CN112090056A - Prize acquisition game device - Google Patents

Prize acquisition game device Download PDF

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Publication number
CN112090056A
CN112090056A CN202010950922.4A CN202010950922A CN112090056A CN 112090056 A CN112090056 A CN 112090056A CN 202010950922 A CN202010950922 A CN 202010950922A CN 112090056 A CN112090056 A CN 112090056A
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CN
China
Prior art keywords
prize
slide table
winning game
game device
unit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202010950922.4A
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Chinese (zh)
Inventor
藤田浩司
石井雅尊
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Wandai Nanmeng Palace Entertainment Co ltd
Bandai Namco Entertainment Inc
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Wandai Nanmeng Palace Entertainment Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Wandai Nanmeng Palace Entertainment Co ltd filed Critical Wandai Nanmeng Palace Entertainment Co ltd
Publication of CN112090056A publication Critical patent/CN112090056A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/30Capturing games for grabbing or trapping objects, e.g. fishing games

Abstract

Provided is a prize winning game device which can prevent a slide table from moving by a stroke larger than a set value at the start of driving of the slide table. The prize winning game apparatus includes: a position detection unit that detects a position of the slide table; a stroke setting unit that sets a reciprocating stroke of the slide table based on an operation input; and a slide table control unit that controls the driving of the slide table based on the detected position of the slide table and a preset stroke, wherein the slide table control unit controls the reciprocating motion of the slide table in a direction in which an arbitrary point on the slide table approaches the center of the amplitude of the reciprocating motion of the arbitrary point when the driving of the slide table (30) is started.

Description

Prize acquisition game device
This application is a divisional application of the invention patent application having application number 201610079848.7.
Technical Field
The present invention relates to a prize obtaining game apparatus.
Background
As a prize obtaining game device, a pusher-type prize obtaining game device is known (for example, patent document 1). The pusher-type prize obtaining game device picks up the prize placed on the rotary table by operating the operation section by the player, and drops the picked-up prize on the fixed table. The prize falling on the fixed table is moved to the prize dispensing opening by the slide table reciprocating on the fixed table, and is dispensed when falling on the prize dispensing opening.
Documents of the prior art
Patent document
[ patent document 1 ] patent publication No. 2008-11872
Disclosure of Invention
Technical problem to be solved by the invention
In the conventional pusher-type prize obtaining game device, although the reciprocating stroke (stroke width, stroke length) of the slide table cannot be changed, the stroke of the slide table may be set to an arbitrary value from a predetermined maximum value to a predetermined minimum value by an operator (a staff of a game facility or the like). Here, when the set value of the slide table stroke is smaller than the predetermined maximum value, the slide table may move by a stroke (for example, the predetermined maximum value) larger than the set value at the start of the slide table driving (at the time of positioning operation of the slide table). In the pusher-type prize obtaining game device, the operation mode is that the prizes are piled and placed at the position which can not be reached by the sliding table on the fixed table, so that a large number of prizes fall on the prize releasing port at one time. When the set value of the stroke of the slide table is smaller than the predetermined maximum value and the prizes are piled up and set in accordance with the set value, the piled prizes drop from the fixed table when the slide table moves by a stroke larger than the set value at the start of driving of the slide table, and the prizes have to be set on the fixed table again.
In view of the above problems, it is an object of the present invention to provide a prize winning game machine that can prevent a slide table from moving at a stroke larger than a set value at the start of driving of the slide table.
Means for solving the problems
(1) The present invention is a prize game device for causing a prize delivered by a transmission unit operated based on an operation input from an operation unit to fall to a prize delivery port and to be delivered by movement of a slide table reciprocating on a fixed table, the prize game device including: a position detection unit that detects a position of the slide table; a stroke setting unit for setting a reciprocating stroke of the slide table; and a slide table control unit that controls driving of the slide table based on the detected position of the slide table and a set stroke, wherein the slide table control unit controls, when driving of the slide table is started, the slide table to start reciprocating movement of the slide table in a direction in which an arbitrary point on the slide table approaches a reciprocating movement amplitude center of the arbitrary point.
In the present invention, when the driving of the slide table is started, the arbitrary point on the slide table starts moving in the direction in which the amplitude center of the reciprocating motion of the arbitrary point approaches, so that the slide table can be prevented from moving with a stroke larger than the set value when the driving of the slide table is started.
(2) In the prize game device according to the present invention, a plurality of prize acquisition game bases may be provided, and the slide table provided on a first base and the slide table provided on a second base opposite to the first base may reciprocate in the same direction and with the same stroke.
With the present invention, at the start of driving of the slide table, the slide table provided on the first base is prevented from moving with a stroke larger than a set value, and the slide table provided on the second base back to back with respect to the first base is also prevented from moving with a stroke larger than a set value.
(3) In the prize game apparatus according to the present invention, the prize game apparatus may further include a link mechanism that converts a rotational motion of a motor into a reciprocating motion of the slide table, and the position detection unit may detect the position of the slide table based on a detection signal generated by a sensor that detects the position of a movable portion of the link mechanism.
The present invention can realize the position detection of the slide table at low cost without using expensive driving components such as a servo motor.
(4) In the prize winning game device according to the present invention, the position detection unit may determine whether an arbitrary point on the slide table is located on a first direction side or a second direction side opposite to the first direction with respect to a center of a reciprocating amplitude of the arbitrary point based on detection signals from the plurality of sensors, and the slide table control unit may control, when the driving of the slide table is started: starting reciprocating motion of the slide table in the second direction when an arbitrary point on the slide table is located on a first direction side with respect to a reciprocating motion amplitude center of the arbitrary point; when an arbitrary point on the slide table is located on the second direction side with respect to the center of the amplitude of the reciprocal movement of the arbitrary point, the slide table starts the reciprocal movement in the first direction.
In the present invention, when the driving of the slide table is started, the slide table starts moving in the second direction when the arbitrary point on the slide table is located on the first direction side from the amplitude center of the reciprocating motion, and when the arbitrary point on the slide table is located on the second direction side from the amplitude center of the reciprocating motion, the slide table starts moving in the first direction, so that the slide table can be prevented from moving with a stroke larger than a set value when the driving of the slide table is started.
Drawings
Fig. 1 is a front view of a prize game device according to the present embodiment.
Fig. 2 is a top view of the prize winning game apparatus of fig. 1.
Fig. 3 is an enlarged plan view of one of the bases of fig. 1.
Fig. 4(a) is a view showing the storage container disposed in the game space, (B) is a perspective view of the storage container, and (C) is a schematic plan view thereof.
