CN113727764B - 有针对性的游戏新闻和内容馈送 - Google Patents
有针对性的游戏新闻和内容馈送 Download PDFInfo
- Publication number
- CN113727764B CN113727764B CN201980089799.7A CN201980089799A CN113727764B CN 113727764 B CN113727764 B CN 113727764B CN 201980089799 A CN201980089799 A CN 201980089799A CN 113727764 B CN113727764 B CN 113727764B
- Authority
- CN
- China
- Prior art keywords
- media
- user
- media files
- interactive content
- content title
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/40—Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
- G06F16/43—Querying
- G06F16/435—Filtering based on additional data, e.g. user or group profiles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/40—Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
- G06F16/43—Querying
- G06F16/438—Presentation of query results
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/40—Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
- G06F16/48—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
- G06F16/483—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/90—Details of database functions independent of the retrieved data types
- G06F16/95—Retrieval from the web
- G06F16/953—Querying, e.g. by the use of web search engines
- G06F16/9535—Search customisation based on user profiles and personalisation
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/40—Support for services or applications
- H04L65/401—Support for services or applications wherein the services involve a main real-time session and one or more additional parallel real-time or time sensitive sessions, e.g. white board sharing or spawning of a subconference
- H04L65/4015—Support for services or applications wherein the services involve a main real-time session and one or more additional parallel real-time or time sensitive sessions, e.g. white board sharing or spawning of a subconference where at least one of the additional parallel sessions is real time or time sensitive, e.g. white board sharing, collaboration or spawning of a subconference
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/61—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
- H04L65/612—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for unicast
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/75—Media network packet handling
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/75—Media network packet handling
- H04L65/762—Media network packet handling at the source
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/53—Network services using third party service providers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Databases & Information Systems (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Data Mining & Analysis (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Library & Information Science (AREA)
- Information Transfer Between Computers (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US16/220,397 US11080748B2 (en) | 2018-12-14 | 2018-12-14 | Targeted gaming news and content feeds |
| US16/220,397 | 2018-12-14 | ||
| US16/359,160 US11269944B2 (en) | 2018-12-14 | 2019-03-20 | Targeted gaming news and content feeds |
| US16/359,160 | 2019-03-20 | ||
| PCT/US2019/062602 WO2020123115A1 (en) | 2018-12-14 | 2019-11-21 | Targeted gaming news and content feeds |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| CN113727764A CN113727764A (zh) | 2021-11-30 |
| CN113727764B true CN113727764B (zh) | 2023-09-26 |
Family
ID=71072629
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN201980089799.7A Active CN113727764B (zh) | 2018-12-14 | 2019-11-21 | 有针对性的游戏新闻和内容馈送 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US11269944B2 (https=) |
| EP (1) | EP3894032B1 (https=) |
| JP (1) | JP7612581B2 (https=) |
| CN (1) | CN113727764B (https=) |
| WO (1) | WO2020123115A1 (https=) |
Families Citing this family (13)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10881962B2 (en) | 2018-12-14 | 2021-01-05 | Sony Interactive Entertainment LLC | Media-activity binding and content blocking |
| US10843085B2 (en) | 2018-12-14 | 2020-11-24 | S0Ny Interactive Entertainment Llc | Media-activity binding and content blocking |
