EP2413287A1 - Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung - Google Patents

Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung Download PDF

Info

Publication number
EP2413287A1
EP2413287A1 EP20110405287 EP11405287A EP2413287A1 EP 2413287 A1 EP2413287 A1 EP 2413287A1 EP 20110405287 EP20110405287 EP 20110405287 EP 11405287 A EP11405287 A EP 11405287A EP 2413287 A1 EP2413287 A1 EP 2413287A1
Authority
EP
European Patent Office
Prior art keywords
virtual
camera
view
video
keyframe
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP20110405287
Other languages
English (en)
French (fr)
Other versions
EP2413287B1 (de
Inventor
Christoph Niederberger
Stephan Würmlin Stadler
Remo Ziegler
Richard Keiser
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Vizrt AG
Original Assignee
LIBEROVISION AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by LIBEROVISION AG filed Critical LIBEROVISION AG
Priority to EP11405287.1A priority Critical patent/EP2413287B1/de
Publication of EP2413287A1 publication Critical patent/EP2413287A1/de
Application granted granted Critical
Publication of EP2413287B1 publication Critical patent/EP2413287B1/de
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/2224Studio circuitry; Studio devices; Studio equipment related to virtual studio applications

Definitions

  • the invention relates to the field of digital video image processing. It relates to an image processing method and device for instant replay as described in the preamble of the corresponding independent claims.
  • Such a server allows, for example, to record a number of simultaneously incoming video streams and to store them, and to output one or more video output streams consisting of one of the input streams, either live or processed. Processing may comprise the replay of a recorded video sequence, slow motion replay, still images, creating annotated or enhanced version of such sequences and images, etc.
  • An important feature of such a video server is that it supports the production of such replays instantly, that is, within at most just a few seconds or minutes after an interesting situation has occurred. It is in this way that the term "instant" is to be understood throughout the following text.
  • the computer-implemented image processing method is for instant replay for the automatic generation of video sequences from a televised event, wherein at least one source camera provides a source image sequence of a scene.
  • the pose and optical settings of the camera defining a view of the camera and are described by a set of camera parameters.
  • the method comprises the steps of, in an online phase of the method,
  • the invention combines known elements with newly established methods in order to provide a total system that, given a single selection of a point in time, and without depending on any further user interaction, generates a virtual view and creates a complete virtual flight from an actual, real view into the virtual view and back again into the original or another real view.
  • the capability to completely automate the generation of a virtual view and a virtual flight path and an associated video stream without user interaction forms the basis for further preferred embodiments.
  • User interaction is preferably introduced for choosing among alternative analysis types, views or flight paths. This type of user interaction (i.e. choosing from a given set of options) is very fast and does not stand in the way of instant replay.
  • one or more virtual views are generated automatically and presented to a user for selection. The user can review and select the different views at a glance.
  • the virtual flights may be generated together with the virtual views, or, after a particular virtual view has been selected, for that view.
  • the movement of the scene is frozen during the virtual flight into and out of the virtual view (stopped time).
  • the virtual IN flight into the virtual view shows the movement of the scene during the time leading up to the keyframe point (and similarly for the virtual OUT flight after the keyframe point).
  • Such animated virtual flights can be created by following the same decision process (for selecting keyframe(s) and optionally cameras) as for a stopped time virtual flight. The main difference is that the virtual flight is not generated from a small set of images - a single keyframe, in the extreme - but from one or more video sequences representing the scene during the IN and OUT flight.
  • the pose that is the position and orientation (or viewing direction) of a real or virtual camera, and optical parameters of the camera, such as viewing angle and/or zoom factor, etc.... is described by a set of camera parameters. Given these parameters, a view of the scene is defined. The view may change over time as the camera parameters change by the camera, e.g., panning, zooming, moving.
  • the view in the context of video processing, corresponds to a video stream or to a single image or frame of a video stream. Important frames that may be singled out are called keyframes.
  • the virtual camera flight path defines a change of the virtual view from the first view to the selected virtual view and then back to the first view.
  • the first and the second views are identical.
  • the second view differs from the first view.
  • the invention provides for a fast user interaction and supports fast user decision with minimal tum-around time.
  • the step of automatically computing one or more sets of virtual camera parameters comprises the steps of
  • the classification corresponds to an analysis type that is to be performed for the situation being observed.
  • the system may furthermore automatically determine different perspectives or views for a given scene, for example, a bird's eye view (for tactical analysis), an offside view, a player's view (for shot analysis), a goalkeeper's view, etc.
  • the system then renders the corresponding one or more views and displays them to the user as potentially interesting virtual views (PIVV), allowing him to select one. If no classification is available.
  • the system may generate views from a set of predefined standard view types for selection by the user.
  • the method further comprises the following steps being executed in a preparatory phase preceding the online phase
  • the different classes of foreground objects typically correspond to different teams in a game. and also ro a referee, ball, goalposts, etc. Storing the fixed camera parameters reduces the online effort to estimate the changing camera parameters.
  • the method further comprises the following step being executed in a preparatory phase preceding the online phase
  • the method further comprises, in the preparatory phase, inputting information about playing directions of the teams.and time information associated therewith, specifiying the time during which the playing direction is valid. This allows to correctly identify or analyse playing situations. For example, knowing the playing direction and knowing which side of the playing field the camera is looking at, the players in an offside situation can be classified as being on the attacking or defending team, and the offside line can be placed accordingly without user interaction.
  • At least two source image sequences from at least two source cameras are being processed.
  • foreground objects extracted from one of the source image sequences are automatically identified with foreground objects of the one or more remaining source image sequences, and automatically, without user interaction, the position of these foreground objects in the scene is determined.
  • This step thus achieves what can be called “multicamera object detection” without user assistance - which speeds up the correct location of individual objects/players and the analysis of a situation based thereon.
  • the following steps are executed for automatically determining the first view and the second view:
  • one of the source cameras is designated as being a leading camera, and the source camera that is used for least one of the first and second views according to the viewing direction of the leading camera is selected automatically, preferably by selecting said source camera to be a camera that is located on the side of the leading camera towards which the leading camera is looking. This step eliminates the need for a user to select a second camera by hand.
  • the leading camera is looking to the right, this indicates that the scene of interest is on the right side of the playing field (as seen from the leading camera), then the or a source camera located to the right of the leading camera is chosen as one of the two cameras from or to which the virtual camera flight path leads.
  • the other one of these two cameras can be the leading camera or again another camera, if available.
  • This embodiment allows for a large flexibility when using the system, but reduces the user interaction to just the selection of one from a set of options.
  • the graphical representation can be for each flight path, a set of images from along the virtual flight path, or just a symbolic representation of the cameras involved in the flight path, for example "A-B", “A-A”, “B-A” for flight paths from camera A to camera B, etc. Since the options are displayed visually, the choice can be made intuitively and very quickly.
  • the choice may be input to the system by selecting the desired choice with a pointing device, or by hitting a dedicated input key associated with the choice.
  • the steps of generating the complete virtual camera flight paths and then for rendering the virtual video stream may be - depending on time and available computing power - effected before the user's choice is input, allowing the user to view a preview video of the result. Or they may be effected while the user is presented with the choice.
  • the system may compute some or all video streams in advance, while it waits for the user's input, discarding those video streams that are not needed later on. Or the selected video stream may be computed only after the choice has been made.
  • the virtual replay unit does not offer a rigid decision tree for selecting cameras, virtual views and flight path variants. Rather, a number of variants of flight paths or key views representing different choices is maintained as long as possible, allowing an operator or director etc. further freedom of choice.
  • the one or more intermediate key views can be generated from an existing virtual camera flight path
  • the virtual replay unit maintains and updates a model of at least the background of the scene based on the images taken at another time than the keyframes, with the source cameras pointing in another direction. The virtual replay unit then uses this time-shifted information to fill in the missing image information pertaining to the background.
  • the step of generating a virtual camera flight path comprises the steps of: when interpolating the set of virtual camera parameters maintaining in the sequence of views of the virtual flight path a smooth movement of a stationary or moving point of interest in the scene.
  • the point of interest is the point that a viewer is expected to look at, such as the location of the ball or the centre of activity of the players visible in the image (e.g. as determined by the centre of locations of all visible players on the field).
  • View and flight path generation can be summarily viewed as an optimisation problem taking into account
  • the method further comprising the step of, if no selected virtual view or no satisfying virtual camera flight path is determined by the virtual replay unit or chosen by the user, then generating an enhanced still image from the reference keyframe or one of the further keyframes, and subsequently using the enhanced still image in place of the virtual video stream.
  • the enhancement can be, for example an offside line inserted in the image.
  • Both such a still image and also a virtual video sequence from a virtual flight and the video sequences concatenated with the virtual video sequences may comprise further image enhancement elements such as markings for key players, arrows showing distances or direction of movement etc.
  • image enhancement elements such as markings for key players, arrows showing distances or direction of movement etc.
  • such elements are displayed seamlessly as the concatenated sequence changes from real to virtual sequences and back.
  • the method comprises the steps of generating a concatenated video sequence comprising, in this order.
  • the virtual video sequence is combined with real video sequences to form a seamless composite or concatenated sequence which links the virtual (still or animated) flight to the real sequences.
  • the method is implemented by means of a video server interacting with a virtual replay unit.
  • the video server is configured to record and store video input streams and is controllable to output video output streams made up of incoming and stored video input streams.
  • the virtual replay unit is configured to generate, from the one or more keyframes corresponding to different views of the scene at the same point in time, the virtual video stream. The method comprises the steps of
  • the video server and the virtual replay unit are separately transportable and operatable devices, which allows them to be used alone in different localities or in combination as the need arises.
  • the virtual replay unit controls the video server to transmit to the virtual replay unit the one or more keyframes (i.e. the reference keyframe and the optional further keyframes) and one of the following two groups of steps is performed:
  • the video server transmitting to the virtual replay unit the one or more keyframes; and the video server controls the virtual replay unit to compute the virtual video stream, preferably by triggering the virtual replay unit to do so, and one of the following two groups of steps is performed:
  • controlling corresponds to the triggering of an action or computation, or to the issuing of control commands by a controlling entity, with the execution of the commands taking place in the entity being controlled.
  • a computer program product for the image processing for instant replay according to the invention is loadable into an internal memory of a digital computer, and comprises computer program code means to make when said computer program code means is loaded in the computer, the computer execute the method according to the invention.
  • the computer program product comprises a non-transitory computer readable medium, having the computer program code means recorded thereon.
  • the virtual replay unit comprises one or more programmable computer data processing units and is programmed to input one or more keyframes, to perform the steps of the method according to the invention, and to output at least one virtual video stream generated according to said method.
  • Fig. 1 schematically shows a configuration of video generating and processing units observing a scene.
  • One or more source cameras 9, 9' are arranged to observe a scene 8 such as a group of players on a playing field.
  • the playing field and other stationary elements are considered to be the background, the players are considered as moving real world objects 14.
  • Each source camera 9, 9' generates a source video stream, or, more generally, a source image sequence 10, 10' which is input as a video input stream 21 to a video server 15 and is stored in a storage unit 16, typically in digital form on a hard disk or equivalent non-volatile storage device.
  • a interface unit 19 is represented as controlling the virtual replay unit 13 and the video server 15.
  • the interface unit 19 may be a control console dedicated mainly to the operation of the video server 15. with certain dedicated control commands being sent directly to the virtual replay unit 13 or being forwarded by the video server 15 to the virtual replay unit 13.