Fig. 5(a) is a perspective view of the prize delivery section, and (B) is a side view thereof.
Fig. 6(a) is a side view showing a state where the prize frame starts to slide, and (B) is a side view showing a state where the prize frame rotates.
Fig. 7 is a diagram for explaining the reciprocating movement of the slide table.
Fig. 8 is a plan view of the slide table driving section.
Fig. 9 is a plan view of the fixed table.
Fig. 10 is a plan view of the slide table.
Fig. 11 is a diagram for explaining position detection of the slide table.
Fig. 12 is a diagram for explaining a method of positioning the center position of the slide table.
Fig. 13 is a functional block diagram of the prize acquisition game device according to the present embodiment.
Fig. 14 is a diagram for explaining the movement of the slide table at the start of driving.
Fig. 15 is a diagram for explaining a scooping operation of the shovel.
Fig. 16 is a diagram for explaining a prize lowering operation of the shovel.
Fig. 17 is a diagram showing a plurality of prize winning game apparatuses connected by communication cables.
Fig. 18 is a view showing an extension stage attached to a slide stage.
Fig. 19 is a view showing a depository provided between the fixed stand and the prize delivery port.
Fig. 20 is a diagram showing a first example of the guide device.
Fig. 21 is a diagram showing an example of a shovel suitable for a spherical prize.
Fig. 22 is a diagram showing a second example of the guide device.
FIG. 23 is a diagram showing a roller slider disposed between a fixed platen and a prize delivery opening.
Detailed Description
The present embodiment will be described below. The embodiments described below are not intended to unduly limit the scope of the invention set forth in the claims. The configurations described in the present embodiment are not necessarily all essential components of the present invention.
Fig. 1 is a front view of a prize game device according to the present embodiment, and fig. 2 is a plan view thereof. The prize acquisition game device 1 is provided with four bases 10 for a prize acquisition game, and four players can play the game at the same time. The four pedestals 10 are arranged in a radial shape.
The upper part of the frame 12 of each base 10 is formed of a dome-shaped transparent member 14, and the player can see the inside of the prize game device 1 and cannot touch the inside of the prize game device 1. Thereby, a game space (game space) is formed inside the housing 12.
As shown in fig. 3, a rotating table 20 is provided in the game space inside the housing 12, straddling each base 10 and carrying a plurality of prizes G. The turntable 20 rotates at a fixed speed in a fixed direction.
Each base 10 is provided with a shovel 22 and a robot arm 24 as a transmission section for conveying a prize G. The shovel 22 scoops up the prize G placed on the turntable 20, and is movable by the robot arm 24 between a scooping position on the turntable 20 side and a prize dropping position where the prize G is dropped. Below the prize drop position, a slide table 30 and a fixed table 32 on which a plurality of prizes G are placed are provided.
A prize discharge port 26 is provided below one end of the fixed base 32. The prize delivery port 26 communicates with the prize discharge port 18 provided in the outer peripheral portion of the frame 12. At the other end of the fixed base 32 (the center side of the frame 12), the slide base 30 reciprocates on the fixed base 32 in the direction indicated by the arrow a in fig. 3.
Further, each base 10 is provided with a player operation unit 40. The player operation unit 40 is provided with a coin slot 42, a first switch 44 for causing the shovel 22 to perform a fishing operation, and a second switch 46 for causing the shovel 22 to perform a prize lowering operation.
When a player inserts coins into the coin slot 42, operates the first switch 44 to scoop up the prize G on the rotary table 20 by the scoop 22, and operates the second switch 46 to drop the scooped-up prize G on the slide table 30, the prize G on the slide table 30 and the prize G on the fixed table 32 are pushed to the prize discharging port 26 side by the reciprocating motion of the slide table 30 and fall to the prize discharging port 26, and the player can obtain the prize G.
The prize can be supplemented to the game space (the turntable 20, the slide table 30, and the like) by holding the handle 16 provided at the lower portion of the transparent member 14 and lifting the transparent member 14 upward. Further, the transparent member 14 is provided with a maintenance window 19, and the maintenance window 19 may be opened to supplement a prize. By providing the maintenance window 19 in the transparent member 14, the prize can be replenished safely and easily without lifting up the transparent member 14.
As shown in fig. 4(a), a plurality of storage containers 28 for storing the display prizes are arranged radially at the center of the game space. Fig. 4(B) is a perspective view of the container 28, and fig. 4(C) is a schematic plan view thereof. As shown in fig. 4(B), the storage container 28 is a box-shaped transparent container with curved front and rear surfaces, and the front panel 28a is openable and closable by rotating the front panel 28a about a rotating shaft 28B. As shown in fig. 4(C), a partitioning member 29 for partitioning a space is disposed inside the storage container 28, and a plurality of prizes G are stored in the space on the front panel 28a side, whereby even a small-sized prize G can be displayed well.
In the prize winning game device 1 of the present embodiment, a prize supply section for the middle-large prize may be provided above the prize issuing port 26 in the game space. Fig. 5(a) is a perspective view of the prize delivery section, and fig. 5(B) is a side view thereof. The prize delivery section 50 includes a plurality of prize shelves 52 on which prizes are placed, and a support member 54 that supports each prize shelf 52. The prize delivery section 50 is supported by a pair of support posts 51, and the pair of support posts 51 are attached to both sides of the prize delivery opening 26.
Engaging pins 53a and 53b protruding laterally are provided on both side portions of each prize holder 52. The support member 54 is provided with a first groove 55a into which the engagement pin 53a is inserted, and a second groove 55b into which the engagement pin 53b is slidably and rotatably inserted in the horizontal direction. Further, the support member 54 is provided with a movable member 56 corresponding to the number of the plurality of prize holders 52. The movable member 56 is rotatably provided around the support shaft 56 a. A cord 57 is attached to the tip of each movable member 56, and a hammer 58 mounted on the fixed base 32 is attached to the tip of each cord 57.
When the hammer 58 placed on the fixed base 32 falls down to the prize delivery opening 26 by the reciprocating movement of the slide base 30, the weight of the hammer 58 is transmitted to the movable member 56 through the cord 57, the movable member 56 rotates around the support shaft 56a, and the prize holder 52 moves forward as shown in fig. 6(a) by the rotation of the movable member 56. As a result, as shown in fig. 6(B), the engaging pin 53a comes out of the first groove 55a, the tip end side of the prize holder 52 rotates downward with the engaging pin 53B as the axis, and the prize placed on the prize holder 52 falls to the prize discharging port 26 and is discharged to the player. The support member 54 is provided with a plurality of sensors for detecting the rotation of the movable members 56, and the sensors detect which prize (whether or not a jackpot prize is generated) is awarded from which prize holder 52 of the plurality of prize holders 52.
