CN109224434A - Space environment gaming platform based on microgravity effect analog and line-controlled robot people - Google Patents

Space environment gaming platform based on microgravity effect analog and line-controlled robot people Download PDF

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Publication number
CN109224434A
CN109224434A CN201810838112.2A CN201810838112A CN109224434A CN 109224434 A CN109224434 A CN 109224434A CN 201810838112 A CN201810838112 A CN 201810838112A CN 109224434 A CN109224434 A CN 109224434A
Authority
CN
China
Prior art keywords
line
pond
simulation
user
controlled robot
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201810838112.2A
Other languages
Chinese (zh)
Inventor
孙冲
朱战霞
袁源
贾琪
崔尧
张博
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Northwestern Polytechnical University
Shenzhen Institute of Northwestern Polytechnical University
Original Assignee
Northwestern Polytechnical University
Shenzhen Institute of Northwestern Polytechnical University
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Northwestern Polytechnical University, Shenzhen Institute of Northwestern Polytechnical University filed Critical Northwestern Polytechnical University
Priority to CN201810838112.2A priority Critical patent/CN109224434A/en
Publication of CN109224434A publication Critical patent/CN109224434A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • EFIXED CONSTRUCTIONS
    • E04BUILDING
    • E04HBUILDINGS OR LIKE STRUCTURES FOR PARTICULAR PURPOSES; SWIMMING OR SPLASH BATHS OR POOLS; MASTS; FENCING; TENTS OR CANOPIES, IN GENERAL
    • E04H1/00Buildings or groups of buildings for dwelling or office purposes; General layout, e.g. modular co-ordination or staggered storeys
    • E04H1/12Small buildings or other erections for limited occupation, erected in the open air or arranged in buildings, e.g. kiosks, waiting shelters for bus stops or for filling stations, roofs for railway platforms, watchmen's huts or dressing cubicles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/302Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Architecture (AREA)
  • Human Computer Interaction (AREA)
  • Civil Engineering (AREA)
  • Structural Engineering (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention discloses a kind of space environment gaming platform based on microgravity effect analog and line-controlled robot people, including control system, neutral buoyancy pond system, VR virtual reality outer space outdoor scene simulation system and game virtual scene wire-controlled apparatus, wherein, neutral buoyancy pond system includes neutral buoyancy pond, wearable simulation clothes and the monitoring system for detecting User Status, when in use, user dresses VR virtual reality outer space outdoor scene simulation system and wearable simulation clothes, and it is located in neutral buoyancy pond, the gravity of user itself is offset by the buoyancy of water in neutral pond and the buoyancy of wearable garment, so that user is under state of weightlessness, VR virtual reality outer space outdoor scene simulation system, game virtual scene wire-controlled apparatus and monitoring system are connected to the control system, the simulation of the platform is forced Zhen Dugao, it is strong that games personnel participates in experience sense, and cost is relatively low.