  • two physically distinct interface units 19 are provided for the virtual replay unit 1 and video server 15. If the virtual replay unit 13 has its own interface unit 19, then the virtual replay unit 13 may be contigured to issue dedicated commands to control the video server 15. the commands being generated automatically by the virtual replay unit 13 and/or based on user input at its interface unit 19.
  • the video server 15 is usually equipped to generate video output streams 22, and the virtual replay unit 13 is usually equipped to generate its own video stream output 24. These video streams are displayed on video display devices 18 and/or transmitted via a transmitter 17.
  • the virtual replay unit 13 conceptually adds one or more virtual cameras 11 to the scene 8, and creates virtual images and virtual video streams of the scene 8 as seen from locations where no physical source cameras 9, 9' are present, based on the source image sequences 10, 10'.
  • a camera may thus be one of one or more the physical source cameras 9, 9' observing a scene 8, or a virtual camera 11.
  • the virtual images and video streams correspond to virtual views of the scene 8.
  • the virtual views are described by virtual camera parameters.
  • a virtual camera flight path 20 is a sequence of virtual views and can be described by a change (or course or trajectory) of virtual camera parameters over (simulated) time and defines a movement of the virtual camera 11.
  • camera calibration The process of determining the camera parameters of physical cameras, as they change over time is called camera calibration. In principle, this can be done by measuring the parameters by dedicated hardware. In practice, calibration is preferably done based on the camera's video stream alone, by using, for example, a combination of
  • Fig. 2 schematically shows the concatenation of video sequences from different video streams: Given the stored source image sequences 10, 10', individually labelled as a, b, c, d, an operator selects a frame from one of the source image sequences 10, 10', thereby also selecting a corresponding point in time or keyframe point tk. The selected frame is called reference keyframe. Frames from the other source image sequences 10, 10' taken at the same time shall be called further keyframes.
  • Video streams are denoted by a, b, c, d. Individual frames are denoted by a_t, b_t, etc. where t is the time at which the frame was recorded.
  • the time (or keyframe point in time) is denoted by tk.
  • Video sequences that is, short (several seconds or minutes) continuous subsections of a video stream, are denoted by aS1, cS2, V (left half of Fig. 2 ).
  • the virtual replay unit 13 generates a virtual video stream (V) as seen from the virtual camera 11 and preferably combines this with an introductory video sequence aS1 leading up to the keyframe point, and a subsequent video sequence cS2 continuing for a short time after the keyframe point (right half of Fig. 2 ).
  • the virtual video stream V corresponds to a movement of the virtual camera 1 1 from the pose of one source camera 9 to another source camera 9'. along a virtual camera flight path 20.
  • the movement of the virtual camera 1 I preferably takes place with the movement of the real world objects 14 being stopped, i.e. the virtual views generated along the virtual camera flight path 20 all show the scene 8 at the same point in time (the keyframe point). Furthermore, the movement of the virtual camera 11 preterably stops at one or more stop points along the virtual camera flight path 20, which results in a still image of the scene 8 as seen from these stop points at the keyframe point in time.
  • the virtual view can be enhanced, e.g. by the automatic or manual insertion of markers. characteristic lines (such as offside line first down line. etc.) annotations generated by a commentator, etc.
  • Fig. 3-6 schematically show different configurations for interacting virtual replay unit and video server.
  • the video server 15 receives the video input streams 21 and generates video output streams 22.
  • the virtual replay unit 13 receives at least the keyframes a_tk, c_tk, and in some configurations also entire video sequences aS1, cS2. It does so through either a video (stream) input 23 that is connected to one of the video output streams 22, or through a communication link 25 which may, for example, be Ethernet based.
  • the virtual replay unit 13 is configured to control the video server 15 via a first control link 26.
  • the virtual replay unit 13 comprises a replay unit control interface 28 (which may also be identical to or part of the interface unit 19 described in relation with Fig. 1 ) which serves at least for triggering the generation of an instant replay sequence for a selected keyframe point.
  • Control commands transmitted over the first control link 26 then cause the video server 15 to transmit one or more keyframes a_tk, c_tk, ... from selected video input streams 21.
  • the virtual video stream V has been generated by the virtual replay unit 13. according to the preferred embodiment of the invention of Fig.
  • the virtual replay unit 13 issues further commands over the first control link 26 to have the video server 15 send the introductory video sequence aS1 and the subsequent video sequence cS2 to the virtual replay unit 13, which then concatenates them with the virtual video stream V as explained above and provides the combined sequence at its video stream output 24.
  • the virtual replay unit 13 sends the virtual video stream V through its video stream output 24 to the video server 15. and controls the video server 15 by means of the first control link 26 to effect the concatenation with the introductory video sequence aS 1 and the subsequent video sequence cS2 stored in the video server 15.
  • the video server 15 is configured to control the virtual replay unit 13 via a second control link 27.
  • the video server 15 comprises a server control interface 29 (which may also be identical to or part of the interface unit 19 described in relation with Fig. 1 ) which serves at least for triggering the generation of an instant replay sequence for a selected keyframe point.
  • Control commands transmitted over the second control link 27 then cause the virtual replay unit 13 to process the one or more keyframes a_tk, c_tk, ... received from the video server 15.
  • the virtual video stream V has been generated by the virtual replay unit 13, according to the preferred embodiment of the invention of Fig.
  • the video server 15 issues further commands over the second control link 27 to have the virtual replay unit 13 receive the introductory video sequence aS 1 and the subsequent video sequence cS2 sent by the video server 15 and to concatenate them with the virtual video stream V as explained above, and to provide the combined sequence at its video stream output 24.
  • the virtual replay unit 13 automatically or triggered through the second control link 27, sends the virtual video stream V through its video stream output 24 to the video server 15.
  • the video server 15 then effects the concatenation with the introductory video sequence aS 1 and the subsequent video sequence cS2 stored in the video server 15.
  • Fig. 7 shows a flow diagram of the method according to the invention, with the steps of: inputting (71) a user input, retrieving (72) the reference keyframe, automatically computing (73) one or more sets of virtual camera parameters, branching execution if (74) more than one set of virtual camera parameters has been computed, selecting (75) one of the sets, generating (76) a virtual camera flight path, rendering (77) a virtual video stream, and storing or transmitting (78) the virtual video stream.
  • Fig. 8 shows the structure and the main data flow of a virtual replay unit 1 3 implementing the method according to the invention, with an input unit 81.
  • an image acquisition unit 82 a parameter computing unit 83, a selecting unit 84 using an optional user selection input 84a.
  • the virtual replay unit 13 is operably connected to a video server 15. Then the keyframe definition can be realized in the following manner:

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computing Systems (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • Processing Or Creating Images (AREA)
  • Studio Circuits (AREA)
  • Studio Devices (AREA)
EP11405287.1A 2010-07-29 2011-07-18 Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung Active EP2413287B1 (de)

Priority Applications (1)

Application Number Priority Date Filing Date Title
EP11405287.1A EP2413287B1 (de) 2010-07-29 2011-07-18 Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
EP10405145A EP2413286A1 (de) 2010-07-29 2010-07-29 Bildverarbeitungsverfahren und Vorrichtung für sofortige Wiederholung
EP11405287.1A EP2413287B1 (de) 2010-07-29 2011-07-18 Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung

Publications (2)

Publication Number Publication Date
EP2413287A1 true EP2413287A1 (de) 2012-02-01
EP2413287B1 EP2413287B1 (de) 2018-08-08

Family

ID=43128363

Family Applications (2)

Application Number Title Priority Date Filing Date
EP10405145A Withdrawn EP2413286A1 (de) 2010-07-29 2010-07-29 Bildverarbeitungsverfahren und Vorrichtung für sofortige Wiederholung
EP11405287.1A Active EP2413287B1 (de) 2010-07-29 2011-07-18 Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung

Family Applications Before (1)

Application Number Title Priority Date Filing Date
EP10405145A Withdrawn EP2413286A1 (de) 2010-07-29 2010-07-29 Bildverarbeitungsverfahren und Vorrichtung für sofortige Wiederholung

Country Status (4)

Country Link
US (1) US8355083B2 (de)
EP (2) EP2413286A1 (de)
JP (1) JP5667943B2 (de)
ES (1) ES2712650T3 (de)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20130219074A1 (en) * 2012-02-16 2013-08-22 Brightcove, Inc. System and method for dynamic file availability during encoding
CN109725956A (zh) * 2017-10-26 2019-05-07 腾讯科技(深圳)有限公司 一种场景渲染的方法以及相关装置
CN109964254A (zh) * 2016-12-20 2019-07-02 佳能株式会社 用于在虚拟视图中渲染对象的方法和系统
CN113055547A (zh) * 2020-08-26 2021-06-29 视伴科技(北京)有限公司 一种预演赛事活动的方法及装置
CN115994982A (zh) * 2023-03-22 2023-04-21 中科星图测控技术股份有限公司 一种基于osg的巨型星座态势展示方法

