EP2881695B1 - Weapon simulator for simulating safety critical situations and simulation weapon in the form of a missile for use in such a weapon simulator - Google Patents

Weapon simulator for simulating safety critical situations and simulation weapon in the form of a missile for use in such a weapon simulator Download PDF

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Publication number
EP2881695B1
EP2881695B1 EP14191873.0A EP14191873A EP2881695B1 EP 2881695 B1 EP2881695 B1 EP 2881695B1 EP 14191873 A EP14191873 A EP 14191873A EP 2881695 B1 EP2881695 B1 EP 2881695B1
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EP
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Prior art keywords
projectile
weapon
simulated
manually thrown
thrown projectile
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EP14191873.0A
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German (de)
French (fr)
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EP2881695A1 (en
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Marco Zender
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GTS Deutschland GmbH
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Thales Deutschland GmbH
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    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41AFUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
    • F41A33/00Adaptations for training; Gun simulators

Definitions

  • the present invention relates to a weapon simulator for simulating safety-critical situations.
  • the weapon simulator comprises at least one image display unit on which the simulated situations are visually representable, at least one simulation weapon which a user uses in the weapon simulator, sensors for detecting an operating state and a use of the simulation weapon and for outputting corresponding sensor signals, and a computing unit based on the sensor signals simulates the current safety-critical situation and determines corresponding image signals and forwards them to the image display unit.
  • the invention also relates to a simulation weapon for use in a weapon simulator for simulating safety-critical situations.
  • weapon simulators in different configurations are known from the prior art.
  • the advantage of weapon simulators is that, regardless of external environmental conditions (temperature, air pressure, humidity, etc.), almost any situation can be simulated and trained without the need for real ammunition.
  • the simulated weapons are provided in particular with simulated magazines, a simulated recoil and loading movement of the shutter, and a simulated trigger.
  • a corresponding weapon simulator is, for example, from the publications US 4,302,190 and US 7,291,014 known. From the US 4,194,304 is a weapon simulator for large-caliber guns known.
  • the well-known weapon simulators allow a very realistic training of persons on certain weapons.
  • the training is limited to pistols, rifles and large caliber guns.
  • this essentially only allows training of conventional combat missions in which it fights over greater distances.
  • battles have increased in importance at a shorter distance.
  • This applies both to combat missions of the military and to security units of the security authorities (eg police, federal border police, military police, etc.).
  • these can not or only insufficiently trained on the previously known weapon simulators.
  • One reason for this is that in close-range combat, other weapons are more important than at longer ranges.
  • simulation weapons in different configurations are known from the prior art.
  • various simulation weapons are known, for example, for simulating a hand grenade or a claymore mine, which are mechanically activated upon ejection to emit an RF signal and an audio signal. These signals are used to calculate a distance of the simulation weapon to a receiver unit.
  • the publication WO 2008/020728 A1 also shows different simulation weapons to simulate different weapon types.
  • the present invention thus has the object to design a weapons simulator of the type mentioned in such a way and further, that even combat operations can be trained as realistic as possible at shorter distances.
  • the simulation weapon used is a simulated projectile
  • at least one of the sensors of the weapon simulator is designed to determine a position of the projectile and / or at least part of a trajectory of the projectile to detect before or during a throw by the user and to generate corresponding sensor signals
  • the arithmetic unit is formed, based on the sensor signals to the entire trajectory of the projectile to or only the impact point of the projectile in a simulated target area, in particular the effect of the impacting projectile in the target area, are displayed graphically.
  • the output unit comprises, for example, a screen or at least one screen on which or an image corresponding to the current simulated situation can be imaged.
  • the trajectory extrapolated from the trajectory of the projectile can be displayed, so that the user has the impression that he had thrown the actual projectile, and may even track the trajectory and the hit of the projectile on the screen.
  • the simulated projectile can represent a stone, a Molotov cocktail, a hand grenade or similar.
  • the simulated projectile is at least similar in size and weight to a corresponding real projectile, so that the user receives the most realistic possible training.
  • the dimensions and the weight of the projectile of the computing unit are known so that the simulated trajectory can be calculated as realistically and accurately as possible.
  • the extrapolated trajectory of the projectile is dependent on the weight of the simulated projectile in addition to the litter speed and throw angle.
  • this preferably emits an optical, acoustic or radio signal, which is received by the at least one sensor and / or the arithmetic unit and which allows the arithmetic unit, the current position of the projectile Start of the throwing motion and the trajectory or the position of the projectile at the end of the throwing motion, immediately before releasing, to determine.
  • the arithmetic unit can then determine the trajectory of the simulated projectile extrapolate.
  • the flying projectile can then be output on the image display unit.
  • the trajectory of the projectile and, in particular, the effect of the projectile striking the target are different.
  • the trajectory and the effect on the image display unit can be displayed and possibly accompanied by acoustic.
  • the projectile has means for selecting a type or a type of projectile and has means for transmitting the selection to the processor via a wireless data transmission connection.
  • the selection means are, for example, designed as a switch or a knob on the projectile.
  • the user can use the selection means to select which projectile is to be simulated.
  • the selection made can be graphically output to the user, either by appropriate output means on the projectile or by displaying corresponding information on the image display unit (so-called on-screen display of information).
  • the selection is transmitted wirelessly, in particular optically, acoustically or by radio to the arithmetic unit, which takes into account the corresponding parameters of the simulated projectile during the extrapolation of the trajectory and outputs the corresponding trajectory or impact of the projectile in the target area on the image retouching unit.
  • all possible dimensions and / or weights of possible types of missiles are stored in the arithmetic unit and only one identifier of the selected selection is transmitted from the projectile to the arithmetic unit, which then stores the corresponding stored parameters (eg dimensions, weight). of the projectile is charged and taken into account in the calculation of the trajectory.
  • the corresponding parameters of different types of projectiles are stored in the projectile itself and after selecting a particular type of projectile the corresponding parameters are transmitted to the arithmetic unit.
  • the simulated projectile is attached by means of a flexible connecting element relative to the weapon simulator.
  • the simulated projectile is mounted in the weapon simulator by means of a flexible connecting element relative to the user.
  • the flexible connecting element can in particular be designed as a safety line. This is preferably automatically rewindable and ausrollbar under train. When throwing the projectile, the safety line thus rolls, for example. against the force of a coil spring, from. As a result, the actual throw (at the beginning of the trajectory until the user lets go of the litter) is hardly affected, but the subsequent real trajectory slowed down.
  • the safety line automatically rolls up again.
  • an at least partially opaque retaining device is arranged between the user and the image display unit, for example in the form of a safety net with a substantially vertical surface extension. It is even conceivable that the user is similar to a hammer thrower in sports in a kind of cage made of nets, where - unlike the hammer throw - deliberately throws the projectile into the net.
  • the at least one sensor for determining the position of the projectile at the beginning of the throw, for detecting at least part of the trajectory of the litter Throw projectile and for generating corresponding sensor signals is part of the simulated projectile projectile and that the projectile projectile has means for transmitting the generated sensor signals to the arithmetic unit via a wireless data transmission connection.
  • Sensors integrated into the projectile are, for example, position sensors, acceleration sensors, a compass, a GPS sensor or similar. These allow the determination of the position and the direction and acceleration of the projectile before and during a throw.
  • the integrated sensors may, for example, also have a pressure sensor which recognizes when the user of the projectile is holding or releasing it in his hand, and generates a corresponding sensor signal.
  • the at least one sensor for determining the position of the projectile at the beginning of the litter for detecting at least part of the trajectory of the projectile and for generating corresponding sensor signals outside and separately from the simulated projectile, preferably in Area of the image display unit, is arranged.
  • External sensors of the weapon simulator include, for example, a plurality of spaced-apart cameras whose images are evaluated, for example, by means of triangulation to determine the position and the direction and acceleration of the projectile projectile before and during a litter.
  • external sensors can also simply comprise signal receiving devices which continuously receive a signal emitted by a transmitter of the projectile, in particular a radio signal, and determine by means of bearing the position and the direction and acceleration of the projectile before and during a throw.
  • the sensors of the weapon simulator which determine the initial position of the projectile and at least part of the trajectory capture the projectile, sensors as an integral part of the projectile and / or outside the projectile in the weapon simulator sensors arranged.
  • the arithmetic unit simulates the current safety-critical situation on the basis of the sensor signals which are output by the sensors of the weapon simulator on the basis of an operating state and a use of the projectile and determines corresponding image signals, which forwards them to the image display unit.
  • the current safety-critical situation simulated by the arithmetic unit and the correspondingly generated image signals are dependent on the selected type of simulated projectile. So it is conceivable that when selecting a stone or a Molotov cocktail as a projectile a training session in the form of a demonstration or a protest march simulated and displayed on the output unit graphically.
  • the simulated projectile is a simulated hand grenade.
  • a weapon simulator that makes it possible to simulate the use of hand grenades (including stun grenades and other types of hand grenades) has not previously been available, although there is a great need for training in this area due to the changing security situation in security forces.
