CN117794626A - 信息处理程序、信息处理方法和信息处理系统 - Google Patents

信息处理程序、信息处理方法和信息处理系统 Download PDF

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Publication number
CN117794626A
CN117794626A CN202280054752.9A CN202280054752A CN117794626A CN 117794626 A CN117794626 A CN 117794626A CN 202280054752 A CN202280054752 A CN 202280054752A CN 117794626 A CN117794626 A CN 117794626A
Authority
CN
China
Prior art keywords
combat
player
condition
opponent
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202280054752.9A
Other languages
English (en)
Chinese (zh)
Inventor
田窪玄
三浦信一
加藤裕也
金丸修也
川崎星志
冲田泰志
嘉代祐辅
西川直树
山崎淳史
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cygames Inc
Original Assignee
Cygames Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cygames Inc filed Critical Cygames Inc
Publication of CN117794626A publication Critical patent/CN117794626A/zh
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
CN202280054752.9A 2021-08-13 2022-08-12 信息处理程序、信息处理方法和信息处理系统 Pending CN117794626A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2021131958A JP7196252B1 (ja) 2021-08-13 2021-08-13 情報処理プログラム、情報処理方法および情報処理システム
JP2021-131958 2021-08-13
PCT/JP2022/030755 WO2023017860A1 (ja) 2021-08-13 2022-08-12 情報処理プログラム、情報処理方法および情報処理システム

Publications (1)

Publication Number Publication Date
CN117794626A true CN117794626A (zh) 2024-03-29

Family

ID=84600880

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202280054752.9A Pending CN117794626A (zh) 2021-08-13 2022-08-12 信息处理程序、信息处理方法和信息处理系统

Country Status (4)

Country Link
US (1) US20240181353A1 (https=)
JP (2) JP7196252B1 (https=)
CN (1) CN117794626A (https=)
WO (1) WO2023017860A1 (https=)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2023171047A (ja) * 2022-05-20 2023-12-01 合同会社Exnoa ゲームプログラム、及びゲーム方法
JP7424526B1 (ja) 2023-03-03 2024-01-30 株式会社セガ プログラム及び情報処理装置

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5990238B2 (ja) * 2014-11-10 2016-09-07 グリー株式会社 ゲームプログラム、コンピュータの制御方法、およびコンピュータ
CN108970115A (zh) * 2018-07-13 2018-12-11 腾讯科技(深圳)有限公司 对战游戏中的信息显示方法、装置、设备及存储介质
JP6570726B1 (ja) 2018-12-21 2019-09-04 グリー株式会社 プログラム、情報処理装置及び制御方法
JP6768892B2 (ja) * 2019-07-11 2020-10-14 グリー株式会社 プログラム、サーバ装置および制御方法
JP6781809B1 (ja) 2019-07-17 2020-11-04 グリー株式会社 ゲーム装置、ゲーム方法、及びゲームプログラム
JP7173596B2 (ja) * 2020-02-05 2022-11-16 株式会社コナミデジタルエンタテインメント ゲームシステム、及びプログラム

Also Published As

Publication number Publication date
WO2023017860A1 (ja) 2023-02-16
JP2023026472A (ja) 2023-02-24
US20240181353A1 (en) 2024-06-06
JP2023026197A (ja) 2023-02-24
JP7196252B1 (ja) 2022-12-26

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