Families Citing this family (60)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW201217921A (en) * 2010-10-22 2012-05-01 Hon Hai Prec Ind Co Ltd Avoiding clamped system, method, and electrically operated gate with the system
US11039109B2 (en) 2011-08-05 2021-06-15 Fox Sports Productions, Llc System and method for adjusting an image for a vehicle mounted camera
BR112014002827B1 (pt) 2011-08-05 2021-09-28 Fox Sports Productions, Llc Método e sistema para a captura seletiva e apresentação de porções de imagem de difusão nativa em um sistema de múltiplas câmeras de difusão; e método e sistema para a captura seletiva e apresentação de porções de difusão de imagem nativa em um sistema de múltiplas câmeras de difusão
JP5096628B1 (ja) * 2011-09-29 2012-12-12 徹平 江里口 動画像表示装置、動画像表示方法、プログラムおよび動画像処理表示システム
CN103137026B (zh) * 2011-11-29 2015-06-03 联想(北京)有限公司 一种电子设备及其成像方法
US10373376B2 (en) * 2012-04-20 2019-08-06 Skydoor Pte Ltd Method for making a content sensitive video
US20150226828A1 (en) * 2012-08-31 2015-08-13 Fox Sports Productions, Inc. Systems and methods for tracking and tagging objects within a broadcast
US9953213B2 (en) * 2013-03-27 2018-04-24 Microsoft Technology Licensing, Llc Self discovery of autonomous NUI devices
US10405065B2 (en) 2013-04-05 2019-09-03 Nederlandse Organisatie Voor Toegepast-Natuurwetenschappelijk Onderzoek Tno Video processing system and method
EP2787741A1 (de) * 2013-04-05 2014-10-08 Nederlandse Organisatie voor toegepast -natuurwetenschappelijk onderzoek TNO Videoverarbeitungssystem und -verfahren
US10262462B2 (en) * 2014-04-18 2019-04-16 Magic Leap, Inc. Systems and methods for augmented and virtual reality
CN103400018B (zh) * 2013-07-12 2016-03-09 中国民用航空飞行校验中心 一种飞行程序校验及验证的系统和方法
US10500479B1 (en) * 2013-08-26 2019-12-10 Venuenext, Inc. Game state-sensitive selection of media sources for media coverage of a sporting event
CN103596059A (zh) * 2013-11-21 2014-02-19 乐视致新电子科技(天津)有限公司 智能电视媒体播放器及其播放进度调整方法、智能电视
KR102187227B1 (ko) * 2014-02-19 2020-12-04 삼성전자주식회사 컨텐츠 생성 방법 및 그 전자 장치
US10002640B2 (en) 2014-02-28 2018-06-19 Microsoft Technology Licensing, Llc Hyper-lapse video through time-lapse and stabilization
US9912743B2 (en) 2014-02-28 2018-03-06 Skycapital Investors, Llc Real-time collection and distribution of information for an event organized according to sub-events
US10600245B1 (en) * 2014-05-28 2020-03-24 Lucasfilm Entertainment Company Ltd. Navigating a virtual environment of a media content item
US10757472B2 (en) * 2014-07-07 2020-08-25 Interdigital Madison Patent Holdings, Sas Enhancing video content according to metadata
EP3176756A4 (de) * 2014-07-28 2017-08-09 Panasonic Intellectual Property Management Co., Ltd. Augmented-reality-anzeigesystem, endgerätvorrichtung und augmented-reality-anzeigeverfahren
JP2016046642A (ja) * 2014-08-21 2016-04-04 キヤノン株式会社 情報処理システム、情報処理方法及びプログラム
US11159854B2 (en) 2014-12-13 2021-10-26 Fox Sports Productions, Llc Systems and methods for tracking and tagging objects within a broadcast
US11758238B2 (en) 2014-12-13 2023-09-12 Fox Sports Productions, Llc Systems and methods for displaying wind characteristics and effects within a broadcast
US9288545B2 (en) 2014-12-13 2016-03-15 Fox Sports Productions, Inc. Systems and methods for tracking and tagging objects within a broadcast
