 to 63. A selector 36 selects a pattern code of the sprite attribute table 31 in accordance with an address stored in the pattern code buffer 35 to access the sprite generator 32 in regard to an address which is of a selected pattern code, thereby reading pattern data from the sprite generator 32. The pattern data thus obtained are stored into a pattern data buffer 37 along with an X coordinate corresponding thereto read from the sprite attribute table 31. The storing of sprites into the pattern code buffer 35 is performed at a horizontal display period preceding to the present horizontal display period by one scanning raster, while the storing of pattern data into the pattern data buffer 37 is performed at a following horizontal retrace period. When a scanning raster at which pattern data are displayed has come, the X coordinate thus stored in the pattern data buffer 37 is compared with a counted value of a horizontal dot clock counter 38 in a coincidence detection circuit 39 whereby pattern data having an X coordinate coincident with the counted value are supplied to a parallel/serial converting circuit 40. In the parallel/serial converting circuit 40, parallel pattern data are converted into serial pattern data which are supplied through a gate circuit 42 to a CRT screen 9. The gate circuit 42 is controlled to be turned on and off in accordance with a content of a starting coordinates registration circuit 43 by the CPU 2. The content thereof is X and Y coordinates by which the starting coordinates of a display region is defined on a display screen.
In Figs. 3A to 3U, there are shown various kinds of registers included in the control unit 20 of the video display controller 1.
(a) Address register (Fig. 3A)
A register number "AR" is exclusively
written into the address register for
designating one of memory address write
register to DMA VRAM-SATB source address
register as shown Figs. 3C to 3U so that data
are written into the designated register or
read therefrom. The address register is
selected when a signal is written into the
video display controller 1 under the condition
that the Al and CS terminals thereof are
In a case where 1 6 bit data bus is
selected, the EX 8/16 terminal is "0", the Al
terminal is "0", the R/W terminal is W, and
the A0 terminal is no matter.
In a case where 8 bit data bus is
selected, the EX 8/16 terminal is "1", the AO
and Al terminals are "0", and the R/W terminal
is W.
(b) Status register (Fig. 3B)
A bit corresponding to one of interruption jobs is set to be "H" in the status register to make the interruption active when a cause of the interruption which is enabled by an interruption permission bit of a control register and DMA control register as shown in Figs. 3G and 3Q is occured. When the status is read from the status register, the corresponding bit is cleared automatically. The status indicating bits are as follows.
(1) bit 0 (CR) ----- collision of sprites
It is indicated that the sprite
number 0 of a sprite is collided with any
one of the sprite numbers 1 to 63 of
sprites.
(2) bit 1 (OR) ----- more sprites than a
predetermined number
(2.1)a case where more than 17 sprites
are detected on a single raster line.
(2.2) a case where data of a sprite which
is designated are not transferred to
a data buffer in a horizontal retrace
period.
(2.3) a case where a bit of CGX in control
data of a sprite by which two sprites
are jointed in a horizontal direction
is set so that data of the sprites
are not transferred to a data buffer.
(3) bit 2 (PR) ----- detection of raster
It is indicated that a value of a
raster counter becomes a predetermined value
of a raster detecting register.
(4) bit 3 (DS) ----- finishing of DMA transfer
It is indicated that data transfer
between the VRAM 7 and sprite attribute
table buffer 23 is finished.
(5) bit 4 (DV) ----- finishing of DMA transfer
It is indicated that data transfer
between two regions of the VRAM 7 is
finished.
(6) bit 5 (VD) ----- vertical retrace period
It is indicated that the VRAM 7 is
accessed for the writing or reading of date
by the CPU 2 so that the BUSY terminal is 11011.
(c) Memory address write register (register
number "00", Fig. 3C)
A starting address "MAWR" is written
into the memory address write register so that
the writing of data begins at the starting
address of the VRAM 7.
(d) Memory address read register (register number "or", Fig. 3D)
A starting address "MARR" is written
into the memory address read register. When
the upper byte of the starting address is
written thereinto, data are begun to be read
from the starting address of the VRAM 7 so
that data thus read are written into a VRAM
data read register as shown in Fig. 3F.
Thereafter, the starting address "MARR" is
automatically incremented by one.
(e) VRAM data write register(register number "02", Fig. 3E)
Data which are transferred from the
CPU 2 to the VRAM 7 are written into the VRAM
data write register. When the upper byte of
the data "VWR" is written thereinto, the video
display controller 1 begins to write the data
into the VRAM 7 and the address "MAWR" of the
memory address write register is automatically
incremented by one upon the writing of the
data.
(f) VRAM data read register (register number
"02", Fig. 3F)
Data which are transferred from the
VRAM 7 to the CPU 2 are written into the VRAM
data read register. When the upper byte of the
data "ERR" is read therefrom, the reading of
data is performed at the following address of
the VRAM 7.