  • Parades, protests or (violent) crowds of all kinds are increasing in security forces. Therefore, appropriate handling of such hazards is important and therefore particularly relevant to training.
  • the inventive Weapon simulator can be trained with what type of projectile and at what time to a reasonable extent to specific dangers can be reacted.
  • the present invention also relates to a simulation weapon of the aforementioned type, which is designed as a projectile projectile having means for selecting a type of projectile and means for transmitting the selection to a processing unit of the weapon simulator via a wireless data transmission connection.
  • a simulation weapon of the aforementioned type which is designed as a projectile projectile having means for selecting a type of projectile and means for transmitting the selection to a processing unit of the weapon simulator via a wireless data transmission connection.
  • This makes it possible to simulate the use of different types of projectiles with one and the same real projectile.
  • the different types of simulated projectiles differ in their size, weight and impact on each other.
  • the corresponding parameters are taken into account by the arithmetic unit of the weapon simulator in the calculation of the trajectory of the projectile and their representation on the image display unit and in the graphical representation of the effect of the projectile hit at the destination.
  • the simulated projectile projectile at least one sensor for determining the position of the projectile and / or detecting at least a portion of a trajectory of the projectile before or during a throw by a user of the weapon simulator and generating corresponding sensor signals and Has means for transmitting the generated sensor signals to the computing unit via a wireless data transmission connection.
  • the arithmetic unit can then use the information regarding the trajectory to determine the complete trajectory of the projectile and display this on the image output unit.
  • the simulated projectile has a flexible connecting element, in particular in the form of a safety line, and is with this relative to the Weapon simulator, in particular relative to a user in the weapon simulator attached.
  • the simulated projectile is a simulated hand grenade.
  • FIG. 1 is a weapon simulator for simulating safety-critical situations in its entirety by the reference numeral 1 designates.
  • Weapon simulators in different configurations known.
  • Weapon simulators, such as the simulator 1 can be used to simulate and train almost any situation, regardless of external environmental conditions (temperature, air pressure, humidity, etc.), without consuming real ammunition.
  • external environmental conditions temperature, air pressure, humidity, etc.
  • simulation weapons are known, for example, in the form of simulated pistols and rifles.
  • the simulator 1 comprises at least one image display unit 2, on which the simulated situations can be visualized.
  • the simulated situations include, for example, a house fight or a group of people, in particular a demonstration or a protest rally.
  • the situations may include static components, for example in the form of buildings or vegetation, but also dynamic components, for example in the form of persons or vehicles.
  • the various components are shown superimposed on the image display unit 2.
  • the image display unit 2 may comprise a screen on which the images of the simulated situations from a projector or the like. be projected.
  • the unit 2 can also be at least one Screen, on which the images of the simulated situations are displayed.
  • the weapon simulator 1 also comprises at least one simulation weapon, which a user 3 uses in the weapon simulator 1. It is known to use simulation weapons in the form of simulated pistols and / or rifles in weapon simulators 1. According to the present invention, simulated projectiles 4 can be used for the first time in a weapon simulator 1. Such a projectile 4 may be, for example, a grenade (e.g., grenade, stun grenade, smoke grenade, tear gas grenade, etc.), a Molotov cocktail, a stone or other object.
  • the weapon simulator 1 according to the invention is suitably provided with sensors for detecting an operating state and a use of the projectile projectile 4 and for outputting corresponding sensor signals.
  • the simulator 1 has a computing unit 5, which simulates the current safety-critical situation based on the output sensor signals and determines corresponding image signals and forwards them via a data transmission connection 6 to the image display unit 2.
  • the data transmission connection 6 can be wired or wireless, for example optically or via radio.
  • At least one of the sensors is designed such that it can determine a position of the projectile 4 at the beginning of a litter 8 and detect at least part of a trajectory of the litter projectile 4 during a litter 8 by the user 3 and generate corresponding sensor signals.
  • the part of the trajectory covered by the at least one sensor corresponds, for example, to the trajectory 8 of the projectile 4.
  • the at least one sensor detects the total trajectory 8 up to an end point 9 when releasing the projectile 4.
  • the at least one sensor can, for example, the direction , the speed and / or acceleration of the projectile 4 at the time of release at the end point 9 determine and output corresponding sensor signals.
  • the arithmetic unit 5 is designed to simulate the entire trajectory 10 of the projectile projectile 4 based on the sensor signals for the trajectory 8 and to determine corresponding image signals and forward them to the image display unit 2. There, the course of the trajectory 10 and / or the effect of the projectile 4 at a point of impact, in particular a detonation and related consequences (eg bursting a door, explosion of a vehicle, spreading smoke, etc.), can be graphically displayed.
  • the at least one sensor for determining the position of the projectile 4 at the beginning 7 of the litter 8, for detecting at least a part 8 of the trajectory 10 of the litter projectile 4 and for generating corresponding sensor signals may be an integral part of the simulated projectile 4.
  • the projectile 4 also comprises means for transmitting the generated sensor signals to the arithmetic unit 5 via a further data transmission connection 11.
  • the data transmission connection 11 may be wired or wireless, for example optically or via radio.
  • position sensors, acceleration sensors, a compass, a GPS sensor or similar can be integrated in the projectile 4. be. These allow the determination of the position and the direction and the acceleration of the projectile projectile 4 before and during the throw 8.
  • the integrated sensors may, for example, include a pressure sensor that detects when the user 3 of the projectile 4 holds this in his hand or at the end point 9 of the trajectory 8 lets go, and generates a corresponding sensor signal.
  • the at least one sensor for determining the position of the projectile projectile 4 at the beginning 7 of the litter 8, for detecting at least a part 8 of the trajectory 10 of the litter projectile 4 and for generating corresponding sensor signals outside and separately from the simulated Projectile 4, preferably in the region of the image display unit 2, arranged.
  • a sensor is in FIG. 1 drawn by way of example and denoted by the reference numeral 12.
  • External sensors 12 of the weapon simulator 1 include, for example, a plurality of spaced apart cameras (eg infrared cameras) whose images are evaluated to determine, for example, by triangulation, the position and the direction and acceleration of the projectile projectile 4 before and during a litter 8.
  • the cameras 12 can, for example, detect optical markers arranged on the projectile 4 and track them along the trajectory 8.
  • external sensors 12 may also simply comprise signal receiving devices which continuously receive a signal emitted by a transmitting device of the projectile 4, in particular a radio signal, and determine by means of bearing the position and the direction and acceleration of the projectile 4 before and during a throw 8.
  • the simulated projectile 4 is fixed by means of a flexible connecting element 13 relative to the weapon simulator 1, in particular relative to the user 3.
  • the connecting element 13 is, for example, designed as a safety line.
  • the safety line 13 is preferably ausrollbar under train and automatically rewindable. With the help of the connecting element 13 it is ensured that the launcher 4 does not fly uncontrollably through the weapon simulator 1 after being released at the end point 9 and, for example, strikes the image display unit 2 and / or bystanders and damages or injures them.
  • FIG. 2 an inventive projectile 4 is shown according to a preferred embodiment.
  • the projectile 4 is at least similar in size and weight to a corresponding real projectile.
  • the projectile 4 has a grip section 17, on which the user 3 can grab and hold the projectile 4 particularly ergonomically and securely.
  • the simulated projectile 4 has means 14 for selecting a type of projectile.
  • the selection means 14 are formed in the illustrated embodiment as a slide switch, which can be moved in three different positions ("1", “2", “3"). In FIG. 2 the slide switch 14 is in its middle position ("2"). Each of the positions corresponds to a particular type of projectile in terms of dimensions and / or weight and other flight characteristics.
  • the selected type of projectile is optically output to the user 3, for example by means of various LEDs 16. In the example, the middle LED corresponding to the position "2" lights up.
  • the projectile 4 comprises means 15 for transmitting the selection of the type of projectile 4 to the arithmetic unit 5 via the data transmission connection 11.
  • the means 15 are designed as radio transmission means.
  • the arithmetic unit 5 receives information about the weight, dimensions and possibly other flight-related information of the selected type of projectile 4. This information can either be transmitted from the projectile 4 via the connection 11. Alternatively, it is also conceivable that this information is stored for all possible types of projectiles in the arithmetic unit 5 and is transmitted from the projectile 4 via the connection 11, only an identifier for the selected type of projectile 4. The arithmetic unit 5 then accesses the information corresponding to the selected type. Based on this information and taking into account the operating state detected by the internal or external sensors of the weapon simulator 1. and usage information (direction, speed and / or acceleration of the trajectory 8) of the projectile projectile 4 whose trajectory 10 can be determined very accurately.
  • the projectile 4 internal sensors are provided, for example, include a pressure sensor 18, which can detect a gripping and holding the projectile 4 by the user 3 and a release of the projectile 4 in the end point 9 of the trajectory.
  • a pressure sensor 18 When the user 3 holds the handle 17, a lever of the sensor 18 is moved toward the handle surface. This position is designated by the reference numeral 18 '.
  • the pressure sensor 18 may also be substantially smaller-sized, for example, as a semiconductor sensor, formed and integrated into the handle 17, so that it is not visible from the outside.
  • the projectile 4 may have further internal sensors, of which in FIG. 2 By way of example, a position sensor 19 and an acceleration sensor 20 are shown.
  • the sensors 19, 20 detect the position or the acceleration in direction and magnitude in three-dimensional space, ie in the x, y and z directions.
  • the sensor signals output by the sensors 18, 19, 20 are transmitted to the arithmetic unit 5 via the data transmission connection 11.
  • the simulated by the arithmetic unit 5 current safety-critical situation and the corresponding generated image signals are dependent on the selected type of simulated projectile 4.
  • the effect of the projectile 4 when hitting the target area of the type of the projectile 4 depend.
  • the effect corresponding to the type can be displayed on the image display unit 2. For example, a stone will have a different effect than a hand grenade or a Molotov cocktail.