As shown in fig. 5(a), three largest prize holders 52 may be attached to the prize delivery section 50. This makes it possible to display a prize for a medium or large prize well. One or two prize shelves 52 may be attached to the prize delivery section 50. Further, a prize holder having a width larger than that of the prize holder 52 (a width approximately three times as large as that of the prize holder 52) may be attached to the prize supplying section 50, and the prize holder of the prize supplying section 50 may be constructed most appropriately according to the type, size, and shape of the prize.
In the prize game device 1 according to the present embodiment, the value of the stroke (stroke width, stroke length) of the reciprocating movement of the slide table 30 can be changed (adjusted). The set point for the stroke may be set in prescribed steps (e.g., 2mm) from a minimum value (e.g., 25mm) to a maximum value (e.g., 66 mm). As shown in fig. 7, the slide table 30 moves forward and backward by 1/2 the set value of the stroke ST from the design center position CP in the reciprocating motion. Here, the center position CP is shown as the center of amplitude of the reciprocating movement of the front end position of the slide table 30. For example, when the set value of the stroke ST is "25 mm", the slide table 30 moves 12mm forward and backward from the center position CP, and when the set value of the stroke ST is "66 mm", the slide table 30 moves 33mm forward and backward from the center position CP. In this way, since the slide table 30 reciprocates in accordance with a set value with reference to the center position CP, the center position CP needs to be positioned in the drive control of the slide table 30.
Fig. 8 is a plan view of a slide table driving unit that drives the slide table 30. The slide table driving unit 60 includes a motor 61 and a link mechanism that converts a rotational motion of the motor into a reciprocating motion of the slide table 30. The link mechanism includes a transmission gear 62, a main gear 63, a first rod 64, a first shaft 64a, a second rod 65, a second shaft 65a, and a third shaft 66.
A stepping motor controlled by a pulse signal is used as the motor 61. The rotation shaft of the motor 61 is connected to the transmission gear 62. The transmission gear 62 is engaged with a main gear 63, and the main gear 63 is connected such that one end side of a first rod 64 is rotatable around a first shaft 64 a. One end side of the second lever 65 is rotatably provided on the base member 69 around the second shaft 65 a. The other end side of the first lever 64 and the other end side of the second lever 65 are connected by a third shaft 66. Once the rotation shaft of the motor 61 is alternately rotated in the forward direction and the reverse direction, the third shaft 66 makes a circular arc-shaped reciprocating movement in the direction of arrow B in the figure.
As shown in fig. 9, the fixed table 32 is disposed above the slide table driving section 60. The four fixed stages 32 are connected by connecting members 33. The connecting member 33 is provided with an opening 34 through which the third shaft 66 passes. The opening 34 is curved along the movement locus of the third shaft 66, and the fixed table 32 does not move even if the third shaft 66 reciprocates in the circular arc shape.
As shown in fig. 10, the slide table 30(30a, 30b, 30c, 30d) is disposed above the fixed table 32. The slide table 30a and the slide table 30b facing the slide table 30a are connected by a connecting member 35, and the slide table 30c and the slide table 30d facing the slide table 30c are connected by a connecting member 37. The connecting member 35 is provided with a rectangular opening 36 through which the third shaft 66 passes, and the connecting member 37 is provided with a rectangular opening 38 through which the third shaft 66 passes. The longitudinal direction of the opening 36 is orthogonal to the moving direction of the slide tables 30a and 30b, and the width of the opening 36 in the longitudinal direction is equal to the left-right direction component in the drawing of the movement locus of the third shaft 66. Similarly, the longitudinal direction of the opening 38 is orthogonal to the moving direction of the slide tables 30c and 30d, and the width of the opening 38 in the longitudinal direction is equal to the vertical component in the figure of the movement locus of the third shaft 66.
The circular arc-shaped reciprocating motion of the third shaft 66 is converted into the reciprocating linear motion in the vertical direction in the drawing of the slide tables 30a, 30b through the opening 36, and similarly, the circular arc-shaped reciprocating motion of the third shaft 66 is converted into the reciprocating linear motion in the horizontal direction in the drawing of the slide tables 30c, 30d through the opening 38. Since the slide tables 30a and 30b are provided back to back, when the slide table 30a moves forward (toward the player), the slide table 30b moves backward (toward the center of the housing 12). When the slide base 30a moves backward, the slide base 30b moves forward. Similarly, when the slide base 30c moves forward, the slide base 30b moves backward, the slide base 30c moves backward, and the slide base 30d moves forward.
Returning to the description of fig. 8, the base member 69 is provided with four sensors 67(67a, 67b, 67c, 67d) for detecting the position of the third shaft 66 (movable portion of the link mechanism). Further, the second lever 65 is provided with a flat plate-like shutter bar 68 protruding toward the sensor 67. The four sensors 67 are arranged in line along the passage path of the shade strip 68 that moves in accordance with the circular arc-shaped reciprocating motion of the third shaft. Each sensor 67 is a photo interrupter having a light emitting portion and a light receiving portion facing each other, and the position of the third shaft 66 is detected by the light receiving portion detecting that the light emitted from the light emitting portion is blocked by the blocking bar 68. Further, the width of the shielding bar 68 in the longitudinal direction is a width which can be detected by two adjacent sensors 67 at the same time. As described above, since the circular arc-shaped reciprocating motion of the third shaft 66 is converted into the reciprocating linear motion of the slide table 30, the position of the slide table 30 is known as long as the position of the third shaft 66 is known.
For example, when only the sensor 67a detects the passage of the blocking bar 68 (the blocking bar 68 blocks light) (fig. 11 a), or when the sensors 67a and 67b detect the passage of the blocking bar 68, it is known that the slide tables 30a and 30c are located forward (first direction side) of the center position CP (amplitude center) and the slide tables 30b and 30d are located backward (second direction side) of the center position CP (state shown in fig. 10). When the sensors 67B and 67c detect the passage of the shade bar 68 (fig. 11B), it is known that each slide table 30 is located near the center position CP. When the sensors 67C and 67d detect the passage of the shade bar 68 or when only the sensor 67d detects the passage of the shade bar 68 (fig. 11C), it is known that the slide tables 30a and 30C are positioned behind the center position CP and the slide tables 30b and 30d are positioned in front of the center position CP. In this way, by detecting the position of the slide table 30 based on the detection signal from the sensor that detects the position of the movable portion of the link mechanism, the position of the slide table 30 can be detected at low cost without using an expensive driving member such as a servo motor.
