CN110870969A - Intelligent mechanical wooden dummy, terminal and method for intelligent mechanical wooden dummy - Google Patents

Intelligent mechanical wooden dummy, terminal and method for intelligent mechanical wooden dummy Download PDF

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Publication number
CN110870969A
CN110870969A CN201811026641.9A CN201811026641A CN110870969A CN 110870969 A CN110870969 A CN 110870969A CN 201811026641 A CN201811026641 A CN 201811026641A CN 110870969 A CN110870969 A CN 110870969A
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China
Prior art keywords
user
data
striking
acquisition device
beating
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Pending
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CN201811026641.9A
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Chinese (zh)
Inventor
黄吕
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Mechanical Kungfu Master Co ltd
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Mechanical Kungfu Master Co ltd
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Priority to CN201811026641.9A priority Critical patent/CN110870969A/en
Priority to PCT/CN2019/104353 priority patent/WO2020048480A1/en
Publication of CN110870969A publication Critical patent/CN110870969A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/32Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
    • A63B69/322Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices to instruct user where to strike
    • AHUMAN NECESSITIES
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/215Anthropomorphic devices
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • A63B69/224Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support mounted on a resilient foot
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B24/0021Tracking a path or terminating locations
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    • A63B2220/40Acceleration
    • AHUMAN NECESSITIES
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    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • A63B2220/53Force of an impact, e.g. blow or punch
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2220/56Pressure
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/803Motion sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/74Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2244/10Combat sports
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2244/106Karate
    • AHUMAN NECESSITIES
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    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/023Supports, e.g. poles

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • Electrophonic Musical Instruments (AREA)

Abstract

The embodiment of the invention provides an intelligent mechanical wooden dummy, a terminal and a method for the intelligent mechanical wooden dummy, and belongs to the field of mechanical wooden dummy. The intelligent mechanical wooden dummy comprises: a pile body; the pile body comprises a first pile hand and a second pile hand which are arranged at the upper part of one side of the pile body, wherein one or more striking parts are arranged on each of the first pile hand and the second pile hand; the data acquisition device is arranged at each hitting part and is used for acquiring action data generated when a user hits the hitting part corresponding to the data acquisition device; and the data sending device is used for sending the action data and the number of the corresponding striking part to a terminal. Which can help the user to better practice the kungfu.

Description

Intelligent mechanical wooden dummy, terminal and method for intelligent mechanical wooden dummy
Technical Field
The invention relates to the field of mechanical wooden dummy, in particular to an intelligent mechanical wooden dummy, a terminal and a method for the intelligent mechanical wooden dummy.
Background
Chinese martial arts are the essence of Chinese traditional culture. It embodies the understanding of the Chinese nation on the attack, defense, strategy and military laws. With the accumulation of experience, Chinese martial arts have cultural characteristics of ceramic temperament and characteristics and significance of human philosophy, and have profound influence on the cultural development of China.
No matter which department, the traditional time spent needs the students to spend a long time on the scholars' skills. Even for privacy reasons, the Master does not have the students to the most trusted bare relatives. The practice mode is also limited to the point-lifting of the master to bring progress. This is not conducive to the promotion of martial arts in China all over the world.
Although the wooden dummy can be used as a training device and matched with a fixed sleeve path for repeated striking, the traditional wooden dummy does not contain any electronic instrument and is simply embedded with three pile hands and one pile foot on a pile body. In personal training, it is difficult to know whether the force is correct, and the strength of the user cannot be known. Moreover, the conventional stake cannot make the user know whether the move is correct.
In order to overcome the defects of the traditional wooden dummy, a Chinese patent with the publication number of CN201431769Y discloses a wooden dummy game machine, and particularly discloses that pressure sensors are respectively arranged on a dummy hand and a dummy body, when a user strikes the wooden dummy, whether the user strikes the correct position is judged according to data collected by the pressure sensors, corresponding prompts are given, and the striking force of the user is calculated according to the data collected by the pressure sensors, so that the user can know own force information. However, the user still cannot know whether the move used by the user is correct.
Disclosure of Invention
It is an object of embodiments of the present invention to provide an intelligent mechanical wooden dummy, a terminal and a method for an intelligent mechanical wooden dummy for solving or at least partly solving the above technical problems.
In order to achieve the above object, an embodiment of the present invention provides an intelligent mechanical wooden dummy, including: a pile body; the pile body comprises a first pile hand and a second pile hand which are arranged at the upper part of one side of the pile body, wherein one or more striking parts are arranged on each of the first pile hand and the second pile hand; the data acquisition device is arranged at each hitting part and is used for acquiring action data generated when a user hits the hitting part corresponding to the data acquisition device; and the data sending device is used for sending the motion data and the number of the corresponding striking part to a terminal, wherein the data acquisition device comprises one or more of the following components: the impact force acquisition device is used for acquiring impact force data when a user strikes a striking part corresponding to the data acquisition device; the force acquisition device is used for acquiring force data when the user strikes the striking part corresponding to the data acquisition device; and the pressure acquisition device is used for acquiring pressure data generated when the user strikes the striking part corresponding to the data acquisition device.
