EP2364756A1 - Remote controlled toy car - Google Patents
Remote controlled toy car Download PDFInfo
- Publication number
- EP2364756A1 EP2364756A1 EP11001697A EP11001697A EP2364756A1 EP 2364756 A1 EP2364756 A1 EP 2364756A1 EP 11001697 A EP11001697 A EP 11001697A EP 11001697 A EP11001697 A EP 11001697A EP 2364756 A1 EP2364756 A1 EP 2364756A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- roadway
- sensor
- toy vehicle
- carriageway
- property
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000003287 optical effect Effects 0.000 claims abstract description 4
- 239000003086 colorant Substances 0.000 claims description 3
- 238000007373 indentation Methods 0.000 description 3
- 238000011161 development Methods 0.000 description 2
- 230000018109 developmental process Effects 0.000 description 2
- 238000004088 simulation Methods 0.000 description 2
- 238000006243 chemical reaction Methods 0.000 description 1
- 239000004020 conductor Substances 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 238000011156 evaluation Methods 0.000 description 1
- 239000011521 glass Substances 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 239000003550 marker Substances 0.000 description 1
- 239000003305 oil spill Substances 0.000 description 1
- 239000004033 plastic Substances 0.000 description 1
- 229920003023 plastic Polymers 0.000 description 1
- 229920002635 polyurethane Polymers 0.000 description 1
- 239000004814 polyurethane Substances 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H18/00—Highways or trackways for toys; Propulsion by special interaction between vehicle and track
- A63H18/16—Control of vehicle drives by interaction between vehicle and track; Control of track elements by vehicles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
- A63H30/02—Electrical arrangements
- A63H30/04—Electrical arrangements using wireless transmission
Definitions
- the invention relates to a remote-controlled toy vehicle for operation on a roadway with a drive motor and with steerable wheels.
- the invention further relates to a roadway for such a toy vehicle and a game system with one or more such remote-controlled toy vehicles and with such a roadway.
- the first known system consists of several individual roadway modules (straight line, curve, looping, etc.), which are assembled into a race track.
- the vehicles On the roadway modules are two spaced, parallel guide rails on which drive the vehicles and from which the vehicles are guided.
- the vehicles have an electrical contact and are powered by power conductors which are attached to the roadway modules next to the guide rails.
- the game system is kept relatively simple and designed so that the users can race against each other.
- This system has the disadvantage that the lane of the vehicle is already set on the route through the rail guide. Although there is the possibility of lane change and thus the possibility of overtaking, nevertheless the game system has no relation to a real car race. Another major disruption to the game is that the vehicles go off track when they are too fast in a turn.
- the racetrack consists of black polyurethane plates, which are plugged together in modular plug-in construction such as puzzle pieces.
- the control unit there is a radio link between the control unit and the vehicles, which allows the vehicles to move freely on the track.
- the game is based on a race of vehicles against each other.
- the vehicles can indeed move freely on the track.
- the system has the disadvantage that the vehicle behaves the same way on the entire race track. Regardless of where the vehicle is currently running and which driving errors the operator makes, this does not affect the course of the race.
- Both prior art gaming systems lack features that create and enhance the appeal of a racing simulation. Both systems dispense with reactions of the vehicle to existing and existing external conditions, which are used in real car racing.
- a toy vehicle for operating on a roadway which has a drive motor and steerable wheels and a sensor for detecting a lane on the roadway.
- the lane is detected by sensors of the toy vehicle, and in response, the steerable wheels are controlled.
- the vehicle disclosed in this prior publication is not a remotely controlled toy vehicle.
- the object of the invention is to propose a remote-controlled toy vehicle, an associated roadway and an associated game system with which a real car race can be better simulated.
- the remote controlled toy vehicle includes a sensor for detecting a property of the road and a controller for adjusting a property of the toy vehicle depending on the detected road property.
- a property of the toy vehicle is adjusted, which relates to the driving behavior of the toy vehicle.
- the invention makes it possible to assign certain characteristics to the roadway or partial surfaces of the roadway which can be detected by the sensor of the toy vehicle.
- one or more properties of the toy vehicle may be adjusted, in particular properties that relate to the driving behavior of the toy vehicle. This can be an influence on the game or racing happen. The real racing action can be better simulated.
- the sensor may be an optical sensor, in particular a color sensor, in particular an RGB color sensor (red / green / blue color sensor).
- a further advantageous development is characterized by a light source for illuminating the roadway.
- the light source is an LED.
- the controller reduces the power of the drive motor. Depending on the property of the roadway so the full power or reduced power of the drive motor can be available. It is It is possible to control the power of the drive motor above a certain maximum value, thus to limit the power of the drive motor to this maximum value.
- the carriageway according to the invention for a toy vehicle according to the invention is characterized in that the carriageway has areas with different properties that can be recognized by the sensor.
- the road has areas of different colors.
- the sensor is an optical sensor.
- the roadway can be composed of several modules or assembled.
- modules are provided.
- straight lines, curves, edge pieces and / or corner pieces can be provided as modular types.
- the invention relates to a game system which is characterized by one or more remote-controlled toy vehicles according to the invention and by a roadway according to the invention.
- Fig. 1 in a perspective exploded view of the game vehicle 1 comprises a chassis 2, a body 3, a sensor part 4 and a cover plate 5. Further components of the toy vehicle 1, in particular the drive motor, the axles and the wheels including the steerable wheels and the transmitter and receiver and others Parts of the remote control, especially the radio remote control, are in Fig. 1 not shown in the drawing.
- the sensor part 4 comprises a printed circuit board 6, a connector 7, a sensor housing 8, a sensor 9, which is designed as an RGB color sensor, and a light source 10, which is designed as an LED.
- the circuit board 6 includes the control, in particular the electronic control of the toy vehicle including the controller for the radio remote control. Through the connector 7, the connection to the power supply, so the batteries or rechargeable batteries, with the engine, namely the electric motor, and manufactured with other parts of the toy vehicle.
- the sensor housing 8 has a U-shaped cross-section.
- the base plate 11 of the sensor housing 8 is connected to the underside of the circuit board 6.
- the sensor 9 and the light source 10 are enclosed by the side walls 12 of the sensor housing 8. They are higher than the sensor 9 and the light source 10. Further
- the sensor 9 and the light source 10 are separated from each other by a transverse wall 13.
- the transverse wall 13 is also higher than the sensor 9 and the light source 10. It has the same height as the side walls 12.
- Fig. 3 shows the installation situation of the sensor part 4 in the front bottom plate 14 of the chassis 2.
- the transparent cover plate 5 lies in a rimmed opening 15 (FIG. Fig. 1
- the rimmed opening 15 is located in the direction of travel in front of the axis of the front steerable wheels of the toy vehicle 1.
- the sensor 9 and the light source 10 are in the installed state above the transparent cover plate 5. In this way It is possible that the light source 10 through the transparent cover plate 5 through the lane illuminated and the reflected light from the road through the transparent cover plate 5 passes through the sensor 9 and can be absorbed by this.
- Fig. 4 shows the cover plate 5 in the front bottom plate 14 of the chassis 2 in a view from below.
- Fig. 5 shows a roadway module 16 in the form of a straight line.
- the roadway module 16 has a square shape.
- At the edges of dovetailed bulges 17 and dovetailed indentations 18 are provided, which alternate in a regular arrangement and their contours correspond to each other, so that the bulges 17 can be used in indentations 18 of an adjacent roadway module.
- the roadway module 16 has a partial surface 19 in the form of a straight line.
- the partial surface 19 has a gray surface. It runs in the middle of the roadway module 16 from one side to the opposite side.
- the boundary lines 20 of the partial surface 19 extend parallel to one another and at a distance from one another from one edge of the roadway module 16 to the opposite edge.
- the partial surface 19 is delimited on both sides by edge surfaces 21.
- the edge surfaces 21 have a surface in a different color. For example, the edge surfaces 21 may have a green surface.
- Fig. 6 shows a roadway module 22 in the form of a curve.
- the outer dimensions including the bulges 17 and the indentations 18 are consistent with the outer dimensions of the roadway module 16.
- the roadway module 22 has a curved part surface 23.
- the curved partial surface is delimited by boundary lines 24 which are configured as quarter-circle-shaped lines, wherein the center 25 of the quadrants lies in a corner of the roadway module 22.
- the partial surface 23 has a gray surface, the edge surfaces 26 have a green surface.
- the roadway modules 16, 20 may be assembled into a roadway, for example, to the roadway 27, which in Fig. 7 is shown.
- the roadway 27 consists of roadway modules 16, which form straight lines, and roadway modules 22, which form curves, as well as of other roadway modules 28, which have a completely green surface.
- the gray sub-areas 19, 23 form the racetrack and the green sub-areas 21, 26, 28 surround the racetrack.
- two or more remote controlled toy vehicles 1 can run a race on the lane 27.
- the sensor 9 determines whether the vehicle is on a part of the racetrack, that is, on the gray surfaces 19, 23 of the lane 27 forming the racetrack or on the green surface areas 21, 26, 28 surrounded the racetrack.