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Description

Die vorliegende Erfindung betrifft einen Waffensimulator zur Simulation von sicherheitskritischen Situationen. Der Waffensimulator umfasst mindestens eine Bildwiedergabeeinheit, auf der die simulierten Situationen optisch darstellbar sind, mindestens eine Simulationswaffe, die ein Nutzer in dem Waffensimulator benutzt, Sensoren zum Erfassen eines Betriebszustands und einer Nutzung der Simulationswaffe und zur Ausgabe entsprechender Sensorsignale, und eine Recheneinheit, die anhand der Sensorsignale die aktuelle sicherheitskritische Situation simuliert und entsprechende Bildsignale ermittelt und an die Bildwiedergabeeinheit weiterleitet.The present invention relates to a weapon simulator for simulating safety-critical situations. The weapon simulator comprises at least one image display unit on which the simulated situations are visually representable, at least one simulation weapon which a user uses in the weapon simulator, sensors for detecting an operating state and a use of the simulation weapon and for outputting corresponding sensor signals, and a computing unit based on the sensor signals simulates the current safety-critical situation and determines corresponding image signals and forwards them to the image display unit.

Die Erfindung betrifft außerdem eine Simulationswaffe zur Verwendung in einem Waffensimulator zur Simulation von sicherheitskritischen Situationen.The invention also relates to a simulation weapon for use in a weapon simulator for simulating safety-critical situations.

Aus dem Stand der Technik sind Waffensimulatoren in unterschiedlichen Ausgestaltungen bekannt. Der Vorteil von Waffensimulatoren ist, dass unabhängig von äußeren Umgebungsbedingungen (Temperatur, Luftdruck, Luftfeuchtigkeit, etc.), nahezu beliebige Situationen simuliert und trainiert werden können, ohne dass dafür echte Munition verbraucht wird. Um möglichst realitätsnah trainieren zu können, werden häufig echte Waffen, die zu Trainingszwecken umgebaut wurden, eingesetzt. Am Beispiel einer simulierten Pistole oder eines simulierten Gewehrs sind die simulierten Waffen insbesondere mit simulierten Magazinen, einer simulierten Rückstoß- und Ladebewegung des Verschlusses, und einem simulierten Abzug versehen. Ein entsprechender Waffensimulator ist bspw. aus den Druckschriften US 4,302,190 und US 7,291,014 bekannt. Aus der US 4,194,304 ist ein Waffensimulator für großkalibrige Geschütze bekannt.Weapon simulators in different configurations are known from the prior art. The advantage of weapon simulators is that, regardless of external environmental conditions (temperature, air pressure, humidity, etc.), almost any situation can be simulated and trained without the need for real ammunition. In order to train as realistically as possible, are often real weapons that were converted for training purposes, used. Using the example of a simulated pistol or a simulated rifle, the simulated weapons are provided in particular with simulated magazines, a simulated recoil and loading movement of the shutter, and a simulated trigger. A corresponding weapon simulator is, for example, from the publications US 4,302,190 and US 7,291,014 known. From the US 4,194,304 is a weapon simulator for large-caliber guns known.

Insgesamt erlauben die bekannten Waffensimulatoren ein recht realitätsnahes Training von Personen an bestimmten Waffen. Allerdings ist das Training auf Pistolen, Gewehre und großkalibrige Geschütze beschränkt. Das erlaubt jedoch im Wesentlichen nur ein Training von herkömmlichen Gefechtseinsätzen, in denen über größere Entfernungen gekämpft wird. In den letzten Jahren haben jedoch Gefechte auf kürzerer Distanz an Bedeutung zugenommen. Dies gilt sowohl für Kampfeinsätze des Militärs als auch für Sichereinheitsätze der Sicherheitsbehörden (z.B. Polizei, Bundesgrenzschutz, Militärpolizei, etc.). Diese können jedoch auf den bisher bekannten Waffensimulatoren nicht oder nur unzureichend trainiert werden. Ein Grund hierfür ist, dass in Gefechten auf kürzerer Distanz andere Waffen von Bedeutung sind als auf größeren Entfernungen.Overall, the well-known weapon simulators allow a very realistic training of persons on certain weapons. However, the training is limited to pistols, rifles and large caliber guns. However, this essentially only allows training of conventional combat missions in which it fights over greater distances. In recent years, however, battles have increased in importance at a shorter distance. This applies both to combat missions of the military and to security units of the security authorities (eg police, federal border police, military police, etc.). However, these can not or only insufficiently trained on the previously known weapon simulators. One reason for this is that in close-range combat, other weapons are more important than at longer ranges.

Ferner sind aus dem Stand der Technik Simulationswaffen in unterschiedlichen Ausgestaltungen bekannt. Aus der US 6,965,542 B1 sind verschiedene Simulationswaffen, bspw. zur Simulation einer Handgranate oder einer Claymore Mine bekannt, die beim Abwurf mechanisch aktiviert werden, um ein HF-Signal und ein Audiosignal auszusenden. Über diese Signale wird eine Entfernung der Simulationswaffe zu einer Empfängereinheit berechnet. Die Druckschrift WO 2008/020728 A1 zeigt ebenfalls verschiedene Simulationswaffen zur Simulation verschiedener Waffenarten.Furthermore, simulation weapons in different configurations are known from the prior art. From the US Pat. No. 6,965,542 B1 For example, various simulation weapons are known, for example, for simulating a hand grenade or a claymore mine, which are mechanically activated upon ejection to emit an RF signal and an audio signal. These signals are used to calculate a distance of the simulation weapon to a receiver unit. The publication WO 2008/020728 A1 also shows different simulation weapons to simulate different weapon types.

Ausgehend von dem beschriebenen Stand der Technik liegt der vorliegenden Erfindung somit die Aufgabe zugrunde, einen Waffensimulator der eingangs genannten Art dahingehend auszugestalten und weiterzubilden, dass auch Gefechtseinsätze auf kürzeren Entfernungen möglichst realitätsnah trainiert werden können.Based on the described prior art, the present invention thus has the object to design a weapons simulator of the type mentioned in such a way and further, that even combat operations can be trained as realistic as possible at shorter distances.

Zur Lösung dieser Aufgabe wird ausgehend von dem Waffensimulator der eingangs genannten Art vorgeschlagen, dass die verwendete Simulationswaffe ein simuliertes Wurfgeschoss ist, dass mindestens einer der Sensoren des Waffensimulators ausgebildet ist, eine Position des Wurfgeschosses zu ermitteln und/oder zumindest einen Teil einer Flugbahn des Wurfgeschosses vor oder während eines Wurfs durch den Nutzer zu erfassen und entsprechende Sensorsignale zu generieren, und dass die Recheneinheit ausgebildet ist, anhand der Sensorsignale die gesamte Flugbahn des Wurfgeschosses zu
oder aber nur der Auftreffpunkt des Wurfgeschosses in einem simulierten Zielbereich, insbesondere die Wirkung des auftreffenden Wurfgeschosses im Zielbereich, grafisch dargestellt werden.
To solve this problem is proposed starting from the weapon simulator of the type mentioned that the simulation weapon used is a simulated projectile, that at least one of the sensors of the weapon simulator is designed to determine a position of the projectile and / or at least part of a trajectory of the projectile to detect before or during a throw by the user and to generate corresponding sensor signals, and that the arithmetic unit is formed, based on the sensor signals to the entire trajectory of the projectile to
or only the impact point of the projectile in a simulated target area, in particular the effect of the impacting projectile in the target area, are displayed graphically.

Die Ausgabeeinheit umfasst bspw. eine Leinwand oder mindestens einen Bildschirm, auf der bzw. dem ein der aktuellen simulierten Situation entsprechendes Bild abgebildet werden kann. In das dargestellte Bild kann die aus der Wurfbahn extrapolierte Flugbahn des Wurfgeschosses eingeblendet werden, so dass der Nutzer den Eindruck hat, er hätte das Wurfgeschoss tatsächlich geworfen, und unter Umständen sogar die Flugbahn und den Treffer des Wurfgeschosses auf dem Bildschirm verfolgen kann.The output unit comprises, for example, a screen or at least one screen on which or an image corresponding to the current simulated situation can be imaged. In the picture shown, the trajectory extrapolated from the trajectory of the projectile can be displayed, so that the user has the impression that he had thrown the actual projectile, and may even track the trajectory and the hit of the projectile on the screen.

Das simulierte Wurfgeschoss kann ein Stein, ein Molotow-Cocktail, eine Handgranate oder ähnliches repräsentieren. Das simulierte Wurfgeschoss ist in seinen Abmessungen und in seinem Gewicht einem entsprechenden echten Wurfgeschoss zumindest ähnlich, so dass der Nutzer ein möglichst realitätsnahes Training erhält. Vorzugsweise sind die Abmessungen und das Gewicht des Wurfgeschosses der Recheneinheit bekannt, damit die simulierte Flugbahn möglichst realitätsnah und genau berechnet werden kann. Die extrapolierte Flugbahn des Wurfgeschosses ist neben Wurfgeschwindigkeit und Wurfwinkel auch abhängig von dem Gewicht des simulierten Wurfgeschosses.The simulated projectile can represent a stone, a Molotov cocktail, a hand grenade or similar. The simulated projectile is at least similar in size and weight to a corresponding real projectile, so that the user receives the most realistic possible training. Preferably, the dimensions and the weight of the projectile of the computing unit are known so that the simulated trajectory can be calculated as realistically and accurately as possible. The extrapolated trajectory of the projectile is dependent on the weight of the simulated projectile in addition to the litter speed and throw angle.

