CN120129929A - 信息处理装置、方法及程序 - Google Patents

信息处理装置、方法及程序 Download PDF

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Publication number
CN120129929A
CN120129929A CN202380075151.0A CN202380075151A CN120129929A CN 120129929 A CN120129929 A CN 120129929A CN 202380075151 A CN202380075151 A CN 202380075151A CN 120129929 A CN120129929 A CN 120129929A
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CN
China
Prior art keywords
information
image
user
space
character
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202380075151.0A
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English (en)
Chinese (zh)
Inventor
大岛宗之
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fujifilm Corp
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Fujifilm Corp
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Filing date
Publication date
Application filed by Fujifilm Corp filed Critical Fujifilm Corp
Publication of CN120129929A publication Critical patent/CN120129929A/zh
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/50Context or environment of the image
    • G06V20/52Surveillance or monitoring of activities, e.g. for recognising suspicious objects
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/00Two-dimensional [2D] image generation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/20Scenes; Scene-specific elements in augmented reality scenes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • General Health & Medical Sciences (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Psychiatry (AREA)
  • Social Psychology (AREA)
  • Health & Medical Sciences (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Processing Or Creating Images (AREA)
CN202380075151.0A 2022-10-26 2023-09-15 信息处理装置、方法及程序 Pending CN120129929A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2022-171475 2022-10-26
JP2022171475 2022-10-26
PCT/JP2023/033648 WO2024090065A1 (ja) 2022-10-26 2023-09-15 情報処理装置、方法及びプログラム

Publications (1)

Publication Number Publication Date
CN120129929A true CN120129929A (zh) 2025-06-10

Family

ID=90830544

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202380075151.0A Pending CN120129929A (zh) 2022-10-26 2023-09-15 信息处理装置、方法及程序

Country Status (5)

Country Link
US (1) US20250245877A1 (https=)
EP (1) EP4610933A4 (https=)
JP (1) JPWO2024090065A1 (https=)
CN (1) CN120129929A (https=)
WO (1) WO2024090065A1 (https=)

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2016111067A1 (ja) 2015-01-05 2016-07-14 ソニー株式会社 情報処理装置、情報処理方法、およびプログラム
JP6916460B2 (ja) 2016-08-31 2021-08-11 カシオ計算機株式会社 オブジェクト表示システム、ユーザ端末装置、オブジェクト表示方法及びプログラム
JP6541701B2 (ja) * 2017-03-03 2019-07-10 Kddi株式会社 端末装置およびその制御方法、並びにプログラム
JP2019212062A (ja) 2018-06-05 2019-12-12 株式会社セガゲームス 情報処理装置及びプログラム
JP7349139B2 (ja) * 2019-11-06 2023-09-22 株式会社コナミデジタルエンタテインメント ゲームプログラム、端末装置、方法、およびゲームシステム
JP6905615B1 (ja) * 2020-03-31 2021-07-21 エイベックス・テクノロジーズ株式会社 拡張現実システム

Also Published As

Publication number Publication date
EP4610933A4 (en) 2026-03-11
WO2024090065A1 (ja) 2024-05-02
JPWO2024090065A1 (https=) 2024-05-02
EP4610933A1 (en) 2025-09-03
US20250245877A1 (en) 2025-07-31

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