EP1607712B1 - Système et méthode pour la simulation de dispositifs explosifs - Google Patents

Système et méthode pour la simulation de dispositifs explosifs Download PDF

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Publication number
EP1607712B1
EP1607712B1 EP04014429A EP04014429A EP1607712B1 EP 1607712 B1 EP1607712 B1 EP 1607712B1 EP 04014429 A EP04014429 A EP 04014429A EP 04014429 A EP04014429 A EP 04014429A EP 1607712 B1 EP1607712 B1 EP 1607712B1
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EP
European Patent Office
Prior art keywords
explosive device
simulator
information
device simulator
simulation system
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
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EP04014429A
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German (de)
English (en)
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EP1607712A1 (fr
Inventor
Björn Linderö
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Saab AB
Original Assignee
Saab AB
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Filing date
Publication date
Application filed by Saab AB filed Critical Saab AB
Priority to EP04014429A priority Critical patent/EP1607712B1/fr
Priority to DE602004009296T priority patent/DE602004009296T2/de
Priority to AT04014429T priority patent/ATE374921T1/de
Publication of EP1607712A1 publication Critical patent/EP1607712A1/fr
Application granted granted Critical
Publication of EP1607712B1 publication Critical patent/EP1607712B1/fr
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F42AMMUNITION; BLASTING
    • F42BEXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION
    • F42B8/00Practice or training ammunition
    • F42B8/28Land or marine mines; Depth charges