| US11247130B2 (en) | 2018-12-14 | 2022-02-15 | Sony Interactive Entertainment LLC | Interactive objects in streaming media and marketplace ledgers |
| US11896909B2 (en) | 2018-12-14 | 2024-02-13 | Sony Interactive Entertainment LLC | Experience-based peer recommendations |
| US11080748B2 (en) | 2018-12-14 | 2021-08-03 | Sony Interactive Entertainment LLC | Targeted gaming news and content feeds |
| US11269944B2 (en) | 2018-12-14 | 2022-03-08 | Sony Interactive Entertainment LLC | Targeted gaming news and content feeds |
| US11213748B2 (en) | 2019-11-01 | 2022-01-04 | Sony Interactive Entertainment Inc. | Content streaming with gameplay launch |
| US11442987B2 (en) | 2020-05-28 | 2022-09-13 | Sony Interactive Entertainment Inc. | Media-object binding for displaying real-time play data for live-streaming media |
| US11602687B2 (en) | 2020-05-28 | 2023-03-14 | Sony Interactive Entertainment Inc. | Media-object binding for predicting performance in a media |
| US11420130B2 (en) | 2020-05-28 | 2022-08-23 | Sony Interactive Entertainment Inc. | Media-object binding for dynamic generation and displaying of play data associated with media |
| WO2022098707A1 (en) | 2020-11-09 | 2022-05-12 | Sony Interactive Entertainment Inc. | Replayable activities for interactive content titles |
| US11654371B2 (en) | 2021-07-30 | 2023-05-23 | Sony Interactive Entertainment LLC | Classification of gaming styles |
| CN116459528A (zh) * | 2023-04-10 | 2023-07-21 | 网易(杭州)网络有限公司 | 游戏礼包推荐方法以及相关设备 |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN107533552A (zh) * | 2015-02-17 | 2018-01-02 | 沈国晔 | 互动系统及其互动方法 |
Family Cites Families (94)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002191868A (ja) | 2000-12-25 | 2002-07-10 | Namco Ltd | 攻略情報提供情報、情報記憶媒体、ゲームシステム、及び攻略情報提供システム |
| US20040021684A1 (en) | 2002-07-23 | 2004-02-05 | Dominick B. Millner | Method and system for an interactive video system |
| US8933967B2 (en) | 2005-07-14 | 2015-01-13 | Charles D. Huston | System and method for creating and sharing an event using a social network |
| US20080045335A1 (en) | 2006-08-17 | 2008-02-21 | Zachary Adam Garbow | Replacing a Departing Player in a Game with a Waiting Player |
| US8219134B2 (en) | 2006-12-13 | 2012-07-10 | Quickplay Media Inc. | Seamlessly switching among unicast, multicast, and broadcast mobile media content |
| JP5051242B2 (ja) | 2007-01-29 | 2012-10-17 | ソニー オンライン エンタテインメント エルエルシー | ゲームイベントに基づく、ブログ、ウェブページ又はファイル共有サイトのための自動エントリ作成のためのシステム及び方法 |
| US20080262858A1 (en) | 2007-04-17 | 2008-10-23 | Yahoo, Inc. | Methods for Establishing Brand-Centric Websites From Bi-Directionally Linked Content |
| KR101442606B1 (ko) | 2007-12-28 | 2014-09-25 | 삼성전자주식회사 | Ucc를 이용하는 온라인 게임을 제공하는 게임 서비스방법 및 그 게임 서버 |
| KR20130103817A (ko) | 2008-01-25 | 2013-09-24 | 소니 온라인 엔터테인먼트 엘엘씨 | 비디오 클립을 자동으로 기록하고 저장하기 위한 시스템, 방법 및 컴퓨터 판독가능 매체 |
| US20090259531A1 (en) * | 2008-04-11 | 2009-10-15 | Yahoo! Inc. | Interactive advertisements |
| US20090276713A1 (en) * | 2008-05-01 | 2009-11-05 | Eddy Michael P | Network accessible content management methods, systems and apparatuses |
| US8621045B2 (en) * | 2008-09-12 | 2013-12-31 | At&T Intellectual Property I, L.P. | Portable communication interface for accessing media content |
| US8715083B2 (en) | 2009-06-18 | 2014-05-06 | Koplar Interactive Systems International, L.L.C. | Methods and systems for processing gaming data |
| US9110517B2 (en) | 2009-09-14 | 2015-08-18 | Broadcom Corporation | System and method for generating screen pointing information in a television |
| US8886896B2 (en) | 2009-10-30 | 2014-11-11 | Adobe Systems Incorporated | Storage format for media streams |
| GB2475251A (en) | 2009-11-10 | 2011-05-18 | Skype Ltd | Identifying new contacts in a peer to peer network |
| US8801578B2 (en) | 2009-12-21 | 2014-08-12 | Core Industries, Llc | Instructional displays and methods for exercise machine |
| US8818985B2 (en) * | 2010-04-06 | 2014-08-26 | Salesforce.Com, Inc. | Rule-based prioritization of social data |
