ES1070432Y - Accesorio inmersivo para juegos de video - Google Patents

Accesorio inmersivo para juegos de video

Info

Publication number
ES1070432Y
ES1070432Y ES200900967U ES200900967U ES1070432Y ES 1070432 Y ES1070432 Y ES 1070432Y ES 200900967 U ES200900967 U ES 200900967U ES 200900967 U ES200900967 U ES 200900967U ES 1070432 Y ES1070432 Y ES 1070432Y
Authority
ES
Spain
Prior art keywords
video games
immersive accessory
immersive
accessory
games
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
ES200900967U
Other languages
English (en)
Other versions
ES1070432U (es
Inventor
Alain Falc
Yannick Allaert
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bigben Interactive SA
Original Assignee
Bigben Interactive SA
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bigben Interactive SA filed Critical Bigben Interactive SA
Publication of ES1070432U publication Critical patent/ES1070432U/es
Application granted granted Critical
Publication of ES1070432Y publication Critical patent/ES1070432Y/es
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Transition And Organic Metals Composition Catalysts For Addition Polymerization (AREA)
  • Heterocyclic Carbon Compounds Containing A Hetero Ring Having Oxygen Or Sulfur (AREA)
  • Telescopes (AREA)
  • Prostheses (AREA)
ES200900967U 2008-06-25 2009-06-08 Accesorio inmersivo para juegos de video Expired - Fee Related ES1070432Y (es)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR0803584A FR2932998B1 (fr) 2008-06-25 2008-06-25 Accessoire immersif pour jeux video
FR0803584 2008-06-25

Publications (2)

Publication Number Publication Date
ES1070432U ES1070432U (es) 2009-08-18
ES1070432Y true ES1070432Y (es) 2009-11-16

Family

ID=40104724

Family Applications (1)

Application Number Title Priority Date Filing Date
ES200900967U Expired - Fee Related ES1070432Y (es) 2008-06-25 2009-06-08 Accesorio inmersivo para juegos de video

Country Status (3)

Country Link
ES (1) ES1070432Y (es)
FR (1) FR2932998B1 (es)
IT (1) ITRM20090096U1 (es)

Families Citing this family (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8696464B2 (en) 2005-08-19 2014-04-15 Nintendo Co., Ltd. Enhanced method and apparatus for selecting and rendering performance data
US8339364B2 (en) 2010-02-03 2012-12-25 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US8913009B2 (en) 2010-02-03 2014-12-16 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US8814686B2 (en) 2010-02-03 2014-08-26 Nintendo Co., Ltd. Display device, game system, and game method
EP2392389A4 (en) 2010-02-03 2014-10-15 Nintendo Co Ltd GAME SYSTEM, OPERATING METHOD AND GAME PROCESSING METHOD
JP6243586B2 (ja) 2010-08-06 2017-12-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
US10150033B2 (en) 2010-08-20 2018-12-11 Nintendo Co., Ltd. Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method
JP5840386B2 (ja) 2010-08-30 2016-01-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
JP5840385B2 (ja) 2010-08-30 2016-01-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
KR101492310B1 (ko) 2010-11-01 2015-02-11 닌텐도가부시키가이샤 조작 장치 및 정보 처리 장치
JP5689014B2 (ja) 2011-04-07 2015-03-25 任天堂株式会社 入力システム、情報処理装置、情報処理プログラム、および3次元位置算出方法
FR2992440A1 (fr) * 2012-06-26 2013-12-27 Bigben Interactive Sa Accessoire immersif de jeux video

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3379193B2 (ja) * 1994-01-12 2003-02-17 株式会社セガ ゲーム機用合体型ガンユニット
JP4989105B2 (ja) * 2006-05-09 2012-08-01 任天堂株式会社 ゲームコントローラ
WO2008057864A2 (en) * 2006-11-03 2008-05-15 University Of Georgia Research Foundation Interfacing with virtual reality

Also Published As

Publication number Publication date
ES1070432U (es) 2009-08-18
ITRM20090096U1 (it) 2009-12-26
FR2932998B1 (fr) 2014-08-08
FR2932998A1 (fr) 2010-01-01

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Legal Events

Date Code Title Description
FG1K Utility model granted
FD1K Utility model lapsed

Effective date: 20200720