Definitions

  • the present invention concerns an explosive device simulation system comprising at least one explosive device simulator that simulates the action of any of the following explosive devices: a land mine, a sea mine, a hand grenade, a nuclear, chemical or biological device.
  • the invention also relates to a method for laying at least one such explosive device simulator.
  • Mines are explosive devices that are designed to detonate when triggered magnetically, by pressure, by tripwire or by remote detonation for example. These devices are widely used in warfare to prevent unauthorised access to a given geographical area on land or sea by disabling any person or vehicle that comes into contact with them by exploding or by releasing projectiles, such as metal or glass fragments or parts of the casing of the mine itself at high speeds. Land mines are typically found on, or just below the surface of the ground. The ability to identify a mine in a timely manner and circumvent it is of paramount importance and this ability can be gained and improved by training and exercising using a mine simulation system.
  • WO 01/11307 which forms the basis for the preamble of the independent claims 1, 14 and 19, discloses a mine simulation system for training/exercising soldiers and civilians in the handling and use of anti-personnel/anti-tank mines and in realizing the danger that such mines represent.
  • the mine simulators disclosed therein are equipped with passive transponders. Each participant in the simulation exercise is equipped with a radio transmitter.
  • the mine simulator's transponder emits a signal to a participant when it receives a designated signal from that participant's transmitter indicating that he/she has entered the range of action of the mine that the simulator simulates.
  • a signal is also sent from the mine simulator's transponder to any other participants located within its range to inform them that in reality they would have been killed/injured by the mine that the simulator simulates.
  • a disadvantage with such a system is that the, or each person or vehicle taking part in the simulation exercise has to carry an active radio transmitter in order to be able to transmit a designated signal to trigger the mine's transponder. Furthermore it is difficult to simulate the effect of a detonated mine if there are several participants taking part in a training exercise who are positioned beyond the range of the mine simulator's transponder but within the range of action of the mine that the simulator simulates and who would, in a real situation, have been killed/injured on detonation of said mine. It is also difficult to simulate the effect of a mine simulator that is detonated by remote control since the remote control signal would only be detected by the mine simulator's transponder if it were sent from within the range of the mine simulator's transponder.
  • the object of the present invention is to provide an explosive device simulation system that enables the realistic simulation of the effect of a real explosive device.
  • an explosive device simulation system having the features described in the appended claim 1 namely a system comprising at least one explosive device simulator having means to receive and store information concerning its position and means to communicate said information, said means to receive information are arranged to receive the information from a human or mechanical explosive device simulator layer.
  • the, or each explosive device simulator is arranged to be detonated in the same way as the explosive device it simulates, such as magnetically, by pressure, by tripwire or remote detonation and may be arranged to be detonated in any number of ways.
  • The, or each explosive device simulator communicates information concerning its position to all participants i.e. people, vehicles and/or objects within the range of action of the explosive device that the explosive device simulator simulates, when the simulator's detonator has been triggered. Such information may also be communicated to a monitoring unit, database or third party. By logging all of the events taking place during a simulation exercise an After Action Review of all of the participants' performance could be carried out to examine, analyze and judge their actions during the simulation exercise.
  • each explosive device simulator also comprises means to receive, store and communicate information concerning its identity i.e. mine type fro example, and/or the identity of the explosive device simulator layer.
  • Such an explosive device simulator can therefore be programmed to simulate any type of explosive device.
  • the means to receive and communicate said information comprises a radio transmitter/receiver.
  • the range of the radio transmitter/receiver corresponds to the range of action of the explosive device that the simulator simulates.
  • the means to receive and communicate said information can however be constituted of any sort wireless connection.
  • each explosive device simulator is arranged to communicate said information to any, or all of the people and/or vehicles taking part in a simulation exercise and optionally to a central database or third party.
  • the explosive device simulation system comprises a global positioning system (GPS) or differential global positioning system (DGPS) transmitter/receiver that provides position information to the, or each explosive device simulator.
  • GPS global positioning system
  • DGPS differential global positioning system
  • the GPS or DGPS transmitter/receiver is arranged to be carried by a human or mechanical explosive device simulator layer.
  • the layer can be a human being or a mechanical layer such as an explosive device burier or a scatterer constituted by the carrier shell of a rocket or a scatterer comprising launcher tubes mounted onto a vehicle.
  • each explosive device simulator comprises a power supply that is arranged to switch to an energy-saving inactive state once said information has been received and stored.
  • said power supply is arranged to power the information communicating means of an explosive device simulator on detonation of that explosive device simulator.
  • the explosive device simulation system comprises calculation means to provide an assessment of injury/damage caused by the detonation of an explosive device simulator.
  • the destructive power of a mine depends on the type of mine and on the distance of the objects from the detonated mine.
  • the calculation means contain range of action data for a certain type or for each type of explosive device versus distance of people/vehicles/objects from an explosive device simulator that has been detonated in order to be able to evaluate the degree of injury/damage that would have been caused by the detonation of such an explosive device in a real situation.
  • Said means to provide an injury/damage assessment may be arranged to be carried by any, or all of the people, vehicles and/or objects taking part in a simulation exercise.
  • the present invention also relates to a method for laying at least one explosive device simulator.
  • the method comprises the step of providing the, or each explosive device simulator with information concerning its position, said position information being transmited to the explosive device simulator by a human or a mechanical explosive device simulator layer.
  • the method also comprises the step of providing the, or each explosive device simulator with information concerning its identity and/or the identity of the explosive device simulator layer.