Optionally, the smart mechanical stake further comprises one or more of: the third pile hand is positioned in the middle of one side of the pile body, one or more beating parts are arranged on the third pile hand, and the data acquisition device is installed at each beating part; the pile foot is positioned at the bottom of one side of the pile body, one or more beating parts are arranged on the pile foot, and the data acquisition device is installed at each beating part; the boxing sandbag is positioned at the top of the pile body, one or more hitting positions are arranged on the boxing sandbag, and the data acquisition device is installed at each hitting position; the pile body is provided with one or more beating pads at one side of the pile body at intervals, each beating pad is provided with one or more beating parts, and each beating part is provided with the data acquisition device; and the sensing ground mat is provided with one or more beating parts, and each beating part is provided with the data acquisition device.
Optionally, the intelligent mechanical wooden dummy further comprises: a prompt lamp panel arranged at each hitting part; data receiving means for receiving a stroke order indication from the terminal; and the lamp panel control device is used for controlling the corresponding prompt lamp panel to light according to the striking sequence indication so as to prompt the user to strike the corresponding striking part.
Optionally, the intelligent mechanical wooden dummy further comprises: the data acquisition device is arranged in the groove, and the prompt lamp panel covers the opening of the groove.
Optionally, the intelligent mechanical wooden dummy further comprises: the pile body comprises one or more pile hands which are arranged on the other side of the pile body and movably connected with the pile body, one or more beating positions are uniformly distributed on each of the one or more pile hands, and the data acquisition device is mounted at each beating position.
Optionally, the intelligent mechanical wooden dummy further comprises: the pile body is covered with a beating pad on the other side of the pile body, one or more beating parts are arranged on the beating pad, and the data acquisition device is installed at each beating part.
Optionally, the pile body is fixed to the ground through a spring device.
Optionally, each striking part is wrapped with a soft material layer, preferably, the soft material layer comprises sponge rubber and/or leather.
Correspondingly, an embodiment of the present invention further provides a terminal, including: receiving, from a smart mechanical stake, motion data resulting from a user's impact and a number of corresponding impact locations, wherein the motion data includes one or more of: impact force data, and pressure data; the judging device is used for judging whether the user uses a correct action type to strike the corresponding striking part according to the action data and the number of the corresponding striking part; and a prompting device for giving a prompt to the user when the user does not use a correct action type to hit the corresponding hitting part, wherein the action type comprises any one of the following: push, pull, catch, hold, divination and kick.
Optionally, the terminal further includes: a storage device having one or more sets of kungfu programs stored therein, wherein each of the one or more sets of kungfu programs includes a corresponding striking sequence and a kungfu video.
Optionally, the terminal further includes: reading means for reading the user-selected kungfu program; the sending device is used for sending the striking sequence corresponding to the kungfu program selected by the user to the intelligent mechanical wooden dummy; and/or a display device, configured to play the kungfu video corresponding to the kungfu program selected by the user.
Optionally, the prompting device is a voice prompting device, and is configured to issue a voice prompt when the user does not use a correct action type to strike the corresponding striking part.
Optionally, the terminal further includes: score calculating means for scoring a striking motion of the user in accordance with the motion data; and a display device for displaying the score.
Correspondingly, the embodiment of the invention also provides a method for the intelligent mechanical wooden dummy, which comprises the following steps: receiving, from an intelligent mechanical wooden dummy, motion data resulting from a user's strike and a number of a corresponding strike location, wherein the motion data includes one or more of: impact force data, and pressure data; judging whether the user uses a correct action type to strike the corresponding striking part or not according to the action data and the number of the corresponding striking part; and issuing a prompt to the user if the user does not use a correct action type to strike the corresponding striking part, wherein the action type includes any one of: push, pull, catch, hold, divination and kick.
Optionally, the method further comprises: storing one or more sets of kungfu programs in a storage device, wherein each of the one or more sets of kungfu programs includes a corresponding striking sequence and a kungfu video.
Optionally, the method further comprises: receiving the user-selected kungfu program; sending the beating sequence corresponding to the kungfu program selected by the user to the intelligent mechanical wooden dummy; and/or playing the kungfu video corresponding to the kungfu program selected by the user.
Optionally, the sending the prompt to the user includes: and sending out a voice prompt when the user does not use the correct action type to hit the corresponding hitting part.
Optionally, the method further comprises: scoring a striking motion of a user according to the impact force and the strength; and displaying the score.
Accordingly, embodiments of the present invention also provide a machine-readable storage medium having instructions stored thereon for causing a machine to perform the above-described method for an intelligent robotic stake.
Through the technical scheme, when the user strikes the striking part, the data acquisition device is used for acquiring the generated impact force and strength of the user, the acquired impact force, strength and the number of the corresponding striking part are sent to the terminal, and the terminal judges whether the user uses the correct action type according to the impact force, the strength and the number of the corresponding striking part, namely judges whether the user's invitation is correct, and makes a corresponding prompt, so that the user can better exercise the skill after knowing whether the invitation is correct.
