EP1070524A3 - Ein Videospielkontrollverfahren, ein Videospielsystem und ein Aufzeichnungsmedium - Google Patents

Ein Videospielkontrollverfahren, ein Videospielsystem und ein Aufzeichnungsmedium Download PDF

Info

Publication number
EP1070524A3
EP1070524A3 EP00115009A EP00115009A EP1070524A3 EP 1070524 A3 EP1070524 A3 EP 1070524A3 EP 00115009 A EP00115009 A EP 00115009A EP 00115009 A EP00115009 A EP 00115009A EP 1070524 A3 EP1070524 A3 EP 1070524A3
Authority
EP
European Patent Office
Prior art keywords
video game
storage medium
control method
game control
game system
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP00115009A
Other languages
English (en)
French (fr)
Other versions
EP1070524A2 (de
EP1070524B1 (de
Inventor
Satoshi Shimomura
Tsutomu Watanabe
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Group Corp
Original Assignee
Konami Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Corp filed Critical Konami Corp
Publication of EP1070524A2 publication Critical patent/EP1070524A2/de
Publication of EP1070524A3 publication Critical patent/EP1070524A3/de
Application granted granted Critical
Publication of EP1070524B1 publication Critical patent/EP1070524B1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth®, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Selective Calling Equipment (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Television Signal Processing For Recording (AREA)
EP00115009A 1999-07-23 2000-07-21 Videospielsteuerverfahren, Videospielsystem und Aufzeichnungsmedium Expired - Lifetime EP1070524B1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP20995599 1999-07-23
JP11209955A JP2001029661A (ja) 1999-07-23 1999-07-23 ビデオゲーム制御方法、ビデオゲームシステム、及び記録媒体

Publications (3)

Publication Number Publication Date
EP1070524A2 EP1070524A2 (de) 2001-01-24
EP1070524A3 true EP1070524A3 (de) 2004-12-15
EP1070524B1 EP1070524B1 (de) 2007-01-03

Family

ID=16581444

Family Applications (1)

Application Number Title Priority Date Filing Date
EP00115009A Expired - Lifetime EP1070524B1 (de) 1999-07-23 2000-07-21 Videospielsteuerverfahren, Videospielsystem und Aufzeichnungsmedium

Country Status (6)

Country Link
EP (1) EP1070524B1 (de)
JP (1) JP2001029661A (de)
KR (1) KR100425562B1 (de)
CN (1) CN1111296C (de)
DE (1) DE60032679T2 (de)
TW (1) TW524706B (de)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002056340A (ja) 2000-08-09 2002-02-20 Konami Co Ltd ゲームアイテム提供システム、方法、及び記録媒体
CN100338563C (zh) * 2003-07-14 2007-09-19 宏达国际电子股份有限公司 以手持电子装置模拟游戏摇杆的装置
JP2007500031A (ja) * 2003-07-28 2007-01-11 コーニンクレッカ フィリップス エレクトロニクス エヌ ヴィ ゲームプレイング装置
EP2146490A1 (de) * 2008-07-18 2010-01-20 Alcatel, Lucent Benutzervorrichtung zum Austausch von Informationen auf der Basis von Gesten, Austausch von Informationen zwischen verschiedenen Benutzervorrichtungen auf der Basis von Gesten sowie entsprechende Geräte und Systeme
TWI393440B (zh) * 2008-08-15 2013-04-11 Hon Hai Prec Ind Co Ltd 遙控器、電視系統及利用電視系統進行遊戲的方法
TWI482053B (zh) * 2012-07-12 2015-04-21 Univ Lunghwa Sci & Technology 運用多點雷射導控技術之多人互動遊戲系統

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100557689B1 (ko) * 1997-04-24 2006-10-24 소니 컴퓨터 엔터테인먼트 인코포레이티드 메모리카드장치,비디오게임장치및프로그램제공매체
JP3236800B2 (ja) * 1997-07-02 2001-12-10 メディアマーケティングシステム株式会社 ネットワークゲーム装置および携帯ゲーム機
JP2000047878A (ja) * 1998-07-31 2000-02-18 Sony Computer Entertainment Inc データ処理システム及び方法、並びにデータ送受信装置及び方法
JP2000116935A (ja) * 1998-10-16 2000-04-25 Taito Corp 家庭・業務用ゲーム機間データ通信システム

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
PATENT ABSTRACTS OF JAPAN vol. 1996, no. 04 30 April 1996 (1996-04-30) *

Also Published As

Publication number Publication date
CN1282019A (zh) 2001-01-31
DE60032679D1 (de) 2007-02-15
CN1111296C (zh) 2003-06-11
HK1032922A1 (en) 2001-08-10
EP1070524A2 (de) 2001-01-24
DE60032679T2 (de) 2007-05-16
EP1070524B1 (de) 2007-01-03
KR20010029996A (ko) 2001-04-16
JP2001029661A (ja) 2001-02-06
TW524706B (en) 2003-03-21
KR100425562B1 (ko) 2004-04-03

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