| US9764240B2 (en) | 2010-10-13 | 2017-09-19 | Sony Interactive Entertainment America Llc | Online process for recommending friends based on game playing habits |
| JP5689707B2 (ja) | 2011-02-15 | 2015-03-25 | 任天堂株式会社 | 表示制御プログラム、表示制御装置、表示制御システム、および、表示制御方法 |
| US8341223B1 (en) * | 2011-06-07 | 2012-12-25 | Banjo, Inc. | Method for relevant content discovery |
| US9289686B2 (en) | 2011-07-28 | 2016-03-22 | Zynga Inc. | Method and system for matchmaking connections within a gaming social network |
| US9208470B2 (en) | 2011-10-04 | 2015-12-08 | Yahoo! Inc. | System for custom user-generated achievement badges based on activity feeds |
| US9727924B2 (en) * | 2011-10-10 | 2017-08-08 | Salesforce.Com, Inc. | Computer implemented methods and apparatus for informing a user of social network data when the data is relevant to the user |
| US8672765B2 (en) | 2012-03-13 | 2014-03-18 | Sony Computer Entertainment America Llc | System and method for capturing and sharing console gaming data |
| US9492749B2 (en) | 2012-03-05 | 2016-11-15 | Capcom Co., Ltd. | Game program and game system |
| US20180359477A1 (en) | 2012-03-05 | 2018-12-13 | Google Inc. | Distribution of video in multiple rating formats |
| WO2013142518A1 (en) * | 2012-03-19 | 2013-09-26 | Jan Stelovsky | Apparatus and methods for multimedia games |
| EP2831699A1 (en) | 2012-03-30 | 2015-02-04 | Sony Mobile Communications AB | Optimizing selection of a media object type in which to present content to a user of a device |
| US8954890B2 (en) | 2012-04-12 | 2015-02-10 | Supercell Oy | System, method and graphical user interface for controlling a game |
| US9044683B2 (en) | 2012-04-26 | 2015-06-02 | Steelseries Aps | Method and apparatus for presenting gamer performance at a social network |
| US10585969B2 (en) | 2012-07-07 | 2020-03-10 | Jianqing Wu | System and method for extending database functions by a web application and computer readable media |
| US8727893B2 (en) | 2012-09-21 | 2014-05-20 | Beintoo, S.P.A. | Interactive experience fully contained within an expandable embedded unit |
| US8764555B2 (en) | 2012-10-02 | 2014-07-01 | Nextbit Systems Inc. | Video game application state synchronization across multiple devices |
| US9154856B2 (en) | 2013-01-17 | 2015-10-06 | Hewlett-Packard Development Company, L.P. | Video segmenting |
| US9233305B2 (en) | 2013-02-13 | 2016-01-12 | Unity Technologies Finland Oy | System and method for managing game-playing experiences |
| US9928555B2 (en) | 2013-02-28 | 2018-03-27 | Sony Corporation | Game activity feed |
| US10109003B1 (en) | 2013-06-07 | 2018-10-23 | Pinterest, Inc. | Method, medium, and system for enhancing privacy |
| US9986307B2 (en) | 2013-07-19 | 2018-05-29 | Bottle Rocket LLC | Interactive video viewing |
| US9381425B1 (en) | 2013-09-17 | 2016-07-05 | Kabam, Inc. | System and method for determining offer placement in a virtual space store interface |
| US20150081777A1 (en) | 2013-09-18 | 2015-03-19 | SharpShooter/Spectrum Venture LLC | Dynamic content aggregation |
| EP2876847A1 (en) | 2013-11-21 | 2015-05-27 | Nokia Corporation | Establishment of an association between an object and a mood media item |
| US10945016B2 (en) | 2014-02-27 | 2021-03-09 | Aibuy, Inc. | Apparatus and method for gathering analytics |
| JP6224503B2 (ja) | 2014-04-02 | 2017-11-01 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理装置、情報処理システムおよびコンテンツ画像生成方法 |
| US20150296250A1 (en) | 2014-04-10 | 2015-10-15 | Google Inc. | Methods, systems, and media for presenting commerce information relating to video content |
| US20150331856A1 (en) * | 2014-04-30 | 2015-11-19 | Cie Digital Labs, LLC | Time-based content aggregator |
| US10237711B2 (en) | 2014-05-30 | 2019-03-19 | Apple Inc. | Dynamic types for activity continuation between electronic devices |
| US20150381689A1 (en) | 2014-06-27 | 2015-12-31 | Qualcomm Incorporated | Methods, Systems and Devices for Spoiler Alert and Prevention Using Networking Framework |
| US20160005326A1 (en) | 2014-07-01 | 2016-01-07 | Taxi Dog Productions, LLC | Adaptive, immersive, and emotion-driven interactive media system |
| US10506003B1 (en) | 2014-08-08 | 2019-12-10 | Amazon Technologies, Inc. | Repository service for managing digital assets |