  • the method comprises the step of using a global positioning system (GPS) or differential global positioning system (DGPS) transmitter/receiver to provide position information to the, or each explosive device simulator .
  • GPS global positioning system
  • DGPS differential global positioning system
  • the method comprises the step of activating the power system of the, or each explosive device simulator prior to providing the, or each explosive device simulator with said information.
  • the method comprises the step of de-activating the power system of the, or each explosive device simulator after providing the, or each explosive device simulator with said information.
  • the explosive device simulation system of the present invention a computer program containing computer program code means for making a computer or processor assess the injury/damage caused by the detonation of an explosive device simulator of an explosive device simulation system according to any of the embodiments of the invention and such a computer program stored by means of a computer-readable medium.
  • the system and method according to the invention are intended for simulating the action of any of the following explosive devices: a land mine, a sea mine, a hand grenade, a nuclear, chemical or biological device.
  • the method of the present invention may make use of a computer program containing computer program code means for making a computer or processor execute at least one of the steps of the inventive method and such a computer program stored by means of a computer-readable medium.
  • Figure 1 shows a land mine simulator 1 that is buried just below the surface of the ground 2.
  • a land mine simulator 1 can however be positioned in any location on or above the ground 2.
  • the land mine simulator 1 is triggered by means of an ignitor 3, i.e. a metal rod that protrudes from the ground 2 and which triggers the mine's detonator when depressed by a person or a vehicle.
  • the detonation means could also be a trip wire or a pressure plate for example.
  • the land mine simulator 1 comprises a radio transmitter/receiver 4, a memory unit 5 and a battery 6.
  • FIG. 2 shows a person 7 that has just buried a land mine simulator 1.
  • the mine-layer 7 carries a harness containing a radio transmitter/receiver 4 and a GPS transmitter/receiver 8. Once the land mine simulator 1 has been buried the mine-layer 7 activates the land mine simulator 1 using a manual start button 9 at the top of the land mine simulator for example.
  • the radio transmitter/receiver 4 and the memory unit 5 are then powered and the land mine simulator 1 asks for information concerning its position.
  • the land mine simulator 1 asks for information concerning its identity, i.e. the type of anti-personnel or anti-tank land mine that it simulates, and/or the identity of the mine layer if this information has not already been stored in its memory unit 5.
  • the mine-layer's 7 radio transmitter/receiver 4 transmits said information to the land mine simulator 1 including position data provided by the layer's GPS transmitter/receiver 8.
  • the information is stored in the land mine simulator's memory unit 5 and the simulator is then switched to an inactive battery-saving state awaiting detonation.
  • FIG. 3 shows a tank 10 approaching a land mine simulator 1.
  • the tank 10 like every other person or vehicle taking part in the simulation exercise is equipped with a radio transmitter/receiver 4 and a GPS transmitter/receiver 8.
  • the land mine simulator 1 When the tank 4 drives over the ignitor 3 the land mine simulator 1 is activated i.e. its memory unit 5 and radio transmitter/receiver 4 receive power from the battery 6.
  • the land mine simulator 1 sends information concerning its position and type to a calculation unit contained in the tank 10 so that said calculation unit can evaluate the degree of damage to the tank 10 caused by the explosion of the land mine that the simulator simulates.
  • the tank's 10 mobility and/or weaponry could be partly or totally disabled.
  • the tank's calculation means contain range of action data for the type of mine that the simulator is simulating versus distance of targets from said mine in order to provide an accurate injury/damage assessment.
  • the position- and type-signal from the land mine simulator 1 is also transmitted to any other vehicle and person within the range of the radio transmitter/receiver 4 of the land mine simulator, which corresponds to the range of action of the land mine that the simulator is simulating, about 10-20m for example. It should be noted that the range of action can be of any form, such as a figure of eight or "hourglass" form. If there is another person or vehicle with said range, their radio transmitter/receiver 4 receives the signal that the land mine has been detonated. Their position, provided by the GPS transmitter/receiver 8 they are carrying is then transmitted to the calculation unit incorporated in their equipment so that each person or vehicle can obtain an injury/damage assessment.
  • Such an assessment may for example be a "dead” signal meaning that the person is “dead” for the remainder of the exercise and that his/her weapons are therefore disabled.
  • a land mine simulator is detonated subsequent people or vehicles may pass that land mine simulator without being destroyed or disabled.
  • Any non-moving structure such as a building, located near or in the simulated minefield and especially in the vicinity of the land mine simulators may also be provided with a radio transmitter/receiver, calculation unit and GPS transmitter/receiver so that damage resulting from an explosion that causes a shock wave to propagate in soil and air and to then interact with the structure, or damage resulting from fragments released from the mine can be assessed.
  • Figure 4 is a flow chart detailing the steps involved in laying a land mine simulator using a method according to an embodiment of the invention.
  • Figure 5 is a flow chart describing the sequence of events taking place once a land mine simulator according to an embodiment of the invention has been detonated i.e. immediately after a person or vehicle has triggered the land mine simulator's detonator or a certain time after the triggering, whichever would be the case with a land mine of that type in a real situation.
  • the land mine simulator's powers supply is activated initiating its memory unit and radio transmitter/receiver.
  • the land mine simulator then sends out a signal informing all people, vehicles or objects in its range of action of its position and identity so that injury/damage assessments can be provided by the calculation units carried by all participants in the simulation exercise. Information may also be sent to an exercise monitoring system, database or third party to monitor and log the proceedings.
  • the land mine simulator may be equipped with visual and/or audio means 11 such as a flashlight, smoke grenade and/or audible alarm which go off when the land mine simulator has been detonated in order to provide mock explosions and consequently a more realistic detonation effect when a target has been hit.
  • visual and/or audio means 11 such as a flashlight, smoke grenade and/or audible alarm which go off when the land mine simulator has been detonated in order to provide mock explosions and consequently a more realistic detonation effect when a target has been hit.

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  • Engineering & Computer Science (AREA)
  • Ocean & Marine Engineering (AREA)
  • General Engineering & Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Manipulator (AREA)

Claims (19)

  1. Système de simulation de dispositif explosif comprenant au moins un simulateur de dispositif explosif (1), ledit ou chaque simulateur de dispositif explosif (1) comprenant des moyens pour recevoir (4) et stocker (5) des informations concernant sa position et des moyens pour communiquer (4) lesdites informations caractérisé en ce que lesdits moyens pour recevoir (4) des informations sont agencés pour recevoir les informations à partir d'une strate humaine ou mécanique de simulateur de dispositif explosif (7).
  2. Système de simulation de dispositif explosif selon la revendication 1, caractérisé en ce que le ou chaque simulateur de dispositif explosif (1) comprend également des moyens pour recevoir (4) des informations à partir de la strate humaine ou mécanique de simulateur de dispositif explosif (7) concernant son identité et/ou l'identité de la strate de simulateur de dispositif explosif (7), et des moyens pour stocker (5) et communiquer (4) lesdites informations d'identité.
  3. Système de simulation de dispositif explosif selon la revendication 1 ou 2, caractérisé en ce que le ou chaque simulateur de dispositif explosif (1) est agencé pour communiquer lesdites informations lorsqu'il a « explosé ».
  4. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce que les moyens pour recevoir et communiquer lesdites informations comprennent un transmetteur/récepteur radio (4).
  5. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce que la plage du transmetteur/rêcepteur radio (4) correspond à la plage d'action du dispositif explosif que le simulateur (1) simule.
  6. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce que le ou chaque simulateur de dispositif explosif (1) est agencé pour communiquer lesdites informations à l'un(e) quelconque ou à la totalité des personnes et/ou des véhicules (10) participant à un exercice de simulation et facultativement à une base de données centrale ou un tiers parti.
  7. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce qu'il comprend un transmetteur/récepteur (8) de système mondial de radiorepérage (GPS) ou système mondial de radiorepérage différentiel (DGPS) qui est transporté par la strate humaine ou mécanique de simulateur de dispositif explosif (7) et qui fournit des informations positionnelles au ou à chaque simulateur de dispositif explosif (1).
  8. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce que le ou chaque simulateur de dispositif explosif (1) comprend une alimentation électrique (6) qui est agencée pour passer à un état inactif d'économie d'énergie une fois que lesdites informations ont été reçues et stockées.
  9. Système de simulation de dispositif explosif selon la revendication 8, caractérisé en ce que ladite alimentation électrique (6) est agencée pour alimenter les moyens de communication d'informations (4) d'un simulateur de dispositif explosif (1) lors de l'explosion de ce simulateur de dispositif explosif (1).
  10. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce que le ou chaque simulateur de dispositif explosif (1) est agencé pour exploser de la même manière que le dispositif explosif qu'il simule, telle que de façon magnétique, par détonation par pression (3), fils de déclenchement ou à distance.
  11. Système de simulation de dispositif explosif selon l'une quelconque des revendications précédentes, caractérisé en ce qu'il comprend des moyens de calcul (5) pour fournir une évaluation des blessures/dégâts entraînés par l'explosion d'un simulateur de dispositif explosif (1).
  12. Système de simulation de dispositif explosif selon la revendication 11, caractérisé en ce que les moyens de calcul (5) contiennent des données de plage d'action pour un certain type, ou chaque type de dispositif explosif qui est simulé par ledit au moins un simulateur de dispositif explosif (1) par rapport à la distance des personnes/véhicules/structures immobiles à partir d'un tel dispositif explosif afin d'évaluer le degré de blessures/dégâts qui aurait été causé par l'explosion du dispositif explosif que le simulateur simule dans une situation réelle.
  13. Système de simulation de dispositif explosif selon la revendication 11 ou 12, caractérisé en ce que les moyens pour réaliser une évaluation de blessures/dégâts sont agencés pour être transportés par l'un(e) quelconque ou la totalité des personnes ou des véhicules (10) et/ou des objets participant à un exercice de simulation.
  14. Méthode pour disposer au moins un simulateur de dispositif explosif (1), comprenant l'étape consistant à fournir au ou à chaque simulateur de dispositif explosif (1) des informations concernant sa position, caractérisée en ce qu'une strate humaine ou mécanique de simulateur de dispositif explosif (7) transmet les informations positionnelles au simulateur de dispositif explosif (1).
  15. Méthode selon la revendication 14, caractérisée en ce que la strate humaine ou mécanique de simulateur de dispositif explosif (7) fournit des informations concernant l'identité du simulateur de dispositif explosif (1) et/ou l'identité de la strate de simulateur de dispositif explosif (7) au simulateur de dispositif explosif.
  16. Méthode selon la revendication 14 ou 15, caractérisée en ce qu'elle comprend l'étape consistant à utiliser un transmetteur/récepteur (8) de système mondial de radiorepérage (GPS) ou système mondial de radiorepérage différentiel (DGPS) pour fournir des informations positionnelles à la strate humaine ou mécanique de simulateur de dispositif explosif.
  17. Méthode selon l'une quelconque des revendications 14 à 16, caractérisée en ce qu'elle comprend l'étape consistant à activer le système électrique (6) du ou de chaque simulateur de dispositif explosif (1) avant de fournir lesdites informations au ou à chaque simulateur de dispositif explosif (1).
  18. Méthode selon l'une quelconque des revendications 14 à 17, caractérisée en ce qu'elle comprend l'étape consistant à désactiver le système électrique (6) du ou de chaque simulateur de dispositif explosif (1) après lui avoir fourni lesdites informations.
  19. Utilisation d'un système selon l'une quelconque des revendications 1 à 13 ou une méthode selon l'une quelconque des revendications 14 à 18 pour simuler l'action de l'un quelconque des dispositifs explosifs suivants : une mine terrestre, une mine marine, une grenade à main, un dispositif nucléaire, chimique ou biologique.
EP04014429A 2004-06-19 2004-06-19 Système et méthode pour la simulation de dispositifs explosifs Expired - Lifetime EP1607712B1 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
EP04014429A EP1607712B1 (fr) 2004-06-19 2004-06-19 Système et méthode pour la simulation de dispositifs explosifs
DE602004009296T DE602004009296T2 (de) 2004-06-19 2004-06-19 System und Verfahren zur Simulation von explosiven Vorrichtungen
AT04014429T ATE374921T1 (de) 2004-06-19 2004-06-19 System und verfahren zur simulation von explosiven vorrichtungen