US10015551B2 (en) 2014-12-25 2018-07-03 Panasonic Intellectual Property Management Co., Ltd. Video delivery method for delivering videos captured from a plurality of viewpoints, video reception method, server, and terminal device
WO2016154663A1 (en) * 2015-04-02 2016-10-06 Catapult Group International Ltd Sports virtual reality system
CN104867184B (zh) * 2015-06-12 2017-06-23 哈尔滨工业大学 应用于飞行场景仿真的场景生成方法
US10257557B2 (en) * 2015-06-25 2019-04-09 At&T Intellectual Property I, L.P. Customized media streams
US9684993B2 (en) * 2015-09-23 2017-06-20 Lucasfilm Entertainment Company Ltd. Flight path correction in virtual scenes
US10419788B2 (en) * 2015-09-30 2019-09-17 Nathan Dhilan Arimilli Creation of virtual cameras for viewing real-time events
EP3151554A1 (de) * 2015-09-30 2017-04-05 Calay Venture S.a.r.l. Anwesenheitskamera
US10791285B2 (en) * 2015-10-05 2020-09-29 Woncheol Choi Virtual flying camera system
US9782678B2 (en) 2015-12-06 2017-10-10 Sliver VR Technologies, Inc. Methods and systems for computer video game streaming, highlight, and replay
US10147235B2 (en) * 2015-12-10 2018-12-04 Microsoft Technology Licensing, Llc AR display with adjustable stereo overlap zone
JP6674247B2 (ja) * 2015-12-14 2020-04-01 キヤノン株式会社 情報処理装置、情報処理方法、およびコンピュータプログラム
JP6775969B2 (ja) * 2016-02-29 2020-10-28 キヤノン株式会社 情報処理装置、情報処理方法、及びプログラム
JP6672075B2 (ja) * 2016-05-25 2020-03-25 キヤノン株式会社 制御装置、制御方法、及び、プログラム
JP6742869B2 (ja) * 2016-09-15 2020-08-19 キヤノン株式会社 画像処理装置および画像処理方法
JP6894687B2 (ja) * 2016-10-11 2021-06-30 キヤノン株式会社 画像処理システム、画像処理装置、制御方法、及び、プログラム
JP6957215B2 (ja) * 2017-06-06 2021-11-02 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
WO2019012817A1 (ja) * 2017-07-14 2019-01-17 ソニー株式会社 画像処理装置、画像処理装置の画像処理方法、プログラム
CN107543548B (zh) * 2017-08-22 2020-11-06 京东方科技集团股份有限公司 活动人员定位装置及活动数据获取设备
JP6980496B2 (ja) * 2017-11-21 2021-12-15 キヤノン株式会社 情報処理装置、情報処理方法、及びプログラム
JP7182865B2 (ja) * 2017-11-28 2022-12-05 キヤノン株式会社 表示制御装置、表示制御方法、およびプログラム
JP2019102907A (ja) * 2017-11-30 2019-06-24 キヤノン株式会社 設定装置、設定方法、及びプログラム
EP3493162A1 (de) 2017-12-04 2019-06-05 Canon Kabushiki Kaisha Synthese virtueller blickrichtungen
AU2017272325A1 (en) * 2017-12-08 2019-06-27 Canon Kabushiki Kaisha System and method of generating a composite frame
US11113887B2 (en) * 2018-01-08 2021-09-07 Verizon Patent And Licensing Inc Generating three-dimensional content from two-dimensional images
US10706509B2 (en) * 2018-03-14 2020-07-07 Adobe Inc. Interactive system for automatically synthesizing a content-aware fill
CN108921874B (zh) * 2018-07-04 2020-12-29 百度在线网络技术(北京)有限公司 人体跟踪处理方法、装置及系统
JP7170441B2 (ja) * 2018-07-12 2022-11-14 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
CN108765356A (zh) * 2018-07-26 2018-11-06 杭州拓叭吧科技有限公司 一种防眩晕的模拟驾驶系统、方法及其驾驶舱
CN112292852A (zh) * 2018-09-28 2021-01-29 英特尔公司 相机路径的自动生成
US10957027B2 (en) * 2019-03-26 2021-03-23 Intel Corporation Virtual view interpolation between camera views for immersive visual experience
US20230128305A1 (en) * 2020-03-30 2023-04-27 Sony Group Corporation Information processing apparatus, image processing system, and information processing method
US11651473B2 (en) * 2020-05-22 2023-05-16 Meta Platforms, Inc. Outputting warped images from captured video data
CN113784148A (zh) * 2020-06-10 2021-12-10 阿里巴巴集团控股有限公司 数据处理方法、系统、相关设备和存储介质
CN111913574B (zh) * 2020-07-15 2024-04-30 抖音视界有限公司 用于控制设备的方法、装置、电子设备和计算机可读介质
CN114900679B (zh) * 2022-05-25 2023-11-21 安天科技集团股份有限公司 一种三维模型展示方法、装置、电子设备及可读存储介质
CN116193158A (zh) * 2023-01-13 2023-05-30 北京达佳互联信息技术有限公司 子弹时间视频生成方法、装置、电子设备及存储介质