Zumindest solange der Nutzer das simulierte Wurfgeschoss in der Hand hält sendet dieses vorzugsweise ein optisches, akustisches oder Funk-Signal aus, welches von dem mindestens einen Sensor und/oder der Recheneinheit empfangen wird und welches es der Recheneinheit erlaubt, die aktuelle Position des Wurfgeschosses zu Beginn der Wurfbewegung sowie die Wurfbahn bzw. die Position des Wurfgeschosses am Ende der Wurfbewegung, unmittelbar vor dem Loslassen, zu ermitteln. Anhand der ermittelten Positionen des Wurfgeschosses kann die Recheneinheit dann die Flugbahn des simulierten Wurfgeschosses extrapolieren. Das fliegende Wurfgeschoss kann dann auf der Bildwiedergabeeinheit ausgegeben werden.At least as long as the user holds the simulated projectile in his hand, this preferably emits an optical, acoustic or radio signal, which is received by the at least one sensor and / or the arithmetic unit and which allows the arithmetic unit, the current position of the projectile Start of the throwing motion and the trajectory or the position of the projectile at the end of the throwing motion, immediately before releasing, to determine. On the basis of the determined positions of the projectile, the arithmetic unit can then determine the trajectory of the simulated projectile extrapolate. The flying projectile can then be output on the image display unit.

In Abhängigkeit von der Art des Wurfgeschosses, das simuliert wird, sind die Flugbahn des Wurfgeschosses und insbesondere auch die Wirkung des am Ziel auftreffenden Wurfgeschosses unterschiedlich. Neben der Flugbahn kann auch die Wirkung auf der Bildwiedergabeeinheit dargestellt und evtl. akustisch untermalt werden.Depending on the type of projectile that is being simulated, the trajectory of the projectile and, in particular, the effect of the projectile striking the target are different. In addition to the trajectory and the effect on the image display unit can be displayed and possibly accompanied by acoustic.

Es ist vorteilhaft, wenn das Wurfgeschoss Mittel zur Auswahl einer Art oder eines Typs des Wurfgeschosses aufweist und Mittel zum Übertragen der Auswahl an die Recheneinheit über eine kabellose Datenübertragungsverbindung aufweist. Auf diese Weise können mit ein- und demselben simulierten Wurfgeschoss verschiedene echte Wurfgeschosse simuliert werden. Die Auswahlmittel sind bspw. als ein Schalter oder ein Drehknopf auf dem Wurfgeschoss ausgebildet. Der Nutzer kann über die Auswahlmittel auswählen, welches Wurfgeschoss simuliert werden soll. Die vorgenommene Auswahl kann dem Nutzer grafisch ausgegeben werden, entweder durch entsprechende Ausgabemittel an dem Wurfgeschoss oder durch Einblenden entsprechender Informationen auf der Bildwiedergabeeinheit (sog. On-Screen Display von Informationen). Die Auswahl wird kabellos, insbesondere optisch, akustisch oder über Funk an die Recheneinheit übermittelt, welche die entsprechenden Parameter des simulierten Wurfgeschosses bei der Extrapolation der Flugbahn berücksichtigt und die entsprechende Flugbahn oder das Auftreffen des Wurfgeschosses im Zielbereich auf der Bildwiederhabeeinheit ausgibt. Es ist denkbar, dass in der Recheneinheit alle möglichen Abmessungen und/oder Gewichte von möglichen Arten von Wurfgeschossen abgespeichert sind und vom Wurfgeschoss nur eine Kennung der getroffenen Auswahl an die Recheneinheit übermittelt wird, die sich dann die entsprechenden gespeicherten Parameter (z.B. Abmessungen, Gewicht) des Wurfgeschosses lädt und bei der Berechnung der Flugbahn berücksichtigt. Es ist aber auch denkbar, dass die entsprechenden Parameter verschiedener Arten von Wurfgeschossen in dem Wurfgeschoss selbst abgespeichert sind und nach Auswahl einer bestimmten Art von Wurfgeschoss die entsprechenden Parameter an die Recheneinheit übermittelt werden.It is advantageous if the projectile has means for selecting a type or a type of projectile and has means for transmitting the selection to the processor via a wireless data transmission connection. In this way different real projectiles can be simulated with one and the same simulated projectile. The selection means are, for example, designed as a switch or a knob on the projectile. The user can use the selection means to select which projectile is to be simulated. The selection made can be graphically output to the user, either by appropriate output means on the projectile or by displaying corresponding information on the image display unit (so-called on-screen display of information). The selection is transmitted wirelessly, in particular optically, acoustically or by radio to the arithmetic unit, which takes into account the corresponding parameters of the simulated projectile during the extrapolation of the trajectory and outputs the corresponding trajectory or impact of the projectile in the target area on the image retouching unit. It is conceivable that all possible dimensions and / or weights of possible types of missiles are stored in the arithmetic unit and only one identifier of the selected selection is transmitted from the projectile to the arithmetic unit, which then stores the corresponding stored parameters (eg dimensions, weight). of the projectile is charged and taken into account in the calculation of the trajectory. But it is also conceivable that the corresponding parameters of different types of projectiles are stored in the projectile itself and after selecting a particular type of projectile the corresponding parameters are transmitted to the arithmetic unit.

Vorteilhafterweise ist das simulierte Wurfgeschoss mittels eines flexiblen Verbindungselements relativ zu dem Waffensimulator befestigt. Vorzugsweise ist das simulierte Wurfgeschoss mittels eines flexiblen Verbindungselements relativ zu dem Nutzer in dem Waffensimulator befestigt. Auf diese Weise kann verhindert werden, dass das Wurfgeschoss nach dem Loslassen durch den Nutzer zu weit fliegt und in dem Waffensimulator evtl. Schaden anrichtet oder umstehende Personen verletzt. Das flexible Verbindungselement kann insbesondere als eine Sicherheitsleine ausgebildet sein. Diese ist vorzugsweise selbsttätig wiederaufrollbar und unter Zug ausrollbar. Beim Wurf des Wurfgeschosses rollt sich die Sicherheitsleine somit bspw. entgegen der Kraft einer Spiralfeder, ab. Dadurch wird der eigentliche Wurf (zu Beginn der Flugbahn bis der Nutzer das Wurfgeschoss loslässt) kaum beeinträchtigt, die anschließende reale Flugbahn aber abgebremst. Am Ende des realen Wurfs rollt sich die Sicherheitsleine selbsttätig wieder auf. Alternativ ist es auch denkbar, dass zwischen dem Nutzer und der Bildwiedergabeeinheit eine zumindest teilweise blickdurchlässige Rückhalteeinrichtung angeordnet ist, bspw. in Form eines Fangnetzes mit einer im Wesentlichen vertikalen Flächenerstreckung. Es ist sogar denkbar, dass der Nutzer ähnlich wie ein Hammerwerfer im Sport in einer Art Käfig aus Netzen angeordnet ist, wobei er - anders als beim Hammerwerfen - das Wurfgeschoss bewusst in das Netz wirft.Advantageously, the simulated projectile is attached by means of a flexible connecting element relative to the weapon simulator. Preferably, the simulated projectile is mounted in the weapon simulator by means of a flexible connecting element relative to the user. In this way it can be prevented that the projectile flies too far after letting go through the user and may cause damage in the weapon simulator or injure surrounding persons. The flexible connecting element can in particular be designed as a safety line. This is preferably automatically rewindable and ausrollbar under train. When throwing the projectile, the safety line thus rolls, for example. Against the force of a coil spring, from. As a result, the actual throw (at the beginning of the trajectory until the user lets go of the litter) is hardly affected, but the subsequent real trajectory slowed down. At the end of the real throw, the safety line automatically rolls up again. Alternatively, it is also conceivable that an at least partially opaque retaining device is arranged between the user and the image display unit, for example in the form of a safety net with a substantially vertical surface extension. It is even conceivable that the user is similar to a hammer thrower in sports in a kind of cage made of nets, where - unlike the hammer throw - deliberately throws the projectile into the net.

Gemäß einer anderen vorteilhaften Weiterbildung der Erfindung wird vorgeschlagen, dass der mindestens eine Sensor zum Ermitteln der Position des Wurfgeschosses zu Beginn des Wurfes, zum Erfassen zumindest eines Teils der Flugbahn des Wurfgeschosses und zum Generieren entsprechender Sensorsignale Bestandteil des simulierten Wurfgeschosses ist und dass das Wurfgeschoss Mittel zum Übertragen der generierten Sensorsignale an die Recheneinheit über eine kabellose Datenübertragungsverbindung aufweist. In das Wurfgeschoss integrierte Sensoren sind bspw. Lagesensoren, Beschleunigungssensoren, ein Kompass, ein GPS-Sensor o.ä. Diese erlauben die Ermittlung der Position sowie der Richtung und der Beschleunigung des Wurfgeschosses vor und während eines Wurfes. Die integrierten Sensoren können bspw. auch einen Drucksensor aufweisen, der erkennt, wann der Nutzer des Wurfgeschosses dieses in der Hand hält bzw. loslässt, und ein entsprechendes Sensorsignal generiert.According to another advantageous embodiment of the invention, it is proposed that the at least one sensor for determining the position of the projectile at the beginning of the throw, for detecting at least part of the trajectory of the litter Throw projectile and for generating corresponding sensor signals is part of the simulated projectile projectile and that the projectile projectile has means for transmitting the generated sensor signals to the arithmetic unit via a wireless data transmission connection. Sensors integrated into the projectile are, for example, position sensors, acceleration sensors, a compass, a GPS sensor or similar. These allow the determination of the position and the direction and acceleration of the projectile before and during a throw. The integrated sensors may, for example, also have a pressure sensor which recognizes when the user of the projectile is holding or releasing it in his hand, and generates a corresponding sensor signal.

Gemäß einer anderen vorteilhaften Weiterbildung der Erfindung wird vorgeschlagen, dass der mindestens eine Sensor zum Ermitteln der Position des Wurfgeschosses zu Beginn des Wurfes, zum Erfassen zumindest eines Teils der Flugbahn des Wurfgeschosses und zum Generieren entsprechender Sensorsignale außerhalb und separat von dem simulierten Wurfgeschoss, vorzugsweise im Bereich der Bildwiedergabeeinheit, angeordnet ist. Externe Sensoren des Waffensimulators umfassen bspw. mehrere zueinander beabstandete Kameras, deren Bilder ausgewertet werden, um bspw. mittels Triangulation die Position sowie die Richtung und die Beschleunigung des Wurfgeschosses vor und während eines Wurfes zu ermitteln. Externe Sensoren können aber auch einfach Signalempfangsgeräte umfassen, welche ein von einem Sender des Wurfgeschosses ausgesandtes Signal, insbesondere ein Funksignal, kontinuierlich empfangen und mittels Peilung die Position sowie die Richtung und die Beschleunigung des Wurfgeschosses vor und während eines Wurfes ermitteln.According to another advantageous embodiment of the invention it is proposed that the at least one sensor for determining the position of the projectile at the beginning of the litter, for detecting at least part of the trajectory of the projectile and for generating corresponding sensor signals outside and separately from the simulated projectile, preferably in Area of the image display unit, is arranged. External sensors of the weapon simulator include, for example, a plurality of spaced-apart cameras whose images are evaluated, for example, by means of triangulation to determine the position and the direction and acceleration of the projectile projectile before and during a litter. However, external sensors can also simply comprise signal receiving devices which continuously receive a signal emitted by a transmitter of the projectile, in particular a radio signal, and determine by means of bearing the position and the direction and acceleration of the projectile before and during a throw.

Selbstverständlich ist auch eine Kombination von internen und externen Sensoren möglich. Insbesondere können die Sensoren des Waffensimulators, welche die Anfangsposition des Wurfgeschosses ermitteln und zumindest einen Teil der Wurfbahn des Wurfgeschosses erfassen, Sensoren als integraler Bestandteil des Wurfgeschosses und/oder außerhalb des Wurfgeschosses in dem Waffensimulator angeordnete Sensoren umfassen.Of course, a combination of internal and external sensors is possible. In particular, the sensors of the weapon simulator, which determine the initial position of the projectile and at least part of the trajectory capture the projectile, sensors as an integral part of the projectile and / or outside the projectile in the weapon simulator sensors arranged.

Die Recheneinheit simuliert anhand der Sensorsignale, die von den Sensoren des Waffensimulators anhand eines Betriebszustands und einer Nutzung des Wurfgeschosses ausgegeben werden, die aktuelle sicherheitskritische Situation und ermittelt entsprechende Bildsignale, die sie an die Bildwiedergabeeinheit weiterleitet. Gemäß einer bevorzugten Ausführungsform der Erfindung sind die von der Recheneinheit simulierte aktuelle sicherheitskritische Situation und die entsprechend generierten Bildsignale abhängig von dem ausgewählten Typ des simulierten Wurfgeschosses. So ist es denkbar, dass bei der Auswahl eines Steins oder eines Molotow-Cocktails als Wurfgeschoss eine Trainingseinheit in Form einer Demonstration oder eines Protestmarsches simuliert und auf der Ausgabeeinheit grafisch dargestellt wird. Bei der Auswahl einer Handgranate als Wurfgeschoss wäre es denkbar, die Trainingseinheit als einen Stellungskampf, einen Häuserkampf oder eine Geiselbefreiung (wenn das Wurfgeschoss eine Blendgranate ist) zu simulieren und auf der Ausgabeeinheit darzustellen.The arithmetic unit simulates the current safety-critical situation on the basis of the sensor signals which are output by the sensors of the weapon simulator on the basis of an operating state and a use of the projectile and determines corresponding image signals, which forwards them to the image display unit. According to a preferred embodiment of the invention, the current safety-critical situation simulated by the arithmetic unit and the correspondingly generated image signals are dependent on the selected type of simulated projectile. So it is conceivable that when selecting a stone or a Molotov cocktail as a projectile a training session in the form of a demonstration or a protest march simulated and displayed on the output unit graphically. When selecting a hand grenade as a projectile, it would be conceivable to simulate the training session as a positional combat, a house fight or a hostage rescue (if the missile is a stun grenade) and display it on the output unit.

Besonders bevorzugt ist das simulierte Wurfgeschoss eine simulierte Handgranate. Einen Waffensimulator, der es ermöglicht, den Einsatz von Handgranaten (einschließlich von Blendgranaten und anderer Arten von Handgranaten) zu simulieren war bisher nicht verfügbar, obwohl es gerade in diesem Bereich aufgrund der sich verändernden Sicherheitslage bei Einsätzen von Sicherheitskräften einen großen Trainingsbedarf gibt. Aufmärsche, Proteste oder (gewalttätige) Menschenansammlungen jeder Art nehmen bei Einsätzen der Sicherheitskräfte immer mehr zu. Daher ist eine angemessene Handhabung solcher Gefahren wichtig und deshalb besonders trainingsrelevant. Insbesondere kann mit dem erfindungsgemäßen Waffensimulator trainiert werden, mit welcher Art von Wurfgeschoss und zu welchem Zeitpunkt in angemessenem Umfang auf konkrete Gefahren reagiert werden kann.Most preferably, the simulated projectile is a simulated hand grenade. A weapon simulator that makes it possible to simulate the use of hand grenades (including stun grenades and other types of hand grenades) has not previously been available, although there is a great need for training in this area due to the changing security situation in security forces. Parades, protests or (violent) crowds of all kinds are increasing in security forces. Therefore, appropriate handling of such hazards is important and therefore particularly relevant to training. In particular, with the inventive Weapon simulator can be trained with what type of projectile and at what time to a reasonable extent to specific dangers can be reacted.

Die vorliegende Erfindung betrifft auch eine Simulationswaffe der eingangs genannten Art, die als ein Wurfgeschoss ausgebildet ist, das Mittel zur Auswahl eines Typs des Wurfgeschosses und Mittel zum Übertragen der Auswahl an eine Recheneinheit des Waffensimulators über eine kabellose Datenübertragungsverbindung aufweist. Dadurch ist es möglich, mit ein und demselben realen Wurfgeschoss den Einsatz verschiedener Typen von Wurfgeschossen zu simulieren. Die verschiedenen Typen von simulierten Wurfgeschossen unterscheiden sich hinsichtlich ihrer Abmessungen, ihres Gewichts und ihrer Wirkung auf Auftreffort voneinander. Die entsprechenden Parameter werden von der Recheneinheit des Waffensimulators bei der Berechnung der Flugbahn des Wurfgeschosses und deren Darstellung auf der Bildwiedergabeeinheit sowie bei der grafischen Darstellung der Wirkung des am Zielort auftreffenden Wurfgeschosses berücksichtigt.The present invention also relates to a simulation weapon of the aforementioned type, which is designed as a projectile projectile having means for selecting a type of projectile and means for transmitting the selection to a processing unit of the weapon simulator via a wireless data transmission connection. This makes it possible to simulate the use of different types of projectiles with one and the same real projectile. The different types of simulated projectiles differ in their size, weight and impact on each other. The corresponding parameters are taken into account by the arithmetic unit of the weapon simulator in the calculation of the trajectory of the projectile and their representation on the image display unit and in the graphical representation of the effect of the projectile hit at the destination.

Gemäß einer vorteilhaften Weiterbildung der Erfindung wird vorgeschlagen, dass das simulierte Wurfgeschoss mindestens einen Sensor zum Ermitteln der Position des Wurfgeschosses und/oder zum Erfassen zumindest eines Teils einer Flugbahn des Wurfgeschosses vor oder während eines Wurfes durch einen Nutzer des Waffensimulators und zum Generieren entsprechender Sensorsignale und Mittel zum Übertragen der generierten Sensorsignale an die Recheneinheit über eine kabellose Datenübertragungsverbindung aufweist. Die Recheneinheit kann dann anhand der Informationen bezüglich der Wurfbahn die vollständige Flugbahn des Wurfgeschosses ermitteln und diese auf der Bildausgabeeinheit darstellen.According to an advantageous embodiment of the invention it is proposed that the simulated projectile projectile at least one sensor for determining the position of the projectile and / or detecting at least a portion of a trajectory of the projectile before or during a throw by a user of the weapon simulator and generating corresponding sensor signals and Has means for transmitting the generated sensor signals to the computing unit via a wireless data transmission connection. The arithmetic unit can then use the information regarding the trajectory to determine the complete trajectory of the projectile and display this on the image output unit.

Vorteilhafterweise weist das simulierte Wurfgeschoss ein flexibles Verbindungselement, insbesondere in Form einer Sicherheitsleine, auf und ist mit diesem relativ zu dem Waffensimulator, insbesondere relativ zu einem Nutzer in dem Waffensimulator, befestigt. Besonders bevorzugt ist das simulierte Wurfgeschoss eine simulierte Handgranate ist.Advantageously, the simulated projectile has a flexible connecting element, in particular in the form of a safety line, and is with this relative to the Weapon simulator, in particular relative to a user in the weapon simulator attached. Most preferably, the simulated projectile is a simulated hand grenade.

