CO4890861A1 - Dispositivo de juegos, dispositivo de operacion de maquina de juego y sistema de juego que emplea un sistema de comuni- cacion serial semi duplex y metodo de comunicacion de dos vias del dispositivo de juego - Google Patents

Dispositivo de juegos, dispositivo de operacion de maquina de juego y sistema de juego que emplea un sistema de comuni- cacion serial semi duplex y metodo de comunicacion de dos vias del dispositivo de juego

Info

Publication number
CO4890861A1
CO4890861A1 CO99029516A CO99029516A CO4890861A1 CO 4890861 A1 CO4890861 A1 CO 4890861A1 CO 99029516 A CO99029516 A CO 99029516A CO 99029516 A CO99029516 A CO 99029516A CO 4890861 A1 CO4890861 A1 CO 4890861A1
Authority
CO
Colombia
Prior art keywords
gaming
gaming device
semi
machine operation
communication system
Prior art date
Application number
CO99029516A
Other languages
English (en)
Inventor
Yamamoto Yasuyuki
Oi Hideaki
Tanaka Makoto
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of CO4890861A1 publication Critical patent/CO4890861A1/es

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/40Network security protocols
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
    • H04L69/18Multiprotocol handlers, e.g. single devices capable of handling multiple protocols
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Security & Cryptography (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Communication Control (AREA)
  • Pinball Game Machines (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

Un dispositivo de juegos que emplea un sistema de comunicaciónserial semidúplex como un sistema de comunicación con dispositivos de operación de máquinas de juegos conectados a través de un puerto serial, en donde dicho dispositivo de juegos está caracterizado por contener medios para combinar, con base en identificadores de dichos dispositivos de operación de la máquina de juegos suministrados desde dichos dispositivos de operación de la máquina de juegos, un protocolo de comunicación que transmite y recibe datos de un solo carácter con un protocolo de comunicación que transmite o recibe datos de dos o más caracteres en una fila, y medios para conmutar el protocolo de comunicaciones a un protocolo de comunicaciones que corresponda con el dispositivo de operación de la máquina de juegos conectado.
CO99029516A 1998-05-12 1999-05-12 Dispositivo de juegos, dispositivo de operacion de maquina de juego y sistema de juego que emplea un sistema de comuni- cacion serial semi duplex y metodo de comunicacion de dos vias del dispositivo de juego CO4890861A1 (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP12926498 1998-05-12

Publications (1)

Publication Number Publication Date
CO4890861A1 true CO4890861A1 (es) 2000-02-28

Family

ID=29666707

Family Applications (1)

Application Number Title Priority Date Filing Date
CO99029516A CO4890861A1 (es) 1998-05-12 1999-05-12 Dispositivo de juegos, dispositivo de operacion de maquina de juego y sistema de juego que emplea un sistema de comuni- cacion serial semi duplex y metodo de comunicacion de dos vias del dispositivo de juego

Country Status (7)

Country Link
US (1) US6659860B1 (es)
KR (1) KR100555230B1 (es)
AR (1) AR015295A1 (es)
CA (1) CA2295665A1 (es)
CO (1) CO4890861A1 (es)
DE (1) DE69930920D1 (es)
RU (1) RU2000102916A (es)

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US8376855B2 (en) * 2004-06-28 2013-02-19 Winview, Inc. Methods and apparatus for distributed gaming over a mobile device
US8870639B2 (en) 2004-06-28 2014-10-28 Winview, Inc. Methods and apparatus for distributed gaming over a mobile device
US10226698B1 (en) 2004-07-14 2019-03-12 Winview, Inc. Game of skill played by remote participants utilizing wireless devices in connection with a common game event
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US8149530B1 (en) 2006-04-12 2012-04-03 Winview, Inc. Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming
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US10556183B2 (en) 2006-01-10 2020-02-11 Winview, Inc. Method of and system for conducting multiple contest of skill with a single performance
US11082746B2 (en) 2006-04-12 2021-08-03 Winview, Inc. Synchronized gaming and programming
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US9716918B1 (en) 2008-11-10 2017-07-25 Winview, Inc. Interactive advertising system
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US8495178B1 (en) 2011-04-01 2013-07-23 Symantec Corporation Dynamic bandwidth discovery and allocation to improve performance for backing up data
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WO2014168989A1 (en) * 2013-04-09 2014-10-16 Winview, Inc. Conducting multiple contests of skill
US10044835B1 (en) 2013-12-11 2018-08-07 Symantec Corporation Reducing redundant transmissions by polling clients
US9992118B2 (en) 2014-10-27 2018-06-05 Veritas Technologies Llc System and method for optimizing transportation over networks
US11551529B2 (en) 2016-07-20 2023-01-10 Winview, Inc. Method of generating separate contests of skill or chance from two independent events
US11308765B2 (en) 2018-10-08 2022-04-19 Winview, Inc. Method and systems for reducing risk in setting odds for single fixed in-play propositions utilizing real time input
WO2021166047A1 (ja) * 2020-02-17 2021-08-26 ガンホー・オンライン・エンターテイメント株式会社 処理装置、プログラム、及び方法

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Also Published As

Publication number Publication date
US6659860B1 (en) 2003-12-09
DE69930920D1 (de) 2006-05-24
KR100555230B1 (ko) 2006-03-03
AR015295A1 (es) 2001-04-18
KR20010020565A (ko) 2001-03-15
RU2000102916A (ru) 2001-12-20
CA2295665A1 (en) 1999-11-18

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