Next, a method of positioning the center position CP of the slide table 30 will be described with reference to fig. 12. For example, when the barrier bar 68 moves from the left side to the right side in the figure, the number of pulses input to the motor 61 is counted from a time point (fig. 12(a)) when the passage of the barrier bar 68 is detected by the sensor 67B and then detected by the sensor 67c to a time point (fig. 12(B)) when the passage of the barrier bar 68 is no longer detected by the sensor 67B. When the barrier bar 68 moves from the right side to the left side in the figure, the number of pulses input to the motor 61 is counted from the time point (fig. 12(B)) when the passage of the barrier bar 68 is detected by the sensor 67c and then detected by the sensor 67B to the time point (fig. 12(a)) when the passage of the barrier bar 68 is no longer detected by the sensor 67 c. Then, from the time point when the sensor 67c detects the passage of the barrier strip 68 (or from the time point when the sensor 67b detects the passage of the barrier strip 68), the position of the slide table 30 detected after the motor 61 receives pulses of half the count value is set as the center position CP. For example, when 10 pulses are input to the motor 61 from the time point when the passing of the barrier strip 68 is detected by the sensor 67c to the time point when the passing of the barrier strip 68 is not detected by the sensor 67b, the slide table 30 is located at the center position CP if only 5 pulses are input to the motor 61 from the time point when the passing of the barrier strip 68 is detected by the sensor 67b and then detected by the sensor 67c (or the time point when the passing of the barrier strip 68 is detected by the sensor 67c and then detected by the sensor 67 b). The slide table control unit of the present embodiment performs control of reciprocating the slide table 30 in accordance with a stroke set value with the center position as a reference, while detecting the center position of the slide table 30 in this manner. That is, the slide table control unit repeats the operations of inputting 1/2 pulses, the number of which is the set value of the stroke, to the motor 61 from the time point when the center position is detected, rotating the motor 61 in the forward direction, rotating the motor 61 in the reverse direction, inputting 1/2 pulses, the number of which is the set value of the stroke, to the motor 61 from the time point when the center position is detected again, rotating the motor 61 in the reverse direction, and rotating the slide table 30 in the forward direction.
Fig. 13 shows an example of a functional block diagram of the prize acquisition game device 1 according to the present embodiment. In addition, a part of the components (each part) in fig. 13 may be omitted in the game device of the present embodiment.
The prize game device 1 includes a coin detection unit 150, an operation unit 160, a sensor 67, a processing unit 100, a storage unit 170, a drive unit 180, an illumination unit 190, an audio output unit 192, and a communication unit 196. The operation unit 160 includes a player operation unit 40 and a maintenance operation unit 162. The processing unit 100 includes a turntable control unit 110, a stroke setting unit 112, a position detection unit 114, a slide table control unit 116, a shovel control unit 118, an illumination control unit 120, and a sound control unit 130. The driving unit 180 includes a motor for driving the rotating table 20, a motor 61 for driving the slide table, a motor for driving the shovel 22, and a motor for driving the robot arm 24.
The turntable control unit 110 outputs a control signal to the drive unit 180, and performs drive control to rotate the turntable 20 in a fixed direction. Here, the operator can set the movement cycle (speed) of the rotating table 20 and the slide table 30 by operating the maintenance operation unit 162. In the present embodiment, the operator can select one of two motors, i.e., a "high" motor having a movement cycle of the rotating table 20 of 50 seconds (one rotation at 50 seconds), a "high" motor having a movement cycle of the sliding table 30 of 5 seconds (one reciprocation at 5 seconds), and a "low" motor having a movement cycle of the rotating table 20 of 60 seconds, and a movement cycle of the sliding table 30 of 6 seconds. In the conventional prize winning game apparatus, the motor for driving the table is in an AC mode, and therefore, the movement cycles of the table are different between a region where the power supply frequency is 60Hz and a region where the power supply frequency is 50 Hz. In the present embodiment, since the motors for driving the tables (the rotating table 20 and the sliding table 30) are DC motors, the movement cycle of the tables does not vary depending on the power supply frequency, but the "high" mode is selected to reproduce the movement of the conventional tables in the area where the power supply frequency is 60Hz, and the "low" mode is selected to reproduce the movement of the conventional tables in the area where the power supply frequency is 50 Hz.
The stroke setting unit 112 sets the stroke of the reciprocating movement of the slide table 30 based on the operation input from the maintenance operation unit 162. The position detecting unit 114 detects the position of the slide table 30 based on the detection signal from the sensor 67.
The slide table control unit 116 outputs a control signal to the drive unit 180 based on the position of the slide table 30 detected by the position detection unit 114 and the stroke set by the stroke setting unit 112, and performs drive control for reciprocating the slide table 30 by the stroke set with reference to the center position CP (and the movement cycle set by the maintenance operation unit 162).
The shovel control unit 118 outputs a control signal to the driving unit 180 based on an operation input from the player operation unit 40, and controls the driving of the shovel 22 and the robot arm 24. When an input signal is sent from the first switch 44 after the coin detection unit 150 detects that a coin has been inserted, the shovel control unit 118 moves the shovel 22 to the scooping position on the turntable 20 via the mechanical arm 24, scoops a prize into the shovel 22, and moves the shovel 22 to the prize dropping position above the slide table 30 via the mechanical arm 24. When an input signal is input from the second switch 46, the shovel 22 is then operated to lower the prize.
Further, a shutter for closing the prize delivery opening 26 is provided in the prize delivery opening 26, and the processing unit 100 performs control for opening the shutter when the coin detection unit 150 detects that the coin is inserted, and performs control for closing the shutter when a predetermined time has elapsed after the second switch 46 is operated. Here, the operator can extend (from the initial value of 12 seconds to 30 seconds) the time from the operation of the second switch 46 to the closing of the shutter by operating the maintenance operation unit 162. By extending the time until the shutter is closed, the frequency of occurrence of a situation in which a prize or a hammer 58 for a jackpot prize falls from the stationary table 32 after the shutter is closed and the prize cannot be provided to the player can be reduced.
The illumination control unit 120 outputs a control signal to the illumination unit 190, and controls lighting of an illumination device provided in the prize acquisition game device 1. The illumination devices (color LEDs and white LEDs) are provided on the outer periphery of the housing 12, the inner and outer peripheries of the turntable 20, and the lower and upper sides of the storage container 28, respectively. The illumination control unit 120 controls the lighting of each illumination device in accordance with the mode (color, blinking time, and the like) set by the maintenance operation unit 162.
