DE602006008571D1 - Spielgerät und Speichermedium für Programme zur Erkennung von handschriftlichen Eingaben - Google Patents
Spielgerät und Speichermedium für Programme zur Erkennung von handschriftlichen EingabenInfo
- Publication number
- DE602006008571D1 DE602006008571D1 DE602006008571T DE602006008571T DE602006008571D1 DE 602006008571 D1 DE602006008571 D1 DE 602006008571D1 DE 602006008571 T DE602006008571 T DE 602006008571T DE 602006008571 T DE602006008571 T DE 602006008571T DE 602006008571 D1 DE602006008571 D1 DE 602006008571D1
- Authority
- DE
- Germany
- Prior art keywords
- programs
- storage medium
- game device
- recognizing handwritten
- handwritten entries
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V30/00—Character recognition; Recognising digital ink; Document-oriented image-based pattern recognition
- G06V30/10—Character recognition
- G06V30/14—Image acquisition
- G06V30/142—Image acquisition using hand-held instruments; Constructional details of the instruments
- G06V30/1423—Image acquisition using hand-held instruments; Constructional details of the instruments the instrument generating sequences of position coordinates corresponding to handwriting
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V30/00—Character recognition; Recognising digital ink; Document-oriented image-based pattern recognition
- G06V30/10—Character recognition
- G06V30/32—Digital ink
- G06V30/36—Matching; Classification
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0415—Number games
- A63F2003/0418—Number games with a grid, e.g. 'Sudoku'-type games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- User Interface Of Digital Computer (AREA)
- Character Discrimination (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006019205A JP5220278B2 (ja) | 2006-01-27 | 2006-01-27 | ゲーム装置および手書き入力プログラム |
Publications (1)
Publication Number | Publication Date |
---|---|
DE602006008571D1 true DE602006008571D1 (de) | 2009-10-01 |
Family
ID=38222554
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE602006008571T Active DE602006008571D1 (de) | 2006-01-27 | 2006-09-22 | Spielgerät und Speichermedium für Programme zur Erkennung von handschriftlichen Eingaben |
Country Status (4)
Country | Link |
---|---|
US (2) | US7907779B2 (de) |
EP (2) | EP1995687B1 (de) |
JP (1) | JP5220278B2 (de) |
DE (1) | DE602006008571D1 (de) |
Families Citing this family (42)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7730401B2 (en) | 2001-05-16 | 2010-06-01 | Synaptics Incorporated | Touch screen with user interface enhancement |
JP5220278B2 (ja) * | 2006-01-27 | 2013-06-26 | 任天堂株式会社 | ゲーム装置および手書き入力プログラム |
US20080161106A1 (en) * | 2006-12-29 | 2008-07-03 | Morris Alvan M | Method of and apparatus for solving sudoku puzzles |
US8360904B2 (en) | 2007-08-17 | 2013-01-29 | Adidas International Marketing Bv | Sports electronic training system with sport ball, and applications thereof |
US8221290B2 (en) | 2007-08-17 | 2012-07-17 | Adidas International Marketing B.V. | Sports electronic training system with electronic gaming features, and applications thereof |
BRMU8702131U2 (pt) * | 2007-10-02 | 2009-05-19 | Ruy Garcia De Melo Pereira | disposição introduzida na diagramação que compõe a grade do enigma sudoku |
US20090249258A1 (en) * | 2008-03-29 | 2009-10-01 | Thomas Zhiwei Tang | Simple Motion Based Input System |