| US10242380B2 (en) | 2014-08-28 | 2019-03-26 | Adhark, Inc. | Systems and methods for determining an agility rating indicating a responsiveness of an author to recommended aspects for future content, actions, or behavior |
| WO2016081856A1 (en) | 2014-11-21 | 2016-05-26 | Whip Networks, Inc. | Media management and sharing system |
| US10409872B2 (en) | 2014-11-25 | 2019-09-10 | Facebook, Inc. | Identifying content items from various sources associated with an object |
| KR101604250B1 (ko) | 2014-12-18 | 2016-03-25 | 민코넷주식회사 | 게임 동영상 추천 서비스 제공 방법 |
| US9795879B2 (en) | 2014-12-31 | 2017-10-24 | Sony Interactive Entertainment America Llc | Game state save, transfer and resume for cloud gaming |
| US10296646B2 (en) * | 2015-03-16 | 2019-05-21 | International Business Machines Corporation | Techniques for filtering content presented in a web browser using content analytics |
| US9495694B1 (en) * | 2016-02-29 | 2016-11-15 | International Business Machines Corporation | Product recommendations based on analysis of social experiences |
| US9993729B2 (en) | 2015-08-19 | 2018-06-12 | Sony Interactive Entertainment America Llc | User save data management in cloud gaming |
| US11420114B2 (en) | 2015-09-30 | 2022-08-23 | Sony Interactive Entertainment LLC | Systems and methods for enabling time-shifted coaching for cloud gaming systems |
| US9635073B1 (en) | 2015-11-04 | 2017-04-25 | Ubitus Inc. | Interactive applications implemented in video streams |
| US20180033250A1 (en) * | 2015-12-28 | 2018-02-01 | Pete O'Heeron | System, method, and graphical user interface for presenting and/or playing a game |
| WO2017117422A1 (en) | 2015-12-29 | 2017-07-06 | Echostar Technologies L.L.C | Methods and apparatus for presenting advertisements during playback of recorded television content |
| US10016689B2 (en) * | 2016-03-21 | 2018-07-10 | Electronic Arts Inc. | Synchronized video with in game telemetry |
| EP3235549A1 (en) | 2016-04-21 | 2017-10-25 | KooJoo Ltd | Gameplay trigger detection |
| WO2017188677A1 (en) | 2016-04-26 | 2017-11-02 | Cj E&M Corporation | Apparatus and method for managing matching between sponsor and influencer |
| US10033686B2 (en) * | 2016-05-23 | 2018-07-24 | Oath Inc. | Computerized system and method for automatically creating and communicating media streams of digital content |
| US11794108B2 (en) | 2016-06-13 | 2023-10-24 | Sony Interactive Entertainment LLC | Method and system for saving a snapshot of game play and used to begin later execution of the game play by any user as executed on a game cloud system |
| US10226708B2 (en) | 2016-06-30 | 2019-03-12 | Electronic Arts Inc. | Interactive gameplay playback system |
| US10327037B2 (en) | 2016-07-05 | 2019-06-18 | Pluto Inc. | Methods and systems for generating and providing program guides and content |
| US10179290B2 (en) | 2016-07-21 | 2019-01-15 | Sony Interactive Entertainment America Llc | Method and system for accessing previously stored game play via video recording as executed on a game cloud system |
| US20180101614A1 (en) * | 2016-10-12 | 2018-04-12 | Crowdynews | Machine Learning-Based Data Aggregation Using Social Media Content |
| US10425694B2 (en) | 2016-12-30 | 2019-09-24 | Facebook, Inc. | Live broadcast on an online social network |
| JP6808157B2 (ja) | 2017-03-15 | 2021-01-06 | 株式会社コナミデジタルエンタテインメント | サーバ装置、及びそれに用いられるコンピュータプログラム |
| US11051073B2 (en) | 2017-05-25 | 2021-06-29 | Turner Broadcasting System, Inc. | Client-side overlay of graphic items on media content |
| US10582238B2 (en) | 2017-12-28 | 2020-03-03 | Rovi Guides, Inc. | Systems and methods for management of media content subscriptions |
| US20190246149A1 (en) * | 2018-02-08 | 2019-08-08 | Pccw Vuclip (Singapore) Pte. Ltd. | Protected multimedia content transport and playback system |
| US11951400B2 (en) | 2018-03-14 | 2024-04-09 | Sony Interactive Entertainment LLC | Secure decentralized video game transaction platform |
| US11405680B2 (en) | 2018-03-23 | 2022-08-02 | Rovi Guides, Inc. | Systems and methods for obscuring presentation of media objects during playback of video based on interactions with other media objects |
