CN1582179A - 带有旋转指示器的游戏 - Google Patents

带有旋转指示器的游戏 Download PDF

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CN1582179A
CN1582179A CNA028218930A CN02821893A CN1582179A CN 1582179 A CN1582179 A CN 1582179A CN A028218930 A CNA028218930 A CN A028218930A CN 02821893 A CN02821893 A CN 02821893A CN 1582179 A CN1582179 A CN 1582179A
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games
player
chess
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乔纳森·贝德福德
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Mattel Inc
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Abstract

一种游戏,其中棋手移动他们的棋手棋子穿过游戏棋盘(418)并且通过移动他们的棋手棋子(422)到一个奖励棋子(424)所在的空格,以尽可能收集游戏卡(420)。而且,该游戏是便携式的。在有些情况下,游戏装置可以被装在一个类似一本硬皮书的塑料盒子中携带。游戏组成部分可以是基于公开的儿童书或小说中的独立章节。

Description

带有旋转指示器的游戏
                       发明领域
[0001]本发明一般而言涉及一种棋盘游戏,尤其是一种合起来类似一本书,打开时类似儿童游戏布景的棋盘游戏。本发明也包括玩棋盘游戏的不同的行棋规则和装置,其包括具有不同像房间部分的结构。
                       发明背景
[0002]类似书的用棋盘玩的游戏的实施例在美国专利号2,221,267,3,880,429,2,712,673,4,781,384,5,356,155,5,961,149,以及6,203,017中已经被公开,并且用棋盘玩的游戏的实施例包括多层的或者像房间部分的棋盘游戏的例子在美国专利号3,767,201,3,804,416,4,333,654,4,534,565,5,195,750,5,443,268,5,678,819以及6,170,825中已经被公开,所有在以上专利申请中被公开的内容为了多种目的在此被全文引入。
                     发明概述
[0003]本发明包括可在类似硬皮书的塑料盒中携带的便携式游戏。打开书则展开了游戏棋盘。不同的实施例中可分别基于已出版的儿童书或者小说的单独章节中的内容。
[0004]优选地,盒体和游戏棋盘对折起来作为游戏布景,将其做出详细的形状以及环境。
[0005]本发明进一步包括该棋盘游戏比赛的规则和装置,其中棋手尽量通过旋转指示器和把指示器对准对手棋子以惩罚对手。
[0006]本发明的优点在参见附图和详细描述后可以更容易地被理解。
                     附图简述
[0007]图1描述了本发明所述游戏的一个实施例,包括盒体,多分隔室台面和棋子。
[0008]图2图示了处于关闭状态的图1中的盒体。
              本发明的详述以及最佳模式