Weitere Merkmale und Vorteile der Erfindung werden nachfolgend anhand der Figuren näher erläutert. Es zeigen:

Figur 1
einen erfindungsgemäßen Waffensimulator gemäß einer bevorzugten Ausführungsform; und
Figur 2
ein erfindungsgemäßes simuliertes Wurfgeschoss gemäß einer bevorzugten Ausführungsform.
Further features and advantages of the invention will be explained in more detail with reference to FIGS. Show it:
FIG. 1
a weapon simulator according to the invention according to a preferred embodiment; and
FIG. 2
a simulated projectile according to the invention according to a preferred embodiment.

In Figur 1 ist ein Waffensimulator zur Simulation von sicherheitskritischen Situationen in seiner Gesamtheit mit dem Bezugszeichen 1 bezeichnet. Waffensimulatoren in unterschiedlichen Ausgestaltungen bekannt. Waffensimulatoren, wie der Simulator 1, können eingesetzt werden, um unabhängig von äußeren Umgebungsbedingungen (Temperatur, Luftdruck, Luftfeuchtigkeit, etc.), nahezu beliebige Situationen simulieren und trainieren zu können, ohne dass dafür echte Munition verbraucht wird. Um möglichst realitätsnah trainieren zu können, werden häufig echte Waffen, die zu Trainingszwecken umgebaut wurden, eingesetzt. Solche Simulationswaffen sind bspw. in Form von simulierten Pistolen und Gewehren bekannt.In FIG. 1 is a weapon simulator for simulating safety-critical situations in its entirety by the reference numeral 1 designates. Weapon simulators in different configurations known. Weapon simulators, such as the simulator 1, can be used to simulate and train almost any situation, regardless of external environmental conditions (temperature, air pressure, humidity, etc.), without consuming real ammunition. In order to train as realistically as possible, are often real weapons that were converted for training purposes, used. Such simulation weapons are known, for example, in the form of simulated pistols and rifles.

Der Simulator 1 umfasst mindestens eine Bildwiedergabeeinheit 2, auf der die simulierten Situationen optisch dargestellt werden können. Die simulierten Situationen umfassen bspw. einen Häuserkampf oder eine Menschenansammlung, insbesondere eine Demonstration oder eine Protestkundgebung. Die Situationen können statische Bestandteile, bspw. in Form von Gebäuden oder Vegetation, aber auch dynamische Bestandteile, bspw. in Form von Personen oder Fahrzeugen, umfassen. Die verschiedenen Bestandteile werden einander überlagert auf der Bildwiedergabeeinheit 2 dargestellt. Die Bildwiedergabeeinheit 2 kann eine Leinwand umfassen, auf der die Bilder der simulierten Situationen von einem Beamer o.ä. projiziert werden. Die Einheit 2 kann aber auch mindestens einen Bildschirm umfassen, auf dem die Bilder der simulierten Situationen dargestellt werden.The simulator 1 comprises at least one image display unit 2, on which the simulated situations can be visualized. The simulated situations include, for example, a house fight or a group of people, in particular a demonstration or a protest rally. The situations may include static components, for example in the form of buildings or vegetation, but also dynamic components, for example in the form of persons or vehicles. The various components are shown superimposed on the image display unit 2. The image display unit 2 may comprise a screen on which the images of the simulated situations from a projector or the like. be projected. The unit 2 can also be at least one Screen, on which the images of the simulated situations are displayed.

Der Waffensimulator 1 umfasst außerdem mindestens eine Simulationswaffe, die ein Nutzer 3 in dem Waffensimulator 1 benutzt. Es ist bekannt, Simulationswaffen in Form von simulierten Pistolen und/oder Gewehren in Waffensimulatoren 1 einzusetzen. Gemäß der vorliegenden Erfindung können erstmals simulierte Wurfgeschosse 4 in einem Waffensimulator 1 eingesetzt werden. Ein solches Wurfgeschoss 4 kann bspw. eine Granate (z.B. Handgranate, Blendgranate, Rauchgranate, Tränengasgranate etc.), ein Molotow-Cocktail, ein Stein oder ein sonstiger Gegenstand sein. Um ein Training mit Wurfgeschossen 4 zu ermöglichen, ist der erfindungsgemäße Waffensimulator 1 in geeigneter Weise mit Sensoren zum Erfassen eines Betriebszustands und einer Nutzung des Wurfgeschosses 4 und zur Ausgabe entsprechender Sensorsignale versehen. Außerdem verfügt der Simulator 1 über eine Recheneinheit 5, die anhand der ausgegebenen Sensorsignale die aktuelle sicherheitskritische Situation simuliert und entsprechende Bildsignale ermittelt und über eine Datenübertragungsverbindung 6 an die Bildwiedergabeeinheit 2 weiterleitet. Die Datenübertragungsverbindung 6 kann kabelgebunden oder kabellos, bspw. optisch oder über Funk, ausgebildet sein.The weapon simulator 1 also comprises at least one simulation weapon, which a user 3 uses in the weapon simulator 1. It is known to use simulation weapons in the form of simulated pistols and / or rifles in weapon simulators 1. According to the present invention, simulated projectiles 4 can be used for the first time in a weapon simulator 1. Such a projectile 4 may be, for example, a grenade (e.g., grenade, stun grenade, smoke grenade, tear gas grenade, etc.), a Molotov cocktail, a stone or other object. In order to enable training with projectiles 4, the weapon simulator 1 according to the invention is suitably provided with sensors for detecting an operating state and a use of the projectile projectile 4 and for outputting corresponding sensor signals. In addition, the simulator 1 has a computing unit 5, which simulates the current safety-critical situation based on the output sensor signals and determines corresponding image signals and forwards them via a data transmission connection 6 to the image display unit 2. The data transmission connection 6 can be wired or wireless, for example optically or via radio.

Mindestens einer der Sensoren ist derart ausgebildet, dass er eine Position des Wurfgeschosses 4 zu Beginn 7 eines Wurfes 8 ermitteln und zumindest einen Teil einer Flugbahn des Wurfgeschosses 4 bei einem Wurf 8 durch den Nutzer 3 erfassen und entsprechende Sensorsignale generieren kann. Der von dem mindestens einen Sensor erfasste Teil der Flugbahn entspricht bspw. der Wurfbahn 8 des Wurfgeschosses 4. Vorzugsweise erfasst der mindestens eine Sensor die gesamt Wurfbahn 8 bis zu einem Endpunkt 9 beim Loslassen des Wurfgeschosses 4. Der mindestens eine Sensor kann bspw. die Richtung, die Geschwindigkeit und/oder die Beschleunigung des Wurfgeschosses 4 zum Zeitpunkt des Loslassens am Endpunkt 9 ermitteln und entsprechende Sensorsignale ausgeben. Die Recheneinheit 5 ist ausgebildet, anhand der Sensorsignale für die Wurfbahn 8 die gesamte Flugbahn 10 des Wurfgeschosses 4 zu simulieren und entsprechende Bildsignale zu ermitteln und an die Bildwiedergabeeinheit 2 weiterzuleiten. Dort kann dann der Verlauf der Flugbahn 10 und/oder die Wirkung des Wurfgeschosses 4 an einem Auftreffpunkt, insbesondere eine Detonation und damit verbundene Folgen (z.B. Aufsprengen einer Tür, Explosion eines Fahrzeugs, Verbreitung von Rauchschwaden, etc.), grafisch dargestellt werden.At least one of the sensors is designed such that it can determine a position of the projectile 4 at the beginning of a litter 8 and detect at least part of a trajectory of the litter projectile 4 during a litter 8 by the user 3 and generate corresponding sensor signals. The part of the trajectory covered by the at least one sensor corresponds, for example, to the trajectory 8 of the projectile 4. Preferably, the at least one sensor detects the total trajectory 8 up to an end point 9 when releasing the projectile 4. The at least one sensor can, for example, the direction , the speed and / or acceleration of the projectile 4 at the time of release at the end point 9 determine and output corresponding sensor signals. The arithmetic unit 5 is designed to simulate the entire trajectory 10 of the projectile projectile 4 based on the sensor signals for the trajectory 8 and to determine corresponding image signals and forward them to the image display unit 2. There, the course of the trajectory 10 and / or the effect of the projectile 4 at a point of impact, in particular a detonation and related consequences (eg bursting a door, explosion of a vehicle, spreading smoke, etc.), can be graphically displayed.

Der mindestens eine Sensor zum Ermitteln der Position des Wurfgeschosses 4 zu Beginn 7 des Wurfes 8, zum Erfassen zumindest eines Teils 8 der Flugbahn 10 des Wurfgeschosses 4 und zum Generieren entsprechender Sensorsignale kann integraler Bestandteil des simulierten Wurfgeschosses 4 sein. In diesem Fall umfasst das Wurfgeschoss 4 auch Mittel zum Übertragen der generierten Sensorsignale an die Recheneinheit 5 über eine weitere Datenübertragungsverbindung 11. Die Datenübertragungsverbindung 11 kann kabelgebunden oder kabellos, bspw. optisch oder über Funk, ausgebildet sein. In das Wurfgeschoss 4 integrierte Sensoren können bspw. Lagesensoren, Beschleunigungssensoren, ein Kompass, ein GPS-Sensor o.ä. sein. Diese erlauben die Ermittlung der Position sowie der Richtung und der Beschleunigung des Wurfgeschosses 4 vor und während des Wurfes 8. Die integrierten Sensoren können bspw. auch einen Drucksensor umfassen, der erkennt, wann der Nutzer 3 des Wurfgeschosses 4 dieses in der Hand hält bzw. am Endpunkt 9 der Wurfbahn 8 loslässt, und ein entsprechendes Sensorsignal generiert.The at least one sensor for determining the position of the projectile 4 at the beginning 7 of the litter 8, for detecting at least a part 8 of the trajectory 10 of the litter projectile 4 and for generating corresponding sensor signals may be an integral part of the simulated projectile 4. In this case, the projectile 4 also comprises means for transmitting the generated sensor signals to the arithmetic unit 5 via a further data transmission connection 11. The data transmission connection 11 may be wired or wireless, for example optically or via radio. For example, position sensors, acceleration sensors, a compass, a GPS sensor or similar can be integrated in the projectile 4. be. These allow the determination of the position and the direction and the acceleration of the projectile projectile 4 before and during the throw 8. The integrated sensors may, for example, include a pressure sensor that detects when the user 3 of the projectile 4 holds this in his hand or at the end point 9 of the trajectory 8 lets go, and generates a corresponding sensor signal.