Description

Space environment gaming platform based on microgravity effect analog and line-controlled robot people
Technical field
The invention belongs to ground simulation simulation technical fields, are related to a kind of based on microgravity effect analog and line-controlled robot people Space environment gaming platform.
Background technique
With setting up for the development of the raising of space technology and National Airspace culture, especially China Aerospace day, increasingly More general publics has closely recognized space technology, feels the glamour of China Aerospace culture.However, the common people so far Crowd is directed to the understanding of space technology also in the elementary step, is only capable of by methods such as panel publicity, video promotionals, to space flight Technology and AEROSPACE APPLICATION etc. have superficial understanding, in order to allow general public to Space Science and Technology and space flight culture have deeper into Experience and understanding, need a kind of gaming platform, which can simulate outer space environment, and the fidelity simulated The participation experience sense of height, games personnel is strong and at low cost, however in the prior art without there is similar equipment.
Summary of the invention
It is an object of the invention to overcome the above-mentioned prior art, provide it is a kind of based on microgravity effect analog and The fidelity of simulation of the space environment gaming platform of line-controlled robot people, the platform is high, and games personnel's participation experience sense is strong, and at This is lower.
In order to achieve the above objectives, of the present invention to be swum based on the space environment of microgravity effect analog and line-controlled robot people Platform of playing includes control system, neutral buoyancy pond system, VR virtual reality outer space outdoor scene simulation system and game virtual feelings Scape wire-controlled apparatus, wherein neutral buoyancy pond system includes neutral buoyancy pond, wearable simulation clothes and for examining The monitoring system of User Status is surveyed, when in use, user dresses VR virtual reality outer space outdoor scene simulation system and wearable mould Quasi- clothes, and be located in neutral buoyancy pond, the gravity of user itself passes through the buoyancy and wearable garment of water in neutral pond Buoyancy offset so that user is under state of weightlessness, VR virtual reality outer space outdoor scene simulation system, game virtual feelings Scape wire-controlled apparatus and monitoring system are connected to the control system.
The VR virtual reality outer space outdoor scene simulation system includes that the VR helmet, VR glasses and VR gloves are used when in use The VR helmet, VR glasses and VR gloves are dressed in family, match viewing outer space outdoor scene and game episode with the VR helmet by VR glasses, And reacted according to game episode by VR gloves, the output end of VR gloves is connected with the input terminal of control system.
Game virtual scene wire-controlled apparatus includes line-controlled robot people and several execution lines, wherein the one of each execution line It holds and is connected with the line traffic control point on wearable simulation clothes, the other end and the local joint phase of line-controlled robot people of each execution line Connection, wherein the control terminal of line-controlled robot people is connected to the control system.
The number for executing line is four.
The invention has the following advantages:
Space environment gaming platform of the present invention based on microgravity effect analog and line-controlled robot people is specifically being grasped When making, the gravity of user itself is offset by the buoyancy of water in neutral pond and the buoyancy of wearable garment, so that user Under state of weightlessness, outer space environment and game episode are watched by VR virtual reality outer space outdoor scene simulation system, and make Corresponding reaction out, the reaction and game episode that control system is made according to user control game virtual scene wire-controlled apparatus, lead to Cross game virtual scene wire-controlled apparatus pull user, in simulation environment to the foreign impacts of game player and motor-driven, mould Quasi- fidelity is high, and it is strong and at low cost that games personnel participates in experience sense.
Detailed description of the invention
Fig. 1 is the principle of the present invention figure;
Fig. 2 is the location drawing of line traffic control point in the present invention;
Fig. 3 is the structural schematic diagram of neutral buoyancy pond system in the present invention.
Wherein, 1 be neutral buoyancy pond, 2 be wearable simulation clothes, 3 be execute line.
Specific embodiment
The invention will be described in further detail with reference to the accompanying drawing:
As shown in Figure 1 to Figure 3, of the present invention to be swum based on the space environment of microgravity effect analog and line-controlled robot people Platform of playing includes control system, neutral buoyancy pond system, VR virtual reality outer space outdoor scene simulation system and game virtual feelings Scape wire-controlled apparatus, wherein neutral buoyancy pond system includes neutral buoyancy pond 1, wearable simulation clothes 2 and is used for The monitoring system of User Status is detected, when in use, user dresses VR virtual reality outer space outdoor scene simulation system and wearable Clothes 2 is simulated, and is located in neutral buoyancy pond 1, the gravity of user itself passes through in neutral pond the buoyancy of water and wearable The buoyancy of clothes is offset, so that user is under state of weightlessness, VR virtual reality outer space outdoor scene simulation system, game are empty Quasi- scene wire-controlled apparatus and monitoring system are connected to the control system.
The VR virtual reality outer space outdoor scene simulation system includes that the VR helmet, VR glasses and VR gloves are used when in use The VR helmet, VR glasses and VR gloves are dressed in family, match viewing outer space outdoor scene and game episode with the VR helmet by VR glasses, And reacted according to game episode by VR gloves, the output end of VR gloves is connected with the input terminal of control system.
Game virtual scene wire-controlled apparatus includes line-controlled robot people and several execution lines 3, wherein each executes line 3 One end is connected with the line traffic control point on wearable simulation clothes 2, and the other end of each execution line 3 is closed with the part of line-controlled robot people Section is connected, wherein the control terminal of line-controlled robot people is connected to the control system, it is preferred that the number for executing line 3 is four.
When in use, the motion state and physical condition of monitoring system monitoring games personnel, can when being in an emergency To issue signal to control system, it is ensured that games personnel's safety;User dress VR virtual reality outer space outdoor scene simulation system and Wearable simulation clothes 2, and being located in neutral buoyancy pond 1, the gravity of user itself pass through in neutral pond the buoyancy of water and The buoyancy of wearable garment is offset, so that user is under state of weightlessness, is used in combination by VR glasses and the VR helmet Space environment and game episode are watched in family, for example, spacewalk, it is interspace roam, space station operation etc., and it is logical according to game episode It crosses VR gloves to react, control system is acted according to the reaction of user and game episode control line man-controlled mobile robot, line-controlled robot People by execute line 3 pull wearable garment line traffic control point, so that user is made corresponding movement, in simulation environment to trip The foreign impacts of player of playing and motor-driven, wherein determined in the acceleration and timing node for executing 3 line traffic control of line by scene of game.
The present invention have emulation platform fidelity it is high, it is easy to operate, be easily achieved, be at low cost, scene of game actual situation combination, Can make games personnel go deep into wherein, the features such as game episode is rich and varied and playtime is unrestricted.