- the controller sets a property of the toy vehicle 1 concerning the driving behavior of this toy vehicle 1. For example, the power of the drive motor of the toy vehicle 1 is reduced when the Sensor 9 detects a green color of the surface. As a result, a realistic gaming behavior can be generated.
- the invention provides a remote-controlled toy vehicle and a specially designed roadway.
- the toy vehicle has in the lower front region of a circuit board 6, which is equipped with a sensor 9, namely an RGB color sensor, and a light source 10, namely an LED.
- the circuit board 6 is arranged so that it sits directly above the bottom plate 14 of the chassis 2.
- the chassis has at this point an opening 15 which is provided to protect the sensor 9 with a transparent cover plate 5 made of glass or plastic.
- the associated carriageway consists of individual modules. These modules have a fixed base color (e.g., green) and are painted with different raceway optics in a different color (e.g., gray).
- the LED on the circuit board 6 lights up and radiates through the opening 15 in the chassis 2 on the road surface. There, the light is reflected and reaches the RGB color sensor. The sensor converts the reflected light into information and passes it on to the main electronics in which the control is realized. With this information, it is now possible to determine exactly which color of the ground on which the toy vehicle is currently located.
- the toy vehicle can now react to certain background colors independently and independently of the inputs of the remote control. As a result, the driving behavior is influenced accordingly, which allows the simulation of a real race course.
- the toy vehicle on the gray track of the lane 27 can be controlled normally and at maximum speed. Outside this area, ie in the green area of the lane 27, the toy vehicle can only be controlled with significantly less power. This simulates leaving the race track in a gravel bed or on a lawn.
- the road surface can be extended to the game system with a variety of ways. For example, colored markings or different surfaces may be applied to the roadway simulating an oil spill, puddle, obstacle or pit lane or the like. In this way, the toy vehicle and thus the course of the game can be influenced accordingly.
- the controller adjusts the steering behavior in response to the detected lane property. For example, a quick flick of the steering can be adjusted when the toy vehicle crosses an area simulating an oil stain. This flickering of the steering can be limited to a certain period of, for example, two seconds. Further, it is possible to provide an outer lane mark. The controller may discontinue permanent damage or complete failure of the toy vehicle when driving over this lane marker. This can simulate a collision with a band in which the vehicle sustains permanent damage or completely fails.
- the invention allows the implementation of external influences and conditions in a real car racing on a game system with remote-controlled toy vehicles.
- the roadway can be completely free.
- the corresponding markings allow a variety of racing conditions.
Abstract
Description
Die Erfindung betrifft ein ferngesteuertes Spielfahrzeug zum Betrieb auf einer Fahrbahn mit einem Antriebsmotor und mit lenkbaren Rädern. Die Erfindung betrifft ferner eine Fahrbahn für ein derartiges Spielfahrzeug und ein Spielsystem mit einem oder mehreren derartigen ferngesteuerten Spielfahrzeugen und mit einer derartigen Fahrbahn.The invention relates to a remote-controlled toy vehicle for operation on a roadway with a drive motor and with steerable wheels. The invention further relates to a roadway for such a toy vehicle and a game system with one or more such remote-controlled toy vehicles and with such a roadway.
Es sind zwei Systeme von ferngesteuerten Fahrzeugen in Kombination mit einer dazugehörigen Fahrbahn bekannt, die jedoch auf einem einfachen, nicht realitätsbezogenen System aufgebaut sind. Das erste vorbekannte System besteht aus mehreren einzelnen Fahrbahnmodulen (Gerade, Kurve, Looping etc.), die zu einer Rennstrecke zusammengesetzt werden. Auf den Fahrbahnmodulen befinden sich zwei beabstandete, parallele Führungsschienen, auf denen die Fahrzeuge fahren und von denen die Fahrzeuge geführt werden. Die Fahrzeuge besitzen einen elektrischen Kontakt und werden über Stromleiter versorgt, die an den Fahrbahnmodulen neben den Führungsschienen angebracht sind. Eine Funkverbindung zwischen der Steuereinheit und dem Fahrzeug gibt es nicht. Das Spielsystem ist relativ einfach gehalten und so ausgelegt, daß die Nutzer gegeneinander Rennen fahren können.There are two systems of remote-controlled vehicles in combination with an associated lane known, but are built on a simple, not realistic system. The first known system consists of several individual roadway modules (straight line, curve, looping, etc.), which are assembled into a race track. On the roadway modules are two spaced, parallel guide rails on which drive the vehicles and from which the vehicles are guided. The vehicles have an electrical contact and are powered by power conductors which are attached to the roadway modules next to the guide rails. There is no radio connection between the control unit and the vehicle. The game system is kept relatively simple and designed so that the users can race against each other.