(g) Control register (register number "05", Fig.
3G)
An operating mode of the video display
controller 1 is controlled in-accordance with
the following bits of the control register.
(1) bits 0 to 3 (IE) ----- enable of
interruption
request
(1.1) bit 0 ----- collision detection of
sprites
(1.2) bit 1 ----- excess number detection
of sprites
(1.3) bit 2 ----- raster detection
(1.4) bit 3 ----- detection of vertical
retrace period
(2) bits 4 and 5 (EX) ----- external
synchronism
bit content 54 O O O VSYNC and IISYNC are inputs, and synchronous to external signals VSYNC is an input, and sychronous O 1 to external signals. while IISYNC is an output 1 0 non-used 1 1 VSYNC and IISYNC are outputs (3) bit 6 (SB) ----- sprite blanking
It is decided whether a sprite should
be displayed on a screen or not. The control
of the bit is effective in the following
horizontal display period.
(3.1) "0" ----- blanking'of a sprite
(3.2) "1" ----- display of a sprite (4) bit 7 (BB) ----- background blanking
It is decided whether background
should be displayed on a screen or not. The
control of the bit is effective in the
following horizontal display period.
(4.1) "0" ----- blanking of background
(4.2) "1" ----- display of background
As a result, when the bits 6 and 7 are both "0" , there is resulted in "burst mode" in
which the following operations can be
performed.
(3.4.1) The access to the VRAM 7 is not
performed for a display, but the VRAM
7 is accessed by the CPU 2.
(3.4.2) DMA between two regions of the
VRAM 7 is possible to be performed at
any time.
In such an occasion, the
terminals VD0 to VD 7 are all "L", while
the SPBG terminal is "H".
On te other hard, c the bits
6 and 7 are both "1", there is released
from the "burst mode".
(5) bits 8 and 9 (TE) ----- selection of DISP
terminal outputs
bit DISP output - Content 9 8 O O DISP output 'II" during display O 1 BURST color burst inserting position is indicated by output "L" 1 O INTIISYNC internal horizontal synchronous signal 1 1 non-used (6? bit 10 (DR) ----- dynamic RAM refresh
Refresh address is supplied from the
terminals MAO to MA15 upon the setting of
the bit in a case where a VRAM dot width is
of 2 dots or 4 dots for background in a
memory width register as shown in Fig. 3K.
(7) bits 11 and 12 (IW) ----- increment width
selection of the memory address write
register or memory address read register
A width which is incremented in
address is selected as follows.
bit enentidt!i increment width 12 11 O 0 +1 0 1 +2011 1 0 t4011 1 1 +80H In a case of 8 bit access, an address
is incremented upon the upper byte.
(h) Raster detecting register (register number
"06", Fig. 3H)
A raster number "RCR" at which an
interruption job is performed is written into
the raster detecting register. An interruption
signal is produced when a value of a raster
counter is equal to the raster number "RCR".
The raster counter is preset to be "64" at a
preceding scanning raster line to a display
starting raster line as described in more
detail later, and is increased at each raster
line by one.
(i) BGX scroll register (register number "07",
Fig. 31)
The BGX scroll register is used for a
horizotal scroll of background on a screen.
When a content "BXR" is re-written therein,
the content is effective in the following
raster line.
(j) BGY scroll register (register number "08",
Fig. 3J)
The BGY scroll register is used for a vertical
scroll of background on a screen. When a
content "BYR" is re-written therein, the
content is effective to be as "BYR+1" in the
following raster line.
(k) Memory width register (register number "09",
Fig. 3K)
(1) bits 0 and 1 (VM) ----- VRAM dot width
A dot width in which an access to the
background attribute table and character
generator, DMA and access of the CPU 2 tothe
VRAM 7 during a horizontal display period are
performed is written into the bits of the
memory width register. The dot width is
decided dependent on a memory speed of the
VRAM 7. When the bits 0 and 1 are re-written
therein, the content is effective at the
beginning of a vertical retrace period.
bit dot Disposition in one width character cycle (8 dots) 1 0 1 2 3 4 5 6 7 8 O O 1 CPU BAT CPU CPU CG0 CPU CG1 O 1 2 BAT CPU CG0 C1 1 0 2 BAT CPU CG0 CG1 1 1 4 BAT CGO/CG1 "BAT" is for background attribute
table, and "CG" is for character generator.
(2) bits 2 and 3 (SM) ----- sprite dot width
A dot width in which an access to the
sprite generator is performed during a
horizontal retrace period is written into
the bits of the memory width register.
bit dot Disposition in one width character cycle (8 dols) 3 2 1 2 3 4 5 6 7 8 0 0 1 SPO SPI SP2 SP3 SPO SP1 SP2 SP3 * 0 1 2 SPO SPl SPO SP1 SP2 SP3 S1'2 SP3 1 0 2 SP0 SP1 SP2 SP3 ** 1 1 4 SPO SP1 SP2 SP3 (note)
* ----- (SPO SP1) or (SP2 SP3) is selected
dependenton LSB bit of a pattern
code.
