CN116583331A - 信息处理程序、信息处理方法和信息处理系统 - Google Patents

信息处理程序、信息处理方法和信息处理系统 Download PDF

Info

Publication number
CN116583331A
CN116583331A CN202180084285.XA CN202180084285A CN116583331A CN 116583331 A CN116583331 A CN 116583331A CN 202180084285 A CN202180084285 A CN 202180084285A CN 116583331 A CN116583331 A CN 116583331A
Authority
CN
China
Prior art keywords
game
screen
player
skip
displayed
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202180084285.XA
Other languages
English (en)
Chinese (zh)
Inventor
大浦和宏
籾山宏平
冈田悟
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cygames Inc
Original Assignee
Cygames Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cygames Inc filed Critical Cygames Inc
Publication of CN116583331A publication Critical patent/CN116583331A/zh
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
CN202180084285.XA 2020-12-16 2021-11-30 信息处理程序、信息处理方法和信息处理系统 Pending CN116583331A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2020-208219 2020-12-16
JP2020208219A JP6989685B1 (ja) 2020-12-16 2020-12-16 情報処理プログラム、情報処理方法および情報処理システム
PCT/JP2021/043802 WO2022130960A1 (ja) 2020-12-16 2021-11-30 情報処理プログラム、情報処理方法および情報処理システム

Publications (1)

Publication Number Publication Date
CN116583331A true CN116583331A (zh) 2023-08-11

Family

ID=79239809

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202180084285.XA Pending CN116583331A (zh) 2020-12-16 2021-11-30 信息处理程序、信息处理方法和信息处理系统

Country Status (4)

Country Link
US (1) US12465852B2 (enExample)
JP (2) JP6989685B1 (enExample)
CN (1) CN116583331A (enExample)
WO (1) WO2022130960A1 (enExample)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2023130561A (ja) * 2022-03-08 2023-09-21 株式会社カプコン 情報処理システム、プログラムおよび情報処理方法
JP7312877B1 (ja) 2022-03-25 2023-07-21 株式会社Cygames 情報処理プログラム、情報処理方法およびゲーム装置

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080119266A1 (en) * 2006-11-22 2008-05-22 Arden Yang Gaming method providing award standby function, gaming apparatus for performing the gaming method, and computer program product recording a gaming program of the gaming method
US20150379806A1 (en) * 2014-06-27 2015-12-31 Multimedia Games, Inc. Slot machine games with groups of symbols rotated together
JP2017012424A (ja) * 2015-06-30 2017-01-19 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びサーバシステム
JP2019118794A (ja) * 2018-08-08 2019-07-22 グリー株式会社 制御プログラム、制御方法及びコンピュータ
JP6752345B1 (ja) * 2019-09-12 2020-09-09 株式会社Cygames 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5623452B2 (ja) * 2012-03-23 2014-11-12 株式会社バンダイナムコゲームス サーバシステム、プログラム、サーバシステムの制御方法及びネットワークシステム
US9174128B2 (en) * 2012-04-26 2015-11-03 Zynga Inc. Dynamic quests in game
JP5621879B1 (ja) 2013-05-10 2014-11-12 株式会社セガ 対戦ビデオゲーム装置
JP5497233B1 (ja) * 2013-07-31 2014-05-21 グリー株式会社 プログラム、ゲームサーバ、及びゲームシステムの制御方法
CN107735151B (zh) * 2014-07-04 2021-04-02 史克威尔·艾尼克斯有限公司 视频游戏处理系统及记录介质
JP6385915B2 (ja) 2015-12-22 2018-09-05 東京エレクトロン株式会社 エッチング方法
JP6453944B2 (ja) * 2017-06-15 2019-01-16 株式会社スクウェア・エニックス プログラム及びシステム
JP6793235B1 (ja) * 2019-10-02 2020-12-02 株式会社Cygames 情報処理システム、情報処理方法、および、情報処理プログラム

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080119266A1 (en) * 2006-11-22 2008-05-22 Arden Yang Gaming method providing award standby function, gaming apparatus for performing the gaming method, and computer program product recording a gaming program of the gaming method
US20150379806A1 (en) * 2014-06-27 2015-12-31 Multimedia Games, Inc. Slot machine games with groups of symbols rotated together
JP2017012424A (ja) * 2015-06-30 2017-01-19 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びサーバシステム
JP2019118794A (ja) * 2018-08-08 2019-07-22 グリー株式会社 制御プログラム、制御方法及びコンピュータ
JP6752345B1 (ja) * 2019-09-12 2020-09-09 株式会社Cygames 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
TAKATO GAMES: "【スマホ】幽遊白書 100%本気(マジ)バトル リリース記念イベント【攻略】", Retrieved from the Internet <URL:https://takato56.com/yuhaku-maji-battle-review-20190120/> *

Also Published As

Publication number Publication date
US20230321534A1 (en) 2023-10-12
JP7721418B2 (ja) 2025-08-12
JP6989685B1 (ja) 2022-01-05
JP2022095095A (ja) 2022-06-28
US12465852B2 (en) 2025-11-11
JP2022095550A (ja) 2022-06-28
WO2022130960A1 (ja) 2022-06-23

Similar Documents

Publication Publication Date Title
JP7571200B2 (ja) 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム
JP7437802B2 (ja) プログラム及び情報処理方法
JP5220900B2 (ja) ゲーム装置およびプログラム
JP5577427B1 (ja) 情報処理装置、及び、ゲームプログラム
KR20240140151A (ko) 정보 처리 프로그램, 정보 처리 방법 및 게임 장치
JP7441461B2 (ja) プログラム、情報処理装置、及び制御方法
KR20240136393A (ko) 정보 처리 프로그램, 정보 처리 방법 및 정보 처리 시스템
US20230233937A1 (en) Program, method, electronic device, and system
JP7760466B2 (ja) 情報処理プログラム、情報処理方法および情報処理システム
CN116583331A (zh) 信息处理程序、信息处理方法和信息处理系统
CN120018891A (zh) 信息处理程序、信息处理方法以及游戏装置
JP6924805B2 (ja) 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム
KR20240141849A (ko) 정보 처리 프로그램, 정보 처리 방법 및 게임 장치
CN115734810A (zh) 信息处理程序、信息处理方法和信息处理系统
CN117794625A (zh) 信息处理程序、信息处理方法和信息处理系统
HK40089023A (zh) 信息处理程序、信息处理方法和信息处理系统
KR20240132049A (ko) 정보 처리 프로그램, 정보 처리 방법 및 정보 처리 시스템
HK40064427A (en) Information processing program, information processing method, information processing device, and information processing system
JP7684023B2 (ja) 情報処理プログラム、情報処理方法および情報処理システム
JP7765591B1 (ja) 情報処理プログラム、情報処理方法、情報処理システムおよびゲーム装置
JP7607158B1 (ja) 情報処理プログラム、情報処理方法および情報処理システム
JP2013135909A (ja) ゲーム装置およびプログラム
US20250177868A1 (en) Non-transitory computer readable medium, information processing method, and information processing system

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
REG Reference to a national code

Ref country code: HK

Ref legal event code: DE

Ref document number: 40089023

Country of ref document: HK