Alternativ oder zusätzlich ist der mindestens eine Sensor zum Ermitteln der Position des Wurfgeschosses 4 zu Beginn 7 des Wurfes 8, zum Erfassen zumindest eines Teils 8 der Flugbahn 10 des Wurfgeschosses 4 und zum Generieren entsprechender Sensorsignale außerhalb und separat von dem simulierten Wurfgeschoss 4, vorzugsweise im Bereich der Bildwiedergabeeinheit 2, angeordnet. Ein solcher Sensor ist in Figur 1 beispielhaft eingezeichnet und mit dem Bezugszeichen 12 bezeichnet. Externe Sensoren 12 des Waffensimulators 1 umfassen bspw. mehrere zueinander beabstandete Kameras (z.B. Infrarot-Kameras), deren Bilder ausgewertet werden, um bspw. mittels Triangulation die Position sowie die Richtung und die Beschleunigung des Wurfgeschosses 4 vor und während eines Wurfes 8 zu ermitteln. Die Kameras 12 können bspw. auf dem Wurfgeschoss 4 angeordnete optische Marker detektieren und entlang der Wurfbahn 8 verfolgen. Externe Sensoren 12 können aber auch einfach Signalempfangsgeräte umfassen, welche ein von einer Sendeeinrichtung des Wurfgeschosses 4 ausgesandtes Signal, insbesondere ein Funksignal, kontinuierlich empfangen und mittels Peilung die Position sowie die Richtung und die Beschleunigung des Wurfgeschosses 4 vor und während eines Wurfes 8 ermitteln.Alternatively or additionally, the at least one sensor for determining the position of the projectile projectile 4 at the beginning 7 of the litter 8, for detecting at least a part 8 of the trajectory 10 of the litter projectile 4 and for generating corresponding sensor signals outside and separately from the simulated Projectile 4, preferably in the region of the image display unit 2, arranged. Such a sensor is in FIG. 1 drawn by way of example and denoted by the reference numeral 12. External sensors 12 of the weapon simulator 1 include, for example, a plurality of spaced apart cameras (eg infrared cameras) whose images are evaluated to determine, for example, by triangulation, the position and the direction and acceleration of the projectile projectile 4 before and during a litter 8. The cameras 12 can, for example, detect optical markers arranged on the projectile 4 and track them along the trajectory 8. However, external sensors 12 may also simply comprise signal receiving devices which continuously receive a signal emitted by a transmitting device of the projectile 4, in particular a radio signal, and determine by means of bearing the position and the direction and acceleration of the projectile 4 before and during a throw 8.

Das simulierte Wurfgeschoss 4 ist mittels eines flexiblen Verbindungselements 13 relativ zu dem Waffensimulator 1, insbesondere relativ zu dem Nutzer 3, befestigt. Das Verbindungselement 13 ist bspw. als eine Sicherheitsleine ausgebildet. Die Sicherheitsleine 13 ist vorzugsweise unter Zug ausrollbar und selbsttätig wiederaufrollbar. Mit Hilfe des Verbindungselements 13 wird sichergestellt, dass das Wurfgeschoss 4 nach dem Loslassen im Endpunkt 9 nicht unkontrolliert durch den Waffensimulator 1 fliegt und bspw. auf die Bildwiedergabeeinheit 2 und/oder umstehende Personen trifft und diese beschädigt bzw. verletzt.The simulated projectile 4 is fixed by means of a flexible connecting element 13 relative to the weapon simulator 1, in particular relative to the user 3. The connecting element 13 is, for example, designed as a safety line. The safety line 13 is preferably ausrollbar under train and automatically rewindable. With the help of the connecting element 13 it is ensured that the launcher 4 does not fly uncontrollably through the weapon simulator 1 after being released at the end point 9 and, for example, strikes the image display unit 2 and / or bystanders and damages or injures them.

In Figur 2 ist ein erfindungsgemäßes Wurfgeschoss 4 gemäß einer bevorzugten Ausführungsform dargestellt. Das Wurfgeschoss 4 ist in seinen Abmessungen und seinem Gewicht einem entsprechenden echten Wurfgeschoss zumindest ähnlich. Um dies zu erreichen, wäre es denkbar, das Wurfgeschoss 4 mit Gewichten erweiterbar auszugestalten, so dass durch die Anordnung zusätzlicher Gewichte in oder an dem Wurfgeschoss 4 dieses bezüglich Abmessungen und Gewicht einem schwereren realen Wurfgeschoss entsprechend ausgestaltet sein kann. Das Wurfgeschoss 4 verfügt in dem Beispiel über einen Griffabschnitt 17, an dem der Nutzer 3 das Wurfgeschoss 4 besonders ergonomisch und sicher greifen und festhalten kann.In FIG. 2 an inventive projectile 4 is shown according to a preferred embodiment. The projectile 4 is at least similar in size and weight to a corresponding real projectile. To achieve this, it would be conceivable to design the projectile 4 with weights expandable, so that by the arrangement of additional weights in or on the projectile 4 this can be designed according to dimensions and weight a heavier real projectile according to. In the example, the projectile 4 has a grip section 17, on which the user 3 can grab and hold the projectile 4 particularly ergonomically and securely.

Das simulierte Wurfgeschoss 4 weist Mittel 14 zur Auswahl eines Typs von Wurfgeschoss auf. Die Auswahlmittel 14 sind in dem dargestellten Ausführungsbeispiel als ein Schiebeschalter ausgebildet, der in drei verschiedene Stellungen ("1", "2", "3") verschoben werden kann. In Figur 2 befindet sich der Schiebeschalter 14 in seiner mittleren Position ("2"). Jede der Stellungen entspricht einem bestimmten Typ von Wurfgeschoss hinsichtlich Abmessungen und/oder Gewicht und sonstiger Flugeigenschaften. Der ausgewählte Typ an Wurfgeschoss wird dem Nutzer 3 optisch ausgegeben, bspw. mittels verschiedener LEDs 16. In dem Beispiel leuchtet die der Position "2" entsprechende mittlere LED.The simulated projectile 4 has means 14 for selecting a type of projectile. The selection means 14 are formed in the illustrated embodiment as a slide switch, which can be moved in three different positions ("1", "2", "3"). In FIG. 2 the slide switch 14 is in its middle position ("2"). Each of the positions corresponds to a particular type of projectile in terms of dimensions and / or weight and other flight characteristics. The selected type of projectile is optically output to the user 3, for example by means of various LEDs 16. In the example, the middle LED corresponding to the position "2" lights up.

Ferner umfasst das Wurfgeschoss 4 Mittel 15 zum Übertragen der Auswahl des Typs von Wurfgeschoss 4 an die Recheneinheit 5 über die Datenübertragungsverbindung 11. In dem Beispiel sind die Mittel 15 als Funkübertragungsmittel ausgebildet. Auf diese Weise erhält die Recheneinheit 5 Informationen über das Gewicht, die Abmessungen und möglicherweise andere flugrelevante Informationen des gewählten Typs von Wurfgeschoss 4. Diese Informationen können entweder von dem Wurfgeschoss 4 über die Verbindung 11 übertragen werden. Alternativ ist es aber auch denkbar, dass diese Informationen für alle möglichen Typen von Wurfgeschossen in der Recheneinheit 5 abgespeichert sind und von dem Wurfgeschoss 4 über die Verbindung 11 lediglich eine Kennung für den ausgewählten Typ von Wurfgeschoss 4 übermittelt wird. Die Recheneinheit 5 greift dann auf die dem ausgewählten Typ entsprechenden Informationen zu. Anhand dieser Informationen und unter Berücksichtigung der von den internen bzw. externen Sensoren des Waffensimulators 1 erfassten Betriebszustands- und Nutzungsinformationen (Richtung, Geschwindigkeit und/oder Beschleunigung der Wurfbahn 8) des Wurfgeschosses 4 kann dessen Flugbahn 10 besonders genau ermittelt werden.Furthermore, the projectile 4 comprises means 15 for transmitting the selection of the type of projectile 4 to the arithmetic unit 5 via the data transmission connection 11. In the example, the means 15 are designed as radio transmission means. In this way, the arithmetic unit 5 receives information about the weight, dimensions and possibly other flight-related information of the selected type of projectile 4. This information can either be transmitted from the projectile 4 via the connection 11. Alternatively, it is also conceivable that this information is stored for all possible types of projectiles in the arithmetic unit 5 and is transmitted from the projectile 4 via the connection 11, only an identifier for the selected type of projectile 4. The arithmetic unit 5 then accesses the information corresponding to the selected type. Based on this information and taking into account the operating state detected by the internal or external sensors of the weapon simulator 1. and usage information (direction, speed and / or acceleration of the trajectory 8) of the projectile projectile 4 whose trajectory 10 can be determined very accurately.