Dieses System hat den Nachteil, daß die Spur des Fahrzeugs auf der Strecke durch die Schienenführung bereits festgelegt ist. Zwar gibt es dort die Möglichkeit des Spurwechsels und somit auch die Möglichkeit eines Überholvorgangs, gleichwohl hat das Spielsystem keinen Bezug auf ein reales Autorennen. Eine weitere wesentliche Störung des Spiels besteht darin, daß die Fahrzeuge von der Strecke abkommen, wenn sie in einer Kurve zu schnell sind.This system has the disadvantage that the lane of the vehicle is already set on the route through the rail guide. Although there is the possibility of lane change and thus the possibility of overtaking, nevertheless the game system has no relation to a real car race. Another major disruption to the game is that the vehicles go off track when they are too fast in a turn.
Bei dem anderen vorbekannten Rennbahnsystem besteht die Rennstrecke aus schwarzen Polyurethan-Platten, die in modularer Steckbauweise wie Puzzle-Teile miteinander zusammengesteckt werden. Hier besteht zwischen der Steuereinheit und den Fahrzeugen eine Funkverbindung, wodurch sich die Fahrzeuge auf der Strecke frei bewegen lassen. Auch hier basiert das Spielprinzip auf einem Rennen der Fahrzeuge gegeneinander.In the other previously known racetrack system, the racetrack consists of black polyurethane plates, which are plugged together in modular plug-in construction such as puzzle pieces. Here there is a radio link between the control unit and the vehicles, which allows the vehicles to move freely on the track. Again, the game is based on a race of vehicles against each other.
Bei diesem System lassen sich die Fahrzeuge zwar frei auf der Strecke bewegen. Das System hat allerdings den Nachteil, daß sich das Fahrzeug auf der gesamten Rennstrecke gleich verhält. Gleichgültig, wo das Fahrzeug gerade fährt und welche Fahrfehler der Bediener macht, wirkt sich dies nicht auf den Rennverlauf aus.In this system, the vehicles can indeed move freely on the track. However, the system has the disadvantage that the vehicle behaves the same way on the entire race track. Regardless of where the vehicle is currently running and which driving errors the operator makes, this does not affect the course of the race.
Beiden vorbekannten Spielsystemen fehlen Eigenschaften, die den Reiz einer Rennsimulation schaffen und erhöhen. Beide Systeme verzichten auf Reaktionen des Fahrzeugs bei auftretenden und vorhandenen äußeren Gegebenheiten, die bei realen Autorennen zum Tragen kommen.Both prior art gaming systems lack features that create and enhance the appeal of a racing simulation. Both systems dispense with reactions of the vehicle to existing and existing external conditions, which are used in real car racing.
Aus der
Die
Aufgabe der Erfindung ist es, ein ferngesteuertes Spielfahrzeug, eine zugehörige Fahrbahn und ein zugehöriges Spielsystem vorzuschlagen, mit denen ein reales Autorennen besser simuliert werden kann.The object of the invention is to propose a remote-controlled toy vehicle, an associated roadway and an associated game system with which a real car race can be better simulated.
Erfindungsgemäß wird diese Aufgabe bei einem ferngesteuerten Spielfahrzeug der eingangs angegebenen Art durch die Merkmale des Anspruchs 1 gelöst. Das ferngesteuerte Spielfahrzeug umfaßt einen Sensor zum Erkennen einer Eigenschaft der Fahrbahn und eine Steuerung zum Einstellen einer Eigenschaft des Spielfahrzeugs in Abhängigkeit von der erkannten Fahrbahneigenschaft. Vorzugsweise wird eine Eigenschaft des Spielfahrzeugs eingestellt, die das Fahrverhalten des Spielfahrzeugs betrifft. Durch die Erfindung wird es möglich, der Fahrbahn oder Teilflächen der Fahrbahn bestimmte Eigenschaften zuzuordnen, die von dem Sensor des Spielfahrzeugs erkannt werden können. In Abhängigkeit von der erkannten Eigenschaft der Fahrbahn können eine oder mehrere Eigenschaften des Spielfahrzeugs eingestellt werden, insbesondere Eigenschaften, die das Fahrverhalten des Spielfahrzeugs betreffen. Hierdurch kann eine Beeinflussung des Spielgeschehens bzw. Renngeschehens stattfinden. Das reale Renngeschehen kann besser simuliert werden.According to the invention this object is achieved in a remote-controlled toy vehicle of the type specified by the features of
Vorteilhafte Weiterbildungen sind in den Unteransprüchen beschrieben.Advantageous developments are described in the subclaims.