** ----- SPO to SP3 are read in two
consecutive character cycles.
(3) bits 4 to 6 (SCREEN)
The number of characters in X and Y
directions of a fictitious screen is
decided dependent on the content of the
bits. When a content is re-written into the
bits, the content is effective at the
beginning of a vertical retrace period.
bit | Number of characters 654 X Y O 0 0 32 32 O 0 1 64 32 0 1 0 128 32 O 1 1 128 32 1 0 0 32 64 1 0 1 64 64 1 1 0 128 64 1 1 1 128 61 (4) bit 7 (CM) ----- CG mode
When a VRAM dot width is of 4 dots, a
color block of a character generator is
changed dependent on the bit. A content is
written into the bit, the content is
effective in the following raster line.
(1) Horizontal synchronous register
(register number "OA", Fig. 3L)
(1) bits 1 to 4 (HSW) ----- horizontal
synchronous pulse
A pulse width of "L" level of a
horizontal synchronous pulse is set as an
unit of a character cycle.One of 1 to 32 is
selected by using 5 bits to comply with a
specification of a CRT display.
(2) bits 8 to 14 (HDS) ----- starting position
of horizontal display
A period between a rising edge of a
horizontal synchronous signal and a starting
time of a horizontal display is set as an
unit of a character cycle. An optimum
position in the horizontal direction on a
CRT display is decided by a content of
the 7 bits. When it is assumed that a
horizontal display position (horizontal
back porch) is "N", "N-1" is written into
the HDS bits.
(m) Horizontal display register (register number "OB", Fig. 3M)
(1) bits 0 to 6 (HDW) ----- horizontal display
width
A display period in each raster line
is set as an unit of a character cycle, and
is decided in accordance with the number of
characters in the horizontal direction on a
CRT screen dependent on a content of the 7
bits. If it is assumed that a horizontal
display position is "N", "N-l" is written
into the HDW bits.
(2) bits 8 to 1.1 (HDE) ----- horizontal
display ending position
A period between an ending of a
horizontal display period and a rising edge
of a horizontal synchronous signal is set
as an unit of a character cycle. An optimum
position of a horizontal display is set on a
CRT display by the 7 bits. When it is
assumed that a horizontal display ending
position (horizontal back porch) is "N", "N
-1" is written into the HDE bits.
(n) Vertical synchronous register (register
number "OC", Fig. 3N)
(1) bits 0 to 4 (VSW) ----- vertical
synchronous pulse width
A pulse width of a vertical
synchronous signal is decided in a width of
"L" level as an unit of a raster line. One
unit of a raster line. When it is assumed
that a vertical display starting position
(vertical back porch) is "N", "N-2" is
written into the bits.
(o) Vertical display register (register number "OD", Fig. 30)
A vertical display period (display
region) is set as an unit of a raster line. A
vertical display width is decided in
accordance with the number of raster lines to
be displayed on a CRT display which is defined
by a content of the 9 bits. When it is assumed
that a vertical display width is "N", "N-l" is
written into the VDW bits.
(p) Vertical display ending position register
(register number "OE", Fig. 3P)
A period between a vertical display
ending position and a rising edge of a
vertical synchronous signal is set as an unit
of a raster line. When it is assumed that a
vertical optimum position (vertical front
porch) is "N" to be defined by the 8 bits, "N"
is written into the VCR bits.
(q) DMA control register (register number "OF",
Fig. 3Q)
(1) bit 0 (DSC) ----- enable of interruption
at the finishing of transfer between the
VRAM7 and sprite attribute table buffer
23.
It is decided whether or not an
interruption is enabled a-t the finishing
time of the transfer.
(1.1) "0" ----- disable
(1.2) "1" ----- enabled (2)bit 1 (DVC) ----- enable of interruption
at the finishing of transfer between two
regions of the VRAM 7.
It is decided whether or not an
interruption is enabled at the finishing
time of the transfer.
(2.1) "0" ----- disable
(2.2) "1" ----- enabled (3) bit 2 (SI/D) ----- increment/decrement of
a source address
One of automatical increment and
decrement of a source address is selected
in a transfer between two regions of VRAM
7.
(3.1) "0" ----- increment
(3.2) "1" ----- decrement (4) bit 3 (DI/D)
One of automatical increment and
decrement of a destnnation address is
selected in a transfer between two regions
of VRAM 7.
(4.1) "0" ----- increment (4.2) "1" ----- decrement (5) bit 4 (DSR) ----- repetition of a transfer
between the V RAM 7 and sprite attribute
table buffer 23.
It is decided whether or not a
repetition of a transfer between the VRAM
7 and sprite attribute table buffer 23 is
enabled.