The sound control unit 130 generates game sound such as BGM, effect sound, or voice, and outputs the game sound to the sound output unit 192 (speaker provided in the housing 12). The audio control unit 130 outputs the BGM of the type set by the maintenance operation unit 162 from the audio output unit 192.
The storage unit 170 stores various data and programs for causing a computer to function as each unit of the processing unit 100, and also functions as a work area of the processing unit 100, and the functions thereof can be realized by a hard disk, a RAM, or the like.
The communication unit 196 performs various controls for communicating with other prize obtaining game devices or servers, and the functions thereof can be realized by hardware such as various processors or communication ASICs, or programs.
As described above, in the present embodiment, the stroke of the slide table 30 can be arbitrarily set in the range from the maximum stroke to the minimum stroke in design. In a pusher-type prize obtaining game device, a position where a slide table 30 for depositing prizes on a fixed table 32 does not reach is managed so that a large number of prizes fall down to a prize discharging port 26 at one time. As shown in fig. 14(a), the stroke S is set in the slide table 30sSpecific maximum stroke SmaxIf the position of the slide table 30 is small, the slide table 30 is once set to have a stroke S larger than the set stroke S, assuming that the positioning operation of the slide table 30 (the operation of detecting the center position CP) is performed after the device is startedsA large stroke movement is carried in the set stroke SsOut of range (and at the maximum stroke S)maxWithin the range of (1) may fall off the fixed table 32, resulting in a work of having to replace the prize G on the fixed table 32.
Therefore, in order to prevent such a problem from occurring, the slide table control unit 116 of the present embodiment performs control for starting the reciprocating motion of the slide table 30 in a direction in which an arbitrary point on the slide table 30 approaches the amplitude center of the reciprocating motion of the arbitrary point (a direction in which the front end position of the slide table 30 approaches the center position CP) at the start of driving of the slide table 30 (at the time of initialization after the prize winning game device 1 is started).
That is, when the position detection unit 114 determines that the slide table 30 is located forward (on the first direction side) of the center position CP at the start of driving of the slide table 30, the slide table control unit 116 starts the reciprocating movement of the slide table 30 rearward (in the second direction opposite to the first direction) (fig. 14B), and when it determines that the slide table 30 is located rearward of the center position CP, the reciprocating movement of the slide table 30 forward (fig. 14C). This prevents the slide table 30 from moving more than the set stroke S at the start of driving the slide table 30sSo that the load at the set stroke S does not occursThe prize G outside the range of (1) falls off the fixed base 32. Further, not only the slide table 30 provided on the first base 10 but also the slide table 30 provided on the second base 10 facing away from the first base 10 can be prevented from being larger than the set stroke SsThe stroke motion of (2).
In the prize game device 1 according to the present embodiment, the operator operates the maintenance operation unit 162 to select and set either one of the two game modes, i.e., the "normal game" and the "simple game". In the "normal game", when the first switch 44 is operated while the coins are inserted, the shovel control unit 118 moves the shovel 22 to the scooping position on the turn table 20, and causes the shovel 22 to perform a prize scooping operation. On the other hand, in the "simple game", the shovel control unit 118 moves (stands by) the shovel 22 to a scooping position on the rotating table 20 in advance, and when the first switch 44 is operated while the coins are inserted, causes the shovel 22 to perform a prize scooping operation. In the "simple game", the distance between the prize on the turntable 20 and the shovel 22 can be shortened by operating the first switch 44, so that the prize viewed by the user can be easily scooped up, and the difficulty of the game can be reduced.
In the prize winning game device 1 according to the present embodiment, the operator can change the setting of the ease of scooping up with the shovel 22 by operating the maintenance operation unit 162. As shown in fig. 15, in the scooping operation of scoop 22, the position of scoop 22 is changed from the open state (the state shown by the solid line in the drawing) to the closed state (the state shown by the broken line in the drawing). When the ease of scooping is set to "OFF", shovel control unit 118 does not stop shovel 22 until shovel 22 is closed from the open state during the scooping operation. ON the other hand, when the ease of scooping is set to "ON", in the scooping operation, shovel control unit 118 stops the operation of shovel 22 for a predetermined time in a state where shovel 22 is in a state between the open state and the closed state and where the tip of shovel 22 is closest to turntable 20 (the state shown by the chain line in the figure). Since the operation of the shovel 22 is temporarily stopped in a state where the tip portion of the shovel 22 is closest to the turn table 20 (during the fishing operation), the prize on the turn table 20 moving toward the shovel 22 is easily entered into the shovel 22, and thus the difficulty of the game can be reduced. Further, it is conceivable to delay the operation of shovel 22 during the scooping operation in order to facilitate scooping, but since the timing of the scooping operation varies in this way, there is a problem that the prize viewed by the user cannot be scooped, and therefore, in the present embodiment, a method of temporarily stopping the operation of shovel 22 during the scooping operation is adopted.
In the prize game device 1 according to the present embodiment, the operator can adjust the position at which the prize obtained by the prize releasing operation of the shovel 22 falls by operating the maintenance operation unit 162. As shown in fig. 16, in the prize lowering operation of the shovel 22, the position of the shovel 22 is changed from the closed state (the state shown by the solid line in the drawing) to the open state (the state shown by the broken line in the drawing). When the falling position adjustment is set to "OFF", the shovel control unit 118 does not stop the shovel 22 until the shovel 22 is in the open state from the closed state during the prize lowering operation. At this time, since the prize is often dropped when the shovel 22 is in the opened state, the prize is likely to drop to the right side of the slide table 30 in the drawing, and the drop position of the prize is deviated. ON the other hand, when the fall position adjustment is set to "ON", in the prize lowering operation, the shovel control unit 118 stops the operation of the shovel 22 for a predetermined time in a state (a state shown by a chain line in the figure) in which the shovel 22 is in the open state and the closed state. When the operation of the shovel 22 is once stopped during the prize lowering operation, the prize often falls during the prize lowering operation (before the shovel 22 is opened), so that the prize is likely to fall toward the center of the slide table 30, and the falling positions of the prizes can be made uniform. Further, when the falling position adjustment is set to "ON", the shovel control unit 118 may perform control to make the operation of the shovel 22 in the prize lowering operation slower than when the falling position adjustment is set to "OFF". The same effect as that obtained when the operation of the shovel 22 is temporarily stopped can be obtained even with such setting.
In the prize game device 1 according to the present embodiment, the operator can manage the cost rate of the prize by inputting the cost of the prize to the operation and maintenance operation unit 162. The processing unit 100 is based on the cost C of the prize for the jackpot prize, which is input from the maintenance operation unit 162 and is placed on the prize supply unit 50 of each base stationjAnd the cost C of the prize to be replenished on the turntable 20tThe prize cost rate CR of each base is calculated by the following equation.
CR=((Cj×Nj+Ct/Ns)/S)×100
Here, NjThe number of times of dispensing of the jackpot prize to each base station detected by the sensor provided in the prize supplying section 50 of each base station, and S is the turnover of each base station calculated based on the detection result of the coin detecting section 150. Furthermore, NsThe number of bases provided in the prize winning game device 1 is "4" in the present embodiment.
In the present embodiment, the plurality of prize game devices 1 are connected in series by the communication cable, whereby the illumination display and the BGM between the plurality of prize game devices 1 can be linked. The prize game device 1 is provided with an a terminal (input terminal) and a B terminal (output terminal) into which a communication cable is inserted. For example, when the prize game device 1a and the prize game device 1B are connected, one end side of the communication cable is connected to the B terminal of the prize game device 1a, and the other end side of the communication cable is connected to the a terminal of the prize game device 1B. When the prize game device 1c is connected, one end side of the other communication cable is connected to the B terminal of the prize game device 1B, and the other end side of the communication cable is connected to the a terminal of the prize game device 1 c. In this case, the prize acquisition game device 1a having the a terminal to which the communication cable is not connected is a "master", and the prize acquisition game devices 1b and 1c having the a terminal to which the communication cable is connected are "slaves".
The prize winning game device 1a as the master unit sends out the notification information that it is the master unit from the B terminal. The prize winning game device 1B, upon receiving the information through the a terminal, sends the notification information that it is the first slave unit from the B terminal. Since the communication cable is not connected to the B terminal, the prize game device 1c sends the notification information that it is the second slave set from the a terminal when the information is received through the a terminal. The prize game device 1B issues (transmits) information received via the B terminal from the a terminal, and the prize game device 1a recognizes that the two slave units are connected based on the information received via the B terminal. The master unit and each slave unit are assigned IDs, for example, a master unit ID of "0", a first slave unit ID of "1", and a second slave unit ID of "2".
The lighting display is set by the maintenance operation unit 162 of each of the master unit and the slave unit. In the master unit, any one of "synchronization" and "linkage" can be selectively set as the kind of the illumination display. When the "synchronization" is set as the illumination display, the master unit sends the instruction information for making the color, the display method, and the display timing of the illumination the same as the setting of the master unit from the B terminal to the slave unit. When the "linkage" is set as the illumination display, the master unit sends instruction information of the presentation mode (light-emitting mode) for linkage set in accordance with the master unit from the B terminal to the slave unit. The slave unit can selectively set either "slave" according to the instruction from the master unit or "independent" not according to the instruction from the master unit. In the slave set as "slave", the illumination is controlled in accordance with the instruction information received via the a terminal, and the received instruction information is transmitted from the B terminal. In the slave set as "independent", the received instruction information is transmitted from the B terminal, and the lighting control is performed according to the contents set by the slave set itself.
For example, a mode of "white flows in red" is set as a light emission mode for linkage in the master. The light emission pattern has a plurality of patterns shown below a to E that define a light emission color and order as data.
A: white → red → back to the beginning
B: red → white → red → (return to start)
C: red → white → red → (return to start)
D: red → white → red → back to the beginning
E: red → white → (return to start)
When the master unit is connected to the slave units of ID "1" to "7", the master unit transmits an instruction that the slave unit of ID "1" emits light in accordance with A, the slave unit of ID "2" emits light in accordance with B, the slave unit of ID "3" emits light in accordance with C, the slave unit of ID "4" emits light in accordance with D, the slave unit of ID "5" emits light in accordance with E, the slave unit of ID "6" emits light in accordance with A, and the slave unit of ID "7" emits light in accordance with B, and the slave units perform illumination control in accordance with the respective specified modes. Further, the master performs lighting control in accordance with, for example, a color light emission pattern. In this way, the lighting display of the slave units which replace the white light emitting slave unit in the connection order among the plurality of red light emitting slave units can be performed.
With regard to BGM, the master transmits instruction information instructing to output BGM of the type set by the master at the same time from the B terminal to the slave, and the slave outputs BGM in accordance with the instruction information received via the a terminal and transmits (transfers) the received instruction information from the B terminal. However, in the slave unit whose BGM output setting is "OFF", only the transmission of the instruction information is performed, and BGM is not output.
When the prize obtaining game device 1a as the base machine is connected to the prize obtaining game devices 1B to 1d as the child machines as shown in fig. 17(a), if the communication between the prize obtaining game device 1B and the prize obtaining game device 1c is cut off as shown in fig. 17(B), it is determined that the a terminal of the prize obtaining game device 1c is not connected to the communication cable, and therefore the prize obtaining game device 1c becomes a new base machine, and the prize obtaining game device 1d becomes a child machine compliant with the prize obtaining game device 1 c. In the example shown in fig. 17 a, when the B terminal of the prize winning game device 1d and the a terminal of the prize winning game device 1a are connected by a communication cable, it is determined as "a loop state", and the illumination control and the BGM output (the linkage between the illumination display and the BGM is canceled) are performed according to the contents set in the respective devices.
Since the instruction information transmitted from the master unit is transmitted to the plurality of slave units, the time (delay time) from the transmission of the instruction information from the master unit to the reception of the instruction information by the slave units differs among the slave units. Therefore, the master can also transmit the indication information considering the delay time. For example, it is expected that a delay of 0.1 second occurs when the instruction information is transmitted once, and when three slave units are connected, the master unit transmits the instruction information instructing the slave unit of ID "1" to execute a certain command after 0.2 second, the slave unit of ID "2" to execute 0.1 second, and the slave unit of ID "3" to execute a certain command after 0 second. Further, the parent machine itself of ID "0" executes the command after 0.3 seconds. Thus, delay-free synchronization of illumination display and BGM can be achieved
In the prize game device 1 according to the present embodiment, as shown in fig. 18, an extension stand 90 may be connected to the slide stand 30. The extension stage 90 is connected to the slide stage 30 via a connection member 91 and is mounted to be reciprocatingly movable along the bottom surface of the fixed stage 32. By providing the extension table 90 that reciprocates in association with the slide table 30, more prizes can be released than when not provided. Further, the dispensing adjustment can be easily performed by changing the shape and the mounting position of the extension 90.