Claims (4)

1. a kind of space environment gaming platform based on microgravity effect analog and line-controlled robot people, which is characterized in that including control System, neutral buoyancy pond system, VR virtual reality outer space outdoor scene simulation system and game virtual scene wire-controlled apparatus processed, In, neutral buoyancy pond system includes neutral buoyancy pond (1), wearable simulation clothes (2) and for detecting user The monitoring system of state, when in use, user dress VR virtual reality outer space outdoor scene simulation system and wearable simulation clothes (2), and it is located in neutral buoyancy pond (1), the gravity of user itself passes through the buoyancy and wearable garment of water in neutral pond Buoyancy offset so that user is under state of weightlessness, VR virtual reality outer space outdoor scene simulation system, game virtual feelings Scape wire-controlled apparatus and monitoring system are connected to the control system.
2. the space environment gaming platform according to claim 1 based on microgravity effect analog and line-controlled robot people, It being characterized in that, the VR virtual reality outer space outdoor scene simulation system includes the VR helmet, VR glasses and VR gloves, when in use, User dresses the VR helmet, VR glasses and VR gloves, matches viewing outer space outdoor scene and game feelings with the VR helmet by VR glasses Section, and reacted according to game episode by VR gloves, the output end of VR gloves is connected with the input terminal of control system.
3. the space environment gaming platform according to claim 1 based on microgravity effect analog and line-controlled robot people, It is characterized in that, game virtual scene wire-controlled apparatus includes line-controlled robot people and several execution lines (3), wherein each execution line (3) one end is connected with the line traffic control point on wearable simulation clothes (2), and each executes the other end and line-controlled robot of line (3) The local joint of people is connected, wherein the control terminal of line-controlled robot people is connected to the control system.
4. the space environment gaming platform according to claim 3 based on microgravity effect analog and line-controlled robot people, It is characterized in that, the number for executing line (3) is four.
CN201810838112.2A 2018-07-26 2018-07-26 Space environment gaming platform based on microgravity effect analog and line-controlled robot people Pending CN109224434A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201810838112.2A CN109224434A (en) 2018-07-26 2018-07-26 Space environment gaming platform based on microgravity effect analog and line-controlled robot people

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201810838112.2A CN109224434A (en) 2018-07-26 2018-07-26 Space environment gaming platform based on microgravity effect analog and line-controlled robot people

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Publication Number Publication Date
CN109224434A true CN109224434A (en) 2019-01-18

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113304467A (en) * 2021-05-27 2021-08-27 上海复旦上科多媒体股份有限公司 Game device for simulating interstellar shuttle

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US20100240454A1 (en) * 2009-03-14 2010-09-23 Quan Xiao Methods and apparatus to provide user a somatosensory experience for thrill seeking jumping like activities
CN102160924A (en) * 2010-02-24 2011-08-24 肖泉 Method and device for stimulating space body sensation experience
CN102656091A (en) * 2009-09-19 2012-09-05 肖泉 Method and apparatus of variable g force experience and create immersive VR sensations
CN104590593A (en) * 2015-01-16 2015-05-06 西北工业大学 Method for calibrating central gravitational forces of spacecraft ground microgravity experiment
CN106406547A (en) * 2016-11-22 2017-02-15 包磊 Wearable somatic sensation simulation device, somatic sensation simulation method and somatic sensation simulation system
CN106390448A (en) * 2016-11-22 2017-02-15 包磊 Somatosensory simulation equipment
CN106426166A (en) * 2016-09-30 2017-02-22 西北大学 VR (virtual reality) system for remotely controlling mechanical devices
CN206140525U (en) * 2016-08-22 2017-05-03 中山市思考驴动漫科技有限公司 VR robot

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100240454A1 (en) * 2009-03-14 2010-09-23 Quan Xiao Methods and apparatus to provide user a somatosensory experience for thrill seeking jumping like activities
CN102656091A (en) * 2009-09-19 2012-09-05 肖泉 Method and apparatus of variable g force experience and create immersive VR sensations
CN102160924A (en) * 2010-02-24 2011-08-24 肖泉 Method and device for stimulating space body sensation experience
CN104590593A (en) * 2015-01-16 2015-05-06 西北工业大学 Method for calibrating central gravitational forces of spacecraft ground microgravity experiment
CN206140525U (en) * 2016-08-22 2017-05-03 中山市思考驴动漫科技有限公司 VR robot
CN106426166A (en) * 2016-09-30 2017-02-22 西北大学 VR (virtual reality) system for remotely controlling mechanical devices
CN106406547A (en) * 2016-11-22 2017-02-15 包磊 Wearable somatic sensation simulation device, somatic sensation simulation method and somatic sensation simulation system
CN106390448A (en) * 2016-11-22 2017-02-15 包磊 Somatosensory simulation equipment

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113304467A (en) * 2021-05-27 2021-08-27 上海复旦上科多媒体股份有限公司 Game device for simulating interstellar shuttle
CN113304467B (en) * 2021-05-27 2023-03-21 上海复旦上科多媒体股份有限公司 Game device for simulating interstellar shuttle

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Application publication date: 20190118

RJ01 Rejection of invention patent application after publication