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5745126A (en) * 1995-03-31 1998-04-28 The Regents Of The University Of California Machine synthesis of a virtual video camera/image of a scene from multiple video cameras/images of the scene in accordance with a particular perspective on the scene, an object in the scene, or an event in the scene
WO2007140638A1 (en) 2006-06-02 2007-12-13 Eidgenössische Technische Hochschule Zürich Method and system for generating a 3d representation of a dynamically changing 3d scene

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5850352A (en) 1995-03-31 1998-12-15 The Regents Of The University Of California Immersive video, including video hypermosaicing to generate from multiple video views of a scene a three-dimensional video mosaic from which diverse virtual video scene images are synthesized, including panoramic, scene interactive and stereoscopic images
US5621473A (en) * 1995-06-07 1997-04-15 Philips Electronics North America Corporation Method and device for providing video instant replay in a picture-in-picture
US6295094B1 (en) * 1997-09-11 2001-09-25 U.S. Philips Corporation Instant replay of digital video optimized using non MPEG frame tags
JP2000207549A (ja) * 1999-01-11 2000-07-28 Olympus Optical Co Ltd 画像処理装置
US7027073B2 (en) * 2001-09-24 2006-04-11 International Business Machines Corporation Virtual cameras for digital imaging
JP4244040B2 (ja) * 2005-03-10 2009-03-25 任天堂株式会社 入力処理プログラムおよび入力処理装置
TW200709681A (en) * 2005-08-26 2007-03-01 Cheertek Inc Method and apparatus for instant replay of digital broadcast data
GB2452510A (en) * 2007-09-05 2009-03-11 Sony Corp System For Communicating A Three Dimensional Representation Of A Sporting Event
GB2452508A (en) * 2007-09-05 2009-03-11 Sony Corp Generating a three-dimensional representation of a sports game
GB2465538B (en) * 2008-08-01 2013-03-13 Sony Corp Method and apparatus for generating an event log

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5745126A (en) * 1995-03-31 1998-04-28 The Regents Of The University Of California Machine synthesis of a virtual video camera/image of a scene from multiple video cameras/images of the scene in accordance with a particular perspective on the scene, an object in the scene, or an event in the scene
WO2007140638A1 (en) 2006-06-02 2007-12-13 Eidgenössische Technische Hochschule Zürich Method and system for generating a 3d representation of a dynamically changing 3d scene

Non-Patent Citations (4)

* Cited by examiner, † Cited by third party
Title
ANONYMOUS: "ESPN Axis and How it Works", 26 June 2008 (2008-06-26), XP002615343, Retrieved from the Internet <URL:http://www.thebesteleven.com/2008/06/espn-axis-and-how-it-works.html> [retrieved on 20101204] *
MARCEL GERMANN ET AL: "Articulated Billboards for Video-based Rendering", vol. 29, no. 2, 7 June 2010 (2010-06-07), pages 585 - 594, XP002615344, Retrieved from the Internet <URL:http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.2009.01628.x/pdf> [retrieved on 20101216] *
TELECLUBAG: "Teleclub Sport LiberoVision advertisement", 23 April 2010 (2010-04-23), XP002615346, Retrieved from the Internet <URL:http://www.youtube.com/watch?v=33iVFFiKcXs&NR=1> [retrieved on 20101214] *
ZDF SPORTSTUDIO: "Die Dortmunder Defensive - 3D Analys", 6 May 2010 (2010-05-06), XP002615345, Retrieved from the Internet <URL:http://www.youtube.com/watch?v=3tIkSfDfDao&feature=related> [retrieved on 20101214] *

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20130219074A1 (en) * 2012-02-16 2013-08-22 Brightcove, Inc. System and method for dynamic file availability during encoding
US10079710B2 (en) * 2012-02-16 2018-09-18 Brightcove, Inc. System and method for dynamic file availability during encoding
CN109964254A (zh) * 2016-12-20 2019-07-02 佳能株式会社 用于在虚拟视图中渲染对象的方法和系统
CN109964254B (zh) * 2016-12-20 2023-07-07 佳能株式会社 用于在虚拟视图中渲染对象的方法和系统
CN109725956A (zh) * 2017-10-26 2019-05-07 腾讯科技(深圳)有限公司 一种场景渲染的方法以及相关装置
CN113055547A (zh) * 2020-08-26 2021-06-29 视伴科技(北京)有限公司 一种预演赛事活动的方法及装置
CN115994982A (zh) * 2023-03-22 2023-04-21 中科星图测控技术股份有限公司 一种基于osg的巨型星座态势展示方法
CN115994982B (zh) * 2023-03-22 2023-07-07 中科星图测控技术股份有限公司 一种基于osg的巨型星座态势展示方法

Also Published As

Publication number Publication date
US20120188452A1 (en) 2012-07-26
ES2712650T3 (es) 2019-05-14
US8355083B2 (en) 2013-01-15
JP2012034365A (ja) 2012-02-16
JP5667943B2 (ja) 2015-02-12
EP2413286A1 (de) 2012-02-01
EP2413287B1 (de) 2018-08-08

Similar Documents

Publication Publication Date Title
EP2413287B1 (de) Bildverarbeitungsverfahren und Vorrichtung für unmittelbare Wiederholung
US10771760B2 (en) Information processing device, control method of information processing device, and storage medium
US20210350833A1 (en) Play Sequence Visualization and Analysis
JP6719465B2 (ja) 放送において風の特性及び影響を表示するためのシステム及び方法
US10791285B2 (en) Virtual flying camera system
US7868914B2 (en) Video event statistic tracking system
TWI586161B (zh) 擷取方法及裝置
KR101291765B1 (ko) 실시간 중계방송을 위한 공 궤적 제공 시스템
CN111787243B (zh) 导播方法、装置及计算机可读存储介质
Pidaparthy et al. Keep your eye on the puck: Automatic hockey videography
CN106104418A (zh) 生成针对视频数据的轨迹数据
KR101215058B1 (ko) 중계방송을 위한 야구 피칭 영상 제공 시스템
Demiris et al. Enhanced sports broadcasting by means of augmented reality in MPEG-4
KR20150087093A (ko) 추출 방법 및 장치
CN118302795A (zh) 图像创建系统、图像创建方法以及程序
WO2023157005A1 (en) An augmented reality interface for watching live sport games
CN118302796A (zh) 图像制作系统、图像制作方法和程序
CN117581270A (zh) 信息处理设备、信息处理方法以及程序

Legal Events

Date Code Title Description
AK Designated contracting states

Kind code of ref document: A1

Designated state(s): AL AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO RS SE SI SK SM TR

AX Request for extension of the european patent

Extension state: BA ME

PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

17P Request for examination filed

Effective date: 20120611

17Q First examination report despatched

Effective date: 20150312

RAP1 Party data changed (applicant data changed or rights of an application transferred)

Owner name: VIZRT AG

GRAP Despatch of communication of intention to grant a patent

Free format text: ORIGINAL CODE: EPIDOSNIGR1

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: GRANT OF PATENT IS INTENDED

INTG Intention to grant announced

Effective date: 20180227

GRAS Grant fee paid

Free format text: ORIGINAL CODE: EPIDOSNIGR3

GRAA (expected) grant

Free format text: ORIGINAL CODE: 0009210

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: THE PATENT HAS BEEN GRANTED

AK Designated contracting states

Kind code of ref document: B1

Designated state(s): AL AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO RS SE SI SK SM TR

REG Reference to a national code

Ref country code: GB

Ref legal event code: FG4D

REG Reference to a national code

Ref country code: CH

Ref legal event code: EP

Ref country code: CH

Ref legal event code: NV

Representative=s name: FREI PATENTANWALTSBUERO AG, CH

Ref country code: AT

Ref legal event code: REF

Ref document number: 1027889

Country of ref document: AT

Kind code of ref document: T

Effective date: 20180815

REG Reference to a national code

Ref country code: IE

Ref legal event code: FG4D

REG Reference to a national code

Ref country code: DE

Ref legal event code: R096

Ref document number: 602011050778

Country of ref document: DE

REG Reference to a national code

Ref country code: SE

Ref legal event code: TRGR

REG Reference to a national code

Ref country code: CH

Ref legal event code: PCAR

Free format text: NEW ADDRESS: POSTFACH, 8032 ZUERICH (CH)

REG Reference to a national code

Ref country code: NL

Ref legal event code: MP

Effective date: 20180808

REG Reference to a national code

Ref country code: LT

Ref legal event code: MG4D

REG Reference to a national code

Ref country code: AT

Ref legal event code: MK05

Ref document number: 1027889

Country of ref document: AT

Kind code of ref document: T

Effective date: 20180808

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: RS

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: LT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: NL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: BG

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20181108

Ref country code: PL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: GR

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20181109

Ref country code: FI

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: AT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: IS

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20181208

Ref country code: NO

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20181108

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: LV

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: HR

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: AL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: RO

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: IT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: CZ

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: EE

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

REG Reference to a national code

Ref country code: DE

Ref legal event code: R097

Ref document number: 602011050778

Country of ref document: DE

REG Reference to a national code

Ref country code: ES

Ref legal event code: FG2A

Ref document number: 2712650

Country of ref document: ES

Kind code of ref document: T3

Effective date: 20190514

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: SK

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: DK

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

Ref country code: SM

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PLBE No opposition filed within time limit

Free format text: ORIGINAL CODE: 0009261

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: NO OPPOSITION FILED WITHIN TIME LIMIT

26N No opposition filed

Effective date: 20190509

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: SI

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: MC

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: TR

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

REG Reference to a national code

Ref country code: BE

Ref legal event code: MM

Effective date: 20190731

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: BE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190731

Ref country code: LU

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190718

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: PT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20181208

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: IE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20190718

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: CY

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: HU

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT; INVALID AB INITIO

Effective date: 20110718

Ref country code: MT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: MK

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20180808

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: SE

Payment date: 20220726

Year of fee payment: 12

Ref country code: GB

Payment date: 20220729

Year of fee payment: 12

Ref country code: ES

Payment date: 20220921

Year of fee payment: 12

Ref country code: DE

Payment date: 20220729

Year of fee payment: 12

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: FR

Payment date: 20220726

Year of fee payment: 12

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: CH

Payment date: 20220725

Year of fee payment: 12

REG Reference to a national code

Ref country code: DE

Ref legal event code: R119

Ref document number: 602011050778

Country of ref document: DE

REG Reference to a national code

Ref country code: CH

Ref legal event code: PL

REG Reference to a national code

Ref country code: SE

Ref legal event code: EUG

GBPC Gb: european patent ceased through non-payment of renewal fee

Effective date: 20230718

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: DE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20240201

Ref country code: CH

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20230731

Ref country code: GB

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20230718

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: SE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20230719

Ref country code: FR

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20230731

REG Reference to a national code

Ref country code: ES

Ref legal event code: FD2A

Effective date: 20240830