In the prize game device 1 according to the present embodiment, as shown in fig. 19, a pool portion 92 may be provided between the fixed base 32 and the prize delivery port 26. The reservoir 92 is a container having an opening at the upper part, and is rotatable about a shaft 93 (a shaft extending in a direction orthogonal to the moving direction of the slide table 30) provided at the bottom thereof. The prizes dropped from the fixed base 32 are accumulated in the accumulation portion 92, and when a certain number of prizes are accumulated in the accumulation portion 92, the opening of the accumulation portion 92 is rotated in the direction toward the prize delivery port 26 (the state shown by the broken line in the figure), and all the prizes accumulated in the accumulation portion 92 are dropped to the prize delivery port 26. By providing the pool portion 92, a prize acquisition game in which a plurality of prizes pooled before can be acquired at one time can be realized.
In the prize obtaining game device 1 according to the present embodiment, a guide device for guiding the prize delivered by the shovel 22 and the mechanical arm 24 (delivery unit) to the prize delivery port 26 may be additionally provided in the game space. The guide device switches between a first state in which the prize falls on the prize delivery port 26 and a second state in which the prize falls on the turntable 20.
Fig. 20(a) is a diagram showing a first example of the guide device. The guide device shown in fig. 20 a includes a guide path 70 for guiding the spherical prize G to the prize delivery port 26, and a guide path driving unit (not shown) for driving the guide path 70.
The guide path 70 is constituted by a pair of rails provided in parallel with each other. At least a portion of the pair of tracks is angled toward the prize delivery opening 26. The guide path driving section is controlled by the processing section 100 and switches between a first state in which the prize G falls on the prize delivery opening 26 by driving the guide path 70 and a second state in which the prize G falls on the turntable 20. In the example shown in fig. 20 a, the guide path driving unit causes the interval of the guide path 70 (the pair of rails) to be a first interval L at which the prizes G are interlocked with each other on the pair of rails1And a second interval L where the prize G does not roll on the pair of rails2Periodically (according to a fixed rule) to periodically switch between the first state and the second state. First interval L1The prize G is smaller than the diameter of the spherical prize G and is larger than the size of the spherical prize G so that the prize G can rotate on the track. Furthermore, the second interval L2Is a larger interval than the diameter of the spherical prize G. In addition, the second interval L may be set2The prize G is set to have a small size so that the prize G cannot rotate on the track.
Here, since the prize G is spherical, the shovel 22 is shaped so as to easily catch the spherical prize G (easily transmit the spherical prize G). For example, the shovel 22 may be shaped like a bowl protruding downward as shown in fig. 21(a), or may be shaped like a concave portion 23 formed in the center of the shovel 22 as shown in fig. 21 (B).
The prize G dropped on the slide table 30 by the prize lowering operation of the shovel 22 is guided by the guide rails 71 and 72 provided on the slide table 30 and the fixed table 32, respectively, and moves to the guide path 70 on the front end side of the fixed table 32. Depending on the distance between the guide path 70 when the prize G reaches the guide path 70 (whether the state of the guide device is the first state or the second state), the prize G is rolled on the guide path 70 and falls on the prize delivery port 26, or the prize G is dropped on the turntable 20 after having been placed on the guide path 70 (or before having been placed on the guide path 70).
In the example shown in fig. 20 a, the player can obtain the prize G by calculating the timing of the pressing of the second switch 46 (operation of the shovel 22 to perform the prize lowering operation) while observing the periodic change of the interval of the guide path 70, and can reduce the uncertainty of whether or not the prize G falls in the prize delivery opening 26, thereby increasing the degree of expectation of the player for obtaining the prize.
In the example shown in fig. 20 a, the minimum interval (first interval L) of the guide route 70 can be set by the operator operating the maintenance operation unit 1621) And a maximum interval (second interval L)2) And the movement cycle and movement speed of the guide route 70, the guide route driving section may drive the guide route 70 based on these setting information. Further, a sensor for detecting the size of the delivered prize G is provided, and the guide path driving unit determines at least one of the minimum interval and the maximum interval of the guide path 70, the movement cycle and the movement speed of the guide path 70 based on the detection result of the sensor.
The guide path driving unit may change the interval between the pair of rails by moving only one of the pair of rails constituting the guide path 70. Note that the guide path driving unit may switch between the first state and the second state by rotating about the axis AX parallel to the longitudinal direction while maintaining the first interval between the pair of rails (guide path 70) as shown in fig. 20B, without changing the interval between the pair of rails. The guide path driving unit may switch the first state and the second state at random non-periodic timing.
Fig. 22 is a diagram showing a second example of the guide device. The guide device shown in fig. 22 includes a guide path 80 for guiding the spherical prize G to the prize delivery port 26, and an interfering member 81 for preventing the prize G having passed through the guide path 80 from falling to the prize delivery port 26.
The guide path 80 is constituted by a pair of rails provided in parallel with each other. At least a part of the pair of rails is inclined toward the prize delivery port 26, and the interval between the pair of rails is smaller than the diameter of the spherical prize G and is large enough to allow the prize G to rotate on the rails. The interference member 81 is provided on the peripheral portion of the rotating table 20, and a groove 82 through which the prize G can pass is provided in a part of the interference member 81. That is, the interference member 81 may be provided in a part of the peripheral portion of the turntable 20. In the example shown in fig. 22, an adjusting member 83 for adjusting the size (width) of the groove 82 is also provided. Since the interfering member 81 and the groove 82 move (circular motion) with the rotation of the rotating table 20, the state in which the interfering member 81 is not positioned between the guide path 80 and the prize delivery port 26 (the state in which the groove 82 is positioned between the guide path 80 and the prize delivery port 26 as shown in fig. 22) and the state in which it is positioned therebetween are periodically switched (according to a fixed rule) by the rotation of the rotating table 20, thereby periodically switching the first state in which the prize G falls on the prize delivery port 26 and the second state in which the prize G falls on the rotating table 20.
The prize G dropped on the slide table 30 by the prize lowering operation of the shovel 22 is guided by the guide rail 71 provided on the slide table 30 to move to the guide path 80 and rotate on the guide path 80. When the prize G reaches the front end of the guide path 80, if the groove 82 is located between the guide path 80 and the prize delivery opening 26 (if the interfering member 81 is not between the two), the prize G falls to the prize delivery opening 26 through the groove 82. On the other hand, when the prize G reaches the front end of the guide path 80, if the interfering member 81 is positioned between the guide path 80 and the prize delivery port 26, the movement of the prize G is prevented from stopping at the front end position of the guide path 80 by the interfering member 81. Here, a protruding member 84 (an example of a prize dropping member) protruding toward the turntable 20 is provided on the interfering member 81 adjacent to the groove 82 on the advancing direction side of the turntable 20. The prize G stopped at the front end position of the guide path 80 is dropped on the rotating table 20 by coming into contact with the protruding member 84 that moves along with the rotation of the rotating table 20.