Additional features and advantages of embodiments of the invention will be set forth in the detailed description which follows.
Drawings
The accompanying drawings, which are included to provide a further understanding of the embodiments of the invention and are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description serve to explain the embodiments of the invention without limiting the embodiments of the invention. In the drawings:
fig. 1 is a schematic structural diagram of an intelligent mechanical wooden dummy provided by an embodiment of the invention;
fig. 2 is a schematic structural diagram of an intelligent mechanical wooden dummy according to another embodiment of the present invention;
FIG. 3a shows an exploded view of the structure of the spud hand in one embodiment;
fig. 3b shows a schematic view of the impact force sensor and force sensor sensing directions.
FIG. 4 shows an exploded view of the construction of a shaft strike pad in one embodiment;
FIG. 5 illustrates a schematic diagram of the other side of the intelligent mechanical wooden dummy in one embodiment;
fig. 6 shows a schematic structural diagram of a terminal in an embodiment;
FIG. 7 is a diagram that illustrates a determination by a terminal whether a user uses the correct action type, in one embodiment;
FIG. 8 is a diagram that illustrates a determination by a terminal whether a user uses the correct action type, in one embodiment;
FIG. 9 is a diagram that illustrates a determination by a terminal whether a user uses the correct action type, in one embodiment;
FIG. 10 illustrates a schematic view of the striking portion and terminal end of an intelligent mechanical wooden dummy in one embodiment; and
FIG. 11 shows a flow diagram of a method for intelligent robotic wooden dummy in an embodiment.
Detailed Description
The following detailed description of embodiments of the invention refers to the accompanying drawings. It should be understood that the detailed description and specific examples, while indicating embodiments of the invention, are given by way of illustration and explanation only, not limitation.
Fig. 1 shows a schematic structural diagram of an intelligent mechanical wooden dummy according to an embodiment of the present invention. As shown in fig. 1, an embodiment of the present invention provides an intelligent mechanical wooden dummy, which may include: a pile body 10; a first spud 21 and a second spud 22 disposed at an upper portion of one side of the spud body 10, wherein one or more striking positions (not shown in fig. 1) are disposed on the first spud 21 and the second spud 22, respectively; the data acquisition device is arranged at each hitting part and is used for acquiring action data generated when a user hits the hitting part corresponding to the data acquisition device; and a data sending device for sending the motion data and the number of the corresponding striking part to a terminal, wherein the data acquisition device may include one or more of the following: the impact force acquisition device is used for acquiring impact force data when a user strikes a striking part corresponding to the data acquisition device; the force acquisition device is used for acquiring force data when the user strikes the striking part corresponding to the data acquisition device; and the pressure acquisition device is used for acquiring pressure data generated when the user strikes the striking part corresponding to the data acquisition device. The pile body 10 may be cylindrical or the like. The impact force acquisition device, the force acquisition device and the pressure acquisition device can be arranged in the beating part and are connected with the data transmission device. The data sending device can send the action data collected by the data collecting device and the number of the corresponding striking part to the terminal in a wired or wireless mode. The terminal can judge whether the user uses the correct action type according to the action data and the number of the corresponding hitting part, namely whether the user's style is correct or not, and makes a corresponding prompt, so that the user can practice time better after knowing whether the style is correct or not.
Alternatively, the impact force collecting device may be, for example, an impact sensor or the like, the force collecting device may be, for example, a force sensor or the like, and the pressure collecting device may be a pressure sensor or the like.
Fig. 2 shows a schematic structural diagram of an intelligent mechanical wooden dummy according to another embodiment of the present invention. As shown in fig. 2, based on the foregoing embodiment, the intelligent mechanical wooden dummy provided in the embodiment of the present invention may further include: and a third peg 23, wherein the third peg 23 is located at the middle position of one side of the pile body 10, similarly, one or more striking positions can be arranged on the third peg 23, and the data acquisition device is installed at each striking position. The data acquisition device is connected with the data sending device, and the data sending device sends the data acquired by the data acquisition device to the terminal.
Further, as shown in fig. 2, optionally, in an embodiment, the intelligent mechanical wooden dummy provided in the embodiment of the present invention may further include: the pile foot 30 is positioned at the bottom of one side of the pile body, one or more beating parts are arranged on the pile foot 30, and the data acquisition device is installed at each beating part. The data acquisition device is connected with the data sending device, and the data sending device sends the data acquired by the data acquisition device to the terminal.
Further, as shown in fig. 2, optionally, in an embodiment, the intelligent mechanical wooden dummy provided in the embodiment of the present invention may further include: and the boxing sandbag 80 is arranged at the top of the pile body, one or more beating parts are arranged on the boxing sandbag 80, and each beating part is provided with the data acquisition device. The data acquisition device is connected with the data sending device, and the data sending device sends the data acquired by the data acquisition device to the terminal.