In dem Wurfgeschoss 4 sind interne Sensoren vorgesehen, die bspw. einen Drucksensor 18 umfassen, der ein Greifen und Festhalten des Wurfgeschosses 4 durch den Nutzer 3 bzw. ein Loslassen des Geschosses 4 im Endpunkt 9 der Wurfbahn detektieren kann. Wenn der Nutzer 3 den Griff 17 festhält, wird ein Hebel des Sensors 18 in Richtung Griffoberfläche bewegt. Diese Stellung ist mit dem Bezugszeichen 18' bezeichnet. Wenn der Nutzer 3 den Griff 17 wieder loslässt, wird der Hebel mittels Federkraft wieder in die Ausgangsstellung 18 bewegt. Selbstverständlich kann der Drucksensor 18 auch wesentlich kleinbauender, bspw. als ein Halbleitersensor, ausgebildet und in den Griff 17 integriert sein, so dass er von außen nicht erkennbar ist. Ferner kann das Wurfgeschoss 4 noch weitere interne Sensoren aufweisen, von denen in Figur 2 beispielhaft ein Lagesensor 19 und ein Beschleunigungssensor 20 dargestellt sind. Die Sensoren 19, 20 erfassen die Lage bzw. die Beschleunigung nach Richtung und Größe im dreidimensionalen Raum, d.h. in x-, y- und z-Richtung. Die von den Sensoren 18, 19, 20 ausgegebenen Sensorsignale werden über die Datenübertragungsverbindung 11 an die Recheneinheit 5 übertragen.In the projectile 4 internal sensors are provided, for example, include a pressure sensor 18, which can detect a gripping and holding the projectile 4 by the user 3 and a release of the projectile 4 in the end point 9 of the trajectory. When the user 3 holds the handle 17, a lever of the sensor 18 is moved toward the handle surface. This position is designated by the reference numeral 18 '. When the user 3 releases the handle 17 again, the lever is moved by spring force back into the starting position 18. Of course, the pressure sensor 18 may also be substantially smaller-sized, for example, as a semiconductor sensor, formed and integrated into the handle 17, so that it is not visible from the outside. Furthermore, the projectile 4 may have further internal sensors, of which in FIG. 2 By way of example, a position sensor 19 and an acceleration sensor 20 are shown. The sensors 19, 20 detect the position or the acceleration in direction and magnitude in three-dimensional space, ie in the x, y and z directions. The sensor signals output by the sensors 18, 19, 20 are transmitted to the arithmetic unit 5 via the data transmission connection 11.

Die von der Recheneinheit 5 simulierte aktuelle sicherheitskritische Situation und die entsprechend generierten Bildsignale sind abhängig von dem ausgewählten Typ des simulierten Wurfgeschosses 4. So kann bspw. die Wirkung des Wurfgeschosses 4 beim Auftreffen im Zielgebiet vom Typ des Wurfgeschosses 4 abhängen. Die dem Typ entsprechende Wirkung kann auf der Bildwiedergabeeinheit 2 dargestellt werden. Ein Stein wird bspw. eine andere Wirkung erzielen als eine Handgranate oder ein Molotow-Cocktail.The simulated by the arithmetic unit 5 current safety-critical situation and the corresponding generated image signals are dependent on the selected type of simulated projectile 4. Thus, for example, the effect of the projectile 4 when hitting the target area of the type of the projectile 4 depend. The effect corresponding to the type can be displayed on the image display unit 2. For example, a stone will have a different effect than a hand grenade or a Molotov cocktail.

Claims (15)

  1. Weapon simulator (1) for simulating safety-critical situations, comprising at least one image reproduction unit (2) on which the simulated situations can be visually displayed, at least one simulation weapon (4) which a user (3) uses in the weapon simulator (1), sensors (12; 18, 19, 20) for detecting an operating state and a use of the simulation weapon (4) and for emitting corresponding sensor signals, a processor (5) that simulates the current safety-critical situation on the basis of the sensor signals and identifies corresponding image signals and transmits these to the image reproduction unit (2), characterised in that the simulation weapon is a simulated manually thrown projectile (4), in that at least one of the sensors (12; 18, 19, 20) is designed identify a position of the manually thrown projectile (4) and/or to detect at least a part (8) of a trajectory (10) of the manually thrown projectile (4) before or during a throw (8) by the user (3) and to generate corresponding sensor signals, and in that the processor (5) is designed to simulate the entire trajectory (10) of the manually thrown projectile (4) on the basis of the sensor signals and to identify corresponding image signals and transmit these to the image reproduction unit (2).
  2. Weapon simulator (1) according to claim 1, characterised in that the dimensions and weight of the simulated manually thrown projectile (4) are at least similar to a corresponding real manually thrown projectile.
  3. Weapon simulator (1) according to either claim 1 or claim 2, characterised in that the simulated manually thrown projectile (4) is attached relative to the weapon simulator (1) by means of a flexible connection element (13).
  4. Weapon simulator (1) according to any of claims 1 to 3, characterised in that the simulated manually thrown projectile (4) is attached relative to the user (3) in the weapon simulator (1) by means of a flexible connection element (13).
  5. Weapon simulator (1) according to claim 4, characterised in that the simulated manually thrown projectile (4) is attached to the user (3) by means of a safety line (13).
  6. Weapon simulator (1) according to claim 5, characterised in that the safety line (13) can reel back in automatically and can be reeled out under tension.
  7. Weapon simulator (1) according to any of claims 1 to 6, characterised in that the at least one sensor (18, 19, 20) for identifying the position of the manually thrown projectile (4) at the beginning (7) of the throw (8), for detecting at least a part (8) of the trajectory (10) of the manually thrown projectile (4) and for generating corresponding sensor signals is a component of the simulated manually thrown projectile (4) and in that the manually thrown projectile (4) comprises means (15) for transmitting the generated sensor signals to the processor (5) via a wireless data transmission connection (11).
  8. Weapon simulator (1) according to any of claims 1 to 6, characterised in that the at least one sensor (12) for identifying the position of the manually thrown projectile (4) at the beginning (7) of the throw (8), for detecting at least a part (8) of the trajectory (10) of the manually thrown projectile (4) and for generating corresponding sensor signals is arranged outside of and separately from the simulated manually thrown projectile (4), preferably in the region of the image reproduction unit (2).
  9. Weapon simulator (1) according to any of claims 1 to 8, characterised in that the simulated manually thrown projectile (4) comprises means (14) for selecting a type of manually thrown projectile (4) and means (15) for transmitting the selection to the processor (5) via a wireless data transmission connection (11).
  10. Weapon simulator (1) according to claim 9, characterised in that the current safety-critical situation simulated by the processor (5) and the correspondingly generated image signals depend on the type of simulated manually thrown projectile (4) which is selected.
  11. Weapon simulator (1) according to any of claims 1 to 10, characterised in that the simulated manually thrown projectile (4) is a simulated hand grenade.
  12. Simulation weapon (4) for use in a weapon simulator (1) according to claim 1 for simulating safety-critical situations, characterised in that the simulation weapon is a simulated manually thrown projectile (4) that comprises means (14) for selecting a type of manually thrown projectile (4) and means (15) for transmitting the selection to a processor (5) of the weapon simulator (1) via a wireless data transmission connection (11).
  13. Simulation weapon (4) according to claim 12, characterised in that the simulated manually thrown projectile (4) comprises at least one sensor (18, 19, 20) for identifying the position of the manually thrown projectile (4) and/or for detecting at least a part (8) of a trajectory (10) of the manually thrown projectile (4) before or during a throw (8) by a user (3) of the weapon simulator (1) and for generating corresponding sensor signals and means (15) for transmitting the generated sensor signals to the processor (5) via a wireless data transmission connection (11).
  14. Simulation weapon (4) according to either claim 12 or claim 13, characterised in that the simulated manually thrown projectile (4) comprises a flexible connection element (13), in particular in the form of a safety line, and is attached by means thereof relative to the weapon simulator (1), in particular relative to a user (3) in the weapon simulator (1).
  15. Simulation weapon (4) according to any of claims 12 to 14, characterised in that the simulated manually thrown projectile (4) is a simulated hand grenade.
EP14191873.0A 2013-12-09 2014-11-05 Weapon simulator for simulating safety critical situations and simulation weapon in the form of a missile for use in such a weapon simulator Active EP2881695B1 (en)

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US4194304A (en) 1978-11-02 1980-03-25 The United States Of America As Represented By The Secretary Of The Army Loader and recoil simulation trainer for artillery crews
US4302190A (en) 1979-12-19 1981-11-24 The United States Of America As Represented By The Secretary Of The Navy Rifle recoil simulator
USH1451H (en) * 1991-04-18 1995-06-06 The United States Of America As Represented By The Secretary Of The Army Audible explosive device simulator system for miles
US7291014B2 (en) 2002-08-08 2007-11-06 Fats, Inc. Wireless data communication link embedded in simulated weapon systems
US6965542B1 (en) * 2003-10-14 2005-11-15 Sandia Corporation MILES hand grenade
US7927102B2 (en) * 2005-01-13 2011-04-19 Raytheon Company Simulation devices and systems for rocket propelled grenades and other weapons
KR100833162B1 (en) * 2006-06-29 2008-05-28 주식회사 코리아일레콤 Apparatus and system for simulating of shooting a grenade launcher
KR100815501B1 (en) * 2006-08-18 2008-03-20 주식회사 코리아일레콤 Bomb simulator and a battle field simulation system using the bomb simulator
NL2007271C2 (en) * 2011-08-17 2013-02-19 Halteren Metaal B V Van Mortar simulator system.
DE102012006352B4 (en) * 2012-03-28 2014-07-17 Mbda Deutschland Gmbh Device for testing and / or operating an active unit

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