(r) DMA source address register (register number
"10" , Fig. 3R)
A starting address of a source address
is allocated in a transfer between two regions
of the VRAM 7.
(s) DMA destination address register (register
number "11", Fig. 3S)
A starting address of a destination
address is allocated in a transfer between two
regions of the VRAM7.
(t) DMA block length register (register number
"12", Fig. 3T)
A length of a block is defined in a
transfer between two regions of the VRAM 7.
(u) DMA VRAM-SATB source address register
(register number "13", Fig. 3U)
A starting address of a source address
is allocated in a transfer between the VRAM7
and sprite attribute table buffer 23.
In Fig. 4A, there is shown an address in a background attribute table for a character on a fictitious screen. A character and color to be displayed at each character position are stored in the background attribute table. A predetermined number of background attribute tables are stored in a region the first address of which is "0" in the VRAM 7. The fictitious screen shown therein which is one example is of 32 x 32 characters (1F =32 ).
In Fig. 4B, there is shown a screen which is framed by writing respective predetermined values into the aforementioned horizontal synchronous register, horizontal display register, vertical synchronous register and vertical display register as shown in
Figs. 3L, 3M, 3N and 30. Although the respective predetermined values for the registers are not explained here, a display region is defined in accordance with "HDW+1" in the horizontal display register and "VDW+1" in the vertical display register.
In the embodiment, the starting coordinates (x,y) for the display region is indicated to be as (32, 64).
In Figs. 5A and 5B, there are shown background attribute tables (BATs) in the VRAM 7 each of 16 bits to have a character code of lower 12 bits for designating a pattern number of a character and a CG color of upper 4 bits for designating a CG color code.
In Figs. 6A and 6B, there are shown sprite attribute tables (SATs) 31 in the VRAM along with a sprite generator region 32. Each of the sprite attribute tables 31 is composed of 16 x 4 bits, that is, four words to define å sprite. Therefore, sixtyfour sprites are defined by 256 words. In the sprite attribute table, lower 10 bits in the first word designate a horizontal position (0 to 1023) of a sprite. For this purpose, one of 0 to 1023 is written into an X coordinate therein. In the same manner, lower 10 bits in the second word designate a vertical position (0 to 1023) of a sprite, and one of 0 to 1023 is written into a Y coordinate therein. On the other hand, lower 11 bits in the third word is for a pattern number which ifs an address for a sprite generator 32, while the fourth word is for control bits including Y (Xls) CGY (two bits of X13 and X12), X (ill), CGX(Xs),
BG/SP (X7) and a color for a sprite (four bits of X3 to Xo) in the direction of MSB to LSB.
The control bits are defined as follows.
(1) setting of Y
A sprite is displayed to be reversed in the Y direction.
(2) setting of CGX
Two sprites consisting of a sprite to be addressed in the sprite generator 32 and the other sprite of the following address are displayed to be joined in the horizontal direction.
(3) setting of X
A sprite is displayed to be reversed in the X direction.
(4) setting of CGY
The two bits X and X define three modes to be described in more detail later.
0 0 Normal 0 1 2CGY 1 0 non-used 1 1 4CGY (5) BG/SP
The bit X designates a priority between displays of a background and sprite.
(5.1) "0" ----- background
(5.2) "1" ----- sprite (6) sprite color
The bits X to X designate an area color of a sprite.
Each sprite has four facets to be called SG0 to
SG3 each being of 16 x 16 dots so that one sprite occupies 64 words.
The writing of data into a sprite attribute table 31 is performed such that the data are not transferred from the CPU 2 directly to the VRAM 7, but in DMA transfer from the CPU2 to the sprite attribute table buffer 23.
In operation, a sprite SP having standard coordinates (2,2) is displayed on a display screen 9 having 1024 display dots respectively in the X and Y directions as shown in Fig: 7. In displaying the sprite
SP thereon, the Y coordinates of the sixty-four sprite attribute tables 31 are compared in turn with a raster signal supplied from the scanning raster signal producing circuit 33 at the coincidence detection circuit 34 to pick up sprites each having a Y coordinate "2" which is then stored in its stripe number among the stripe numbers 0 to 63 into the pattern code buffer 35 when a horizontal display period of a scanning raster number "1" is started in the apparatus as shown in Fig. 2B. In this occasion, sixteen of sprites can be stored in the pattern code buffer 35 at the maximum. During a horizontal retrace period before which a scanning raster number "1" is finished and after which a scanning raster number "2" is started, address signals are produced in the selector 36 in accordance with the sprite numbers stored in the pattern code buffer 35 and pattern codes in the sprite attribute tables 31 so that pattern data are read from the sprite generator 32 in accordance with the address signals thus produced. The pattern data are stored in the pattern data buffer 37 along with X coordinates corresponding thereto in the sprite attribute tables 31. When a horizontal display period of the scanning raster number "2" is started, the X coordinates stored in the pattern data buffer 37 are compared with counted values of the horizontal dot clock counter 38 at the coincidence detection circuit 39. In the comparison, pattern data for the sprite sp are read to be supplied to the parallel/serial converting circuit 40 from the pattern data buffer 37 when the counted value corresponds to x=2. The parallel pattern data are converted into serial pattern data in the parallel/serial converting circuit 40 so that a picture element (2, 2) of the sprite sp is displayed on the CPT screen 9 in accordance with the serial pattern data passed through the gate circuit 42. Thereafter, fifteen picture elements (3, 2), (4, 2) ----- (17, 2) are displayed thereon to complete the display of the sprite sp on the y=2 raster line. As a matter of course, control data of the sprite attribute table 31 corresponding to the sprite sp are used to control the display thereof. In moving the sprite sp having the standard coordinates (2, 2) to a display position having a standard coordinates (X, Y) to be a sprite sp', the X and Y coordinates (2, 2) of the sprite attribute table 31 corresponding to the sprite sp are only changed to be X and Y coordinates (x, y) without changing contents of the sprite generator 32 and necessitating the re-definition of a pattern. The sprites sp and sp' are displayed in accordance with the combination of more than one facets among the four facets SGO to SG3.