[0009]本发明是一种至少2个人玩的游戏,涉及策略和机会。正如将被理解的那样,游戏410可以结合特别的主题或者流行文化现象的要素,例如书和小说。在这样的例子中,游戏410可以结合特殊主题或者流行文化现象,例如书或者小说。在这样的一个例子中,游戏410的要素可以包括反映或者例证该主题或现象的绘图,形状,颜色。特别是,游戏410是基于流行媒体的特别部分,例如书籍或者小说的一章。
[0010]如图1所示的游戏的一个示范性的实施例中。特别是,游戏410可包括一个盒体412,其有一个内表面414和外表面416。游戏410还包括一个位于内表面414上的游戏棋盘418,多个卡片420,棋手棋子422,奖励棋子424,和随机数生成器例如骰子426。
[0011]游戏棋盘418一般地包括多个空格428。如图示,空格428可以认为是产生了多个从中心位置432向外辐射的栏430。指示器434被旋转地连接到中心位置432,这样指示器434可以被旋转地指向下面任何一栏。空格428可以被许多挡板436分开,显示出棋手棋子不能穿过的区域。游戏棋盘418可以包括许多奖励棋子空格438。此外,游戏棋盘18可以包括结束空格,可以是、也可以不是指示器434所在的空格。
[0012]如图示,指示器434可位于一个升起的平台上。该平台可以包括一些或全部的空格428,包括结束空格。
[0013]如图示,游戏10包括卡片420。卡片420基于颜色,标记或类似物来区分,一般包括两种不同类型的终止游戏卡。此外,卡片420可以包括任何适合的卡片,例如允许拿到该卡片的棋手再掷一次骰子,允许拿着该卡片的棋手从对手那里拿到一张卡,或在指示器指向棋手的棋手棋子时,保护持有该张卡片的棋手不受惩罚。
[0014]如上面所述,游戏410可以基于流行媒体的一个特定部分,例如书和其他的。更特别的是,游戏410可以基于流行媒体特定部分的一部分,例如书的一章。在这个例子中,需要用其来作为游戏410的游戏背景。作为游戏背景,游戏410可以包括基于那些在书中或者其他形式的流行媒体中描述的细节和情景的游戏物品。此外,游戏410包括根据游戏规则在博奕中不使用的附加的装饰性物品。另外,在博奕中使用的一些或者全部的物品适用于作为游戏布景的一部分使用。
[0015]如上所述,游戏410进一步包括一个盒体412,其包括一个内表面414和一个外表面416。一般地,盒体412适合从一个如图1中所示的打开位置移动到如图2中所示的关闭位置。通常地,游戏棋盘318在盒体处于打开位置时就可以玩了。
[0016]盒体在关闭位置时可以类似一本书。而且,盒体在关闭位置时适合容纳所有的游戏组成部分,包括棋子和任何不在博奕中使用的装饰性物品。
[0017]在一个实施例中,本发明提供使用以上描述的装置的规则,其中棋手移动他们的棋手棋子穿过游戏棋盘18,尽量把他们的棋手棋子与奖励棋子放到同一个奖励棋子空格,以收集卡片。棋手在回到结束位置440前必须收集两种不同的终止游戏卡来赢得游戏。此外,棋手转动指示器434。一般地,游戏规则指定如果指示器434向下指向棋手棋子所在的栏,控制棋手棋子的棋手就将受到惩罚,例如失去一轮机会。
[0018]如上面规定的那样,游戏可以基于一个众所周知的的流行文化现象,例如书或者电影。因此,以下的例子是基于由J.K.Rowling写的流行儿童书籍 哈里波特和魔法石。因此,以下给出了依照本发明的一个实施例构造的游戏规则的例子:
                  例1
         哈里·波特和魔法石TM
                           斯莱泽林的传人
                               章节游戏
内装物
1本袖珍游戏说明书
2个哈里波特棋子(红色和蓝色)
2个分院帽指示器(红色和蓝色)
1个六面数字骰子(棋子骰子)
1个六面传统骰子(蛇怪骰子-记号和数字)
1个蛇怪象征物(两件)
1个福克斯凤凰象征物
1个石头平台
1个卡片盒
2个栏