US8414395B2 (en) * | 2008-06-11 | 2013-04-09 | Activision Publishing, Inc. | Strum processing for music video game on handheld device |
US8754855B2 (en) * | 2008-06-27 | 2014-06-17 | Microsoft Corporation | Virtual touchpad |
JP5181247B2 (ja) * | 2008-12-04 | 2013-04-10 | 任天堂株式会社 | 情報処理装置 |
JP5493201B2 (ja) * | 2008-12-04 | 2014-05-14 | 任天堂株式会社 | プログラムおよび情報処理装置 |
JP2010139550A (ja) * | 2008-12-09 | 2010-06-24 | Alec:Kk | 学習用教材 |
EP3629139A1 (de) | 2009-04-30 | 2020-04-01 | Wacom Co., Ltd. | Betrieb eines berührungsbildschirmsteuerungssystems gemäss einer vielzahl von regelsätzen |
JP4571230B1 (ja) * | 2010-02-12 | 2010-10-27 | 善俊 張 | 手書きデータ処理装置 |
JP5790070B2 (ja) * | 2010-08-26 | 2015-10-07 | カシオ計算機株式会社 | 表示制御装置およびプログラム |
US9418569B2 (en) * | 2010-12-22 | 2016-08-16 | Creative Technology Ltd | Methods and system for visually representing a rate of writing a plurality of identical chinese characters for at least one user on a display |
JP5599741B2 (ja) * | 2011-02-21 | 2014-10-01 | シャープ株式会社 | 電子機器、コンテンツ表示方法、およびコンテンツ表示プログラム |
TWI560584B (en) * | 2011-09-05 | 2016-12-01 | Mstar Semiconductor Inc | Method, touch control device, and computer program product for transforming touch points into characters |
CN103164865B (zh) * | 2011-12-12 | 2016-01-27 | 北京三星通信技术研究有限公司 | 一种对手写输入进行美化的方法和装置 |
KR101898202B1 (ko) * | 2012-02-09 | 2018-09-12 | 삼성전자주식회사 | 필기 인식을 위한 필기 입력 가이드 장치 및 방법 |
US8308539B1 (en) * | 2012-02-29 | 2012-11-13 | Cleghorn Jefferson W | Letter placement game |
JP5377708B2 (ja) * | 2012-05-11 | 2013-12-25 | 株式会社東芝 | データ処理システム、データ処理方法およびプログラム |
JP5248696B1 (ja) * | 2012-05-25 | 2013-07-31 | 株式会社東芝 | 電子機器、手書き文書作成方法、及び手書き文書作成プログラム |
TWI512718B (zh) * | 2012-06-04 | 2015-12-11 | Mstar Semiconductor Inc | 播放方法與裝置 |
DE102012216195A1 (de) * | 2012-09-12 | 2014-05-28 | Continental Automotive Gmbh | Eingabeeinrichtung |
JP5389241B1 (ja) * | 2012-09-26 | 2014-01-15 | 株式会社東芝 | 電子機器および手書き文書処理方法 |
JP5458161B1 (ja) * | 2012-10-23 | 2014-04-02 | 株式会社東芝 | 電子機器および方法 |
US10423214B2 (en) | 2012-11-20 | 2019-09-24 | Samsung Electronics Company, Ltd | Delegating processing from wearable electronic device |
US10185416B2 (en) | 2012-11-20 | 2019-01-22 | Samsung Electronics Co., Ltd. | User gesture input to wearable electronic device involving movement of device |
US11237719B2 (en) | 2012-11-20 | 2022-02-01 | Samsung Electronics Company, Ltd. | Controlling remote electronic device with wearable electronic device |
US11372536B2 (en) | 2012-11-20 | 2022-06-28 | Samsung Electronics Company, Ltd. | Transition and interaction model for wearable electronic device |
US10551928B2 (en) | 2012-11-20 | 2020-02-04 | Samsung Electronics Company, Ltd. | GUI transitions on wearable electronic device |
US8994827B2 (en) | 2012-11-20 | 2015-03-31 | Samsung Electronics Co., Ltd | Wearable electronic device |
US11157436B2 (en) | 2012-11-20 | 2021-10-26 | Samsung Electronics Company, Ltd. | Services associated with wearable electronic device |
JP5634617B1 (ja) * | 2013-05-30 | 2014-12-03 | 株式会社東芝 | 電子機器および処理方法 |
US10691332B2 (en) | 2014-02-28 | 2020-06-23 | Samsung Electronics Company, Ltd. | Text input on an interactive display |
US10656784B2 (en) * | 2014-06-16 | 2020-05-19 | Samsung Electronics Co., Ltd. | Method of arranging icon and electronic device supporting the same |
KR20160034685A (ko) * | 2014-09-22 | 2016-03-30 | 삼성전자주식회사 | 전자장치에서 객체 입력 방법 및 장치 |