| KR20180094833A (ko) | 2018-08-20 | 2018-08-24 | 주식회사 넥슨코리아 | 게임 친구 추천 장치 및 게임 친구 추천 방법 |
| JP6998286B2 (ja) | 2018-10-16 | 2022-01-18 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
| US11071914B2 (en) * | 2018-11-09 | 2021-07-27 | Steelseries Aps | Methods, systems, and devices of providing portions of recorded game content in response to a trigger |
| US11308184B2 (en) | 2018-12-07 | 2022-04-19 | Nike, Inc. | Video game integration of cryptographically secured digital assets |
| US20200188800A1 (en) | 2018-12-14 | 2020-06-18 | Sony Interactive Entertainment LLC | Interactive objects in streaming media and marketplace ledgers |
| US11080748B2 (en) | 2018-12-14 | 2021-08-03 | Sony Interactive Entertainment LLC | Targeted gaming news and content feeds |
| US11269944B2 (en) | 2018-12-14 | 2022-03-08 | Sony Interactive Entertainment LLC | Targeted gaming news and content feeds |
| US10881962B2 (en) | 2018-12-14 | 2021-01-05 | Sony Interactive Entertainment LLC | Media-activity binding and content blocking |
| US20200193477A1 (en) | 2018-12-14 | 2020-06-18 | Sony Interactive Entertainment LLC | Experience-based peer recommendations |
| US10843085B2 (en) | 2018-12-14 | 2020-11-24 | S0Ny Interactive Entertainment Llc | Media-activity binding and content blocking |
| US11896909B2 (en) | 2018-12-14 | 2024-02-13 | Sony Interactive Entertainment LLC | Experience-based peer recommendations |
| US11247130B2 (en) | 2018-12-14 | 2022-02-15 | Sony Interactive Entertainment LLC | Interactive objects in streaming media and marketplace ledgers |
| US11213748B2 (en) | 2019-11-01 | 2022-01-04 | Sony Interactive Entertainment Inc. | Content streaming with gameplay launch |
| US11442987B2 (en) | 2020-05-28 | 2022-09-13 | Sony Interactive Entertainment Inc. | Media-object binding for displaying real-time play data for live-streaming media |
| US11602687B2 (en) | 2020-05-28 | 2023-03-14 | Sony Interactive Entertainment Inc. | Media-object binding for predicting performance in a media |
| US11420130B2 (en) | 2020-05-28 | 2022-08-23 | Sony Interactive Entertainment Inc. | Media-object binding for dynamic generation and displaying of play data associated with media |
-
2019
- 2019-03-20 US US16/359,160 patent/US11269944B2/en active Active
- 2019-11-21 EP EP19896349.8A patent/EP3894032B1/en active Active
- 2019-11-21 JP JP2021533794A patent/JP7612581B2/ja active Active
- 2019-11-21 CN CN201980089799.7A patent/CN113727764B/zh active Active
- 2019-11-21 WO PCT/US2019/062602 patent/WO2020123115A1/en not_active Ceased
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN107533552A (zh) * | 2015-02-17 | 2018-01-02 | 沈国晔 | 互动系统及其互动方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| EP3894032B1 (en) | 2025-11-12 |
| JP7612581B2 (ja) | 2025-01-14 |
| CN113727764A (zh) | 2021-11-30 |
| EP3894032A1 (en) | 2021-10-20 |
| US20200192929A1 (en) | 2020-06-18 |
| US11269944B2 (en) | 2022-03-08 |
| JP2022513849A (ja) | 2022-02-09 |
| WO2020123115A1 (en) | 2020-06-18 |
| EP3894032A4 (en) | 2022-08-03 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| CN113727764B (zh) | 有针对性的游戏新闻和内容馈送 | |
| CN113710337B (zh) | 媒体-活动绑定和内容阻止 | |
| CN113710340B (zh) | 流媒体和市场分类账中的互动对象 | |
| US11080748B2 (en) | Targeted gaming news and content feeds | |
| US20200188800A1 (en) | Interactive objects in streaming media and marketplace ledgers | |
| US11442987B2 (en) | Media-object binding for displaying real-time play data for live-streaming media | |
| US11951405B2 (en) | Media-object binding for dynamic generation and displaying of play data associated with media | |
| US20200188796A1 (en) | Experience-based peer recommendations | |
| US20200188794A1 (en) | Media-activity binding and content blocking | |
| US20200193477A1 (en) | Experience-based peer recommendations | |
| US20250061716A1 (en) | Generating customized summaries of virtual actions and events | |
| US11729477B2 (en) | Personalization of user generated content |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| GR01 | Patent grant | ||
| GR01 | Patent grant |