24张游戏卡
3张格莱芬多宝剑卡
3张蛇怪尖牙卡
6张分院帽卡
6张凤凰眼泪卡
6张蛇怪卡片
游戏准备
·打开游戏棋盘
·沿棋盘的一侧放置石头平台,卡片盒在相对的一侧,在它们之间有两栏(场所#A-见图)
·在石台中心把蛇怪的(巨蛇)的两部分压紧在一起,把福克斯紧压到指示器的一个端部,面对蛇怪。安置蛇怪使它直指在卡片盒上。(场所#B-见图)
·洗牌并立在一边——背对游戏棋盘——卡片盒内。(场所#C-见图)
·把两个分院帽指示器在空格号“1”上。(场所#D-见图)
·两个棋手选择哈里·波特棋子并把他们放在卡片盒前面的起始位置。(场所#E-见图)
·每个棋手掷数字骰子。点数高的先走。
目标
当你快速通过密室以在抓取分院帽和抽取卡片时避免碰到蛇怪会使人石化的盯视。第一个同时拿到格莱芬多宝剑卡和蛇怪尖牙卡并到达蛇怪的棋手获胜。
骰子
游戏包括2个骰子。棋手骰子是一个普通的6面数字的骰子。蛇怪骰子(自定义骰子)有图和数字——带有从1到6数字的蛇怪的图片。无论何时你掷到蛇怪骰子,把蛇怪旋转骰子上显示的空格数。
游戏开始
掷得最高点数的棋手先走。
绕过密室
·轮到你时,掷两个骰子。
·首先,根据掷出的棋子骰子上的空格数移动你的哈里·波特棋子,尽量去够你的分院帽。无论何时你落到了分院帽上,你可抽一张卡片。
·不必通过精确的计算落到分院帽上。
·不能对角移动,并且不能穿墙移动——必须绕过它走。
·棋子和分院帽指示器可共用同一个空格。
移动蛇怪
在你完成移动你的哈里·波特棋子后,你将顺时针方向并按照蛇怪骰子上掷出的空格数来旋转蛇怪,——在房间地面上共有12个部分,由砖显示出来。福克斯指示器移动到其上的每块砖都被认为是一个空格。(地点#D-见图)
你必须按照所掷出的全部空格数移动蛇怪,并且只能朝一个方向移动。除非蛇怪碰到了墙并且必须回到相对的路径上,否则不能改变方向。
移动到最后如果蛇怪向下盯视任何一个棋子所在的空格行,这个棋手就失去了下次轮到他的机会。(地点#E——见图)
你不能把你的棋子停到蛇怪盯视的空格上。
除非集齐了格莱芬多宝剑卡和蛇怪尖牙卡,否则不能移动到蛇怪平台上。
收集卡
无论何时你落到了分院帽指示器,抽一张卡。有五种类型的卡:
·分院帽——允许你再掷一次
·蛇怪——当你给你的对手出它时,你从他们手中抽一张卡,不用看并且把它放在游戏棋盘旁边打出的卡片堆里(如果你使用所有的卡,把打出的卡片堆重新洗牌并把卡片放回到卡片盒中)。
·凤凰的眼泪——当蛇怪指向你时出这张卡,你不会失去一轮而能象正常那样移动。
·格莱芬多宝剑——在你到蛇怪前必须拿到的两张卡中的一张。
·蛇怪尖牙——在你到蛇怪前必须拿到的两张卡中的一张。
无论何时你抽到了这张卡并且完成移动蛇怪,你的对手拿到你的分院帽指示器并且把它移动到棋盘上的任何其他的数字空格,逼你去追它以得到你的下一张卡。
在你完成移动后,你可以仅使用自己的卡片,并且当轮到时,你可以想用几张用几张。
打败蛇怪
·第一个集齐了格莱芬多宝剑卡和蛇怪尖牙卡并到达蛇怪所位于的空格棋手获胜。
[0019]可以认为前面公开的包括多个截然不同的独立应用的发明。然而那些发明中的每一个都以优选形式公开,其中被公开和例证的特殊实施例不是用来限定,而是允许有大量的多种变化。本发明的发明点在包括所有新的和不明显的不同要素、特征和/或其中公开的特性的结合和次结合。类似的,在权利要求中重复了“一个”或者“一个第一”要素或者它的等价物,这样的权利要求可以理解为包括结合一个或多个这样的要素,即要求也不排除2个或更多这样的要素。
[0020]包含了特征、作用、要素和/或性质的不同的结合和次结合的发明也许已经在此权利要求或相关申请中被提出。这样的权利要求,无论是指同一个发明或者是指不同的发明,是否有差别,范围更宽,更窄或者与任何原始权利要求的包括范围相同,都被认为包括在本发明公开了主题范围之内。