Der Sensor kann ein optischer Sensor sein, insbesondere ein Farbsensor, insbesondere ein RGB-Farbsensor (Rot/Grün/Blau-Farbsensor).The sensor may be an optical sensor, in particular a color sensor, in particular an RGB color sensor (red / green / blue color sensor).
Eine weitere vorteilhafte Weiterbildung ist gekennzeichnet durch eine Lichtquelle zum Beleuchten der Fahrbahn. Vorzugsweise handelt es sich bei der Lichtquelle um eine LED.A further advantageous development is characterized by a light source for illuminating the roadway. Preferably, the light source is an LED.
Vorteilhaft ist es, wenn die Steuerung die Leistung des Antriebsmotors vermindert. In Abhängigkeit von der Eigenschaft der Fahrbahn kann also die volle Leistung oder eine verminderte Leistung des Antriebsmotors zur Verfügung stehen. Es ist möglich, die Leistung des Antriebsmotors ab einem bestimmten Höchstwert abzuregeln, die Leistung des Antriebsmotors also auf diesen Höchstwert zu begrenzen.It is advantageous if the controller reduces the power of the drive motor. Depending on the property of the roadway so the full power or reduced power of the drive motor can be available. It is It is possible to control the power of the drive motor above a certain maximum value, thus to limit the power of the drive motor to this maximum value.
Die erfindungsgemäße Fahrbahn für ein erfindungsgemäßes Spielfahrzeug ist dadurch gekennzeichnet, daß die Fahrbahn Bereiche mit verschiedenen Eigenschaften, die für den Sensor erkennbar sind, aufweist.The carriageway according to the invention for a toy vehicle according to the invention is characterized in that the carriageway has areas with different properties that can be recognized by the sensor.
Vorteilhaft ist es, wenn die Fahrbahn Bereiche mit verschiedenen Farben aufweist. Dies ist insbesondere dann von Vorteil, wenn der Sensor ein optischer Sensor ist.It is advantageous if the road has areas of different colors. This is particularly advantageous if the sensor is an optical sensor.
Die Fahrbahn kann aus mehreren Modulen zusammensetzbar oder zusammengesetzt sein.The roadway can be composed of several modules or assembled.
Vorteilhaft ist es, wenn mehrere verschiedene Modularten vorgesehen sind. Als Modularten können beispielsweise Geraden, Kurven, Randstücke und/oder Eckstücke vorgesehen sein.It is advantageous if several different types of modules are provided. For example, straight lines, curves, edge pieces and / or corner pieces can be provided as modular types.
Die Erfindung betrifft schließlich ein Spielsystem, das durch eines oder mehrere erfindungsgemäße ferngesteuerte Spielfahrzeuge und durch eine erfindungsgemäße Fahrbahn gekennzeichnet ist.Finally, the invention relates to a game system which is characterized by one or more remote-controlled toy vehicles according to the invention and by a roadway according to the invention.
Ein Ausführungsbeispiel der Erfindung wird nachstehen anhand der beigefügten Zeichnung im einzelnen erläutert. In der Zeichnung zeigt
- Fig. 1
- ein Chassis, eine Karosserie, ein Sensorteil und eine Abdeckplatte eines Spielfahrzeugs in einer perspektivischen Explosionsansicht,
- Fig. 2
- das Sensorteil gemäß
Fig. 1 in einer vergrößerten perspektivischen Ansicht von unten, - Fig. 3
- einen Längsschnitt durch das Spielfahrzeug gemäß
Fig. 1 , - Fig. 4
- den vorderen Teil des Spielfahrzeugs gemäß
Fig. 1 und3 in einer Ansicht von unten, - Fig. 5
- ein Fahrbahnmodul in Form einer Geraden in einer Ansicht von oben,
- Fig. 6
- ein Fahrbahnmodul in Form einer Kurve in einer Ansicht von oben und
- Fig. 7
- eine Fahrbahn, die aus einer Vielzahl von Fahrbahnmodulen zusammengesetzt ist.
- Fig. 1
- a chassis, a body, a sensor part and a cover plate of a toy vehicle in an exploded perspective view,
- Fig. 2
- the sensor part according to
Fig. 1 in an enlarged perspective view from below, - Fig. 3
- a longitudinal section through the toy vehicle according to
Fig. 1 . - Fig. 4
- the front part of the toy vehicle according to
Fig. 1 and3 in a view from below, - Fig. 5
- a roadway module in the form of a straight line in a view from above,
- Fig. 6
- a roadway module in the form of a curve in a view from above and
- Fig. 7
- a roadway composed of a plurality of roadway modules.
Das in
Wie aus
Das Sensorgehäuse 8 weist einen U-förmgigen Querschnitt auf. Die Basisplatte 11 des Sensorgehäuses 8 ist mit der Unterseite der Leiterplatte 6 verbunden. Der Sensor 9 und die Lichtquelle 10 werden durch die Seitenwände 12 des Sensorgehäuses 8 eingefasst. Sie sind höher als der Sensor 9 und die Lichtquelle 10. Ferner werden der Sensor 9 und die Lichtquelle 10 durch eine Querwand 13 voneinander getrennt. Die Querwand 13 ist ebenfalls höher als der Sensor 9 und die Lichtquelle 10. Sie weist dieselbe Höhe auf wie die Seitenwände 12. Durch die Seitenwände 12 und die Querwand 13 sind der Sensor 9 und die Lichtquelle 10 optisch voneinander getrennt.The sensor housing 8 has a U-shaped cross-section. The
Das Fahrbahnmodul 16 weist eine Teilfläche 19 in Form einer Geraden auf. Die Teilfläche 19 weist eine graue Oberfläche auf. Sie verläuft in der Mitte des Fahrbahnmoduls 16 von einer Seite zur gegenüberliegenden Seite. Die Begrenzungslinien 20 der Teilfläche 19 verlaufen parallel zueinander und im Abstand voneinander von einem Rand des Fahrbahnmoduls 16 zum gegenüberliegenden Rand. Durch die Begrenzungslinien 20 wird die Teilfläche 19 beidseits von Randflächen 21 abgegrenzt. Die Randflächen 21 weisen eine Oberfläche in einer anderen Farbe auf. Beispielsweise können die Randflächen 21 eine grüne Oberfläche aufweisen.The
Die Fahrbahnmodule 16, 20 können zu einer Fahrbahn zusammengesetzt werden, beispielsbeise zu der Fahrbahn 27, die in
Zusätzlich sind bei der Fahrbahn 27 noch weitere Module vorhanden, nämlich Randstücke 29 und Eckstücke 30.In addition, 27 other modules are present at the roadway, namely edge
Beim Betrieb der Erfindung können zwei oder mehr ferngesteuerte Spielfahrzeuge 1 ein Rennen auf der Fahrbahn 27 fahren. Während des Betriebs ermittelt der Sensor 9, ob sich das Fahrzeug auf einem Teil der Rennstrecke befindet, also auf den grauen Oberflächen 19, 23 der Fahrbahn 27, die die Rennstrecke bilden, oder auf den Bereichen 21, 26, 28 der grünen Oberfläche, die die Rennstrecke umgeben. In Abhängigkeit davon wird von der Steuerung eine Eigenschaft des Spielfahrzeugs 1 eingestellt, die das Fahrverhalten dieses Spielfahrzeugs 1 betrifft. Beispielsweise wird die Leistung des Antriebsmotors des Spielfahrzeugs 1 vermindert, wenn der Sensor 9 eine grüne Farbe der Oberfläche erkennt. Hierdurch kann ein realitätsnahes Spielverhalten erzeugt werden.In the operation of the invention, two or more remote controlled
Durch die Erfindung wird ein ferngelenktes Spielfahrzeug und eine speziell dafür gestaltete Fahrbahn geschaffen. Das Spielfahrzeug besitzt im unteren vorderen Bereich eine Leiterplatte 6, die mit einem Sensor 9, nämlich einem RGB-Farbsensor, und einer Lichtquelle 10, nämlich einer LED, bestückt ist. Die Leiterplatte 6 ist so angeordnet, daß sie direkt über der Bodenplatte 14 des Chassis 2 sitzt. Das Chassis besitzt an dieser Stelle eine Öffnung 15, die zum Schutz des Sensors 9 mit einer transparenten Abdeckplatte 5 aus Glas oder Kunststoff versehen ist. Die dazugehörige Fahrbahn setzt sich aus einzelnen Modulen zusammen. Diese Module besitzen eine festgelegte Grundfarbe (z.B. grün) und werden mit verschiedenen Rennbahnoptiken in einer anderen Farbe lackiert (z.B. grau).The invention provides a remote-controlled toy vehicle and a specially designed roadway. The toy vehicle has in the lower front region of a
Wenn das Spielfahrzeug eingeschaltet wird, leuchtet die LED auf der Leiterplatte 6 und strahlt durch die Öffnung 15 im Chassis 2 auf die Fahrbahnoberfläche. Dort wird das Licht reflektiert und gelangt zum RGB-Farbsensor. Der Sensor wandelt das reflektierte Licht in Informationen um und gibt sie an die Hauptelektronik, in der die Steuerung realisiert ist, weiter. Mit diesen Informationen kann nun genau bestimmt werden, welche Farbe der Untergrund besitzt, auf dem sich das Spielfahrzeug gerade befindet.When the toy vehicle is turned on, the LED on the
Das Spielfahrzeug kann nun auf bestimmte Untergrundfarben eigenständig und unabhängig von den Eingaben der Fernsteuerung reagieren. Dadurch wird das Fahrverhalten entsprechend beeinflußt, was die Simulation eines realen Rennverlaufs ermöglicht.The toy vehicle can now react to certain background colors independently and independently of the inputs of the remote control. As a result, the driving behavior is influenced accordingly, which allows the simulation of a real race course.
Beispielsweise kann das Spielfahrzeug auf der grauen Rennstrecke der Fahrbahn 27 normal und mit maximaler Geschwindigkeit gesteuert werden. Außerhalb dieses Bereichs, also im grünen Bereich der Fahrbahn 27, kann das Spielfahrzeug nur mit erheblich weniger Leistung gesteuert werden. Dadurch wird ein Verlassen der Rennstrecke in ein Kiesbett oder auf einen Rasen simuliert. Durch die Auswertung der Fahrbahnoberfläche läßt sich das Spielsystem mit den verschiedensten Möglichkeiten erweitern. Beispielsweise können farbige Markierungen oder unterschiedliche Oberflächen auf die Fahrbahn aufgebracht werden, die einen Ölfleck, eine Pfütze, ein Hindernis oder eine Boxengasse oder ähnliches simulieren. Auf diese Weise kann das Spielfahrzeug und damit auch der Spielverlauf entsprechend beeinflußt werden.For example, the toy vehicle on the gray track of the
Es ist möglich, daß die Steuerung das Lenkverhalten in Abhängigkeit von der erkannten Fahrbahneigenschaft einstellt. Beispielsweise kann ein schnelles Hin- und Herzucken der Lenkung eingestellt werden, wann das Spielfahrzeug einen Bereich überquert, der einen Ölfleck simuliert. Dieses Hin- und Herzucken der Lenkung kann auf einen bestimmten Zeitraum von beispielsweise zwei Sekunden begrenzt werden. Ferner ist es möglich, eine äußere Fahrbahnmarkierung vorzusehen. Die Steuerung kann einen dauerhaften Schaden oder einen Komplettausfall des Spielfahrzeugs einstellen, wenn diese Fahrbahnmarkierung überfahren wird. Hierdurch kann ein Zusammenprallen mit einer Bande simuliert werden, bei dem das Fahrzeug einen dauerhaften Schaden davonträgt oder vollständig ausfällt.It is possible that the controller adjusts the steering behavior in response to the detected lane property. For example, a quick flick of the steering can be adjusted when the toy vehicle crosses an area simulating an oil stain. This flickering of the steering can be limited to a certain period of, for example, two seconds. Further, it is possible to provide an outer lane mark. The controller may discontinue permanent damage or complete failure of the toy vehicle when driving over this lane marker. This can simulate a collision with a band in which the vehicle sustains permanent damage or completely fails.
Die Erfindung ermöglicht die Umsetzung von äußeren Einflüssen und Gegebenheiten bei einem realen Autorennen auf ein Spielsystem mit ferngelenkten Spielfahrzeugen. Die Fahrbahn kann völlig frei gestaltet werden. Die entsprechenden Markierungen ermöglichen die unterschiedlichsten Rennbedingungen.The invention allows the implementation of external influences and conditions in a real car racing on a game system with remote-controlled toy vehicles. The roadway can be completely free. The corresponding markings allow a variety of racing conditions.
Claims (9)
gekennzeichnet durch
einen Sensor (9) zum Erkennen einer Eigenschaft der Fahrbahn (27)
und eine Steuerung zum Einstellen einer Eigenschaft des Spielfahrzeugs (1) in Abhängigkeit von der erkannten Fahrbahn-Eigenschaft.Remote controlled toy vehicle (1) for operation on a carriageway (27) with a drive motor and steerable wheels,
marked by
a sensor (9) for detecting a property of the roadway (27)
and a controller for adjusting a property of the toy vehicle (1) depending on the detected road property.
dadurch gekennzeichnet,
daß die Fahrbahn Bereiche (19, 23; 21, 26) mit verschiedenen Eigenschaften, die für den Sensor (9) erkennbar sind, aufweist.Roadway for a toy vehicle according to one of claims 1 to 4,
characterized,
in that the carriageway has areas (19, 23, 21, 26) with different properties that can be recognized by the sensor (9).