WO2016119146A1 (en) | 2015-01-28 | 2016-08-04 | Motorola Solutions, Inc. | Method and device for inputting handwriting character |
US11272887B2 (en) | 2017-04-18 | 2022-03-15 | Boston Scientific Scimed Inc. | Electroanatomical mapping tools facilitated by activation waveforms |
US10709349B2 (en) | 2017-04-18 | 2020-07-14 | Boston Scientific Scimed Inc. | Annotation waveform |
US10863915B2 (en) * | 2017-04-18 | 2020-12-15 | Boston Scientific Scimed Inc | Annotation histogram |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
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JPH0766422B2 (ja) * | 1986-12-19 | 1995-07-19 | 富士通株式会社 | 手書き文字入力装置における文字サイズ選択方式 |
US5050221A (en) * | 1989-02-13 | 1991-09-17 | Ricoh Company, Ltd. | Image generating apparatus |
US6535897B1 (en) * | 1993-05-20 | 2003-03-18 | Microsoft Corporation | System and methods for spacing, storing and recognizing electronic representations of handwriting printing and drawings |
JP3362913B2 (ja) | 1993-05-27 | 2003-01-07 | 松下電器産業株式会社 | 手書き文字入力装置 |
JPH0766422A (ja) | 1993-08-31 | 1995-03-10 | Toshiba Corp | 液晶表示装置用アレイ基板 |
FR2714088B1 (fr) | 1993-12-16 | 1996-02-16 | Chleq Frote | Procédé de contrôle et de réglage de l'égouttage d'une suspension fibreuse sur une table de formation d'une machine à papier et dispositif pour la mise en Óoeuvre du procédé. |
JPH07182099A (ja) * | 1993-12-22 | 1995-07-21 | Toshiba Corp | 手書き文字入力装置及び方法 |
IL125352A (en) * | 1996-11-15 | 2005-09-25 | Toho Business Man Ct | Business management system |
JP3687785B2 (ja) * | 2001-08-15 | 2005-08-24 | 株式会社日本統計事務センター | 採点処理方法および採点処理システム |
DE10156579C2 (de) * | 2001-11-20 | 2003-11-20 | Smi Cognitive Software Gmbh | Verfahren und Vorrichtung für ein elektronisches Kreuzworträtsel |
JP2004016239A (ja) * | 2002-06-12 | 2004-01-22 | Fujitsu Ltd | クロスワードパズル実施装置およびクロスワードパズル実施プログラム |
JP2004094551A (ja) * | 2002-08-30 | 2004-03-25 | Fujitsu Ltd | 画像コード化装置、方法及びプログラム |
CA2414520A1 (en) * | 2002-12-23 | 2004-06-23 | Martin Apps | Table pc crossword game |
US7120275B2 (en) | 2003-01-16 | 2006-10-10 | Microsoft Corporation | Ink recognition for use in character-based applications |
US8036465B2 (en) * | 2003-09-26 | 2011-10-11 | Khomo Malome T | Method of text interaction using chirographic techniques |
US7848573B2 (en) * | 2003-12-03 | 2010-12-07 | Microsoft Corporation | Scaled text replacement of ink |
JP4872214B2 (ja) * | 2005-01-19 | 2012-02-08 | 富士ゼロックス株式会社 | 自動採点装置 |
JP4683970B2 (ja) * | 2005-03-24 | 2011-05-18 | 任天堂株式会社 | タッチ入力プログラムおよびタッチ入力装置 |
JP5220278B2 (ja) * | 2006-01-27 | 2013-06-26 | 任天堂株式会社 | ゲーム装置および手書き入力プログラム |
-
2006
- 2006-01-27 JP JP2006019205A patent/JP5220278B2/ja active Active
- 2006-09-22 DE DE602006008571T patent/DE602006008571D1/de active Active
- 2006-09-22 EP EP08164462.7A patent/EP1995687B1/de active Active
- 2006-09-22 EP EP06121108A patent/EP1821239B1/de active Active
- 2006-09-26 US US11/526,719 patent/US7907779B2/en active Active
-
2011
- 2011-03-10 US US13/045,081 patent/US8306330B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
JP2007195800A (ja) | 2007-08-09 |
EP1995687B1 (de) | 2018-11-28 |
JP5220278B2 (ja) | 2013-06-26 |
US20110190053A1 (en) | 2011-08-04 |
US8306330B2 (en) | 2012-11-06 |
EP1821239A1 (de) | 2007-08-22 |
EP1995687A1 (de) | 2008-11-26 |
EP1821239B1 (de) | 2009-08-19 |
US7907779B2 (en) | 2011-03-15 |
US20070177801A1 (en) | 2007-08-02 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition |