EP2569062A4 - Manette sous la forme d'une arme à feu polymorphique - Google Patents
Manette sous la forme d'une arme à feu polymorphiqueInfo
- Publication number
- EP2569062A4 EP2569062A4 EP11780943.4A EP11780943A EP2569062A4 EP 2569062 A4 EP2569062 A4 EP 2569062A4 EP 11780943 A EP11780943 A EP 11780943A EP 2569062 A4 EP2569062 A4 EP 2569062A4
- Authority
- EP
- European Patent Office
- Prior art keywords
- polymorphic
- firearm controller
- firearm
- controller
- polymorphic firearm
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- User Interface Of Digital Computer (AREA)
- Toys (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US33319310P | 2010-05-10 | 2010-05-10 | |
US13/012,764 US9180365B2 (en) | 2010-05-10 | 2011-01-24 | Polymorphic firearm controller |
PCT/US2011/022614 WO2011142851A1 (fr) | 2010-05-10 | 2011-01-26 | Manette sous la forme d'une arme à feu polymorphique |
Publications (3)
Publication Number | Publication Date |
---|---|
EP2569062A1 EP2569062A1 (fr) | 2013-03-20 |
EP2569062A4 true EP2569062A4 (fr) | 2014-03-26 |
EP2569062B1 EP2569062B1 (fr) | 2021-06-30 |
Family
ID=44902291
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP11780943.4A Active EP2569062B1 (fr) | 2010-05-10 | 2011-01-26 | Manette sous la forme d'une arme à feu polymorphique |
Country Status (4)
Country | Link |
---|---|
US (1) | US9180365B2 (fr) |
EP (1) | EP2569062B1 (fr) |
CN (1) | CN102946954B (fr) |
WO (1) | WO2011142851A1 (fr) |
Families Citing this family (40)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10203179B2 (en) | 2012-01-11 | 2019-02-12 | Dale Albert Hodgson | Motorized weapon gyroscopic stabilizer |
US9354013B2 (en) | 2012-01-11 | 2016-05-31 | Dale Albert Hodgson | Motorized weapon gyroscopic stabilizer |
US9146068B2 (en) * | 2012-01-11 | 2015-09-29 | Dale Albert Hodgson | Motorized weapon gyroscopic stabilizer |
US8876603B1 (en) * | 2012-09-24 | 2014-11-04 | Ryan Welch | Video game controller device including firearm contour with mounts to connect controller to trigger |
US20140364180A1 (en) * | 2013-06-10 | 2014-12-11 | Edward Olivar | Predator 80 systems |
US9347737B2 (en) * | 2013-10-29 | 2016-05-24 | Troy Industries, Inc. | Pump-action firearm with bolt carrier locking mechanism and folding butt stock |
US9257026B2 (en) * | 2014-03-24 | 2016-02-09 | Loren D. Kalina | Personal self-defense device |
US9488437B1 (en) * | 2014-05-02 | 2016-11-08 | Gideon Schnog | Firearm mounted video camera system |
USD760841S1 (en) * | 2014-11-21 | 2016-07-05 | Uzbrainnet Corporation | Game controller attachable to a model gun |
US10508882B2 (en) * | 2015-03-23 | 2019-12-17 | Ronnie VALDEZ | Simulated hunting devices and methods |
USD760842S1 (en) * | 2015-04-23 | 2016-07-05 | Uzbrainnet Corporation | Game controller attachable to a model gun |
USD769374S1 (en) * | 2015-04-23 | 2016-10-18 | Uzbrainnet Corporation | Game controller attachable to model gun |
CN106799045A (zh) * | 2015-11-26 | 2017-06-06 | 大连奥马科技有限公司 | 游戏枪的发射设备 |
CN105413173B (zh) * | 2015-12-18 | 2018-09-18 | 江苏易乐网络科技有限公司 | 一种多功能控制器 |
CN105413174B (zh) * | 2015-12-18 | 2019-02-19 | 江苏易乐网络科技有限公司 | 一种可变形控制器 |
US10041764B2 (en) | 2016-01-09 | 2018-08-07 | Han Shyone Ooi | Sensor system and method for sensing motion |
US10118092B2 (en) * | 2016-05-03 | 2018-11-06 | Performance Designed Products Llc | Video gaming system and method of operation |
KR20190003964A (ko) | 2016-05-03 | 2019-01-10 | 퍼포먼스 디자인드 프로덕츠 엘엘씨 | 비디오 게임 시스템 및 작동 방법 |
US10460590B2 (en) * | 2016-07-26 | 2019-10-29 | Tyco Integrated Security, LLC | Method and system for mobile duress alarm |
CN106039714B (zh) * | 2016-07-28 | 2022-11-15 | 杭州虚现科技股份有限公司 | 一种折叠式可切换体感手柄用枪架 |
US10569165B2 (en) * | 2016-08-18 | 2020-02-25 | Activision Publishing, Inc. | Tactile feedback systems and methods for augmented reality and virtual reality systems |
CN107174824B (zh) * | 2017-05-23 | 2021-01-15 | 网易(杭州)网络有限公司 | 特效信息处理方法、装置、电子设备及存储介质 |
KR101977234B1 (ko) * | 2017-12-07 | 2019-05-10 | 이국진 | 어안렌즈 카메라를 이용한 일체형 사격 시뮬레이션 시스템 |
CN109091857B (zh) * | 2018-09-13 | 2020-09-11 | 黄嘉欣 | 一种易收纳组合式无线枪形仿真游戏手柄 |
FR3086185B1 (fr) * | 2018-09-20 | 2023-06-16 | Protubevr | Dispositif de retour de force mecanique concu pour simuler un impact physique lors d'un evenement de jeu video. |
US11420248B2 (en) | 2018-12-12 | 2022-08-23 | The Boeing Company | Impact-compensating bucking bar |
CN109529312A (zh) * | 2018-12-20 | 2019-03-29 | 东南大学 | 一种第一人称射击游戏外设枪械及其使用方法 |
CN111957032B (zh) * | 2019-02-22 | 2024-03-08 | 网易(杭州)网络有限公司 | 游戏角色控制方法、装置、设备和存储介质 |
US20200346108A1 (en) * | 2019-03-05 | 2020-11-05 | Bret Jason BLACKBURN | Virtual reality firearm simulation accessory |
US11150047B2 (en) | 2019-07-25 | 2021-10-19 | The Boeing Company | Firearm incorporating recoil reduction |
US11754363B1 (en) | 2020-07-29 | 2023-09-12 | Dale Albert Hodgson | Gimballed Precession Stabilization System |
JP7270008B2 (ja) * | 2020-09-08 | 2023-05-09 | カムツス コーポレーション | ゲーム提供方法、コンピュータプログラム、コンピュータ読取可能な記録媒体、およびコンピュータ装置 |
US11351457B2 (en) * | 2020-09-11 | 2022-06-07 | Riot Games, Inc. | Selecting an anchored offset targeting position |
US11882813B2 (en) | 2020-10-15 | 2024-01-30 | Ronnie A Valdez | Wildlife tracking system |
US11946716B2 (en) | 2020-11-30 | 2024-04-02 | Green Ammo As | Recoil simulation device |
CA3200474A1 (fr) * | 2020-11-30 | 2022-06-02 | Steffen Botten | Dispositif de simulation de recul |
CN113521759B (zh) * | 2021-04-28 | 2024-02-13 | 网易(杭州)网络有限公司 | 信息处理方法、装置、终端和存储介质 |
CA3155553A1 (fr) * | 2021-09-20 | 2023-03-20 | Kaizen Arms Imalat Ithalat Ve Ihracat Sanayi Ticaret Limited Sirketi | Domaine technique de fusil a pompe repliable |
US11874094B2 (en) * | 2022-03-04 | 2024-01-16 | Naki U. Soyturk | Laser-based firearm and target assembly and method of use |
WO2024081652A1 (fr) * | 2022-10-10 | 2024-04-18 | Threat Tec, Llc | Appareil, systèmes et procédés pour fournir des effets d'arme à feu simulée à alimentation électrique et interface de données de simulation externe |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5577962A (en) * | 1993-11-13 | 1996-11-26 | Namco Limited | Virtual bullet charging device for gun game machine |
EP1002559A1 (fr) * | 1998-05-13 | 2000-05-24 | Sega Enterprises, Ltd. | Organe de commande en forme de pistolet et jeu electronique |
US6328651B1 (en) * | 1999-02-03 | 2001-12-11 | Toymax Inc. | Projected image target shooting toy |
JP2007289384A (ja) * | 2006-04-25 | 2007-11-08 | Aruze Corp | 射撃ゲーム装置 |
US20080318672A1 (en) * | 2007-06-20 | 2008-12-25 | Arun Ramaswamy | Methods and apparatus to meter video game play |
US20090181737A1 (en) * | 2003-12-11 | 2009-07-16 | Eric Argentar | Video Game Controller |
Family Cites Families (18)
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US2391423A (en) * | 1944-05-03 | 1945-12-25 | Marlin Firearms Co | Means for unloading magazines of firearms |