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE201010010737 DE102010010737A1 (en) | 2010-03-09 | 2010-03-09 | Remote controlled toy vehicle |
Publications (2)
Publication Number | Publication Date |
---|---|
EP2364756A1 true EP2364756A1 (en) | 2011-09-14 |
EP2364756B1 EP2364756B1 (en) | 2014-08-20 |
Family
ID=44121592
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP20110001697 Not-in-force EP2364756B1 (en) | 2010-03-09 | 2011-03-01 | Remote controlled toy car |
Country Status (6)
Country | Link |
---|---|
EP (1) | EP2364756B1 (en) |
JP (1) | JP2013521079A (en) |
CN (1) | CN102802746B (en) |
DE (1) | DE102010010737A1 (en) |
HK (1) | HK1178099A1 (en) |
WO (1) | WO2011110319A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP3047889A1 (en) * | 2010-07-19 | 2016-07-27 | China Industries Limited | Racing vehicle game |
CN114302763A (en) * | 2019-08-28 | 2022-04-08 | 乐高公司 | Toy construction system for constructing and operating remote-controlled toy car models |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI659770B (en) * | 2017-11-09 | 2019-05-21 | 愛皮卡科技有限公司 | Magnetic smart combination toy for internet of things interaction |
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JPH06269574A (en) * | 1993-03-23 | 1994-09-27 | Kenji Mimura | Vehicle toy running device |
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JP4371665B2 (en) * | 2003-01-17 | 2009-11-25 | 株式会社コナミデジタルエンタテインメント | Remote control toy and its field |
DE10358618B4 (en) * | 2003-12-15 | 2005-12-15 | Kastriot Merlaku | Remote controlled vehicle |
-
2010
- 2010-03-09 DE DE201010010737 patent/DE102010010737A1/en not_active Withdrawn
-
2011
- 2011-03-01 EP EP20110001697 patent/EP2364756B1/en not_active Not-in-force
- 2011-03-07 CN CN201180013297.XA patent/CN102802746B/en not_active Expired - Fee Related
- 2011-03-07 JP JP2012556411A patent/JP2013521079A/en active Pending
- 2011-03-07 WO PCT/EP2011/001108 patent/WO2011110319A1/en active Application Filing
-
2013
- 2013-04-27 HK HK13105125.2A patent/HK1178099A1/en not_active IP Right Cessation
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Publication number | Priority date | Publication date | Assignee | Title |
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US3130803A (en) | 1961-11-03 | 1964-04-28 | William R Wiggins | Tracking vehicle |
FR1352734A (en) | 1963-04-11 | 1964-02-14 | Rivarossi S P A | Set of elements for the constitution of miniature urban areas including a circuit for mobile vehicles on rails |
US4990117A (en) | 1988-10-27 | 1991-02-05 | Yonezawa Corporation | Magnetic force-guided travelling toy |
US6695668B2 (en) | 2001-01-29 | 2004-02-24 | Kevin Gerard Donahue | Toy vehicle and method of controlling a toy vehicle from a printed track |
WO2004041384A2 (en) * | 2002-10-31 | 2004-05-21 | Mattel, Inc. | Remote controlled toy vehicle, toy vehicle control system and game using remote conrolled toy vehicle |
DE102005038946A1 (en) | 2005-08-16 | 2007-03-22 | Manfred Scholz | Model vehicle has sensor for scanning a guide track and a control for steering vehicle outside of track and a switch mechanism to govern steering mechanism through sensor or control |
GB2444102A (en) * | 2006-07-22 | 2008-05-28 | Golden Bear Products Ltd | Line following toy vehicle |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
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EP3047889A1 (en) * | 2010-07-19 | 2016-07-27 | China Industries Limited | Racing vehicle game |
CN114302763A (en) * | 2019-08-28 | 2022-04-08 | 乐高公司 | Toy construction system for constructing and operating remote-controlled toy car models |
CN114302763B (en) * | 2019-08-28 | 2023-10-03 | 乐高公司 | Toy building system for building and manipulating remote control toy vehicle models |
Also Published As
Publication number | Publication date |
---|---|
CN102802746A (en) | 2012-11-28 |
HK1178099A1 (en) | 2013-09-06 |
JP2013521079A (en) | 2013-06-10 |
DE102010010737A1 (en) | 2011-09-15 |
WO2011110319A1 (en) | 2011-09-15 |
CN102802746B (en) | 2015-11-25 |
EP2364756B1 (en) | 2014-08-20 |
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