Further, as shown in fig. 2, optionally, in an embodiment, the intelligent mechanical wooden dummy provided in the embodiment of the present invention may further include: the pile body is provided with one or more beating pads 70 arranged on one side of the pile body at intervals, each beating pad 70 is provided with one or more beating parts, and the data acquisition device is installed at each beating part. The data acquisition device is connected with the data sending device, and the data sending device sends the data acquired by the data acquisition device to the terminal. Referring to fig. 2, the striking pad 70 may be wrapped around one side of the striking pad, and the first, second, and third spuds 21, 22, and 23 may be respectively located between the striking pads 70 to be spaced apart from the striking pad 70. The strike pad 70 may be constructed of a soft material, such as sponge rubber, leather, or a combination thereof, to provide a strike pad for a user.
Further, as shown in fig. 2, optionally, in an embodiment, the intelligent mechanical wooden dummy provided in the embodiment of the present invention may further include: the response ground mat 40, when the user practised, can stand on this response ground mat 40, can arrange one or more on this response ground mat and hit the position and all install at each hitting the position data acquisition device. The data acquisition device is connected with the data sending device, and the data sending device sends the action data acquired by the data acquisition device to the terminal.
With further reference to fig. 2, the pilings 10 may be secured to the ground by spring means, but embodiments of the invention are not so limited and the pilings 10 may be secured to the ground in any manner as desired.
Figure 3a shows an exploded view of the structure of the spud hand in one embodiment. As shown in fig. 3a, one or more striking positions 210 may be provided on the piling hand, and a data collecting device including an impact sensor 220, a force sensor 230, and a pressure sensor is installed at the striking position 210. Alternatively, a recess 250 may be provided at the striking position 210, and the impact sensor 220 and the force sensor 230 are embedded in the recess 250, wherein the force sensor 230 is located closer to the opening of the recess 250 than the impact sensor 220. With further reference to fig. 3a, a prompt lamp panel 240 may be further installed at each hitting position, one or more LED lamps 241 may be optionally installed on the prompt lamp panel 240, and the prompt lamp panel 240 may cover the opening of the groove 250, for example, may cover the opening of the groove 250 in a conformal manner. Pressure sensors (not shown in the figures) may be installed inside the notification lamp panel 240, for example, one pressure sensor may be installed inside each LED lamp. In addition, there may be a connector 260 on one side of the spud hand, the connector 260 being embedded in the spud body to secure the spud hand to the spud body.
Optionally, the LED lamp that sets up on the suggestion lamp plate can send multiple colour to the suggestion user carries out different actions, for example, can send two kinds of colours, in order to indicate the user respectively to beat before or beat or drag the back.
The impact force data measured by the impact sensor 220 may include the magnitude and direction of the impact force. The force data measured by the force sensor 230 may include force magnitude and direction. Fig. 3b shows a schematic view of the impact force sensor and force sensor sensing directions. As shown in fig. 3b, the impact sensor 220 and the force sensor 230 can both sense the direction parameter in three-dimensional space. Alternatively, the shock sensor 220 may use a three-axis acceleration sensor or a three-axis accelerometer or a three-axis gyroscope, etc. to sense data in three directions (x, y, z directions as shown in fig. 3 b). Alternatively, the force sensor 230 may be a triaxial force sensor or the like to sense data in three directions (x, y, z directions as shown in fig. 3 b).
Optionally, a soft material layer may be wrapped at each impact location. Preferably, the soft material layer may include sponge rubber and/or leather, for example, the striking part may be wrapped with sponge rubber and leather from inside to outside at one time, so as to effectively reduce the damage of the striking pile hand to the body of the user.
The peg may be any one of the first peg 21, the second peg 22, and the third peg 23. The spud foot 30 is similar in construction to the spud hands 21, 22, 23 and will not be described in detail here.
Fig. 4 shows an exploded view of the construction of shaft strike pad 70 in one embodiment. The striking pad 70 can be wrapped on the pile body 10, one or more striking parts can be arranged on the striking pad 70, and a data acquisition device is installed at the striking part and comprises an impact sensor 220, a force sensor 230 and a pressure sensor, wherein the force sensor 230 is closer to the opening of the groove 250 than the impact sensor 220. Alternatively, a groove 250 may be provided at the striking position, and the impact sensor 220 and the force sensor 230 are embedded in the groove 250. With further reference to fig. 4, a prompt lamp plate 240 may be further installed at each hitting position, one or more LED lamps 241 may be optionally installed on the prompt lamp plate 240, the prompt lamp plate 240 may cover the opening of the groove 250, for example, may cover the opening of the groove 250 in the same shape, and a pressure sensor (not shown in the figure) may be installed inside the prompt lamp plate 240, for example, a pressure sensor may be installed inside each LED lamp. The specific position of the hitting part is reasonably set, so that whether the action type of the user is accurate or not can be judged through hitting of the user on the specific hitting part.
Optionally, the LED lamp that sets up on the suggestion lamp plate can send multiple colour to the suggestion user carries out different actions, for example, can send two kinds of colours, in order to indicate the user respectively to beat before or beat or drag the back.
Optionally, based on the above embodiment, the intelligent mechanical wooden dummy provided by the embodiment of the present invention may further include a data receiving device, where the data receiving device is configured to receive the striking sequence indication sent by the terminal. The terminal may generate the corresponding stroke order indication according to the kungfu program selected by the user. And after the data receiving device receives the striking sequence indication, the lamp panel control device controls the prompt lamp panel to light or close according to the striking sequence indication, and a user strikes the corresponding striking part according to the sequence of prompting the lamp panel to light. The lighting time of suggestion lamp plate can be fixed, or can set up different lighting time according to different action types.
Fig. 5 shows a schematic diagram of the other side of the intelligent mechanical wooden dummy in one embodiment. As shown in fig. 5, the intelligent mechanical wooden dummy provided by the embodiment of the present invention may further include: and the beating pad 71 is coated on the other side of the pile body 10, one or more beating parts are arranged on the beating pad, and the data acquisition device is installed at each beating part. The data acquisition device is connected with the data sending device, and the data sending device sends the data acquired by the data acquisition device to the terminal.
Here, the other side of the pile body can be regarded as the back of the intelligent mechanical wooden dummy, and a user can do skill exercise on the front of the intelligent mechanical wooden dummy and do strength exercise on the back. For example, the user can practice at the hypomere of hitting pad 71 and revolve the action of playing, hits corresponding data acquisition device in pad 71 and can test the dynamics that the user revolved and played the production to with data transmission to terminal, the terminal can show or play user's the dynamics of playing soon, so that the user knows own dynamics information.
With further reference to fig. 5, the intelligent robotic wooden dummy may further include: the pile comprises one or more pile hands 27 which are arranged on the other side of the pile body 10 and movably connected with the pile body, one or more beating positions are arranged on each of the one or more pile hands 27, and the data acquisition device is arranged at each beating position. The data acquisition device is connected with the data sending device, and the data sending device sends the action data acquired by the data acquisition device to the terminal.
Alternatively, the spud hand 27 may be movably linked with the spud body 10 by an artificial intelligence hydraulic device. The peg 27 is movably linked with the peg body 10, so that the peg 27 can make corresponding action to the force applied by the user. For example, when pushing the peg 27, the peg 27 will also push back the user with the same force. The data acquisition device can acquire the force of the user, the sending device can send the acquired force to the terminal, the terminal can send corresponding prompts to the user when judging that the force applied by the user to the pile hand 27 is incorrect, correct actions to be used are prompted to the user, and the user corrects own actions according to the prompts. The peg 27 can be used for the user to practice pushing hands and sticking hands in martial arts.
Fig. 6 shows a schematic structural diagram of a terminal in an embodiment. As shown in fig. 6, an embodiment of the present invention further provides a terminal, where the terminal may include: a receiving device 61, configured to receive, from the intelligent mechanical wooden dummy, motion data generated by a user striking and a number of a corresponding striking part, where the motion data includes one or more of the following: impact force data, and pressure data; a judging device 62, configured to judge whether the user uses a correct action type to strike the corresponding striking part according to the action data and the number of the corresponding striking part; and a prompting device 63 for giving a prompt to the user when the user does not hit the corresponding hit part with a correct action type. Optionally, the action type may include any one of: strike, push, pull, capture, hold, divination and kick.
Whether the user strikes the correct striking part or not can be judged according to the number of the striking part, and whether the action type of the user is correct or not can be judged according to the impact force and the strength. The prompting device may include a voice prompting device and/or a display device. In the case where the user action type is incorrect, the user is prompted for the incorrect action, and the user is prompted for the correct action, for example, a correct action video is played through a display device to allow the user to correct his own action. Optionally, in case the user action type is correct, a prompt may be issued to the user that the action meets the standard. The terminal can prompt whether the action training of the user is correct or not in real time, so that the user can exercise the action efficiently.
Optionally, the terminal may further include a storage device, in which one or more sets of kungfu programs are stored, wherein each of the one or more sets of kungfu programs includes a corresponding striking sequence and a kungfu video. Optionally, the one or more sets of kungfu programs may also be stored on the server, and after the user selects the kungfu program, the terminal may read or download the kungfu program selected by the user from the server.
Further, the terminal may further include a reading means and a transmitting means. Alternatively, the terminal may be provided with a touch display screen through which the user can select a kungfu program to be practiced. Or alternatively, the user may select a kungfu program to be practiced through a remote controller or the like. The reading means may read the kungfu program selected by the user. The sending device may send the striking sequence corresponding to the kungfu program selected by the user to the intelligent mechanical wooden dummy. And the mechanical wooden dummy controls the prompting lamp plate to be turned on or off according to the striking sequence, and the user strikes the corresponding striking part according to the striking sequence of the prompting lamp plate so as to complete the exercise of the selected kungfu program. Optionally, the terminal may further play a kungfu video corresponding to the kungfu program selected by the user through the display device, and the user may perform comparison exercise according to the kungfu video displayed by the display device during the exercise process.
The user can hit corresponding hitting position according to the lighting sequence of suggestion lamp plate and the time video that display device shows, hits impact force collection system and the strength collection system of hitting position department and can gather the action data that produce, and data transfer device sends action data and the serial number that corresponds the hitting position to the terminal. The judging device of the terminal judges whether the user uses the correct action type to strike the corresponding striking part according to the action data and the number of the corresponding striking part. Whether the user strikes the correct striking part or not can be judged according to the number of the striking part, and whether the action type of the user is correct or not can be judged according to the action data. Alternatively, where the action type is incorrect, the user may be prompted by a voice prompting device, such as a speaker, where improvement is desired.
Optionally, in the training process of the user, the terminal can also record the striking strength of each action of the user in real time, the strength can be acquired by the strength acquisition device, and the display device can display the striking strength of the user in real time, so that the user can know the strength information of the user in real time.
It can be understood that when a user exercises a certain action, one or more corresponding data acquisition devices can be used for acquiring action data of the user, and the terminal can synthesize the data acquired by the one or more data acquisition devices to judge whether the action of the user is correct.
Fig. 7 is a diagram illustrating the determination of whether the user uses the correct action type by the terminal in one embodiment. As shown in fig. 7, the action 71 and the action 72 are performed by striking the same portion. Action 71 is: spreading the hand on the right hand and protecting the palm on the left hand. Action 72 is: sit right horse, clap left hand, right hand punch straight under bridge. When the user exercises the two actions, the terminal can judge whether the action type of the user is correct according to the number of the hitting part and the difference of the acceleration directions sensed by the impact sensors in the corresponding hitting parts.
Fig. 8 is a diagram illustrating the determination of whether the user uses the correct action type by the terminal in one embodiment. As shown in fig. 8, the stroke 73 and the stroke 74 are performed at the same position. Action 73 is: after the left foot is inclined, marking a horse, clapping the left hand, and flicking the right hand. Action 74 is: after the left pedal, the right pedal starts. The terminal can judge the transfer of the gravity center of the user according to the action data sensed by the hitting part on the sensing floor mat, and then judge whether the action type of the user is correct or not according to the transfer of the gravity center.
FIG. 9 is a diagram that illustrates the determination by the terminal of whether the user is using the correct action type, in one embodiment. As shown in fig. 9, the operation 75 and the operation 76 are performed by striking the same portion. Action 75 is: the right foot is inclined, the horse is marked, the right hand is clapped, and the left sole is clapped. Act 76 is: the left foot is inserted into the middle, and the hand is turned to tillage. Specifically, action 75 is grasping the stakes and action 76 is striking with the plowing hand. It can be determined that the user has used different types of actions according to the number of the striking part and the different pressures sensed by the pressure sensors in the corresponding striking parts.
Fig. 10 illustrates a hitting portion representation and a terminal intent of the intelligent robotic wooden dummy in one embodiment. This is illustrated here as a specific set of kungfu programs. As shown in fig. 10, a user selects a specific kungfu program at the terminal 60, the terminal 60 sends a striking sequence instruction corresponding to the specific kungfu program to the mechanical wooden dummy, and the mechanical wooden dummy controls the prompt lamp panel lighting sequence according to the striking sequence instruction. For example, when the warning lamp panel at the hitting position 261 is lit, the user touches the hitting position 261 with the right hand and then strikes the hitting position 161 with the palm. When the prompt lamp panel at the striking part 262 is lit, the user strikes the striking part with the left hand and then strikes the striking part 162 with a flick hand. When the prompt lamp panels at the striking positions 261 and 263 are lighted simultaneously, the user strikes the two striking positions simultaneously with the right hand and then strikes the striking position 12 with the left foot rotating kicking. When the prompt lamp panel at the upper striking position 461 is on, the user steps on and strikes the striking position 361 with a right positive kick, and so on. Meanwhile, the display device 61 of the terminal 60 plays the kungfu video corresponding to the specific kungfu program selected by the user for the user to practice with reference. The terminal 60 may also prompt the user how the corresponding action should be taken, for example, to prompt the user with what action to hit a certain part. In addition, the terminal 60 may receive action data, such as attacking force data, strength data, and/or pressure data, generated when the user hits the corresponding hitting portion, and analyze whether the user action meets the standard, and in the case that the user action does not meet the standard, the speaker 61 may prompt the user of a place to be improved.
Obviously, optionally, the terminal may further include a score calculating means for deriving the score of the trainer from the motion data collected by the data collecting means. For example, for a certain action, the score may be calculated according to the user action data collected by the data collection device and the standard data of the action. The display device 61 displays the current training score and the historical training score of the user so that the user can know whether the training is advanced or not.
Optionally, the score calculating means may also calculate scores for the user's speed and strength, the faster the speed and the greater the strength, the higher the score, wherein the speed may be calculated from data collected by the impact sensor. The display device may also display scores of speed and strength, for example, scores of speed and strength of a plurality of users may be displayed simultaneously, so that a competition effect may be achieved by comparing the scores.
Optionally, the intelligent mechanical wooden dummy provided by the embodiment of the invention can also be used as an entertainment device, and the prompting lamp panel can be controlled to emit light irregularly. Similarly, the score calculating device may derive the score of the trainer according to the data collected by the impact force collecting device (e.g., impact sensor) and the force collecting device (e.g., force sensor) and the corresponding striking part codes, and the display device may display the score. The reaction speed of the user can be judged through the calculated score.
While the terminal is shown in fig. 10 as being separate from the intelligent robotic wooden stake, it is to be understood that the terminal may be integrated into the intelligent robotic wooden stake where technology is feasible. Alternatively, the terminal is not limited to that shown in fig. 10, and the terminal may be, for example, a mobile phone, a tablet computer, or the like. The related kungfu programs, training records, scores and the like can be output through a screen and a loudspeaker of a mobile phone, a tablet computer and the like.
FIG. 11 shows a flow diagram of a method for intelligent robotic wooden dummy in an embodiment. As shown in fig. 11, an embodiment of the present invention also provides a method for an intelligent mechanical wooden dummy, which may include: step S81, receiving action data generated by the user through striking and the number of the corresponding striking part from the intelligent mechanical wooden dummy, wherein the action data comprises one or more of the following: impact force data, and pressure data; step S82, judging whether the user uses the correct action type to strike the corresponding striking part according to the action data and the number of the corresponding striking part; and a step S83, in the case that the user does not use the correct action type to hit the corresponding hitting part, giving a prompt to the user, wherein the action type may include any one of the following: strike, push, pull, capture, hold, divination and kick. In the case that the action type of the user is correct, whether the next action type is correct or not may be continuously determined, or alternatively, in the case that the action type of the user is correct, a prompt that the action meets the standard may be sent to the user. And judging whether the user uses the correct action type to strike the corresponding striking part according to the impact force, the strength and the number of the corresponding striking part, namely judging whether the user's style is correct, and making a corresponding prompt, so that the user can better practice time after knowing whether the style is correct.
The specific working principle and benefits of the method for intelligent mechanical wooden dummy provided by the embodiment of the invention are similar to those of the terminal provided by the embodiment of the invention, and will not be described again here.
Accordingly, embodiments of the present invention also provide a machine-readable storage medium having instructions stored thereon for causing a machine to perform the above-described method for an intelligent robotic stake.
Although the embodiments of the present invention have been described in detail with reference to the accompanying drawings, the embodiments of the present invention are not limited to the details of the above embodiments, and various simple modifications can be made to the technical solutions of the embodiments of the present invention within the technical idea of the embodiments of the present invention, and the simple modifications all belong to the protection scope of the embodiments of the present invention.
It should be noted that the various features described in the above embodiments may be combined in any suitable manner without departing from the scope of the invention. In order to avoid unnecessary repetition, the embodiments of the present invention do not describe every possible combination.
Those skilled in the art will understand that all or part of the steps in the method according to the above embodiments may be implemented by a program, which is stored in a storage medium and includes several instructions to enable a single chip, a chip, or a processor (processor) to execute all or part of the steps in the method according to the embodiments of the present application. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
In addition, any combination of various different implementation manners of the embodiments of the present invention is also possible, and the embodiments of the present invention should be considered as disclosed in the embodiments of the present invention as long as the combination does not depart from the spirit of the embodiments of the present invention.

Claims (19)

1. An intelligent mechanical wooden dummy, comprising:
a pile body;
the pile body comprises a first pile hand and a second pile hand which are arranged at the upper part of one side of the pile body, wherein one or more striking parts are arranged on each of the first pile hand and the second pile hand;
the data acquisition device is arranged at each hitting part and is used for acquiring action data generated when a user hits the hitting part corresponding to the data acquisition device; and
a data transmitting device for transmitting the action data and the number of the corresponding striking part to a terminal,
wherein the data acquisition device comprises one or more of: the impact force acquisition device is used for acquiring impact force data when a user strikes a striking part corresponding to the data acquisition device; the force acquisition device is used for acquiring force data when the user strikes the striking part corresponding to the data acquisition device; and the pressure acquisition device is used for acquiring pressure data generated when the user strikes the striking part corresponding to the data acquisition device.
2. The intelligent robotic wooden stake of claim 1, further comprising one or more of:
the third pile hand is positioned in the middle of one side of the pile body, one or more beating parts are arranged on the third pile hand, and the data acquisition device is installed at each beating part;
the pile foot is positioned at the bottom of one side of the pile body, one or more beating parts are arranged on the pile foot, and the data acquisition device is installed at each beating part;
the boxing sandbag is positioned at the top of the pile body, one or more hitting positions are arranged on the boxing sandbag, and the data acquisition device is installed at each hitting position;
the pile body is provided with one or more beating pads at one side of the pile body at intervals, each beating pad is provided with one or more beating parts, and each beating part is provided with the data acquisition device; and
the sensing ground mat is provided with one or more beating parts, and each beating part is provided with the data acquisition device.
3. The intelligent robotic wooden dummy of claim 1, further comprising:
a prompt lamp panel arranged at each hitting part;
data receiving means for receiving a stroke order indication from the terminal; and
and the lamp panel control device is used for controlling the corresponding prompt lamp panel to light according to the striking sequence indication so as to prompt the user to strike the corresponding striking part.
4. The intelligent robotic wooden dummy of claim 3, further comprising:
the data acquisition device is arranged in the groove, and the prompt lamp panel covers the opening of the groove.
5. The intelligent robotic wooden dummy of claim 1, further comprising:
the pile body comprises one or more pile hands which are arranged on the other side of the pile body and movably connected with the pile body, one or more beating positions are uniformly distributed on each of the one or more pile hands, and the data acquisition device is mounted at each beating position.
6. The intelligent robotic wooden dummy of claim 1, further comprising:
the pile body is covered with a beating pad on the other side of the pile body, one or more beating parts are arranged on the beating pad, and the data acquisition device is installed at each beating part.
7. The intelligent mechanical wooden dummy of claim 1, wherein the dummy body is fixed to the ground by a spring device.
8. An intelligent mechanical wooden dummy as claimed in claim 1, wherein each hitting portion is wrapped with a soft material layer, preferably the soft material layer comprises sponge rubber and/or leather.
9. A terminal, comprising:
receiving means for receiving, from the intelligent mechanical wooden dummy, motion data generated by a user striking and a number of a corresponding striking part, wherein the motion data includes one or more of: impact force data, and pressure data;
the judging device is used for judging whether the user uses a correct action type to strike the corresponding striking part according to the action data and the number of the corresponding striking part; and
and the prompting device is used for giving a prompt to the user when the user does not use the correct action type to strike the corresponding striking part.
10. The terminal of claim 9, further comprising:
a storage device having one or more sets of kungfu programs stored therein, wherein each of the one or more sets of kungfu programs includes a corresponding striking sequence and a kungfu video.
11. The terminal of claim 10, further comprising:
reading means for reading the user-selected kungfu program; and
the sending device is used for sending the beating sequence corresponding to the kungfu program selected by the user to the intelligent mechanical wooden dummy; and/or
And the display device is used for playing the kungfu video corresponding to the kungfu program selected by the user.
12. The terminal according to claim 9, wherein the prompting device is a voice prompting device for issuing a voice prompt if the user does not use a correct action type to strike the corresponding striking part.
13. The terminal of claim 9, further comprising:
score calculating means for scoring a striking motion of the user in accordance with the motion data; and
a display device for displaying the score.
14. A method for intelligent mechanical stake, the method comprising:
receiving, from an intelligent mechanical wooden dummy, motion data resulting from a user's strike and a number of a corresponding strike location, wherein the motion data includes one or more of: impact force data, and pressure data;
judging whether the user uses a correct action type to strike the corresponding striking part or not according to the action data and the number of the corresponding striking part; and
issuing a prompt to the user if the user does not use the correct action type to strike the corresponding striking part.
15. The method of claim 14, further comprising:
storing one or more sets of kungfu programs in a storage device, wherein each of the one or more sets of kungfu programs includes a corresponding striking sequence and a kungfu video.
16. The method of claim 15, further comprising:
receiving the user-selected kungfu program; and
sending the beating sequence corresponding to the kungfu program selected by the user to the intelligent mechanical wooden dummy; and/or playing the kungfu video corresponding to the kungfu program selected by the user.
17. The method of claim 14, wherein said prompting the user comprises: and sending out a voice prompt when the user does not use the correct action type to hit the corresponding hitting part.
18. The method of claim 14, further comprising:
scoring a striking motion of a user according to the impact force and the strength; and
and displaying the score.
19. A machine-readable storage medium having instructions stored thereon for causing a machine to perform the method for intelligent robotic stakes of any one of claims 14 to 18.
CN201811026641.9A 2018-09-04 2018-09-04 Intelligent mechanical wooden dummy, terminal and method for intelligent mechanical wooden dummy Pending CN110870969A (en)

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PCT/CN2019/104353 WO2020048480A1 (en) 2018-09-04 2019-09-04 Smart mechanical wooden dummy, terminal and method for smart mechanical wooden dummy

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CN105536229A (en) * 2015-12-09 2016-05-04 菏泽海诺知识产权服务有限公司 Human-shaped movement training device for martial hitting
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CN112221100A (en) * 2020-09-10 2021-01-15 廖福康 Boxer intelligence defense training platform
CN113041586A (en) * 2021-03-08 2021-06-29 田新德 Response identification reaction system of wushu intelligence kungfu stake
CN113188645A (en) * 2021-04-29 2021-07-30 深圳市工匠社科技有限公司 Impact recognition method, device, equipment, storage medium and competition equipment
CN113188645B (en) * 2021-04-29 2024-07-23 深圳市工匠社科技有限公司 Impact recognition method, device, equipment, storage medium and competition equipment
CN113521702A (en) * 2021-07-12 2021-10-22 宁波韧和科技有限公司 Electronic sword beating target with force value display
CN114082165A (en) * 2021-11-11 2022-02-25 广东省电子商务认证有限公司 Intelligent wooden dummy robot capable of measuring power and control method thereof
CN114082165B (en) * 2021-11-11 2022-08-23 广东省电子商务认证有限公司 Intelligent wooden dummy robot capable of measuring power and control method thereof

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