CN202822741U - All-dimensional dynamic game platform - Google Patents

All-dimensional dynamic game platform Download PDF

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Publication number
CN202822741U
CN202822741U CN 201220467223 CN201220467223U CN202822741U CN 202822741 U CN202822741 U CN 202822741U CN 201220467223 CN201220467223 CN 201220467223 CN 201220467223 U CN201220467223 U CN 201220467223U CN 202822741 U CN202822741 U CN 202822741U
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CN
China
Prior art keywords
vehicle frame
upper frame
game platform
frame
motor
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Ceased
Application number
CN 201220467223
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Chinese (zh)
Inventor
刘国雄
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
GUANGZHOU SUPER WING ELECTRONIC TECHNOLOGY Co Ltd
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GUANGZHOU SUPER WING ELECTRONIC TECHNOLOGY Co Ltd
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Application filed by GUANGZHOU SUPER WING ELECTRONIC TECHNOLOGY Co Ltd filed Critical GUANGZHOU SUPER WING ELECTRONIC TECHNOLOGY Co Ltd
Priority to CN 201220467223 priority Critical patent/CN202822741U/en
Application granted granted Critical
Publication of CN202822741U publication Critical patent/CN202822741U/en
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Abstract

The utility model provides an all-dimensional dynamic game platform. The all-dimensional dynamic game platform comprises a frame composed of an upper frame and a lower frame, wherein the upper frame and the lower frame are fixed in an abutting and supporting mode through a universal joint. The universal joint, as a main stressed and supporting component, provides supporting force for the whole upper frame and provides a supporting point for the upper frame at the same time, wherein the supporting point can swing for any angle. A rocker arm is erected between the upper frame and the lower frame and is driven through motors in a cam transmission mode. By combining the principle of a single chip microcomputer, a master control printed circuit board (PCB), a frequency converter and the motors are used for achieving needed dynamic effect of a seat. By means of the driving method of the double motors, a structure of motion for any angle can be achieved, real-time and vivid dynamic effect is provided, and dull dynamic effect is avoided.

Description

Comprehensive motion-sensing game platform
Technical field
The utility model relates to a kind of game machine multidimensional seat mechanical platform.
Background technology
Raising along with people's living standard, demand for amusement game is also increasing, the game type that develops therefrom is various, but no matter be any game type, the design of the seat that matches with game machine is all too dull, mostly be greatly stationary structure, only having fraction is swing structure, but the car machine of this swing structure just uses simply motor toward a direction and drives whole seat with constant speed and teeters, and can not produce according to the needs of game picture plot omnibearing corresponding dynamic effect.
Can't bring impression on the spot in person to the user, its vivid effect still remains further to be promoted.
Summary of the invention
For the existing problem of background technology, the utility model provides a kind of comprehensive motion-sensing game platform of independent development, can need to produce different dynamic effects with the game plot is dynamic, and dynamic direction, dynamics, amplitude and vibrating effect can be adjusted by the software control of game host and single-chip microcomputer, so that in the process of playing games, innervation is more true to nature, just like sensation on the spot in person.
For achieving the above object, the utility model is achieved by the following technical programs: a kind of comprehensive motion-sensing game platform comprises a vehicle frame.This vehicle frame is comprised of upper vehicle frame and lower vehicle frame, holds fixingly between upper vehicle frame and the lower vehicle frame by universal joint, has set up at least two rocking arms between upper vehicle frame and lower vehicle frame.
Rocking arm is separately installed with motor and pull bar potentiometer at side, and the pull bar potentiometer is set up between vehicle frame and the lower vehicle frame, the pull bar potentiometer for detection of with the angle of inclination of the upper vehicle frame in location, its motor is rotationally connected by bearing block and rocking arm; Its motor adopts asynchronous three phase electric machine, and asynchronous three phase electric machine drives the rocking arm of corresponding connection in the mode of cam drive by bearing block.The further technical measures of the utility model are to be equipped with a main control pcb board, frequency converter, limiting photoelectric switch on the motor; Universal joint is as main stressed and support component, when providing support power for vehicle frame on whole, also for upper vehicle frame provide one can arbitrarily angled swing fulcrum, in conjunction with main control pcb board and frequency converter, pass through usb bus by host computer (such as computer), RS232 and RS485 bus are controlled whole motion-sensing game platform, be convenient to vehicle frame according to the driving force of picture and the content different rotating speeds such as plot and the different directions of game, drive the motion of the upper capable arbitrarily angled simulates real car method of operation of vehicle frame by rocking arm, provide real-time, dynamic effect true to nature is broken away from dull movement effects.
The utility model can provide according to game content the driving force of different rotating speeds and different directions, drive upper frame movement by rocking arm, thereby realize the dynamic motion of vehicle frame omnirange, the dynamic effect of simulates real car motion, simultaneously, the player can whether need select innervation by relevant button, dynamically compatible and static two kinds of car machine effects.In the process of playing games, if when the player determines not need innervation, then press dynamic button and select, then seat stops after can automatically getting back to the equilbrium position.And when the player needs dynamic effect again, can press the dynamic button of selecting to get final product, convenient and swift.
Description of drawings
The utility model is described in further detail below in conjunction with drawings and Examples.
Fig. 1 is overall structure schematic diagram of the present utility model;
Fig. 2 is overall structure side view of the present utility model.
Among the figure, 1, upper vehicle frame, 2, motor, 3, bearing block, 4, rocking arm, 5, the pull bar potentiometer, 6, universal joint, 7, lower vehicle frame.
The specific embodiment
In conjunction with Fig. 1, shown in Figure 2, vehicle frame of the present utility model is comprised of upper vehicle frame 1 and lower vehicle frame 7 two parts, lower vehicle frame 7 is fixed on ground, upper vehicle frame 1 holds above lower vehicle frame 7 by a universal joint 6, universal joint 6 is main stressed and support components, when providing support power for vehicle frame 1 on whole, also for upper vehicle frame 1 provide one can arbitrarily angled swing fulcrum.Set up two rocking arms between upper vehicle frame 1 and lower vehicle frame 7, each Rocker arm 4 drives by the motor 2 of correspondence, and its motor 2 adopts asynchronous three phase electric machine, and asynchronous three phase electric machine nationality is driven the Rocker arm 4 of corresponding connection in the mode of cam drive by bearing block 3.Two rocking arms provide the driving force of motion for upper vehicle frame 1, motor 2 is connected with host computer (such as computer) conducting with frequency converter by the main control pcb board, two asynchronous three phase electric machines are under the control of the frequency converter of correspondence, the driving force of different rotating speeds and different directions is provided according to game content, drive upper vehicle frame 1 motion by two rocking arms, thereby realize the dynamic effect of entirely dynamic simulates real car motion.
During use, utilize single-chip microcomputer that frequency converter is carried out the parameter setting, the principle of utilizing frequency converter that rotation direction and the velocity of rotation of motor 2 are controlled.After the energising, the main control pcb board can carry out balanced adjustment to comprehensive motion-sensing game platform the very first time, concrete action is: main control pcb board control frequency converter drives asynchronous three phase electric machine one to two week of rotation, obtaining by A/D convertor circuit that motor 2 rotates to highs and lows constantly the value of analog quantity is corresponding respectively is U1 and U2, obtains the magnitude of voltage of center, the seat left side by algorithm U3=(U1+U2) ÷ 2.
Obtain after the center magnitude of voltage on the left side, allow main control pcb board control frequency converter that motor 2 is down rotated, when the magnitude of voltage that obtains when judgement equals U3, the potentiometer on the left side that stops operating.Like this, left side potentiometer will rest on the equilbrium position, center in left side.Same way can allow the another one motor drive the centre position of rocking arm front side by other main control pcb board.Because the both sides motor can both rise and drop to identical highs and lows, so after detecting, last vehicle frame can rest on the horizontal plane of a balance.
After detection is finished, motor 2 communicates by order wire and host computer (computer), need to judge whether seat that innervation is arranged, if necessary, then the relevant dynamic signal that sends according to host computer (computer) of main control pcb board is adjusted the dynamic effect that frequency converter and motor 2 reach to be needed.Vehicle frame carries out the motion of the arbitrarily angled simulates real car method of operation according to picture and the plot of game, breaks away from dull dynamic effect, and dynamic effect real-time, true to nature is provided.
According to technique scheme; those skilled in the art according to actual needs; also can design the motion-sensing game platform of more different structure forms; but above-described embodiment is only enumerated for explanation the utility model; be not for restriction the utility model; the structure of any effects equivalent based on the conversion of the technical program institute all belongs to protection domain of the present utility model.