In Fig. 8, there is shown an apparatus for controlling the access of a video memory in a first embodiment according to the invention. The apparatus comprises a CPU 2, a raster setting register 50, a circuit 33 for producing scanning raster signals, a comparison circuit 51 including a raster counter (not shown) which counts the scanning raster signals for comparing the counted value N of the raster counter with a raster number RN of the raster setting register 50, and a displaying screen 9 which is controlled to display a background and a sprite by the CPU 2. The raster number RN is defined by 8 bits of 0 to 7 so that S one of the raster number 0 to 256 (2 =256) can be set therein.
In operation, the raster number RN of the raster setting register 50 is set to be ni as shown in Fig. 9A by the CPU 2. The raster counter of the comparison circuit 51 counts the scanning raster signals supplied from the circuit 33. When the counted Value N is equal to and larger than 0, and less than the set value nl(0 = N < ni), the set value ni is held wherein. When the counted value N is equal to the set value nl, the comparison circuit 51 supplies a coincidence signal to the CPU 2 so that the raster number RN of the raster setting register 50 is then set to be n2 by the CPU 2 as shown in Fig. 9B. When the counted value N is equal to and larger than ni, and less than the set value n2 (nlN < n2), the set value n2is held therein When the counted value N is equal to the set value n2, a second coincidence signal is spplied from the comparison circuit 51 to the CPU 2 so that the raster number RN of the raster setting register 50 is set to be n3 by the
CPU 2 as shown in Fig. 9C. In the same manner, a third coincidence signal is supplied from the coincidence circuit 51 when the counted value N is equal to the setting value n3. Upon receiving the first to third coincidence signals, the CPU 2 divides the displaying screen 9 into four regions in accordance with the raster numbers nl, n2 and n3. For instance, the displaying screen 9 is controlled to display patterns of different pages on the four divided regions by the
CPU 2. Otherwise, another interruption signal may be produced when the aforementiond coincidence signal is supplied to the CPU 2.
In Fig. 10, there is shown an apparatus for controlling the access of a video memory in a second embodiment according to the invention. The apparatus comprises a CPU 2, a group of registers 53, an address counter 52, and a VRAM 7. The group of registers 53 includes a memory address write register 3C, a memory address read register 3D, a VRAM data write register 3E, a VRAM data read register 3F, and a control register 3G as shown in Fig. 3C to 3G. The memory address write register 3C and the memory address read register 3D are connected to the address counter 52 so that the VRAM 7 is accessed in accordance with an address value of the address counter 52. Data-are controlled to be written into the VRAM 7 and read therefrom by the CPU 2. The control register 3G includes 1W bits of bits 11 and 12 defining an increment width along with other bits as explained in
Fig. 3G. A relation between a content of bits 11 and 12 and an increment width is explained at the table on page 19 so that a repeated explanation is not made here.
In a case where the IW bits are "00", an increment width is defined to be "+1". If it is assumed that a starting address of the memory address write register 3C is "0", data of the VRAM data write register 3E are written into a region of an address "0" of the VRAM 7 when the address counter 52 counts a predetermined number corresponding to the address "0".
Then, an address of the memory address write register 3C is incremented by "+1 and therefore changed from "0" to "1". The data written into the VRAM 7 corresponds to data of the address "0" on the fictitious screen as shown in Fig. 4A. Next, an address of the VRAM 7 is counted by the address counter 52 in accordance with a content "1" of the memory address write register 3C, and data of the VRAM write register 3E are written into a region of an address "1" of the
VRAM 7. In this manner, data corresponding to addresses 0 - 1F, 20 - 3F, 40 - 5F ----- of horizontal directions of the fictitious screen are sequentially written into the VRAM 7.
In a case where the IW bits are "01", an increment width is defined to be "+20" (hexadecimal code). If it is assumed that a starting address of the memory address write register 3C is "0",-data of the
VRAM data write register 3E are written into a region of an address "0" of the VRAM 7 when the address counter 52 counts a predetermined number corresponding to the address "0". Then, an address of the memory address write register 3C is incremented by "+20" and therefore changed from "0" to "20". Next, an address of the VRAM-7 7 is counted by the address counter 52 in accordance with a content "20" of the memory address write register 3C, and data of the VRAM write register 3E are written into a region of an address "20" of the
VRAM 7. In this manner, data corresponding to addresses 0, 20, 40, 60 ----- of the fictitious screen are sequentially written into the VRAM 7. As a result, it is said that the present operation is equal to an operation in which a pattern to be displayed in horizontal directions is changed to a pattern to be displayed in vertical directions.
Otherwise, if it is assumed that an increment width is "+40" or "+80", a pattern which is enlarged by two times or four times and displayed in vertical directions is obtained. In addition, if an increment width is appropriately selected to be a predetermined value, an inclination, a rotation and so on of a pattern can be performed. Although the writing of data into the VRAM 7 is explained, the reading of data therefrom is also performed in the same manner as described above.
Next, an apparatus for controlling the access of a video memory in a third embodiment will be explained mainly in conjunction with Fig. 2 and Figs. 3A to 3U.
In a case where the CPU 2 is a data bus width of sixteen bits, a chip selecting signal "0" is supplied to the terminal CS of the video display controller 1 which is thereby enabled. A data bus width signal "0" is supplied through the terminal EX 8/16 to the control unit 20 of the video display controller 1.
(a) Writing of data into a register
A register number AR of a register into which data are written is written into the address register 3A (at this time, A0=no matter, A1="1"), and the data are written into the selected register of the register number AR (at this time, A0=no matter, Al="l"). As a result, data by which a function such as display modes etc. is selected and by which addresses are set for the video memory 7 are written into registers of the video display controller 1.
(b) Reading of status
A status is read from the status register 3B (at this time, AO=no matter, A1=0).
(c) Writing of data into the VRAM 7
Following procedures (1) to (4) are performed when data are written through the video display controller 1 into the VRAM 7 by the CPU 2.
(1) The register number "00" of the memory address
write register 3C is written into the address
register 3A.
(2) An address of the VRAM 7 is written into the
memory address write register 3C.
(3) The register-number "02" of the VRAM data write
register 3E is written into the address -register
3A.
(4) Data are written into the VRAM data write
register 3E so that the data are written into a
region of the address of the VRAM 7. Then, a
content of the memory address write register 3C is
incremented by a value determined in accordance
with the IW bits of the control register 3G.
The procedures (1) to (4) are repeated by the number of steps which is necessary to write a predetermined amount of data into the VRAM 7.
(d) Reading of data -from the VRAM 7
Following procedures (1) to (4) are performed when data are read through the video display controller 1 from the VRAM 7 by the CPU 2.
(1) The register number "01" of the memory address
read register 3D is written into the address
register 3A.
(2) An address of the VRAM 7 is written into the
memory address read register 3D.
(3) The register number "03" of the VRAM data read
register 3F is written into the address register
3A.
(4) Data are written into the VRAM data read
register 3F so that the data are read from a region
of the addresses of the VRAM 7. Then, a content of
the memory address read register 3D is incremented
by a value determined in accordance with the IW bits of the control register 3G.
On the other hand, in a case where the CPU 2 is a data bus width of eight bits, a chip selecting signal "0" is supplied to the terminal CS of the video display controller 1 which is thereby enabled. A data bus width signal "1" is supplied through the terminal
EX8/16 to the control unit 20 of the video display controller 1.
(a) Writing of data into a register
(1) A register number AR of a register into which
data are written is written into the address
register 3A (at this time, AO=O, At=1).
(2) A lower byte of the data is written into the
selected register of the register number AR (at
this time, AO=O, Ai=i).
(3) An upper byte of the data is written into the
selected register (at this time, A0=i, Al=l).
(b) Reading of status
A lower byte of status data is read from the status register 3B, while an upper byte of "00" is read therefrom.
(c) Writing of data into the VRAM 7
Procedures of an eight bit data bus width are
basically the same as those of a sixteen bit data
bus width as described before, provided that a
lower byte of data and an upper byte thereof are
sequentially processed when an address is written
into the memory address write register 3C and data
are written into the VRAM data write register 3E.
At this time, an address of the memory address
write register 3C is incremented by a value
determined in accordance with the IW bits of the
control register as described before.
(d) Reading of data from the VRAM 7
This is also the same as in a sixteen bit
data bus width, provided that a lower byte of data
and an upper byte thereof are sequentially
processed.