Claims (14)

1.一种游戏器具,包括:
一个游戏棋盘具有
多个从中心位置辐射的空格,其中一部分空格中是奖励棋子空格;
障碍物标记显示在两个或更多的空格之间的区域禁止移动;并且
一个枢轴转动的指示器置于中心位置;
游戏规则;
一个随机数产生器;
一个奖励棋子;
一个棋手棋子;和
多个卡片,其中一部分卡片是游戏终止卡。
2.根据权利要求1所述的游戏器具,其中的中心位置位于游戏棋盘的近似几何中心。
3.根据权利要求1所述的游戏器具,其中中心位置离游戏的棋盘中心隔开一段距离。
4.根据权利要求1所述的游戏器具,其中随机数产生器是一个骰子。
5.根据权利要求1所述的游戏器具,其中卡片包括:
允许持卡的棋手可再掷一次的卡片;
允许持卡的棋手从对手那里抽卡的卡片;
当指示器指到相应的棋手时,保护棋手不被惩罚的卡片;
一个第一终止卡;和
一个第二终止卡。
6.根据权利要求5所述的游戏器具,其中规则指定棋手必须收集到第一和第二张终止游戏的卡片才能获胜。
7.根据权利要求1所述的游戏器具,其中规则指定当指示器指到了由棋手控制的棋手棋子时,棋手一定要被惩罚。
8.根据权利要求7所述的游戏器具,其中棋手被罚失去一轮。
9.根据权利要求中1所述的游戏器具,包括从中心位置升起的半环形平台。
10.根据权利要求9所述的游戏器具,其中指示器被装到升起来的平台。
11.根据权利要求10所述的游戏器具,其中指示器包括一个第一部分和一个第二部分,其中第一部分被装到升起的平台上,第二部分与第一部分分开,并且用于绕着升起的部分旋转。
12.根据权利要求1中所述的游戏器具,其中棋盘位于盒体的内侧,盒体可从一个打开位置移动到一个关闭位置。
13.根据权利要求12中所述的游戏器具,当盒体处于关闭状态时,用于容纳卡片、指示器、随机数产生器,奖励棋子和棋手棋子。
14.根据权利要求12中所述的游戏器具,当盒体处于合起来的状态时,类似一个的合起来的书。
CNA028218930A 2001-11-01 2002-11-01 带有旋转指示器的游戏 Pending CN1582179A (zh)

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CNA028219422A Pending CN1582185A (zh) 2001-11-01 2002-11-01 基于书本的游戏
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KR20060038478A (ko) 2006-05-03
CA2465204A1 (en) 2003-05-08
US7025352B2 (en) 2006-04-11
WO2003037456A3 (en) 2003-10-16
AU2002363247A1 (en) 2003-05-12
KR20060107584A (ko) 2006-10-13
KR100556261B1 (ko) 2006-03-03
BR0213840A (pt) 2005-04-26
US20030085519A1 (en) 2003-05-08
BR0213830A (pt) 2004-08-31
WO2003037460A1 (en) 2003-05-08
KR20040053263A (ko) 2004-06-23
KR20040053261A (ko) 2004-06-23
US20030080506A1 (en) 2003-05-01
EP1450915A4 (en) 2005-02-09
EP1450907A4 (en) 2005-02-09
EP1450907A2 (en) 2004-09-01
MXPA04004121A (es) 2004-09-10
WO2003037455A3 (en) 2003-12-04
CA2464896A1 (en) 2003-05-08
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BR0213829A (pt) 2004-12-07
US20030090060A1 (en) 2003-05-15
US20030085518A1 (en) 2003-05-08
BR0213841A (pt) 2004-08-31
KR20040053264A (ko) 2004-06-23
EP1450909A1 (en) 2004-09-01
CA2464891A1 (en) 2003-05-08
MXPA04004006A (es) 2004-09-10
CN1582182A (zh) 2005-02-16
EP1450915A1 (en) 2004-09-01
AU2002363246A1 (en) 2003-05-12
MXPA04004007A (es) 2004-09-10
KR20040053265A (ko) 2004-06-23
CN1642605A (zh) 2005-07-20
AU2002353980A1 (en) 2003-05-12
CN1582183A (zh) 2005-02-16
WO2003037461A1 (en) 2003-05-08
EP1450913A1 (en) 2004-09-01
CA2464898A1 (en) 2003-05-08
CA2465211A1 (en) 2003-05-08
EP1450913A4 (en) 2005-02-09
MXPA04004115A (es) 2004-09-10
MXPA04004122A (es) 2004-09-10
CN1582181A (zh) 2005-02-16
US20030090062A1 (en) 2003-05-15
WO2003037456A2 (en) 2003-05-08
US20060163813A1 (en) 2006-07-27
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EP1450914A4 (en) 2005-02-09

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