Claims (3)

1. a comprehensive motion-sensing game platform comprises a vehicle frame, it is characterized in that: this vehicle frame is comprised of upper vehicle frame and lower vehicle frame, holds fixingly between upper vehicle frame and the lower vehicle frame by universal joint, has set up at least two rocking arms between upper vehicle frame and lower vehicle frame.
2. comprehensive motion-sensing game platform according to claim 1, it is characterized in that: described rocking arm side is separately installed with motor and pull bar potentiometer, its motor is rotationally connected by bearing block and rocking arm, and the pull bar potentiometer is set up between vehicle frame and the lower vehicle frame.
3. comprehensive motion-sensing game platform according to claim 1, it is characterized in that: described motor is asynchronous three phase electric machine.
CN 201220467223 2012-09-14 2012-09-14 All-dimensional dynamic game platform Ceased CN202822741U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 201220467223 CN202822741U (en) 2012-09-14 2012-09-14 All-dimensional dynamic game platform

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 201220467223 CN202822741U (en) 2012-09-14 2012-09-14 All-dimensional dynamic game platform

Publications (1)

Publication Number Publication Date
CN202822741U true CN202822741U (en) 2013-03-27

Family

ID=47934545

Family Applications (1)

Application Number Title Priority Date Filing Date
CN 201220467223 Ceased CN202822741U (en) 2012-09-14 2012-09-14 All-dimensional dynamic game platform

Country Status (1)

Country Link
CN (1) CN202822741U (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI640346B (en) * 2018-03-12 2018-11-11 智眸科技有限公司 Motor platform
CN112357488A (en) * 2020-11-16 2021-02-12 哈尔滨工程大学 Universal support device for butt joint of auxiliary platform and transfer system with same

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI640346B (en) * 2018-03-12 2018-11-11 智眸科技有限公司 Motor platform
CN112357488A (en) * 2020-11-16 2021-02-12 哈尔滨工程大学 Universal support device for butt joint of auxiliary platform and transfer system with same
CN112357488B (en) * 2020-11-16 2021-10-19 哈尔滨工程大学 Universal support device for butt joint of auxiliary platform and transfer system with same

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C14 Grant of patent or utility model
GR01 Patent grant
C17 Cessation of patent right
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20130327

Termination date: 20130914

C35 Partial or whole invalidation of patent or utility model
IW01 Full invalidation of patent right

Decision date of declaring invalidation: 20141210

Decision number of declaring invalidation: 24542

Granted publication date: 20130327