FR2932998B1 - Accessoire immersif pour jeux video - Google Patents

Accessoire immersif pour jeux video

Info

Publication number
FR2932998B1
FR2932998B1 FR0803584A FR0803584A FR2932998B1 FR 2932998 B1 FR2932998 B1 FR 2932998B1 FR 0803584 A FR0803584 A FR 0803584A FR 0803584 A FR0803584 A FR 0803584A FR 2932998 B1 FR2932998 B1 FR 2932998B1
Authority
FR
France
Prior art keywords
video games
immersive accessory
immersive
accessory
games
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
FR0803584A
Other languages
English (en)
Other versions
FR2932998A1 (fr
Inventor
Yannick Allaert
Alain Falc
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bigben Interactive SA
Original Assignee
Bigben Interactive SA
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bigben Interactive SA filed Critical Bigben Interactive SA
Priority to FR0803584A priority Critical patent/FR2932998B1/fr
Priority to IT000096U priority patent/ITRM20090096U1/it
Priority to ES200900967U priority patent/ES1070432Y/es
Publication of FR2932998A1 publication Critical patent/FR2932998A1/fr
Application granted granted Critical
Publication of FR2932998B1 publication Critical patent/FR2932998B1/fr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Telescopes (AREA)
  • Prostheses (AREA)
  • Transition And Organic Metals Composition Catalysts For Addition Polymerization (AREA)
  • Heterocyclic Carbon Compounds Containing A Hetero Ring Having Oxygen Or Sulfur (AREA)
FR0803584A 2008-06-25 2008-06-25 Accessoire immersif pour jeux video Active FR2932998B1 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
FR0803584A FR2932998B1 (fr) 2008-06-25 2008-06-25 Accessoire immersif pour jeux video
IT000096U ITRM20090096U1 (it) 2008-06-25 2009-06-03 Accessorio immersivo per videogiochi
ES200900967U ES1070432Y (es) 2008-06-25 2009-06-08 Accesorio inmersivo para juegos de video

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FR0803584A FR2932998B1 (fr) 2008-06-25 2008-06-25 Accessoire immersif pour jeux video

Publications (2)

Publication Number Publication Date
FR2932998A1 FR2932998A1 (fr) 2010-01-01
FR2932998B1 true FR2932998B1 (fr) 2014-08-08

Family

ID=40104724

Family Applications (1)

Application Number Title Priority Date Filing Date
FR0803584A Active FR2932998B1 (fr) 2008-06-25 2008-06-25 Accessoire immersif pour jeux video

Country Status (3)

Country Link
ES (1) ES1070432Y (fr)
FR (1) FR2932998B1 (fr)
IT (1) ITRM20090096U1 (fr)

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8804326B2 (en) 2010-11-01 2014-08-12 Nintendo Co., Ltd. Device support system and support device
US8814686B2 (en) 2010-02-03 2014-08-26 Nintendo Co., Ltd. Display device, game system, and game method
US8845426B2 (en) 2011-04-07 2014-09-30 Nintendo Co., Ltd. Input system, information processing device, storage medium storing information processing program, and three-dimensional position calculation method
US8896534B2 (en) 2010-02-03 2014-11-25 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US8913009B2 (en) 2010-02-03 2014-12-16 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US8956209B2 (en) 2010-08-30 2015-02-17 Nintendo Co., Ltd. Game system, game apparatus, storage medium having game program stored therein, and game process method
US8961305B2 (en) 2010-02-03 2015-02-24 Nintendo Co., Ltd. Game system, controller device and game method
US9132347B2 (en) 2010-08-30 2015-09-15 Nintendo Co., Ltd. Game system, game apparatus, storage medium having game program stored therein, and game process method
US9199168B2 (en) 2010-08-06 2015-12-01 Nintendo Co., Ltd. Game system, game apparatus, storage medium having game program stored therein, and game process method

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8696464B2 (en) 2005-08-19 2014-04-15 Nintendo Co., Ltd. Enhanced method and apparatus for selecting and rendering performance data
US10150033B2 (en) 2010-08-20 2018-12-11 Nintendo Co., Ltd. Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method
FR2992440A1 (fr) * 2012-06-26 2013-12-27 Bigben Interactive Sa Accessoire immersif de jeux video

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3379193B2 (ja) * 1994-01-12 2003-02-17 株式会社セガ ゲーム機用合体型ガンユニット
JP4989105B2 (ja) * 2006-05-09 2012-08-01 任天堂株式会社 ゲームコントローラ
US20090325699A1 (en) * 2006-11-03 2009-12-31 Leonidas Delgiannidis Interfacing with virtual reality

Cited By (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8913009B2 (en) 2010-02-03 2014-12-16 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US9358457B2 (en) 2010-02-03 2016-06-07 Nintendo Co., Ltd. Game system, controller device, and game method
US8814686B2 (en) 2010-02-03 2014-08-26 Nintendo Co., Ltd. Display device, game system, and game method
US8961305B2 (en) 2010-02-03 2015-02-24 Nintendo Co., Ltd. Game system, controller device and game method
US8896534B2 (en) 2010-02-03 2014-11-25 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US9199168B2 (en) 2010-08-06 2015-12-01 Nintendo Co., Ltd. Game system, game apparatus, storage medium having game program stored therein, and game process method
US9132347B2 (en) 2010-08-30 2015-09-15 Nintendo Co., Ltd. Game system, game apparatus, storage medium having game program stored therein, and game process method
US8956209B2 (en) 2010-08-30 2015-02-17 Nintendo Co., Ltd. Game system, game apparatus, storage medium having game program stored therein, and game process method
US8804326B2 (en) 2010-11-01 2014-08-12 Nintendo Co., Ltd. Device support system and support device
US8827818B2 (en) 2010-11-01 2014-09-09 Nintendo Co., Ltd. Controller device and information processing device
US9272207B2 (en) 2010-11-01 2016-03-01 Nintendo Co., Ltd. Controller device and controller system
US8814680B2 (en) 2010-11-01 2014-08-26 Nintendo Co., Inc. Controller device and controller system
US8845426B2 (en) 2011-04-07 2014-09-30 Nintendo Co., Ltd. Input system, information processing device, storage medium storing information processing program, and three-dimensional position calculation method

Also Published As

Publication number Publication date
ITRM20090096U1 (it) 2009-12-26
FR2932998A1 (fr) 2010-01-01
ES1070432Y (es) 2009-11-16
ES1070432U (es) 2009-08-18

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