In the example shown in fig. 22, the player can obtain the prize G by performing the operation of pressing the second switch 46 (the operation of causing the shovel 22 to perform the prize lowering operation) while observing the position of the interfering member 81 (and the concave groove 82) moving along with the rotation of the turntable 20 and calculating the timing of the first state, and the player can reduce the uncertainty of whether or not the prize G falls on the prize delivery opening 26 and improve the player's expectation of obtaining the prize.
As shown in fig. 20 a and 22, the fixed base 32 and the slide base 30 in the case where the guide paths 70 and 80 are provided are replaced with devices having a shorter length in the front-rear direction than in the case where the guide paths are not provided (see fig. 3), and a space is provided between the tip of the fixed base 32 and the prize delivery opening 26.
In the example shown in fig. 22, the interference member 81 is not provided in the peripheral portion of the turn table 20, but an interference member is fixedly provided between the guide path 80 and the prize delivery opening 26, an interference member driving portion for driving the interference member is further provided, and the interference member driving portion may drive the interference member to switch between the first state and the second state. In the example shown in fig. 20(a) and 22, the slide table 30 and the fixed table 32 may be omitted. At this time, the prize delivered by the delivery portion (shovel 22) directly falls on the guide paths 70 and 80.
As shown in fig. 23, the roller slider 94 may be provided without providing the guide path 80. Thus, even a non-spherical prize (a prize not rolling) can be moved from the fixed base 32 to the prize discharging opening 26 by the prize placed on the roller slider 94. Further, instead of the roller block 94, a belt conveyor may be provided.
The present invention is not limited to the description of the above embodiments, and various modifications can be made. For example, a term used as a broad or synonymous term in a description in the specification or the drawings may be replaced with a term used as a broad or synonymous term in another description in the specification or the drawings
Description of the reference numerals
1 prize game device, 10 base, 12 frame, 14 transparent member, 16 handle, 18 prize outlet, 19 maintenance window, 20 rotating table, 22 shovel, 23 recess, 24 mechanical arm, 26 prize releasing port, 28 container, 28a front panel, 28b shaft, 29 dividing member, 30 sliding table, 32 fixed table, 33 connecting member, 34 opening, 35 connecting member, 36 opening, 37 connecting member, 38 opening, 40 player operating part, 42 coin slot, 44 first switch, 46 second switch, 50 prize supplying part, 51 support, 52 frame, 53a, 53b engaging pin, 54 supporting member, 55a first groove part, 55b second groove part, 56 movable member, 57 string, 58 hammer, 60 sliding table driving part, 61 motor, 62 transmission gear, 63 main gear, 64 first rod, 64a first shaft, 65 second rod, 65a second shaft, 65a first rod, and 40 b second rod, 66 third axis, 67 sensor, 68 sensor strip, 69 base member, 70 guide path, 71, 72 guide rail, 80 guide path, 81 interference member, 82 groove, 83 adjustment member, 84 projection member (prize falling member), 90 extension stage, 91 connection member, 92 stock section, 93 axis, 94 roller slider, 100 processing section, 110 rotation stage control section, 112 stroke setting section, 114 position detection section, 116 slide stage control section, 118 shovel control section, 120 illumination control section, 130 sound control section, 150 coin detection section, 160 operation section, 162 maintenance operation section, 170 storage section, 180 drive section, 190 illumination section, 192 sound output section, 196 communication section.

Claims (10)

1. A prize winning game device for winning a prize based on a player operation, comprising:
a frame body having a storage space for storing a prize;
a prize obtaining section for performing a prize obtaining operation in the storage space;
a communication unit that transmits and receives a signal to and from another prize acquisition game device, the signal including instruction information relating to a presentation mode; and
and a processing unit that sets the prize-winning game device as a parent device, or as a slave device that is set according to the instruction information of the other prize-winning game device set as the parent device, or as an independent device that is not set according to the instruction information of the other prize-winning game device set as the parent device.
2. A prize winning game apparatus as claimed in claim 1, wherein:
the signal further includes indication information relating to a delay time, wherein the delay time is an elapsed time from when the parent machine transmits the signal to when a prize obtaining game device other than the parent machine receives the signal;
the processing unit controls presentation timing in the presentation mode according to the instruction information related to the delay time.
3. A prize winning game apparatus as claimed in claim 1, wherein:
the communication unit transmits the signal from the base unit to another prize winning game device regardless of whether the prize winning game device is set to the slave setting or the independent setting.
4. A prize winning game apparatus as claimed in claim 1, wherein:
the processing unit sets a device ID according to a connection order between the prize winning game device and another prize winning game device.
5. A prize winning game apparatus according to claim 4, wherein:
the types of the presentation modes include a synchronization setting in which the presentation modes of the prize-obtaining game devices other than the parent machine and the parent machine are the same presentation mode based on the instruction information from the parent machine, and an interlock setting in which the presentation modes of the prize-obtaining game devices other than the parent machine and the parent machine are the presentation mode for interlocking corresponding to the device ID based on the instruction information from the parent machine.
6. A prize winning game apparatus according to claims 1 to 5, wherein:
further comprises an illumination unit for emitting light;
the presentation mode includes a light emitting mode;
the communication unit transmits and receives signals to and from other prize obtaining game devices, wherein the signals contain indication information related to a light emitting mode;
the processing unit controls the lighting unit to emit light in accordance with the instruction information on the light emission pattern from the base unit.
7. A prize winning game apparatus as claimed in claim 6, wherein:
the indication information related to the lighting pattern includes information related to at least one of a lighting color, a lighting method, and a lighting timing.
8. A prize winning game apparatus according to claim 6 or 7, wherein:
the processing unit controls the illumination unit to emit light in a predetermined light emission pattern in which light of a predetermined color is emitted in the prize game device and the other prize game devices in the order of connection of the devices.
9. A prize winning game apparatus according to claims 1 to 5, wherein:
further comprises a voice output unit for outputting voice;
the presentation mode comprises a sound output mode;
the communication unit transmits and receives signals to and from other prize winning game devices, wherein the signals include instruction information related to a sound output mode;
the processing unit controls the audio output of the audio output unit based on the instruction information on the audio output mode from the master.
10. A prize winning game apparatus as claimed in claim 9, wherein:
the indication information related to the sound output mode includes information related to at least one of a sound output size, a sound output method, and a sound output timing.
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CN105854282A (en) 2016-08-17
JP2016146882A (en) 2016-08-18

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