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
EP04014429A EP1607712B1 (fr) 2004-06-19 2004-06-19 Système et méthode pour la simulation de dispositifs explosifs

Publications (2)

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EP1607712A1 EP1607712A1 (fr) 2005-12-21
EP1607712B1 true EP1607712B1 (fr) 2007-10-03

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EP (1) EP1607712B1 (fr)
AT (1) ATE374921T1 (fr)
DE (1) DE602004009296T2 (fr)

Cited By (1)

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Publication number Priority date Publication date Assignee Title
WO2021022322A1 (fr) * 2019-08-06 2021-02-11 Layer 3 Services Pty Ltd Systèmes et procédés pour simuler des effets de souffle d'un explosif

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KR100695759B1 (ko) * 2006-02-07 2007-03-16 이길섭 알에프아이디 와 알에프 모듈을 이용한 모의지뢰 시스템 및그 제어 방법
US20130115575A1 (en) * 2011-11-06 2013-05-09 Wong Yuk KEUNG Toy Landmine
CN109238039A (zh) * 2018-09-26 2019-01-18 中国人民解放军总参谋部第六十研究所 一种绊发式地雷模拟设备及模拟方法

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US5074793A (en) * 1990-07-30 1991-12-24 The United States Of America As Represented By The Secretary Of The Army Mine effects simulator system
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SE514783C2 (sv) 1999-08-05 2001-04-23 Leif Nyfelt Förfarande och arrangemang för att kunna träna/öva soldater och civila i att hantera, använda och förstå faran med antipersonella/stridsvagnsminor

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2021022322A1 (fr) * 2019-08-06 2021-02-11 Layer 3 Services Pty Ltd Systèmes et procédés pour simuler des effets de souffle d'un explosif
GB2601932A (en) * 2019-08-06 2022-06-15 Layer 3 Services Pty Ltd Systems and methods for simulating blast effects of an explosive

Also Published As

Publication number Publication date
EP1607712A1 (fr) 2005-12-21
DE602004009296T2 (de) 2008-02-07
ATE374921T1 (de) 2007-10-15
DE602004009296D1 (de) 2007-11-15

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