The writing of data into the VRAM 7 will be described in more detail. At first, the register number "00" of the memory address write register 3C is written into the address register 3A. Next, a starting address for the writing of data is divided into a lower byte and an upper byte which are written into the memory address write register 3C in a sequential order of the upper byte after the lower byte. Thereafter, a lower byte of data is written into the'VRAM data write register, and an upper byte of the data is then written thereinto. Upon the writing of the upper byte, a content of the memory address write register 3C is incremented by a value determined in accordance with the IW bits of the control register 3G.
In this manner, an image is displayed on a displaying screen of a television 9 under a selected one of a sixteen and eight bit data bus widths. In more detail, an address of the sprite attribute table 31 or the background attribute table in the VRAM 7 is designated by the address unit 21 so that the sprite generator 32 or the character generator in the VRAM 7 is accessed in accordance with a pattern number, a display position (X, Y), a color code etc. of a sprite and a character code etc. of a background. Data read from the sprite generator or the character generator thus accessed are stored in the sprite shift register 24 or the background shift register 25. These data of the sprite or background shift register 24 or 25 are supplied through the priority circuit 28 to the video color encoder 3. At this stage, pattern signals of a sprite or a character are passed through the terminals
VD0 to VD3, and color codes are passed through the terminals VD4 to VD7. The terminals SP BG is high when a sprite information is passed through these terminals, and low when a background information is passed therethrough. The priority circuit 28 gives a priority to one of a sprite and a background in accordance with a bit SP/BG of a sprite attribute table. The video color encoder 3 which is supplied with the pattern signals produces RGB analog signals or video color signals.
Further, an apparatus for controlling the access of a video memory in a fourth embodiment according to the invention will be explained.
At first, the register number "OF" of the DMA control register 3Q is written into the address register 3A. It is assumed that a control mode in which bit 2 of SI/D and bit 3 of DI/D are "0" respectively is set in the DMA control register 3Q. Next, the register number "10" of the DMA source address register 3R is written into the address register 3A thereby writing a starting address of a source address in a DMA transfer into the DMA source address register 3A, and the register number "71" 111 of the DMA destination address register 3S is written into the address register 3A thereby writing a starting address of a destination address in the DMA transfer. In addition, the register number "12" of the DMA block length register 3T is written into the address register 3A thereby writing a block length of the DMA transfer into the DMA block length register 3T. At this time, if an interface of the CPU 2 is of a sixteen bit data bus width, a lower byte and an upper byte of the block length are written thereinto simultaneously. This is trigger for the commencement of a DMA transfer so that data are transferred directly from the source address of the
VRAM 7 to the destination address thereof. On the other hand, if an interface of the CPU 2 is of an eight bit data bus width, a lower byte of the block length is firstly written into the DMA block length register, and an upper byte thereof is then written thereinto. The setting of the upper byte is a trigger for the commencement of the DMA transfer.
In the DMA transfer as described above, the source and destination addresses are incremented in the
DMA source and destination address registers 3R and 3S by one in accordance with the content "0" of the bits 2 and 3 of the DMA control register 3Q. At the same time, a counting up or down is performed in a counter for counting the block length. When a counted value is equal to the block length, the DMA transfer is controlled to be finished.
Although the DMA transfer is explained to be performed between two regions of the VRAM 7, it may be performed between the VRAM 7 and the sprite attribute table buffer 23. In such a case, a starting address of a source address is defined in accordance with a content of the DMA VRAM-SATB source address register 3U.
Although the invention has been described with respect to specific embodiment for complete and clear disclosure, the appended claims are not to thus limited but are to be construed as embodying all modification and alternative constructions that may occur to one skilled in the art which fairly fall within the basic teaching herein set forth.
Claims (3)
1. An apparatus for controlling the access of a video memory comprising:
a video memory in which image data are stored,
a group of registers in which control data for accessing said video memory are set, wherein said group of said registers includes a register in which data for a block length in a DMA transfer is set so that said DMA transfer is controlled to start when said data for said block length is set in said register, and
means for controlling the access of said image data in accordance with said control data.
2. An apparatus for controlling the access of a video memory according to Claim 1, wherein said DMA transfer is controlled to start when an upper byte of said data for said block length is set in said register subsequently to the setting of a lower byte of said data for said block length therein.
3. An apparatus for controlling the access of a video memory, substantially as described with reference to the drawings.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP62235486A JPS6478354A (en) | 1987-09-19 | 1987-09-19 | Switching device for data bus width |
JP62235484A JPS6478339A (en) | 1987-09-19 | 1987-09-19 | Address controller |
JP62235485A JP2633266B2 (en) | 1987-09-19 | 1987-09-19 | DMA transfer controller |
Publications (3)
Publication Number | Publication Date |
---|---|
GB9122388D0 GB9122388D0 (en) | 1991-12-04 |
GB2247814A true GB2247814A (en) | 1992-03-11 |
GB2247814B GB2247814B (en) | 1992-06-10 |
Family
ID=27332261
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB8818788A Expired - Lifetime GB2210239B (en) | 1987-09-19 | 1988-08-08 | An apparatus for controlling the access of a video memory |
GB9122388A Expired - Lifetime GB2247814B (en) | 1987-09-19 | 1991-10-22 | An apparatus for controlling the access of a video memory |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB8818788A Expired - Lifetime GB2210239B (en) | 1987-09-19 | 1988-08-08 | An apparatus for controlling the access of a video memory |
Country Status (2)
Country | Link |
---|---|
KR (1) | KR960014826B1 (en) |
GB (2) | GB2210239B (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0590785A2 (en) * | 1992-09-30 | 1994-04-06 | Hudson Soft Co., Ltd. | Processing apparatus for sound and image data |
EP0590807A2 (en) * | 1992-10-01 | 1994-04-06 | Hudson Soft Co., Ltd. | Image and sound processing apparatus |
US5623315A (en) * | 1992-09-30 | 1997-04-22 | Hudson Soft Co., Ltd. | Computer system for processing sound data |
DE19802868C2 (en) * | 1997-02-05 | 1999-06-17 | Siemens Ag | Method and device for data acquisition |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3038781B2 (en) * | 1989-04-21 | 2000-05-08 | 日本電気株式会社 | Memory access control circuit |
TW371340B (en) * | 1992-10-09 | 1999-10-01 | Hudson Soft Co Ltd | Image processing system |
EP2762085B1 (en) | 2011-09-26 | 2020-02-19 | Rimscience Co., Ltd. | Intelligent surgery system |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3485661D1 (en) * | 1983-12-14 | 1992-05-21 | Ascii Corp | DISPLAY CONTROL SYSTEM. |
JPS60173580A (en) * | 1984-02-20 | 1985-09-06 | 株式会社アスキ− | Display controller |
EP0157254B1 (en) * | 1984-03-16 | 1990-08-08 | Ascii Corporation | Video display control system |
JPS6162980A (en) * | 1984-09-05 | 1986-03-31 | Hitachi Ltd | Picture memory peripheral lsi |
GB2169176B (en) * | 1984-12-28 | 1988-09-21 | Hitachi Ltd | Display control device |
US4763251A (en) * | 1986-01-17 | 1988-08-09 | International Business Machines Corporation | Merge and copy bit block transfer implementation |
-
1988
- 1988-08-08 GB GB8818788A patent/GB2210239B/en not_active Expired - Lifetime
- 1988-08-30 KR KR1019880011052A patent/KR960014826B1/en not_active IP Right Cessation
-
1991
- 1991-10-22 GB GB9122388A patent/GB2247814B/en not_active Expired - Lifetime
Cited By (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0590785A2 (en) * | 1992-09-30 | 1994-04-06 | Hudson Soft Co., Ltd. | Processing apparatus for sound and image data |
EP0590785A3 (en) * | 1992-09-30 | 1995-08-09 | Hudson Soft Co Ltd | Processing apparatus for sound and image data. |
US5623315A (en) * | 1992-09-30 | 1997-04-22 | Hudson Soft Co., Ltd. | Computer system for processing sound data |
US5630105A (en) * | 1992-09-30 | 1997-05-13 | Hudson Soft Co., Ltd. | Multimedia system for processing a variety of images together with sound |
US5694518A (en) * | 1992-09-30 | 1997-12-02 | Hudson Soft Co., Ltd. | Computer system including ADPCM decoder being able to produce sound from middle |
US5831681A (en) * | 1992-09-30 | 1998-11-03 | Hudson Soft Co., Ltd. | Computer system for processing sound data and image data in synchronization with each other |
US5845242A (en) * | 1992-09-30 | 1998-12-01 | Hudson Soft Co., Ltd. | Computer system for processing image and sound data |
EP0590807A2 (en) * | 1992-10-01 | 1994-04-06 | Hudson Soft Co., Ltd. | Image and sound processing apparatus |
EP0590807A3 (en) * | 1992-10-01 | 1996-06-05 | Hudson Soft Co., Ltd. | Image and sound processing apparatus |
DE19802868C2 (en) * | 1997-02-05 | 1999-06-17 | Siemens Ag | Method and device for data acquisition |
Also Published As
Publication number | Publication date |
---|---|
GB2210239B (en) | 1992-06-17 |
GB8818788D0 (en) | 1988-09-07 |
GB2210239A (en) | 1989-06-01 |
GB2247814B (en) | 1992-06-10 |
KR960014826B1 (en) | 1996-10-21 |
GB9122388D0 (en) | 1991-12-04 |
KR890005618A (en) | 1989-05-16 |
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Legal Events
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PCNP | Patent ceased through non-payment of renewal fee |
Effective date: 20010808 |