US4057003A (en) * | 1975-12-30 | 1977-11-08 | Atchisson Maxwell G | Open bolt conversion apparatus |
US4841657A (en) * | 1988-05-09 | 1989-06-27 | O. F. Mossberg & Sons, Inc. | Smooth bore firearm having axially rotatable barrel |
US6342010B1 (en) * | 1997-11-14 | 2002-01-29 | Russell Dale Slifer | Personalized wireless video game system |
JP3269797B2 (ja) * | 1997-12-12 | 2002-04-02 | 株式会社ナムコ | 画像生成装置及び情報記憶媒体 |
US20020010021A1 (en) | 1999-08-03 | 2002-01-24 | Mccauley Jack Jean | Method and device for optical gun interaction with a computer game system |
US6579097B1 (en) * | 2000-11-22 | 2003-06-17 | Cubic Defense Systems, Inc. | System and method for training in military operations in urban terrain |
US6902483B2 (en) * | 2002-04-01 | 2005-06-07 | Xiao Lin | Handheld electronic game device having the shape of a gun |
JP3602519B2 (ja) | 2002-07-12 | 2004-12-15 | コナミ株式会社 | ビデオゲーム装置、画像処理方法及びプログラム |
US7646372B2 (en) * | 2003-09-15 | 2010-01-12 | Sony Computer Entertainment Inc. | Methods and systems for enabling direction detection when interfacing with a computer program |
US7510477B2 (en) * | 2003-12-11 | 2009-03-31 | Argentar Eric J | Control apparatus for use with a computer or video game system |
US20050197178A1 (en) * | 2004-03-03 | 2005-09-08 | Villegas Ariel P. | Gun-shaped game controller |
JP5134224B2 (ja) * | 2006-09-13 | 2013-01-30 | 株式会社バンダイナムコゲームス | ゲームコントローラ及びゲーム装置 |
US7896733B2 (en) * | 2006-09-14 | 2011-03-01 | Nintendo Co., Ltd. | Method and apparatus for providing interesting and exciting video game play using a stability/energy meter |
WO2008074082A1 (fr) * | 2006-12-21 | 2008-06-26 | Pathfinder Events Pty Ltd | Simulation de combat réel |
US20090197679A1 (en) * | 2008-01-16 | 2009-08-06 | Argentar Eric J | Video Game Controller |
US20100178967A1 (en) * | 2009-01-10 | 2010-07-15 | Chiu-Hao Cheng | Shooting game processing method |
US20110092290A1 (en) * | 2009-10-16 | 2011-04-21 | Huebner Richard D | Wireless video game controller |
-
2011
- 2011-01-24 US US13/012,764 patent/US9180365B2/en active Active
- 2011-01-26 WO PCT/US2011/022614 patent/WO2011142851A1/fr active Application Filing
- 2011-01-26 EP EP11780943.4A patent/EP2569062B1/fr active Active
- 2011-01-26 CN CN201180032414.7A patent/CN102946954B/zh active Active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5577962A (en) * | 1993-11-13 | 1996-11-26 | Namco Limited | Virtual bullet charging device for gun game machine |
EP1002559A1 (fr) * | 1998-05-13 | 2000-05-24 | Sega Enterprises, Ltd. | Organe de commande en forme de pistolet et jeu electronique |
US6328651B1 (en) * | 1999-02-03 | 2001-12-11 | Toymax Inc. | Projected image target shooting toy |
US20090181737A1 (en) * | 2003-12-11 | 2009-07-16 | Eric Argentar | Video Game Controller |
JP2007289384A (ja) * | 2006-04-25 | 2007-11-08 | Aruze Corp | 射撃ゲーム装置 |
US20080318672A1 (en) * | 2007-06-20 | 2008-12-25 | Arun Ramaswamy | Methods and apparatus to meter video game play |
Non-Patent Citations (1)
Title |
---|
See also references of WO2011142851A1 * |
Also Published As
Publication number | Publication date |
---|---|
US20110275435A1 (en) | 2011-11-10 |
US9180365B2 (en) | 2015-11-10 |
EP2569062B1 (fr) | 2021-06-30 |
CN102946954A (zh) | 2013-02-27 |
WO2011142851A1 (fr) | 2011-11-17 |
EP2569062A1 (fr) | 2013-03-20 |
CN102946954B (zh) | 2016-06-08 |
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